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-rw-r--r--Source/ThirdParty/leveldb/GNUmakefile.am128
-rw-r--r--Source/ThirdParty/leveldb/db/builder.cc88
-rw-r--r--Source/ThirdParty/leveldb/db/builder.h34
-rw-r--r--Source/ThirdParty/leveldb/db/c.cc595
-rw-r--r--Source/ThirdParty/leveldb/db/db_impl.cc1467
-rw-r--r--Source/ThirdParty/leveldb/db/db_impl.h202
-rw-r--r--Source/ThirdParty/leveldb/db/db_iter.cc299
-rw-r--r--Source/ThirdParty/leveldb/db/db_iter.h26
-rw-r--r--Source/ThirdParty/leveldb/db/dbformat.cc140
-rw-r--r--Source/ThirdParty/leveldb/db/dbformat.h227
-rw-r--r--Source/ThirdParty/leveldb/db/filename.cc139
-rw-r--r--Source/ThirdParty/leveldb/db/filename.h80
-rw-r--r--Source/ThirdParty/leveldb/db/log_format.h35
-rw-r--r--Source/ThirdParty/leveldb/db/log_reader.cc259
-rw-r--r--Source/ThirdParty/leveldb/db/log_reader.h108
-rw-r--r--Source/ThirdParty/leveldb/db/log_writer.cc103
-rw-r--r--Source/ThirdParty/leveldb/db/log_writer.h48
-rw-r--r--Source/ThirdParty/leveldb/db/memtable.cc145
-rw-r--r--Source/ThirdParty/leveldb/db/memtable.h91
-rw-r--r--Source/ThirdParty/leveldb/db/repair.cc389
-rw-r--r--Source/ThirdParty/leveldb/db/skiplist.h379
-rw-r--r--Source/ThirdParty/leveldb/db/snapshot.h66
-rw-r--r--Source/ThirdParty/leveldb/db/table_cache.cc121
-rw-r--r--Source/ThirdParty/leveldb/db/table_cache.h61
-rw-r--r--Source/ThirdParty/leveldb/db/version_edit.cc266
-rw-r--r--Source/ThirdParty/leveldb/db/version_edit.h107
-rw-r--r--Source/ThirdParty/leveldb/db/version_set.cc1438
-rw-r--r--Source/ThirdParty/leveldb/db/version_set.h383
-rw-r--r--Source/ThirdParty/leveldb/db/write_batch.cc147
-rw-r--r--Source/ThirdParty/leveldb/db/write_batch_internal.h49
-rw-r--r--Source/ThirdParty/leveldb/helpers/memenv/memenv.cc384
-rw-r--r--Source/ThirdParty/leveldb/helpers/memenv/memenv.h20
-rw-r--r--Source/ThirdParty/leveldb/include/leveldb/c.h291
-rw-r--r--Source/ThirdParty/leveldb/include/leveldb/cache.h99
-rw-r--r--Source/ThirdParty/leveldb/include/leveldb/comparator.h63
-rw-r--r--Source/ThirdParty/leveldb/include/leveldb/db.h161
-rw-r--r--Source/ThirdParty/leveldb/include/leveldb/env.h333
-rw-r--r--Source/ThirdParty/leveldb/include/leveldb/filter_policy.h70
-rw-r--r--Source/ThirdParty/leveldb/include/leveldb/iterator.h100
-rw-r--r--Source/ThirdParty/leveldb/include/leveldb/options.h195
-rw-r--r--Source/ThirdParty/leveldb/include/leveldb/slice.h109
-rw-r--r--Source/ThirdParty/leveldb/include/leveldb/status.h106
-rw-r--r--Source/ThirdParty/leveldb/include/leveldb/table.h85
-rw-r--r--Source/ThirdParty/leveldb/include/leveldb/table_builder.h92
-rw-r--r--Source/ThirdParty/leveldb/include/leveldb/write_batch.h64
-rw-r--r--Source/ThirdParty/leveldb/port/atomic_pointer.h224
-rw-r--r--Source/ThirdParty/leveldb/port/port.h19
-rw-r--r--Source/ThirdParty/leveldb/port/port_example.h135
-rw-r--r--Source/ThirdParty/leveldb/port/port_posix.cc54
-rw-r--r--Source/ThirdParty/leveldb/port/port_posix.h157
-rw-r--r--Source/ThirdParty/leveldb/port/thread_annotations.h59
-rw-r--r--Source/ThirdParty/leveldb/port/win/stdint.h24
-rw-r--r--Source/ThirdParty/leveldb/table/block.cc267
-rw-r--r--Source/ThirdParty/leveldb/table/block.h44
-rw-r--r--Source/ThirdParty/leveldb/table/block_builder.cc109
-rw-r--r--Source/ThirdParty/leveldb/table/block_builder.h57
-rw-r--r--Source/ThirdParty/leveldb/table/filter_block.cc111
-rw-r--r--Source/ThirdParty/leveldb/table/filter_block.h68
-rw-r--r--Source/ThirdParty/leveldb/table/format.cc145
-rw-r--r--Source/ThirdParty/leveldb/table/format.h108
-rw-r--r--Source/ThirdParty/leveldb/table/iterator.cc67
-rw-r--r--Source/ThirdParty/leveldb/table/iterator_wrapper.h63
-rw-r--r--Source/ThirdParty/leveldb/table/merger.cc197
-rw-r--r--Source/ThirdParty/leveldb/table/merger.h26
-rw-r--r--Source/ThirdParty/leveldb/table/table.cc276
-rw-r--r--Source/ThirdParty/leveldb/table/table_builder.cc270
-rw-r--r--Source/ThirdParty/leveldb/table/two_level_iterator.cc182
-rw-r--r--Source/ThirdParty/leveldb/table/two_level_iterator.h34
-rw-r--r--Source/ThirdParty/leveldb/util/arena.cc68
-rw-r--r--Source/ThirdParty/leveldb/util/arena.h68
-rw-r--r--Source/ThirdParty/leveldb/util/bloom.cc95
-rw-r--r--Source/ThirdParty/leveldb/util/cache.cc328
-rw-r--r--Source/ThirdParty/leveldb/util/coding.cc194
-rw-r--r--Source/ThirdParty/leveldb/util/coding.h104
-rw-r--r--Source/ThirdParty/leveldb/util/comparator.cc81
-rw-r--r--Source/ThirdParty/leveldb/util/crc32c.cc332
-rw-r--r--Source/ThirdParty/leveldb/util/crc32c.h45
-rw-r--r--Source/ThirdParty/leveldb/util/env.cc96
-rw-r--r--Source/ThirdParty/leveldb/util/env_posix.cc698
-rw-r--r--Source/ThirdParty/leveldb/util/filter_policy.cc11
-rw-r--r--Source/ThirdParty/leveldb/util/hash.cc45
-rw-r--r--Source/ThirdParty/leveldb/util/hash.h19
-rw-r--r--Source/ThirdParty/leveldb/util/histogram.cc139
-rw-r--r--Source/ThirdParty/leveldb/util/histogram.h42
-rw-r--r--Source/ThirdParty/leveldb/util/logging.cc81
-rw-r--r--Source/ThirdParty/leveldb/util/logging.h47
-rw-r--r--Source/ThirdParty/leveldb/util/mutexlock.h41
-rw-r--r--Source/ThirdParty/leveldb/util/options.cc29
-rw-r--r--Source/ThirdParty/leveldb/util/posix_logger.h98
-rw-r--r--Source/ThirdParty/leveldb/util/random.h59
-rw-r--r--Source/ThirdParty/leveldb/util/status.cc75
91 files changed, 0 insertions, 15283 deletions
diff --git a/Source/ThirdParty/leveldb/GNUmakefile.am b/Source/ThirdParty/leveldb/GNUmakefile.am
deleted file mode 100644
index c284cc86a..000000000
--- a/Source/ThirdParty/leveldb/GNUmakefile.am
+++ /dev/null
@@ -1,128 +0,0 @@
-if ENABLE_INDEXED_DATABASE
-noinst_LTLIBRARIES += \
- libLevelDB.la
-endif
-
-libLevelDB_la_CXXFLAGS = $(global_cxxflags)
-libLevelDB_la_CFLAGS = $(global_cflags)
-libLevelDB_la_CPPFLAGS = \
- $(global_cppflags) \
- -fno-builtin-memcmp \
- -I$(srcdir)/Source/ThirdParty/leveldb \
- -I$(srcdir)/Source/ThirdParty/leveldb/include \
- -DLEVELDB_PLATFORM_POSIX
-
-if OS_WIN32
-libLevelDB_la_CPPFLAGS += \
- -DOS_WIN
-else
-libLevelDB_la_CPPFLAGS += \
- -pthread
-endif
-
-if OS_LINUX
-libLevelDB_la_CPPFLAGS += \
- -DOS_LINUX
-endif
-
-if OS_FREEBSD
-libLevelDB_la_CPPFLAGS += \
- -DOS_FREEBSD
-endif
-
-if OS_DARWIN
-libLevelDB_la_CPPFLAGS += \
- -DOS_MACOSX
-endif
-
-libLevelDB_la_SOURCES = \
- Source/ThirdParty/leveldb/db/builder.cc\
- Source/ThirdParty/leveldb/db/builder.h \
- Source/ThirdParty/leveldb/db/c.cc \
- Source/ThirdParty/leveldb/db/dbformat.cc \
- Source/ThirdParty/leveldb/db/dbformat.h \
- Source/ThirdParty/leveldb/db/db_impl.cc \
- Source/ThirdParty/leveldb/db/db_impl.h \
- Source/ThirdParty/leveldb/db/db_iter.cc \
- Source/ThirdParty/leveldb/db/db_iter.h \
- Source/ThirdParty/leveldb/db/filename.cc \
- Source/ThirdParty/leveldb/db/filename.h \
- Source/ThirdParty/leveldb/db/log_format.h \
- Source/ThirdParty/leveldb/db/log_reader.cc \
- Source/ThirdParty/leveldb/db/log_reader.h \
- Source/ThirdParty/leveldb/db/log_writer.cc \
- Source/ThirdParty/leveldb/db/log_writer.h \
- Source/ThirdParty/leveldb/db/memtable.cc \
- Source/ThirdParty/leveldb/db/memtable.h \
- Source/ThirdParty/leveldb/db/repair.cc \
- Source/ThirdParty/leveldb/db/skiplist.h \
- Source/ThirdParty/leveldb/db/snapshot.h \
- Source/ThirdParty/leveldb/db/table_cache.cc \
- Source/ThirdParty/leveldb/db/table_cache.h \
- Source/ThirdParty/leveldb/db/version_edit.cc \
- Source/ThirdParty/leveldb/db/version_edit.h \
- Source/ThirdParty/leveldb/db/version_set.cc \
- Source/ThirdParty/leveldb/db/version_set.h \
- Source/ThirdParty/leveldb/db/write_batch.cc \
- Source/ThirdParty/leveldb/db/write_batch_internal.h \
- Source/ThirdParty/leveldb/helpers/memenv/memenv.cc \
- Source/ThirdParty/leveldb/helpers/memenv/memenv.h \
- Source/ThirdParty/leveldb/include/leveldb/cache.h \
- Source/ThirdParty/leveldb/include/leveldb/c.h \
- Source/ThirdParty/leveldb/include/leveldb/comparator.h \
- Source/ThirdParty/leveldb/include/leveldb/db.h \
- Source/ThirdParty/leveldb/include/leveldb/env.h \
- Source/ThirdParty/leveldb/include/leveldb/filter_policy.h \
- Source/ThirdParty/leveldb/include/leveldb/iterator.h \
- Source/ThirdParty/leveldb/include/leveldb/options.h \
- Source/ThirdParty/leveldb/include/leveldb/slice.h \
- Source/ThirdParty/leveldb/include/leveldb/status.h \
- Source/ThirdParty/leveldb/include/leveldb/table_builder.h \
- Source/ThirdParty/leveldb/include/leveldb/table.h \
- Source/ThirdParty/leveldb/include/leveldb/write_batch.h \
- Source/ThirdParty/leveldb/port/atomic_pointer.h \
- Source/ThirdParty/leveldb/port/port_example.h \
- Source/ThirdParty/leveldb/port/port.h \
- Source/ThirdParty/leveldb/port/port_posix.cc \
- Source/ThirdParty/leveldb/port/port_posix.h \
- Source/ThirdParty/leveldb/port/thread_annotations.h \
- Source/ThirdParty/leveldb/port/win/stdint.h \
- Source/ThirdParty/leveldb/table/block_builder.cc \
- Source/ThirdParty/leveldb/table/block_builder.h \
- Source/ThirdParty/leveldb/table/block.cc \
- Source/ThirdParty/leveldb/table/block.h \
- Source/ThirdParty/leveldb/table/filter_block.cc \
- Source/ThirdParty/leveldb/table/filter_block.h \
- Source/ThirdParty/leveldb/table/format.cc \
- Source/ThirdParty/leveldb/table/format.h \
- Source/ThirdParty/leveldb/table/iterator.cc \
- Source/ThirdParty/leveldb/table/iterator_wrapper.h \
- Source/ThirdParty/leveldb/table/merger.cc \
- Source/ThirdParty/leveldb/table/merger.h \
- Source/ThirdParty/leveldb/table/table_builder.cc \
- Source/ThirdParty/leveldb/table/table.cc \
- Source/ThirdParty/leveldb/table/two_level_iterator.cc \
- Source/ThirdParty/leveldb/table/two_level_iterator.h \
- Source/ThirdParty/leveldb/util/arena.cc \
- Source/ThirdParty/leveldb/util/arena.h \
- Source/ThirdParty/leveldb/util/bloom.cc \
- Source/ThirdParty/leveldb/util/cache.cc \
- Source/ThirdParty/leveldb/util/coding.cc \
- Source/ThirdParty/leveldb/util/coding.h \
- Source/ThirdParty/leveldb/util/comparator.cc \
- Source/ThirdParty/leveldb/util/crc32c.cc \
- Source/ThirdParty/leveldb/util/crc32c.h \
- Source/ThirdParty/leveldb/util/env.cc \
- Source/ThirdParty/leveldb/util/env_posix.cc \
- Source/ThirdParty/leveldb/util/filter_policy.cc \
- Source/ThirdParty/leveldb/util/hash.cc \
- Source/ThirdParty/leveldb/util/hash.h \
- Source/ThirdParty/leveldb/util/histogram.cc \
- Source/ThirdParty/leveldb/util/histogram.h \
- Source/ThirdParty/leveldb/util/logging.cc \
- Source/ThirdParty/leveldb/util/logging.h \
- Source/ThirdParty/leveldb/util/mutexlock.h \
- Source/ThirdParty/leveldb/util/options.cc \
- Source/ThirdParty/leveldb/util/posix_logger.h \
- Source/ThirdParty/leveldb/util/random.h \
- Source/ThirdParty/leveldb/util/status.cc
diff --git a/Source/ThirdParty/leveldb/db/builder.cc b/Source/ThirdParty/leveldb/db/builder.cc
deleted file mode 100644
index f41988219..000000000
--- a/Source/ThirdParty/leveldb/db/builder.cc
+++ /dev/null
@@ -1,88 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "db/builder.h"
-
-#include "db/filename.h"
-#include "db/dbformat.h"
-#include "db/table_cache.h"
-#include "db/version_edit.h"
-#include "leveldb/db.h"
-#include "leveldb/env.h"
-#include "leveldb/iterator.h"
-
-namespace leveldb {
-
-Status BuildTable(const std::string& dbname,
- Env* env,
- const Options& options,
- TableCache* table_cache,
- Iterator* iter,
- FileMetaData* meta) {
- Status s;
- meta->file_size = 0;
- iter->SeekToFirst();
-
- std::string fname = TableFileName(dbname, meta->number);
- if (iter->Valid()) {
- WritableFile* file;
- s = env->NewWritableFile(fname, &file);
- if (!s.ok()) {
- return s;
- }
-
- TableBuilder* builder = new TableBuilder(options, file);
- meta->smallest.DecodeFrom(iter->key());
- for (; iter->Valid(); iter->Next()) {
- Slice key = iter->key();
- meta->largest.DecodeFrom(key);
- builder->Add(key, iter->value());
- }
-
- // Finish and check for builder errors
- if (s.ok()) {
- s = builder->Finish();
- if (s.ok()) {
- meta->file_size = builder->FileSize();
- assert(meta->file_size > 0);
- }
- } else {
- builder->Abandon();
- }
- delete builder;
-
- // Finish and check for file errors
- if (s.ok()) {
- s = file->Sync();
- }
- if (s.ok()) {
- s = file->Close();
- }
- delete file;
- file = NULL;
-
- if (s.ok()) {
- // Verify that the table is usable
- Iterator* it = table_cache->NewIterator(ReadOptions(),
- meta->number,
- meta->file_size);
- s = it->status();
- delete it;
- }
- }
-
- // Check for input iterator errors
- if (!iter->status().ok()) {
- s = iter->status();
- }
-
- if (s.ok() && meta->file_size > 0) {
- // Keep it
- } else {
- env->DeleteFile(fname);
- }
- return s;
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/db/builder.h b/Source/ThirdParty/leveldb/db/builder.h
deleted file mode 100644
index 62431fcf4..000000000
--- a/Source/ThirdParty/leveldb/db/builder.h
+++ /dev/null
@@ -1,34 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_DB_BUILDER_H_
-#define STORAGE_LEVELDB_DB_BUILDER_H_
-
-#include "leveldb/status.h"
-
-namespace leveldb {
-
-struct Options;
-struct FileMetaData;
-
-class Env;
-class Iterator;
-class TableCache;
-class VersionEdit;
-
-// Build a Table file from the contents of *iter. The generated file
-// will be named according to meta->number. On success, the rest of
-// *meta will be filled with metadata about the generated table.
-// If no data is present in *iter, meta->file_size will be set to
-// zero, and no Table file will be produced.
-extern Status BuildTable(const std::string& dbname,
- Env* env,
- const Options& options,
- TableCache* table_cache,
- Iterator* iter,
- FileMetaData* meta);
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_DB_BUILDER_H_
diff --git a/Source/ThirdParty/leveldb/db/c.cc b/Source/ThirdParty/leveldb/db/c.cc
deleted file mode 100644
index 08ff0ad90..000000000
--- a/Source/ThirdParty/leveldb/db/c.cc
+++ /dev/null
@@ -1,595 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "leveldb/c.h"
-
-#include <stdlib.h>
-#include <unistd.h>
-#include "leveldb/cache.h"
-#include "leveldb/comparator.h"
-#include "leveldb/db.h"
-#include "leveldb/env.h"
-#include "leveldb/filter_policy.h"
-#include "leveldb/iterator.h"
-#include "leveldb/options.h"
-#include "leveldb/status.h"
-#include "leveldb/write_batch.h"
-
-using leveldb::Cache;
-using leveldb::Comparator;
-using leveldb::CompressionType;
-using leveldb::DB;
-using leveldb::Env;
-using leveldb::FileLock;
-using leveldb::FilterPolicy;
-using leveldb::Iterator;
-using leveldb::kMajorVersion;
-using leveldb::kMinorVersion;
-using leveldb::Logger;
-using leveldb::NewBloomFilterPolicy;
-using leveldb::NewLRUCache;
-using leveldb::Options;
-using leveldb::RandomAccessFile;
-using leveldb::Range;
-using leveldb::ReadOptions;
-using leveldb::SequentialFile;
-using leveldb::Slice;
-using leveldb::Snapshot;
-using leveldb::Status;
-using leveldb::WritableFile;
-using leveldb::WriteBatch;
-using leveldb::WriteOptions;
-
-extern "C" {
-
-struct leveldb_t { DB* rep; };
-struct leveldb_iterator_t { Iterator* rep; };
-struct leveldb_writebatch_t { WriteBatch rep; };
-struct leveldb_snapshot_t { const Snapshot* rep; };
-struct leveldb_readoptions_t { ReadOptions rep; };
-struct leveldb_writeoptions_t { WriteOptions rep; };
-struct leveldb_options_t { Options rep; };
-struct leveldb_cache_t { Cache* rep; };
-struct leveldb_seqfile_t { SequentialFile* rep; };
-struct leveldb_randomfile_t { RandomAccessFile* rep; };
-struct leveldb_writablefile_t { WritableFile* rep; };
-struct leveldb_logger_t { Logger* rep; };
-struct leveldb_filelock_t { FileLock* rep; };
-
-struct leveldb_comparator_t : public Comparator {
- void* state_;
- void (*destructor_)(void*);
- int (*compare_)(
- void*,
- const char* a, size_t alen,
- const char* b, size_t blen);
- const char* (*name_)(void*);
-
- virtual ~leveldb_comparator_t() {
- (*destructor_)(state_);
- }
-
- virtual int Compare(const Slice& a, const Slice& b) const {
- return (*compare_)(state_, a.data(), a.size(), b.data(), b.size());
- }
-
- virtual const char* Name() const {
- return (*name_)(state_);
- }
-
- // No-ops since the C binding does not support key shortening methods.
- virtual void FindShortestSeparator(std::string*, const Slice&) const { }
- virtual void FindShortSuccessor(std::string* key) const { }
-};
-
-struct leveldb_filterpolicy_t : public FilterPolicy {
- void* state_;
- void (*destructor_)(void*);
- const char* (*name_)(void*);
- char* (*create_)(
- void*,
- const char* const* key_array, const size_t* key_length_array,
- int num_keys,
- size_t* filter_length);
- unsigned char (*key_match_)(
- void*,
- const char* key, size_t length,
- const char* filter, size_t filter_length);
-
- virtual ~leveldb_filterpolicy_t() {
- (*destructor_)(state_);
- }
-
- virtual const char* Name() const {
- return (*name_)(state_);
- }
-
- virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const {
- std::vector<const char*> key_pointers(n);
- std::vector<size_t> key_sizes(n);
- for (int i = 0; i < n; i++) {
- key_pointers[i] = keys[i].data();
- key_sizes[i] = keys[i].size();
- }
- size_t len;
- char* filter = (*create_)(state_, &key_pointers[0], &key_sizes[0], n, &len);
- dst->append(filter, len);
- free(filter);
- }
-
- virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const {
- return (*key_match_)(state_, key.data(), key.size(),
- filter.data(), filter.size());
- }
-};
-
-struct leveldb_env_t {
- Env* rep;
- bool is_default;
-};
-
-static bool SaveError(char** errptr, const Status& s) {
- assert(errptr != NULL);
- if (s.ok()) {
- return false;
- } else if (*errptr == NULL) {
- *errptr = strdup(s.ToString().c_str());
- } else {
- // TODO(sanjay): Merge with existing error?
- free(*errptr);
- *errptr = strdup(s.ToString().c_str());
- }
- return true;
-}
-
-static char* CopyString(const std::string& str) {
- char* result = reinterpret_cast<char*>(malloc(sizeof(char) * str.size()));
- memcpy(result, str.data(), sizeof(char) * str.size());
- return result;
-}
-
-leveldb_t* leveldb_open(
- const leveldb_options_t* options,
- const char* name,
- char** errptr) {
- DB* db;
- if (SaveError(errptr, DB::Open(options->rep, std::string(name), &db))) {
- return NULL;
- }
- leveldb_t* result = new leveldb_t;
- result->rep = db;
- return result;
-}
-
-void leveldb_close(leveldb_t* db) {
- delete db->rep;
- delete db;
-}
-
-void leveldb_put(
- leveldb_t* db,
- const leveldb_writeoptions_t* options,
- const char* key, size_t keylen,
- const char* val, size_t vallen,
- char** errptr) {
- SaveError(errptr,
- db->rep->Put(options->rep, Slice(key, keylen), Slice(val, vallen)));
-}
-
-void leveldb_delete(
- leveldb_t* db,
- const leveldb_writeoptions_t* options,
- const char* key, size_t keylen,
- char** errptr) {
- SaveError(errptr, db->rep->Delete(options->rep, Slice(key, keylen)));
-}
-
-
-void leveldb_write(
- leveldb_t* db,
- const leveldb_writeoptions_t* options,
- leveldb_writebatch_t* batch,
- char** errptr) {
- SaveError(errptr, db->rep->Write(options->rep, &batch->rep));
-}
-
-char* leveldb_get(
- leveldb_t* db,
- const leveldb_readoptions_t* options,
- const char* key, size_t keylen,
- size_t* vallen,
- char** errptr) {
- char* result = NULL;
- std::string tmp;
- Status s = db->rep->Get(options->rep, Slice(key, keylen), &tmp);
- if (s.ok()) {
- *vallen = tmp.size();
- result = CopyString(tmp);
- } else {
- *vallen = 0;
- if (!s.IsNotFound()) {
- SaveError(errptr, s);
- }
- }
- return result;
-}
-
-leveldb_iterator_t* leveldb_create_iterator(
- leveldb_t* db,
- const leveldb_readoptions_t* options) {
- leveldb_iterator_t* result = new leveldb_iterator_t;
- result->rep = db->rep->NewIterator(options->rep);
- return result;
-}
-
-const leveldb_snapshot_t* leveldb_create_snapshot(
- leveldb_t* db) {
- leveldb_snapshot_t* result = new leveldb_snapshot_t;
- result->rep = db->rep->GetSnapshot();
- return result;
-}
-
-void leveldb_release_snapshot(
- leveldb_t* db,
- const leveldb_snapshot_t* snapshot) {
- db->rep->ReleaseSnapshot(snapshot->rep);
- delete snapshot;
-}
-
-char* leveldb_property_value(
- leveldb_t* db,
- const char* propname) {
- std::string tmp;
- if (db->rep->GetProperty(Slice(propname), &tmp)) {
- // We use strdup() since we expect human readable output.
- return strdup(tmp.c_str());
- } else {
- return NULL;
- }
-}
-
-void leveldb_approximate_sizes(
- leveldb_t* db,
- int num_ranges,
- const char* const* range_start_key, const size_t* range_start_key_len,
- const char* const* range_limit_key, const size_t* range_limit_key_len,
- uint64_t* sizes) {
- Range* ranges = new Range[num_ranges];
- for (int i = 0; i < num_ranges; i++) {
- ranges[i].start = Slice(range_start_key[i], range_start_key_len[i]);
- ranges[i].limit = Slice(range_limit_key[i], range_limit_key_len[i]);
- }
- db->rep->GetApproximateSizes(ranges, num_ranges, sizes);
- delete[] ranges;
-}
-
-void leveldb_compact_range(
- leveldb_t* db,
- const char* start_key, size_t start_key_len,
- const char* limit_key, size_t limit_key_len) {
- Slice a, b;
- db->rep->CompactRange(
- // Pass NULL Slice if corresponding "const char*" is NULL
- (start_key ? (a = Slice(start_key, start_key_len), &a) : NULL),
- (limit_key ? (b = Slice(limit_key, limit_key_len), &b) : NULL));
-}
-
-void leveldb_destroy_db(
- const leveldb_options_t* options,
- const char* name,
- char** errptr) {
- SaveError(errptr, DestroyDB(name, options->rep));
-}
-
-void leveldb_repair_db(
- const leveldb_options_t* options,
- const char* name,
- char** errptr) {
- SaveError(errptr, RepairDB(name, options->rep));
-}
-
-void leveldb_iter_destroy(leveldb_iterator_t* iter) {
- delete iter->rep;
- delete iter;
-}
-
-unsigned char leveldb_iter_valid(const leveldb_iterator_t* iter) {
- return iter->rep->Valid();
-}
-
-void leveldb_iter_seek_to_first(leveldb_iterator_t* iter) {
- iter->rep->SeekToFirst();
-}
-
-void leveldb_iter_seek_to_last(leveldb_iterator_t* iter) {
- iter->rep->SeekToLast();
-}
-
-void leveldb_iter_seek(leveldb_iterator_t* iter, const char* k, size_t klen) {
- iter->rep->Seek(Slice(k, klen));
-}
-
-void leveldb_iter_next(leveldb_iterator_t* iter) {
- iter->rep->Next();
-}
-
-void leveldb_iter_prev(leveldb_iterator_t* iter) {
- iter->rep->Prev();
-}
-
-const char* leveldb_iter_key(const leveldb_iterator_t* iter, size_t* klen) {
- Slice s = iter->rep->key();
- *klen = s.size();
- return s.data();
-}
-
-const char* leveldb_iter_value(const leveldb_iterator_t* iter, size_t* vlen) {
- Slice s = iter->rep->value();
- *vlen = s.size();
- return s.data();
-}
-
-void leveldb_iter_get_error(const leveldb_iterator_t* iter, char** errptr) {
- SaveError(errptr, iter->rep->status());
-}
-
-leveldb_writebatch_t* leveldb_writebatch_create() {
- return new leveldb_writebatch_t;
-}
-
-void leveldb_writebatch_destroy(leveldb_writebatch_t* b) {
- delete b;
-}
-
-void leveldb_writebatch_clear(leveldb_writebatch_t* b) {
- b->rep.Clear();
-}
-
-void leveldb_writebatch_put(
- leveldb_writebatch_t* b,
- const char* key, size_t klen,
- const char* val, size_t vlen) {
- b->rep.Put(Slice(key, klen), Slice(val, vlen));
-}
-
-void leveldb_writebatch_delete(
- leveldb_writebatch_t* b,
- const char* key, size_t klen) {
- b->rep.Delete(Slice(key, klen));
-}
-
-void leveldb_writebatch_iterate(
- leveldb_writebatch_t* b,
- void* state,
- void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
- void (*deleted)(void*, const char* k, size_t klen)) {
- class H : public WriteBatch::Handler {
- public:
- void* state_;
- void (*put_)(void*, const char* k, size_t klen, const char* v, size_t vlen);
- void (*deleted_)(void*, const char* k, size_t klen);
- virtual void Put(const Slice& key, const Slice& value) {
- (*put_)(state_, key.data(), key.size(), value.data(), value.size());
- }
- virtual void Delete(const Slice& key) {
- (*deleted_)(state_, key.data(), key.size());
- }
- };
- H handler;
- handler.state_ = state;
- handler.put_ = put;
- handler.deleted_ = deleted;
- b->rep.Iterate(&handler);
-}
-
-leveldb_options_t* leveldb_options_create() {
- return new leveldb_options_t;
-}
-
-void leveldb_options_destroy(leveldb_options_t* options) {
- delete options;
-}
-
-void leveldb_options_set_comparator(
- leveldb_options_t* opt,
- leveldb_comparator_t* cmp) {
- opt->rep.comparator = cmp;
-}
-
-void leveldb_options_set_filter_policy(
- leveldb_options_t* opt,
- leveldb_filterpolicy_t* policy) {
- opt->rep.filter_policy = policy;
-}
-
-void leveldb_options_set_create_if_missing(
- leveldb_options_t* opt, unsigned char v) {
- opt->rep.create_if_missing = v;
-}
-
-void leveldb_options_set_error_if_exists(
- leveldb_options_t* opt, unsigned char v) {
- opt->rep.error_if_exists = v;
-}
-
-void leveldb_options_set_paranoid_checks(
- leveldb_options_t* opt, unsigned char v) {
- opt->rep.paranoid_checks = v;
-}
-
-void leveldb_options_set_env(leveldb_options_t* opt, leveldb_env_t* env) {
- opt->rep.env = (env ? env->rep : NULL);
-}
-
-void leveldb_options_set_info_log(leveldb_options_t* opt, leveldb_logger_t* l) {
- opt->rep.info_log = (l ? l->rep : NULL);
-}
-
-void leveldb_options_set_write_buffer_size(leveldb_options_t* opt, size_t s) {
- opt->rep.write_buffer_size = s;
-}
-
-void leveldb_options_set_max_open_files(leveldb_options_t* opt, int n) {
- opt->rep.max_open_files = n;
-}
-
-void leveldb_options_set_cache(leveldb_options_t* opt, leveldb_cache_t* c) {
- opt->rep.block_cache = c->rep;
-}
-
-void leveldb_options_set_block_size(leveldb_options_t* opt, size_t s) {
- opt->rep.block_size = s;
-}
-
-void leveldb_options_set_block_restart_interval(leveldb_options_t* opt, int n) {
- opt->rep.block_restart_interval = n;
-}
-
-void leveldb_options_set_compression(leveldb_options_t* opt, int t) {
- opt->rep.compression = static_cast<CompressionType>(t);
-}
-
-leveldb_comparator_t* leveldb_comparator_create(
- void* state,
- void (*destructor)(void*),
- int (*compare)(
- void*,
- const char* a, size_t alen,
- const char* b, size_t blen),
- const char* (*name)(void*)) {
- leveldb_comparator_t* result = new leveldb_comparator_t;
- result->state_ = state;
- result->destructor_ = destructor;
- result->compare_ = compare;
- result->name_ = name;
- return result;
-}
-
-void leveldb_comparator_destroy(leveldb_comparator_t* cmp) {
- delete cmp;
-}
-
-leveldb_filterpolicy_t* leveldb_filterpolicy_create(
- void* state,
- void (*destructor)(void*),
- char* (*create_filter)(
- void*,
- const char* const* key_array, const size_t* key_length_array,
- int num_keys,
- size_t* filter_length),
- unsigned char (*key_may_match)(
- void*,
- const char* key, size_t length,
- const char* filter, size_t filter_length),
- const char* (*name)(void*)) {
- leveldb_filterpolicy_t* result = new leveldb_filterpolicy_t;
- result->state_ = state;
- result->destructor_ = destructor;
- result->create_ = create_filter;
- result->key_match_ = key_may_match;
- result->name_ = name;
- return result;
-}
-
-void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t* filter) {
- delete filter;
-}
-
-leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(int bits_per_key) {
- // Make a leveldb_filterpolicy_t, but override all of its methods so
- // they delegate to a NewBloomFilterPolicy() instead of user
- // supplied C functions.
