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+/*
+ * Copyright (C) 2014, 2015 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+#if ENABLE(CONTENT_EXTENSIONS)
+
+#include "ContentExtensionsDebugging.h"
+#include <wtf/HashMap.h>
+#include <wtf/Vector.h>
+
+namespace WebCore {
+
+namespace ContentExtensions {
+
+struct DFA;
+
+struct CharRange {
+ char first;
+ char last;
+ unsigned size() const { return last - first + 1; }
+};
+
+// A DFANode abstract the transition table out of a DFA state. If a state is accepting, the DFANode also have
+// the actions for that state.
+class DFANode {
+public:
+ struct ConstRangeIterator {
+ const DFA& dfa;
+ uint32_t position;
+
+ const ConstRangeIterator& operator*() const { return *this; }
+
+ bool operator==(const ConstRangeIterator& other) const
+ {
+ ASSERT(&dfa == &other.dfa);
+ return position == other.position;
+ }
+ bool operator!=(const ConstRangeIterator& other) const { return !(*this == other); }
+
+ ConstRangeIterator& operator++()
+ {
+ ++position;
+ return *this;
+ }
+
+ const CharRange& range() const;
+ uint32_t target() const;
+
+ char first() const { return range().first; }
+ char last() const { return range().last; }
+ uint32_t data() const { return target(); }
+ };
+
+ struct IterableConstRange {
+ const DFA& dfa;
+ uint32_t rangesStart;
+ uint32_t rangesEnd;
+
+ ConstRangeIterator begin() const { return { dfa, rangesStart }; }
+ ConstRangeIterator end() const { return { dfa, rangesEnd }; }
+ };
+
+ IterableConstRange transitions(const DFA& dfa) const
+ {
+ return IterableConstRange { dfa, m_transitionsStart, m_transitionsStart + m_transitionsLength };
+ }
+
+ struct RangeIterator {
+ DFA& dfa;
+ uint32_t position;
+
+ RangeIterator& operator*() { return *this; }
+
+ bool operator==(const RangeIterator& other) const
+ {
+ ASSERT(&dfa == &other.dfa);
+ return position == other.position;
+ }
+ bool operator!=(const RangeIterator& other) const { return !(*this == other); }
+
+ RangeIterator& operator++()
+ {
+ ++position;
+ return *this;
+ }
+
+ const CharRange& range() const;
+ uint32_t target() const;
+ void resetTarget(uint32_t);
+
+ char first() const { return range().first; }
+ char last() const { return range().last; }
+ uint32_t data() const { return target(); }
+ };
+
+ struct IterableRange {
+ DFA& dfa;
+ uint32_t rangesStart;
+ uint32_t rangesEnd;
+
+ RangeIterator begin() const { return { dfa, rangesStart }; }
+ RangeIterator end() const { return { dfa, rangesEnd }; }
+ };
+
+ IterableRange transitions(DFA& dfa)
+ {
+ return IterableRange { dfa, m_transitionsStart, m_transitionsStart + m_transitionsLength };
+ }
+
+ // FIXME: Stop minimizing killed nodes and add ASSERT(!isKilled()) in many functions here.
+ void kill(DFA&);
+ Vector<uint64_t> actions(const DFA&) const;
+ bool containsTransition(char, const DFA&) const;
+
+ bool isKilled() const { return m_flags & IsKilled; }
+ bool hasActions() const { return !!m_actionsLength; }
+ uint16_t actionsLength() const { return m_actionsLength; }
+ uint32_t actionsStart() const { return m_actionsStart; }
+
+ bool canUseFallbackTransition(const DFA&) const;
+ uint32_t bestFallbackTarget(const DFA&) const;
+
+ void setActions(uint32_t start, uint16_t length)
+ {
+ ASSERT(!m_actionsStart);
+ ASSERT(!m_actionsLength);
+ m_actionsStart = start;
+ m_actionsLength = length;
+ }
+ void setTransitions(uint32_t start, uint16_t length)
+ {
+ ASSERT(!m_transitionsStart);
+ ASSERT(!m_transitionsLength);
+ m_transitionsStart = start;
+ m_transitionsLength = length;
+ }
+
+private:
+ uint32_t m_actionsStart { 0 };
+ uint32_t m_transitionsStart { 0 };
+ uint16_t m_actionsLength { 0 };
+ uint8_t m_transitionsLength { 0 };
+
+ uint8_t m_flags { 0 };
+ const uint8_t IsKilled = 0x01;
+};
+
+COMPILE_ASSERT(sizeof(DFANode) <= 16, Keep the DFANodes small);
+
+} // namespace ContentExtensions
+} // namespace WebCore
+
+#endif // ENABLE(CONTENT_EXTENSIONS)