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diff --git a/Source/WebCore/Modules/gamepad/deprecated/Gamepad.cpp b/Source/WebCore/Modules/gamepad/deprecated/Gamepad.cpp
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+/*
+ * Copyright (C) 2011, Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ */
+
+#include "config.h"
+#include "Gamepad.h"
+
+#if ENABLE(GAMEPAD_DEPRECATED)
+
+#include <wtf/text/WTFString.h>
+
+namespace WebCore {
+
+Gamepad::Gamepad()
+ : m_index(0)
+ , m_timestamp(0)
+{
+}
+
+void Gamepad::axes(unsigned count, float* data)
+{
+ m_axes.resize(count);
+ if (count)
+ std::copy(data, data + count, m_axes.begin());
+}
+
+void Gamepad::buttons(unsigned count, float* data)
+{
+ m_buttons.resize(count);
+ if (count)
+ std::copy(data, data + count, m_buttons.begin());
+}
+
+Gamepad::~Gamepad()
+{
+}
+
+} // namespace WebCore
+
+#endif // ENABLE(GAMEPAD_DEPRECATED)