- struct Wrapper : public leveldb_filterpolicy_t {
- const FilterPolicy* rep_;
- ~Wrapper() { delete rep_; }
- const char* Name() const { return rep_->Name(); }
- void CreateFilter(const Slice* keys, int n, std::string* dst) const {
- return rep_->CreateFilter(keys, n, dst);
- }
- bool KeyMayMatch(const Slice& key, const Slice& filter) const {
- return rep_->KeyMayMatch(key, filter);
- }
- static void DoNothing(void*) { }
- };
- Wrapper* wrapper = new Wrapper;
- wrapper->rep_ = NewBloomFilterPolicy(bits_per_key);
- wrapper->state_ = NULL;
- wrapper->destructor_ = &Wrapper::DoNothing;
- return wrapper;
-}
-
-leveldb_readoptions_t* leveldb_readoptions_create() {
- return new leveldb_readoptions_t;
-}
-
-void leveldb_readoptions_destroy(leveldb_readoptions_t* opt) {
- delete opt;
-}
-
-void leveldb_readoptions_set_verify_checksums(
- leveldb_readoptions_t* opt,
- unsigned char v) {
- opt->rep.verify_checksums = v;
-}
-
-void leveldb_readoptions_set_fill_cache(
- leveldb_readoptions_t* opt, unsigned char v) {
- opt->rep.fill_cache = v;
-}
-
-void leveldb_readoptions_set_snapshot(
- leveldb_readoptions_t* opt,
- const leveldb_snapshot_t* snap) {
- opt->rep.snapshot = (snap ? snap->rep : NULL);
-}
-
-leveldb_writeoptions_t* leveldb_writeoptions_create() {
- return new leveldb_writeoptions_t;
-}
-
-void leveldb_writeoptions_destroy(leveldb_writeoptions_t* opt) {
- delete opt;
-}
-
-void leveldb_writeoptions_set_sync(
- leveldb_writeoptions_t* opt, unsigned char v) {
- opt->rep.sync = v;
-}
-
-leveldb_cache_t* leveldb_cache_create_lru(size_t capacity) {
- leveldb_cache_t* c = new leveldb_cache_t;
- c->rep = NewLRUCache(capacity);
- return c;
-}
-
-void leveldb_cache_destroy(leveldb_cache_t* cache) {
- delete cache->rep;
- delete cache;
-}
-
-leveldb_env_t* leveldb_create_default_env() {
- leveldb_env_t* result = new leveldb_env_t;
- result->rep = Env::Default();
- result->is_default = true;
- return result;
-}
-
-void leveldb_env_destroy(leveldb_env_t* env) {
- if (!env->is_default) delete env->rep;
- delete env;
-}
-
-void leveldb_free(void* ptr) {
- free(ptr);
-}
-
-int leveldb_major_version() {
- return kMajorVersion;
-}
-
-int leveldb_minor_version() {
- return kMinorVersion;
-}
-
-} // end extern "C"
diff --git a/Source/ThirdParty/leveldb/db/db_impl.cc b/Source/ThirdParty/leveldb/db/db_impl.cc
deleted file mode 100644
index c9de169f2..000000000
--- a/Source/ThirdParty/leveldb/db/db_impl.cc
+++ /dev/null
@@ -1,1467 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "db/db_impl.h"
-
-#include <algorithm>
-#include <set>
-#include <string>
-#include <stdint.h>
-#include <stdio.h>
-#include <vector>
-#include "db/builder.h"
-#include "db/db_iter.h"
-#include "db/dbformat.h"
-#include "db/filename.h"
-#include "db/log_reader.h"
-#include "db/log_writer.h"
-#include "db/memtable.h"
-#include "db/table_cache.h"
-#include "db/version_set.h"
-#include "db/write_batch_internal.h"
-#include "leveldb/db.h"
-#include "leveldb/env.h"
-#include "leveldb/status.h"
-#include "leveldb/table.h"
-#include "leveldb/table_builder.h"
-#include "port/port.h"
-#include "table/block.h"
-#include "table/merger.h"
-#include "table/two_level_iterator.h"
-#include "util/coding.h"
-#include "util/logging.h"
-#include "util/mutexlock.h"
-
-namespace leveldb {
-
-// Information kept for every waiting writer
-struct DBImpl::Writer {
- Status status;
- WriteBatch* batch;
- bool sync;
- bool done;
- port::CondVar cv;
-
- explicit Writer(port::Mutex* mu) : cv(mu) { }
-};
-
-struct DBImpl::CompactionState {
- Compaction* const compaction;
-
- // Sequence numbers < smallest_snapshot are not significant since we
- // will never have to service a snapshot below smallest_snapshot.
- // Therefore if we have seen a sequence number S <= smallest_snapshot,
- // we can drop all entries for the same key with sequence numbers < S.
- SequenceNumber smallest_snapshot;
-
- // Files produced by compaction
- struct Output {
- uint64_t number;
- uint64_t file_size;
- InternalKey smallest, largest;
- };
- std::vector<Output> outputs;
-
- // State kept for output being generated
- WritableFile* outfile;
- TableBuilder* builder;
-
- uint64_t total_bytes;
-
- Output* current_output() { return &outputs[outputs.size()-1]; }
-
- explicit CompactionState(Compaction* c)
- : compaction(c),
- outfile(NULL),
- builder(NULL),
- total_bytes(0) {
- }
-};
-
-// Fix user-supplied options to be reasonable
-template <class T,class V>
-static void ClipToRange(T* ptr, V minvalue, V maxvalue) {
- if (static_cast<V>(*ptr) > maxvalue) *ptr = maxvalue;
- if (static_cast<V>(*ptr) < minvalue) *ptr = minvalue;
-}
-Options SanitizeOptions(const std::string& dbname,
- const InternalKeyComparator* icmp,
- const InternalFilterPolicy* ipolicy,
- const Options& src) {
- Options result = src;
- result.comparator = icmp;
- result.filter_policy = (src.filter_policy != NULL) ? ipolicy : NULL;
- ClipToRange(&result.max_open_files, 20, 50000);
- ClipToRange(&result.write_buffer_size, 64<<10, 1<<30);
- ClipToRange(&result.block_size, 1<<10, 4<<20);
- if (result.info_log == NULL) {
- // Open a log file in the same directory as the db
- src.env->CreateDir(dbname); // In case it does not exist
- src.env->RenameFile(InfoLogFileName(dbname), OldInfoLogFileName(dbname));
- Status s = src.env->NewLogger(InfoLogFileName(dbname), &result.info_log);
- if (!s.ok()) {
- // No place suitable for logging
- result.info_log = NULL;
- }
- }
- if (result.block_cache == NULL) {
- result.block_cache = NewLRUCache(8 << 20);
- }
- return result;
-}
-
-DBImpl::DBImpl(const Options& options, const std::string& dbname)
- : env_(options.env),
- internal_comparator_(options.comparator),
- internal_filter_policy_(options.filter_policy),
- options_(SanitizeOptions(
- dbname, &internal_comparator_, &internal_filter_policy_, options)),
- owns_info_log_(options_.info_log != options.info_log),
- owns_cache_(options_.block_cache != options.block_cache),
- dbname_(dbname),
- db_lock_(NULL),
- shutting_down_(NULL),
- bg_cv_(&mutex_),
- mem_(new MemTable(internal_comparator_)),
- imm_(NULL),
- logfile_(NULL),
- logfile_number_(0),
- log_(NULL),
- tmp_batch_(new WriteBatch),
- bg_compaction_scheduled_(false),
- manual_compaction_(NULL) {
- mem_->Ref();
- has_imm_.Release_Store(NULL);
-
- // Reserve ten files or so for other uses and give the rest to TableCache.
- const int table_cache_size = options.max_open_files - 10;
- table_cache_ = new TableCache(dbname_, &options_, table_cache_size);
-
- versions_ = new VersionSet(dbname_, &options_, table_cache_,
- &internal_comparator_);
-}
-
-DBImpl::~DBImpl() {
- // Wait for background work to finish
- mutex_.Lock();
- shutting_down_.Release_Store(this); // Any non-NULL value is ok
- while (bg_compaction_scheduled_) {
- bg_cv_.Wait();
- }
- mutex_.Unlock();
-
- if (db_lock_ != NULL) {
- env_->UnlockFile(db_lock_);
- }
-
- delete versions_;
- if (mem_ != NULL) mem_->Unref();
- if (imm_ != NULL) imm_->Unref();
- delete tmp_batch_;
- delete log_;
- delete logfile_;
- delete table_cache_;
-
- if (owns_info_log_) {
- delete options_.info_log;
- }
- if (owns_cache_) {
- delete options_.block_cache;
- }
-}
-
-Status DBImpl::NewDB() {
- VersionEdit new_db;
- new_db.SetComparatorName(user_comparator()->Name());
- new_db.SetLogNumber(0);
- new_db.SetNextFile(2);
- new_db.SetLastSequence(0);
-
- const std::string manifest = DescriptorFileName(dbname_, 1);
- WritableFile* file;
- Status s = env_->NewWritableFile(manifest, &file);
- if (!s.ok()) {
- return s;
- }
- {
- log::Writer log(file);
- std::string record;
- new_db.EncodeTo(&record);
- s = log.AddRecord(record);
- if (s.ok()) {
- s = file->Close();
- }
- }
- delete file;
- if (s.ok()) {
- // Make "CURRENT" file that points to the new manifest file.
- s = SetCurrentFile(env_, dbname_, 1);
- } else {
- env_->DeleteFile(manifest);
- }
- return s;
-}
-
-void DBImpl::MaybeIgnoreError(Status* s) const {
- if (s->ok() || options_.paranoid_checks) {
- // No change needed
- } else {
- Log(options_.info_log, "Ignoring error %s", s->ToString().c_str());
- *s = Status::OK();
- }
-}
-
-void DBImpl::DeleteObsoleteFiles() {
- // Make a set of all of the live files
- std::set<uint64_t> live = pending_outputs_;
- versions_->AddLiveFiles(&live);
-
- std::vector<std::string> filenames;
- env_->GetChildren(dbname_, &filenames); // Ignoring errors on purpose
- uint64_t number;
- FileType type;
- for (size_t i = 0; i < filenames.size(); i++) {
- if (ParseFileName(filenames[i], &number, &type)) {
- bool keep = true;
- switch (type) {
- case kLogFile:
- keep = ((number >= versions_->LogNumber()) ||
- (number == versions_->PrevLogNumber()));
- break;
- case kDescriptorFile:
- // Keep my manifest file, and any newer incarnations'
- // (in case there is a race that allows other incarnations)
- keep = (number >= versions_->ManifestFileNumber());
- break;
- case kTableFile:
- keep = (live.find(number) != live.end());
- break;
- case kTempFile:
- // Any temp files that are currently being written to must
- // be recorded in pending_outputs_, which is inserted into "live"
- keep = (live.find(number) != live.end());
- break;
- case kCurrentFile:
- case kDBLockFile:
- case kInfoLogFile:
- keep = true;
- break;
- }
-
- if (!keep) {
- if (type == kTableFile) {
- table_cache_->Evict(number);
- }
- Log(options_.info_log, "Delete type=%d #%lld\n",
- int(type),
- static_cast<unsigned long long>(number));
- env_->DeleteFile(dbname_ + "/" + filenames[i]);
- }
- }
- }
-}
-
-Status DBImpl::Recover(VersionEdit* edit) {
- mutex_.AssertHeld();
-
- // Ignore error from CreateDir since the creation of the DB is
- // committed only when the descriptor is created, and this directory
- // may already exist from a previous failed creation attempt.
- env_->CreateDir(dbname_);
- assert(db_lock_ == NULL);
- Status s = env_->LockFile(LockFileName(dbname_), &db_lock_);
- if (!s.ok()) {
- return s;
- }
-
- if (!env_->FileExists(CurrentFileName(dbname_))) {
- if (options_.create_if_missing) {
- s = NewDB();
- if (!s.ok()) {
- return s;
- }
- } else {
- return Status::InvalidArgument(
- dbname_, "does not exist (create_if_missing is false)");
- }
- } else {
- if (options_.error_if_exists) {
- return Status::InvalidArgument(
- dbname_, "exists (error_if_exists is true)");
- }
- }
-
- s = versions_->Recover();
- if (s.ok()) {
- SequenceNumber max_sequence(0);
-
- // Recover from all newer log files than the ones named in the
- // descriptor (new log files may have been added by the previous
- // incarnation without registering them in the descriptor).
- //
- // Note that PrevLogNumber() is no longer used, but we pay
- // attention to it in case we are recovering a database
- // produced by an older version of leveldb.
- const uint64_t min_log = versions_->LogNumber();
- const uint64_t prev_log = versions_->PrevLogNumber();
- std::vector<std::string> filenames;
- s = env_->GetChildren(dbname_, &filenames);
- if (!s.ok()) {
- return s;
- }
- uint64_t number;
- FileType type;
- std::vector<uint64_t> logs;
- for (size_t i = 0; i < filenames.size(); i++) {
- if (ParseFileName(filenames[i], &number, &type)
- && type == kLogFile
- && ((number >= min_log) || (number == prev_log))) {
- logs.push_back(number);
- }
- }
-
- // Recover in the order in which the logs were generated
- std::sort(logs.begin(), logs.end());
- for (size_t i = 0; i < logs.size(); i++) {
- s = RecoverLogFile(logs[i], edit, &max_sequence);
-
- // The previous incarnation may not have written any MANIFEST
- // records after allocating this log number. So we manually
- // update the file number allocation counter in VersionSet.
- versions_->MarkFileNumberUsed(logs[i]);
- }
-
- if (s.ok()) {
- if (versions_->LastSequence() < max_sequence) {
- versions_->SetLastSequence(max_sequence);
- }
- }
- }
-
- return s;
-}
-
-Status DBImpl::RecoverLogFile(uint64_t log_number,
- VersionEdit* edit,
- SequenceNumber* max_sequence) {
- struct LogReporter : public log::Reader::Reporter {
- Env* env;
- Logger* info_log;
- const char* fname;
- Status* status; // NULL if options_.paranoid_checks==false
- virtual void Corruption(size_t bytes, const Status& s) {
- Log(info_log, "%s%s: dropping %d bytes; %s",
- (this->status == NULL ? "(ignoring error) " : ""),
- fname, static_cast<int>(bytes), s.ToString().c_str());
- if (this->status != NULL && this->status->ok()) *this->status = s;
- }
- };
-
- mutex_.AssertHeld();
-
- // Open the log file
- std::string fname = LogFileName(dbname_, log_number);
- SequentialFile* file;
- Status status = env_->NewSequentialFile(fname, &file);
- if (!status.ok()) {
- MaybeIgnoreError(&status);
- return status;
- }
-
- // Create the log reader.
- LogReporter reporter;
- reporter.env = env_;
- reporter.info_log = options_.info_log;
- reporter.fname = fname.c_str();
- reporter.status = (options_.paranoid_checks ? &status : NULL);
- // We intentially make log::Reader do checksumming even if
- // paranoid_checks==false so that corruptions cause entire commits
- // to be skipped instead of propagating bad information (like overly
- // large sequence numbers).
- log::Reader reader(file, &reporter, true/*checksum*/,
- 0/*initial_offset*/);
- Log(options_.info_log, "Recovering log #%llu",
- (unsigned long long) log_number);
-
- // Read all the records and add to a memtable
- std::string scratch;
- Slice record;
- WriteBatch batch;
- MemTable* mem = NULL;
- while (reader.ReadRecord(&record, &scratch) &&
- status.ok()) {
- if (record.size() < 12) {
- reporter.Corruption(
- record.size(), Status::Corruption("log record too small"));
- continue;
- }
- WriteBatchInternal::SetContents(&batch, record);
-
- if (mem == NULL) {
- mem = new MemTable(internal_comparator_);
- mem->Ref();
- }
- status = WriteBatchInternal::InsertInto(&batch, mem);
- MaybeIgnoreError(&status);
- if (!status.ok()) {
- break;
- }
- const SequenceNumber last_seq =
- WriteBatchInternal::Sequence(&batch) +
- WriteBatchInternal::Count(&batch) - 1;
- if (last_seq > *max_sequence) {
- *max_sequence = last_seq;
- }
-
- if (mem->ApproximateMemoryUsage() > options_.write_buffer_size) {
- status = WriteLevel0Table(mem, edit, NULL);
- if (!status.ok()) {
- // Reflect errors immediately so that conditions like full
- // file-systems cause the DB::Open() to fail.
- break;
- }
- mem->Unref();
- mem = NULL;
- }
- }
-
- if (status.ok() && mem != NULL) {
- status = WriteLevel0Table(mem, edit, NULL);
- // Reflect errors immediately so that conditions like full
- // file-systems cause the DB::Open() to fail.
- }
-
- if (mem != NULL) mem->Unref();
- delete file;
- return status;
-}
-
-Status DBImpl::WriteLevel0Table(MemTable* mem, VersionEdit* edit,
- Version* base) {
- mutex_.AssertHeld();
- const uint64_t start_micros = env_->NowMicros();
- FileMetaData meta;
- meta.number = versions_->NewFileNumber();
- pending_outputs_.insert(meta.number);
- Iterator* iter = mem->NewIterator();
- Log(options_.info_log, "Level-0 table #%llu: started",
- (unsigned long long) meta.number);
-
- Status s;
- {
- mutex_.Unlock();
- s = BuildTable(dbname_, env_, options_, table_cache_, iter, &meta);
- mutex_.Lock();
- }
-
- Log(options_.info_log, "Level-0 table #%llu: %lld bytes %s",
- (unsigned long long) meta.number,
- (unsigned long long) meta.file_size,
- s.ToString().c_str());
- delete iter;
- pending_outputs_.erase(meta.number);
-
-
- // Note that if file_size is zero, the file has been deleted and
- // should not be added to the manifest.
- int level = 0;
- if (s.ok() && meta.file_size > 0) {
- const Slice min_user_key = meta.smallest.user_key();
- const Slice max_user_key = meta.largest.user_key();
- if (base != NULL) {
- level = base->PickLevelForMemTableOutput(min_user_key, max_user_key);
- }
- edit->AddFile(level, meta.number, meta.file_size,
- meta.smallest, meta.largest);
- }
-
- CompactionStats stats;
- stats.micros = env_->NowMicros() - start_micros;
- stats.bytes_written = meta.file_size;
- stats_[level].Add(stats);
- return s;
-}
-
-Status DBImpl::CompactMemTable() {
- mutex_.AssertHeld();
- assert(imm_ != NULL);
-
- // Save the contents of the memtable as a new Table
- VersionEdit edit;
- Version* base = versions_->current();
- base->Ref();
- Status s = WriteLevel0Table(imm_, &edit, base);
- base->Unref();
-
- if (s.ok() && shutting_down_.Acquire_Load()) {
- s = Status::IOError("Deleting DB during memtable compaction");
- }
-
- // Replace immutable memtable with the generated Table
- if (s.ok()) {
- edit.SetPrevLogNumber(0);
- edit.SetLogNumber(logfile_number_); // Earlier logs no longer needed
- s = versions_->LogAndApply(&edit, &mutex_);
- }
-
- if (s.ok()) {
- // Commit to the new state
- imm_->Unref();
- imm_ = NULL;
- has_imm_.Release_Store(NULL);
- DeleteObsoleteFiles();
- }
-
- return s;
-}
-
-void DBImpl::CompactRange(const Slice* begin, const Slice* end) {
- int max_level_with_files = 1;
- {
- MutexLock l(&mutex_);
- Version* base = versions_->current();
- for (int level = 1; level < config::kNumLevels; level++) {
- if (base->OverlapInLevel(level, begin, end)) {
- max_level_with_files = level;
- }
- }
- }
- TEST_CompactMemTable(); // TODO(sanjay): Skip if memtable does not overlap
- for (int level = 0; level < max_level_with_files; level++) {
- TEST_CompactRange(level, begin, end);
- }
-}
-
-void DBImpl::TEST_CompactRange(int level, const Slice* begin,const Slice* end) {
- assert(level >= 0);
- assert(level + 1 < config::kNumLevels);
-
- InternalKey begin_storage, end_storage;
-
- ManualCompaction manual;
- manual.level = level;
- manual.done = false;
- if (begin == NULL) {
- manual.begin = NULL;
- } else {
- begin_storage = InternalKey(*begin, kMaxSequenceNumber, kValueTypeForSeek);
- manual.begin = &begin_storage;
- }
- if (end == NULL) {
- manual.end = NULL;
- } else {
- end_storage = InternalKey(*end, 0, static_cast<ValueType>(0));
- manual.end = &end_storage;
- }
-
- MutexLock l(&mutex_);
- while (!manual.done) {
- while (manual_compaction_ != NULL) {
- bg_cv_.Wait();
- }
- manual_compaction_ = &manual;
- MaybeScheduleCompaction();
- while (manual_compaction_ == &manual) {
- bg_cv_.Wait();
- }
- }
-}
-
-Status DBImpl::TEST_CompactMemTable() {
- // NULL batch means just wait for earlier writes to be done
- Status s = Write(WriteOptions(), NULL);
- if (s.ok()) {
- // Wait until the compaction completes
- MutexLock l(&mutex_);
- while (imm_ != NULL && bg_error_.ok()) {
- bg_cv_.Wait();
- }
- if (imm_ != NULL) {
- s = bg_error_;
- }
- }
- return s;
-}
-
-void DBImpl::MaybeScheduleCompaction() {
- mutex_.AssertHeld();
- if (bg_compaction_scheduled_) {
- // Already scheduled
- } else if (shutting_down_.Acquire_Load()) {
- // DB is being deleted; no more background compactions
- } else if (imm_ == NULL &&
- manual_compaction_ == NULL &&
- !versions_->NeedsCompaction()) {
- // No work to be done
- } else {
- bg_compaction_scheduled_ = true;
- env_->Schedule(&DBImpl::BGWork, this);
- }
-}
-
-void DBImpl::BGWork(void* db) {
- reinterpret_cast<DBImpl*>(db)->BackgroundCall();
-}
-
-void DBImpl::BackgroundCall() {
- MutexLock l(&mutex_);
- assert(bg_compaction_scheduled_);
- if (!shutting_down_.Acquire_Load()) {
- Status s = BackgroundCompaction();
- if (s.ok()) {
- // Success
- } else if (shutting_down_.Acquire_Load()) {
- // Error most likely due to shutdown; do not wait
- } else {
- // Wait a little bit before retrying background compaction in
- // case this is an environmental problem and we do not want to
- // chew up resources for failed compactions for the duration of
- // the problem.
- bg_cv_.SignalAll(); // In case a waiter can proceed despite the error
- Log(options_.info_log, "Waiting after background compaction error: %s",
- s.ToString().c_str());
- mutex_.Unlock();
- env_->SleepForMicroseconds(1000000);
- mutex_.Lock();
- }
- }
-
- bg_compaction_scheduled_ = false;
-
- // Previous compaction may have produced too many files in a level,
- // so reschedule another compaction if needed.
- MaybeScheduleCompaction();
- bg_cv_.SignalAll();
-}
-
-Status DBImpl::BackgroundCompaction() {
- mutex_.AssertHeld();
-
- if (imm_ != NULL) {
- return CompactMemTable();
- }
-
- Compaction* c;
- bool is_manual = (manual_compaction_ != NULL);
- InternalKey manual_end;
- if (is_manual) {
- ManualCompaction* m = manual_compaction_;
- c = versions_->CompactRange(m->level, m->begin, m->end);
- m->done = (c == NULL);
- if (c != NULL) {
- manual_end = c->input(0, c->num_input_files(0) - 1)->largest;
- }
- Log(options_.info_log,
- "Manual compaction at level-%d from %s .. %s; will stop at %s\n",
- m->level,
- (m->begin ? m->begin->DebugString().c_str() : "(begin)"),
- (m->end ? m->end->DebugString().c_str() : "(end)"),
- (m->done ? "(end)" : manual_end.DebugString().c_str()));
- } else {
- c = versions_->PickCompaction();
- }
-
- Status status;
- if (c == NULL) {
- // Nothing to do
- } else if (!is_manual && c->IsTrivialMove()) {
- // Move file to next level
- assert(c->num_input_files(0) == 1);
- FileMetaData* f = c->input(0, 0);
- c->edit()->DeleteFile(c->level(), f->number);
- c->edit()->AddFile(c->level() + 1, f->number, f->file_size,
- f->smallest, f->largest);
- status = versions_->LogAndApply(c->edit(), &mutex_);
- VersionSet::LevelSummaryStorage tmp;
- Log(options_.info_log, "Moved #%lld to level-%d %lld bytes %s: %s\n",
- static_cast<unsigned long long>(f->number),
- c->level() + 1,
- static_cast<unsigned long long>(f->file_size),
- status.ToString().c_str(),
- versions_->LevelSummary(&tmp));
- } else {
- CompactionState* compact = new CompactionState(c);
- status = DoCompactionWork(compact);
- CleanupCompaction(compact);
- c->ReleaseInputs();
- DeleteObsoleteFiles();
- }
- delete c;
-
- if (status.ok()) {
- // Done
- } else if (shutting_down_.Acquire_Load()) {
- // Ignore compaction errors found during shutting down
- } else {
- Log(options_.info_log,
- "Compaction error: %s", status.ToString().c_str());
- if (options_.paranoid_checks && bg_error_.ok()) {
- bg_error_ = status;
- }
- }
-
- if (is_manual) {
- ManualCompaction* m = manual_compaction_;
- if (!status.ok()) {
- m->done = true;
- }
- if (!m->done) {
- // We only compacted part of the requested range. Update *m
- // to the range that is left to be compacted.
- m->tmp_storage = manual_end;
- m->begin = &m->tmp_storage;
- }
- manual_compaction_ = NULL;
- }
- return status;
-}
-
-void DBImpl::CleanupCompaction(CompactionState* compact) {
- mutex_.AssertHeld();
- if (compact->builder != NULL) {
- // May happen if we get a shutdown call in the middle of compaction
- compact->builder->Abandon();
- delete compact->builder;
- } else {
- assert(compact->outfile == NULL);
- }
- delete compact->outfile;
- for (size_t i = 0; i < compact->outputs.size(); i++) {
- const CompactionState::Output& out = compact->outputs[i];
- pending_outputs_.erase(out.number);
- }
- delete compact;
-}
-
-Status DBImpl::OpenCompactionOutputFile(CompactionState* compact) {
- assert(compact != NULL);
- assert(compact->builder == NULL);
- uint64_t file_number;
- {
- mutex_.Lock();
- file_number = versions_->NewFileNumber();
- pending_outputs_.insert(file_number);
- CompactionState::Output out;
- out.number = file_number;
- out.smallest.Clear();
- out.largest.Clear();
- compact->outputs.push_back(out);
- mutex_.Unlock();
- }
-
- // Make the output file
- std::string fname = TableFileName(dbname_, file_number);
- Status s = env_->NewWritableFile(fname, &compact->outfile);
- if (s.ok()) {
- compact->builder = new TableBuilder(options_, compact->outfile);
- }
- return s;
-}
-
-Status DBImpl::FinishCompactionOutputFile(CompactionState* compact,
- Iterator* input) {
- assert(compact != NULL);
- assert(compact->outfile != NULL);
- assert(compact->builder != NULL);
-
- const uint64_t output_number = compact->current_output()->number;
- assert(output_number != 0);
-
- // Check for iterator errors
- Status s = input->status();
- const uint64_t current_entries = compact->builder->NumEntries();
- if (s.ok()) {
- s = compact->builder->Finish();
- } else {
- compact->builder->Abandon();
- }
- const uint64_t current_bytes = compact->builder->FileSize();
- compact->current_output()->file_size = current_bytes;
- compact->total_bytes += current_bytes;
- delete compact->builder;
- compact->builder = NULL;
-
- // Finish and check for file errors
- if (s.ok()) {
- s = compact->outfile->Sync();
- }
- if (s.ok()) {
- s = compact->outfile->Close();
- }
- delete compact->outfile;
- compact->outfile = NULL;
-
- if (s.ok() && current_entries > 0) {
- // Verify that the table is usable
- Iterator* iter = table_cache_->NewIterator(ReadOptions(),
- output_number,
- current_bytes);
- s = iter->status();
- delete iter;
- if (s.ok()) {
- Log(options_.info_log,
- "Generated table #%llu: %lld keys, %lld bytes",
- (unsigned long long) output_number,
- (unsigned long long) current_entries,
- (unsigned long long) current_bytes);
- }
- }
- return s;
-}
-
-
-Status DBImpl::InstallCompactionResults(CompactionState* compact) {
- mutex_.AssertHeld();
- Log(options_.info_log, "Compacted %d@%d + %d@%d files => %lld bytes",
- compact->compaction->num_input_files(0),
- compact->compaction->level(),
- compact->compaction->num_input_files(1),
- compact->compaction->level() + 1,
- static_cast<long long>(compact->total_bytes));
-
- // Add compaction outputs
- compact->compaction->AddInputDeletions(compact->compaction->edit());
- const int level = compact->compaction->level();
- for (size_t i = 0; i < compact->outputs.size(); i++) {
- const CompactionState::Output& out = compact->outputs[i];
- compact->compaction->edit()->AddFile(
- level + 1,
- out.number, out.file_size, out.smallest, out.largest);
- }
- return versions_->LogAndApply(compact->compaction->edit(), &mutex_);
-}
-
-Status DBImpl::DoCompactionWork(CompactionState* compact) {
- const uint64_t start_micros = env_->NowMicros();
- int64_t imm_micros = 0; // Micros spent doing imm_ compactions
-
- Log(options_.info_log, "Compacting %d@%d + %d@%d files",
- compact->compaction->num_input_files(0),
- compact->compaction->level(),
- compact->compaction->num_input_files(1),
- compact->compaction->level() + 1);
-
- assert(versions_->NumLevelFiles(compact->compaction->level()) > 0);
- assert(compact->builder == NULL);
- assert(compact->outfile == NULL);
- if (snapshots_.empty()) {
- compact->smallest_snapshot = versions_->LastSequence();
- } else {
- compact->smallest_snapshot = snapshots_.oldest()->number_;
- }
-
- // Release mutex while we're actually doing the compaction work
- mutex_.Unlock();
-
- Iterator* input = versions_->MakeInputIterator(compact->compaction);
- input->SeekToFirst();
- Status status;
- ParsedInternalKey ikey;
- std::string current_user_key;
- bool has_current_user_key = false;
- SequenceNumber last_sequence_for_key = kMaxSequenceNumber;
- for (; input->Valid() && !shutting_down_.Acquire_Load(); ) {
- // Prioritize immutable compaction work
- if (has_imm_.NoBarrier_Load() != NULL) {
- const uint64_t imm_start = env_->NowMicros();
- mutex_.Lock();
- if (imm_ != NULL) {
- CompactMemTable();
- bg_cv_.SignalAll(); // Wakeup MakeRoomForWrite() if necessary
- }
- mutex_.Unlock();
- imm_micros += (env_->NowMicros() - imm_start);
- }
-
- Slice key = input->key();
- if (compact->compaction->ShouldStopBefore(key) &&
- compact->builder != NULL) {
- status = FinishCompactionOutputFile(compact, input);
- if (!status.ok()) {
- break;
- }
- }
-
- // Handle key/value, add to state, etc.
