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Diffstat (limited to 'Source/WebCore/Modules/gamepad/GamepadManager.h')
-rw-r--r-- | Source/WebCore/Modules/gamepad/GamepadManager.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/Source/WebCore/Modules/gamepad/GamepadManager.h b/Source/WebCore/Modules/gamepad/GamepadManager.h new file mode 100644 index 000000000..63b66fa6d --- /dev/null +++ b/Source/WebCore/Modules/gamepad/GamepadManager.h @@ -0,0 +1,76 @@ +/* + * Copyright (C) 2014 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, + * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS + * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF + * THE POSSIBILITY OF SUCH DAMAGE. + */ + +#pragma once + +#if ENABLE(GAMEPAD) + +#include "GamepadProviderClient.h" +#include <wtf/HashSet.h> +#include <wtf/NeverDestroyed.h> +#include <wtf/RefPtr.h> +#include <wtf/text/AtomicString.h> + +namespace WebCore { + +class DOMWindow; +class Gamepad; +class NavigatorGamepad; + +class GamepadManager : public GamepadProviderClient { + WTF_MAKE_NONCOPYABLE(GamepadManager); + friend class NeverDestroyed<GamepadManager>; +public: + static GamepadManager& singleton(); + + void platformGamepadConnected(PlatformGamepad&) final; + void platformGamepadDisconnected(PlatformGamepad&) final; + void platformGamepadInputActivity(bool shouldMakeGamepadVisible) final; + + void registerNavigator(NavigatorGamepad*); + void unregisterNavigator(NavigatorGamepad*); + void registerDOMWindow(DOMWindow*); + void unregisterDOMWindow(DOMWindow*); + +private: + GamepadManager(); + + void makeGamepadVisible(PlatformGamepad&, HashSet<NavigatorGamepad*>&, HashSet<DOMWindow*>&); + void dispatchGamepadEvent(const WTF::AtomicString& eventName, PlatformGamepad&); + + void maybeStartMonitoringGamepads(); + void maybeStopMonitoringGamepads(); + + bool m_isMonitoringGamepads; + + HashSet<NavigatorGamepad*> m_navigators; + HashSet<NavigatorGamepad*> m_gamepadBlindNavigators; + HashSet<DOMWindow*> m_domWindows; + HashSet<DOMWindow*> m_gamepadBlindDOMWindows; +}; + +} // namespace WebCore + +#endif // ENABLE(GAMEPAD) |