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Diffstat (limited to 'Source/WebCore/Modules/vibration/Vibration.cpp')
-rw-r--r-- | Source/WebCore/Modules/vibration/Vibration.cpp | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/Source/WebCore/Modules/vibration/Vibration.cpp b/Source/WebCore/Modules/vibration/Vibration.cpp new file mode 100644 index 000000000..860914209 --- /dev/null +++ b/Source/WebCore/Modules/vibration/Vibration.cpp @@ -0,0 +1,130 @@ +/* + * Copyright (C) 2012 Samsung Electronics + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + */ + +#include "config.h" +#include "Vibration.h" + +#if ENABLE(VIBRATION) + +#include "VibrationClient.h" + +namespace WebCore { + +// Maximum number of entries in a vibration pattern. +const unsigned MaxVibrationPatternLength = 99; +// Maximum duration of a vibration in 10 seconds. +const unsigned MaxVibrationDuration = 10000; + +Vibration::Vibration(VibrationClient* client) + : m_vibrationClient(client) + , m_timer(*this, &Vibration::timerFired) + , m_state(State::Idle) +{ +} + +Vibration::~Vibration() +{ + m_vibrationClient->vibrationDestroyed(); +} + +bool Vibration::vibrate(const VibrationPattern& pattern) +{ + VibrationPattern& sanitized = const_cast<VibrationPattern&>(pattern); + size_t length = sanitized.size(); + + // If the pattern is too long then truncate it. + if (length > MaxVibrationPatternLength) { + sanitized.shrink(MaxVibrationPatternLength); + length = MaxVibrationPatternLength; + } + + // If the length of pattern is even and is not zero, then remove the last entry in pattern. + if (length && !(length % 2)) { + sanitized.removeLast(); + length--; + } + + // If any pattern entry is too long then truncate it. + for (auto& duration : sanitized) + duration = std::min(duration, MaxVibrationDuration); + + // Pre-exisiting instance need to be canceled when vibrate() is called. + if (isVibrating()) + cancelVibration(); + + // If pattern is an empty list, then return true and terminate these steps. + if (!length || (length == 1 && !sanitized[0])) { + cancelVibration(); + return true; + } + + m_pattern = sanitized; + + m_timer.startOneShot(0); + m_state = State::Waiting; + return true; +} + +void Vibration::cancelVibration() +{ + m_pattern.clear(); + if (isVibrating()) { + m_timer.stop(); + m_state = State::Idle; + m_vibrationClient->cancelVibration(); + } +} + +void Vibration::timerFired() +{ + m_timer.stop(); + + if (m_pattern.isEmpty()) { + m_state = State::Idle; + return; + } + + switch (m_state) { + case State::Vibrating: + m_state = State::Waiting; + break; + case State::Waiting: + case State::Idle: + m_state = State::Vibrating; + m_vibrationClient->vibrate(m_pattern[0]); + break; + } + m_timer.startOneShot(m_pattern[0] / 1000.0); + m_pattern.remove(0); +} + +const char* Vibration::supplementName() +{ + return "Vibration"; +} + +void provideVibrationTo(Page* page, VibrationClient* client) +{ + Vibration::provideTo(page, Vibration::supplementName(), std::make_unique<Vibration>(client)); +} + +} // namespace WebCore + +#endif // ENABLE(VIBRATION) + |