- bool drop = false;
- if (!ParseInternalKey(key, &ikey)) {
- // Do not hide error keys
- current_user_key.clear();
- has_current_user_key = false;
- last_sequence_for_key = kMaxSequenceNumber;
- } else {
- if (!has_current_user_key ||
- user_comparator()->Compare(ikey.user_key,
- Slice(current_user_key)) != 0) {
- // First occurrence of this user key
- current_user_key.assign(ikey.user_key.data(), ikey.user_key.size());
- has_current_user_key = true;
- last_sequence_for_key = kMaxSequenceNumber;
- }
-
- if (last_sequence_for_key <= compact->smallest_snapshot) {
- // Hidden by an newer entry for same user key
- drop = true; // (A)
- } else if (ikey.type == kTypeDeletion &&
- ikey.sequence <= compact->smallest_snapshot &&
- compact->compaction->IsBaseLevelForKey(ikey.user_key)) {
- // For this user key:
- // (1) there is no data in higher levels
- // (2) data in lower levels will have larger sequence numbers
- // (3) data in layers that are being compacted here and have
- // smaller sequence numbers will be dropped in the next
- // few iterations of this loop (by rule (A) above).
- // Therefore this deletion marker is obsolete and can be dropped.
- drop = true;
- }
-
- last_sequence_for_key = ikey.sequence;
- }
-#if 0
- Log(options_.info_log,
- " Compact: %s, seq %d, type: %d %d, drop: %d, is_base: %d, "
- "%d smallest_snapshot: %d",
- ikey.user_key.ToString().c_str(),
- (int)ikey.sequence, ikey.type, kTypeValue, drop,
- compact->compaction->IsBaseLevelForKey(ikey.user_key),
- (int)last_sequence_for_key, (int)compact->smallest_snapshot);
-#endif
-
- if (!drop) {
- // Open output file if necessary
- if (compact->builder == NULL) {
- status = OpenCompactionOutputFile(compact);
- if (!status.ok()) {
- break;
- }
- }
- if (compact->builder->NumEntries() == 0) {
- compact->current_output()->smallest.DecodeFrom(key);
- }
- compact->current_output()->largest.DecodeFrom(key);
- compact->builder->Add(key, input->value());
-
- // Close output file if it is big enough
- if (compact->builder->FileSize() >=
- compact->compaction->MaxOutputFileSize()) {
- status = FinishCompactionOutputFile(compact, input);
- if (!status.ok()) {
- break;
- }
- }
- }
-
- input->Next();
- }
-
- if (status.ok() && shutting_down_.Acquire_Load()) {
- status = Status::IOError("Deleting DB during compaction");
- }
- if (status.ok() && compact->builder != NULL) {
- status = FinishCompactionOutputFile(compact, input);
- }
- if (status.ok()) {
- status = input->status();
- }
- delete input;
- input = NULL;
-
- CompactionStats stats;
- stats.micros = env_->NowMicros() - start_micros - imm_micros;
- for (int which = 0; which < 2; which++) {
- for (int i = 0; i < compact->compaction->num_input_files(which); i++) {
- stats.bytes_read += compact->compaction->input(which, i)->file_size;
- }
- }
- for (size_t i = 0; i < compact->outputs.size(); i++) {
- stats.bytes_written += compact->outputs[i].file_size;
- }
-
- mutex_.Lock();
- stats_[compact->compaction->level() + 1].Add(stats);
-
- if (status.ok()) {
- status = InstallCompactionResults(compact);
- }
- VersionSet::LevelSummaryStorage tmp;
- Log(options_.info_log,
- "compacted to: %s", versions_->LevelSummary(&tmp));
- return status;
-}
-
-namespace {
-struct IterState {
- port::Mutex* mu;
- Version* version;
- MemTable* mem;
- MemTable* imm;
-};
-
-static void CleanupIteratorState(void* arg1, void* arg2) {
- IterState* state = reinterpret_cast<IterState*>(arg1);
- state->mu->Lock();
- state->mem->Unref();
- if (state->imm != NULL) state->imm->Unref();
- state->version->Unref();
- state->mu->Unlock();
- delete state;
-}
-} // namespace
-
-Iterator* DBImpl::NewInternalIterator(const ReadOptions& options,
- SequenceNumber* latest_snapshot) {
- IterState* cleanup = new IterState;
- mutex_.Lock();
- *latest_snapshot = versions_->LastSequence();
-
- // Collect together all needed child iterators
- std::vector<Iterator*> list;
- list.push_back(mem_->NewIterator());
- mem_->Ref();
- if (imm_ != NULL) {
- list.push_back(imm_->NewIterator());
- imm_->Ref();
- }
- versions_->current()->AddIterators(options, &list);
- Iterator* internal_iter =
- NewMergingIterator(&internal_comparator_, &list[0], list.size());
- versions_->current()->Ref();
-
- cleanup->mu = &mutex_;
- cleanup->mem = mem_;
- cleanup->imm = imm_;
- cleanup->version = versions_->current();
- internal_iter->RegisterCleanup(CleanupIteratorState, cleanup, NULL);
-
- mutex_.Unlock();
- return internal_iter;
-}
-
-Iterator* DBImpl::TEST_NewInternalIterator() {
- SequenceNumber ignored;
- return NewInternalIterator(ReadOptions(), &ignored);
-}
-
-int64_t DBImpl::TEST_MaxNextLevelOverlappingBytes() {
- MutexLock l(&mutex_);
- return versions_->MaxNextLevelOverlappingBytes();
-}
-
-Status DBImpl::Get(const ReadOptions& options,
- const Slice& key,
- std::string* value) {
- Status s;
- MutexLock l(&mutex_);
- SequenceNumber snapshot;
- if (options.snapshot != NULL) {
- snapshot = reinterpret_cast<const SnapshotImpl*>(options.snapshot)->number_;
- } else {
- snapshot = versions_->LastSequence();
- }
-
- MemTable* mem = mem_;
- MemTable* imm = imm_;
- Version* current = versions_->current();
- mem->Ref();
- if (imm != NULL) imm->Ref();
- current->Ref();
-
- bool have_stat_update = false;
- Version::GetStats stats;
-
- // Unlock while reading from files and memtables
- {
- mutex_.Unlock();
- // First look in the memtable, then in the immutable memtable (if any).
- LookupKey lkey(key, snapshot);
- if (mem->Get(lkey, value, &s)) {
- // Done
- } else if (imm != NULL && imm->Get(lkey, value, &s)) {
- // Done
- } else {
- s = current->Get(options, lkey, value, &stats);
- have_stat_update = true;
- }
- mutex_.Lock();
- }
-
- if (have_stat_update && current->UpdateStats(stats)) {
- MaybeScheduleCompaction();
- }
- mem->Unref();
- if (imm != NULL) imm->Unref();
- current->Unref();
- return s;
-}
-
-Iterator* DBImpl::NewIterator(const ReadOptions& options) {
- SequenceNumber latest_snapshot;
- Iterator* internal_iter = NewInternalIterator(options, &latest_snapshot);
- return NewDBIterator(
- &dbname_, env_, user_comparator(), internal_iter,
- (options.snapshot != NULL
- ? reinterpret_cast<const SnapshotImpl*>(options.snapshot)->number_
- : latest_snapshot));
-}
-
-const Snapshot* DBImpl::GetSnapshot() {
- MutexLock l(&mutex_);
- return snapshots_.New(versions_->LastSequence());
-}
-
-void DBImpl::ReleaseSnapshot(const Snapshot* s) {
- MutexLock l(&mutex_);
- snapshots_.Delete(reinterpret_cast<const SnapshotImpl*>(s));
-}
-
-// Convenience methods
-Status DBImpl::Put(const WriteOptions& o, const Slice& key, const Slice& val) {
- return DB::Put(o, key, val);
-}
-
-Status DBImpl::Delete(const WriteOptions& options, const Slice& key) {
- return DB::Delete(options, key);
-}
-
-Status DBImpl::Write(const WriteOptions& options, WriteBatch* my_batch) {
- Writer w(&mutex_);
- w.batch = my_batch;
- w.sync = options.sync;
- w.done = false;
-
- MutexLock l(&mutex_);
- writers_.push_back(&w);
- while (!w.done && &w != writers_.front()) {
- w.cv.Wait();
- }
- if (w.done) {
- return w.status;
- }
-
- // May temporarily unlock and wait.
- Status status = MakeRoomForWrite(my_batch == NULL);
- uint64_t last_sequence = versions_->LastSequence();
- Writer* last_writer = &w;
- if (status.ok() && my_batch != NULL) { // NULL batch is for compactions
- WriteBatch* updates = BuildBatchGroup(&last_writer);
- WriteBatchInternal::SetSequence(updates, last_sequence + 1);
- last_sequence += WriteBatchInternal::Count(updates);
-
- // Add to log and apply to memtable. We can release the lock
- // during this phase since &w is currently responsible for logging
- // and protects against concurrent loggers and concurrent writes
- // into mem_.
- {
- mutex_.Unlock();
- status = log_->AddRecord(WriteBatchInternal::Contents(updates));
- if (status.ok() && options.sync) {
- status = logfile_->Sync();
- }
- if (status.ok()) {
- status = WriteBatchInternal::InsertInto(updates, mem_);
- }
- mutex_.Lock();
- }
- if (updates == tmp_batch_) tmp_batch_->Clear();
-
- versions_->SetLastSequence(last_sequence);
- }
-
- while (true) {
- Writer* ready = writers_.front();
- writers_.pop_front();
- if (ready != &w) {
- ready->status = status;
- ready->done = true;
- ready->cv.Signal();
- }
- if (ready == last_writer) break;
- }
-
- // Notify new head of write queue
- if (!writers_.empty()) {
- writers_.front()->cv.Signal();
- }
-
- return status;
-}
-
-// REQUIRES: Writer list must be non-empty
-// REQUIRES: First writer must have a non-NULL batch
-WriteBatch* DBImpl::BuildBatchGroup(Writer** last_writer) {
- assert(!writers_.empty());
- Writer* first = writers_.front();
- WriteBatch* result = first->batch;
- assert(result != NULL);
-
- size_t size = WriteBatchInternal::ByteSize(first->batch);
-
- // Allow the group to grow up to a maximum size, but if the
- // original write is small, limit the growth so we do not slow
- // down the small write too much.
- size_t max_size = 1 << 20;
- if (size <= (128<<10)) {
- max_size = size + (128<<10);
- }
-
- *last_writer = first;
- std::deque<Writer*>::iterator iter = writers_.begin();
- ++iter; // Advance past "first"
- for (; iter != writers_.end(); ++iter) {
- Writer* w = *iter;
- if (w->sync && !first->sync) {
- // Do not include a sync write into a batch handled by a non-sync write.
- break;
- }
-
- if (w->batch != NULL) {
- size += WriteBatchInternal::ByteSize(w->batch);
- if (size > max_size) {
- // Do not make batch too big
- break;
- }
-
- // Append to *reuslt
- if (result == first->batch) {
- // Switch to temporary batch instead of disturbing caller's batch
- result = tmp_batch_;
- assert(WriteBatchInternal::Count(result) == 0);
- WriteBatchInternal::Append(result, first->batch);
- }
- WriteBatchInternal::Append(result, w->batch);
- }
- *last_writer = w;
- }
- return result;
-}
-
-// REQUIRES: mutex_ is held
-// REQUIRES: this thread is currently at the front of the writer queue
-Status DBImpl::MakeRoomForWrite(bool force) {
- mutex_.AssertHeld();
- assert(!writers_.empty());
- bool allow_delay = !force;
- Status s;
- while (true) {
- if (!bg_error_.ok()) {
- // Yield previous error
- s = bg_error_;
- break;
- } else if (
- allow_delay &&
- versions_->NumLevelFiles(0) >= config::kL0_SlowdownWritesTrigger) {
- // We are getting close to hitting a hard limit on the number of
- // L0 files. Rather than delaying a single write by several
- // seconds when we hit the hard limit, start delaying each
- // individual write by 1ms to reduce latency variance. Also,
- // this delay hands over some CPU to the compaction thread in
- // case it is sharing the same core as the writer.
- mutex_.Unlock();
- env_->SleepForMicroseconds(1000);
- allow_delay = false; // Do not delay a single write more than once
- mutex_.Lock();
- } else if (!force &&
- (mem_->ApproximateMemoryUsage() <= options_.write_buffer_size)) {
- // There is room in current memtable
- break;
- } else if (imm_ != NULL) {
- // We have filled up the current memtable, but the previous
- // one is still being compacted, so we wait.
- bg_cv_.Wait();
- } else if (versions_->NumLevelFiles(0) >= config::kL0_StopWritesTrigger) {
- // There are too many level-0 files.
- Log(options_.info_log, "waiting...\n");
- bg_cv_.Wait();
- } else {
- // Attempt to switch to a new memtable and trigger compaction of old
- assert(versions_->PrevLogNumber() == 0);
- uint64_t new_log_number = versions_->NewFileNumber();
- WritableFile* lfile = NULL;
- s = env_->NewWritableFile(LogFileName(dbname_, new_log_number), &lfile);
- if (!s.ok()) {
- // Avoid chewing through file number space in a tight loop.
- versions_->ReuseFileNumber(new_log_number);
- break;
- }
- delete log_;
- delete logfile_;
- logfile_ = lfile;
- logfile_number_ = new_log_number;
- log_ = new log::Writer(lfile);
- imm_ = mem_;
- has_imm_.Release_Store(imm_);
- mem_ = new MemTable(internal_comparator_);
- mem_->Ref();
- force = false; // Do not force another compaction if have room
- MaybeScheduleCompaction();
- }
- }
- return s;
-}
-
-bool DBImpl::GetProperty(const Slice& property, std::string* value) {
- value->clear();
-
- MutexLock l(&mutex_);
- Slice in = property;
- Slice prefix("leveldb.");
- if (!in.starts_with(prefix)) return false;
- in.remove_prefix(prefix.size());
-
- if (in.starts_with("num-files-at-level")) {
- in.remove_prefix(strlen("num-files-at-level"));
- uint64_t level;
- bool ok = ConsumeDecimalNumber(&in, &level) && in.empty();
- if (!ok || level >= config::kNumLevels) {
- return false;
- } else {
- char buf[100];
- snprintf(buf, sizeof(buf), "%d",
- versions_->NumLevelFiles(static_cast<int>(level)));
- *value = buf;
- return true;
- }
- } else if (in == "stats") {
- char buf[200];
- snprintf(buf, sizeof(buf),
- " Compactions\n"
- "Level Files Size(MB) Time(sec) Read(MB) Write(MB)\n"
- "--------------------------------------------------\n"
- );
- value->append(buf);
- for (int level = 0; level < config::kNumLevels; level++) {
- int files = versions_->NumLevelFiles(level);
- if (stats_[level].micros > 0 || files > 0) {
- snprintf(
- buf, sizeof(buf),
- "%3d %8d %8.0f %9.0f %8.0f %9.0f\n",
- level,
- files,
- versions_->NumLevelBytes(level) / 1048576.0,
- stats_[level].micros / 1e6,
- stats_[level].bytes_read / 1048576.0,
- stats_[level].bytes_written / 1048576.0);
- value->append(buf);
- }
- }
- return true;
- } else if (in == "sstables") {
- *value = versions_->current()->DebugString();
- return true;
- }
-
- return false;
-}
-
-void DBImpl::GetApproximateSizes(
- const Range* range, int n,
- uint64_t* sizes) {
- // TODO(opt): better implementation
- Version* v;
- {
- MutexLock l(&mutex_);
- versions_->current()->Ref();
- v = versions_->current();
- }
-
- for (int i = 0; i < n; i++) {
- // Convert user_key into a corresponding internal key.
- InternalKey k1(range[i].start, kMaxSequenceNumber, kValueTypeForSeek);
- InternalKey k2(range[i].limit, kMaxSequenceNumber, kValueTypeForSeek);
- uint64_t start = versions_->ApproximateOffsetOf(v, k1);
- uint64_t limit = versions_->ApproximateOffsetOf(v, k2);
- sizes[i] = (limit >= start ? limit - start : 0);
- }
-
- {
- MutexLock l(&mutex_);
- v->Unref();
- }
-}
-
-// Default implementations of convenience methods that subclasses of DB
-// can call if they wish
-Status DB::Put(const WriteOptions& opt, const Slice& key, const Slice& value) {
- WriteBatch batch;
- batch.Put(key, value);
- return Write(opt, &batch);
-}
-
-Status DB::Delete(const WriteOptions& opt, const Slice& key) {
- WriteBatch batch;
- batch.Delete(key);
- return Write(opt, &batch);
-}
-
-DB::~DB() { }
-
-Status DB::Open(const Options& options, const std::string& dbname,
- DB** dbptr) {
- *dbptr = NULL;
-
- DBImpl* impl = new DBImpl(options, dbname);
- impl->mutex_.Lock();
- VersionEdit edit;
- Status s = impl->Recover(&edit); // Handles create_if_missing, error_if_exists
- if (s.ok()) {
- uint64_t new_log_number = impl->versions_->NewFileNumber();
- WritableFile* lfile;
- s = options.env->NewWritableFile(LogFileName(dbname, new_log_number),
- &lfile);
- if (s.ok()) {
- edit.SetLogNumber(new_log_number);
- impl->logfile_ = lfile;
- impl->logfile_number_ = new_log_number;
- impl->log_ = new log::Writer(lfile);
- s = impl->versions_->LogAndApply(&edit, &impl->mutex_);
- }
- if (s.ok()) {
- impl->DeleteObsoleteFiles();
- impl->MaybeScheduleCompaction();
- }
- }
- impl->mutex_.Unlock();
- if (s.ok()) {
- *dbptr = impl;
- } else {
- delete impl;
- }
- return s;
-}
-
-Snapshot::~Snapshot() {
-}
-
-Status DestroyDB(const std::string& dbname, const Options& options) {
- Env* env = options.env;
- std::vector<std::string> filenames;
- // Ignore error in case directory does not exist
- env->GetChildren(dbname, &filenames);
- if (filenames.empty()) {
- return Status::OK();
- }
-
- FileLock* lock;
- const std::string lockname = LockFileName(dbname);
- Status result = env->LockFile(lockname, &lock);
- if (result.ok()) {
- uint64_t number;
- FileType type;
- for (size_t i = 0; i < filenames.size(); i++) {
- if (ParseFileName(filenames[i], &number, &type) &&
- type != kDBLockFile) { // Lock file will be deleted at end
- Status del = env->DeleteFile(dbname + "/" + filenames[i]);
- if (result.ok() && !del.ok()) {
- result = del;
- }
- }
- }
- env->UnlockFile(lock); // Ignore error since state is already gone
- env->DeleteFile(lockname);
- env->DeleteDir(dbname); // Ignore error in case dir contains other files
- }
- return result;
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/db/db_impl.h b/Source/ThirdParty/leveldb/db/db_impl.h
deleted file mode 100644
index bd29dd805..000000000
--- a/Source/ThirdParty/leveldb/db/db_impl.h
+++ /dev/null
@@ -1,202 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_DB_DB_IMPL_H_
-#define STORAGE_LEVELDB_DB_DB_IMPL_H_
-
-#include <deque>
-#include <set>
-#include "db/dbformat.h"
-#include "db/log_writer.h"
-#include "db/snapshot.h"
-#include "leveldb/db.h"
-#include "leveldb/env.h"
-#include "port/port.h"
-#include "port/thread_annotations.h"
-
-namespace leveldb {
-
-class MemTable;
-class TableCache;
-class Version;
-class VersionEdit;
-class VersionSet;
-
-class DBImpl : public DB {
- public:
- DBImpl(const Options& options, const std::string& dbname);
- virtual ~DBImpl();
-
- // Implementations of the DB interface
- virtual Status Put(const WriteOptions&, const Slice& key, const Slice& value);
- virtual Status Delete(const WriteOptions&, const Slice& key);
- virtual Status Write(const WriteOptions& options, WriteBatch* updates);
- virtual Status Get(const ReadOptions& options,
- const Slice& key,
- std::string* value);
- virtual Iterator* NewIterator(const ReadOptions&);
- virtual const Snapshot* GetSnapshot();
- virtual void ReleaseSnapshot(const Snapshot* snapshot);
- virtual bool GetProperty(const Slice& property, std::string* value);
- virtual void GetApproximateSizes(const Range* range, int n, uint64_t* sizes);
- virtual void CompactRange(const Slice* begin, const Slice* end);
-
- // Extra methods (for testing) that are not in the public DB interface
-
- // Compact any files in the named level that overlap [*begin,*end]
- void TEST_CompactRange(int level, const Slice* begin, const Slice* end);
-
- // Force current memtable contents to be compacted.
- Status TEST_CompactMemTable();
-
- // Return an internal iterator over the current state of the database.
- // The keys of this iterator are internal keys (see format.h).
- // The returned iterator should be deleted when no longer needed.
- Iterator* TEST_NewInternalIterator();
-
- // Return the maximum overlapping data (in bytes) at next level for any
- // file at a level >= 1.
- int64_t TEST_MaxNextLevelOverlappingBytes();
-
- private:
- friend class DB;
- struct CompactionState;
- struct Writer;
-
- Iterator* NewInternalIterator(const ReadOptions&,
- SequenceNumber* latest_snapshot);
-
- Status NewDB();
-
- // Recover the descriptor from persistent storage. May do a significant
- // amount of work to recover recently logged updates. Any changes to
- // be made to the descriptor are added to *edit.
- Status Recover(VersionEdit* edit) EXCLUSIVE_LOCKS_REQUIRED(mutex_);
-
- void MaybeIgnoreError(Status* s) const;
-
- // Delete any unneeded files and stale in-memory entries.
- void DeleteObsoleteFiles();
-
- // Compact the in-memory write buffer to disk. Switches to a new
- // log-file/memtable and writes a new descriptor iff successful.
- Status CompactMemTable()
- EXCLUSIVE_LOCKS_REQUIRED(mutex_);
-
- Status RecoverLogFile(uint64_t log_number,
- VersionEdit* edit,
- SequenceNumber* max_sequence)
- EXCLUSIVE_LOCKS_REQUIRED(mutex_);
-
- Status WriteLevel0Table(MemTable* mem, VersionEdit* edit, Version* base)
- EXCLUSIVE_LOCKS_REQUIRED(mutex_);
-
- Status MakeRoomForWrite(bool force /* compact even if there is room? */)
- EXCLUSIVE_LOCKS_REQUIRED(mutex_);
- WriteBatch* BuildBatchGroup(Writer** last_writer);
-
- void MaybeScheduleCompaction() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
- static void BGWork(void* db);
- void BackgroundCall();
- Status BackgroundCompaction() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
- void CleanupCompaction(CompactionState* compact)
- EXCLUSIVE_LOCKS_REQUIRED(mutex_);
- Status DoCompactionWork(CompactionState* compact)
- EXCLUSIVE_LOCKS_REQUIRED(mutex_);
-
- Status OpenCompactionOutputFile(CompactionState* compact);
- Status FinishCompactionOutputFile(CompactionState* compact, Iterator* input);
- Status InstallCompactionResults(CompactionState* compact)
- EXCLUSIVE_LOCKS_REQUIRED(mutex_);
-
- // Constant after construction
- Env* const env_;
- const InternalKeyComparator internal_comparator_;
- const InternalFilterPolicy internal_filter_policy_;
- const Options options_; // options_.comparator == &internal_comparator_
- bool owns_info_log_;
- bool owns_cache_;
- const std::string dbname_;
-
- // table_cache_ provides its own synchronization
- TableCache* table_cache_;
-
- // Lock over the persistent DB state. Non-NULL iff successfully acquired.
- FileLock* db_lock_;
-
- // State below is protected by mutex_
- port::Mutex mutex_;
- port::AtomicPointer shutting_down_;
- port::CondVar bg_cv_; // Signalled when background work finishes
- MemTable* mem_;
- MemTable* imm_; // Memtable being compacted
- port::AtomicPointer has_imm_; // So bg thread can detect non-NULL imm_
- WritableFile* logfile_;
- uint64_t logfile_number_;
- log::Writer* log_;
-
- // Queue of writers.
- std::deque<Writer*> writers_;
- WriteBatch* tmp_batch_;
-
- SnapshotList snapshots_;
-
- // Set of table files to protect from deletion because they are
- // part of ongoing compactions.
- std::set<uint64_t> pending_outputs_;
-
- // Has a background compaction been scheduled or is running?
- bool bg_compaction_scheduled_;
-
- // Information for a manual compaction
- struct ManualCompaction {
- int level;
- bool done;
- const InternalKey* begin; // NULL means beginning of key range
- const InternalKey* end; // NULL means end of key range
- InternalKey tmp_storage; // Used to keep track of compaction progress
- };
- ManualCompaction* manual_compaction_;
-
- VersionSet* versions_;
-
- // Have we encountered a background error in paranoid mode?
- Status bg_error_;
-
- // Per level compaction stats. stats_[level] stores the stats for
- // compactions that produced data for the specified "level".
- struct CompactionStats {
- int64_t micros;
- int64_t bytes_read;
- int64_t bytes_written;
-
- CompactionStats() : micros(0), bytes_read(0), bytes_written(0) { }
-
- void Add(const CompactionStats& c) {
- this->micros += c.micros;
- this->bytes_read += c.bytes_read;
- this->bytes_written += c.bytes_written;
- }
- };
- CompactionStats stats_[config::kNumLevels];
-
- // No copying allowed
- DBImpl(const DBImpl&);
- void operator=(const DBImpl&);
-
- const Comparator* user_comparator() const {
- return internal_comparator_.user_comparator();
- }
-};
-
-// Sanitize db options. The caller should delete result.info_log if
-// it is not equal to src.info_log.
-extern Options SanitizeOptions(const std::string& db,
- const InternalKeyComparator* icmp,
- const InternalFilterPolicy* ipolicy,
- const Options& src);
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_DB_DB_IMPL_H_
diff --git a/Source/ThirdParty/leveldb/db/db_iter.cc b/Source/ThirdParty/leveldb/db/db_iter.cc
deleted file mode 100644
index 87dca2ded..000000000
--- a/Source/ThirdParty/leveldb/db/db_iter.cc
+++ /dev/null
@@ -1,299 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "db/db_iter.h"
-
-#include "db/filename.h"
-#include "db/dbformat.h"
-#include "leveldb/env.h"
-#include "leveldb/iterator.h"
-#include "port/port.h"
-#include "util/logging.h"
-#include "util/mutexlock.h"
-
-namespace leveldb {
-
-#if 0
-static void DumpInternalIter(Iterator* iter) {
- for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
- ParsedInternalKey k;
- if (!ParseInternalKey(iter->key(), &k)) {
- fprintf(stderr, "Corrupt '%s'\n", EscapeString(iter->key()).c_str());
- } else {
- fprintf(stderr, "@ '%s'\n", k.DebugString().c_str());
- }
- }
-}
-#endif
-
-namespace {
-
-// Memtables and sstables that make the DB representation contain
-// (userkey,seq,type) => uservalue entries. DBIter
-// combines multiple entries for the same userkey found in the DB
-// representation into a single entry while accounting for sequence
-// numbers, deletion markers, overwrites, etc.
-class DBIter: public Iterator {
- public:
- // Which direction is the iterator currently moving?
- // (1) When moving forward, the internal iterator is positioned at
- // the exact entry that yields this->key(), this->value()
- // (2) When moving backwards, the internal iterator is positioned
- // just before all entries whose user key == this->key().
- enum Direction {
- kForward,
- kReverse
- };
-
- DBIter(const std::string* dbname, Env* env,
- const Comparator* cmp, Iterator* iter, SequenceNumber s)
- : dbname_(dbname),
- env_(env),
- user_comparator_(cmp),
- iter_(iter),
- sequence_(s),
- direction_(kForward),
- valid_(false) {
- }
- virtual ~DBIter() {
- delete iter_;
- }
- virtual bool Valid() const { return valid_; }
- virtual Slice key() const {
- assert(valid_);
- return (direction_ == kForward) ? ExtractUserKey(iter_->key()) : saved_key_;
- }
- virtual Slice value() const {
- assert(valid_);
- return (direction_ == kForward) ? iter_->value() : saved_value_;
- }
- virtual Status status() const {
- if (status_.ok()) {
- return iter_->status();
- } else {
- return status_;
- }
- }
-
- virtual void Next();
- virtual void Prev();
- virtual void Seek(const Slice& target);
- virtual void SeekToFirst();
- virtual void SeekToLast();
-
- private:
- void FindNextUserEntry(bool skipping, std::string* skip);
- void FindPrevUserEntry();
- bool ParseKey(ParsedInternalKey* key);
-
- inline void SaveKey(const Slice& k, std::string* dst) {
- dst->assign(k.data(), k.size());
- }
-
- inline void ClearSavedValue() {
- if (saved_value_.capacity() > 1048576) {
- std::string empty;
- swap(empty, saved_value_);
- } else {
- saved_value_.clear();
- }
- }
-
- const std::string* const dbname_;
- Env* const env_;
- const Comparator* const user_comparator_;
- Iterator* const iter_;
- SequenceNumber const sequence_;
-
- Status status_;
- std::string saved_key_; // == current key when direction_==kReverse
- std::string saved_value_; // == current raw value when direction_==kReverse
- Direction direction_;
- bool valid_;
-
- // No copying allowed
- DBIter(const DBIter&);
- void operator=(const DBIter&);
-};
-
-inline bool DBIter::ParseKey(ParsedInternalKey* ikey) {
- if (!ParseInternalKey(iter_->key(), ikey)) {
- status_ = Status::Corruption("corrupted internal key in DBIter");
- return false;
- } else {
- return true;
- }
-}
-
-void DBIter::Next() {
- assert(valid_);
-
- if (direction_ == kReverse) { // Switch directions?
