diff options
Diffstat (limited to 'Source/WebCore/html/canvas/CanvasRenderingContext2D.cpp')
-rw-r--r--[-rwxr-xr-x] | Source/WebCore/html/canvas/CanvasRenderingContext2D.cpp | 2009 |
1 files changed, 1116 insertions, 893 deletions
diff --git a/Source/WebCore/html/canvas/CanvasRenderingContext2D.cpp b/Source/WebCore/html/canvas/CanvasRenderingContext2D.cpp index dc55df0e3..5bd1c76f2 100755..100644 --- a/Source/WebCore/html/canvas/CanvasRenderingContext2D.cpp +++ b/Source/WebCore/html/canvas/CanvasRenderingContext2D.cpp @@ -1,12 +1,12 @@ /* - * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. + * Copyright (C) 2004-2017 Apple Inc. All rights reserved. * Copyright (C) 2008, 2010 Nokia Corporation and/or its subsidiary(-ies) * Copyright (C) 2007 Alp Toker <alp@atoker.com> * Copyright (C) 2008 Eric Seidel <eric@webkit.org> * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. * Copyright (C) 2012 Intel Corporation. All rights reserved. - * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. + * Copyright (C) 2013, 2014 Adobe Systems Incorporated. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions @@ -17,10 +17,10 @@ * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * - * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY + * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR @@ -33,6 +33,7 @@ #include "config.h" #include "CanvasRenderingContext2D.h" +#include "BitmapImage.h" #include "CSSFontSelector.h" #include "CSSParser.h" #include "CSSPropertyNames.h" @@ -40,47 +41,68 @@ #include "CanvasGradient.h" #include "CanvasPattern.h" #include "DOMPath.h" -#include "ExceptionCodePlaceholder.h" +#include "DisplayListRecorder.h" +#include "DisplayListReplayer.h" #include "FloatQuad.h" -#include "FontCache.h" -#include "GraphicsContext.h" #include "HTMLImageElement.h" #include "HTMLVideoElement.h" +#include "ImageBuffer.h" #include "ImageData.h" #include "RenderElement.h" +#include "RenderImage.h" +#include "RenderLayer.h" +#include "RenderTheme.h" #include "SecurityOrigin.h" #include "StrokeStyleApplier.h" #include "StyleProperties.h" #include "StyleResolver.h" #include "TextMetrics.h" #include "TextRun.h" - -#if USE(ACCELERATED_COMPOSITING) -#include "RenderLayer.h" -#endif - +#include "TextStream.h" #include <wtf/CheckedArithmetic.h> #include <wtf/MathExtras.h> +#include <wtf/NeverDestroyed.h> #include <wtf/text/StringBuilder.h> -#if USE(CG) -#if !PLATFORM(IOS) +#if USE(CG) && !PLATFORM(IOS) #include <ApplicationServices/ApplicationServices.h> -#endif // !PLATFORM(IOS) -#endif - -#if PLATFORM(IOS) -#include "Settings.h" #endif namespace WebCore { using namespace HTMLNames; +#if USE(CG) +const CanvasRenderingContext2D::ImageSmoothingQuality defaultSmoothingQuality = CanvasRenderingContext2D::ImageSmoothingQuality::Low; +#else +const CanvasRenderingContext2D::ImageSmoothingQuality defaultSmoothingQuality = CanvasRenderingContext2D::ImageSmoothingQuality::Medium; +#endif + static const int defaultFontSize = 10; static const char* const defaultFontFamily = "sans-serif"; static const char* const defaultFont = "10px sans-serif"; +struct DisplayListDrawingContext { + WTF_MAKE_FAST_ALLOCATED; +public: + GraphicsContext context; + DisplayList::Recorder recorder; + DisplayList::DisplayList displayList; + + DisplayListDrawingContext(const FloatRect& clip) + : recorder(context, displayList, clip, AffineTransform()) + { + } +}; + +typedef HashMap<const CanvasRenderingContext2D*, std::unique_ptr<DisplayList::DisplayList>> ContextDisplayListHashMap; + +static ContextDisplayListHashMap& contextDisplayListMap() +{ + static NeverDestroyed<ContextDisplayListHashMap> sharedHashMap; + return sharedHashMap; +} + class CanvasStrokeStyleApplier : public StrokeStyleApplier { public: CanvasStrokeStyleApplier(CanvasRenderingContext2D* canvasContext) @@ -88,7 +110,7 @@ public: { } - virtual void strokeStyle(GraphicsContext* c) override + void strokeStyle(GraphicsContext* c) override { c->setStrokeThickness(m_canvasContext->lineWidth()); c->setLineCap(m_canvasContext->getLineCap()); @@ -105,10 +127,9 @@ private: CanvasRenderingContext2D* m_canvasContext; }; -CanvasRenderingContext2D::CanvasRenderingContext2D(HTMLCanvasElement* canvas, bool usesCSSCompatibilityParseMode, bool usesDashboardCompatibilityMode) +CanvasRenderingContext2D::CanvasRenderingContext2D(HTMLCanvasElement& canvas, bool usesCSSCompatibilityParseMode, bool usesDashboardCompatibilityMode) : CanvasRenderingContext(canvas) , m_stateStack(1) - , m_unrealizedSaveCount(0) , m_usesCSSCompatibilityParseMode(usesCSSCompatibilityParseMode) #if ENABLE(DASHBOARD_SUPPORT) , m_usesDashboardCompatibilityMode(usesDashboardCompatibilityMode) @@ -125,7 +146,7 @@ void CanvasRenderingContext2D::unwindStateStack() // is cleared before destruction, to avoid assertions in the // GraphicsContext dtor. if (size_t stackSize = m_stateStack.size()) { - if (GraphicsContext* context = canvas()->existingDrawingContext()) { + if (GraphicsContext* context = canvas().existingDrawingContext()) { while (--stackSize) context->restore(); } @@ -137,14 +158,17 @@ CanvasRenderingContext2D::~CanvasRenderingContext2D() #if !ASSERT_DISABLED unwindStateStack(); #endif + + if (UNLIKELY(tracksDisplayListReplay())) + contextDisplayListMap().remove(this); } bool CanvasRenderingContext2D::isAccelerated() const { #if USE(IOSURFACE_CANVAS_BACKING_STORE) || ENABLE(ACCELERATED_2D_CANVAS) - if (!canvas()->hasCreatedImageBuffer()) + if (!canvas().hasCreatedImageBuffer()) return false; - GraphicsContext* context = drawingContext(); + auto* context = drawingContext(); return context && context->isAcceleratedContext(); #else return false; @@ -158,58 +182,59 @@ void CanvasRenderingContext2D::reset() m_stateStack.first() = State(); m_path.clear(); m_unrealizedSaveCount = 0; + + m_recordingContext = nullptr; } CanvasRenderingContext2D::State::State() - : m_strokeStyle(Color::black) - , m_fillStyle(Color::black) - , m_lineWidth(1) - , m_lineCap(ButtCap) - , m_lineJoin(MiterJoin) - , m_miterLimit(10) - , m_shadowBlur(0) - , m_shadowColor(Color::transparent) - , m_globalAlpha(1) - , m_globalComposite(CompositeSourceOver) - , m_globalBlend(BlendModeNormal) - , m_hasInvertibleTransform(true) - , m_lineDashOffset(0) - , m_imageSmoothingEnabled(true) - , m_textAlign(StartTextAlign) - , m_textBaseline(AlphabeticTextBaseline) - , m_unparsedFont(defaultFont) - , m_realizedFont(false) + : strokeStyle(Color::black) + , fillStyle(Color::black) + , lineWidth(1) + , lineCap(ButtCap) + , lineJoin(MiterJoin) + , miterLimit(10) + , shadowBlur(0) + , shadowColor(Color::transparent) + , globalAlpha(1) + , globalComposite(CompositeSourceOver) + , globalBlend(BlendModeNormal) + , hasInvertibleTransform(true) + , lineDashOffset(0) + , imageSmoothingEnabled(true) + , imageSmoothingQuality(defaultSmoothingQuality) + , textAlign(StartTextAlign) + , textBaseline(AlphabeticTextBaseline) + , direction(Direction::Inherit) + , unparsedFont(defaultFont) { } CanvasRenderingContext2D::State::State(const State& other) - : FontSelectorClient() - , m_unparsedStrokeColor(other.m_unparsedStrokeColor) - , m_unparsedFillColor(other.m_unparsedFillColor) - , m_strokeStyle(other.m_strokeStyle) - , m_fillStyle(other.m_fillStyle) - , m_lineWidth(other.m_lineWidth) - , m_lineCap(other.m_lineCap) - , m_lineJoin(other.m_lineJoin) - , m_miterLimit(other.m_miterLimit) - , m_shadowOffset(other.m_shadowOffset) - , m_shadowBlur(other.m_shadowBlur) - , m_shadowColor(other.m_shadowColor) - , m_globalAlpha(other.m_globalAlpha) - , m_globalComposite(other.m_globalComposite) - , m_globalBlend(other.m_globalBlend) - , m_transform(other.m_transform) - , m_hasInvertibleTransform(other.m_hasInvertibleTransform) - , m_lineDashOffset(other.m_lineDashOffset) - , m_imageSmoothingEnabled(other.m_imageSmoothingEnabled) - , m_textAlign(other.m_textAlign) - , m_textBaseline(other.m_textBaseline) - , m_unparsedFont(other.m_unparsedFont) - , m_font(other.m_font) - , m_realizedFont(other.m_realizedFont) -{ - if (m_realizedFont) - m_font.fontSelector()->registerForInvalidationCallbacks(this); + : unparsedStrokeColor(other.unparsedStrokeColor) + , unparsedFillColor(other.unparsedFillColor) + , strokeStyle(other.strokeStyle) + , fillStyle(other.fillStyle) + , lineWidth(other.lineWidth) + , lineCap(other.lineCap) + , lineJoin(other.lineJoin) + , miterLimit(other.miterLimit) + , shadowOffset(other.shadowOffset) + , shadowBlur(other.shadowBlur) + , shadowColor(other.shadowColor) + , globalAlpha(other.globalAlpha) + , globalComposite(other.globalComposite) + , globalBlend(other.globalBlend) + , transform(other.transform) + , hasInvertibleTransform(other.hasInvertibleTransform) + , lineDashOffset(other.lineDashOffset) + , imageSmoothingEnabled(other.imageSmoothingEnabled) + , imageSmoothingQuality(other.imageSmoothingQuality) + , textAlign(other.textAlign) + , textBaseline(other.textBaseline) + , direction(other.direction) + , unparsedFont(other.unparsedFont) + , font(other.font) +{ } CanvasRenderingContext2D::State& CanvasRenderingContext2D::State::operator=(const State& other) @@ -217,50 +242,119 @@ CanvasRenderingContext2D::State& CanvasRenderingContext2D::State::operator=(cons if (this == &other) return *this; - if (m_realizedFont) - m_font.fontSelector()->unregisterForInvalidationCallbacks(this); - - m_unparsedStrokeColor = other.m_unparsedStrokeColor; - m_unparsedFillColor = other.m_unparsedFillColor; - m_strokeStyle = other.m_strokeStyle; - m_fillStyle = other.m_fillStyle; - m_lineWidth = other.m_lineWidth; - m_lineCap = other.m_lineCap; - m_lineJoin = other.m_lineJoin; - m_miterLimit = other.m_miterLimit; - m_shadowOffset = other.m_shadowOffset; - m_shadowBlur = other.m_shadowBlur; - m_shadowColor = other.m_shadowColor; - m_globalAlpha = other.m_globalAlpha; - m_globalComposite = other.m_globalComposite; - m_globalBlend = other.m_globalBlend; - m_transform = other.m_transform; - m_hasInvertibleTransform = other.m_hasInvertibleTransform; - m_imageSmoothingEnabled = other.m_imageSmoothingEnabled; - m_textAlign = other.m_textAlign; - m_textBaseline = other.m_textBaseline; - m_unparsedFont = other.m_unparsedFont; + unparsedStrokeColor = other.unparsedStrokeColor; + unparsedFillColor = other.unparsedFillColor; + strokeStyle = other.strokeStyle; + fillStyle = other.fillStyle; + lineWidth = other.lineWidth; + lineCap = other.lineCap; + lineJoin = other.lineJoin; + miterLimit = other.miterLimit; + shadowOffset = other.shadowOffset; + shadowBlur = other.shadowBlur; + shadowColor = other.shadowColor; + globalAlpha = other.globalAlpha; + globalComposite = other.globalComposite; + globalBlend = other.globalBlend; + transform = other.transform; + hasInvertibleTransform = other.hasInvertibleTransform; + imageSmoothingEnabled = other.imageSmoothingEnabled; + imageSmoothingQuality = other.imageSmoothingQuality; + textAlign = other.textAlign; + textBaseline = other.textBaseline; + direction = other.direction; + unparsedFont = other.unparsedFont; + font = other.font; + + return *this; +} + +CanvasRenderingContext2D::FontProxy::~FontProxy() +{ + if (realized()) + m_font.fontSelector()->unregisterForInvalidationCallbacks(*this); +} + +CanvasRenderingContext2D::FontProxy::FontProxy(const FontProxy& other) + : m_font(other.m_font) +{ + if (realized()) + m_font.fontSelector()->registerForInvalidationCallbacks(*this); +} + +auto CanvasRenderingContext2D::FontProxy::operator=(const FontProxy& other) -> FontProxy& +{ + if (realized()) + m_font.fontSelector()->unregisterForInvalidationCallbacks(*this); + m_font = other.m_font; - m_realizedFont = other.m_realizedFont; - if (m_realizedFont) - m_font.fontSelector()->registerForInvalidationCallbacks(this); + if (realized()) + m_font.fontSelector()->registerForInvalidationCallbacks(*this); return *this; } -CanvasRenderingContext2D::State::~State() +inline void CanvasRenderingContext2D::FontProxy::update(FontSelector& selector) { - if (m_realizedFont) - m_font.fontSelector()->unregisterForInvalidationCallbacks(this); + ASSERT(&selector == m_font.fontSelector()); // This is an invariant. We should only ever be registered for callbacks on m_font.m_fonts.m_fontSelector. + if (realized()) + m_font.fontSelector()->unregisterForInvalidationCallbacks(*this); + m_font.update(&selector); + if (realized()) + m_font.fontSelector()->registerForInvalidationCallbacks(*this); + ASSERT(&selector == m_font.fontSelector()); } -void CanvasRenderingContext2D::State::fontsNeedUpdate(FontSelector* fontSelector) +void CanvasRenderingContext2D::FontProxy::fontsNeedUpdate(FontSelector& selector) { - ASSERT_ARG(fontSelector, fontSelector == m_font.fontSelector()); - ASSERT(m_realizedFont); + ASSERT_ARG(selector, &selector == m_font.fontSelector()); + ASSERT(realized()); + + update(selector); +} - m_font.update(fontSelector); +inline void CanvasRenderingContext2D::FontProxy::initialize(FontSelector& fontSelector, const RenderStyle& newStyle) +{ + // Beware! m_font.fontSelector() might not point to document.fontSelector()! + ASSERT(newStyle.fontCascade().fontSelector() == &fontSelector); + if (realized()) + m_font.fontSelector()->unregisterForInvalidationCallbacks(*this); + m_font = newStyle.fontCascade(); + m_font.update(&fontSelector); + ASSERT(&fontSelector == m_font.fontSelector()); + m_font.fontSelector()->registerForInvalidationCallbacks(*this); +} + +inline FontMetrics CanvasRenderingContext2D::FontProxy::fontMetrics() const +{ + return m_font.fontMetrics(); +} + +inline const FontCascadeDescription& CanvasRenderingContext2D::FontProxy::fontDescription() const +{ + return m_font.fontDescription(); +} + +inline float CanvasRenderingContext2D::FontProxy::width(const TextRun& textRun) const +{ + return m_font.width(textRun); +} + +inline void CanvasRenderingContext2D::FontProxy::drawBidiText(GraphicsContext& context, const TextRun& run, const FloatPoint& point, FontCascade::CustomFontNotReadyAction action) const +{ + context.drawBidiText(m_font, run, point, action); +} + +void CanvasRenderingContext2D::realizeSaves() +{ + if (m_unrealizedSaveCount) + realizeSavesLoop(); + + if (m_unrealizedSaveCount) { + static NeverDestroyed<String> consoleMessage(ASCIILiteral("CanvasRenderingContext2D.save() has been called without a matching restore() too many times. Ignoring save().")); + canvas().document().addConsoleMessage(MessageSource::Rendering, MessageLevel::Error, consoleMessage); + } } void CanvasRenderingContext2D::realizeSavesLoop() @@ -269,6 +363,8 @@ void CanvasRenderingContext2D::realizeSavesLoop() ASSERT(m_stateStack.size() >= 