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Diffstat (limited to 'Source/WTF/wtf/WorkQueue.cpp')
-rw-r--r-- | Source/WTF/wtf/WorkQueue.cpp | 158 |
1 files changed, 158 insertions, 0 deletions
diff --git a/Source/WTF/wtf/WorkQueue.cpp b/Source/WTF/wtf/WorkQueue.cpp new file mode 100644 index 000000000..b2a0a79f4 --- /dev/null +++ b/Source/WTF/wtf/WorkQueue.cpp @@ -0,0 +1,158 @@ +/* + * Copyright (C) 2010 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, + * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS + * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF + * THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" +#include "WorkQueue.h" + +#include <mutex> +#include <wtf/Condition.h> +#include <wtf/Deque.h> +#include <wtf/Lock.h> +#include <wtf/NeverDestroyed.h> +#include <wtf/NumberOfCores.h> +#include <wtf/Ref.h> +#include <wtf/Threading.h> +#include <wtf/text/WTFString.h> +#include <wtf/threads/BinarySemaphore.h> + +namespace WTF { + +Ref<WorkQueue> WorkQueue::create(const char* name, Type type, QOS qos) +{ + return adoptRef(*new WorkQueue(name, type, qos)); +} + +WorkQueue::WorkQueue(const char* name, Type type, QOS qos) +{ + platformInitialize(name, type, qos); +} + +WorkQueue::~WorkQueue() +{ + platformInvalidate(); +} + +#if !PLATFORM(COCOA) +void WorkQueue::concurrentApply(size_t iterations, const std::function<void (size_t index)>& function) +{ + if (!iterations) + return; + + if (iterations == 1) { + function(0); + return; + } + + class ThreadPool { + public: + ThreadPool() + { + // We don't need a thread for the current core. + unsigned threadCount = numberOfProcessorCores() - 1; + + m_workers.reserveInitialCapacity(threadCount); + for (unsigned i = 0; i < threadCount; ++i) { + m_workers.append(createThread(String::format("ThreadPool Worker %u", i).utf8().data(), [this] { + threadBody(); + })); + } + } + + size_t workerCount() const { return m_workers.size(); } + + void dispatch(const std::function<void ()>* function) + { + LockHolder holder(m_lock); + + m_queue.append(function); + m_condition.notifyOne(); + } + + private: + NO_RETURN void threadBody() + { + while (true) { + const std::function<void ()>* function; + + { + LockHolder holder(m_lock); + + m_condition.wait(m_lock, [this] { + return !m_queue.isEmpty(); + }); + + function = m_queue.takeFirst(); + } + + (*function)(); + } + } + + Lock m_lock; + Condition m_condition; + Deque<const std::function<void ()>*> m_queue; + + Vector<ThreadIdentifier> m_workers; + }; + + static LazyNeverDestroyed<ThreadPool> threadPool; + static std::once_flag onceFlag; + std::call_once(onceFlag, [] { + threadPool.construct(); + }); + + // Cap the worker count to the number of iterations (excluding this thread) + const size_t workerCount = std::min(iterations - 1, threadPool->workerCount()); + + std::atomic<size_t> currentIndex(0); + std::atomic<size_t> activeThreads(workerCount + 1); + + Condition condition; + Lock lock; + + std::function<void ()> applier = [&] { + size_t index; + + // Call the function for as long as there are iterations left. + while ((index = currentIndex++) < iterations) + function(index); + + // If there are no active threads left, signal the caller. + if (!--activeThreads) { + LockHolder holder(lock); + condition.notifyOne(); + } + }; + + for (size_t i = 0; i < workerCount; ++i) + threadPool->dispatch(&applier); + applier(); + + LockHolder holder(lock); + condition.wait(lock, [&] { return !activeThreads; }); +} +#endif + +} |