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path: root/Source/WebCore/accessibility/AccessibilityARIAGrid.cpp
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-rw-r--r--Source/WebCore/accessibility/AccessibilityARIAGrid.cpp68
1 files changed, 43 insertions, 25 deletions
diff --git a/Source/WebCore/accessibility/AccessibilityARIAGrid.cpp b/Source/WebCore/accessibility/AccessibilityARIAGrid.cpp
index acb837070..a0b95760c 100644
--- a/Source/WebCore/accessibility/AccessibilityARIAGrid.cpp
+++ b/Source/WebCore/accessibility/AccessibilityARIAGrid.cpp
@@ -10,7 +10,7 @@
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
+ * 3. Neither the name of Apple Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
@@ -30,11 +30,13 @@
#include "AccessibilityARIAGrid.h"
#include "AXObjectCache.h"
+#include "AccessibilityARIAGridRow.h"
#include "AccessibilityTableCell.h"
#include "AccessibilityTableColumn.h"
#include "AccessibilityTableHeaderContainer.h"
#include "AccessibilityTableRow.h"
#include "RenderObject.h"
+#include "RenderTableSection.h"
namespace WebCore {
@@ -47,36 +49,36 @@ AccessibilityARIAGrid::~AccessibilityARIAGrid()
{
}
-PassRefPtr<AccessibilityARIAGrid> AccessibilityARIAGrid::create(RenderObject* renderer)
+Ref<AccessibilityARIAGrid> AccessibilityARIAGrid::create(RenderObject* renderer)
{
- return adoptRef(new AccessibilityARIAGrid(renderer));
+ return adoptRef(*new AccessibilityARIAGrid(renderer));
}
bool AccessibilityARIAGrid::addTableCellChild(AccessibilityObject* child, HashSet<AccessibilityObject*>& appendedRows, unsigned& columnCount)
{
- if (!child || !child->isTableRow() || child->ariaRoleAttribute() != RowRole)
+ if (!child || (!is<AccessibilityTableRow>(*child) && !is<AccessibilityARIAGridRow>(*child)))
return false;
- AccessibilityTableRow* row = toAccessibilityTableRow(child);
- if (appendedRows.contains(row))
+ auto& row = downcast<AccessibilityTableRow>(*child);
+ if (appendedRows.contains(&row))
return false;
// store the maximum number of columns
- unsigned rowCellCount = row->children().size();
+ unsigned rowCellCount = row.children().size();
if (rowCellCount > columnCount)
columnCount = rowCellCount;
- row->setRowIndex((int)m_rows.size());
- m_rows.append(row);
+ row.setRowIndex((int)m_rows.size());
+ m_rows.append(&row);
// Try adding the row if it's not ignoring accessibility,
// otherwise add its children (the cells) as the grid's children.
- if (!row->accessibilityIsIgnored())
- m_children.append(row);
+ if (!row.accessibilityIsIgnored())
+ m_children.append(&row);
else
- m_children.appendVector(row->children());
+ m_children.appendVector(row.children());
- appendedRows.add(row);
+ appendedRows.add(&row);
return true;
}
@@ -85,9 +87,9 @@ void AccessibilityARIAGrid::addRowDescendant(AccessibilityObject* rowChild, Hash
if (!rowChild)
return;
- if (!rowChild->isTableRow()) {
+ if (!rowChild->isTableRow() || !rowChild->node()) {
// Although a "grid" should have rows as its direct descendants, if this is not a table row,
- // dive deeper into the descendants to try to find a valid row.
+ // or this row is anonymous, dive deeper into the descendants to try to find a valid row.
for (const auto& child : rowChild->children())
addRowDescendant(child.get(), appendedRows, columnCount);
} else
@@ -98,7 +100,7 @@ void AccessibilityARIAGrid::addChildren()
{
ASSERT(!m_haveChildren);
- if (!isAccessibilityTable()) {
+ if (!isExposableThroughAccessibility()) {
AccessibilityRenderObject::addChildren();
return;
}
@@ -109,20 +111,36 @@ void AccessibilityARIAGrid::addChildren()
AXObjectCache* axCache = m_renderer->document().axObjectCache();
- // add only rows that are labeled as aria rows
+ // Add the children rows but be mindful in case there are footer sections in this table.
HashSet<AccessibilityObject*> appendedRows;
unsigned columnCount = 0;
- for (RefPtr<AccessibilityObject> child = firstChild(); child; child = child->nextSibling())
- addRowDescendant(child.get(), appendedRows, columnCount);
+ AccessibilityChildrenVector footerSections;
+ for (RefPtr<AccessibilityObject> child = firstChild(); child; child = child->nextSibling()) {
+ bool footerSection = false;
+ if (RenderObject* childRenderer = child->renderer()) {
+ if (is<RenderTableSection>(*childRenderer)) {
+ RenderTableSection& childSection = downcast<RenderTableSection>(*childRenderer);
+ if (&childSection == childSection.table()->footer()) {
+ footerSections.append(child);
+ footerSection = true;
+ }
+ }
+ }
+ if (!footerSection)
+ addRowDescendant(child.get(), appendedRows, columnCount);
+ }
+
+ for (const auto& footerSection : footerSections)
+ addRowDescendant(footerSection.get(), appendedRows, columnCount);
// make the columns based on the number of columns in the first body
for (unsigned i = 0; i < columnCount; ++i) {
- AccessibilityTableColumn* column = toAccessibilityTableColumn(axCache->getOrCreate(ColumnRole));
- column->setColumnIndex((int)i);
- column->setParent(this);
- m_columns.append(column);
- if (!column->accessibilityIsIgnored())
- m_children.append(column);
+ auto& column = downcast<AccessibilityTableColumn>(*axCache->getOrCreate(ColumnRole));
+ column.setColumnIndex(static_cast<int>(i));
+ column.setParent(this);
+ m_columns.append(&column);
+ if (!column.accessibilityIsIgnored())
+ m_children.append(&column);
}
AccessibilityObject* headerContainerObject = headerContainer();