- direction_ = kForward;
- // iter_ is pointing just before the entries for this->key(),
- // so advance into the range of entries for this->key() and then
- // use the normal skipping code below.
- if (!iter_->Valid()) {
- iter_->SeekToFirst();
- } else {
- iter_->Next();
- }
- if (!iter_->Valid()) {
- valid_ = false;
- saved_key_.clear();
- return;
- }
- }
-
- // Temporarily use saved_key_ as storage for key to skip.
- std::string* skip = &saved_key_;
- SaveKey(ExtractUserKey(iter_->key()), skip);
- FindNextUserEntry(true, skip);
-}
-
-void DBIter::FindNextUserEntry(bool skipping, std::string* skip) {
- // Loop until we hit an acceptable entry to yield
- assert(iter_->Valid());
- assert(direction_ == kForward);
- do {
- ParsedInternalKey ikey;
- if (ParseKey(&ikey) && ikey.sequence <= sequence_) {
- switch (ikey.type) {
- case kTypeDeletion:
- // Arrange to skip all upcoming entries for this key since
- // they are hidden by this deletion.
- SaveKey(ikey.user_key, skip);
- skipping = true;
- break;
- case kTypeValue:
- if (skipping &&
- user_comparator_->Compare(ikey.user_key, *skip) <= 0) {
- // Entry hidden
- } else {
- valid_ = true;
- saved_key_.clear();
- return;
- }
- break;
- }
- }
- iter_->Next();
- } while (iter_->Valid());
- saved_key_.clear();
- valid_ = false;
-}
-
-void DBIter::Prev() {
- assert(valid_);
-
- if (direction_ == kForward) { // Switch directions?
- // iter_ is pointing at the current entry. Scan backwards until
- // the key changes so we can use the normal reverse scanning code.
- assert(iter_->Valid()); // Otherwise valid_ would have been false
- SaveKey(ExtractUserKey(iter_->key()), &saved_key_);
- while (true) {
- iter_->Prev();
- if (!iter_->Valid()) {
- valid_ = false;
- saved_key_.clear();
- ClearSavedValue();
- return;
- }
- if (user_comparator_->Compare(ExtractUserKey(iter_->key()),
- saved_key_) < 0) {
- break;
- }
- }
- direction_ = kReverse;
- }
-
- FindPrevUserEntry();
-}
-
-void DBIter::FindPrevUserEntry() {
- assert(direction_ == kReverse);
-
- ValueType value_type = kTypeDeletion;
- if (iter_->Valid()) {
- do {
- ParsedInternalKey ikey;
- if (ParseKey(&ikey) && ikey.sequence <= sequence_) {
- if ((value_type != kTypeDeletion) &&
- user_comparator_->Compare(ikey.user_key, saved_key_) < 0) {
- // We encountered a non-deleted value in entries for previous keys,
- break;
- }
- value_type = ikey.type;
- if (value_type == kTypeDeletion) {
- saved_key_.clear();
- ClearSavedValue();
- } else {
- Slice raw_value = iter_->value();
- if (saved_value_.capacity() > raw_value.size() + 1048576) {
- std::string empty;
- swap(empty, saved_value_);
- }
- SaveKey(ExtractUserKey(iter_->key()), &saved_key_);
- saved_value_.assign(raw_value.data(), raw_value.size());
- }
- }
- iter_->Prev();
- } while (iter_->Valid());
- }
-
- if (value_type == kTypeDeletion) {
- // End
- valid_ = false;
- saved_key_.clear();
- ClearSavedValue();
- direction_ = kForward;
- } else {
- valid_ = true;
- }
-}
-
-void DBIter::Seek(const Slice& target) {
- direction_ = kForward;
- ClearSavedValue();
- saved_key_.clear();
- AppendInternalKey(
- &saved_key_, ParsedInternalKey(target, sequence_, kValueTypeForSeek));
- iter_->Seek(saved_key_);
- if (iter_->Valid()) {
- FindNextUserEntry(false, &saved_key_ /* temporary storage */);
- } else {
- valid_ = false;
- }
-}
-
-void DBIter::SeekToFirst() {
- direction_ = kForward;
- ClearSavedValue();
- iter_->SeekToFirst();
- if (iter_->Valid()) {
- FindNextUserEntry(false, &saved_key_ /* temporary storage */);
- } else {
- valid_ = false;
- }
-}
-
-void DBIter::SeekToLast() {
- direction_ = kReverse;
- ClearSavedValue();
- iter_->SeekToLast();
- FindPrevUserEntry();
-}
-
-} // anonymous namespace
-
-Iterator* NewDBIterator(
- const std::string* dbname,
- Env* env,
- const Comparator* user_key_comparator,
- Iterator* internal_iter,
- const SequenceNumber& sequence) {
- return new DBIter(dbname, env, user_key_comparator, internal_iter, sequence);
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/db/db_iter.h b/Source/ThirdParty/leveldb/db/db_iter.h
deleted file mode 100644
index d9e1b174a..000000000
--- a/Source/ThirdParty/leveldb/db/db_iter.h
+++ /dev/null
@@ -1,26 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_DB_DB_ITER_H_
-#define STORAGE_LEVELDB_DB_DB_ITER_H_
-
-#include <stdint.h>
-#include "leveldb/db.h"
-#include "db/dbformat.h"
-
-namespace leveldb {
-
-// Return a new iterator that converts internal keys (yielded by
-// "*internal_iter") that were live at the specified "sequence" number
-// into appropriate user keys.
-extern Iterator* NewDBIterator(
- const std::string* dbname,
- Env* env,
- const Comparator* user_key_comparator,
- Iterator* internal_iter,
- const SequenceNumber& sequence);
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_DB_DB_ITER_H_
diff --git a/Source/ThirdParty/leveldb/db/dbformat.cc b/Source/ThirdParty/leveldb/db/dbformat.cc
deleted file mode 100644
index 28e11b398..000000000
--- a/Source/ThirdParty/leveldb/db/dbformat.cc
+++ /dev/null
@@ -1,140 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include <stdio.h>
-#include "db/dbformat.h"
-#include "port/port.h"
-#include "util/coding.h"
-
-namespace leveldb {
-
-static uint64_t PackSequenceAndType(uint64_t seq, ValueType t) {
- assert(seq <= kMaxSequenceNumber);
- assert(t <= kValueTypeForSeek);
- return (seq << 8) | t;
-}
-
-void AppendInternalKey(std::string* result, const ParsedInternalKey& key) {
- result->append(key.user_key.data(), key.user_key.size());
- PutFixed64(result, PackSequenceAndType(key.sequence, key.type));
-}
-
-std::string ParsedInternalKey::DebugString() const {
- char buf[50];
- snprintf(buf, sizeof(buf), "' @ %llu : %d",
- (unsigned long long) sequence,
- int(type));
- std::string result = "'";
- result += user_key.ToString();
- result += buf;
- return result;
-}
-
-std::string InternalKey::DebugString() const {
- std::string result;
- ParsedInternalKey parsed;
- if (ParseInternalKey(rep_, &parsed)) {
- result = parsed.DebugString();
- } else {
- result = "(bad)";
- result.append(EscapeString(rep_));
- }
- return result;
-}
-
-const char* InternalKeyComparator::Name() const {
- return "leveldb.InternalKeyComparator";
-}
-
-int InternalKeyComparator::Compare(const Slice& akey, const Slice& bkey) const {
- // Order by:
- // increasing user key (according to user-supplied comparator)
- // decreasing sequence number
- // decreasing type (though sequence# should be enough to disambiguate)
- int r = user_comparator_->Compare(ExtractUserKey(akey), ExtractUserKey(bkey));
- if (r == 0) {
- const uint64_t anum = DecodeFixed64(akey.data() + akey.size() - 8);
- const uint64_t bnum = DecodeFixed64(bkey.data() + bkey.size() - 8);
- if (anum > bnum) {
- r = -1;
- } else if (anum < bnum) {
- r = +1;
- }
- }
- return r;
-}
-
-void InternalKeyComparator::FindShortestSeparator(
- std::string* start,
- const Slice& limit) const {
- // Attempt to shorten the user portion of the key
- Slice user_start = ExtractUserKey(*start);
- Slice user_limit = ExtractUserKey(limit);
- std::string tmp(user_start.data(), user_start.size());
- user_comparator_->FindShortestSeparator(&tmp, user_limit);
- if (tmp.size() < user_start.size() &&
- user_comparator_->Compare(user_start, tmp) < 0) {
- // User key has become shorter physically, but larger logically.
- // Tack on the earliest possible number to the shortened user key.
- PutFixed64(&tmp, PackSequenceAndType(kMaxSequenceNumber,kValueTypeForSeek));
- assert(this->Compare(*start, tmp) < 0);
- assert(this->Compare(tmp, limit) < 0);
- start->swap(tmp);
- }
-}
-
-void InternalKeyComparator::FindShortSuccessor(std::string* key) const {
- Slice user_key = ExtractUserKey(*key);
- std::string tmp(user_key.data(), user_key.size());
- user_comparator_->FindShortSuccessor(&tmp);
- if (tmp.size() < user_key.size() &&
- user_comparator_->Compare(user_key, tmp) < 0) {
- // User key has become shorter physically, but larger logically.
- // Tack on the earliest possible number to the shortened user key.
- PutFixed64(&tmp, PackSequenceAndType(kMaxSequenceNumber,kValueTypeForSeek));
- assert(this->Compare(*key, tmp) < 0);
- key->swap(tmp);
- }
-}
-
-const char* InternalFilterPolicy::Name() const {
- return user_policy_->Name();
-}
-
-void InternalFilterPolicy::CreateFilter(const Slice* keys, int n,
- std::string* dst) const {
- // We rely on the fact that the code in table.cc does not mind us
- // adjusting keys[].
- Slice* mkey = const_cast<Slice*>(keys);
- for (int i = 0; i < n; i++) {
- mkey[i] = ExtractUserKey(keys[i]);
- // TODO(sanjay): Suppress dups?
- }
- user_policy_->CreateFilter(keys, n, dst);
-}
-
-bool InternalFilterPolicy::KeyMayMatch(const Slice& key, const Slice& f) const {
- return user_policy_->KeyMayMatch(ExtractUserKey(key), f);
-}
-
-LookupKey::LookupKey(const Slice& user_key, SequenceNumber s) {
- size_t usize = user_key.size();
- size_t needed = usize + 13; // A conservative estimate
- char* dst;
- if (needed <= sizeof(space_)) {
- dst = space_;
- } else {
- dst = new char[needed];
- }
- start_ = dst;
- dst = EncodeVarint32(dst, usize + 8);
- kstart_ = dst;
- memcpy(dst, user_key.data(), usize);
- dst += usize;
- EncodeFixed64(dst, PackSequenceAndType(s, kValueTypeForSeek));
- dst += 8;
- end_ = dst;
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/db/dbformat.h b/Source/ThirdParty/leveldb/db/dbformat.h
deleted file mode 100644
index f7f64dafb..000000000
--- a/Source/ThirdParty/leveldb/db/dbformat.h
+++ /dev/null
@@ -1,227 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_DB_FORMAT_H_
-#define STORAGE_LEVELDB_DB_FORMAT_H_
-
-#include <stdio.h>
-#include "leveldb/comparator.h"
-#include "leveldb/db.h"
-#include "leveldb/filter_policy.h"
-#include "leveldb/slice.h"
-#include "leveldb/table_builder.h"
-#include "util/coding.h"
-#include "util/logging.h"
-
-namespace leveldb {
-
-// Grouping of constants. We may want to make some of these
-// parameters set via options.
-namespace config {
-static const int kNumLevels = 7;
-
-// Level-0 compaction is started when we hit this many files.
-static const int kL0_CompactionTrigger = 4;
-
-// Soft limit on number of level-0 files. We slow down writes at this point.
-static const int kL0_SlowdownWritesTrigger = 8;
-
-// Maximum number of level-0 files. We stop writes at this point.
-static const int kL0_StopWritesTrigger = 12;
-
-// Maximum level to which a new compacted memtable is pushed if it
-// does not create overlap. We try to push to level 2 to avoid the
-// relatively expensive level 0=>1 compactions and to avoid some
-// expensive manifest file operations. We do not push all the way to
-// the largest level since that can generate a lot of wasted disk
-// space if the same key space is being repeatedly overwritten.
-static const int kMaxMemCompactLevel = 2;
-
-} // namespace config
-
-class InternalKey;
-
-// Value types encoded as the last component of internal keys.
-// DO NOT CHANGE THESE ENUM VALUES: they are embedded in the on-disk
-// data structures.
-enum ValueType {
- kTypeDeletion = 0x0,
- kTypeValue = 0x1
-};
-// kValueTypeForSeek defines the ValueType that should be passed when
-// constructing a ParsedInternalKey object for seeking to a particular
-// sequence number (since we sort sequence numbers in decreasing order
-// and the value type is embedded as the low 8 bits in the sequence
-// number in internal keys, we need to use the highest-numbered
-// ValueType, not the lowest).
-static const ValueType kValueTypeForSeek = kTypeValue;
-
-typedef uint64_t SequenceNumber;
-
-// We leave eight bits empty at the bottom so a type and sequence#
-// can be packed together into 64-bits.
-static const SequenceNumber kMaxSequenceNumber =
- ((0x1ull << 56) - 1);
-
-struct ParsedInternalKey {
- Slice user_key;
- SequenceNumber sequence;
- ValueType type;
-
- ParsedInternalKey() { } // Intentionally left uninitialized (for speed)
- ParsedInternalKey(const Slice& u, const SequenceNumber& seq, ValueType t)
- : user_key(u), sequence(seq), type(t) { }
- std::string DebugString() const;
-};
-
-// Return the length of the encoding of "key".
-inline size_t InternalKeyEncodingLength(const ParsedInternalKey& key) {
- return key.user_key.size() + 8;
-}
-
-// Append the serialization of "key" to *result.
-extern void AppendInternalKey(std::string* result,
- const ParsedInternalKey& key);
-
-// Attempt to parse an internal key from "internal_key". On success,
-// stores the parsed data in "*result", and returns true.
-//
-// On error, returns false, leaves "*result" in an undefined state.
-extern bool ParseInternalKey(const Slice& internal_key,
- ParsedInternalKey* result);
-
-// Returns the user key portion of an internal key.
-inline Slice ExtractUserKey(const Slice& internal_key) {
- assert(internal_key.size() >= 8);
- return Slice(internal_key.data(), internal_key.size() - 8);
-}
-
-inline ValueType ExtractValueType(const Slice& internal_key) {
- assert(internal_key.size() >= 8);
- const size_t n = internal_key.size();
- uint64_t num = DecodeFixed64(internal_key.data() + n - 8);
- unsigned char c = num & 0xff;
- return static_cast<ValueType>(c);
-}
-
-// A comparator for internal keys that uses a specified comparator for
-// the user key portion and breaks ties by decreasing sequence number.
-class InternalKeyComparator : public Comparator {
- private:
- const Comparator* user_comparator_;
- public:
- explicit InternalKeyComparator(const Comparator* c) : user_comparator_(c) { }
- virtual const char* Name() const;
- virtual int Compare(const Slice& a, const Slice& b) const;
- virtual void FindShortestSeparator(
- std::string* start,
- const Slice& limit) const;
- virtual void FindShortSuccessor(std::string* key) const;
-
- const Comparator* user_comparator() const { return user_comparator_; }
-
- int Compare(const InternalKey& a, const InternalKey& b) const;
-};
-
-// Filter policy wrapper that converts from internal keys to user keys
-class InternalFilterPolicy : public FilterPolicy {
- private:
- const FilterPolicy* const user_policy_;
- public:
- explicit InternalFilterPolicy(const FilterPolicy* p) : user_policy_(p) { }
- virtual const char* Name() const;
- virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const;
- virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const;
-};
-
-// Modules in this directory should keep internal keys wrapped inside
-// the following class instead of plain strings so that we do not
-// incorrectly use string comparisons instead of an InternalKeyComparator.
-class InternalKey {
- private:
- std::string rep_;
- public:
- InternalKey() { } // Leave rep_ as empty to indicate it is invalid
- InternalKey(const Slice& user_key, SequenceNumber s, ValueType t) {
- AppendInternalKey(&rep_, ParsedInternalKey(user_key, s, t));
- }
-
- void DecodeFrom(const Slice& s) { rep_.assign(s.data(), s.size()); }
- Slice Encode() const {
- assert(!rep_.empty());
- return rep_;
- }
-
- Slice user_key() const { return ExtractUserKey(rep_); }
-
- void SetFrom(const ParsedInternalKey& p) {
- rep_.clear();
- AppendInternalKey(&rep_, p);
- }
-
- void Clear() { rep_.clear(); }
-
- std::string DebugString() const;
-};
-
-inline int InternalKeyComparator::Compare(
- const InternalKey& a, const InternalKey& b) const {
- return Compare(a.Encode(), b.Encode());
-}
-
-inline bool ParseInternalKey(const Slice& internal_key,
- ParsedInternalKey* result) {
- const size_t n = internal_key.size();
- if (n < 8) return false;
- uint64_t num = DecodeFixed64(internal_key.data() + n - 8);
- unsigned char c = num & 0xff;
- result->sequence = num >> 8;
- result->type = static_cast<ValueType>(c);
- result->user_key = Slice(internal_key.data(), n - 8);
- return (c <= static_cast<unsigned char>(kTypeValue));
-}
-
-// A helper class useful for DBImpl::Get()
-class LookupKey {
- public:
- // Initialize *this for looking up user_key at a snapshot with
- // the specified sequence number.
- LookupKey(const Slice& user_key, SequenceNumber sequence);
-
- ~LookupKey();
-
- // Return a key suitable for lookup in a MemTable.
- Slice memtable_key() const { return Slice(start_, end_ - start_); }
-
- // Return an internal key (suitable for passing to an internal iterator)
- Slice internal_key() const { return Slice(kstart_, end_ - kstart_); }
-
- // Return the user key
- Slice user_key() const { return Slice(kstart_, end_ - kstart_ - 8); }
-
- private:
- // We construct a char array of the form:
- // klength varint32 <-- start_
- // userkey char[klength] <-- kstart_
- // tag uint64
- // <-- end_
- // The array is a suitable MemTable key.
- // The suffix starting with "userkey" can be used as an InternalKey.
- const char* start_;
- const char* kstart_;
- const char* end_;
- char space_[200]; // Avoid allocation for short keys
-
- // No copying allowed
- LookupKey(const LookupKey&);
- void operator=(const LookupKey&);
-};
-
-inline LookupKey::~LookupKey() {
- if (start_ != space_) delete[] start_;
-}
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_DB_FORMAT_H_
diff --git a/Source/ThirdParty/leveldb/db/filename.cc b/Source/ThirdParty/leveldb/db/filename.cc
deleted file mode 100644
index 3c4d49f64..000000000
--- a/Source/ThirdParty/leveldb/db/filename.cc
+++ /dev/null
@@ -1,139 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include <ctype.h>
-#include <stdio.h>
-#include "db/filename.h"
-#include "db/dbformat.h"
-#include "leveldb/env.h"
-#include "util/logging.h"
-
-namespace leveldb {
-
-// A utility routine: write "data" to the named file and Sync() it.
-extern Status WriteStringToFileSync(Env* env, const Slice& data,
- const std::string& fname);
-
-static std::string MakeFileName(const std::string& name, uint64_t number,
- const char* suffix) {
- char buf[100];
- snprintf(buf, sizeof(buf), "/%06llu.%s",
- static_cast<unsigned long long>(number),
- suffix);
- return name + buf;
-}
-
-std::string LogFileName(const std::string& name, uint64_t number) {
- assert(number > 0);
- return MakeFileName(name, number, "log");
-}
-
-std::string TableFileName(const std::string& name, uint64_t number) {
- assert(number > 0);
- return MakeFileName(name, number, "sst");
-}
-
-std::string DescriptorFileName(const std::string& dbname, uint64_t number) {
- assert(number > 0);
- char buf[100];
- snprintf(buf, sizeof(buf), "/MANIFEST-%06llu",
- static_cast<unsigned long long>(number));
- return dbname + buf;
-}
-
-std::string CurrentFileName(const std::string& dbname) {
- return dbname + "/CURRENT";
-}
-
-std::string LockFileName(const std::string& dbname) {
- return dbname + "/LOCK";
-}
-
-std::string TempFileName(const std::string& dbname, uint64_t number) {
- assert(number > 0);
- return MakeFileName(dbname, number, "dbtmp");
-}
-
-std::string InfoLogFileName(const std::string& dbname) {
- return dbname + "/LOG";
-}
-
-// Return the name of the old info log file for "dbname".
-std::string OldInfoLogFileName(const std::string& dbname) {
- return dbname + "/LOG.old";
-}
-
-
-// Owned filenames have the form:
-// dbname/CURRENT
-// dbname/LOCK
-// dbname/LOG
-// dbname/LOG.old
-// dbname/MANIFEST-[0-9]+
-// dbname/[0-9]+.(log|sst)
-bool ParseFileName(const std::string& fname,
- uint64_t* number,
- FileType* type) {
- Slice rest(fname);
- if (rest == "CURRENT") {
- *number = 0;
- *type = kCurrentFile;
- } else if (rest == "LOCK") {
- *number = 0;
- *type = kDBLockFile;
- } else if (rest == "LOG" || rest == "LOG.old") {
- *number = 0;
- *type = kInfoLogFile;
- } else if (rest.starts_with("MANIFEST-")) {
- rest.remove_prefix(strlen("MANIFEST-"));
- uint64_t num;
- if (!ConsumeDecimalNumber(&rest, &num)) {
- return false;
- }
- if (!rest.empty()) {
- return false;
- }
- *type = kDescriptorFile;
- *number = num;
- } else {
- // Avoid strtoull() to keep filename format independent of the
- // current locale
- uint64_t num;
- if (!ConsumeDecimalNumber(&rest, &num)) {
- return false;
- }
- Slice suffix = rest;
- if (suffix == Slice(".log")) {
- *type = kLogFile;
- } else if (suffix == Slice(".sst")) {
- *type = kTableFile;
- } else if (suffix == Slice(".dbtmp")) {
- *type = kTempFile;
- } else {
- return false;
- }
- *number = num;
- }
- return true;
-}
-
-Status SetCurrentFile(Env* env, const std::string& dbname,
- uint64_t descriptor_number) {
- // Remove leading "dbname/" and add newline to manifest file name
- std::string manifest = DescriptorFileName(dbname, descriptor_number);
- Slice contents = manifest;
- assert(contents.starts_with(dbname + "/"));
- contents.remove_prefix(dbname.size() + 1);
- std::string tmp = TempFileName(dbname, descriptor_number);
- Status s = WriteStringToFileSync(env, contents.ToString() + "\n", tmp);
- if (s.ok()) {
- s = env->RenameFile(tmp, CurrentFileName(dbname));
- }
- if (!s.ok()) {
- env->DeleteFile(tmp);
- }
- return s;
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/db/filename.h b/Source/ThirdParty/leveldb/db/filename.h
deleted file mode 100644
index d5d09b114..000000000
--- a/Source/ThirdParty/leveldb/db/filename.h
+++ /dev/null
@@ -1,80 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// File names used by DB code
-
-#ifndef STORAGE_LEVELDB_DB_FILENAME_H_
-#define STORAGE_LEVELDB_DB_FILENAME_H_
-
-#include <stdint.h>
-#include <string>
-#include "leveldb/slice.h"
-#include "leveldb/status.h"
-#include "port/port.h"
-
-namespace leveldb {
-
-class Env;
-
-enum FileType {
- kLogFile,
- kDBLockFile,
- kTableFile,
- kDescriptorFile,
- kCurrentFile,
- kTempFile,
- kInfoLogFile // Either the current one, or an old one
-};
-
-// Return the name of the log file with the specified number
-// in the db named by "dbname". The result will be prefixed with
-// "dbname".
-extern std::string LogFileName(const std::string& dbname, uint64_t number);
-
-// Return the name of the sstable with the specified number
-// in the db named by "dbname". The result will be prefixed with
-// "dbname".
-extern std::string TableFileName(const std::string& dbname, uint64_t number);
-
-// Return the name of the descriptor file for the db named by
-// "dbname" and the specified incarnation number. The result will be
-// prefixed with "dbname".
-extern std::string DescriptorFileName(const std::string& dbname,
- uint64_t number);
-
-// Return the name of the current file. This file contains the name
-// of the current manifest file. The result will be prefixed with
-// "dbname".
-extern std::string CurrentFileName(const std::string& dbname);
-
-// Return the name of the lock file for the db named by
-// "dbname". The result will be prefixed with "dbname".
-extern std::string LockFileName(const std::string& dbname);
-
-// Return the name of a temporary file owned by the db named "dbname".
-// The result will be prefixed with "dbname".
-extern std::string TempFileName(const std::string& dbname, uint64_t number);
-
-// Return the name of the info log file for "dbname".
-extern std::string InfoLogFileName(const std::string& dbname);
-
-// Return the name of the old info log file for "dbname".
-extern std::string OldInfoLogFileName(const std::string& dbname);
-
-// If filename is a leveldb file, store the type of the file in *type.
-// The number encoded in the filename is stored in *number. If the
-// filename was successfully parsed, returns true. Else return false.
-extern bool ParseFileName(const std::string& filename,
- uint64_t* number,
- FileType* type);
-
-// Make the CURRENT file point to the descriptor file with the
-// specified number.
-extern Status SetCurrentFile(Env* env, const std::string& dbname,
- uint64_t descriptor_number);
-
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_DB_FILENAME_H_
diff --git a/Source/ThirdParty/leveldb/db/log_format.h b/Source/ThirdParty/leveldb/db/log_format.h
deleted file mode 100644
index 2690cb978..000000000
--- a/Source/ThirdParty/leveldb/db/log_format.h
+++ /dev/null
@@ -1,35 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// Log format information shared by reader and writer.
-// See ../doc/log_format.txt for more detail.
-
-#ifndef STORAGE_LEVELDB_DB_LOG_FORMAT_H_
-#define STORAGE_LEVELDB_DB_LOG_FORMAT_H_
-
-namespace leveldb {
-namespace log {
-
-enum RecordType {
- // Zero is reserved for preallocated files
- kZeroType = 0,
-
- kFullType = 1,
-
- // For fragments
- kFirstType = 2,
- kMiddleType = 3,
- kLastType = 4
-};
-static const int kMaxRecordType = kLastType;
-
-static const int kBlockSize = 32768;
-
-// Header is checksum (4 bytes), type (1 byte), length (2 bytes).
-static const int kHeaderSize = 4 + 1 + 2;
-
-} // namespace log
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_DB_LOG_FORMAT_H_
diff --git a/Source/ThirdParty/leveldb/db/log_reader.cc b/Source/ThirdParty/leveldb/db/log_reader.cc
deleted file mode 100644
index b35f115aa..000000000
--- a/Source/ThirdParty/leveldb/db/log_reader.cc
+++ /dev/null
@@ -1,259 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "db/log_reader.h"
-
-#include <stdio.h>
-#include "leveldb/env.h"
-#include "util/coding.h"
-#include "util/crc32c.h"
-
-namespace leveldb {
-namespace log {
-
-Reader::Reporter::~Reporter() {
-}
-
-Reader::Reader(SequentialFile* file, Reporter* reporter, bool checksum,
- uint64_t initial_offset)
- : file_(file),
- reporter_(reporter),
- checksum_(checksum),
- backing_store_(new char[kBlockSize]),
- buffer_(),
- eof_(false),
- last_record_offset_(0),
- end_of_buffer_offset_(0),
- initial_offset_(initial_offset) {
-}
-
-Reader::~Reader() {
- delete[] backing_store_;
-}
-
-bool Reader::SkipToInitialBlock() {
- size_t offset_in_block = initial_offset_ % kBlockSize;
- uint64_t block_start_location = initial_offset_ - offset_in_block;
-
- // Don't search a block if we'd be in the trailer
- if (offset_in_block > kBlockSize - 6) {
- offset_in_block = 0;
- block_start_location += kBlockSize;
- }
-
- end_of_buffer_offset_ = block_start_location;
-
- // Skip to start of first block that can contain the initial record
- if (block_start_location > 0) {
- Status skip_status = file_->Skip(block_start_location);
- if (!skip_status.ok()) {
- ReportDrop(block_start_location, skip_status);
- return false;
- }
- }
-
- return true;
-}
-
-bool Reader::ReadRecord(Slice* record, std::string* scratch) {
- if (last_record_offset_ < initial_offset_) {
- if (!SkipToInitialBlock()) {
- return false;
- }
- }
-
- scratch->clear();
- record->clear();
- bool in_fragmented_record = false;
- // Record offset of the logical record that we're reading
- // 0 is a dummy value to make compilers happy
- uint64_t prospective_record_offset = 0;
-
- Slice fragment;
- while (true) {
- uint64_t physical_record_offset = end_of_buffer_offset_ - buffer_.size();
- const unsigned int record_type = ReadPhysicalRecord(&fragment);
- switch (record_type) {
- case kFullType:
- if (in_fragmented_record) {
- // Handle bug in earlier versions of log::Writer where
- // it could emit an empty kFirstType record at the tail end
- // of a block followed by a kFullType or kFirstType record
- // at the beginning of the next block.
- if (scratch->empty()) {
- in_fragmented_record = false;
- } else {
- ReportCorruption(scratch->size(), "partial record without end(1)");
- }
- }
- prospective_record_offset = physical_record_offset;
- scratch->clear();
- *record = fragment;
- last_record_offset_ = prospective_record_offset;
- return true;
-
- case kFirstType:
- if (in_fragmented_record) {
- // Handle bug in earlier versions of log::Writer where
- // it could emit an empty kFirstType record at the tail end
- // of a block followed by a kFullType or kFirstType record
- // at the beginning of the next block.
