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Diffstat (limited to 'Source/WebCore/html/canvas/OESVertexArrayObject.h')
-rw-r--r--Source/WebCore/html/canvas/OESVertexArrayObject.h27
1 files changed, 9 insertions, 18 deletions
diff --git a/Source/WebCore/html/canvas/OESVertexArrayObject.h b/Source/WebCore/html/canvas/OESVertexArrayObject.h
index b9f859929..0654954c1 100644
--- a/Source/WebCore/html/canvas/OESVertexArrayObject.h
+++ b/Source/WebCore/html/canvas/OESVertexArrayObject.h
@@ -10,10 +10,10 @@
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
@@ -23,36 +23,27 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-#ifndef OESVertexArrayObject_h
-#define OESVertexArrayObject_h
+#pragma once
#include "GraphicsTypes3D.h"
#include "WebGLExtension.h"
-#include <wtf/PassOwnPtr.h>
namespace WebCore {
-class WebGLRenderingContext;
+class WebGLRenderingContextBase;
class WebGLVertexArrayObjectOES;
-typedef int ExceptionCode;
-
-class OESVertexArrayObject : public WebGLExtension {
+class OESVertexArrayObject final : public WebGLExtension {
public:
- static OwnPtr<OESVertexArrayObject> create(WebGLRenderingContext*);
+ explicit OESVertexArrayObject(WebGLRenderingContextBase&);
- virtual ~OESVertexArrayObject();
- virtual ExtensionName getName() const override;
-
- PassRefPtr<WebGLVertexArrayObjectOES> createVertexArrayOES();
+ RefPtr<WebGLVertexArrayObjectOES> createVertexArrayOES();
void deleteVertexArrayOES(WebGLVertexArrayObjectOES*);
GC3Dboolean isVertexArrayOES(WebGLVertexArrayObjectOES*);
- void bindVertexArrayOES(WebGLVertexArrayObjectOES*, ExceptionCode&);
+ void bindVertexArrayOES(WebGLVertexArrayObjectOES*);
private:
- OESVertexArrayObject(WebGLRenderingContext*);
+ ExtensionName getName() const final;
};
} // namespace WebCore
-
-#endif // OESVertexArrayObject_h