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-rw-r--r--Source/WebCore/Modules/gamepad/Gamepad.h69
1 files changed, 33 insertions, 36 deletions
diff --git a/Source/WebCore/Modules/gamepad/Gamepad.h b/Source/WebCore/Modules/gamepad/Gamepad.h
index 5b9b1d2dc..f32992f28 100644
--- a/Source/WebCore/Modules/gamepad/Gamepad.h
+++ b/Source/WebCore/Modules/gamepad/Gamepad.h
@@ -1,30 +1,29 @@
/*
- * Copyright (C) 2011, Google Inc. All rights reserved.
+ * Copyright (C) 2014 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
+ * modification, are permitted provided that the following conditions
+ * are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
- * DAMAGE.
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
*/
-#ifndef Gamepad_h
-#define Gamepad_h
+#pragma once
#if ENABLE(GAMEPAD)
@@ -34,42 +33,40 @@
namespace WebCore {
+class GamepadButton;
+class PlatformGamepad;
+
class Gamepad: public RefCounted<Gamepad> {
public:
- static PassRefPtr<Gamepad> create()
+ static Ref<Gamepad> create(const PlatformGamepad& platformGamepad)
{
- return adoptRef(new Gamepad);
+ return adoptRef(*new Gamepad(platformGamepad));
}
~Gamepad();
- typedef Vector<float> FloatVector;
-
const String& id() const { return m_id; }
- void id(const String& id) { m_id = id; }
-
unsigned index() const { return m_index; }
- void index(unsigned val) { m_index = val; }
+ const String& mapping() const { return m_mapping; }
- unsigned long long timestamp() const { return m_timestamp; }
- void timestamp(unsigned long long val) { m_timestamp = val; }
+ bool connected() const { return m_connected; }
+ double timestamp() const { return m_timestamp; }
+ const Vector<double>& axes() const;
+ const Vector<Ref<GamepadButton>>& buttons() const;
- const FloatVector& axes() const { return m_axes; }
- void axes(unsigned count, float* data);
-
- const FloatVector& buttons() const { return m_buttons; }
- void buttons(unsigned count, float* data);
+ void updateFromPlatformGamepad(const PlatformGamepad&);
private:
- Gamepad();
+ explicit Gamepad(const PlatformGamepad&);
String m_id;
unsigned m_index;
- unsigned long long m_timestamp;
- FloatVector m_axes;
- FloatVector m_buttons;
+ bool m_connected;
+ double m_timestamp;
+ String m_mapping;
+
+ Vector<double> m_axes;
+ Vector<Ref<GamepadButton>> m_buttons;
};
} // namespace WebCore
#endif // ENABLE(GAMEPAD)
-
-#endif // Gamepad_h