- if (scratch->empty()) {
- in_fragmented_record = false;
- } else {
- ReportCorruption(scratch->size(), "partial record without end(2)");
- }
- }
- prospective_record_offset = physical_record_offset;
- scratch->assign(fragment.data(), fragment.size());
- in_fragmented_record = true;
- break;
-
- case kMiddleType:
- if (!in_fragmented_record) {
- ReportCorruption(fragment.size(),
- "missing start of fragmented record(1)");
- } else {
- scratch->append(fragment.data(), fragment.size());
- }
- break;
-
- case kLastType:
- if (!in_fragmented_record) {
- ReportCorruption(fragment.size(),
- "missing start of fragmented record(2)");
- } else {
- scratch->append(fragment.data(), fragment.size());
- *record = Slice(*scratch);
- last_record_offset_ = prospective_record_offset;
- return true;
- }
- break;
-
- case kEof:
- if (in_fragmented_record) {
- ReportCorruption(scratch->size(), "partial record without end(3)");
- scratch->clear();
- }
- return false;
-
- case kBadRecord:
- if (in_fragmented_record) {
- ReportCorruption(scratch->size(), "error in middle of record");
- in_fragmented_record = false;
- scratch->clear();
- }
- break;
-
- default: {
- char buf[40];
- snprintf(buf, sizeof(buf), "unknown record type %u", record_type);
- ReportCorruption(
- (fragment.size() + (in_fragmented_record ? scratch->size() : 0)),
- buf);
- in_fragmented_record = false;
- scratch->clear();
- break;
- }
- }
- }
- return false;
-}
-
-uint64_t Reader::LastRecordOffset() {
- return last_record_offset_;
-}
-
-void Reader::ReportCorruption(size_t bytes, const char* reason) {
- ReportDrop(bytes, Status::Corruption(reason));
-}
-
-void Reader::ReportDrop(size_t bytes, const Status& reason) {
- if (reporter_ != NULL &&
- end_of_buffer_offset_ - buffer_.size() - bytes >= initial_offset_) {
- reporter_->Corruption(bytes, reason);
- }
-}
-
-unsigned int Reader::ReadPhysicalRecord(Slice* result) {
- while (true) {
- if (buffer_.size() < kHeaderSize) {
- if (!eof_) {
- // Last read was a full read, so this is a trailer to skip
- buffer_.clear();
- Status status = file_->Read(kBlockSize, &buffer_, backing_store_);
- end_of_buffer_offset_ += buffer_.size();
- if (!status.ok()) {
- buffer_.clear();
- ReportDrop(kBlockSize, status);
- eof_ = true;
- return kEof;
- } else if (buffer_.size() < kBlockSize) {
- eof_ = true;
- }
- continue;
- } else if (buffer_.size() == 0) {
- // End of file
- return kEof;
- } else {
- size_t drop_size = buffer_.size();
- buffer_.clear();
- ReportCorruption(drop_size, "truncated record at end of file");
- return kEof;
- }
- }
-
- // Parse the header
- const char* header = buffer_.data();
- const uint32_t a = static_cast<uint32_t>(header[4]) & 0xff;
- const uint32_t b = static_cast<uint32_t>(header[5]) & 0xff;
- const unsigned int type = header[6];
- const uint32_t length = a | (b << 8);
- if (kHeaderSize + length > buffer_.size()) {
- size_t drop_size = buffer_.size();
- buffer_.clear();
- ReportCorruption(drop_size, "bad record length");
- return kBadRecord;
- }
-
- if (type == kZeroType && length == 0) {
- // Skip zero length record without reporting any drops since
- // such records are produced by the mmap based writing code in
- // env_posix.cc that preallocates file regions.
- buffer_.clear();
- return kBadRecord;
- }
-
- // Check crc
- if (checksum_) {
- uint32_t expected_crc = crc32c::Unmask(DecodeFixed32(header));
- uint32_t actual_crc = crc32c::Value(header + 6, 1 + length);
- if (actual_crc != expected_crc) {
- // Drop the rest of the buffer since "length" itself may have
- // been corrupted and if we trust it, we could find some
- // fragment of a real log record that just happens to look
- // like a valid log record.
- size_t drop_size = buffer_.size();
- buffer_.clear();
- ReportCorruption(drop_size, "checksum mismatch");
- return kBadRecord;
- }
- }
-
- buffer_.remove_prefix(kHeaderSize + length);
-
- // Skip physical record that started before initial_offset_
- if (end_of_buffer_offset_ - buffer_.size() - kHeaderSize - length <
- initial_offset_) {
- result->clear();
- return kBadRecord;
- }
-
- *result = Slice(header + kHeaderSize, length);
- return type;
- }
-}
-
-} // namespace log
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/db/log_reader.h b/Source/ThirdParty/leveldb/db/log_reader.h
deleted file mode 100644
index 82d4bee68..000000000
--- a/Source/ThirdParty/leveldb/db/log_reader.h
+++ /dev/null
@@ -1,108 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_DB_LOG_READER_H_
-#define STORAGE_LEVELDB_DB_LOG_READER_H_
-
-#include <stdint.h>
-
-#include "db/log_format.h"
-#include "leveldb/slice.h"
-#include "leveldb/status.h"
-
-namespace leveldb {
-
-class SequentialFile;
-
-namespace log {
-
-class Reader {
- public:
- // Interface for reporting errors.
- class Reporter {
- public:
- virtual ~Reporter();
-
- // Some corruption was detected. "size" is the approximate number
- // of bytes dropped due to the corruption.
- virtual void Corruption(size_t bytes, const Status& status) = 0;
- };
-
- // Create a reader that will return log records from "*file".
- // "*file" must remain live while this Reader is in use.
- //
- // If "reporter" is non-NULL, it is notified whenever some data is
- // dropped due to a detected corruption. "*reporter" must remain
- // live while this Reader is in use.
- //
- // If "checksum" is true, verify checksums if available.
- //
- // The Reader will start reading at the first record located at physical
- // position >= initial_offset within the file.
- Reader(SequentialFile* file, Reporter* reporter, bool checksum,
- uint64_t initial_offset);
-
- ~Reader();
-
- // Read the next record into *record. Returns true if read
- // successfully, false if we hit end of the input. May use
- // "*scratch" as temporary storage. The contents filled in *record
- // will only be valid until the next mutating operation on this
- // reader or the next mutation to *scratch.
- bool ReadRecord(Slice* record, std::string* scratch);
-
- // Returns the physical offset of the last record returned by ReadRecord.
- //
- // Undefined before the first call to ReadRecord.
- uint64_t LastRecordOffset();
-
- private:
- SequentialFile* const file_;
- Reporter* const reporter_;
- bool const checksum_;
- char* const backing_store_;
- Slice buffer_;
- bool eof_; // Last Read() indicated EOF by returning < kBlockSize
-
- // Offset of the last record returned by ReadRecord.
- uint64_t last_record_offset_;
- // Offset of the first location past the end of buffer_.
- uint64_t end_of_buffer_offset_;
-
- // Offset at which to start looking for the first record to return
- uint64_t const initial_offset_;
-
- // Extend record types with the following special values
- enum {
- kEof = kMaxRecordType + 1,
- // Returned whenever we find an invalid physical record.
- // Currently there are three situations in which this happens:
- // * The record has an invalid CRC (ReadPhysicalRecord reports a drop)
- // * The record is a 0-length record (No drop is reported)
- // * The record is below constructor's initial_offset (No drop is reported)
- kBadRecord = kMaxRecordType + 2
- };
-
- // Skips all blocks that are completely before "initial_offset_".
- //
- // Returns true on success. Handles reporting.
- bool SkipToInitialBlock();
-
- // Return type, or one of the preceding special values
- unsigned int ReadPhysicalRecord(Slice* result);
-
- // Reports dropped bytes to the reporter.
- // buffer_ must be updated to remove the dropped bytes prior to invocation.
- void ReportCorruption(size_t bytes, const char* reason);
- void ReportDrop(size_t bytes, const Status& reason);
-
- // No copying allowed
- Reader(const Reader&);
- void operator=(const Reader&);
-};
-
-} // namespace log
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_DB_LOG_READER_H_
diff --git a/Source/ThirdParty/leveldb/db/log_writer.cc b/Source/ThirdParty/leveldb/db/log_writer.cc
deleted file mode 100644
index 2da99ac08..000000000
--- a/Source/ThirdParty/leveldb/db/log_writer.cc
+++ /dev/null
@@ -1,103 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "db/log_writer.h"
-
-#include <stdint.h>
-#include "leveldb/env.h"
-#include "util/coding.h"
-#include "util/crc32c.h"
-
-namespace leveldb {
-namespace log {
-
-Writer::Writer(WritableFile* dest)
- : dest_(dest),
- block_offset_(0) {
- for (int i = 0; i <= kMaxRecordType; i++) {
- char t = static_cast<char>(i);
- type_crc_[i] = crc32c::Value(&t, 1);
- }
-}
-
-Writer::~Writer() {
-}
-
-Status Writer::AddRecord(const Slice& slice) {
- const char* ptr = slice.data();
- size_t left = slice.size();
-
- // Fragment the record if necessary and emit it. Note that if slice
- // is empty, we still want to iterate once to emit a single
- // zero-length record
- Status s;
- bool begin = true;
- do {
- const int leftover = kBlockSize - block_offset_;
- assert(leftover >= 0);
- if (leftover < kHeaderSize) {
- // Switch to a new block
- if (leftover > 0) {
- // Fill the trailer (literal below relies on kHeaderSize being 7)
- assert(kHeaderSize == 7);
- dest_->Append(Slice("\x00\x00\x00\x00\x00\x00", leftover));
- }
- block_offset_ = 0;
- }
-
- // Invariant: we never leave < kHeaderSize bytes in a block.
- assert(kBlockSize - block_offset_ - kHeaderSize >= 0);
-
- const size_t avail = kBlockSize - block_offset_ - kHeaderSize;
- const size_t fragment_length = (left < avail) ? left : avail;
-
- RecordType type;
- const bool end = (left == fragment_length);
- if (begin && end) {
- type = kFullType;
- } else if (begin) {
- type = kFirstType;
- } else if (end) {
- type = kLastType;
- } else {
- type = kMiddleType;
- }
-
- s = EmitPhysicalRecord(type, ptr, fragment_length);
- ptr += fragment_length;
- left -= fragment_length;
- begin = false;
- } while (s.ok() && left > 0);
- return s;
-}
-
-Status Writer::EmitPhysicalRecord(RecordType t, const char* ptr, size_t n) {
- assert(n <= 0xffff); // Must fit in two bytes
- assert(block_offset_ + kHeaderSize + n <= kBlockSize);
-
- // Format the header
- char buf[kHeaderSize];
- buf[4] = static_cast<char>(n & 0xff);
- buf[5] = static_cast<char>(n >> 8);
- buf[6] = static_cast<char>(t);
-
- // Compute the crc of the record type and the payload.
- uint32_t crc = crc32c::Extend(type_crc_[t], ptr, n);
- crc = crc32c::Mask(crc); // Adjust for storage
- EncodeFixed32(buf, crc);
-
- // Write the header and the payload
- Status s = dest_->Append(Slice(buf, kHeaderSize));
- if (s.ok()) {
- s = dest_->Append(Slice(ptr, n));
- if (s.ok()) {
- s = dest_->Flush();
- }
- }
- block_offset_ += kHeaderSize + n;
- return s;
-}
-
-} // namespace log
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/db/log_writer.h b/Source/ThirdParty/leveldb/db/log_writer.h
deleted file mode 100644
index a3a954d96..000000000
--- a/Source/ThirdParty/leveldb/db/log_writer.h
+++ /dev/null
@@ -1,48 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_DB_LOG_WRITER_H_
-#define STORAGE_LEVELDB_DB_LOG_WRITER_H_
-
-#include <stdint.h>
-#include "db/log_format.h"
-#include "leveldb/slice.h"
-#include "leveldb/status.h"
-
-namespace leveldb {
-
-class WritableFile;
-
-namespace log {
-
-class Writer {
- public:
- // Create a writer that will append data to "*dest".
- // "*dest" must be initially empty.
- // "*dest" must remain live while this Writer is in use.
- explicit Writer(WritableFile* dest);
- ~Writer();
-
- Status AddRecord(const Slice& slice);
-
- private:
- WritableFile* dest_;
- int block_offset_; // Current offset in block
-
- // crc32c values for all supported record types. These are
- // pre-computed to reduce the overhead of computing the crc of the
- // record type stored in the header.
- uint32_t type_crc_[kMaxRecordType + 1];
-
- Status EmitPhysicalRecord(RecordType type, const char* ptr, size_t length);
-
- // No copying allowed
- Writer(const Writer&);
- void operator=(const Writer&);
-};
-
-} // namespace log
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_DB_LOG_WRITER_H_
diff --git a/Source/ThirdParty/leveldb/db/memtable.cc b/Source/ThirdParty/leveldb/db/memtable.cc
deleted file mode 100644
index bfec0a7e7..000000000
--- a/Source/ThirdParty/leveldb/db/memtable.cc
+++ /dev/null
@@ -1,145 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "db/memtable.h"
-#include "db/dbformat.h"
-#include "leveldb/comparator.h"
-#include "leveldb/env.h"
-#include "leveldb/iterator.h"
-#include "util/coding.h"
-
-namespace leveldb {
-
-static Slice GetLengthPrefixedSlice(const char* data) {
- uint32_t len;
- const char* p = data;
- p = GetVarint32Ptr(p, p + 5, &len); // +5: we assume "p" is not corrupted
- return Slice(p, len);
-}
-
-MemTable::MemTable(const InternalKeyComparator& cmp)
- : comparator_(cmp),
- refs_(0),
- table_(comparator_, &arena_) {
-}
-
-MemTable::~MemTable() {
- assert(refs_ == 0);
-}
-
-size_t MemTable::ApproximateMemoryUsage() { return arena_.MemoryUsage(); }
-
-int MemTable::KeyComparator::operator()(const char* aptr, const char* bptr)
- const {
- // Internal keys are encoded as length-prefixed strings.
- Slice a = GetLengthPrefixedSlice(aptr);
- Slice b = GetLengthPrefixedSlice(bptr);
- return comparator.Compare(a, b);
-}
-
-// Encode a suitable internal key target for "target" and return it.
-// Uses *scratch as scratch space, and the returned pointer will point
-// into this scratch space.
-static const char* EncodeKey(std::string* scratch, const Slice& target) {
- scratch->clear();
- PutVarint32(scratch, target.size());
- scratch->append(target.data(), target.size());
- return scratch->data();
-}
-
-class MemTableIterator: public Iterator {
- public:
- explicit MemTableIterator(MemTable::Table* table) : iter_(table) { }
-
- virtual bool Valid() const { return iter_.Valid(); }
- virtual void Seek(const Slice& k) { iter_.Seek(EncodeKey(&tmp_, k)); }
- virtual void SeekToFirst() { iter_.SeekToFirst(); }
- virtual void SeekToLast() { iter_.SeekToLast(); }
- virtual void Next() { iter_.Next(); }
- virtual void Prev() { iter_.Prev(); }
- virtual Slice key() const { return GetLengthPrefixedSlice(iter_.key()); }
- virtual Slice value() const {
- Slice key_slice = GetLengthPrefixedSlice(iter_.key());
- return GetLengthPrefixedSlice(key_slice.data() + key_slice.size());
- }
-
- virtual Status status() const { return Status::OK(); }
-
- private:
- MemTable::Table::Iterator iter_;
- std::string tmp_; // For passing to EncodeKey
-
- // No copying allowed
- MemTableIterator(const MemTableIterator&);
- void operator=(const MemTableIterator&);
-};
-
-Iterator* MemTable::NewIterator() {
- return new MemTableIterator(&table_);
-}
-
-void MemTable::Add(SequenceNumber s, ValueType type,
- const Slice& key,
- const Slice& value) {
- // Format of an entry is concatenation of:
- // key_size : varint32 of internal_key.size()
- // key bytes : char[internal_key.size()]
- // value_size : varint32 of value.size()
- // value bytes : char[value.size()]
- size_t key_size = key.size();
- size_t val_size = value.size();
- size_t internal_key_size = key_size + 8;
- const size_t encoded_len =
- VarintLength(internal_key_size) + internal_key_size +
- VarintLength(val_size) + val_size;
- char* buf = arena_.Allocate(encoded_len);
- char* p = EncodeVarint32(buf, internal_key_size);
- memcpy(p, key.data(), key_size);
- p += key_size;
- EncodeFixed64(p, (s << 8) | type);
- p += 8;
- p = EncodeVarint32(p, val_size);
- memcpy(p, value.data(), val_size);
- assert((p + val_size) - buf == encoded_len);
- table_.Insert(buf);
-}
-
-bool MemTable::Get(const LookupKey& key, std::string* value, Status* s) {
- Slice memkey = key.memtable_key();
- Table::Iterator iter(&table_);
- iter.Seek(memkey.data());
- if (iter.Valid()) {
- // entry format is:
- // klength varint32
- // userkey char[klength]
- // tag uint64
- // vlength varint32
- // value char[vlength]
- // Check that it belongs to same user key. We do not check the
- // sequence number since the Seek() call above should have skipped
- // all entries with overly large sequence numbers.
- const char* entry = iter.key();
- uint32_t key_length;
- const char* key_ptr = GetVarint32Ptr(entry, entry+5, &key_length);
- if (comparator_.comparator.user_comparator()->Compare(
- Slice(key_ptr, key_length - 8),
- key.user_key()) == 0) {
- // Correct user key
- const uint64_t tag = DecodeFixed64(key_ptr + key_length - 8);
- switch (static_cast<ValueType>(tag & 0xff)) {
- case kTypeValue: {
- Slice v = GetLengthPrefixedSlice(key_ptr + key_length);
- value->assign(v.data(), v.size());
- return true;
- }
- case kTypeDeletion:
- *s = Status::NotFound(Slice());
- return true;
- }
- }
- }
- return false;
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/db/memtable.h b/Source/ThirdParty/leveldb/db/memtable.h
deleted file mode 100644
index 92e90bb09..000000000
--- a/Source/ThirdParty/leveldb/db/memtable.h
+++ /dev/null
@@ -1,91 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_DB_MEMTABLE_H_
-#define STORAGE_LEVELDB_DB_MEMTABLE_H_
-
-#include <string>
-#include "leveldb/db.h"
-#include "db/dbformat.h"
-#include "db/skiplist.h"
-#include "util/arena.h"
-
-namespace leveldb {
-
-class InternalKeyComparator;
-class Mutex;
-class MemTableIterator;
-
-class MemTable {
- public:
- // MemTables are reference counted. The initial reference count
- // is zero and the caller must call Ref() at least once.
- explicit MemTable(const InternalKeyComparator& comparator);
-
- // Increase reference count.
- void Ref() { ++refs_; }
-
- // Drop reference count. Delete if no more references exist.
- void Unref() {
- --refs_;
- assert(refs_ >= 0);
- if (refs_ <= 0) {
- delete this;
- }
- }
-
- // Returns an estimate of the number of bytes of data in use by this
- // data structure.
- //
- // REQUIRES: external synchronization to prevent simultaneous
- // operations on the same MemTable.
- size_t ApproximateMemoryUsage();
-
- // Return an iterator that yields the contents of the memtable.
- //
- // The caller must ensure that the underlying MemTable remains live
- // while the returned iterator is live. The keys returned by this
- // iterator are internal keys encoded by AppendInternalKey in the
- // db/format.{h,cc} module.
- Iterator* NewIterator();
-
- // Add an entry into memtable that maps key to value at the
- // specified sequence number and with the specified type.
- // Typically value will be empty if type==kTypeDeletion.
- void Add(SequenceNumber seq, ValueType type,
- const Slice& key,
- const Slice& value);
-
- // If memtable contains a value for key, store it in *value and return true.
- // If memtable contains a deletion for key, store a NotFound() error
- // in *status and return true.
- // Else, return false.
- bool Get(const LookupKey& key, std::string* value, Status* s);
-
- private:
- ~MemTable(); // Private since only Unref() should be used to delete it
-
- struct KeyComparator {
- const InternalKeyComparator comparator;
- explicit KeyComparator(const InternalKeyComparator& c) : comparator(c) { }
- int operator()(const char* a, const char* b) const;
- };
- friend class MemTableIterator;
- friend class MemTableBackwardIterator;
-
- typedef SkipList<const char*, KeyComparator> Table;
-
- KeyComparator comparator_;
- int refs_;
- Arena arena_;
- Table table_;
-
- // No copying allowed
- MemTable(const MemTable&);
- void operator=(const MemTable&);
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_DB_MEMTABLE_H_
diff --git a/Source/ThirdParty/leveldb/db/repair.cc b/Source/ThirdParty/leveldb/db/repair.cc
deleted file mode 100644
index 022d52f3d..000000000
--- a/Source/ThirdParty/leveldb/db/repair.cc
+++ /dev/null
@@ -1,389 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// We recover the contents of the descriptor from the other files we find.
-// (1) Any log files are first converted to tables
-// (2) We scan every table to compute
-// (a) smallest/largest for the table
-// (b) largest sequence number in the table
-// (3) We generate descriptor contents:
-// - log number is set to zero
-// - next-file-number is set to 1 + largest file number we found
-// - last-sequence-number is set to largest sequence# found across
-// all tables (see 2c)
-// - compaction pointers are cleared
-// - every table file is added at level 0
-//
-// Possible optimization 1:
-// (a) Compute total size and use to pick appropriate max-level M
-// (b) Sort tables by largest sequence# in the table
-// (c) For each table: if it overlaps earlier table, place in level-0,
-// else place in level-M.
-// Possible optimization 2:
-// Store per-table metadata (smallest, largest, largest-seq#, ...)
-// in the table's meta section to speed up ScanTable.
-
-#include "db/builder.h"
-#include "db/db_impl.h"
-#include "db/dbformat.h"
-#include "db/filename.h"
-#include "db/log_reader.h"
-#include "db/log_writer.h"
-#include "db/memtable.h"
-#include "db/table_cache.h"
-#include "db/version_edit.h"
-#include "db/write_batch_internal.h"
-#include "leveldb/comparator.h"
-#include "leveldb/db.h"
-#include "leveldb/env.h"
-
-namespace leveldb {
-
-namespace {
-
-class Repairer {
- public:
- Repairer(const std::string& dbname, const Options& options)
- : dbname_(dbname),
- env_(options.env),
- icmp_(options.comparator),
- ipolicy_(options.filter_policy),
- options_(SanitizeOptions(dbname, &icmp_, &ipolicy_, options)),
- owns_info_log_(options_.info_log != options.info_log),
- owns_cache_(options_.block_cache != options.block_cache),
- next_file_number_(1) {
- // TableCache can be small since we expect each table to be opened once.
- table_cache_ = new TableCache(dbname_, &options_, 10);
- }
-
- ~Repairer() {
- delete table_cache_;
- if (owns_info_log_) {
- delete options_.info_log;
- }
- if (owns_cache_) {
- delete options_.block_cache;
- }
- }
-
- Status Run() {
- Status status = FindFiles();
- if (status.ok()) {
- ConvertLogFilesToTables();
- ExtractMetaData();
- status = WriteDescriptor();
- }
- if (status.ok()) {
- unsigned long long bytes = 0;
- for (size_t i = 0; i < tables_.size(); i++) {
- bytes += tables_[i].meta.file_size;
- }
- Log(options_.info_log,
- "**** Repaired leveldb %s; "
- "recovered %d files; %llu bytes. "
- "Some data may have been lost. "
- "****",
- dbname_.c_str(),
- static_cast<int>(tables_.size()),
- bytes);
- }
- return status;
- }
-
- private:
- struct TableInfo {
- FileMetaData meta;
- SequenceNumber max_sequence;
- };
-
- std::string const dbname_;
- Env* const env_;
- InternalKeyComparator const icmp_;
- InternalFilterPolicy const ipolicy_;
- Options const options_;
- bool owns_info_log_;
- bool owns_cache_;
- TableCache* table_cache_;
- VersionEdit edit_;
-
- std::vector<std::string> manifests_;
- std::vector<uint64_t> table_numbers_;
- std::vector<uint64_t> logs_;
- std::vector<TableInfo> tables_;
- uint64_t next_file_number_;
-
- Status FindFiles() {
- std::vector<std::string> filenames;
- Status status = env_->GetChildren(dbname_, &filenames);
- if (!status.ok()) {
- return status;
- }
- if (filenames.empty()) {
- return Status::IOError(dbname_, "repair found no files");
- }
-
- uint64_t number;
- FileType type;
- for (size_t i = 0; i < filenames.size(); i++) {
- if (ParseFileName(filenames[i], &number, &type)) {
- if (type == kDescriptorFile) {
- manifests_.push_back(filenames[i]);
- } else {
- if (number + 1 > next_file_number_) {
- next_file_number_ = number + 1;
- }
- if (type == kLogFile) {
- logs_.push_back(number);
- } else if (type == kTableFile) {
- table_numbers_.push_back(number);
- } else {
- // Ignore other files
- }
- }
- }
- }
- return status;
- }
-
- void ConvertLogFilesToTables() {
- for (size_t i = 0; i < logs_.size(); i++) {
- std::string logname = LogFileName(dbname_, logs_[i]);
- Status status = ConvertLogToTable(logs_[i]);
- if (!status.ok()) {
- Log(options_.info_log, "Log #%llu: ignoring conversion error: %s",
- (unsigned long long) logs_[i],
- status.ToString().c_str());
- }
- ArchiveFile(logname);
- }
- }
-
- Status ConvertLogToTable(uint64_t log) {
- struct LogReporter : public log::Reader::Reporter {
- Env* env;
- Logger* info_log;
- uint64_t lognum;
- virtual void Corruption(size_t bytes, const Status& s) {
- // We print error messages for corruption, but continue repairing.
- Log(info_log, "Log #%llu: dropping %d bytes; %s",
- (unsigned long long) lognum,
- static_cast<int>(bytes),
- s.ToString().c_str());
- }
- };
-
- // Open the log file
- std::string logname = LogFileName(dbname_, log);
- SequentialFile* lfile;
- Status status = env_->NewSequentialFile(logname, &lfile);
- if (!status.ok()) {
- return status;
- }
-
- // Create the log reader.
- LogReporter reporter;
- reporter.env = env_;
- reporter.info_log = options_.info_log;
- reporter.lognum = log;
- // We intentially make log::Reader do checksumming so that
- // corruptions cause entire commits to be skipped instead of
- // propagating bad information (like overly large sequence
- // numbers).
- log::Reader reader(lfile, &reporter, false/*do not checksum*/,
- 0/*initial_offset*/);
-
- // Read all the records and add to a memtable
- std::string scratch;
- Slice record;
- WriteBatch batch;
- MemTable* mem = new MemTable(icmp_);
- mem->Ref();
- int counter = 0;
- while (reader.ReadRecord(&record, &scratch)) {
- if (record.size() < 12) {
- reporter.Corruption(
- record.size(), Status::Corruption("log record too small"));
- continue;
- }
- WriteBatchInternal::SetContents(&batch, record);
- status = WriteBatchInternal::InsertInto(&batch, mem);
- if (status.ok()) {
- counter += WriteBatchInternal::Count(&batch);
- } else {
- Log(options_.info_log, "Log #%llu: ignoring %s",
- (unsigned long long) log,
- status.ToString().c_str());
- status = Status::OK(); // Keep going with rest of file
- }
- }
- delete lfile;
-
- // Do not record a version edit for this conversion to a Table
- // since ExtractMetaData() will also generate edits.
- FileMetaData meta;
- meta.number = next_file_number_++;
- Iterator* iter = mem->NewIterator();
- status = BuildTable(dbname_, env_, options_, table_cache_, iter, &meta);
- delete iter;
- mem->Unref();
- mem = NULL;
- if (status.ok()) {
- if (meta.file_size > 0) {
- table_numbers_.push_back(meta.number);
- }
- }
- Log(options_.info_log, "Log #%llu: %d ops saved to Table #%llu %s",
- (unsigned long long) log,
- counter,
- (unsigned long long) meta.number,
- status.ToString().c_str());
- return status;
- }
-
- void ExtractMetaData() {
- std::vector<TableInfo> kept;
- for (size_t i = 0; i < table_numbers_.size(); i++) {
- TableInfo t;
- t.meta.number = table_numbers_[i];
- Status status = ScanTable(&t);
- if (!status.ok()) {
- std::string fname = TableFileName(dbname_, table_numbers_[i]);
- Log(options_.info_log, "Table #%llu: ignoring %s",
- (unsigned long long) table_numbers_[i],
- status.ToString().c_str());
- ArchiveFile(fname);
- } else {
- tables_.push_back(t);
- }
- }
- }
-
- Status ScanTable(TableInfo* t) {
- std::string fname = TableFileName(dbname_, t->meta.number);
- int counter = 0;
- Status status = env_->GetFileSize(fname, &t->meta.file_size);
- if (status.ok()) {
- Iterator* iter = table_cache_->NewIterator(
- ReadOptions(), t->meta.number, t->meta.file_size);
- bool empty = true;
- ParsedInternalKey parsed;
- t->max_sequence = 0;
- for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
- Slice key = iter->key();
- if (!ParseInternalKey(key, &parsed)) {
- Log(options_.info_log, "Table #%llu: unparsable key %s",
- (unsigned long long) t->meta.number,
- EscapeString(key).c_str());
- continue;
- }
-
- counter++;
- if (empty) {
- empty = false;
- t->meta.smallest.DecodeFrom(key);
- }
- t->meta.largest.DecodeFrom(key);
- if (parsed.sequence > t->max_sequence) {
- t->max_sequence = parsed.sequence;
- }
- }
- if (!iter->status().ok()) {
- status = iter->status();
- }
- delete iter;
- }
- Log(options_.info_log, "Table #%llu: %d entries %s",
- (unsigned long long) t->meta.number,
- counter,
- status.ToString().c_str());
- return status;
- }
-
- Status WriteDescriptor() {
- std::string tmp = TempFileName(dbname_, 1);
- WritableFile* file;
- Status status = env_->NewWritableFile(tmp, &file);
- if (!status.ok()) {
- return status;
- }
-
- SequenceNumber max_sequence = 0;
- for (size_t i = 0; i < tables_.size(); i++) {
- if (max_sequence < tables_[i].max_sequence) {
- max_sequence = tables_[i].max_sequence;
- }
- }
-
- edit_.SetComparatorName(icmp_.user_comparator()->Name());
- edit_.SetLogNumber(0);
- edit_.SetNextFile(next_file_number_);
- edit_.SetLastSequence(max_sequence);
-
- for (size_t i = 0; i < tables_.size(); i++) {
- // TODO(opt): separate out into multiple levels
- const TableInfo& t = tables_[i];
- edit_.AddFile(0, t.meta.number, t.meta.file_size,
- t.meta.smallest, t.meta.largest);
- }
-
- //fprintf(stderr, "NewDescriptor:\n%s\n", edit_.DebugString().c_str());
- {
- log::Writer log(file);
- std::string record;
- edit_.EncodeTo(&record);
- status = log.AddRecord(record);
- }
- if (status.ok()) {
- status = file->Close();
- }
- delete file;
- file = NULL;
-
- if (!status.ok()) {
- env_->DeleteFile(tmp);
- } else {
- // Discard older manifests
- for (size_t i = 0; i < manifests_.size(); i++) {
- ArchiveFile(dbname_ + "/" + manifests_[i]);
- }
-
- // Install new manifest
- status = env_->RenameFile(tmp, DescriptorFileName(dbname_, 1));
- if (status.ok()) {
- status = SetCurrentFile(env_, dbname_, 1);
- } else {
- env_->DeleteFile(tmp);
- }
- }
- return status;
- }
-
- void ArchiveFile(const std::string& fname) {
- // Move into another directory. E.g., for
- // dir/foo
- // rename to
- // dir/lost/foo
- const char* slash = strrchr(fname.c_str(), '/');
- std::string new_dir;
- if (slash != NULL) {
- new_dir.assign(fname.data(), slash - fname.data());
- }
- new_dir.append("/lost");
- env_->CreateDir(new_dir); // Ignore error
- std::string new_file = new_dir;
- new_file.append("/");
- new_file.append((slash == NULL) ? fname.c_str() : slash + 1);
- Status s = env_->RenameFile(fname, new_file);
- Log(options_.info_log, "Archiving %s: %s\n",
- fname.c_str(), s.ToString().c_str());
- }
-};
-} // namespace
-
-Status RepairDB(const std::string& dbname, const Options& options) {
- Repairer repairer(dbname, options);
- return repairer.Run();
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/db/skiplist.h b/Source/ThirdParty/leveldb/db/skiplist.h
deleted file mode 100644
index af85be6d0..000000000
--- a/Source/ThirdParty/leveldb/db/skiplist.h
+++ /dev/null
@@ -1,379 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// Thread safety
-// -------------
-//
-// Writes require external synchronization, most likely a mutex.
