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-rw-r--r--Source/WebCore/bindings/js/GCController.cpp106
1 files changed, 49 insertions, 57 deletions
diff --git a/Source/WebCore/bindings/js/GCController.cpp b/Source/WebCore/bindings/js/GCController.cpp
index ba70d4a06..6f9fca67f 100644
--- a/Source/WebCore/bindings/js/GCController.cpp
+++ b/Source/WebCore/bindings/js/GCController.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2007 Apple Inc. All rights reserved.
+ * Copyright (C) 2007, 2014, 2016 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
@@ -10,10 +10,10 @@
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
@@ -26,11 +26,13 @@
#include "config.h"
#include "GCController.h"
-#include "JSDOMWindow.h"
+#include "CommonVM.h"
#include <runtime/VM.h>
#include <runtime/JSLock.h>
#include <heap/Heap.h>
#include <wtf/StdLibExtras.h>
+#include <wtf/FastMalloc.h>
+#include <wtf/NeverDestroyed.h>
using namespace JSC;
@@ -38,57 +40,63 @@ namespace WebCore {
static void collect(void*)
{
- JSLockHolder lock(JSDOMWindow::commonVM());
- JSDOMWindow::commonVM()->heap.collectAllGarbage();
+ JSLockHolder lock(commonVM());
+ commonVM().heap.collectAllGarbage();
}
-GCController& gcController()
+GCController& GCController::singleton()
{
- DEFINE_STATIC_LOCAL(GCController, staticGCController, ());
- return staticGCController;
+ static NeverDestroyed<GCController> controller;
+ return controller;
}
GCController::GCController()
-#if !USE(CF)
- : m_GCTimer(this, &GCController::gcTimerFired)
-#endif
+ : m_GCTimer(*this, &GCController::gcTimerFired)
{
}
void GCController::garbageCollectSoon()
{
- // We only use reportAbandonedObjectGraph on systems with CoreFoundation
- // since it uses a runloop-based timer that is currently only available on
- // systems with CoreFoundation. If and when the notion of a run loop is pushed
- // down into WTF so that more platforms can take advantage of it, we will be
- // able to use reportAbandonedObjectGraph on more platforms.
-#if USE(CF)
- JSLockHolder lock(JSDOMWindow::commonVM());
- JSDOMWindow::commonVM()->heap.reportAbandonedObjectGraph();
+ // We only use reportAbandonedObjectGraph for systems for which there's an implementation
+ // of the garbage collector timers in JavaScriptCore. We wouldn't need this if JavaScriptCore
+ // used a timer implementation from WTF like RunLoop::Timer.
+#if USE(CF) || USE(GLIB)
+ JSLockHolder lock(commonVM());
+ commonVM().heap.reportAbandonedObjectGraph();
#else
+ garbageCollectOnNextRunLoop();
+#endif
+}
+
+void GCController::garbageCollectOnNextRunLoop()
+{
if (!m_GCTimer.isActive())
m_GCTimer.startOneShot(0);
-#endif
}
-#if !USE(CF)
-void GCController::gcTimerFired(Timer<GCController>*)
+void GCController::gcTimerFired()
{
- collect(0);
+ collect(nullptr);
}
-#endif
void GCController::garbageCollectNow()
{
- JSLockHolder lock(JSDOMWindow::commonVM());
-#if PLATFORM(IOS)
- // If JavaScript was never run in this process, there's no need to call GC which will
- // end up creating a VM unnecessarily.
- if (!JSDOMWindow::commonVMExists())
- return;
+ JSLockHolder lock(commonVM());
+ if (!commonVM().heap.isCurrentThreadBusy()) {
+ commonVM().heap.collectAllGarbage();
+ WTF::releaseFastMallocFreeMemory();
+ }
+}
+
+void GCController::garbageCollectNowIfNotDoneRecently()
+{
+#if USE(CF) || USE(GLIB)
+ JSLockHolder lock(commonVM());
+ if (!commonVM().heap.isCurrentThreadBusy())
+ commonVM().heap.collectAllGarbageIfNotDoneRecently();
+#else
+ garbageCollectSoon();
#endif
- if (!JSDOMWindow::commonVM()->heap.isBusy())
- JSDOMWindow::commonVM()->heap.collectAllGarbage();
}
void GCController::garbageCollectOnAlternateThreadForDebugging(bool waitUntilDone)
@@ -103,37 +111,21 @@ void GCController::garbageCollectOnAlternateThreadForDebugging(bool waitUntilDon
detachThread(threadID);
}
-void GCController::releaseExecutableMemory()
+void GCController::setJavaScriptGarbageCollectorTimerEnabled(bool enable)
{
- JSLockHolder lock(JSDOMWindow::commonVM());
-
-#if PLATFORM(IOS)
- // If JavaScript was never run in this process, there's no need to call GC which will
- // end up creating a VM unnecessarily.
- if (!JSDOMWindow::commonVMExists())
- return;
-#endif
-
- // We shouldn't have any javascript running on our stack when this function is called. The
- // following line asserts that.
- ASSERT(!JSDOMWindow::commonVM()->entryScope);
-
- // But be safe in release builds just in case...
- if (JSDOMWindow::commonVM()->entryScope)
- return;
-
- JSDOMWindow::commonVM()->releaseExecutableMemory();
+ commonVM().heap.setGarbageCollectionTimerEnabled(enable);
}
-void GCController::setJavaScriptGarbageCollectorTimerEnabled(bool enable)
+void GCController::deleteAllCode(DeleteAllCodeEffort effort)
{
- JSDOMWindow::commonVM()->heap.setGarbageCollectionTimerEnabled(enable);
+ JSLockHolder lock(commonVM());
+ commonVM().deleteAllCode(effort);
}
-void GCController::discardAllCompiledCode()
+void GCController::deleteAllLinkedCode(DeleteAllCodeEffort effort)
{
- JSLockHolder lock(JSDOMWindow::commonVM());
- JSDOMWindow::commonVM()->discardAllCode();
+ JSLockHolder lock(commonVM());
+ commonVM().deleteAllLinkedCode(effort);
}
} // namespace WebCore