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Diffstat (limited to 'Source/WebCore/Modules/gamepad/deprecated/Gamepad.h')
-rw-r--r-- | Source/WebCore/Modules/gamepad/deprecated/Gamepad.h | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/Source/WebCore/Modules/gamepad/deprecated/Gamepad.h b/Source/WebCore/Modules/gamepad/deprecated/Gamepad.h new file mode 100644 index 000000000..54c949b8c --- /dev/null +++ b/Source/WebCore/Modules/gamepad/deprecated/Gamepad.h @@ -0,0 +1,72 @@ +/* + * Copyright (C) 2011, Google Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH + * DAMAGE. + */ + +#pragma once + +#if ENABLE(GAMEPAD_DEPRECATED) + +#include <wtf/RefCounted.h> +#include <wtf/Vector.h> +#include <wtf/text/WTFString.h> + +namespace WebCore { + +class Gamepad: public RefCounted<Gamepad> { +public: + static Ref<Gamepad> create() + { + return adoptRef(*new Gamepad); + } + ~Gamepad(); + + typedef Vector<float> FloatVector; + + const String& id() const { return m_id; } + void id(const String& id) { m_id = id; } + + unsigned index() const { return m_index; } + void index(unsigned val) { m_index = val; } + + unsigned long long timestamp() const { return m_timestamp; } + void timestamp(unsigned long long val) { m_timestamp = val; } + + const FloatVector& axes() const { return m_axes; } + void axes(unsigned count, float* data); + + const FloatVector& buttons() const { return m_buttons; } + void buttons(unsigned count, float* data); + +private: + Gamepad(); + String m_id; + unsigned m_index; + unsigned long long m_timestamp; + FloatVector m_axes; + FloatVector m_buttons; +}; + +} // namespace WebCore + +#endif // ENABLE(GAMEPAD_DEPRECATED) |