-// Reads require a guarantee that the SkipList will not be destroyed
-// while the read is in progress. Apart from that, reads progress
-// without any internal locking or synchronization.
-//
-// Invariants:
-//
-// (1) Allocated nodes are never deleted until the SkipList is
-// destroyed. This is trivially guaranteed by the code since we
-// never delete any skip list nodes.
-//
-// (2) The contents of a Node except for the next/prev pointers are
-// immutable after the Node has been linked into the SkipList.
-// Only Insert() modifies the list, and it is careful to initialize
-// a node and use release-stores to publish the nodes in one or
-// more lists.
-//
-// ... prev vs. next pointer ordering ...
-
-#include <assert.h>
-#include <stdlib.h>
-#include "port/port.h"
-#include "util/arena.h"
-#include "util/random.h"
-
-namespace leveldb {
-
-class Arena;
-
-template<typename Key, class Comparator>
-class SkipList {
- private:
- struct Node;
-
- public:
- // Create a new SkipList object that will use "cmp" for comparing keys,
- // and will allocate memory using "*arena". Objects allocated in the arena
- // must remain allocated for the lifetime of the skiplist object.
- explicit SkipList(Comparator cmp, Arena* arena);
-
- // Insert key into the list.
- // REQUIRES: nothing that compares equal to key is currently in the list.
- void Insert(const Key& key);
-
- // Returns true iff an entry that compares equal to key is in the list.
- bool Contains(const Key& key) const;
-
- // Iteration over the contents of a skip list
- class Iterator {
- public:
- // Initialize an iterator over the specified list.
- // The returned iterator is not valid.
- explicit Iterator(const SkipList* list);
-
- // Returns true iff the iterator is positioned at a valid node.
- bool Valid() const;
-
- // Returns the key at the current position.
- // REQUIRES: Valid()
- const Key& key() const;
-
- // Advances to the next position.
- // REQUIRES: Valid()
- void Next();
-
- // Advances to the previous position.
- // REQUIRES: Valid()
- void Prev();
-
- // Advance to the first entry with a key >= target
- void Seek(const Key& target);
-
- // Position at the first entry in list.
- // Final state of iterator is Valid() iff list is not empty.
- void SeekToFirst();
-
- // Position at the last entry in list.
- // Final state of iterator is Valid() iff list is not empty.
- void SeekToLast();
-
- private:
- const SkipList* list_;
- Node* node_;
- // Intentionally copyable
- };
-
- private:
- enum { kMaxHeight = 12 };
-
- // Immutable after construction
- Comparator const compare_;
- Arena* const arena_; // Arena used for allocations of nodes
-
- Node* const head_;
-
- // Modified only by Insert(). Read racily by readers, but stale
- // values are ok.
- port::AtomicPointer max_height_; // Height of the entire list
-
- inline int GetMaxHeight() const {
- return static_cast<int>(
- reinterpret_cast<intptr_t>(max_height_.NoBarrier_Load()));
- }
-
- // Read/written only by Insert().
- Random rnd_;
-
- Node* NewNode(const Key& key, int height);
- int RandomHeight();
- bool Equal(const Key& a, const Key& b) const { return (compare_(a, b) == 0); }
-
- // Return true if key is greater than the data stored in "n"
- bool KeyIsAfterNode(const Key& key, Node* n) const;
-
- // Return the earliest node that comes at or after key.
- // Return NULL if there is no such node.
- //
- // If prev is non-NULL, fills prev[level] with pointer to previous
- // node at "level" for every level in [0..max_height_-1].
- Node* FindGreaterOrEqual(const Key& key, Node** prev) const;
-
- // Return the latest node with a key < key.
- // Return head_ if there is no such node.
- Node* FindLessThan(const Key& key) const;
-
- // Return the last node in the list.
- // Return head_ if list is empty.
- Node* FindLast() const;
-
- // No copying allowed
- SkipList(const SkipList&);
- void operator=(const SkipList&);
-};
-
-// Implementation details follow
-template<typename Key, class Comparator>
-struct SkipList<Key,Comparator>::Node {
- explicit Node(const Key& k) : key(k) { }
-
- Key const key;
-
- // Accessors/mutators for links. Wrapped in methods so we can
- // add the appropriate barriers as necessary.
- Node* Next(int n) {
- assert(n >= 0);
- // Use an 'acquire load' so that we observe a fully initialized
- // version of the returned Node.
- return reinterpret_cast<Node*>(next_[n].Acquire_Load());
- }
- void SetNext(int n, Node* x) {
- assert(n >= 0);
- // Use a 'release store' so that anybody who reads through this
- // pointer observes a fully initialized version of the inserted node.
- next_[n].Release_Store(x);
- }
-
- // No-barrier variants that can be safely used in a few locations.
- Node* NoBarrier_Next(int n) {
- assert(n >= 0);
- return reinterpret_cast<Node*>(next_[n].NoBarrier_Load());
- }
- void NoBarrier_SetNext(int n, Node* x) {
- assert(n >= 0);
- next_[n].NoBarrier_Store(x);
- }
-
- private:
- // Array of length equal to the node height. next_[0] is lowest level link.
- port::AtomicPointer next_[1];
-};
-
-template<typename Key, class Comparator>
-typename SkipList<Key,Comparator>::Node*
-SkipList<Key,Comparator>::NewNode(const Key& key, int height) {
- char* mem = arena_->AllocateAligned(
- sizeof(Node) + sizeof(port::AtomicPointer) * (height - 1));
- return new (mem) Node(key);
-}
-
-template<typename Key, class Comparator>
-inline SkipList<Key,Comparator>::Iterator::Iterator(const SkipList* list) {
- list_ = list;
- node_ = NULL;
-}
-
-template<typename Key, class Comparator>
-inline bool SkipList<Key,Comparator>::Iterator::Valid() const {
- return node_ != NULL;
-}
-
-template<typename Key, class Comparator>
-inline const Key& SkipList<Key,Comparator>::Iterator::key() const {
- assert(Valid());
- return node_->key;
-}
-
-template<typename Key, class Comparator>
-inline void SkipList<Key,Comparator>::Iterator::Next() {
- assert(Valid());
- node_ = node_->Next(0);
-}
-
-template<typename Key, class Comparator>
-inline void SkipList<Key,Comparator>::Iterator::Prev() {
- // Instead of using explicit "prev" links, we just search for the
- // last node that falls before key.
- assert(Valid());
- node_ = list_->FindLessThan(node_->key);
- if (node_ == list_->head_) {
- node_ = NULL;
- }
-}
-
-template<typename Key, class Comparator>
-inline void SkipList<Key,Comparator>::Iterator::Seek(const Key& target) {
- node_ = list_->FindGreaterOrEqual(target, NULL);
-}
-
-template<typename Key, class Comparator>
-inline void SkipList<Key,Comparator>::Iterator::SeekToFirst() {
- node_ = list_->head_->Next(0);
-}
-
-template<typename Key, class Comparator>
-inline void SkipList<Key,Comparator>::Iterator::SeekToLast() {
- node_ = list_->FindLast();
- if (node_ == list_->head_) {
- node_ = NULL;
- }
-}
-
-template<typename Key, class Comparator>
-int SkipList<Key,Comparator>::RandomHeight() {
- // Increase height with probability 1 in kBranching
- static const unsigned int kBranching = 4;
- int height = 1;
- while (height < kMaxHeight && ((rnd_.Next() % kBranching) == 0)) {
- height++;
- }
- assert(height > 0);
- assert(height <= kMaxHeight);
- return height;
-}
-
-template<typename Key, class Comparator>
-bool SkipList<Key,Comparator>::KeyIsAfterNode(const Key& key, Node* n) const {
- // NULL n is considered infinite
- return (n != NULL) && (compare_(n->key, key) < 0);
-}
-
-template<typename Key, class Comparator>
-typename SkipList<Key,Comparator>::Node* SkipList<Key,Comparator>::FindGreaterOrEqual(const Key& key, Node** prev)
- const {
- Node* x = head_;
- int level = GetMaxHeight() - 1;
- while (true) {
- Node* next = x->Next(level);
- if (KeyIsAfterNode(key, next)) {
- // Keep searching in this list
- x = next;
- } else {
- if (prev != NULL) prev[level] = x;
- if (level == 0) {
- return next;
- } else {
- // Switch to next list
- level--;
- }
- }
- }
-}
-
-template<typename Key, class Comparator>
-typename SkipList<Key,Comparator>::Node*
-SkipList<Key,Comparator>::FindLessThan(const Key& key) const {
- Node* x = head_;
- int level = GetMaxHeight() - 1;
- while (true) {
- assert(x == head_ || compare_(x->key, key) < 0);
- Node* next = x->Next(level);
- if (next == NULL || compare_(next->key, key) >= 0) {
- if (level == 0) {
- return x;
- } else {
- // Switch to next list
- level--;
- }
- } else {
- x = next;
- }
- }
-}
-
-template<typename Key, class Comparator>
-typename SkipList<Key,Comparator>::Node* SkipList<Key,Comparator>::FindLast()
- const {
- Node* x = head_;
- int level = GetMaxHeight() - 1;
- while (true) {
- Node* next = x->Next(level);
- if (next == NULL) {
- if (level == 0) {
- return x;
- } else {
- // Switch to next list
- level--;
- }
- } else {
- x = next;
- }
- }
-}
-
-template<typename Key, class Comparator>
-SkipList<Key,Comparator>::SkipList(Comparator cmp, Arena* arena)
- : compare_(cmp),
- arena_(arena),
- head_(NewNode(0 /* any key will do */, kMaxHeight)),
- max_height_(reinterpret_cast<void*>(1)),
- rnd_(0xdeadbeef) {
- for (int i = 0; i < kMaxHeight; i++) {
- head_->SetNext(i, NULL);
- }
-}
-
-template<typename Key, class Comparator>
-void SkipList<Key,Comparator>::Insert(const Key& key) {
- // TODO(opt): We can use a barrier-free variant of FindGreaterOrEqual()
- // here since Insert() is externally synchronized.
- Node* prev[kMaxHeight];
- Node* x = FindGreaterOrEqual(key, prev);
-
- // Our data structure does not allow duplicate insertion
- assert(x == NULL || !Equal(key, x->key));
-
- int height = RandomHeight();
- if (height > GetMaxHeight()) {
- for (int i = GetMaxHeight(); i < height; i++) {
- prev[i] = head_;
- }
- //fprintf(stderr, "Change height from %d to %d\n", max_height_, height);
-
- // It is ok to mutate max_height_ without any synchronization
- // with concurrent readers. A concurrent reader that observes
- // the new value of max_height_ will see either the old value of
- // new level pointers from head_ (NULL), or a new value set in
- // the loop below. In the former case the reader will
- // immediately drop to the next level since NULL sorts after all
- // keys. In the latter case the reader will use the new node.
- max_height_.NoBarrier_Store(reinterpret_cast<void*>(height));
- }
-
- x = NewNode(key, height);
- for (int i = 0; i < height; i++) {
- // NoBarrier_SetNext() suffices since we will add a barrier when
- // we publish a pointer to "x" in prev[i].
- x->NoBarrier_SetNext(i, prev[i]->NoBarrier_Next(i));
- prev[i]->SetNext(i, x);
- }
-}
-
-template<typename Key, class Comparator>
-bool SkipList<Key,Comparator>::Contains(const Key& key) const {
- Node* x = FindGreaterOrEqual(key, NULL);
- if (x != NULL && Equal(key, x->key)) {
- return true;
- } else {
- return false;
- }
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/db/snapshot.h b/Source/ThirdParty/leveldb/db/snapshot.h
deleted file mode 100644
index e7f8fd2c3..000000000
--- a/Source/ThirdParty/leveldb/db/snapshot.h
+++ /dev/null
@@ -1,66 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_DB_SNAPSHOT_H_
-#define STORAGE_LEVELDB_DB_SNAPSHOT_H_
-
-#include "leveldb/db.h"
-
-namespace leveldb {
-
-class SnapshotList;
-
-// Snapshots are kept in a doubly-linked list in the DB.
-// Each SnapshotImpl corresponds to a particular sequence number.
-class SnapshotImpl : public Snapshot {
- public:
- SequenceNumber number_; // const after creation
-
- private:
- friend class SnapshotList;
-
- // SnapshotImpl is kept in a doubly-linked circular list
- SnapshotImpl* prev_;
- SnapshotImpl* next_;
-
- SnapshotList* list_; // just for sanity checks
-};
-
-class SnapshotList {
- public:
- SnapshotList() {
- list_.prev_ = &list_;
- list_.next_ = &list_;
- }
-
- bool empty() const { return list_.next_ == &list_; }
- SnapshotImpl* oldest() const { assert(!empty()); return list_.next_; }
- SnapshotImpl* newest() const { assert(!empty()); return list_.prev_; }
-
- const SnapshotImpl* New(SequenceNumber seq) {
- SnapshotImpl* s = new SnapshotImpl;
- s->number_ = seq;
- s->list_ = this;
- s->next_ = &list_;
- s->prev_ = list_.prev_;
- s->prev_->next_ = s;
- s->next_->prev_ = s;
- return s;
- }
-
- void Delete(const SnapshotImpl* s) {
- assert(s->list_ == this);
- s->prev_->next_ = s->next_;
- s->next_->prev_ = s->prev_;
- delete s;
- }
-
- private:
- // Dummy head of doubly-linked list of snapshots
- SnapshotImpl list_;
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_DB_SNAPSHOT_H_
diff --git a/Source/ThirdParty/leveldb/db/table_cache.cc b/Source/ThirdParty/leveldb/db/table_cache.cc
deleted file mode 100644
index 497db2707..000000000
--- a/Source/ThirdParty/leveldb/db/table_cache.cc
+++ /dev/null
@@ -1,121 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "db/table_cache.h"
-
-#include "db/filename.h"
-#include "leveldb/env.h"
-#include "leveldb/table.h"
-#include "util/coding.h"
-
-namespace leveldb {
-
-struct TableAndFile {
- RandomAccessFile* file;
- Table* table;
-};
-
-static void DeleteEntry(const Slice& key, void* value) {
- TableAndFile* tf = reinterpret_cast<TableAndFile*>(value);
- delete tf->table;
- delete tf->file;
- delete tf;
-}
-
-static void UnrefEntry(void* arg1, void* arg2) {
- Cache* cache = reinterpret_cast<Cache*>(arg1);
- Cache::Handle* h = reinterpret_cast<Cache::Handle*>(arg2);
- cache->Release(h);
-}
-
-TableCache::TableCache(const std::string& dbname,
- const Options* options,
- int entries)
- : env_(options->env),
- dbname_(dbname),
- options_(options),
- cache_(NewLRUCache(entries)) {
-}
-
-TableCache::~TableCache() {
- delete cache_;
-}
-
-Status TableCache::FindTable(uint64_t file_number, uint64_t file_size,
- Cache::Handle** handle) {
- Status s;
- char buf[sizeof(file_number)];
- EncodeFixed64(buf, file_number);
- Slice key(buf, sizeof(buf));
- *handle = cache_->Lookup(key);
- if (*handle == NULL) {
- std::string fname = TableFileName(dbname_, file_number);
- RandomAccessFile* file = NULL;
- Table* table = NULL;
- s = env_->NewRandomAccessFile(fname, &file);
- if (s.ok()) {
- s = Table::Open(*options_, file, file_size, &table);
- }
-
- if (!s.ok()) {
- assert(table == NULL);
- delete file;
- // We do not cache error results so that if the error is transient,
- // or somebody repairs the file, we recover automatically.
- } else {
- TableAndFile* tf = new TableAndFile;
- tf->file = file;
- tf->table = table;
- *handle = cache_->Insert(key, tf, 1, &DeleteEntry);
- }
- }
- return s;
-}
-
-Iterator* TableCache::NewIterator(const ReadOptions& options,
- uint64_t file_number,
- uint64_t file_size,
- Table** tableptr) {
- if (tableptr != NULL) {
- *tableptr = NULL;
- }
-
- Cache::Handle* handle = NULL;
- Status s = FindTable(file_number, file_size, &handle);
- if (!s.ok()) {
- return NewErrorIterator(s);
- }
-
- Table* table = reinterpret_cast<TableAndFile*>(cache_->Value(handle))->table;
- Iterator* result = table->NewIterator(options);
- result->RegisterCleanup(&UnrefEntry, cache_, handle);
- if (tableptr != NULL) {
- *tableptr = table;
- }
- return result;
-}
-
-Status TableCache::Get(const ReadOptions& options,
- uint64_t file_number,
- uint64_t file_size,
- const Slice& k,
- void* arg,
- void (*saver)(void*, const Slice&, const Slice&)) {
- Cache::Handle* handle = NULL;
- Status s = FindTable(file_number, file_size, &handle);
- if (s.ok()) {
- Table* t = reinterpret_cast<TableAndFile*>(cache_->Value(handle))->table;
- s = t->InternalGet(options, k, arg, saver);
- cache_->Release(handle);
- }
- return s;
-}
-
-void TableCache::Evict(uint64_t file_number) {
- char buf[sizeof(file_number)];
- EncodeFixed64(buf, file_number);
- cache_->Erase(Slice(buf, sizeof(buf)));
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/db/table_cache.h b/Source/ThirdParty/leveldb/db/table_cache.h
deleted file mode 100644
index 8cf4aaf12..000000000
--- a/Source/ThirdParty/leveldb/db/table_cache.h
+++ /dev/null
@@ -1,61 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// Thread-safe (provides internal synchronization)
-
-#ifndef STORAGE_LEVELDB_DB_TABLE_CACHE_H_
-#define STORAGE_LEVELDB_DB_TABLE_CACHE_H_
-
-#include <string>
-#include <stdint.h>
-#include "db/dbformat.h"
-#include "leveldb/cache.h"
-#include "leveldb/table.h"
-#include "port/port.h"
-
-namespace leveldb {
-
-class Env;
-
-class TableCache {
- public:
- TableCache(const std::string& dbname, const Options* options, int entries);
- ~TableCache();
-
- // Return an iterator for the specified file number (the corresponding
- // file length must be exactly "file_size" bytes). If "tableptr" is
- // non-NULL, also sets "*tableptr" to point to the Table object
- // underlying the returned iterator, or NULL if no Table object underlies
- // the returned iterator. The returned "*tableptr" object is owned by
- // the cache and should not be deleted, and is valid for as long as the
- // returned iterator is live.
- Iterator* NewIterator(const ReadOptions& options,
- uint64_t file_number,
- uint64_t file_size,
- Table** tableptr = NULL);
-
- // If a seek to internal key "k" in specified file finds an entry,
- // call (*handle_result)(arg, found_key, found_value).
- Status Get(const ReadOptions& options,
- uint64_t file_number,
- uint64_t file_size,
- const Slice& k,
- void* arg,
- void (*handle_result)(void*, const Slice&, const Slice&));
-
- // Evict any entry for the specified file number
- void Evict(uint64_t file_number);
-
- private:
- Env* const env_;
- const std::string dbname_;
- const Options* options_;
- Cache* cache_;
-
- Status FindTable(uint64_t file_number, uint64_t file_size, Cache::Handle**);
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_DB_TABLE_CACHE_H_
diff --git a/Source/ThirdParty/leveldb/db/version_edit.cc b/Source/ThirdParty/leveldb/db/version_edit.cc
deleted file mode 100644
index f10a2d58b..000000000
--- a/Source/ThirdParty/leveldb/db/version_edit.cc
+++ /dev/null
@@ -1,266 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "db/version_edit.h"
-
-#include "db/version_set.h"
-#include "util/coding.h"
-
-namespace leveldb {
-
-// Tag numbers for serialized VersionEdit. These numbers are written to
-// disk and should not be changed.
-enum Tag {
- kComparator = 1,
- kLogNumber = 2,
- kNextFileNumber = 3,
- kLastSequence = 4,
- kCompactPointer = 5,
- kDeletedFile = 6,
- kNewFile = 7,
- // 8 was used for large value refs
- kPrevLogNumber = 9
-};
-
-void VersionEdit::Clear() {
- comparator_.clear();
- log_number_ = 0;
- prev_log_number_ = 0;
- last_sequence_ = 0;
- next_file_number_ = 0;
- has_comparator_ = false;
- has_log_number_ = false;
- has_prev_log_number_ = false;
- has_next_file_number_ = false;
- has_last_sequence_ = false;
- deleted_files_.clear();
- new_files_.clear();
-}
-
-void VersionEdit::EncodeTo(std::string* dst) const {
- if (has_comparator_) {
- PutVarint32(dst, kComparator);
- PutLengthPrefixedSlice(dst, comparator_);
- }
- if (has_log_number_) {
- PutVarint32(dst, kLogNumber);
- PutVarint64(dst, log_number_);
- }
- if (has_prev_log_number_) {
- PutVarint32(dst, kPrevLogNumber);
- PutVarint64(dst, prev_log_number_);
- }
- if (has_next_file_number_) {
- PutVarint32(dst, kNextFileNumber);
- PutVarint64(dst, next_file_number_);
- }
- if (has_last_sequence_) {
- PutVarint32(dst, kLastSequence);
- PutVarint64(dst, last_sequence_);
- }
-
- for (size_t i = 0; i < compact_pointers_.size(); i++) {
- PutVarint32(dst, kCompactPointer);
- PutVarint32(dst, compact_pointers_[i].first); // level
- PutLengthPrefixedSlice(dst, compact_pointers_[i].second.Encode());
- }
-
- for (DeletedFileSet::const_iterator iter = deleted_files_.begin();
- iter != deleted_files_.end();
- ++iter) {
- PutVarint32(dst, kDeletedFile);
- PutVarint32(dst, iter->first); // level
- PutVarint64(dst, iter->second); // file number
- }
-
- for (size_t i = 0; i < new_files_.size(); i++) {
- const FileMetaData& f = new_files_[i].second;
- PutVarint32(dst, kNewFile);
- PutVarint32(dst, new_files_[i].first); // level
- PutVarint64(dst, f.number);
- PutVarint64(dst, f.file_size);
- PutLengthPrefixedSlice(dst, f.smallest.Encode());
- PutLengthPrefixedSlice(dst, f.largest.Encode());
- }
-}
-
-static bool GetInternalKey(Slice* input, InternalKey* dst) {
- Slice str;
- if (GetLengthPrefixedSlice(input, &str)) {
- dst->DecodeFrom(str);
- return true;
- } else {
- return false;
- }
-}
-
-static bool GetLevel(Slice* input, int* level) {
- uint32_t v;
- if (GetVarint32(input, &v) &&
- v < config::kNumLevels) {
- *level = v;
- return true;
- } else {
- return false;
- }
-}
-
-Status VersionEdit::DecodeFrom(const Slice& src) {
- Clear();
- Slice input = src;
- const char* msg = NULL;
- uint32_t tag;
-
- // Temporary storage for parsing
- int level;
- uint64_t number;
- FileMetaData f;
- Slice str;
- InternalKey key;
-
- while (msg == NULL && GetVarint32(&input, &tag)) {
- switch (tag) {
- case kComparator:
- if (GetLengthPrefixedSlice(&input, &str)) {
- comparator_ = str.ToString();
- has_comparator_ = true;
- } else {
- msg = "comparator name";
- }
- break;
-
- case kLogNumber:
- if (GetVarint64(&input, &log_number_)) {
- has_log_number_ = true;
- } else {
- msg = "log number";
- }
- break;
-
- case kPrevLogNumber:
- if (GetVarint64(&input, &prev_log_number_)) {
- has_prev_log_number_ = true;
- } else {
- msg = "previous log number";
- }
- break;
-
- case kNextFileNumber:
- if (GetVarint64(&input, &next_file_number_)) {
- has_next_file_number_ = true;
- } else {
- msg = "next file number";
- }
- break;
-
- case kLastSequence:
- if (GetVarint64(&input, &last_sequence_)) {
- has_last_sequence_ = true;
- } else {
- msg = "last sequence number";
- }
- break;
-
- case kCompactPointer:
- if (GetLevel(&input, &level) &&
- GetInternalKey(&input, &key)) {
- compact_pointers_.push_back(std::make_pair(level, key));
- } else {
- msg = "compaction pointer";
- }
- break;
-
- case kDeletedFile:
- if (GetLevel(&input, &level) &&
- GetVarint64(&input, &number)) {
- deleted_files_.insert(std::make_pair(level, number));
- } else {
- msg = "deleted file";
- }
- break;
-
- case kNewFile:
- if (GetLevel(&input, &level) &&
- GetVarint64(&input, &f.number) &&
- GetVarint64(&input, &f.file_size) &&
- GetInternalKey(&input, &f.smallest) &&
- GetInternalKey(&input, &f.largest)) {
- new_files_.push_back(std::make_pair(level, f));
- } else {
- msg = "new-file entry";
- }
- break;
-
- default:
- msg = "unknown tag";
- break;
- }
- }
-
- if (msg == NULL && !input.empty()) {
- msg = "invalid tag";
- }
-
- Status result;
- if (msg != NULL) {
- result = Status::Corruption("VersionEdit", msg);
- }
- return result;
-}
-
-std::string VersionEdit::DebugString() const {
- std::string r;
- r.append("VersionEdit {");
- if (has_comparator_) {
- r.append("\n Comparator: ");
- r.append(comparator_);
- }
- if (has_log_number_) {
- r.append("\n LogNumber: ");
- AppendNumberTo(&r, log_number_);
- }
- if (has_prev_log_number_) {
- r.append("\n PrevLogNumber: ");
- AppendNumberTo(&r, prev_log_number_);
- }
- if (has_next_file_number_) {
- r.append("\n NextFile: ");
- AppendNumberTo(&r, next_file_number_);
- }
- if (has_last_sequence_) {
- r.append("\n LastSeq: ");
- AppendNumberTo(&r, last_sequence_);
- }
- for (size_t i = 0; i < compact_pointers_.size(); i++) {
- r.append("\n CompactPointer: ");
- AppendNumberTo(&r, compact_pointers_[i].first);
- r.append(" ");
- r.append(compact_pointers_[i].second.DebugString());
- }
- for (DeletedFileSet::const_iterator iter = deleted_files_.begin();
- iter != deleted_files_.end();
- ++iter) {
- r.append("\n DeleteFile: ");
- AppendNumberTo(&r, iter->first);
- r.append(" ");
- AppendNumberTo(&r, iter->second);
- }
- for (size_t i = 0; i < new_files_.size(); i++) {
- const FileMetaData& f = new_files_[i].second;
- r.append("\n AddFile: ");
- AppendNumberTo(&r, new_files_[i].first);
- r.append(" ");
- AppendNumberTo(&r, f.number);
- r.append(" ");
- AppendNumberTo(&r, f.file_size);
- r.append(" ");
- r.append(f.smallest.DebugString());
- r.append(" .. ");
- r.append(f.largest.DebugString());
- }
- r.append("\n}\n");
- return r;
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/db/version_edit.h b/Source/ThirdParty/leveldb/db/version_edit.h
deleted file mode 100644
index eaef77b32..000000000
--- a/Source/ThirdParty/leveldb/db/version_edit.h
+++ /dev/null
@@ -1,107 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_DB_VERSION_EDIT_H_
-#define STORAGE_LEVELDB_DB_VERSION_EDIT_H_
-
-#include <set>
-#include <utility>
-#include <vector>
-#include "db/dbformat.h"
-
-namespace leveldb {
-
-class VersionSet;
-
-struct FileMetaData {
- int refs;
- int allowed_seeks; // Seeks allowed until compaction
- uint64_t number;
- uint64_t file_size; // File size in bytes
- InternalKey smallest; // Smallest internal key served by table
- InternalKey largest; // Largest internal key served by table
-
- FileMetaData() : refs(0), allowed_seeks(1 << 30), file_size(0) { }
-};
-
-class VersionEdit {
- public:
- VersionEdit() { Clear(); }
- ~VersionEdit() { }
-
- void Clear();
-
- void SetComparatorName(const Slice& name) {
- has_comparator_ = true;
- comparator_ = name.ToString();
- }
- void SetLogNumber(uint64_t num) {
- has_log_number_ = true;
- log_number_ = num;
- }
- void SetPrevLogNumber(uint64_t num) {
- has_prev_log_number_ = true;
- prev_log_number_ = num;
- }
- void SetNextFile(uint64_t num) {
- has_next_file_number_ = true;
- next_file_number_ = num;
- }
- void SetLastSequence(SequenceNumber seq) {
- has_last_sequence_ = true;
- last_sequence_ = seq;
- }
- void SetCompactPointer(int level, const InternalKey& key) {
- compact_pointers_.push_back(std::make_pair(level, key));
- }
-
- // Add the specified file at the specified number.
- // REQUIRES: This version has not been saved (see VersionSet::SaveTo)
- // REQUIRES: "smallest" and "largest" are smallest and largest keys in file
- void AddFile(int level, uint64_t file,
- uint64_t file_size,
- const InternalKey& smallest,
- const InternalKey& largest) {
- FileMetaData f;
- f.number = file;
- f.file_size = file_size;
- f.smallest = smallest;
- f.largest = largest;
- new_files_.push_back(std::make_pair(level, f));
- }
-
- // Delete the specified "file" from the specified "level".
- void DeleteFile(int level, uint64_t file) {
- deleted_files_.insert(std::make_pair(level, file));
- }
-
- void EncodeTo(std::string* dst) const;
- Status DecodeFrom(const Slice& src);
-
- std::string DebugString() const;
-
- private:
- friend class VersionSet;
-
- typedef std::set< std::pair<int, uint64_t> > DeletedFileSet;
-
- std::string comparator_;
- uint64_t log_number_;
- uint64_t prev_log_number_;
- uint64_t next_file_number_;
- SequenceNumber last_sequence_;
- bool has_comparator_;
- bool has_log_number_;
- bool has_prev_log_number_;
- bool has_next_file_number_;
- bool has_last_sequence_;
-
- std::vector< std::pair<int, InternalKey> > compact_pointers_;
- DeletedFileSet deleted_files_;
- std::vector< std::pair<int, FileMetaData> > new_files_;
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_DB_VERSION_EDIT_H_
diff --git a/Source/ThirdParty/leveldb/db/version_set.cc b/Source/ThirdParty/leveldb/db/version_set.cc
deleted file mode 100644
index 7d0a5de2b..000000000
--- a/Source/ThirdParty/leveldb/db/version_set.cc
+++ /dev/null
@@ -1,1438 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "db/version_set.h"
-
-#include <algorithm>
-#include <stdio.h>
-#include "db/filename.h"
-#include "db/log_reader.h"
-#include "db/log_writer.h"
-#include "db/memtable.h"
-#include "db/table_cache.h"
-#include "leveldb/env.h"
-#include "leveldb/table_builder.h"
-#include "table/merger.h"
-#include "table/two_level_iterator.h"
-#include "util/coding.h"
-#include "util/logging.h"
-
-namespace leveldb {
-
-static const int kTargetFileSize = 2 * 1048576;
-
-// Maximum bytes of overlaps in grandparent (i.e., level+2) before we
-// stop building a single file in a level->level+1 compaction.