1); GraphicsContext* context = drawingContext(); do { + if (m_stateStack.size() > MaxSaveCount) + break; m_stateStack.append(state()); if (context) context->save(); @@ -284,9 +380,10 @@ void CanvasRenderingContext2D::restore() ASSERT(m_stateStack.size() >= 1); if (m_stateStack.size() <= 1) return; - m_path.transform(state().m_transform); + m_path.transform(state().transform); m_stateStack.removeLast(); - m_path.transform(state().m_transform.inverse()); + if (std::optional<AffineTransform> inverse = state().transform.inverse()) + m_path.transform(inverse.value()); GraphicsContext* c = drawingContext(); if (!c) return; @@ -298,25 +395,26 @@ void CanvasRenderingContext2D::setStrokeStyle(CanvasStyle style) if (!style.isValid()) return; - if (state().m_strokeStyle.isValid() && state().m_strokeStyle.isEquivalentColor(style)) + if (state().strokeStyle.isValid() && state().strokeStyle.isEquivalentColor(style)) return; if (style.isCurrentColor()) { - if (style.hasOverrideAlpha()) - style = CanvasStyle(colorWithOverrideAlpha(currentColor(canvas()), style.overrideAlpha())); - else - style = CanvasStyle(currentColor(canvas())); + if (style.hasOverrideAlpha()) { + // FIXME: Should not use RGBA32 here. + style = CanvasStyle(colorWithOverrideAlpha(currentColor(&canvas()).rgb(), style.overrideAlpha())); + } else + style = CanvasStyle(currentColor(&canvas())); } else checkOrigin(style.canvasPattern()); realizeSaves(); State& state = modifiableState(); - state.m_strokeStyle = style; + state.strokeStyle = style; GraphicsContext* c = drawingContext(); if (!c) return; - state.m_strokeStyle.applyStrokeColor(c); - state.m_unparsedStrokeColor = String(); + state.strokeStyle.applyStrokeColor(*c); + state.unparsedStrokeColor = String(); } void CanvasRenderingContext2D::setFillStyle(CanvasStyle style) @@ -324,40 +422,41 @@ void CanvasRenderingContext2D::setFillStyle(CanvasStyle style) if (!style.isValid()) return; - if (state().m_fillStyle.isValid() && state().m_fillStyle.isEquivalentColor(style)) + if (state().fillStyle.isValid() && state().fillStyle.isEquivalentColor(style)) return; if (style.isCurrentColor()) { - if (style.hasOverrideAlpha()) - style = CanvasStyle(colorWithOverrideAlpha(currentColor(canvas()), style.overrideAlpha())); - else - style = CanvasStyle(currentColor(canvas())); + if (style.hasOverrideAlpha()) { + // FIXME: Should not use RGBA32 here. + style = CanvasStyle(colorWithOverrideAlpha(currentColor(&canvas()).rgb(), style.overrideAlpha())); + } else + style = CanvasStyle(currentColor(&canvas())); } else checkOrigin(style.canvasPattern()); realizeSaves(); State& state = modifiableState(); - state.m_fillStyle = style; + state.fillStyle = style; GraphicsContext* c = drawingContext(); if (!c) return; - state.m_fillStyle.applyFillColor(c); - state.m_unparsedFillColor = String(); + state.fillStyle.applyFillColor(*c); + state.unparsedFillColor = String(); } float CanvasRenderingContext2D::lineWidth() const { - return state().m_lineWidth; + return state().lineWidth; } void CanvasRenderingContext2D::setLineWidth(float width) { if (!(std::isfinite(width) && width > 0)) return; - if (state().m_lineWidth == width) + if (state().lineWidth == width) return; realizeSaves(); - modifiableState().m_lineWidth = width; + modifiableState().lineWidth = width; GraphicsContext* c = drawingContext(); if (!c) return; @@ -366,7 +465,7 @@ void CanvasRenderingContext2D::setLineWidth(float width) String CanvasRenderingContext2D::lineCap() const { - return lineCapName(state().m_lineCap); + return lineCapName(state().lineCap); } void CanvasRenderingContext2D::setLineCap(const String& s) @@ -374,10 +473,10 @@ void CanvasRenderingContext2D::setLineCap(const String& s) LineCap cap; if (!parseLineCap(s, cap)) return; - if (state().m_lineCap == cap) + if (state().lineCap == cap) return; realizeSaves(); - modifiableState().m_lineCap = cap; + modifiableState().lineCap = cap; GraphicsContext* c = drawingContext(); if (!c) return; @@ -386,7 +485,7 @@ void CanvasRenderingContext2D::setLineCap(const String& s) String CanvasRenderingContext2D::lineJoin() const { - return lineJoinName(state().m_lineJoin); + return lineJoinName(state().lineJoin); } void CanvasRenderingContext2D::setLineJoin(const String& s) @@ -394,10 +493,10 @@ void CanvasRenderingContext2D::setLineJoin(const String& s) LineJoin join; if (!parseLineJoin(s, join)) return; - if (state().m_lineJoin == join) + if (state().lineJoin == join) return; realizeSaves(); - modifiableState().m_lineJoin = join; + modifiableState().lineJoin = join; GraphicsContext* c = drawingContext(); if (!c) return; @@ -406,17 +505,17 @@ void CanvasRenderingContext2D::setLineJoin(const String& s) float CanvasRenderingContext2D::miterLimit() const { - return state().m_miterLimit; + return state().miterLimit; } void CanvasRenderingContext2D::setMiterLimit(float limit) { if (!(std::isfinite(limit) && limit > 0)) return; - if (state().m_miterLimit == limit) + if (state().miterLimit == limit) return; realizeSaves(); - modifiableState().m_miterLimit = limit; + modifiableState().miterLimit = limit; GraphicsContext* c = drawingContext(); if (!c) return; @@ -425,72 +524,72 @@ void CanvasRenderingContext2D::setMiterLimit(float limit) float CanvasRenderingContext2D::shadowOffsetX() const { - return state().m_shadowOffset.width(); + return state().shadowOffset.width(); } void CanvasRenderingContext2D::setShadowOffsetX(float x) { if (!std::isfinite(x)) return; - if (state().m_shadowOffset.width() == x) + if (state().shadowOffset.width() == x) return; realizeSaves(); - modifiableState().m_shadowOffset.setWidth(x); + modifiableState().shadowOffset.setWidth(x); applyShadow(); } float CanvasRenderingContext2D::shadowOffsetY() const { - return state().m_shadowOffset.height(); + return state().shadowOffset.height(); } void CanvasRenderingContext2D::setShadowOffsetY(float y) { if (!std::isfinite(y)) return; - if (state().m_shadowOffset.height() == y) + if (state().shadowOffset.height() == y) return; realizeSaves(); - modifiableState().m_shadowOffset.setHeight(y); + modifiableState().shadowOffset.setHeight(y); applyShadow(); } float CanvasRenderingContext2D::shadowBlur() const { - return state().m_shadowBlur; + return state().shadowBlur; } void CanvasRenderingContext2D::setShadowBlur(float blur) { if (!(std::isfinite(blur) && blur >= 0)) return; - if (state().m_shadowBlur == blur) + if (state().shadowBlur == blur) return; realizeSaves(); - modifiableState().m_shadowBlur = blur; + modifiableState().shadowBlur = blur; applyShadow(); } String CanvasRenderingContext2D::shadowColor() const { - return Color(state().m_shadowColor).serialized(); + return Color(state().shadowColor).serialized(); } -void CanvasRenderingContext2D::setShadowColor(const String& color) +void CanvasRenderingContext2D::setShadowColor(const String& colorString) { - RGBA32 rgba; - if (!parseColorOrCurrentColor(rgba, color, canvas())) + Color color = parseColorOrCurrentColor(colorString, &canvas()); + if (!color.isValid()) return; - if (state().m_shadowColor == rgba) + if (state().shadowColor == color) return; realizeSaves(); - modifiableState().m_shadowColor = rgba; + modifiableState().shadowColor = color; applyShadow(); } const Vector<float>& CanvasRenderingContext2D::getLineDash() const { - return state().m_lineDash; + return state().lineDash; } static bool lineDashSequenceIsValid(const Vector<float>& dash) @@ -508,11 +607,11 @@ void CanvasRenderingContext2D::setLineDash(const Vector<float>& dash) return; realizeSaves(); - modifiableState().m_lineDash = dash; + modifiableState().lineDash = dash; // Spec requires the concatenation of two copies the dash list when the // number of elements is odd if (dash.size() % 2) - modifiableState().m_lineDash.appendVector(dash); + modifiableState().lineDash.appendVector(dash); applyLineDash(); } @@ -523,60 +622,50 @@ void CanvasRenderingContext2D::setWebkitLineDash(const Vector<float>& dash) return; realizeSaves(); - modifiableState().m_lineDash = dash; + modifiableState().lineDash = dash; applyLineDash(); } float CanvasRenderingContext2D::lineDashOffset() const { - return state().m_lineDashOffset; + return state().lineDashOffset; } void CanvasRenderingContext2D::setLineDashOffset(float offset) { - if (!std::isfinite(offset) || state().m_lineDashOffset == offset) + if (!std::isfinite(offset) || state().lineDashOffset == offset) return; realizeSaves(); - modifiableState().m_lineDashOffset = offset; + modifiableState().lineDashOffset = offset; applyLineDash(); } -float CanvasRenderingContext2D::webkitLineDashOffset() const -{ - return lineDashOffset(); -} - -void CanvasRenderingContext2D::setWebkitLineDashOffset(float offset) -{ - setLineDashOffset(offset); -} - void CanvasRenderingContext2D::applyLineDash() const { GraphicsContext* c = drawingContext(); if (!c) return; - DashArray convertedLineDash(state().m_lineDash.size()); - for (size_t i = 0; i < state().m_lineDash.size(); ++i) - convertedLineDash[i] = static_cast<DashArrayElement>(state().m_lineDash[i]); - c->setLineDash(convertedLineDash, state().m_lineDashOffset); + DashArray convertedLineDash(state().lineDash.size()); + for (size_t i = 0; i < state().lineDash.size(); ++i) + convertedLineDash[i] = static_cast<DashArrayElement>(state().lineDash[i]); + c->setLineDash(convertedLineDash, state().lineDashOffset); } float CanvasRenderingContext2D::globalAlpha() const { - return state().m_globalAlpha; + return state().globalAlpha; } void CanvasRenderingContext2D::setGlobalAlpha(float alpha) { if (!(alpha >= 0 && alpha <= 1)) return; - if (state().m_globalAlpha == alpha) + if (state().globalAlpha == alpha) return; realizeSaves(); - modifiableState().m_globalAlpha = alpha; + modifiableState().globalAlpha = alpha; GraphicsContext* c = drawingContext(); if (!c) return; @@ -585,7 +674,7 @@ void CanvasRenderingContext2D::setGlobalAlpha(float alpha) String CanvasRenderingContext2D::globalCompositeOperation() const { - return compositeOperatorName(state().m_globalComposite, state().m_globalBlend); + return compositeOperatorName(state().globalComposite, state().globalBlend); } void CanvasRenderingContext2D::setGlobalCompositeOperation(const String& operation) @@ -594,11 +683,11 @@ void CanvasRenderingContext2D::setGlobalCompositeOperation(const String& operati BlendMode blendMode = BlendModeNormal; if (!parseCompositeAndBlendOperator(operation, op, blendMode)) return; - if ((state().m_globalComposite == op) && (state().m_globalBlend == blendMode)) + if ((state().globalComposite == op) && (state().globalBlend == blendMode)) return; realizeSaves(); - modifiableState().m_globalComposite = op; - modifiableState().m_globalBlend = blendMode; + modifiableState().globalComposite = op; + modifiableState().globalBlend = blendMode; GraphicsContext* c = drawingContext(); if (!c) return; @@ -610,25 +699,25 @@ void CanvasRenderingContext2D::scale(float sx, float sy) GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().m_hasInvertibleTransform) + if (!state().hasInvertibleTransform) return; - if (!std::isfinite(sx) | !std::isfinite(sy)) + if (!std::isfinite(sx) || !std::isfinite(sy)) return; - AffineTransform newTransform = state().m_transform; + AffineTransform newTransform = state().transform; newTransform.scaleNonUniform(sx, sy); - if (state().m_transform == newTransform) + if (state().transform == newTransform) return; realizeSaves(); - if (!newTransform.isInvertible()) { - modifiableState().m_hasInvertibleTransform = false; + if (!sx || !sy) { + modifiableState().hasInvertibleTransform = false; return; } - modifiableState().m_transform = newTransform; + modifiableState().transform = newTransform; c->scale(FloatSize(sx, sy)); m_path.transform(AffineTransform().scaleNonUniform(1.0 / sx, 1.0 / sy)); } @@ -638,25 +727,20 @@ void CanvasRenderingContext2D::rotate(float angleInRadians) GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().m_hasInvertibleTransform) + if (!state().hasInvertibleTransform) return; if (!std::isfinite(angleInRadians)) return; - AffineTransform newTransform = state().m_transform; + AffineTransform newTransform = state().transform; newTransform.rotate(angleInRadians / piDouble * 180.0); - if (state().m_transform == newTransform) + if (state().transform == newTransform) return; realizeSaves(); - if (!newTransform.isInvertible()) { - modifiableState().m_hasInvertibleTransform = false; - return; - } - - modifiableState().m_transform = newTransform; + modifiableState().transform = newTransform; c->rotate(angleInRadians); m_path.transform(AffineTransform().rotate(-angleInRadians / piDouble * 180.0)); } @@ -666,25 +750,20 @@ void CanvasRenderingContext2D::translate(float tx, float ty) GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().m_hasInvertibleTransform) + if (!state().hasInvertibleTransform) return; if (!std::isfinite(tx) | !std::isfinite(ty)) return; - AffineTransform newTransform = state().m_transform; + AffineTransform newTransform = state().transform; newTransform.translate(tx, ty); - if (state().m_transform == newTransform) + if (state().transform == newTransform) return; realizeSaves(); - if (!newTransform.isInvertible()) { - modifiableState().m_hasInvertibleTransform = false; - return; - } - - modifiableState().m_transform = newTransform; + modifiableState().transform = newTransform; c->translate(tx, ty); m_path.transform(AffineTransform().translate(-tx, -ty)); } @@ -694,27 +773,26 @@ void CanvasRenderingContext2D::transform(float m11, float m12, float m21, float GraphicsContext* c = drawingContext(); if (!c) return; - if (!state().m_hasInvertibleTransform) + if (!state().hasInvertibleTransform) return; if (!std::isfinite(m11) | !std::isfinite(m21) | !std::isfinite(dx) | !std::isfinite(m12) | !std::isfinite(m22) | !std::isfinite(dy)) return; AffineTransform transform(m11, m12, m21, m22, dx, dy); - AffineTransform newTransform = state().m_transform * transform; - if (state().m_transform == newTransform) + AffineTransform newTransform = state().transform * transform; + if (state().transform == newTransform) return; realizeSaves(); - if (!newTransform.isInvertible()) { - modifiableState().m_hasInvertibleTransform = false; + if (auto inverse = transform.inverse()) { + modifiableState().transform = newTransform; + c->concatCTM(transform); + m_path.transform(inverse.value()); return; } - - modifiableState().m_transform = newTransform; - c->concatCTM(transform); - m_path.transform(transform.inverse()); + modifiableState().hasInvertibleTransform = false; } void CanvasRenderingContext2D::setTransform(float m11, float m12, float