-static const int64_t kMaxGrandParentOverlapBytes = 10 * kTargetFileSize;
-
-// Maximum number of bytes in all compacted files. We avoid expanding
-// the lower level file set of a compaction if it would make the
-// total compaction cover more than this many bytes.
-static const int64_t kExpandedCompactionByteSizeLimit = 25 * kTargetFileSize;
-
-static double MaxBytesForLevel(int level) {
- // Note: the result for level zero is not really used since we set
- // the level-0 compaction threshold based on number of files.
- double result = 10 * 1048576.0; // Result for both level-0 and level-1
- while (level > 1) {
- result *= 10;
- level--;
- }
- return result;
-}
-
-static uint64_t MaxFileSizeForLevel(int level) {
- return kTargetFileSize; // We could vary per level to reduce number of files?
-}
-
-static int64_t TotalFileSize(const std::vector<FileMetaData*>& files) {
- int64_t sum = 0;
- for (size_t i = 0; i < files.size(); i++) {
- sum += files[i]->file_size;
- }
- return sum;
-}
-
-namespace {
-std::string IntSetToString(const std::set<uint64_t>& s) {
- std::string result = "{";
- for (std::set<uint64_t>::const_iterator it = s.begin();
- it != s.end();
- ++it) {
- result += (result.size() > 1) ? "," : "";
- result += NumberToString(*it);
- }
- result += "}";
- return result;
-}
-} // namespace
-
-Version::~Version() {
- assert(refs_ == 0);
-
- // Remove from linked list
- prev_->next_ = next_;
- next_->prev_ = prev_;
-
- // Drop references to files
- for (int level = 0; level < config::kNumLevels; level++) {
- for (size_t i = 0; i < files_[level].size(); i++) {
- FileMetaData* f = files_[level][i];
- assert(f->refs > 0);
- f->refs--;
- if (f->refs <= 0) {
- delete f;
- }
- }
- }
-}
-
-int FindFile(const InternalKeyComparator& icmp,
- const std::vector<FileMetaData*>& files,
- const Slice& key) {
- uint32_t left = 0;
- uint32_t right = files.size();
- while (left < right) {
- uint32_t mid = (left + right) / 2;
- const FileMetaData* f = files[mid];
- if (icmp.InternalKeyComparator::Compare(f->largest.Encode(), key) < 0) {
- // Key at "mid.largest" is < "target". Therefore all
- // files at or before "mid" are uninteresting.
- left = mid + 1;
- } else {
- // Key at "mid.largest" is >= "target". Therefore all files
- // after "mid" are uninteresting.
- right = mid;
- }
- }
- return right;
-}
-
-static bool AfterFile(const Comparator* ucmp,
- const Slice* user_key, const FileMetaData* f) {
- // NULL user_key occurs before all keys and is therefore never after *f
- return (user_key != NULL &&
- ucmp->Compare(*user_key, f->largest.user_key()) > 0);
-}
-
-static bool BeforeFile(const Comparator* ucmp,
- const Slice* user_key, const FileMetaData* f) {
- // NULL user_key occurs after all keys and is therefore never before *f
- return (user_key != NULL &&
- ucmp->Compare(*user_key, f->smallest.user_key()) < 0);
-}
-
-bool SomeFileOverlapsRange(
- const InternalKeyComparator& icmp,
- bool disjoint_sorted_files,
- const std::vector<FileMetaData*>& files,
- const Slice* smallest_user_key,
- const Slice* largest_user_key) {
- const Comparator* ucmp = icmp.user_comparator();
- if (!disjoint_sorted_files) {
- // Need to check against all files
- for (size_t i = 0; i < files.size(); i++) {
- const FileMetaData* f = files[i];
- if (AfterFile(ucmp, smallest_user_key, f) ||
- BeforeFile(ucmp, largest_user_key, f)) {
- // No overlap
- } else {
- return true; // Overlap
- }
- }
- return false;
- }
-
- // Binary search over file list
- uint32_t index = 0;
- if (smallest_user_key != NULL) {
- // Find the earliest possible internal key for smallest_user_key
- InternalKey small(*smallest_user_key, kMaxSequenceNumber,kValueTypeForSeek);
- index = FindFile(icmp, files, small.Encode());
- }
-
- if (index >= files.size()) {
- // beginning of range is after all files, so no overlap.
- return false;
- }
-
- return !BeforeFile(ucmp, largest_user_key, files[index]);
-}
-
-// An internal iterator. For a given version/level pair, yields
-// information about the files in the level. For a given entry, key()
-// is the largest key that occurs in the file, and value() is an
-// 16-byte value containing the file number and file size, both
-// encoded using EncodeFixed64.
-class Version::LevelFileNumIterator : public Iterator {
- public:
- LevelFileNumIterator(const InternalKeyComparator& icmp,
- const std::vector<FileMetaData*>* flist)
- : icmp_(icmp),
- flist_(flist),
- index_(flist->size()) { // Marks as invalid
- }
- virtual bool Valid() const {
- return index_ < flist_->size();
- }
- virtual void Seek(const Slice& target) {
- index_ = FindFile(icmp_, *flist_, target);
- }
- virtual void SeekToFirst() { index_ = 0; }
- virtual void SeekToLast() {
- index_ = flist_->empty() ? 0 : flist_->size() - 1;
- }
- virtual void Next() {
- assert(Valid());
- index_++;
- }
- virtual void Prev() {
- assert(Valid());
- if (index_ == 0) {
- index_ = flist_->size(); // Marks as invalid
- } else {
- index_--;
- }
- }
- Slice key() const {
- assert(Valid());
- return (*flist_)[index_]->largest.Encode();
- }
- Slice value() const {
- assert(Valid());
- EncodeFixed64(value_buf_, (*flist_)[index_]->number);
- EncodeFixed64(value_buf_+8, (*flist_)[index_]->file_size);
- return Slice(value_buf_, sizeof(value_buf_));
- }
- virtual Status status() const { return Status::OK(); }
- private:
- const InternalKeyComparator icmp_;
- const std::vector<FileMetaData*>* const flist_;
- uint32_t index_;
-
- // Backing store for value(). Holds the file number and size.
- mutable char value_buf_[16];
-};
-
-static Iterator* GetFileIterator(void* arg,
- const ReadOptions& options,
- const Slice& file_value) {
- TableCache* cache = reinterpret_cast<TableCache*>(arg);
- if (file_value.size() != 16) {
- return NewErrorIterator(
- Status::Corruption("FileReader invoked with unexpected value"));
- } else {
- return cache->NewIterator(options,
- DecodeFixed64(file_value.data()),
- DecodeFixed64(file_value.data() + 8));
- }
-}
-
-Iterator* Version::NewConcatenatingIterator(const ReadOptions& options,
- int level) const {
- return NewTwoLevelIterator(
- new LevelFileNumIterator(vset_->icmp_, &files_[level]),
- &GetFileIterator, vset_->table_cache_, options);
-}
-
-void Version::AddIterators(const ReadOptions& options,
- std::vector<Iterator*>* iters) {
- // Merge all level zero files together since they may overlap
- for (size_t i = 0; i < files_[0].size(); i++) {
- iters->push_back(
- vset_->table_cache_->NewIterator(
- options, files_[0][i]->number, files_[0][i]->file_size));
- }
-
- // For levels > 0, we can use a concatenating iterator that sequentially
- // walks through the non-overlapping files in the level, opening them
- // lazily.
- for (int level = 1; level < config::kNumLevels; level++) {
- if (!files_[level].empty()) {
- iters->push_back(NewConcatenatingIterator(options, level));
- }
- }
-}
-
-// Callback from TableCache::Get()
-namespace {
-enum SaverState {
- kNotFound,
- kFound,
- kDeleted,
- kCorrupt,
-};
-struct Saver {
- SaverState state;
- const Comparator* ucmp;
- Slice user_key;
- std::string* value;
-};
-}
-static void SaveValue(void* arg, const Slice& ikey, const Slice& v) {
- Saver* s = reinterpret_cast<Saver*>(arg);
- ParsedInternalKey parsed_key;
- if (!ParseInternalKey(ikey, &parsed_key)) {
- s->state = kCorrupt;
- } else {
- if (s->ucmp->Compare(parsed_key.user_key, s->user_key) == 0) {
- s->state = (parsed_key.type == kTypeValue) ? kFound : kDeleted;
- if (s->state == kFound) {
- s->value->assign(v.data(), v.size());
- }
- }
- }
-}
-
-static bool NewestFirst(FileMetaData* a, FileMetaData* b) {
- return a->number > b->number;
-}
-
-Status Version::Get(const ReadOptions& options,
- const LookupKey& k,
- std::string* value,
- GetStats* stats) {
- Slice ikey = k.internal_key();
- Slice user_key = k.user_key();
- const Comparator* ucmp = vset_->icmp_.user_comparator();
- Status s;
-
- stats->seek_file = NULL;
- stats->seek_file_level = -1;
- FileMetaData* last_file_read = NULL;
- int last_file_read_level = -1;
-
- // We can search level-by-level since entries never hop across
- // levels. Therefore we are guaranteed that if we find data
- // in an smaller level, later levels are irrelevant.
- std::vector<FileMetaData*> tmp;
- FileMetaData* tmp2;
- for (int level = 0; level < config::kNumLevels; level++) {
- size_t num_files = files_[level].size();
- if (num_files == 0) continue;
-
- // Get the list of files to search in this level
- FileMetaData* const* files = &files_[level][0];
- if (level == 0) {
- // Level-0 files may overlap each other. Find all files that
- // overlap user_key and process them in order from newest to oldest.
- tmp.reserve(num_files);
- for (uint32_t i = 0; i < num_files; i++) {
- FileMetaData* f = files[i];
- if (ucmp->Compare(user_key, f->smallest.user_key()) >= 0 &&
- ucmp->Compare(user_key, f->largest.user_key()) <= 0) {
- tmp.push_back(f);
- }
- }
- if (tmp.empty()) continue;
-
- std::sort(tmp.begin(), tmp.end(), NewestFirst);
- files = &tmp[0];
- num_files = tmp.size();
- } else {
- // Binary search to find earliest index whose largest key >= ikey.
- uint32_t index = FindFile(vset_->icmp_, files_[level], ikey);
- if (index >= num_files) {
- files = NULL;
- num_files = 0;
- } else {
- tmp2 = files[index];
- if (ucmp->Compare(user_key, tmp2->smallest.user_key()) < 0) {
- // All of "tmp2" is past any data for user_key
- files = NULL;
- num_files = 0;
- } else {
- files = &tmp2;
- num_files = 1;
- }
- }
- }
-
- for (uint32_t i = 0; i < num_files; ++i) {
- if (last_file_read != NULL && stats->seek_file == NULL) {
- // We have had more than one seek for this read. Charge the 1st file.
- stats->seek_file = last_file_read;
- stats->seek_file_level = last_file_read_level;
- }
-
- FileMetaData* f = files[i];
- last_file_read = f;
- last_file_read_level = level;
-
- Saver saver;
- saver.state = kNotFound;
- saver.ucmp = ucmp;
- saver.user_key = user_key;
- saver.value = value;
- s = vset_->table_cache_->Get(options, f->number, f->file_size,
- ikey, &saver, SaveValue);
- if (!s.ok()) {
- return s;
- }
- switch (saver.state) {
- case kNotFound:
- break; // Keep searching in other files
- case kFound:
- return s;
- case kDeleted:
- s = Status::NotFound(Slice()); // Use empty error message for speed
- return s;
- case kCorrupt:
- s = Status::Corruption("corrupted key for ", user_key);
- return s;
- }
- }
- }
-
- return Status::NotFound(Slice()); // Use an empty error message for speed
-}
-
-bool Version::UpdateStats(const GetStats& stats) {
- FileMetaData* f = stats.seek_file;
- if (f != NULL) {
- f->allowed_seeks--;
- if (f->allowed_seeks <= 0 && file_to_compact_ == NULL) {
- file_to_compact_ = f;
- file_to_compact_level_ = stats.seek_file_level;
- return true;
- }
- }
- return false;
-}
-
-void Version::Ref() {
- ++refs_;
-}
-
-void Version::Unref() {
- assert(this != &vset_->dummy_versions_);
- assert(refs_ >= 1);
- --refs_;
- if (refs_ == 0) {
- delete this;
- }
-}
-
-bool Version::OverlapInLevel(int level,
- const Slice* smallest_user_key,
- const Slice* largest_user_key) {
- return SomeFileOverlapsRange(vset_->icmp_, (level > 0), files_[level],
- smallest_user_key, largest_user_key);
-}
-
-int Version::PickLevelForMemTableOutput(
- const Slice& smallest_user_key,
- const Slice& largest_user_key) {
- int level = 0;
- if (!OverlapInLevel(0, &smallest_user_key, &largest_user_key)) {
- // Push to next level if there is no overlap in next level,
- // and the #bytes overlapping in the level after that are limited.
- InternalKey start(smallest_user_key, kMaxSequenceNumber, kValueTypeForSeek);
- InternalKey limit(largest_user_key, 0, static_cast<ValueType>(0));
- std::vector<FileMetaData*> overlaps;
- while (level < config::kMaxMemCompactLevel) {
- if (OverlapInLevel(level + 1, &smallest_user_key, &largest_user_key)) {
- break;
- }
- GetOverlappingInputs(level + 2, &start, &limit, &overlaps);
- const int64_t sum = TotalFileSize(overlaps);
- if (sum > kMaxGrandParentOverlapBytes) {
- break;
- }
- level++;
- }
- }
- return level;
-}
-
-// Store in "*inputs" all files in "level" that overlap [begin,end]
-void Version::GetOverlappingInputs(
- int level,
- const InternalKey* begin,
- const InternalKey* end,
- std::vector<FileMetaData*>* inputs) {
- inputs->clear();
- Slice user_begin, user_end;
- if (begin != NULL) {
- user_begin = begin->user_key();
- }
- if (end != NULL) {
- user_end = end->user_key();
- }
- const Comparator* user_cmp = vset_->icmp_.user_comparator();
- for (size_t i = 0; i < files_[level].size(); ) {
- FileMetaData* f = files_[level][i++];
- const Slice file_start = f->smallest.user_key();
- const Slice file_limit = f->largest.user_key();
- if (begin != NULL && user_cmp->Compare(file_limit, user_begin) < 0) {
- // "f" is completely before specified range; skip it
- } else if (end != NULL && user_cmp->Compare(file_start, user_end) > 0) {
- // "f" is completely after specified range; skip it
- } else {
- inputs->push_back(f);
- if (level == 0) {
- // Level-0 files may overlap each other. So check if the newly
- // added file has expanded the range. If so, restart search.
- if (begin != NULL && user_cmp->Compare(file_start, user_begin) < 0) {
- user_begin = file_start;
- inputs->clear();
- i = 0;
- } else if (end != NULL && user_cmp->Compare(file_limit, user_end) > 0) {
- user_end = file_limit;
- inputs->clear();
- i = 0;
- }
- }
- }
- }
-}
-
-std::string Version::DebugString() const {
- std::string r;
- for (int level = 0; level < config::kNumLevels; level++) {
- // E.g.,
- // --- level 1 ---
- // 17:123['a' .. 'd']
- // 20:43['e' .. 'g']
- r.append("--- level ");
- AppendNumberTo(&r, level);
- r.append(" ---\n");
- const std::vector<FileMetaData*>& files = files_[level];
- for (size_t i = 0; i < files.size(); i++) {
- r.push_back(' ');
- AppendNumberTo(&r, files[i]->number);
- r.push_back(':');
- AppendNumberTo(&r, files[i]->file_size);
- r.append("[");
- r.append(files[i]->smallest.DebugString());
- r.append(" .. ");
- r.append(files[i]->largest.DebugString());
- r.append("]\n");
- }
- }
- return r;
-}
-
-// A helper class so we can efficiently apply a whole sequence
-// of edits to a particular state without creating intermediate
-// Versions that contain full copies of the intermediate state.
-class VersionSet::Builder {
- private:
- // Helper to sort by v->files_[file_number].smallest
- struct BySmallestKey {
- const InternalKeyComparator* internal_comparator;
-
- bool operator()(FileMetaData* f1, FileMetaData* f2) const {
- int r = internal_comparator->Compare(f1->smallest, f2->smallest);
- if (r != 0) {
- return (r < 0);
- } else {
- // Break ties by file number
- return (f1->number < f2->number);
- }
- }
- };
-
- typedef std::set<FileMetaData*, BySmallestKey> FileSet;
- struct LevelState {
- std::set<uint64_t> deleted_files;
- FileSet* added_files;
- };
-
- VersionSet* vset_;
- Version* base_;
- LevelState levels_[config::kNumLevels];
-
- public:
- // Initialize a builder with the files from *base and other info from *vset
- Builder(VersionSet* vset, Version* base)
- : vset_(vset),
- base_(base) {
- base_->Ref();
- BySmallestKey cmp;
- cmp.internal_comparator = &vset_->icmp_;
- for (int level = 0; level < config::kNumLevels; level++) {
- levels_[level].added_files = new FileSet(cmp);
- }
- }
-
- ~Builder() {
- for (int level = 0; level < config::kNumLevels; level++) {
- const FileSet* added = levels_[level].added_files;
- std::vector<FileMetaData*> to_unref;
- to_unref.reserve(added->size());
- for (FileSet::const_iterator it = added->begin();
- it != added->end(); ++it) {
- to_unref.push_back(*it);
- }
- delete added;
- for (uint32_t i = 0; i < to_unref.size(); i++) {
- FileMetaData* f = to_unref[i];
- f->refs--;
- if (f->refs <= 0) {
- delete f;
- }
- }
- }
- base_->Unref();
- }
-
- // Apply all of the edits in *edit to the current state.
- void Apply(VersionEdit* edit) {
- // Update compaction pointers
- for (size_t i = 0; i < edit->compact_pointers_.size(); i++) {
- const int level = edit->compact_pointers_[i].first;
- vset_->compact_pointer_[level] =
- edit->compact_pointers_[i].second.Encode().ToString();
- }
-
- // Delete files
- const VersionEdit::DeletedFileSet& del = edit->deleted_files_;
- for (VersionEdit::DeletedFileSet::const_iterator iter = del.begin();
- iter != del.end();
- ++iter) {
- const int level = iter->first;
- const uint64_t number = iter->second;
- levels_[level].deleted_files.insert(number);
- }
-
- // Add new files
- for (size_t i = 0; i < edit->new_files_.size(); i++) {
- const int level = edit->new_files_[i].first;
- FileMetaData* f = new FileMetaData(edit->new_files_[i].second);
- f->refs = 1;
-
- // We arrange to automatically compact this file after
- // a certain number of seeks. Let's assume:
- // (1) One seek costs 10ms
- // (2) Writing or reading 1MB costs 10ms (100MB/s)
- // (3) A compaction of 1MB does 25MB of IO:
- // 1MB read from this level
- // 10-12MB read from next level (boundaries may be misaligned)
- // 10-12MB written to next level
- // This implies that 25 seeks cost the same as the compaction
- // of 1MB of data. I.e., one seek costs approximately the
- // same as the compaction of 40KB of data. We are a little
- // conservative and allow approximately one seek for every 16KB
- // of data before triggering a compaction.
- f->allowed_seeks = (f->file_size / 16384);
- if (f->allowed_seeks < 100) f->allowed_seeks = 100;
-
- levels_[level].deleted_files.erase(f->number);
- levels_[level].added_files->insert(f);
- }
- }
-
- // Save the current state in *v.
- void SaveTo(Version* v) {
- BySmallestKey cmp;
- cmp.internal_comparator = &vset_->icmp_;
- for (int level = 0; level < config::kNumLevels; level++) {
- // Merge the set of added files with the set of pre-existing files.
- // Drop any deleted files. Store the result in *v.
- const std::vector<FileMetaData*>& base_files = base_->files_[level];
- std::vector<FileMetaData*>::const_iterator base_iter = base_files.begin();
- std::vector<FileMetaData*>::const_iterator base_end = base_files.end();
- const FileSet* added = levels_[level].added_files;
- v->files_[level].reserve(base_files.size() + added->size());
- for (FileSet::const_iterator added_iter = added->begin();
- added_iter != added->end();
- ++added_iter) {
- // Add all smaller files listed in base_
- for (std::vector<FileMetaData*>::const_iterator bpos
- = std::upper_bound(base_iter, base_end, *added_iter, cmp);
- base_iter != bpos;
- ++base_iter) {
- MaybeAddFile(v, level, *base_iter);
- }
-
- MaybeAddFile(v, level, *added_iter);
- }
-
- // Add remaining base files
- for (; base_iter != base_end; ++base_iter) {
- MaybeAddFile(v, level, *base_iter);
- }
-
-#ifndef NDEBUG
- // Make sure there is no overlap in levels > 0
- if (level > 0) {
- for (uint32_t i = 1; i < v->files_[level].size(); i++) {
- const InternalKey& prev_end = v->files_[level][i-1]->largest;
- const InternalKey& this_begin = v->files_[level][i]->smallest;
- if (vset_->icmp_.Compare(prev_end, this_begin) >= 0) {
- fprintf(stderr, "overlapping ranges in same level %s vs. %s\n",
- prev_end.DebugString().c_str(),
- this_begin.DebugString().c_str());
- abort();
- }
- }
- }
-#endif
- }
- }
-
- void MaybeAddFile(Version* v, int level, FileMetaData* f) {
- if (levels_[level].deleted_files.count(f->number) > 0) {
- // File is deleted: do nothing
- } else {
- std::vector<FileMetaData*>* files = &v->files_[level];
- if (level > 0 && !files->empty()) {
- // Must not overlap
- assert(vset_->icmp_.Compare((*files)[files->size()-1]->largest,
- f->smallest) < 0);
- }
- f->refs++;
- files->push_back(f);
- }
- }
-};
-
-VersionSet::VersionSet(const std::string& dbname,
- const Options* options,
- TableCache* table_cache,
- const InternalKeyComparator* cmp)
- : env_(options->env),
- dbname_(dbname),
- options_(options),
- table_cache_(table_cache),
- icmp_(*cmp),
- next_file_number_(2),
- manifest_file_number_(0), // Filled by Recover()
- last_sequence_(0),
- log_number_(0),
- prev_log_number_(0),
- descriptor_file_(NULL),
- descriptor_log_(NULL),
- dummy_versions_(this),
- current_(NULL) {
- AppendVersion(new Version(this));
-}
-
-VersionSet::~VersionSet() {
- current_->Unref();
- assert(dummy_versions_.next_ == &dummy_versions_); // List must be empty
- delete descriptor_log_;
- delete descriptor_file_;
-}
-
-void VersionSet::AppendVersion(Version* v) {
- // Make "v" current
- assert(v->refs_ == 0);
- assert(v != current_);
- if (current_ != NULL) {
- current_->Unref();
- }
- current_ = v;
- v->Ref();
-
- // Append to linked list
- v->prev_ = dummy_versions_.prev_;
- v->next_ = &dummy_versions_;
- v->prev_->next_ = v;
- v->next_->prev_ = v;
-}
-
-Status VersionSet::LogAndApply(VersionEdit* edit, port::Mutex* mu) {
- if (edit->has_log_number_) {
- assert(edit->log_number_ >= log_number_);
- assert(edit->log_number_ < next_file_number_);
- } else {
- edit->SetLogNumber(log_number_);
- }
-
- if (!edit->has_prev_log_number_) {
- edit->SetPrevLogNumber(prev_log_number_);
- }
-
- edit->SetNextFile(next_file_number_);
- edit->SetLastSequence(last_sequence_);
-
- Version* v = new Version(this);
- {
- Builder builder(this, current_);
- builder.Apply(edit);
- builder.SaveTo(v);
- }
- Finalize(v);
-
- // Initialize new descriptor log file if necessary by creating
- // a temporary file that contains a snapshot of the current version.
- std::string new_manifest_file;
- Status s;
- if (descriptor_log_ == NULL) {
- // No reason to unlock *mu here since we only hit this path in the
- // first call to LogAndApply (when opening the database).
- assert(descriptor_file_ == NULL);
- new_manifest_file = DescriptorFileName(dbname_, manifest_file_number_);
- edit->SetNextFile(next_file_number_);
- s = env_->NewWritableFile(new_manifest_file, &descriptor_file_);
- if (s.ok()) {
- descriptor_log_ = new log::Writer(descriptor_file_);
- s = WriteSnapshot(descriptor_log_);
- }
- }
-
- // Unlock during expensive MANIFEST log write
- {
- mu->Unlock();
-
- // Write new record to MANIFEST log
- if (s.ok()) {
- std::string record;
- edit->EncodeTo(&record);
- s = descriptor_log_->AddRecord(record);
- if (s.ok()) {
- s = descriptor_file_->Sync();
- }
- if (!s.ok()) {
- Log(options_->info_log, "MANIFEST write: %s\n", s.ToString().c_str());
- if (ManifestContains(record)) {
- Log(options_->info_log,
- "MANIFEST contains log record despite error; advancing to new "
- "version to prevent mismatch between in-memory and logged state");
- s = Status::OK();
- }
- }
- }
-
- // If we just created a new descriptor file, install it by writing a
- // new CURRENT file that points to it.
- if (s.ok() && !new_manifest_file.empty()) {
- s = SetCurrentFile(env_, dbname_, manifest_file_number_);
- // No need to double-check MANIFEST in case of error since it
- // will be discarded below.
- }
-
- mu->Lock();
- }
-
- // Install the new version
- if (s.ok()) {
- AppendVersion(v);
- log_number_ = edit->log_number_;
- prev_log_number_ = edit->prev_log_number_;
- } else {
- delete v;
- if (!new_manifest_file.empty()) {
- delete descriptor_log_;
- delete descriptor_file_;
- descriptor_log_ = NULL;
- descriptor_file_ = NULL;
- env_->DeleteFile(new_manifest_file);
- }
- }
-
- return s;
-}
-
-Status VersionSet::Recover() {
- struct LogReporter : public log::Reader::Reporter {
- Status* status;
- virtual void Corruption(size_t bytes, const Status& s) {
- if (this->status->ok()) *this->status = s;
- }
- };
-
- // Read "CURRENT" file, which contains a pointer to the current manifest file
- std::string current;
- Status s = ReadFileToString(env_, CurrentFileName(dbname_), &current);
- if (!s.ok()) {
- return s;
- }
- if (current.empty() || current[current.size()-1] != '\n') {
- return Status::Corruption("CURRENT file does not end with newline");
- }
- current.resize(current.size() - 1);
-
- std::string dscname = dbname_ + "/" + current;
- SequentialFile* file;
- s = env_->NewSequentialFile(dscname, &file);
- if (!s.ok()) {
- return s;
- }
-
- bool have_log_number = false;
- bool have_prev_log_number = false;
- bool have_next_file = false;
- bool have_last_sequence = false;
- uint64_t next_file = 0;
- uint64_t last_sequence = 0;
- uint64_t log_number = 0;
- uint64_t prev_log_number = 0;
- Builder builder(this, current_);
-
- {
- LogReporter reporter;
- reporter.status = &s;
- log::Reader reader(file, &reporter, true/*checksum*/, 0/*initial_offset*/);
- Slice record;
- std::string scratch;
- while (reader.ReadRecord(&record, &scratch) && s.ok()) {
- VersionEdit edit;
- s = edit.DecodeFrom(record);
- if (s.ok()) {
- if (edit.has_comparator_ &&
- edit.comparator_ != icmp_.user_comparator()->Name()) {
- s = Status::InvalidArgument(
- edit.comparator_ + " does not match existing comparator ",
- icmp_.user_comparator()->Name());
- }
- }
-
- if (s.ok()) {
- builder.Apply(&edit);
- }
-
- if (edit.has_log_number_) {
- log_number = edit.log_number_;
- have_log_number = true;
- }
-
- if (edit.has_prev_log_number_) {
- prev_log_number = edit.prev_log_number_;
- have_prev_log_number = true;
- }
-
- if (edit.has_next_file_number_) {
- next_file = edit.next_file_number_;
- have_next_file = true;
- }
-
- if (edit.has_last_sequence_) {
- last_sequence = edit.last_sequence_;
- have_last_sequence = true;
- }
- }
- }
- delete file;
- file = NULL;
-
- if (s.ok()) {
- if (!have_next_file) {
- s = Status::Corruption("no meta-nextfile entry in descriptor");
- } else if (!have_log_number) {
- s = Status::Corruption("no meta-lognumber entry in descriptor");
- } else if (!have_last_sequence) {
- s = Status::Corruption("no last-sequence-number entry in descriptor");
- }
-
- if (!have_prev_log_number) {
- prev_log_number = 0;
- }
-
- MarkFileNumberUsed(prev_log_number);
- MarkFileNumberUsed(log_number);
- }
-
- if (s.ok()) {
- Version* v = new Version(this);
- builder.SaveTo(v);
- // Install recovered version
- Finalize(v);
- AppendVersion(v);
- manifest_file_number_ = next_file;
- next_file_number_ = next_file + 1;
- last_sequence_ = last_sequence;
- log_number_ = log_number;
- prev_log_number_ = prev_log_number;
- }
-
- return s;
-}
-
-void VersionSet::MarkFileNumberUsed(uint64_t number) {
- if (next_file_number_ <= number) {
- next_file_number_ = number + 1;
- }
-}
-
-void VersionSet::Finalize(Version* v) {
- // Precomputed best level for next compaction
- int best_level = -1;
- double best_score = -1;
-
- for (int level = 0; level < config::kNumLevels-1; level++) {
- double score;
- if (level == 0) {
- // We treat level-0 specially by bounding the number of files
- // instead of number of bytes for two reasons:
- //
- // (1) With larger write-buffer sizes, it is nice not to do too
- // many level-0 compactions.
- //
- // (2) The files in level-0 are merged on every read and
- // therefore we wish to avoid too many files when the individual
- // file size is small (perhaps because of a small write-buffer
- // setting, or very high compression ratios, or lots of
- // overwrites/deletions).
- score = v->files_[level].size() /
- static_cast<double>(config::kL0_CompactionTrigger);
- } else {
- // Compute the ratio of current size to size limit.
- const uint64_t level_bytes = TotalFileSize(v->files_[level]);
- score = static_cast<double>(level_bytes) / MaxBytesForLevel(level);
- }
-
- if (score > best_score) {
- best_level = level;
- best_score = score;
- }
- }
-
- v->compaction_level_ = best_level;
- v->compaction_score_ = best_score;
-}
-
-Status VersionSet::WriteSnapshot(log::Writer* log) {
- // TODO: Break up into multiple records to reduce memory usage on recovery?