m21, float m22, float dx, float dy) @@ -726,100 +804,98 @@ void CanvasRenderingContext2D::setTransform(float m11, float m12, float m21, flo if (!std::isfinite(m11) | !std::isfinite(m21) | !std::isfinite(dx) | !std::isfinite(m12) | !std::isfinite(m22) | !std::isfinite(dy)) return; - AffineTransform ctm = state().m_transform; - if (!ctm.isInvertible()) - return; - - realizeSaves(); - - c->setCTM(canvas()->baseTransform()); - modifiableState().m_transform = AffineTransform(); - m_path.transform(ctm); - - modifiableState().m_hasInvertibleTransform = true; + resetTransform(); transform(m11, m12, m21, m22, dx, dy); } -void CanvasRenderingContext2D::setStrokeColor(const String& color) +void CanvasRenderingContext2D::resetTransform() { - if (color == state().m_unparsedStrokeColor) + GraphicsContext* c = drawingContext(); + if (!c) return; + + AffineTransform ctm = state().transform; + bool hasInvertibleTransform = state().hasInvertibleTransform; + realizeSaves(); - setStrokeStyle(CanvasStyle::createFromString(color, &canvas()->document())); - modifiableState().m_unparsedStrokeColor = color; + + c->setCTM(canvas().baseTransform()); + modifiableState().transform = AffineTransform(); + + if (hasInvertibleTransform) + m_path.transform(ctm); + + modifiableState().hasInvertibleTransform = true; } -void CanvasRenderingContext2D::setStrokeColor(float grayLevel) +void CanvasRenderingContext2D::setStrokeColor(const String& color, std::optional<float> alpha) { - if (state().m_strokeStyle.isValid() && state().m_strokeStyle.isEquivalentRGBA(grayLevel, grayLevel, grayLevel, 1.0f)) + if (alpha) { + setStrokeStyle(CanvasStyle::createFromStringWithOverrideAlpha(color, alpha.value())); return; - setStrokeStyle(CanvasStyle(grayLevel, 1.0f)); -} + } -void CanvasRenderingContext2D::setStrokeColor(const String& color, float alpha) -{ - setStrokeStyle(CanvasStyle::createFromStringWithOverrideAlpha(color, alpha)); + if (color == state().unparsedStrokeColor) + return; + + realizeSaves(); + setStrokeStyle(CanvasStyle::createFromString(color, &canvas().document())); + modifiableState().unparsedStrokeColor = color; } void CanvasRenderingContext2D::setStrokeColor(float grayLevel, float alpha) { - if (state().m_strokeStyle.isValid() && state().m_strokeStyle.isEquivalentRGBA(grayLevel, grayLevel, grayLevel, alpha)) + if (state().strokeStyle.isValid() && state().strokeStyle.isEquivalentRGBA(grayLevel, grayLevel, grayLevel, alpha)) return; setStrokeStyle(CanvasStyle(grayLevel, alpha)); } void CanvasRenderingContext2D::setStrokeColor(float r, float g, float b, float a) { - if (state().m_strokeStyle.isValid() && state().m_strokeStyle.isEquivalentRGBA(r, g, b, a)) + if (state().strokeStyle.isValid() && state().strokeStyle.isEquivalentRGBA(r, g, b, a)) return; setStrokeStyle(CanvasStyle(r, g, b, a)); } void CanvasRenderingContext2D::setStrokeColor(float c, float m, float y, float k, float a) { - if (state().m_strokeStyle.isValid() && state().m_strokeStyle.isEquivalentCMYKA(c, m, y, k, a)) + if (state().strokeStyle.isValid() && state().strokeStyle.isEquivalentCMYKA(c, m, y, k, a)) return; setStrokeStyle(CanvasStyle(c, m, y, k, a)); } -void CanvasRenderingContext2D::setFillColor(const String& color) +void CanvasRenderingContext2D::setFillColor(const String& color, std::optional<float> alpha) { - if (color == state().m_unparsedFillColor) + if (alpha) { + setFillStyle(CanvasStyle::createFromStringWithOverrideAlpha(color, alpha.value())); return; - realizeSaves(); - setFillStyle(CanvasStyle::createFromString(color, &canvas()->document())); - modifiableState().m_unparsedFillColor = color; -} + } -void CanvasRenderingContext2D::setFillColor(float grayLevel) -{ - if (state().m_fillStyle.isValid() && state().m_fillStyle.isEquivalentRGBA(grayLevel, grayLevel, grayLevel, 1.0f)) + if (color == state().unparsedFillColor) return; - setFillStyle(CanvasStyle(grayLevel, 1.0f)); -} -void CanvasRenderingContext2D::setFillColor(const String& color, float alpha) -{ - setFillStyle(CanvasStyle::createFromStringWithOverrideAlpha(color, alpha)); + realizeSaves(); + setFillStyle(CanvasStyle::createFromString(color, &canvas().document())); + modifiableState().unparsedFillColor = color; } void CanvasRenderingContext2D::setFillColor(float grayLevel, float alpha) { - if (state().m_fillStyle.isValid() && state().m_fillStyle.isEquivalentRGBA(grayLevel, grayLevel, grayLevel, alpha)) + if (state().fillStyle.isValid() && state().fillStyle.isEquivalentRGBA(grayLevel, grayLevel, grayLevel, alpha)) return; setFillStyle(CanvasStyle(grayLevel, alpha)); } void CanvasRenderingContext2D::setFillColor(float r, float g, float b, float a) { - if (state().m_fillStyle.isValid() && state().m_fillStyle.isEquivalentRGBA(r, g, b, a)) + if (state().fillStyle.isValid() && state().fillStyle.isEquivalentRGBA(r, g, b, a)) return; setFillStyle(CanvasStyle(r, g, b, a)); } void CanvasRenderingContext2D::setFillColor(float c, float m, float y, float k, float a) { - if (state().m_fillStyle.isValid() && state().m_fillStyle.isEquivalentCMYKA(c, m, y, k, a)) + if (state().fillStyle.isValid() && state().fillStyle.isEquivalentCMYKA(c, m, y, k, a)) return; setFillStyle(CanvasStyle(c, m, y, k, a)); } @@ -829,22 +905,6 @@ void CanvasRenderingContext2D::beginPath() m_path.clear(); } -#if ENABLE(CANVAS_PATH) - -PassRefPtr<DOMPath> CanvasRenderingContext2D::currentPath() -{ - return DOMPath::create(m_path); -} - -void CanvasRenderingContext2D::setCurrentPath(DOMPath* path) -{ - if (!path) - return; - m_path = path->path(); -} - -#endif - static bool validateRectForCanvas(float& x, float& y, float& width, float& height) { if (!std::isfinite(x) | !std::isfinite(y) | !std::isfinite(width) | !std::isfinite(height)) @@ -866,13 +926,13 @@ static bool validateRectForCanvas(float& x, float& y, float& width, float& heigh return true; } -#if ENABLE(DASHBOARD_SUPPORT) -void CanvasRenderingContext2D::clearPathForDashboardBackwardCompatibilityMode() +inline void CanvasRenderingContext2D::clearPathForDashboardBackwardCompatibilityMode() { +#if ENABLE(DASHBOARD_SUPPORT) if (m_usesDashboardCompatibilityMode) m_path.clear(); -} #endif +} static bool isFullCanvasCompositeMode(CompositeOperator op) { @@ -882,152 +942,197 @@ static bool isFullCanvasCompositeMode(CompositeOperator op) return op == CompositeSourceIn || op == CompositeSourceOut || op == CompositeDestinationIn || op == CompositeDestinationAtop; } -static bool parseWinding(const String& windingRuleString, WindRule& windRule) +static WindRule toWindRule(CanvasRenderingContext2D::WindingRule rule) { - if (windingRuleString == "nonzero") - windRule = RULE_NONZERO; - else if (windingRuleString == "evenodd") - windRule = RULE_EVENODD; - else - return false; - - return true; + return rule == CanvasRenderingContext2D::WindingRule::Nonzero ? RULE_NONZERO : RULE_EVENODD; } -void CanvasRenderingContext2D::fill(const String& windingRuleString) +void CanvasRenderingContext2D::fill(WindingRule windingRule) { - GraphicsContext* c = drawingContext(); + fillInternal(m_path, windingRule); + clearPathForDashboardBackwardCompatibilityMode(); +} + +void CanvasRenderingContext2D::stroke() +{ + strokeInternal(m_path); + clearPathForDashboardBackwardCompatibilityMode(); +} + +void CanvasRenderingContext2D::clip(WindingRule windingRule) +{ + clipInternal(m_path, windingRule); + clearPathForDashboardBackwardCompatibilityMode(); +} + +void CanvasRenderingContext2D::fill(DOMPath& path, WindingRule windingRule) +{ + fillInternal(path.path(), windingRule); +} + +void CanvasRenderingContext2D::stroke(DOMPath& path) +{ + strokeInternal(path.path()); +} + +void CanvasRenderingContext2D::clip(DOMPath& path, WindingRule windingRule) +{ + clipInternal(path.path(), windingRule); +} + +void CanvasRenderingContext2D::fillInternal(const Path& path, WindingRule windingRule) +{ + auto* c = drawingContext(); if (!c) return; - if (!state().m_hasInvertibleTransform) + if (!state().hasInvertibleTransform) return; // If gradient size is zero, then paint nothing. - Gradient* gradient = c->fillGradient(); + auto* gradient = c->fillGradient(); if (gradient && gradient->isZeroSize()) return; - if (!m_path.isEmpty()) { - WindRule windRule = c->fillRule(); - WindRule newWindRule = RULE_NONZERO; - if (!parseWinding(windingRuleString, newWindRule)) - return; - c->setFillRule(newWindRule); + if (!path.isEmpty()) { + auto savedFillRule = c->fillRule(); + c->setFillRule(toWindRule(windingRule)); - if (isFullCanvasCompositeMode(state().m_globalComposite)) { - fullCanvasCompositedFill(m_path); + if (isFullCanvasCompositeMode(state().globalComposite)) { + beginCompositeLayer(); + c->fillPath(path); + endCompositeLayer(); didDrawEntireCanvas(); - } else if (state().m_globalComposite == CompositeCopy) { + } else if (state().globalComposite == CompositeCopy) { clearCanvas(); - c->fillPath(m_path); + c->fillPath(path); didDrawEntireCanvas(); } else { - c->fillPath(m_path); - didDraw(m_path.fastBoundingRect()); + c->fillPath(path); + didDraw(path.fastBoundingRect()); } - c->setFillRule(windRule); + c->setFillRule(savedFillRule); } - -#if ENABLE(DASHBOARD_SUPPORT) - clearPathForDashboardBackwardCompatibilityMode(); -#endif } -void CanvasRenderingContext2D::stroke() +void CanvasRenderingContext2D::strokeInternal(const Path& path) { - GraphicsContext* c = drawingContext(); + auto* c = drawingContext(); if (!c) return; - if (!state().m_hasInvertibleTransform) + if (!state().hasInvertibleTransform) return; // If gradient size is zero, then paint nothing. - Gradient* gradient = c->strokeGradient(); + auto* gradient = c->strokeGradient(); if (gradient && gradient->isZeroSize()) return; - if (!m_path.isEmpty()) { - FloatRect dirtyRect = m_path.fastBoundingRect(); - inflateStrokeRect(dirtyRect); - - c->strokePath(m_path); - didDraw(dirtyRect); + if (!path.isEmpty()) { + if (isFullCanvasCompositeMode(state().globalComposite)) { + beginCompositeLayer(); + c->strokePath(path); + endCompositeLayer(); + didDrawEntireCanvas(); + } else if (state().globalComposite == CompositeCopy) { + clearCanvas(); + c->strokePath(path); + didDrawEntireCanvas(); + } else { + FloatRect dirtyRect = path.fastBoundingRect(); + inflateStrokeRect(dirtyRect); + c->strokePath(path); + didDraw(dirtyRect); + } } - -#if ENABLE(DASHBOARD_SUPPORT) - clearPathForDashboardBackwardCompatibilityMode(); -#endif } -void CanvasRenderingContext2D::clip(const String& windingRuleString) +void CanvasRenderingContext2D::clipInternal(const Path& path, WindingRule windingRule) { - GraphicsContext* c = drawingContext(); + auto* c = drawingContext(); if (!c) return; - if (!state().m_hasInvertibleTransform) - return; - - WindRule newWindRule = RULE_NONZERO; - if (!parseWinding(windingRuleString, newWindRule)) + if (!state().hasInvertibleTransform) return; realizeSaves(); - c->canvasClip(m_path, newWindRule); - -#if ENABLE(DASHBOARD_SUPPORT) - clearPathForDashboardBackwardCompatibilityMode(); + c->canvasClip(path, toWindRule(windingRule)); +} + +inline void CanvasRenderingContext2D::beginCompositeLayer() +{ +#if !USE(CAIRO) + drawingContext()->beginTransparencyLayer(1); #endif } -bool CanvasRenderingContext2D::isPointInPath(const float x, const float y, const String& windingRuleString) +inline void CanvasRenderingContext2D::endCompositeLayer() { - GraphicsContext* c = drawingContext(); +#if !USE(CAIRO) + drawingContext()->endTransparencyLayer(); +#endif +} + +bool CanvasRenderingContext2D::isPointInPath(float x, float y, WindingRule windingRule) +{ + return isPointInPathInternal(m_path, x, y, windingRule); +} + +bool CanvasRenderingContext2D::isPointInStroke(float x, float y) +{ + return isPointInStrokeInternal(m_path, x, y); +} + +bool CanvasRenderingContext2D::isPointInPath(DOMPath& path, float x, float y, WindingRule windingRule) +{ + return isPointInPathInternal(path.path(), x, y, windingRule); +} + +bool CanvasRenderingContext2D::isPointInStroke(DOMPath& path, float x, float y) +{ + return isPointInStrokeInternal(path.path(), x, y); +} + +bool CanvasRenderingContext2D::isPointInPathInternal(const Path& path, float x, float y, WindingRule windingRule) +{ + auto* c = drawingContext(); if (!c) return false; - if (!state().m_hasInvertibleTransform) + if (!state().hasInvertibleTransform) return false; - FloatPoint point(x, y); - AffineTransform ctm = state().m_transform; - FloatPoint transformedPoint = ctm.inverse().mapPoint(point); + auto transformedPoint = state().transform.inverse().value_or(AffineTransform()).mapPoint(FloatPoint(x, y)); + if (!std::isfinite(transformedPoint.x()) || !std::isfinite(transformedPoint.y())) return false; - WindRule windRule = RULE_NONZERO; - if (!parseWinding(windingRuleString, windRule)) - return false; - - return m_path.contains(transformedPoint, windRule); + return path.contains(transformedPoint, toWindRule(windingRule)); } - -bool CanvasRenderingContext2D::isPointInStroke(const float x, const float y) +bool CanvasRenderingContext2D::isPointInStrokeInternal(const Path& path, float x, float y) { - GraphicsContext* c = drawingContext(); + auto* c = drawingContext(); if (!c) return false; - if (!state().m_hasInvertibleTransform) + if (!state().hasInvertibleTransform) return false; - FloatPoint point(x, y); - AffineTransform ctm = state().m_transform; - FloatPoint transformedPoint = ctm.inverse().mapPoint(point); + auto transformedPoint = state().transform.inverse().value_or(AffineTransform()).mapPoint(FloatPoint(x, y)); if (!std::isfinite(transformedPoint.x()) || !std::isfinite(transformedPoint.y())) return false; CanvasStrokeStyleApplier applier(this); - return m_path.strokeContains(&applier, transformedPoint); + return path.strokeContains(&applier, transformedPoint); } void CanvasRenderingContext2D::clearRect(float x, float y, float width, float height) { if (!validateRectForCanvas(x, y, width, height)) return; - GraphicsContext* context = drawingContext(); + auto* context = drawingContext(); if (!context) return; - if (!state().m_hasInvertibleTransform) + if (!state().hasInvertibleTransform) return; FloatRect rect(x, y, width, height); @@ -1035,16 +1140,16 @@ void CanvasRenderingContext2D::clearRect(float x, float y, float width, float he if (shouldDrawShadows()) { context->save(); saved = true; - context->setLegacyShadow(FloatSize(), 0, Color::transparent, ColorSpaceDeviceRGB); + context->setLegacyShadow(FloatSize(), 0, Color::transparent); } - if (state().m_globalAlpha != 1) { + if (state().globalAlpha != 1) { if (!saved) { context->save(); saved = true; } context->setAlpha(1); } - if (state().m_globalComposite != CompositeSourceOver) { + if (state().globalComposite != CompositeSourceOver) { if (!saved) { context->save(); saved = true; @@ -1062,16 +1167,16 @@ void CanvasRenderingContext2D::fillRect(float x, float y, float width, float hei if (!validateRectForCanvas(x, y, width, height)) return; - GraphicsContext* c = drawingContext(); + auto* c = drawingContext(); if (!c) return; - if (!state().m_hasInvertibleTransform) + if (!state().hasInvertibleTransform) return; // from the HTML5 Canvas spec: // If x0 = x1 and y0 = y1, then the linear gradient must paint nothing // If x0 = x1 and y0 = y1 and r0 = r1, then the radial gradient must paint nothing - Gradient* gradient = c->fillGradient(); + auto* gradient = c->fillGradient(); if (gradient && gradient->isZeroSize()) return; @@ -1080,10 +1185,12 @@ void CanvasRenderingContext2D::fillRect(float x, float y, float width, float hei if (rectContainsCanvas(rect)) { c->fillRect(rect); didDrawEntireCanvas(); - } else if (isFullCanvasCompositeMode(state().m_globalComposite)) { - fullCanvasCompositedFill(rect); + } else if (isFullCanvasCompositeMode(state().globalComposite)) { + beginCompositeLayer(); + c->fillRect(rect); + endCompositeLayer(); didDrawEntireCanvas(); - } else if (state().m_globalComposite == CompositeCopy) { + } else if (state().globalComposite == CompositeCopy) { clearCanvas(); c->fillRect(rect); didDrawEntireCanvas(); @@ -1098,67 +1205,62 @@ void CanvasRenderingContext2D::strokeRect(float x, float y, float width, float h if (!validateRectForCanvas(x, y, width, height)) return; - GraphicsContext* c = drawingContext(); + auto* c = drawingContext(); if (!c) return; - if (!state().m_hasInvertibleTransform) + if (!state().hasInvertibleTransform) return; - if (!(state().m_lineWidth >= 0)) + if (!(state().lineWidth >= 0)) return; // If gradient size is zero, then paint nothing. - Gradient* gradient = c->strokeGradient(); + auto* gradient = c->strokeGradient(); if (gradient && gradient->isZeroSize()) return; FloatRect rect(x, y, width, height); - - FloatRect boundingRect = rect; - boundingRect.inflate(state().m_lineWidth / 2); - - c->strokeRect(rect, state().m_lineWidth); - didDraw(boundingRect); -} - -void CanvasRenderingContext2D::setShadow(float width, float height, float blur) -{ - setShadow(FloatSize(width, height), blur, Color::transparent); -} - -void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color) -{ - RGBA32 rgba; - if (!parseColorOrCurrentColor(rgba, color, canvas())) - return; - setShadow(FloatSize(width, height), blur, rgba); -} - -void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float grayLevel) -{ - setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, 1)); + if (isFullCanvasCompositeMode(state().globalComposite)) { + beginCompositeLayer(); + c->strokeRect(rect, state().lineWidth); + endCompositeLayer(); + didDrawEntireCanvas(); + } else if (state().globalComposite == CompositeCopy) { + clearCanvas(); + c->strokeRect(rect, state().lineWidth); + didDrawEntireCanvas(); + } else { + FloatRect boundingRect = rect; + boundingRect.inflate(state().lineWidth / 2); + c->strokeRect(rect, state().lineWidth); + didDraw(boundingRect); + } } -void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color, float alpha) +void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& colorString, std::optional<float> alpha) { - RGBA32 rgba; - if (!parseColorOrCurrentColor(rgba, color, canvas())) - return; - setShadow(FloatSize(width, height), blur, colorWithOverrideAlpha(rgba, alpha)); + Color color = Color::transparent; + if (!colorString.isNull()) { + color = parseColorOrCurrentColor(colorString, &canvas()); + if (!color.isValid()) + return; + } + // FIXME: Should not use RGBA32 here. + setShadow(FloatSize(width, height), blur, colorWithOverrideAlpha(color.rgb(), alpha)); } void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float grayLevel, float alpha) { - setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, alpha)); + setShadow(FloatSize(width, height), blur, Color(grayLevel, grayLevel, grayLevel, alpha)); } void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float r, float g, float b, float a) { - setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(r, g, b, a)); + setShadow(FloatSize(width, height), blur, Color(r, g, b, a)); } void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float c, float m, float y, float k, float a) { - setShadow(FloatSize(width, height), blur, makeRGBAFromCMYKA(c, m, y, k, a)); + setShadow(FloatSize(width, height), blur, Color(c, m, y, k, a)); } void CanvasRenderingContext2D::clearShadow() @@ -1166,15 +1268,15 @@ void CanvasRenderingContext2D::clearShadow() setShadow(FloatSize(), 0, Color::transparent); } -void CanvasRenderingContext2D::setShadow(const FloatSize& offset, float blur, RGBA32 color) +void CanvasRenderingContext2D::setShadow(const FloatSize& offset, float blur, const Color& color) { - if (state().m_shadowOffset == offset && state().m_shadowBlur == blur && state().m_shadowColor == color) + if (state().shadowOffset == offset && state().shadowBlur == blur && state().shadowColor == color) return; bool wasDrawingShadows = shouldDrawShadows(); realizeSaves(); - modifiableState().m_shadowOffset = offset; - modifiableState().m_shadowBlur = blur; - modifiableState().m_shadowColor = color; + modifiableState().shadowOffset = offset; + modifiableState().shadowBlur = blur; + modifiableState().shadowColor = color; if (!wasDrawingShadows && !shouldDrawShadows()) return; applyShadow(); @@ -1182,37 +1284,50 @@ void CanvasRenderingContext2D::setShadow(const FloatSize& offset, float blur, RG void CanvasRenderingContext2D::applyShadow() { - GraphicsContext* c = drawingContext(); + auto* c = drawingContext(); if (!c) return; if (shouldDrawShadows()) { - float width = state().m_shadowOffset.width(); - float height = state().m_shadowOffset.height(); - c->setLegacyShadow(FloatSize(width, -height), state().m_shadowBlur, state().m_shadowColor, ColorSpaceDeviceRGB); + float width = state().shadowOffset.width(); + float height = state().shadowOffset.height(); + c->setLegacyShadow(FloatSize(width, -height), state().shadowBlur, state().shadowColor); } else - c->setLegacyShadow(FloatSize(), 0, Color::transparent, ColorSpaceDeviceRGB); + c->setLegacyShadow(FloatSize(), 0, Color::transparent); } bool CanvasRenderingContext2D::shouldDrawShadows() const { - return alphaChannel(state().m_shadowColor) && (state().m_shadowBlur || !state().m_shadowOffset.isZero()); + return state().shadowColor.isVisible() && (state().shadowBlur || !state().shadowOffset.isZero()); +} + +enum class ImageSizeType { AfterDevicePixelRatio, BeforeDevicePixelRatio }; +static LayoutSize size(HTMLImageElement& element, ImageSizeType sizeType = ImageSizeType::BeforeDevicePixelRatio) +{ + LayoutSize size; + if (auto* cachedImage = element.cachedImage()) { + size = cachedImage->imageSizeForRenderer(element.renderer(), 1.0f); // FIXME: Not sure about this. + if (sizeType == ImageSizeType::AfterDevicePixelRatio && is<RenderImage>(element.renderer()) && cachedImage->image() && !cachedImage->image()->hasRelativeWidth()) + size.scale(downcast<RenderImage>(*element.renderer()).imageDevicePixelRatio()); + } + return size; } -static LayoutSize size(HTMLImageElement* image) +static inline FloatSize size(HTMLCanvasElement& canvasElement) { - if (CachedImage* cachedImage = image->cachedImage()) - return cachedImage->imageSizeForRenderer(image->renderer(), 1.0f); // FIXME: Not sure about this. - return IntSize(); + return canvasElement.size(); } #if ENABLE(VIDEO) -static IntSize size(HTMLVideoElement* video) + +static inline FloatSize size(HTMLVideoElement& video) { - if (MediaPlayer* player = video->player()) - return player->naturalSize(); - return IntSize(); + auto* player = video.player(); + if (!player) + return { }; + return player->naturalSize(); } + #endif static inline FloatRect normalizeRect(const FloatRect& rect) @@ -1223,248 +1338,208 @@ static inline FloatRect normalizeRect(const FloatRect& rect) std::max(rect.height(), -rect.height())); } -void CanvasRenderingContext2D::drawImage(HTMLImageElement* image, float x, float y, ExceptionCode& ec) +ExceptionOr<void> CanvasRenderingContext2D::drawImage(CanvasImageSource&& image, float dx, float dy) { - if (!image) { - ec = TYPE_MISMATCH_ERR; - return; - } - LayoutSize s = size(image); - drawImage(image, x, y, s.width(), s.height(), ec); + return WTF::switchOn(image, + [&] (RefPtr<HTMLImageElement>& imageElement) -> ExceptionOr<void> { + LayoutSize destRectSize = size(*imageElement, ImageSizeType::AfterDevicePixelRatio); + LayoutSize sourceRectSize = size(*imageElement, ImageSizeType::BeforeDevicePixelRatio); + return this->drawImage(*imageElement, FloatRect { 0, 0, sourceRectSize.width(), sourceRectSize.height() }, FloatRect { dx, dy, destRectSize.width(), destRectSize.height() }); + }, + [&] (auto& element) -> ExceptionOr<void> { + FloatSize elementSize = size(*element); + return this->drawImage(*element, FloatRect { 0, 0, elementSize.width(), elementSize.height() }, FloatRect { dx, dy, elementSize.width(), elementSize.height() }); + } + ); } -void CanvasRenderingContext2D::drawImage(HTMLImageElement* image, - float x, float y, float width, float height, ExceptionCode& ec) +ExceptionOr<void> CanvasRenderingContext2D::drawImage(CanvasImageSource&& image, float dx, float dy, float dw, float dh) { - if (!image) { - ec = TYPE_MISMATCH_ERR; - return; - } - LayoutSize s = size(image); - drawImage(image, FloatRect(0, 0, s.width(), s.height()), FloatRect(x, y, width, height), ec); + return WTF::switchOn(image, + [&] (auto& element) -> ExceptionOr<void> { + FloatSize elementSize = size(*element); + return this->drawImage(*element, FloatRect { 0, 0, elementSize.width(), elementSize.height() }, FloatRect { dx, dy, dw, dh }); + } + ); } -void CanvasRenderingContext2D::drawImage(HTMLImageElement* image, - float sx, float sy, float sw, float sh, - float dx, float dy, float dw, float dh, ExceptionCode& ec) +ExceptionOr<void> CanvasRenderingContext2D::drawImage(CanvasImageSource&& image, float sx, float sy, float sw, float sh, float dx, float dy, float dw, float dh) { - drawImage(image, FloatRect(sx, sy, sw, sh), FloatRect(dx, dy, dw, dh), ec); + return WTF::switchOn(image, + [&] (auto& element) -> ExceptionOr<void> { + return this->drawImage(*element, FloatRect { sx, sy, sw, sh }, FloatRect { dx, dy, dw, dh }); + } + ); } -void CanvasRenderingContext2D::drawImage(HTMLImageElement* image, const FloatRect& srcRect, const FloatRect& dstRect, ExceptionCode& ec) +ExceptionOr<void> CanvasRenderingContext2D::drawImage(HTMLImageElement& imageElement, const FloatRect& srcRect, const FloatRect& dstRect) { - drawImage(image, srcRect, dstRect, state().m_globalComposite, state().m_globalBlend, ec); + return drawImage(imageElement, srcRect, dstRect, state().globalComposite, state().globalBlend); } -void CanvasRenderingContext2D::drawImage(HTMLImageElement* image, const FloatRect& srcRect, const FloatRect& dstRect, const CompositeOperator& op, const BlendMode& blendMode, ExceptionCode& ec) +ExceptionOr<void> CanvasRenderingContext2D::drawImage(HTMLImageElement& imageElement, const FloatRect& srcRect, const FloatRect& dstRect, const CompositeOperator& op, const BlendMode& blendMode) { - if (!image) { - ec = TYPE_MISMATCH_ERR; - return; - } - - ec = 0; - if (!std::isfinite(dstRect.x()) || !std::isfinite(dstRect.y()) || !std::isfinite(dstRect.width()) || !std::isfinite(dstRect.height()) || !std::isfinite(srcRect.x()) || !std::isfinite(srcRect.y()) || !std::isfinite(srcRect.width()) || !std::isfinite(srcRect.height())) - return; + return { }; if (!dstRect.width() || !dstRect.height()) - return; + return { }; - if (!image->complete()) - return; + if (!imageElement.complete()) + return { }; FloatRect normalizedSrcRect = normalizeRect(srcRect); FloatRect normalizedDstRect = normalizeRect(dstRect); - FloatRect imageRect = FloatRect(FloatPoint(), size(image)); - if (!srcRect.width() || !srcRect.height()) { - ec = INDEX_SIZE_ERR; - return; + FloatRect imageRect = FloatRect(FloatPoint(), size(imageElement, ImageSizeType::BeforeDevicePixelRatio)); + if (!srcRect.width() || !srcRect.height()) + return Exception { INDEX_SIZE_ERR }; + + // When the source rectangle is outside the source image, the source rectangle must be clipped + // to the source image and the destination rectangle must be clipped in the same proportion. + FloatRect originalNormalizedSrcRect = normalizedSrcRect; + normalizedSrcRect.intersect(imageRect); + if (normalizedSrcRect.isEmpty()) + return { }; + + if (normalizedSrcRect != originalNormalizedSrcRect) { + normalizedDstRect.setWidth(normalizedDstRect.width() * normalizedSrcRect.width() / originalNormalizedSrcRect.width()); + normalizedDstRect.setHeight(normalizedDstRect.height() * normalizedSrcRect.height() / originalNormalizedSrcRect.height()); + if (normalizedDstRect.isEmpty()) + return { }; } - if (!imageRect.contains(normalizedSrcRect)) - return; GraphicsContext* c = drawingContext(); if (!c) - return; - if (!state().m_hasInvertibleTransform) - return; + return { }; + if (!state().hasInvertibleTransform) + return { }; - CachedImage* cachedImage = image->cachedImage(); + CachedImage* cachedImage = imageElement.cachedImage(); if (!cachedImage) - return; + return { }; + + Image* image = cachedImage->imageForRenderer(imageElement.renderer()); + if (!image) + return { }; + + ImageObserver* observer = image->imageObserver(); + + if (image->isSVGImage()) { + image->setImageObserver(nullptr); + image->setContainerSize(imageRect.size()); + } if (rectContainsCanvas(normalizedDstRect)) { - c->drawImage(cachedImage->imageForRenderer(image->renderer()), ColorSpaceDeviceRGB, normalizedDstRect, normalizedSrcRect, op, blendMode, ImageOrientationDescription()); + c->drawImage(*image, normalizedDstRect, normalizedSrcRect, ImagePaintingOptions(op, blendMode)); didDrawEntireCanvas(); } else if (isFullCanvasCompositeMode(op)) { - fullCanvasCompositedDrawImage(cachedImage->imageForRenderer(image->renderer()), ColorSpaceDeviceRGB, normalizedDstRect, normalizedSrcRect, op); + fullCanvasCompositedDrawImage(*image, normalizedDstRect, normalizedSrcRect, op); didDrawEntireCanvas(); } else if (op == CompositeCopy) { clearCanvas(); - c->drawImage(cachedImage->imageForRenderer(image->renderer()), ColorSpaceDeviceRGB, normalizedDstRect, normalizedSrcRect, op, blendMode, ImageOrientationDescription()); + c->drawImage(*image, normalizedDstRect, normalizedSrcRect, ImagePaintingOptions(op, blendMode)); didDrawEntireCanvas(); } else { - c->drawImage(cachedImage->imageForRenderer(image->renderer()), ColorSpaceDeviceRGB, normalizedDstRect, normalizedSrcRect, op, blendMode, ImageOrientationDescription()); + c->drawImage(*image, normalizedDstRect, normalizedSrcRect, ImagePaintingOptions(op, blendMode)); didDraw(normalizedDstRect); } + + if (image->isSVGImage()) + image->setImageObserver(observer); - checkOrigin(image); -} - -void CanvasRenderingContext2D::drawImage(HTMLCanvasElement* sourceCanvas, float x, float y, ExceptionCode& ec) -{ - drawImage(sourceCanvas, 0, 0, sourceCanvas->width(), sourceCanvas->height(), x, y, sourceCanvas->width(), sourceCanvas->height(), ec); -} + checkOrigin(&imageElement); -void CanvasRenderingContext2D::drawImage(HTMLCanvasElement* sourceCanvas, - float x, float y, float width, float height, ExceptionCode& ec) -{ - drawImage(sourceCanvas, FloatRect(0, 0, sourceCanvas->width(), sourceCanvas->height()), FloatRect(x, y, width, height), ec); -} - -void CanvasRenderingContext2D::drawImage(HTMLCanvasElement* sourceCanvas, - float sx, float sy, float sw, float sh, - float dx, float dy, float dw, float dh, ExceptionCode& ec) -{ - drawImage(sourceCanvas, FloatRect(sx, sy, sw, sh), FloatRect(dx, dy, dw, dh), ec); + return { }; } -void CanvasRenderingContext2D::drawImage(HTMLCanvasElement* sourceCanvas, const FloatRect& srcRect, - const FloatRect& dstRect, ExceptionCode& ec) +ExceptionOr<void> CanvasRenderingContext2D::drawImage(HTMLCanvasElement& sourceCanvas, const FloatRect& srcRect, const FloatRect& dstRect) { - if (!sourceCanvas) { - ec = TYPE_MISMATCH_ERR; - return; - } + FloatRect srcCanvasRect = FloatRect(FloatPoint(), sourceCanvas.size()); - FloatRect srcCanvasRect = FloatRect(FloatPoint(), sourceCanvas->size()); - - if (!srcCanvasRect.width() || !srcCanvasRect.height()) { - ec = INVALID_STATE_ERR; - return; - } - - if (!srcRect.width() || !srcRect.height()) { - ec = INDEX_SIZE_ERR; - return; - } + if (!srcCanvasRect.width() || !srcCanvasRect.height()) + return Exception { INVALID_STATE_ERR }; - ec = 0; + if (!srcRect.width() || !srcRect.height()) + return Exception { INDEX_SIZE_ERR }; if (!srcCanvasRect.contains(normalizeRect(srcRect)) || !dstRect.width() || !dstRect.height()) - return; + return { }; GraphicsContext* c = drawingContext(); if (!c) - return; - if (!state().m_hasInvertibleTransform) - return; + return { }; + if (!state().hasInvertibleTransform) + return { }; // FIXME: Do this through platform-independent GraphicsContext API. - ImageBuffer* buffer = sourceCanvas->buffer(); + ImageBuffer* buffer = sourceCanvas.buffer(); if (!buffer) - return; + return { }; - checkOrigin(sourceCanvas); + checkOrigin(&sourceCanvas); #if ENABLE(ACCELERATED_2D_CANVAS) - // If we're drawing from one accelerated canvas 2d to another, avoid calling sourceCanvas->makeRenderingResultsAvailable() + // If we're drawing from one accelerated canvas 2d to another, avoid calling sourceCanvas.makeRenderingResultsAvailable() // as that will do a readback to software. - CanvasRenderingContext* sourceContext = sourceCanvas->renderingContext(); + CanvasRenderingContext* sourceContext = sourceCanvas.renderingContext(); // FIXME: Implement an accelerated path for drawing from a WebGL canvas to a 2d canvas when possible. if (!isAccelerated() || !sourceContext || !sourceContext->isAccelerated() || !sourceContext->is2d()) - sourceCanvas->makeRenderingResultsAvailable(); + sourceCanvas.makeRenderingResultsAvailable(); #else - sourceCanvas->makeRenderingResultsAvailable(); + sourceCanvas.makeRenderingResultsAvailable(); #endif if (rectContainsCanvas(dstRect)) { - c->drawImageBuffer(buffer, ColorSpaceDeviceRGB, dstRect, srcRect, state().m_globalComposite, state().m_globalBlend); + c->drawImageBuffer(*buffer, dstRect, srcRect, ImagePaintingOptions(state().globalComposite, state().globalBlend)); didDrawEntireCanvas(); - } else if (isFullCanvasCompositeMode(state().m_globalComposite)) { - fullCanvasCompositedDrawImage(buffer, ColorSpaceDeviceRGB, dstRect, srcRect, state().m_globalComposite); + } else if (isFullCanvasCompositeMode(state().globalComposite)) { + fullCanvasCompositedDrawImage(*buffer, dstRect, srcRect, state().globalComposite); didDrawEntireCanvas(); - } else if (state().m_globalComposite == CompositeCopy) { + } else if (state().globalComposite == CompositeCopy) { clearCanvas(); - c->drawImageBuffer(buffer, ColorSpaceDeviceRGB, dstRect, srcRect, state().m_globalComposite, state().m_globalBlend); + c->drawImageBuffer(*buffer, dstRect, srcRect, ImagePaintingOptions(state().globalComposite, state().globalBlend)); didDrawEntireCanvas(); } else { - c->drawImageBuffer(buffer, ColorSpaceDeviceRGB, dstRect, srcRect, state().m_globalComposite, state().m_globalBlend); + c->drawImageBuffer(*buffer, dstRect, srcRect, ImagePaintingOptions(state().globalComposite, state().globalBlend)); didDraw(dstRect); } -} -#if ENABLE(VIDEO) -void CanvasRenderingContext2D::drawImage(HTMLVideoElement* video, float x, float y, ExceptionCode& ec) -{ - if (!video) { - ec = TYPE_MISMATCH_ERR; - return; - } - IntSize s = size(video); - drawImage(video, x, y, s.width(), s.height(), ec); -} - -void CanvasRenderingContext2D::drawImage(HTMLVideoElement* video, - float x, float y, float width, float height, ExceptionCode& ec) -{ - if (!video) { - ec = TYPE_MISMATCH_ERR; - return; - } - IntSize s = size(video); - drawImage(video, FloatRect(0, 0, s.width(), s.height()), FloatRect(x, y, width, height), ec); + return { }; } -void CanvasRenderingContext2D::drawImage(HTMLVideoElement* video, - float sx, float sy, float sw, float sh, - float dx, float dy, float dw, float dh, ExceptionCode& ec) -{ - drawImage(video, FloatRect(sx, sy, sw, sh), FloatRect(dx, dy, dw, dh), ec); -} +#if ENABLE(VIDEO) -void CanvasRenderingContext2D::drawImage(HTMLVideoElement* video, const FloatRect& srcRect, const FloatRect& dstRect, - ExceptionCode& ec) +ExceptionOr<void> CanvasRenderingContext2D::drawImage(HTMLVideoElement& video, const FloatRect& srcRect, const FloatRect& dstRect) { - if (!video) { - ec = TYPE_MISMATCH_ERR; - return; - } - - ec = 0; - - if (video->readyState() == HTMLMediaElement::HAVE_NOTHING || video->readyState() == HTMLMediaElement::HAVE_METADATA) - return; + if (video.readyState() == HTMLMediaElement::HAVE_NOTHING || video.readyState() == HTMLMediaElement::HAVE_METADATA) + return { }; FloatRect videoRect = FloatRect(FloatPoint(), size(video)); - if (!srcRect.width() || !srcRect.height()) { - ec = INDEX_SIZE_ERR; - return; - } + if (!srcRect.width() || !srcRect.height()) + return Exception { INDEX_SIZE_ERR }; if (!videoRect.contains(normalizeRect(srcRect)) || !dstRect.width() || !dstRect.height()) - return; + return { }; GraphicsContext* c = drawingContext(); if (!c) - return; - if (!state().m_hasInvertibleTransform) - return; + return { }; + if (!state().hasInvertibleTransform) + return { }; - checkOrigin(video); + checkOrigin(&video); -#if USE(CG) - if (PassNativeImagePtr image = video->nativeImageForCurrentTime()) { - c->drawNativeImage(image, FloatSize(video->videoWidth(), video->videoHeight()), ColorSpaceDeviceRGB, dstRect, srcRect); +#if USE(CG) || (ENABLE(ACCELERATED_2D_CANVAS) && USE(GSTREAMER_GL) && USE(CAIRO)) + if (NativeImagePtr image = video.nativeImageForCurrentTime()) { + c->drawNativeImage(image, FloatSize(video.videoWidth(), video.videoHeight()), dstRect, srcRect); if (rectContainsCanvas(dstRect)) didDrawEntireCanvas(); else didDraw(dstRect); - return; + return { }; } #endif @@ -1473,23 +1548,22 @@ void CanvasRenderingContext2D::drawImage(HTMLVideoElement* video, const FloatRec c->translate(dstRect.x(), dstRect.y()); c->scale(FloatSize(dstRect.width() / srcRect.width(), dstRect.height() / srcRect.height())); c->translate(-srcRect.x(), -srcRect.y()); - video->paintCurrentFrameInContext(c, IntRect(IntPoint(), size(video))); + video.paintCurrentFrameInContext(*c, FloatRect(FloatPoint(), size(video))); stateSaver.restore(); didDraw(dstRect); + + return { }; } + #endif -void CanvasRenderingContext2D::drawImageFromRect(HTMLImageElement* image, - float sx, float sy, float sw, float sh, - float dx, float dy, float dw, float dh, - const String& compositeOperation) +void CanvasRenderingContext2D::drawImageFromRect(HTMLImageElement& imageElement, float sx, float sy, float sw, float sh, float dx, float dy, float dw, float dh, const String& compositeOperation) { CompositeOperator op; - BlendMode blendOp = BlendModeNormal; + auto blendOp = BlendModeNormal; if (!parseCompositeAndBlendOperator(compositeOperation, op, blendOp) || blendOp != BlendModeNormal) op = CompositeSourceOver; - - drawImage(image, FloatRect(sx, sy, sw, sh), FloatRect(dx, dy, dw, dh), op, BlendModeNormal, IGNORE_EXCEPTION); + drawImage(imageElement, FloatRect { sx, sy, sw, sh }, FloatRect { dx, dy, dw, dh }, op, BlendModeNormal); } void CanvasRenderingContext2D::setAlpha(float alpha) @@ -1504,22 +1578,21 @@ void CanvasRenderingContext2D::setCompositeOperation(const String& operation) void CanvasRenderingContext2D::clearCanvas() { - FloatRect canvasRect(0, 0, canvas()->width(), canvas()->height()); - GraphicsContext* c = drawingContext(); + auto* c = drawingContext(); if (!c) return; c->save(); - c->setCTM(canvas()->baseTransform()); - c->clearRect(canvasRect); + c->setCTM(canvas().baseTransform()); + c->clearRect(FloatRect(0, 0, canvas().width(), canvas().height())); c->restore(); } Path CanvasRenderingContext2D::transformAreaToDevice(const Path& path) const { Path transformed(path); - transformed.transform(state().m_transform); - transformed.transform(canvas()->baseTransform()); + transformed.transform(state().transform); + transformed.transform(canvas().baseTransform()); return transformed; } @@ -1533,14 +1606,14 @@ Path CanvasRenderingContext2D::transformAreaToDevice(const FloatRect& rect) cons bool CanvasRenderingContext2D::rectContainsCanvas(const FloatRect& rect) const { FloatQuad quad(rect); - FloatQuad canvasQuad(FloatRect(0, 0, canvas()->width(), canvas()->height())); - return state().m_transform.mapQuad(quad).containsQuad(canvasQuad); + FloatQuad canvasQuad(FloatRect(0, 0, canvas().width(), canvas().height())); + return state().transform.mapQuad(quad).containsQuad(canvasQuad); } template<class T> IntRect CanvasRenderingContext2D::calculateCompositingBufferRect(const T& area, IntSize* croppedOffset) { - IntRect canvasRect(0, 0, canvas()->width(), canvas()->height()); - canvasRect = canvas()->baseTransform().mapRect(canvasRect); + IntRect canvasRect(0, 0, canvas().width(), canvas().height()); + canvasRect = canvas().baseTransform().mapRect(canvasRect); Path path = transformAreaToDevice(area); IntRect bufferRect = enclosingIntRect(path.fastBoundingRect()); IntPoint originalLocation = bufferRect.location(); @@ -1552,16 +1625,15 @@ template<class T> IntRect CanvasRenderingContext2D::calculateCompositingBufferRe std::unique_ptr<ImageBuffer> CanvasRenderingContext2D::createCompositingBuffer(const IntRect& bufferRect) { - RenderingMode renderMode = isAccelerated() ? Accelerated : Unaccelerated; - return ImageBuffer::create(bufferRect.size(), 1, ColorSpaceDeviceRGB, renderMode); + return ImageBuffer::create(bufferRect.size(), isAccelerated() ? Accelerated : Unaccelerated); } -void CanvasRenderingContext2D::compositeBuffer(ImageBuffer* buffer, const IntRect& bufferRect, CompositeOperator op) +void CanvasRenderingContext2D::compositeBuffer(ImageBuffer& buffer, const IntRect& bufferRect, CompositeOperator op) { - IntRect canvasRect(0, 0, canvas()->width(), canvas()->height()); - canvasRect = canvas()->baseTransform().mapRect(canvasRect); + IntRect canvasRect(0, 0, canvas().width(), canvas().height()); + canvasRect = canvas().baseTransform().mapRect(canvasRect); - GraphicsContext* c = drawingContext(); + auto* c = drawingContext(); if (!c) return; @@ -1573,37 +1645,36 @@ void CanvasRenderingContext2D::compositeBuffer(ImageBuffer* buffer, const IntRec c->clipOut(bufferRect); c->clearRect(canvasRect); c->restore(); - - c->drawImageBuffer(buffer, ColorSpaceDeviceRGB, bufferRect.location(), state().m_globalComposite); + c->drawImageBuffer(buffer, bufferRect.location(), state().globalComposite); c->restore(); } -static void drawImageToContext(Image* image, GraphicsContext* context, ColorSpace styleColorSpace, const FloatRect& dest, const FloatRect& src, CompositeOperator op) +static void drawImageToContext(Image& image, GraphicsContext& context, const FloatRect& dest, const FloatRect& src, CompositeOperator op) { - context->drawImage(image, styleColorSpace, dest, src, op, ImageOrientationDescription()); + context.drawImage(image, dest, src, op); } -static void drawImageToContext(ImageBuffer* imageBuffer, GraphicsContext* context, ColorSpace styleColorSpace, const FloatRect& dest, const FloatRect& src, CompositeOperator op) +static void drawImageToContext(ImageBuffer& imageBuffer, GraphicsContext& context, const FloatRect& dest, const FloatRect& src, CompositeOperator op) { - context->drawImageBuffer(imageBuffer, styleColorSpace, dest, src, op); + context.drawImageBuffer(imageBuffer, dest, src, op); } -template<class T> void CanvasRenderingContext2D::fullCanvasCompositedDrawImage(T* image, ColorSpace styleColorSpace, const FloatRect& dest, const FloatRect& src, CompositeOperator op) +template<class T> void CanvasRenderingContext2D::fullCanvasCompositedDrawImage(T& image, const FloatRect& dest, const FloatRect& src, CompositeOperator op) { ASSERT(isFullCanvasCompositeMode(op)); IntSize croppedOffset; - IntRect bufferRect = calculateCompositingBufferRect(dest, &croppedOffset); + auto bufferRect = calculateCompositingBufferRect(dest, &croppedOffset); if (bufferRect.isEmpty()) { clearCanvas(); return; } - std::unique_ptr<ImageBuffer> buffer = createCompositingBuffer(bufferRect); + auto buffer = createCompositingBuffer(bufferRect); if (!buffer) return; - GraphicsContext* c = drawingContext(); + auto* c = drawingContext(); if (!c) return; @@ -1611,142 +1682,172 @@ template<class T> void CanvasRenderingContext2D::fullCanvasCompositedDrawImage( adjustedDest.setLocation(FloatPoint(0, 0)); AffineTransform effectiveTransform = c->getCTM(); IntRect transformedAdjustedRect = enclosingIntRect(effectiveTransform.mapRect(adjustedDest)); - buffer->context()->translate(-transformedAdjustedRect.location().x(), -transformedAdjustedRect.location().y()); - buffer->context()->translate(croppedOffset.width(), croppedOffset.height()); - buffer->context()->concatCTM(effectiveTransform); - drawImageToContext(image, buffer->context(), styleColorSpace, adjustedDest, src, CompositeSourceOver); + buffer->context().translate(-transformedAdjustedRect.location().x(), -transformedAdjustedRect.location().y()); + buffer->context().translate(croppedOffset.width(), croppedOffset.height()); + buffer->context().concatCTM(effectiveTransform); + drawImageToContext(image, buffer->context(), adjustedDest, src, CompositeSourceOver); - compositeBuffer(buffer.get(), bufferRect, op); + compositeBuffer(*buffer, bufferRect, op); } -template<class T> void CanvasRenderingContext2D::fullCanvasCompositedFill(const T& area) +void CanvasRenderingContext2D::prepareGradientForDashboard(CanvasGradient& gradient) const { - ASSERT(isFullCanvasCompositeMode(state().m_globalComposite)); - - IntRect bufferRect = calculateCompositingBufferRect(area, 0); - if (bufferRect.isEmpty()) { - clearCanvas(); - return; - } +#if ENABLE(DASHBOARD_SUPPORT) + if (m_usesDashboardCompatibilityMode) + gradient.setDashboardCompatibilityMode(); +#else + UNUSED_PARAM(gradient); +#endif +} - std::unique_ptr<ImageBuffer> buffer = createCompositingBuffer(bufferRect); - if (!buffer) - return; +static CanvasRenderingContext2D::Style toStyle(const CanvasStyle& style) +{ + if (auto* gradient = style.canvasGradient()) + return RefPtr<CanvasGradient> { gradient }; + if (auto* pattern = style.canvasPattern()) + return RefPtr<CanvasPattern> { pattern }; + return style.color(); +} - Path path = transformAreaToDevice(area); - path.translate(FloatSize(-bufferRect.x(), -bufferRect.y())); +CanvasRenderingContext2D::Style CanvasRenderingContext2D::strokeStyle() const +{ + return toStyle(state().strokeStyle); +} - buffer->context()->setCompositeOperation(CompositeSourceOver); - modifiableState().m_fillStyle.applyFillColor(buffer->context()); - buffer->context()->fillPath(path); +void CanvasRenderingContext2D::setStrokeStyle(CanvasRenderingContext2D::Style&& style) +{ + WTF::switchOn(style, + [this] (const String& string) { this->setStrokeColor(string); }, + [this] (const RefPtr<CanvasGradient>& gradient) { this->setStrokeStyle(CanvasStyle(*gradient)); }, + [this] (const RefPtr<CanvasPattern>& pattern) { this->setStrokeStyle(CanvasStyle(*pattern)); } + ); +} - compositeBuffer(buffer.get(), bufferRect, state().m_globalComposite); +CanvasRenderingContext2D::Style CanvasRenderingContext2D::fillStyle() const +{ + return toStyle(state().fillStyle); } -void CanvasRenderingContext2D::prepareGradientForDashboard(CanvasGradient* gradient) const +void CanvasRenderingContext2D::setFillStyle(CanvasRenderingContext2D::Style&& style) { -#if ENABLE(DASHBOARD_SUPPORT) - if (m_usesDashboardCompatibilityMode) - gradient->setDashboardCompatibilityMode(); -#else - UNUSED_PARAM(gradient); -#endif + WTF::switchOn(style, + [this] (const String& string) { this->setFillColor(string); }, + [this] (const RefPtr<CanvasGradient>& gradient) { this->setFillStyle(CanvasStyle(*gradient)); }, + [this] (const RefPtr<CanvasPattern>& pattern) { this->setFillStyle(CanvasStyle(*pattern)); } + ); } -PassRefPtr<CanvasGradient> CanvasRenderingContext2D::createLinearGradient(float x0, float y0, float x1, float y1, ExceptionCode& ec) +ExceptionOr<Ref<CanvasGradient>> CanvasRenderingContext2D::createLinearGradient(float x0, float y0, float x1, float y1) { - if (!std::isfinite(x0) || !std::isfinite(y0) || !std::isfinite(x1) || !std::isfinite(y1)) { - ec = NOT_SUPPORTED_ERR; - return 0; - } + if (!std::isfinite(x0) || !std::isfinite(y0) || !std::isfinite(x1) || !std::isfinite(y1)) + return Exception { NOT_SUPPORTED_ERR }; - RefPtr<CanvasGradient> gradient = CanvasGradient::create(FloatPoint(x0, y0), FloatPoint(x1, y1)); + auto gradient = CanvasGradient::create(FloatPoint(x0, y0), FloatPoint(x1, y1)); prepareGradientForDashboard(gradient.get()); - return gradient.release(); + return WTFMove(gradient); } -PassRefPtr<CanvasGradient> CanvasRenderingContext2D::createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1, ExceptionCode& ec) +ExceptionOr<Ref<CanvasGradient>> CanvasRenderingContext2D::createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1) { - if (!std::isfinite(x0) || !std::isfinite(y0) || !std::isfinite(r0) || !std::isfinite(x1) || !std::isfinite(y1) || !std::isfinite(r1)) { - ec = NOT_SUPPORTED_ERR; - return 0; - } + if (!std::isfinite(x0) || !std::isfinite(y0) || !std::isfinite(r0) || !std::isfinite(x1) || !std::isfinite(y1) || !std::isfinite(r1)) + return Exception { NOT_SUPPORTED_ERR }; - if (r0 < 0 || r1 < 0) { - ec = INDEX_SIZE_ERR; - return 0; - } + if (r0 < 0 || r1 < 0) + return Exception { INDEX_SIZE_ERR }; - RefPtr<CanvasGradient> gradient = CanvasGradient::create(FloatPoint(x0, y0), r0, FloatPoint(x1, y1), r1); + auto gradient = CanvasGradient::create(FloatPoint(x0, y0), r0, FloatPoint(x1, y1), r1); prepareGradientForDashboard(gradient.get()); - return gradient.release(); + return WTFMove(gradient); } -PassRefPtr<CanvasPattern> CanvasRenderingContext2D::createPattern(HTMLImageElement* image, - const String& repetitionType, ExceptionCode& ec) +ExceptionOr<RefPtr<CanvasPattern>> CanvasRenderingContext2D::createPattern(CanvasImageSource&& image, const String& repetition) { - if (!image) { - ec = TYPE_MISMATCH_ERR; - return 0; - } bool repeatX, repeatY; - ec = 0; - CanvasPattern::parseRepetitionType(repetitionType, repeatX, repeatY, ec); - if (ec) - return 0; + if (!CanvasPattern::parseRepetitionType(repetition, repeatX, repeatY)) + return Exception { SYNTAX_ERR }; + + return WTF::switchOn(image, + [&] (auto& element) -> ExceptionOr<RefPtr<CanvasPattern>> { return this->createPattern(*element, repeatX, repeatY); } + ); +} + +ExceptionOr<RefPtr<CanvasPattern>> CanvasRenderingContext2D::createPattern(HTMLImageElement& imageElement, bool repeatX, bool repeatY) +{ + auto* cachedImage = imageElement.cachedImage(); - if (!image->complete()) - return 0; + // If the image loading hasn't started or the image is not complete, it is not fully decodable. + if (!cachedImage || !imageElement.complete()) + return nullptr; - CachedImage* cachedImage = image->cachedImage(); - if (!cachedImage || !image->cachedImage()->imageForRenderer(image->renderer())) - return CanvasPattern::create(Image::nullImage(), repeatX, repeatY, true); + if (cachedImage->status() == CachedResource::LoadError) + return Exception { INVALID_STATE_ERR }; - bool originClean = cachedImage->isOriginClean(canvas()->securityOrigin()); - return CanvasPattern::create(cachedImage->imageForRenderer(image->renderer()), repeatX, repeatY, originClean); + bool originClean = cachedImage->isOriginClean(canvas().securityOrigin()); + + // FIXME: SVG images with animations can switch between clean and dirty (leaking cross-origin + // data). We should either: + // 1) Take a fixed snapshot of an SVG image when creating a pattern and determine then whether + // the origin is clean. + // 2) Dynamically verify the origin checks at draw time, and dirty the canvas accordingly. + // To be on the safe side, taint the origin for all patterns containing SVG images for now. + if (cachedImage->image()->isSVGImage()) + originClean = false; + + return RefPtr<CanvasPattern> { CanvasPattern::create(*cachedImage->imageForRenderer(imageElement.renderer()), repeatX, repeatY, originClean) }; } -PassRefPtr<CanvasPattern> CanvasRenderingContext2D::createPattern(HTMLCanvasElement* canvas, - const String& repetitionType, ExceptionCode& ec) +ExceptionOr<RefPtr<CanvasPattern>> CanvasRenderingContext2D::createPattern(HTMLCanvasElement& canvas, bool repeatX, bool repeatY) { - if (!canvas) { - ec = TYPE_MISMATCH_ERR; - return 0; - } - if (!canvas->width() || !canvas->height()) { - ec = INVALID_STATE_ERR; - return 0; - } + if (!canvas.width() || !canvas.height() || !canvas.buffer()) + return Exception { INVALID_STATE_ERR }; - bool repeatX, repeatY; - ec = 0; - CanvasPattern::parseRepetitionType(repetitionType, repeatX, repeatY, ec); - if (ec) - return 0; - return CanvasPattern::create(canvas->copiedImage(), repeatX, repeatY, canvas->originClean()); + return RefPtr<CanvasPattern> { CanvasPattern::create(*canvas.copiedImage(), repeatX, repeatY, canvas.originClean()) }; +} + +#if ENABLE(VIDEO) + +ExceptionOr<RefPtr<CanvasPattern>> CanvasRenderingContext2D::createPattern(HTMLVideoElement& videoElement, bool repeatX, bool repeatY) +{ + if (videoElement.readyState() < HTMLMediaElement::HAVE_CURRENT_DATA) + return nullptr; + + checkOrigin(&videoElement); + bool originClean = canvas().originClean(); + +#if USE(CG) || (ENABLE(ACCELERATED_2D_CANVAS) && USE(GSTREAMER_GL) && USE(CAIRO)) + if (auto nativeImage = videoElement.nativeImageForCurrentTime()) + return RefPtr<CanvasPattern> { CanvasPattern::create(BitmapImage::create(WTFMove(nativeImage)), repeatX, repeatY, originClean) }; +#endif + + auto imageBuffer = ImageBuffer::create(size(videoElement), drawingContext() ? drawingContext()->renderingMode() : Accelerated); + videoElement.paintCurrentFrameInContext(imageBuffer->context(), FloatRect(FloatPoint(), size(videoElement))); + + return RefPtr<CanvasPattern> { CanvasPattern::create(ImageBuffer::sinkIntoImage(WTFMove(imageBuffer), Unscaled).releaseNonNull(), repeatX, repeatY, originClean) }; } +#endif + void CanvasRenderingContext2D::didDrawEntireCanvas() { - didDraw(FloatRect(FloatPoint::zero(), canvas()->size()), CanvasDidDrawApplyClip); + didDraw(FloatRect(FloatPoint::zero(), canvas().size()), CanvasDidDrawApplyClip); } void CanvasRenderingContext2D::didDraw(const FloatRect& r, unsigned options) { - GraphicsContext* c = drawingContext(); + auto* c = drawingContext(); if (!c) return; - if (!state().m_hasInvertibleTransform) + if (!state().hasInvertibleTransform) return; -#if ENABLE(ACCELERATED_2D_CANVAS) && USE(ACCELERATED_COMPOSITING) +#if ENABLE(ACCELERATED_2D_CANVAS) // If we are drawing to hardware and we have a composited layer, just call contentChanged(). if (isAccelerated()) { - RenderBox* renderBox = canvas()->renderBox(); + RenderBox* renderBox = canvas().renderBox(); if (renderBox && renderBox->hasAcceleratedCompositing()) { renderBox->contentChanged(CanvasPixelsChanged); - canvas()->clearCopiedImage(); - canvas()->notifyObserversCanvasChanged(r); + canvas().clearCopiedImage(); + canvas().notifyObserversCanvasChanged(r); return; } } @@ -1754,15 +1855,15 @@ void CanvasRenderingContext2D::didDraw(const FloatRect& r, unsigned options) FloatRect dirtyRect = r; if (options & CanvasDidDrawApplyTransform) { - AffineTransform ctm = state().m_transform; + AffineTransform ctm = state().transform; dirtyRect = ctm.mapRect(r); } - if (options & CanvasDidDrawApplyShadow && alphaChannel(state().m_shadowColor)) { + if (options & CanvasDidDrawApplyShadow && state().shadowColor.isVisible()) { // The shadow gets applied after transformation FloatRect shadowRect(dirtyRect); - shadowRect.move(state().m_shadowOffset); - shadowRect.inflate(state().m_shadowBlur); + shadowRect.move(state().shadowOffset); + shadowRect.inflate(state().shadowBlur); dirtyRect.unite(shadowRect); } @@ -1772,61 +1873,88 @@ void CanvasRenderingContext2D::didDraw(const FloatRect& r, unsigned options) // we'd have to keep the clip path around. } - canvas()->didDraw(dirtyRect); + canvas().didDraw(dirtyRect); } -GraphicsContext* CanvasRenderingContext2D::drawingContext() const +void CanvasRenderingContext2D::setTracksDisplayListReplay(bool tracksDisplayListReplay) { - return canvas()->drawingContext(); + if (tracksDisplayListReplay == m_tracksDisplayListReplay) + return; + + m_tracksDisplayListReplay = tracksDisplayListReplay; + if (!m_tracksDisplayListReplay) + contextDisplayListMap().remove(this); } -static PassRefPtr<ImageData> createEmptyImageData(const IntSize& size) +String CanvasRenderingContext2D::displayListAsText(DisplayList::AsTextFlags flags) const { - Checked<int, RecordOverflow> dataSize = 4; - dataSize *= size.width(); - dataSize *= size.height(); - if (dataSize.hasOverflowed()) - return 0; + if (!m_recordingContext) + return { }; + return m_recordingContext->displayList.asText(flags); +} - RefPtr<ImageData> data = ImageData::create(size); - data->data()->zeroFill(); - return data.release(); +String CanvasRenderingContext2D::replayDisplayListAsText(DisplayList::AsTextFlags flags) const +{ + auto* displayList = contextDisplayListMap().get(this); + if (!displayList) + return { }; + return displayList->asText(flags); } -PassRefPtr<ImageData> CanvasRenderingContext2D::createImageData(PassRefPtr<ImageData> imageData, ExceptionCode& ec) const +void CanvasRenderingContext2D::paintRenderingResultsToCanvas() { - if (!imageData) { - ec = NOT_SUPPORTED_ERR; - return 0; - } + if (UNLIKELY(m_usesDisplayListDrawing)) { + if (!m_recordingContext) + return; - return createEmptyImageData(imageData->size()); + FloatRect clip(FloatPoint::zero(), canvas().size()); + DisplayList::Replayer replayer(*canvas().drawingContext(), m_recordingContext->displayList); + + if (UNLIKELY(m_tracksDisplayListReplay)) { + auto replayList = replayer.replay(clip, m_tracksDisplayListReplay); + contextDisplayListMap().add(this, WTFMove(replayList)); + } else + replayer.replay(clip); + + m_recordingContext->displayList.clear(); + } } -PassRefPtr<ImageData> CanvasRenderingContext2D::createImageData(float sw, float sh, ExceptionCode& ec) const +GraphicsContext* CanvasRenderingContext2D::drawingContext() const { - ec = 0; - if (!sw || !sh) { - ec = INDEX_SIZE_ERR; - return 0; - } - if (!std::isfinite(sw) || !std::isfinite(sh)) { - ec = NOT_SUPPORTED_ERR; - return 0; + if (UNLIKELY(m_usesDisplayListDrawing)) { + if (!m_recordingContext) + m_recordingContext = std::make_unique<DisplayListDrawingContext>(FloatRect(FloatPoint::zero(), canvas().size())); + return &m_recordingContext->context; } -#if PLATFORM(IOS) - // If the canvas element was created before Document had a Frame, - // then no maximumDecodedImageSize was set. - if (!canvas()->maximumDecodedImageSize()) { - if (Settings* settings = canvas()->document().settings()) - canvas()->setMaximumDecodedImageSize(settings->maximumDecodedImageSize()); - } -#endif + return canvas().drawingContext(); +} + +static RefPtr<ImageData> createEmptyImageData(const IntSize& size) +{ + auto data = ImageData::create(size); + if (data) + data->data()->zeroFill(); + return data; +} + +ExceptionOr<RefPtr<ImageData>> CanvasRenderingContext2D::createImageData(ImageData* imageData) const +{ + if (!imageData) + return Exception { NOT_SUPPORTED_ERR }; + + return createEmptyImageData(imageData->size()); +} - FloatSize logicalSize(fabs(sw), fabs(sh)); +ExceptionOr<RefPtr<ImageData>> CanvasRenderingContext2D::createImageData(float sw, float sh) const +{ + if (!sw || !sh) + return Exception { INDEX_SIZE_ERR }; + + FloatSize logicalSize(std::abs(sw), std::abs(sh)); if (!logicalSize.isExpressibleAsIntSize()) - return 0; + return nullptr; IntSize size = expandedIntSize(logicalSize); if (size.width() < 1) @@ -1837,33 +1965,26 @@ PassRefPtr<ImageData> CanvasRenderingContext2D::createImageData(float sw, float return createEmptyImageData(size); } -PassRefPtr<ImageData> CanvasRenderingContext2D::getImageData(float sx, float sy, float sw, float sh, ExceptionCode& ec) const +ExceptionOr<RefPtr<ImageData>> CanvasRenderingContext2D::getImageData(float sx, float sy, float sw, float sh) const { - return getImageData(ImageBuffer::LogicalCoordinateSystem, sx, sy, sw, sh, ec); + return getImageData(ImageBuffer::LogicalCoordinateSystem, sx, sy, sw, sh); } -PassRefPtr<ImageData> CanvasRenderingContext2D::webkitGetImageDataHD(float sx, float sy, float sw, float sh, ExceptionCode& ec) const +ExceptionOr<RefPtr<ImageData>> CanvasRenderingContext2D::webkitGetImageDataHD(float sx, float sy, float sw, float sh) const { - return getImageData(ImageBuffer::BackingStoreCoordinateSystem, sx, sy, sw, sh, ec); + return getImageData(ImageBuffer::BackingStoreCoordinateSystem, sx, sy, sw, sh); } -PassRefPtr<ImageData> CanvasRenderingContext2D::getImageData(ImageBuffer::CoordinateSystem coordinateSystem, float sx, float sy, float sw, float sh, ExceptionCode& ec) const +ExceptionOr<RefPtr<ImageData>> CanvasRenderingContext2D::getImageData(ImageBuffer::CoordinateSystem coordinateSystem, float sx, float sy, float sw, float sh) const { - if (!canvas()->originClean()) { - DEFINE_STATIC_LOCAL(String, consoleMessage, (ASCIILiteral("Unable to get image data from canvas because the canvas has been tainted by cross-origin data."))); - canvas()->document().addConsoleMessage(SecurityMessageSource, ErrorMessageLevel, consoleMessage); - ec = SECURITY_ERR; - return 0; + if (!canvas().originClean()) { + static NeverDestroyed<String> consoleMessage(ASCIILiteral("Unable to get image data from canvas because the canvas has been tainted by cross-origin data.")); + canvas().document().addConsoleMessage(MessageSource::Security, MessageLevel::Error, consoleMessage); + return Exception { SECURITY_ERR }; } - if (!sw || !sh) { - ec = INDEX_SIZE_ERR; - return 0; - } - if (!std::isfinite(sx) || !std::isfinite(sy) || !std::isfinite(sw) || !std::isfinite(sh)) { - ec = NOT_SUPPORTED_ERR; - return 0; - } + if (!sw || !sh) + return Exception { INDEX_SIZE_ERR }; if (sw < 0) { sx += sw; @@ -1874,77 +1995,75 @@ PassRefPtr<ImageData> CanvasRenderingContext2D::getImageData(ImageBuffer::Coordi sh = -sh; } -#if PLATFORM(IOS) - // If the canvas element was created before Document had a Frame, - // then no maximumDecodedImageSize was set. - if (!canvas()->maximumDecodedImageSize()) { - if (Settings* settings = canvas()->document().settings()) - canvas()->setMaximumDecodedImageSize(settings->maximumDecodedImageSize()); - } -#endif - FloatRect logicalRect(sx, sy, sw, sh); if (logicalRect.width() < 1) logicalRect.setWidth(1); if (logicalRect.height() < 1) logicalRect.setHeight(1); if (!logicalRect.isExpressibleAsIntRect()) - return 0; + return nullptr; IntRect imageDataRect = enclosingIntRect(logicalRect); - ImageBuffer* buffer = canvas()->buffer(); + ImageBuffer* buffer = canvas().buffer(); if (!buffer) return createEmptyImageData(imageDataRect.size()); - RefPtr<Uint8ClampedArray> byteArray = buffer->getUnmultipliedImageData(imageDataRect, coordinateSystem); - if (!byteArray) - return 0; + auto byteArray = buffer->getUnmultipliedImageData(imageDataRect, coordinateSystem); + if (!byteArray) { + StringBuilder consoleMessage; + consoleMessage.appendLiteral("Unable to get image data from canvas. Requested size was "); + consoleMessage.appendNumber(imageDataRect.width()); + consoleMessage.appendLiteral(" x "); + consoleMessage.appendNumber(imageDataRect.height()); - return ImageData::create(imageDataRect.size(), byteArray.release()); + canvas().document().addConsoleMessage(MessageSource::Rendering, MessageLevel::Error, consoleMessage.toString()); + return Exception { INVALID_STATE_ERR }; + } + + return ImageData::create(imageDataRect.size(), byteArray.releaseNonNull()); } -void CanvasRenderingContext2D::putImageData(ImageData* data, float dx, float dy, ExceptionCode& ec) +void CanvasRenderingContext2D::putImageData(ImageData& data, float dx, float dy) { - if (!data) { - ec = TYPE_MISMATCH_ERR; - return; - } - putImageData(data, dx, dy, 0, 0, data->width(), data->height(), ec); + putImageData(data, dx, dy, 0, 0, data.width(), data.height()); } -void CanvasRenderingContext2D::webkitPutImageDataHD(ImageData* data, float dx, float dy, ExceptionCode& ec) +void CanvasRenderingContext2D::webkitPutImageDataHD(ImageData& data, float dx, float dy) { - if (!data) { - ec = TYPE_MISMATCH_ERR; - return; - } - webkitPutImageDataHD(data, dx, dy, 0, 0, data->width(), data->height(), ec); + webkitPutImageDataHD(data, dx, dy, 0, 0, data.width(), data.height()); } -void CanvasRenderingContext2D::putImageData(ImageData* data, float dx, float dy, float dirtyX, float dirtyY, - float dirtyWidth, float dirtyHeight, ExceptionCode& ec) +void CanvasRenderingContext2D::putImageData(ImageData& data, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight) { - putImageData(data, ImageBuffer::LogicalCoordinateSystem, dx, dy, dirtyX, dirtyY, dirtyWidth, dirtyHeight, ec); + putImageData(data, ImageBuffer::LogicalCoordinateSystem, dx, dy, dirtyX, dirtyY, dirtyWidth, dirtyHeight); } -void CanvasRenderingContext2D::webkitPutImageDataHD(ImageData* data, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight, ExceptionCode& ec) +void CanvasRenderingContext2D::webkitPutImageDataHD(ImageData& data, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight) { - putImageData(data, ImageBuffer::BackingStoreCoordinateSystem, dx, dy, dirtyX, dirtyY, dirtyWidth, dirtyHeight, ec); + putImageData(data, ImageBuffer::BackingStoreCoordinateSystem, dx, dy, dirtyX, dirtyY, dirtyWidth, dirtyHeight); } -void CanvasRenderingContext2D::putImageData(ImageData* data, ImageBuffer::CoordinateSystem coordinateSystem, float dx, float dy, float dirtyX, float dirtyY, - float dirtyWidth, float dirtyHeight, ExceptionCode& ec) +void CanvasRenderingContext2D::drawFocusIfNeeded(Element& element) { - if (!data) { - ec = TYPE_MISMATCH_ERR; - return; - } - if (!std::isfinite(dx) || !std::isfinite(dy) || !std::isfinite(dirtyX) || !std::isfinite(dirtyY) || !std::isfinite(dirtyWidth) || !std::isfinite(dirtyHeight)) { - ec = NOT_SUPPORTED_ERR; + drawFocusIfNeededInternal(m_path, element); +} + +void CanvasRenderingContext2D::drawFocusIfNeeded(DOMPath& path, Element& element) +{ + drawFocusIfNeededInternal(path.path(), element); +} + +void CanvasRenderingContext2D::drawFocusIfNeededInternal(const Path& path, Element& element) +{ + auto* context = drawingContext(); + if (!element.focused() || !state().hasInvertibleTransform || path.isEmpty() || !element.isDescendantOf(canvas()) || !context) return; - } + context->drawFocusRing(path, 1, 1, RenderTheme::focusRingColor()); +} - ImageBuffer* buffer = canvas()->buffer(); +void CanvasRenderingContext2D::putImageData(ImageData& data, ImageBuffer::CoordinateSystem coordinateSystem, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight) +{ + ImageBuffer* buffer = canvas().buffer(); if (!buffer) return; @@ -1959,7 +2078,7 @@ void CanvasRenderingContext2D::putImageData(ImageData* data, ImageBuffer::Coordi } FloatRect clipRect(dirtyX, dirtyY, dirtyWidth, dirtyHeight); - clipRect.intersect(IntRect(0, 0, data->width(), data->height())); + clipRect.intersect(IntRect(0, 0, data.width(), data.height())); IntSize destOffset(static_cast<int>(dx), static_cast<int>(dy)); IntRect destRect = enclosingIntRect(clipRect); destRect.move(destOffset); @@ -1968,38 +2087,35 @@ void CanvasRenderingContext2D::putImageData(ImageData* data, ImageBuffer::Coordi return; IntRect sourceRect(destRect); sourceRect.move(-destOffset); + sourceRect.intersect(IntRect(0, 0, data.width(), data.height())); - buffer->putByteArray(Unmultiplied, data->data(), IntSize(data->width(), data->height()), sourceRect, IntPoint(destOffset), coordinateSystem); + if (!sourceRect.isEmpty()) + buffer->putByteArray(Unmultiplied, data.data(), IntSize(data.width(), data.height()), sourceRect, IntPoint(destOffset), coordinateSystem); - if (coordinateSystem == ImageBuffer::BackingStoreCoordinateSystem) { - FloatRect dirtyRect = destRect; - dirtyRect.scale(1 / canvas()->deviceScaleFactor()); - destRect = enclosingIntRect(dirtyRect); - } didDraw(destRect, CanvasDidDrawApplyNone); // ignore transform, shadow and clip } String CanvasRenderingContext2D::font() const { - if (!state().m_realizedFont) + if (!state().font.realized()) return defaultFont; StringBuilder serializedFont; - const FontDescription& fontDescription = state().m_font.fontDescription(); + const auto& fontDescription = state().font.fontDescription(); if (fontDescription.italic()) serializedFont.appendLiteral("italic "); - if (fontDescription.smallCaps() == FontSmallCapsOn) + if (fontDescription.variantCaps() == FontVariantCaps::Small) serializedFont.appendLiteral("small-caps "); serializedFont.appendNumber(fontDescription.computedPixelSize()); serializedFont.appendLiteral("px"); - for (unsigned i = 0; i < state().m_font.familyCount(); ++i) { + for (unsigned i = 0; i < fontDescription.familyCount(); ++i) { if (i) serializedFont.append(','); // FIXME: We should append family directly to serializedFont rather than building a temporary string. - String family = state().m_font.familyAt(i); + String family = fontDescription.familyAt(i); if (family.startsWith("-webkit-")) family = family.substring(8); if (family.contains(' ')) @@ -2014,11 +2130,11 @@ String CanvasRenderingContext2D::font() const void CanvasRenderingContext2D::setFont(const String& newFont) { - if (newFont == state().m_unparsedFont && state().m_realizedFont) + if (newFont == state().unparsedFont && state().font.realized()) return; - RefPtr<MutableStyleProperties> parsedStyle = MutableStyleProperties::create(); - CSSParser::parseValue(parsedStyle.get(), CSSPropertyFont, newFont, true, strictToCSSParserMode(!m_usesCSSCompatibilityParseMode), 0); + auto parsedStyle = MutableStyleProperties::create(); + CSSParser::parseValue(parsedStyle, CSSPropertyFont, newFont, true, strictToCSSParserMode(!m_usesCSSCompatibilityParseMode)); if (parsedStyle->isEmpty()) return; @@ -2032,15 +2148,19 @@ void CanvasRenderingContext2D::setFont(const String& newFont) // The parse succeeded. String newFontSafeCopy(newFont); // Create a string copy since newFont can be deleted inside realizeSaves. realizeSaves(); - modifiableState().m_unparsedFont = newFontSafeCopy; + modifiableState().unparsedFont = newFontSafeCopy; // Map the <canvas> font into the text style. If the font uses keywords like larger/smaller, these will work // relative to the canvas. - RefPtr<RenderStyle> newStyle = RenderStyle::create(); - if (RenderStyle* computedStyle = canvas()->computedStyle()) + auto newStyle = RenderStyle::createPtr(); + + Document& document = canvas().document(); + document.updateStyleIfNeeded(); + + if (auto* computedStyle = canvas().computedStyle()) newStyle->setFontDescription(computedStyle->fontDescription()); else { - FontDescription defaultFontDescription; + FontCascadeDescription defaultFontDescription; defaultFontDescription.setOneFamily(defaultFontFamily); defaultFontDescription.setSpecifiedSize(defaultFontSize); defaultFontDescription.setComputedSize(defaultFontSize); @@ -2048,13 +2168,13 @@ void CanvasRenderingContext2D::setFont(const String& newFont) newStyle->setFontDescription(defaultFontDescription); } - newStyle->font().update(newStyle->font().fontSelector()); + newStyle->fontCascade().update(&document.fontSelector()); // Now map the font property longhands into the style. - StyleResolver& styleResolver = canvas()->document().ensureStyleResolver(); - styleResolver.applyPropertyToStyle(CSSPropertyFontFamily, parsedStyle->getPropertyCSSValue(CSSPropertyFontFamily).get(), newStyle.get()); + StyleResolver& styleResolver = canvas().styleResolver(); + styleResolver.applyPropertyToStyle(CSSPropertyFontFamily, parsedStyle->getPropertyCSSValue(CSSPropertyFontFamily).get(), WTFMove(newStyle)); styleResolver.applyPropertyToCurrentStyle(CSSPropertyFontStyle, parsedStyle->getPropertyCSSValue(CSSPropertyFontStyle).get()); - styleResolver.applyPropertyToCurrentStyle(CSSPropertyFontVariant, parsedStyle->getPropertyCSSValue(CSSPropertyFontVariant).get()); + styleResolver.applyPropertyToCurrentStyle(CSSPropertyFontVariantCaps, parsedStyle->getPropertyCSSValue(CSSPropertyFontVariantCaps).get()); styleResolver.applyPropertyToCurrentStyle(CSSPropertyFontWeight, parsedStyle->getPropertyCSSValue(CSSPropertyFontWeight).get()); // As described in BUG66291, setting font-size and line-height on a font may entail a CSSPrimitiveValue::computeLengthDouble call, @@ -2065,15 +2185,12 @@ void CanvasRenderingContext2D::setFont(const String& newFont) styleResolver.updateFont(); styleResolver.applyPropertyToCurrentStyle(CSSPropertyLineHeight, parsedStyle->getPropertyCSSValue(CSSPropertyLineHeight).get()); - modifiableState().m_font = newStyle->font(); - modifiableState().m_font.update(styleResolver.fontSelector()); - modifiableState().m_realizedFont = true; - styleResolver.fontSelector()->registerForInvalidationCallbacks(&modifiableState()); + modifiableState().font.initialize(document.fontSelector(), *styleResolver.style()); } String CanvasRenderingContext2D::textAlign() const { - return textAlignName(state().m_textAlign); + return textAlignName(state().textAlign); } void CanvasRenderingContext2D::setTextAlign(const String& s) @@ -2081,15 +2198,15 @@ void CanvasRenderingContext2D::setTextAlign(const String& s) TextAlign align; if (!parseTextAlign(s, align)) return; - if (state().m_textAlign == align) + if (state().textAlign == align) return; realizeSaves(); - modifiableState().m_textAlign = align; + modifiableState().textAlign = align; } String CanvasRenderingContext2D::textBaseline() const { - return textBaselineName(state().m_textBaseline); + return textBaselineName(state().textBaseline); } void CanvasRenderingContext2D::setTextBaseline(const String& s) @@ -2097,30 +2214,63 @@ void CanvasRenderingContext2D::setTextBaseline(const String& s) TextBaseline baseline; if (!parseTextBaseline(s, baseline)) return; - if (state().m_textBaseline == baseline) + if (state().textBaseline == baseline) return; realizeSaves(); - modifiableState().m_textBaseline = baseline; + modifiableState().textBaseline = baseline; } -void CanvasRenderingContext2D::fillText(const String& text, float x, float y) +inline TextDirection CanvasRenderingContext2D::toTextDirection(Direction direction, const RenderStyle** computedStyle) const { - drawTextInternal(text, x, y, true); + auto* style = (computedStyle || direction == Direction::Inherit) ? canvas().computedStyle() : nullptr; + if (computedStyle) + *computedStyle = style; + switch (direction) { + case Direction::Inherit: + return style ? style->direction() : LTR; + case Direction::RTL: + return RTL; + case Direction::LTR: + return LTR; + } + ASSERT_NOT_REACHED(); + return LTR; } -void CanvasRenderingContext2D::fillText(const String& text, float x, float y, float maxWidth) +String CanvasRenderingContext2D::direction() const { - drawTextInternal(text, x, y, true, maxWidth, true); + if (state().direction == Direction::Inherit) + canvas().document().updateStyleIfNeeded(); + return toTextDirection(state().direction) == RTL ? ASCIILiteral("rtl") : ASCIILiteral("ltr"); } -void CanvasRenderingContext2D::strokeText(const String& text, float x, float y) +void CanvasRenderingContext2D::setDirection(const String& directionString) { - drawTextInternal(text, x, y, false); + Direction direction; + if (directionString == "inherit") + direction = Direction::Inherit; + else if (directionString == "rtl") + direction = Direction::RTL; + else if (directionString == "ltr") + direction = Direction::LTR; + else + return; + + if (state().direction == direction) + return; + + realizeSaves(); + modifiableState().direction = direction; +} + +void CanvasRenderingContext2D::fillText(const String& text, float x, float y, std::optional<float> maxWidth) +{ + drawTextInternal(text, x, y, true, maxWidth); } -void CanvasRenderingContext2D::strokeText(const String& text, float x, float y, float maxWidth) +void CanvasRenderingContext2D::strokeText(const String& text, float x, float y, std::optional<float> maxWidth) { - drawTextInternal(text, x, y, false, maxWidth, true); + drawTextInternal(text, x, y, false, maxWidth); } static inline bool isSpaceThatNeedsReplacing(UChar c) @@ -2137,13 +2287,12 @@ static inline bool isSpaceThatNeedsReplacing(UChar c) static void normalizeSpaces(String& text) { size_t i = text.find(isSpaceThatNeedsReplacing); - if (i == notFound) return; unsigned textLength = text.length(); Vector<UChar> charVector(textLength); - memcpy(charVector.data(), text.deprecatedCharacters(), textLength * sizeof(UChar)); + StringView(text).getCharactersWithUpconvert(charVector.data()); charVector[i++] = ' '; @@ -2151,37 +2300,38 @@ static void normalizeSpaces(String& text) if (isSpaceThatNeedsReplacing(charVector[i])) charVector[i] = ' '; } - text = String::adopt(charVector); + text = String::adopt(WTFMove(charVector)); } -PassRefPtr<TextMetrics> CanvasRenderingContext2D::measureText(const String& text) +Ref<TextMetrics> CanvasRenderingContext2D::measureText(const String& text) { - FontCachePurgePreventer fontCachePurgePreventer; - - RefPtr<TextMetrics> metrics = TextMetrics::create(); + Ref<TextMetrics> metrics = TextMetrics::create(); String normalizedText = text; normalizeSpaces(normalizedText); - metrics->setWidth(accessFont().width(TextRun(normalizedText))); + metrics->setWidth(fontProxy().width(TextRun(normalizedText))); - return metrics.release(); + return metrics; } -void CanvasRenderingContext2D::drawTextInternal(const String& text, float x, float y, bool fill, float maxWidth, bool useMaxWidth) +void CanvasRenderingContext2D::drawTextInternal(const String& text, float x, float y, bool fill, std::optional<float> maxWidth) { - GraphicsContext* c = drawingContext(); + auto& fontProxy = this->fontProxy(); + const auto& fontMetrics = fontProxy.fontMetrics(); + + auto* c = drawingContext(); if (!c) return; - if (!state().m_hasInvertibleTransform) + if (!state().hasInvertibleTransform) return; if (!std::isfinite(x) | !std::isfinite(y)) return; - if (useMaxWidth && (!std::isfinite(maxWidth) || maxWidth <= 0)) + if (maxWidth && (!std::isfinite(maxWidth.value()) || maxWidth.value() <= 0)) return; // If gradient size is zero, then paint nothing. - Gradient* gradient = c->strokeGradient(); + auto* gradient = c->strokeGradient(); if (!fill && gradient && gradient->isZeroSize()) return; @@ -2189,25 +2339,20 @@ void CanvasRenderingContext2D::drawTextInternal(const String& text, float x, flo if (fill && gradient && gradient->isZeroSize()) return; - FontCachePurgePreventer fontCachePurgePreventer; - - const Font& font = accessFont(); - const FontMetrics& fontMetrics = font.fontMetrics(); - String normalizedText = text; normalizeSpaces(normalizedText); // FIXME: Need to turn off font smoothing. - RenderStyle* computedStyle = canvas()->computedStyle(); - TextDirection direction = computedStyle ? computedStyle->direction() : LTR; + const RenderStyle* computedStyle; + auto direction = toTextDirection(state().direction, &computedStyle); bool isRTL = direction == RTL; bool override = computedStyle ? isOverride(computedStyle->unicodeBidi()) : false; - TextRun textRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, direction, override, true, TextRun::NoRounding); + TextRun textRun(normalizedText, 0, 0, AllowTrailingExpansion, direction, override, true); // Draw the item text at the correct point. FloatPoint location(x, y); - switch (state().m_textBaseline) { + switch (state().textBaseline) { case TopTextBaseline: case HangingTextBaseline: location.setY(y + fontMetrics.ascent()); @@ -2225,12 +2370,12 @@ void CanvasRenderingContext2D::drawTextInternal(const String& text, float x, flo break; } - float fontWidth = font.width(TextRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, direction, override)); + float fontWidth = fontProxy.width(TextRun(normalizedText, 0, 0, AllowTrailingExpansion, direction, override)); - useMaxWidth = (useMaxWidth && maxWidth < fontWidth); - float width = useMaxWidth ? maxWidth : fontWidth; + bool useMaxWidth = maxWidth && maxWidth.value() < fontWidth; + float width = useMaxWidth ? maxWidth.value() : fontWidth; - TextAlign align = state().m_textAlign; + auto align = state().textAlign; if (align == StartTextAlign) align = isRTL ? RightTextAlign : LeftTextAlign; else if (align == EndTextAlign) @@ -2249,41 +2394,73 @@ void CanvasRenderingContext2D::drawTextInternal(const String& text, float x, flo // The slop built in to this mask rect matches the heuristic used in FontCGWin.cpp for GDI text. FloatRect textRect = FloatRect(location.x() - fontMetrics.height() / 2, location.y() - fontMetrics.ascent() - fontMetrics.lineGap(), - width + fontMetrics.height(), fontMetrics.lineSpacing()); + width + fontMetrics.height(), fontMetrics.lineSpacing()); if (!fill) inflateStrokeRect(textRect); #if USE(CG) - const CanvasStyle& drawStyle = fill ? state().m_fillStyle : state().m_strokeStyle; + const CanvasStyle& drawStyle = fill ? state().fillStyle : state().strokeStyle; if (drawStyle.canvasGradient() || drawStyle.canvasPattern()) { IntRect maskRect = enclosingIntRect(textRect); - std::unique_ptr<ImageBuffer> maskImage = c->createCompatibleBuffer(maskRect.size()); + // If we have a shadow, we need to draw it before the mask operation. + // Follow a procedure similar to paintTextWithShadows in TextPainter. + + if (shouldDrawShadows()) { + GraphicsContextStateSaver stateSaver(*c); - GraphicsContext* maskImageContext = maskImage->context(); + FloatSize offset(0, 2 * maskRect.height()); + + FloatSize shadowOffset; + float shadowRadius; + Color shadowColor; + c->getShadow(shadowOffset, shadowRadius, shadowColor); + + FloatRect shadowRect(maskRect); + shadowRect.inflate(shadowRadius * 1.4); + shadowRect.move(shadowOffset * -1); + c->clip(shadowRect); + + shadowOffset += offset; + + c->setLegacyShadow(shadowOffset, shadowRadius, shadowColor); + + if (fill) + c->setFillColor(Color::black); + else + c->setStrokeColor(Color::black); + + fontProxy.drawBidiText(*c, textRun, location + offset, FontCascade::UseFallbackIfFontNotReady); + } + + auto maskImage = ImageBuffer::createCompatibleBuffer(maskRect.size(), ColorSpaceSRGB, *c); + if (!maskImage) + return; + + auto& maskImageContext = maskImage->context(); if (fill) - maskImageContext->setFillColor(Color::black, ColorSpaceDeviceRGB); + maskImageContext.setFillColor(Color::black); else { - maskImageContext->setStrokeColor(Color::black, ColorSpaceDeviceRGB); - maskImageContext->setStrokeThickness(c->strokeThickness()); + maskImageContext.setStrokeColor(Color::black); + maskImageContext.setStrokeThickness(c->strokeThickness()); } - maskImageContext->setTextDrawingMode(fill ? TextModeFill : TextModeStroke); + maskImageContext.setTextDrawingMode(fill ? TextModeFill : TextModeStroke); if (useMaxWidth) { - maskImageContext->translate(location.x() - maskRect.x(), location.y() - maskRect.y()); + maskImageContext.translate(location.x() - maskRect.x(), location.y() - maskRect.y()); // We draw when fontWidth is 0 so compositing operations (eg, a "copy" op) still work. - maskImageContext->scale(FloatSize((fontWidth > 0 ? (width / fontWidth) : 0), 1)); - maskImageContext->drawBidiText(font, textRun, FloatPoint(0, 0), Font::UseFallbackIfFontNotReady); + maskImageContext.scale(FloatSize((fontWidth > 0 ? (width / fontWidth) : 0), 1)); + fontProxy.drawBidiText(maskImageContext, textRun, FloatPoint(0, 0), FontCascade::UseFallbackIfFontNotReady); } else { - maskImageContext->translate(-maskRect.x(), -maskRect.y()); - maskImageContext->drawBidiText(font, textRun, location, Font::UseFallbackIfFontNotReady); + maskImageContext.translate(-maskRect.x(), -maskRect.y()); + fontProxy.drawBidiText(maskImageContext, textRun, location, FontCascade::UseFallbackIfFontNotReady); } GraphicsContextStateSaver stateSaver(*c); - c->clipToImageBuffer(maskImage.get(), maskRect); - drawStyle.applyFillColor(c); + c->clipToImageBuffer(*maskImage, maskRect); + drawStyle.applyFillColor(*c); c->fillRect(maskRect); return; } @@ -2291,16 +2468,27 @@ void CanvasRenderingContext2D::drawTextInternal(const String& text, float x, flo c->setTextDrawingMode(fill ? TextModeFill : TextModeStroke); + GraphicsContextStateSaver stateSaver(*c); if (useMaxWidth) { - GraphicsContextStateSaver stateSaver(*c); c->translate(location.x(), location.y()); // We draw when fontWidth is 0 so compositing operations (eg, a "copy" op) still work. c->scale(FloatSize((fontWidth > 0 ? (width / fontWidth) : 0), 1)); - c->drawBidiText(font, textRun, FloatPoint(0, 0), Font::UseFallbackIfFontNotReady); - } else - c->drawBidiText(font, textRun, location, Font::UseFallbackIfFontNotReady); + location = FloatPoint(); + } - didDraw(textRect); + if (isFullCanvasCompositeMode(state().globalComposite)) { + beginCompositeLayer(); + fontProxy.drawBidiText(*c, textRun, location, FontCascade::UseFallbackIfFontNotReady); + endCompositeLayer(); + didDrawEntireCanvas(); + } else if (state().globalComposite == CompositeCopy) { + clearCanvas(); + fontProxy.drawBidiText(*c, textRun, location, FontCascade::UseFallbackIfFontNotReady); + didDrawEntireCanvas(); + } else { + fontProxy.drawBidiText(*c, textRun, location, FontCascade::UseFallbackIfFontNotReady); + didDraw(textRect); + } } void CanvasRenderingContext2D::inflateStrokeRect(FloatRect& rect) const @@ -2309,46 +2497,81 @@ void CanvasRenderingContext2D::inflateStrokeRect(FloatRect& rect) const // This yields a slightly oversized rect but is very fast // compared to Path::strokeBoundingRect(). static const float root2 = sqrtf(2); - float delta = state().m_lineWidth / 2; - if (state().m_lineJoin == MiterJoin) - delta *= state().m_miterLimit; - else if (state().m_lineCap == SquareCap) + float delta = state().lineWidth / 2; + if (state().lineJoin == MiterJoin) + delta *= state().miterLimit; + else if (state().lineCap == SquareCap) delta *= root2; - rect.inflate(delta); } -const Font& CanvasRenderingContext2D::accessFont() +auto CanvasRenderingContext2D::fontProxy() -> const FontProxy& { - canvas()->document().updateStyleIfNeeded(); - - if (!state().m_realizedFont) - setFont(state().m_unparsedFont); - return state().m_font; + canvas().document().updateStyleIfNeeded(); + if (!state().font.realized()) + setFont(state().unparsedFont); + return state().font; } -#if ENABLE(ACCELERATED_2D_CANVAS) && USE(ACCELERATED_COMPOSITING) +#if ENABLE(ACCELERATED_2D_CANVAS) + PlatformLayer* CanvasRenderingContext2D::platformLayer() const { - return canvas()->buffer() ? canvas()->buffer()->platformLayer() : 0; + return canvas().buffer() ? canvas().buffer()->platformLayer() : nullptr; } + #endif -bool CanvasRenderingContext2D::webkitImageSmoothingEnabled() const +static inline InterpolationQuality smoothingToInterpolationQuality(CanvasRenderingContext2D::ImageSmoothingQuality quality) +{ + switch (quality) { + case CanvasRenderingContext2D::ImageSmoothingQuality::Low: + return InterpolationLow; + case CanvasRenderingContext2D::ImageSmoothingQuality::Medium: + return InterpolationMedium; + case CanvasRenderingContext2D::ImageSmoothingQuality::High: + return InterpolationHigh; + } + + ASSERT_NOT_REACHED(); + return InterpolationLow; +}; + +auto CanvasRenderingContext2D::imageSmoothingQuality() const -> ImageSmoothingQuality { - return state().m_imageSmoothingEnabled; + return state().imageSmoothingQuality; } -void CanvasRenderingContext2D::setWebkitImageSmoothingEnabled(bool enabled) +void CanvasRenderingContext2D::setImageSmoothingQuality(ImageSmoothingQuality quality) { - if (enabled == state().m_imageSmoothingEnabled) + if (quality == state().imageSmoothingQuality) return; realizeSaves(); - modifiableState().m_imageSmoothingEnabled = enabled; - GraphicsContext* c = drawingContext(); + modifiableState().imageSmoothingQuality = quality; + + if (!state().imageSmoothingEnabled) + return; + + if (auto* context = drawingContext()) + context->setImageInterpolationQuality(smoothingToInterpolationQuality(quality)); +} + +bool CanvasRenderingContext2D::imageSmoothingEnabled() const +{ + return state().imageSmoothingEnabled; +} + +void CanvasRenderingContext2D::setImageSmoothingEnabled(bool enabled) +{ + if (enabled == state().imageSmoothingEnabled) + return; + + realizeSaves(); + modifiableState().imageSmoothingEnabled = enabled; + auto* c = drawingContext(); if (c) - c->setImageInterpolationQuality(enabled ? DefaultInterpolationQuality : InterpolationNone); + c->setImageInterpolationQuality(enabled ? smoothingToInterpolationQuality(state().imageSmoothingQuality) : InterpolationNone); } } // namespace WebCore |