-
- // Save metadata
- VersionEdit edit;
- edit.SetComparatorName(icmp_.user_comparator()->Name());
-
- // Save compaction pointers
- for (int level = 0; level < config::kNumLevels; level++) {
- if (!compact_pointer_[level].empty()) {
- InternalKey key;
- key.DecodeFrom(compact_pointer_[level]);
- edit.SetCompactPointer(level, key);
- }
- }
-
- // Save files
- for (int level = 0; level < config::kNumLevels; level++) {
- const std::vector<FileMetaData*>& files = current_->files_[level];
- for (size_t i = 0; i < files.size(); i++) {
- const FileMetaData* f = files[i];
- edit.AddFile(level, f->number, f->file_size, f->smallest, f->largest);
- }
- }
-
- std::string record;
- edit.EncodeTo(&record);
- return log->AddRecord(record);
-}
-
-int VersionSet::NumLevelFiles(int level) const {
- assert(level >= 0);
- assert(level < config::kNumLevels);
- return current_->files_[level].size();
-}
-
-const char* VersionSet::LevelSummary(LevelSummaryStorage* scratch) const {
- // Update code if kNumLevels changes
- assert(config::kNumLevels == 7);
- snprintf(scratch->buffer, sizeof(scratch->buffer),
- "files[ %d %d %d %d %d %d %d ]",
- int(current_->files_[0].size()),
- int(current_->files_[1].size()),
- int(current_->files_[2].size()),
- int(current_->files_[3].size()),
- int(current_->files_[4].size()),
- int(current_->files_[5].size()),
- int(current_->files_[6].size()));
- return scratch->buffer;
-}
-
-// Return true iff the manifest contains the specified record.
-bool VersionSet::ManifestContains(const std::string& record) const {
- std::string fname = DescriptorFileName(dbname_, manifest_file_number_);
- Log(options_->info_log, "ManifestContains: checking %s\n", fname.c_str());
- SequentialFile* file = NULL;
- Status s = env_->NewSequentialFile(fname, &file);
- if (!s.ok()) {
- Log(options_->info_log, "ManifestContains: %s\n", s.ToString().c_str());
- return false;
- }
- log::Reader reader(file, NULL, true/*checksum*/, 0);
- Slice r;
- std::string scratch;
- bool result = false;
- while (reader.ReadRecord(&r, &scratch)) {
- if (r == Slice(record)) {
- result = true;
- break;
- }
- }
- delete file;
- Log(options_->info_log, "ManifestContains: result = %d\n", result ? 1 : 0);
- return result;
-}
-
-uint64_t VersionSet::ApproximateOffsetOf(Version* v, const InternalKey& ikey) {
- uint64_t result = 0;
- for (int level = 0; level < config::kNumLevels; level++) {
- const std::vector<FileMetaData*>& files = v->files_[level];
- for (size_t i = 0; i < files.size(); i++) {
- if (icmp_.Compare(files[i]->largest, ikey) <= 0) {
- // Entire file is before "ikey", so just add the file size
- result += files[i]->file_size;
- } else if (icmp_.Compare(files[i]->smallest, ikey) > 0) {
- // Entire file is after "ikey", so ignore
- if (level > 0) {
- // Files other than level 0 are sorted by meta->smallest, so
- // no further files in this level will contain data for
- // "ikey".
- break;
- }
- } else {
- // "ikey" falls in the range for this table. Add the
- // approximate offset of "ikey" within the table.
- Table* tableptr;
- Iterator* iter = table_cache_->NewIterator(
- ReadOptions(), files[i]->number, files[i]->file_size, &tableptr);
- if (tableptr != NULL) {
- result += tableptr->ApproximateOffsetOf(ikey.Encode());
- }
- delete iter;
- }
- }
- }
- return result;
-}
-
-void VersionSet::AddLiveFiles(std::set<uint64_t>* live) {
- for (Version* v = dummy_versions_.next_;
- v != &dummy_versions_;
- v = v->next_) {
- for (int level = 0; level < config::kNumLevels; level++) {
- const std::vector<FileMetaData*>& files = v->files_[level];
- for (size_t i = 0; i < files.size(); i++) {
- live->insert(files[i]->number);
- }
- }
- }
-}
-
-int64_t VersionSet::NumLevelBytes(int level) const {
- assert(level >= 0);
- assert(level < config::kNumLevels);
- return TotalFileSize(current_->files_[level]);
-}
-
-int64_t VersionSet::MaxNextLevelOverlappingBytes() {
- int64_t result = 0;
- std::vector<FileMetaData*> overlaps;
- for (int level = 1; level < config::kNumLevels - 1; level++) {
- for (size_t i = 0; i < current_->files_[level].size(); i++) {
- const FileMetaData* f = current_->files_[level][i];
- current_->GetOverlappingInputs(level+1, &f->smallest, &f->largest,
- &overlaps);
- const int64_t sum = TotalFileSize(overlaps);
- if (sum > result) {
- result = sum;
- }
- }
- }
- return result;
-}
-
-// Stores the minimal range that covers all entries in inputs in
-// *smallest, *largest.
-// REQUIRES: inputs is not empty
-void VersionSet::GetRange(const std::vector<FileMetaData*>& inputs,
- InternalKey* smallest,
- InternalKey* largest) {
- assert(!inputs.empty());
- smallest->Clear();
- largest->Clear();
- for (size_t i = 0; i < inputs.size(); i++) {
- FileMetaData* f = inputs[i];
- if (i == 0) {
- *smallest = f->smallest;
- *largest = f->largest;
- } else {
- if (icmp_.Compare(f->smallest, *smallest) < 0) {
- *smallest = f->smallest;
- }
- if (icmp_.Compare(f->largest, *largest) > 0) {
- *largest = f->largest;
- }
- }
- }
-}
-
-// Stores the minimal range that covers all entries in inputs1 and inputs2
-// in *smallest, *largest.
-// REQUIRES: inputs is not empty
-void VersionSet::GetRange2(const std::vector<FileMetaData*>& inputs1,
- const std::vector<FileMetaData*>& inputs2,
- InternalKey* smallest,
- InternalKey* largest) {
- std::vector<FileMetaData*> all = inputs1;
- all.insert(all.end(), inputs2.begin(), inputs2.end());
- GetRange(all, smallest, largest);
-}
-
-Iterator* VersionSet::MakeInputIterator(Compaction* c) {
- ReadOptions options;
- options.verify_checksums = options_->paranoid_checks;
- options.fill_cache = false;
-
- // Level-0 files have to be merged together. For other levels,
- // we will make a concatenating iterator per level.
- // TODO(opt): use concatenating iterator for level-0 if there is no overlap
- const int space = (c->level() == 0 ? c->inputs_[0].size() + 1 : 2);
- Iterator** list = new Iterator*[space];
- int num = 0;
- for (int which = 0; which < 2; which++) {
- if (!c->inputs_[which].empty()) {
- if (c->level() + which == 0) {
- const std::vector<FileMetaData*>& files = c->inputs_[which];
- for (size_t i = 0; i < files.size(); i++) {
- list[num++] = table_cache_->NewIterator(
- options, files[i]->number, files[i]->file_size);
- }
- } else {
- // Create concatenating iterator for the files from this level
- list[num++] = NewTwoLevelIterator(
- new Version::LevelFileNumIterator(icmp_, &c->inputs_[which]),
- &GetFileIterator, table_cache_, options);
- }
- }
- }
- assert(num <= space);
- Iterator* result = NewMergingIterator(&icmp_, list, num);
- delete[] list;
- return result;
-}
-
-Compaction* VersionSet::PickCompaction() {
- Compaction* c;
- int level;
-
- // We prefer compactions triggered by too much data in a level over
- // the compactions triggered by seeks.
- const bool size_compaction = (current_->compaction_score_ >= 1);
- const bool seek_compaction = (current_->file_to_compact_ != NULL);
- if (size_compaction) {
- level = current_->compaction_level_;
- assert(level >= 0);
- assert(level+1 < config::kNumLevels);
- c = new Compaction(level);
-
- // Pick the first file that comes after compact_pointer_[level]
- for (size_t i = 0; i < current_->files_[level].size(); i++) {
- FileMetaData* f = current_->files_[level][i];
- if (compact_pointer_[level].empty() ||
- icmp_.Compare(f->largest.Encode(), compact_pointer_[level]) > 0) {
- c->inputs_[0].push_back(f);
- break;
- }
- }
- if (c->inputs_[0].empty()) {
- // Wrap-around to the beginning of the key space
- c->inputs_[0].push_back(current_->files_[level][0]);
- }
- } else if (seek_compaction) {
- level = current_->file_to_compact_level_;
- c = new Compaction(level);
- c->inputs_[0].push_back(current_->file_to_compact_);
- } else {
- return NULL;
- }
-
- c->input_version_ = current_;
- c->input_version_->Ref();
-
- // Files in level 0 may overlap each other, so pick up all overlapping ones
- if (level == 0) {
- InternalKey smallest, largest;
- GetRange(c->inputs_[0], &smallest, &largest);
- // Note that the next call will discard the file we placed in
- // c->inputs_[0] earlier and replace it with an overlapping set
- // which will include the picked file.
- current_->GetOverlappingInputs(0, &smallest, &largest, &c->inputs_[0]);
- assert(!c->inputs_[0].empty());
- }
-
- SetupOtherInputs(c);
-
- return c;
-}
-
-void VersionSet::SetupOtherInputs(Compaction* c) {
- const int level = c->level();
- InternalKey smallest, largest;
- GetRange(c->inputs_[0], &smallest, &largest);
-
- current_->GetOverlappingInputs(level+1, &smallest, &largest, &c->inputs_[1]);
-
- // Get entire range covered by compaction
- InternalKey all_start, all_limit;
- GetRange2(c->inputs_[0], c->inputs_[1], &all_start, &all_limit);
-
- // See if we can grow the number of inputs in "level" without
- // changing the number of "level+1" files we pick up.
- if (!c->inputs_[1].empty()) {
- std::vector<FileMetaData*> expanded0;
- current_->GetOverlappingInputs(level, &all_start, &all_limit, &expanded0);
- const int64_t inputs0_size = TotalFileSize(c->inputs_[0]);
- const int64_t inputs1_size = TotalFileSize(c->inputs_[1]);
- const int64_t expanded0_size = TotalFileSize(expanded0);
- if (expanded0.size() > c->inputs_[0].size() &&
- inputs1_size + expanded0_size < kExpandedCompactionByteSizeLimit) {
- InternalKey new_start, new_limit;
- GetRange(expanded0, &new_start, &new_limit);
- std::vector<FileMetaData*> expanded1;
- current_->GetOverlappingInputs(level+1, &new_start, &new_limit,
- &expanded1);
- if (expanded1.size() == c->inputs_[1].size()) {
- Log(options_->info_log,
- "Expanding@%d %d+%d (%ld+%ld bytes) to %d+%d (%ld+%ld bytes)\n",
- level,
- int(c->inputs_[0].size()),
- int(c->inputs_[1].size()),
- long(inputs0_size), long(inputs1_size),
- int(expanded0.size()),
- int(expanded1.size()),
- long(expanded0_size), long(inputs1_size));
- smallest = new_start;
- largest = new_limit;
- c->inputs_[0] = expanded0;
- c->inputs_[1] = expanded1;
- GetRange2(c->inputs_[0], c->inputs_[1], &all_start, &all_limit);
- }
- }
- }
-
- // Compute the set of grandparent files that overlap this compaction
- // (parent == level+1; grandparent == level+2)
- if (level + 2 < config::kNumLevels) {
- current_->GetOverlappingInputs(level + 2, &all_start, &all_limit,
- &c->grandparents_);
- }
-
- if (false) {
- Log(options_->info_log, "Compacting %d '%s' .. '%s'",
- level,
- smallest.DebugString().c_str(),
- largest.DebugString().c_str());
- }
-
- // Update the place where we will do the next compaction for this level.
- // We update this immediately instead of waiting for the VersionEdit
- // to be applied so that if the compaction fails, we will try a different
- // key range next time.
- compact_pointer_[level] = largest.Encode().ToString();
- c->edit_.SetCompactPointer(level, largest);
-}
-
-Compaction* VersionSet::CompactRange(
- int level,
- const InternalKey* begin,
- const InternalKey* end) {
- std::vector<FileMetaData*> inputs;
- current_->GetOverlappingInputs(level, begin, end, &inputs);
- if (inputs.empty()) {
- return NULL;
- }
-
- // Avoid compacting too much in one shot in case the range is large.
- const uint64_t limit = MaxFileSizeForLevel(level);
- uint64_t total = 0;
- for (size_t i = 0; i < inputs.size(); i++) {
- uint64_t s = inputs[i]->file_size;
- total += s;
- if (total >= limit) {
- inputs.resize(i + 1);
- break;
- }
- }
-
- Compaction* c = new Compaction(level);
- c->input_version_ = current_;
- c->input_version_->Ref();
- c->inputs_[0] = inputs;
- SetupOtherInputs(c);
- return c;
-}
-
-Compaction::Compaction(int level)
- : level_(level),
- max_output_file_size_(MaxFileSizeForLevel(level)),
- input_version_(NULL),
- grandparent_index_(0),
- seen_key_(false),
- overlapped_bytes_(0) {
- for (int i = 0; i < config::kNumLevels; i++) {
- level_ptrs_[i] = 0;
- }
-}
-
-Compaction::~Compaction() {
- if (input_version_ != NULL) {
- input_version_->Unref();
- }
-}
-
-bool Compaction::IsTrivialMove() const {
- // Avoid a move if there is lots of overlapping grandparent data.
- // Otherwise, the move could create a parent file that will require
- // a very expensive merge later on.
- return (num_input_files(0) == 1 &&
- num_input_files(1) == 0 &&
- TotalFileSize(grandparents_) <= kMaxGrandParentOverlapBytes);
-}
-
-void Compaction::AddInputDeletions(VersionEdit* edit) {
- for (int which = 0; which < 2; which++) {
- for (size_t i = 0; i < inputs_[which].size(); i++) {
- edit->DeleteFile(level_ + which, inputs_[which][i]->number);
- }
- }
-}
-
-bool Compaction::IsBaseLevelForKey(const Slice& user_key) {
- // Maybe use binary search to find right entry instead of linear search?
- const Comparator* user_cmp = input_version_->vset_->icmp_.user_comparator();
- for (int lvl = level_ + 2; lvl < config::kNumLevels; lvl++) {
- const std::vector<FileMetaData*>& files = input_version_->files_[lvl];
- for (; level_ptrs_[lvl] < files.size(); ) {
- FileMetaData* f = files[level_ptrs_[lvl]];
- if (user_cmp->Compare(user_key, f->largest.user_key()) <= 0) {
- // We've advanced far enough
- if (user_cmp->Compare(user_key, f->smallest.user_key()) >= 0) {
- // Key falls in this file's range, so definitely not base level
- return false;
- }
- break;
- }
- level_ptrs_[lvl]++;
- }
- }
- return true;
-}
-
-bool Compaction::ShouldStopBefore(const Slice& internal_key) {
- // Scan to find earliest grandparent file that contains key.
- const InternalKeyComparator* icmp = &input_version_->vset_->icmp_;
- while (grandparent_index_ < grandparents_.size() &&
- icmp->Compare(internal_key,
- grandparents_[grandparent_index_]->largest.Encode()) > 0) {
- if (seen_key_) {
- overlapped_bytes_ += grandparents_[grandparent_index_]->file_size;
- }
- grandparent_index_++;
- }
- seen_key_ = true;
-
- if (overlapped_bytes_ > kMaxGrandParentOverlapBytes) {
- // Too much overlap for current output; start new output
- overlapped_bytes_ = 0;
- return true;
- } else {
- return false;
- }
-}
-
-void Compaction::ReleaseInputs() {
- if (input_version_ != NULL) {
- input_version_->Unref();
- input_version_ = NULL;
- }
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/db/version_set.h b/Source/ThirdParty/leveldb/db/version_set.h
deleted file mode 100644
index 9d084fdb7..000000000
--- a/Source/ThirdParty/leveldb/db/version_set.h
+++ /dev/null
@@ -1,383 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// The representation of a DBImpl consists of a set of Versions. The
-// newest version is called "current". Older versions may be kept
-// around to provide a consistent view to live iterators.
-//
-// Each Version keeps track of a set of Table files per level. The
-// entire set of versions is maintained in a VersionSet.
-//
-// Version,VersionSet are thread-compatible, but require external
-// synchronization on all accesses.
-
-#ifndef STORAGE_LEVELDB_DB_VERSION_SET_H_
-#define STORAGE_LEVELDB_DB_VERSION_SET_H_
-
-#include <map>
-#include <set>
-#include <vector>
-#include "db/dbformat.h"
-#include "db/version_edit.h"
-#include "port/port.h"
-#include "port/thread_annotations.h"
-
-namespace leveldb {
-
-namespace log { class Writer; }
-
-class Compaction;
-class Iterator;
-class MemTable;
-class TableBuilder;
-class TableCache;
-class Version;
-class VersionSet;
-class WritableFile;
-
-// Return the smallest index i such that files[i]->largest >= key.
-// Return files.size() if there is no such file.
-// REQUIRES: "files" contains a sorted list of non-overlapping files.
-extern int FindFile(const InternalKeyComparator& icmp,
- const std::vector<FileMetaData*>& files,
- const Slice& key);
-
-// Returns true iff some file in "files" overlaps the user key range
-// [*smallest,*largest].
-// smallest==NULL represents a key smaller than all keys in the DB.
-// largest==NULL represents a key largest than all keys in the DB.
-// REQUIRES: If disjoint_sorted_files, files[] contains disjoint ranges
-// in sorted order.
-extern bool SomeFileOverlapsRange(
- const InternalKeyComparator& icmp,
- bool disjoint_sorted_files,
- const std::vector<FileMetaData*>& files,
- const Slice* smallest_user_key,
- const Slice* largest_user_key);
-
-class Version {
- public:
- // Append to *iters a sequence of iterators that will
- // yield the contents of this Version when merged together.
- // REQUIRES: This version has been saved (see VersionSet::SaveTo)
- void AddIterators(const ReadOptions&, std::vector<Iterator*>* iters);
-
- // Lookup the value for key. If found, store it in *val and
- // return OK. Else return a non-OK status. Fills *stats.
- // REQUIRES: lock is not held
- struct GetStats {
- FileMetaData* seek_file;
- int seek_file_level;
- };
- Status Get(const ReadOptions&, const LookupKey& key, std::string* val,
- GetStats* stats);
-
- // Adds "stats" into the current state. Returns true if a new
- // compaction may need to be triggered, false otherwise.
- // REQUIRES: lock is held
- bool UpdateStats(const GetStats& stats);
-
- // Reference count management (so Versions do not disappear out from
- // under live iterators)
- void Ref();
- void Unref();
-
- void GetOverlappingInputs(
- int level,
- const InternalKey* begin, // NULL means before all keys
- const InternalKey* end, // NULL means after all keys
- std::vector<FileMetaData*>* inputs);
-
- // Returns true iff some file in the specified level overlaps
- // some part of [*smallest_user_key,*largest_user_key].
- // smallest_user_key==NULL represents a key smaller than all keys in the DB.
- // largest_user_key==NULL represents a key largest than all keys in the DB.
- bool OverlapInLevel(int level,
- const Slice* smallest_user_key,
- const Slice* largest_user_key);
-
- // Return the level at which we should place a new memtable compaction
- // result that covers the range [smallest_user_key,largest_user_key].
- int PickLevelForMemTableOutput(const Slice& smallest_user_key,
- const Slice& largest_user_key);
-
- int NumFiles(int level) const { return files_[level].size(); }
-
- // Return a human readable string that describes this version's contents.
- std::string DebugString() const;
-
- private:
- friend class Compaction;
- friend class VersionSet;
-
- class LevelFileNumIterator;
- Iterator* NewConcatenatingIterator(const ReadOptions&, int level) const;
-
- VersionSet* vset_; // VersionSet to which this Version belongs
- Version* next_; // Next version in linked list
- Version* prev_; // Previous version in linked list
- int refs_; // Number of live refs to this version
-
- // List of files per level
- std::vector<FileMetaData*> files_[config::kNumLevels];
-
- // Next file to compact based on seek stats.
- FileMetaData* file_to_compact_;
- int file_to_compact_level_;
-
- // Level that should be compacted next and its compaction score.
- // Score < 1 means compaction is not strictly needed. These fields
- // are initialized by Finalize().
- double compaction_score_;
- int compaction_level_;
-
- explicit Version(VersionSet* vset)
- : vset_(vset), next_(this), prev_(this), refs_(0),
- file_to_compact_(NULL),
- file_to_compact_level_(-1),
- compaction_score_(-1),
- compaction_level_(-1) {
- }
-
- ~Version();
-
- // No copying allowed
- Version(const Version&);
- void operator=(const Version&);
-};
-
-class VersionSet {
- public:
- VersionSet(const std::string& dbname,
- const Options* options,
- TableCache* table_cache,
- const InternalKeyComparator*);
- ~VersionSet();
-
- // Apply *edit to the current version to form a new descriptor that
- // is both saved to persistent state and installed as the new
- // current version. Will release *mu while actually writing to the file.
- // REQUIRES: *mu is held on entry.
- // REQUIRES: no other thread concurrently calls LogAndApply()
- Status LogAndApply(VersionEdit* edit, port::Mutex* mu)
- EXCLUSIVE_LOCKS_REQUIRED(mu);
-
- // Recover the last saved descriptor from persistent storage.
- Status Recover();
-
- // Return the current version.
- Version* current() const { return current_; }
-
- // Return the current manifest file number
- uint64_t ManifestFileNumber() const { return manifest_file_number_; }
-
- // Allocate and return a new file number
- uint64_t NewFileNumber() { return next_file_number_++; }
-
- // Arrange to reuse "file_number" unless a newer file number has
- // already been allocated.
- // REQUIRES: "file_number" was returned by a call to NewFileNumber().
- void ReuseFileNumber(uint64_t file_number) {
- if (next_file_number_ == file_number + 1) {
- next_file_number_ = file_number;
- }
- }
-
- // Return the number of Table files at the specified level.
- int NumLevelFiles(int level) const;
-
- // Return the combined file size of all files at the specified level.
- int64_t NumLevelBytes(int level) const;
-
- // Return the last sequence number.
- uint64_t LastSequence() const { return last_sequence_; }
-
- // Set the last sequence number to s.
- void SetLastSequence(uint64_t s) {
- assert(s >= last_sequence_);
- last_sequence_ = s;
- }
-
- // Mark the specified file number as used.
- void MarkFileNumberUsed(uint64_t number);
-
- // Return the current log file number.
- uint64_t LogNumber() const { return log_number_; }
-
- // Return the log file number for the log file that is currently
- // being compacted, or zero if there is no such log file.
- uint64_t PrevLogNumber() const { return prev_log_number_; }
-
- // Pick level and inputs for a new compaction.
- // Returns NULL if there is no compaction to be done.
- // Otherwise returns a pointer to a heap-allocated object that
- // describes the compaction. Caller should delete the result.
- Compaction* PickCompaction();
-
- // Return a compaction object for compacting the range [begin,end] in
- // the specified level. Returns NULL if there is nothing in that
- // level that overlaps the specified range. Caller should delete
- // the result.
- Compaction* CompactRange(
- int level,
- const InternalKey* begin,
- const InternalKey* end);
-
- // Return the maximum overlapping data (in bytes) at next level for any
- // file at a level >= 1.
- int64_t MaxNextLevelOverlappingBytes();
-
- // Create an iterator that reads over the compaction inputs for "*c".
- // The caller should delete the iterator when no longer needed.
- Iterator* MakeInputIterator(Compaction* c);
-
- // Returns true iff some level needs a compaction.
- bool NeedsCompaction() const {
- Version* v = current_;
- return (v->compaction_score_ >= 1) || (v->file_to_compact_ != NULL);
- }
-
- // Add all files listed in any live version to *live.
- // May also mutate some internal state.
- void AddLiveFiles(std::set<uint64_t>* live);
-
- // Return the approximate offset in the database of the data for
- // "key" as of version "v".
- uint64_t ApproximateOffsetOf(Version* v, const InternalKey& key);
-
- // Return a human-readable short (single-line) summary of the number
- // of files per level. Uses *scratch as backing store.
- struct LevelSummaryStorage {
- char buffer[100];
- };
- const char* LevelSummary(LevelSummaryStorage* scratch) const;
-
- private:
- class Builder;
-
- friend class Compaction;
- friend class Version;
-
- void Finalize(Version* v);
-
- void GetRange(const std::vector<FileMetaData*>& inputs,
- InternalKey* smallest,
- InternalKey* largest);
-
- void GetRange2(const std::vector<FileMetaData*>& inputs1,
- const std::vector<FileMetaData*>& inputs2,
- InternalKey* smallest,
- InternalKey* largest);
-
- void SetupOtherInputs(Compaction* c);
-
- // Save current contents to *log
- Status WriteSnapshot(log::Writer* log);
-
- void AppendVersion(Version* v);
-
- bool ManifestContains(const std::string& record) const;
-
- Env* const env_;
- const std::string dbname_;
- const Options* const options_;
- TableCache* const table_cache_;
- const InternalKeyComparator icmp_;
- uint64_t next_file_number_;
- uint64_t manifest_file_number_;
- uint64_t last_sequence_;
- uint64_t log_number_;
- uint64_t prev_log_number_; // 0 or backing store for memtable being compacted
-
- // Opened lazily
- WritableFile* descriptor_file_;
- log::Writer* descriptor_log_;
- Version dummy_versions_; // Head of circular doubly-linked list of versions.
- Version* current_; // == dummy_versions_.prev_
-
- // Per-level key at which the next compaction at that level should start.
- // Either an empty string, or a valid InternalKey.
- std::string compact_pointer_[config::kNumLevels];
-
- // No copying allowed
- VersionSet(const VersionSet&);
- void operator=(const VersionSet&);
-};
-
-// A Compaction encapsulates information about a compaction.
-class Compaction {
- public:
- ~Compaction();
-
- // Return the level that is being compacted. Inputs from "level"
- // and "level+1" will be merged to produce a set of "level+1" files.
- int level() const { return level_; }
-
- // Return the object that holds the edits to the descriptor done
- // by this compaction.
- VersionEdit* edit() { return &edit_; }
-
- // "which" must be either 0 or 1
- int num_input_files(int which) const { return inputs_[which].size(); }
-
- // Return the ith input file at "level()+which" ("which" must be 0 or 1).
- FileMetaData* input(int which, int i) const { return inputs_[which][i]; }
-
- // Maximum size of files to build during this compaction.
- uint64_t MaxOutputFileSize() const { return max_output_file_size_; }
-
- // Is this a trivial compaction that can be implemented by just
- // moving a single input file to the next level (no merging or splitting)
- bool IsTrivialMove() const;
-
- // Add all inputs to this compaction as delete operations to *edit.
- void AddInputDeletions(VersionEdit* edit);
-
- // Returns true if the information we have available guarantees that
- // the compaction is producing data in "level+1" for which no data exists
- // in levels greater than "level+1".
- bool IsBaseLevelForKey(const Slice& user_key);
-
- // Returns true iff we should stop building the current output
- // before processing "internal_key".
- bool ShouldStopBefore(const Slice& internal_key);
-
- // Release the input version for the compaction, once the compaction
- // is successful.
- void ReleaseInputs();
-
- private:
- friend class Version;
- friend class VersionSet;
-
- explicit Compaction(int level);
-
- int level_;
- uint64_t max_output_file_size_;
- Version* input_version_;
- VersionEdit edit_;
-
- // Each compaction reads inputs from "level_" and "level_+1"
- std::vector<FileMetaData*> inputs_[2]; // The two sets of inputs
-
- // State used to check for number of of overlapping grandparent files
- // (parent == level_ + 1, grandparent == level_ + 2)
- std::vector<FileMetaData*> grandparents_;
- size_t grandparent_index_; // Index in grandparent_starts_
- bool seen_key_; // Some output key has been seen
- int64_t overlapped_bytes_; // Bytes of overlap between current output
- // and grandparent files
-
- // State for implementing IsBaseLevelForKey
-
- // level_ptrs_ holds indices into input_version_->levels_: our state
- // is that we are positioned at one of the file ranges for each
- // higher level than the ones involved in this compaction (i.e. for
- // all L >= level_ + 2).
- size_t level_ptrs_[config::kNumLevels];
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_DB_VERSION_SET_H_
diff --git a/Source/ThirdParty/leveldb/db/write_batch.cc b/Source/ThirdParty/leveldb/db/write_batch.cc
deleted file mode 100644
index 33f4a4257..000000000
--- a/Source/ThirdParty/leveldb/db/write_batch.cc
+++ /dev/null
@@ -1,147 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// WriteBatch::rep_ :=
-// sequence: fixed64
-// count: fixed32
-// data: record[count]
-// record :=
-// kTypeValue varstring varstring |
-// kTypeDeletion varstring
-// varstring :=
-// len: varint32
-// data: uint8[len]
-
-#include "leveldb/write_batch.h"
-
-#include "leveldb/db.h"
-#include "db/dbformat.h"
-#include "db/memtable.h"
-#include "db/write_batch_internal.h"
-#include "util/coding.h"
-
-namespace leveldb {
-
-// WriteBatch header has an 8-byte sequence number followed by a 4-byte count.
-static const size_t kHeader = 12;
-
-WriteBatch::WriteBatch() {
- Clear();
-}
-
-WriteBatch::~WriteBatch() { }
-
-WriteBatch::Handler::~Handler() { }
-
-void WriteBatch::Clear() {
- rep_.clear();
- rep_.resize(kHeader);
-}
-
-Status WriteBatch::Iterate(Handler* handler) const {
- Slice input(rep_);
- if (input.size() < kHeader) {
- return Status::Corruption("malformed WriteBatch (too small)");
- }
-
- input.remove_prefix(kHeader);
- Slice key, value;
- int found = 0;
- while (!input.empty()) {
- found++;
- char tag = input[0];
- input.remove_prefix(1);
- switch (tag) {
- case kTypeValue:
- if (GetLengthPrefixedSlice(&input, &key) &&
- GetLengthPrefixedSlice(&input, &value)) {
- handler->Put(key, value);
- } else {
- return Status::Corruption("bad WriteBatch Put");
- }
- break;
- case kTypeDeletion:
- if (GetLengthPrefixedSlice(&input, &key)) {
- handler->Delete(key);
- } else {
- return Status::Corruption("bad WriteBatch Delete");
- }
- break;
- default:
- return Status::Corruption("unknown WriteBatch tag");
- }
- }
- if (found != WriteBatchInternal::Count(this)) {
- return Status::Corruption("WriteBatch has wrong count");
- } else {
- return Status::OK();
- }
-}
-
-int WriteBatchInternal::Count(const WriteBatch* b) {
- return DecodeFixed32(b->rep_.data() + 8);
-}
-
-void WriteBatchInternal::SetCount(WriteBatch* b, int n) {
- EncodeFixed32(&b->rep_[8], n);
-}
-
-SequenceNumber WriteBatchInternal::Sequence(const WriteBatch* b) {
- return SequenceNumber(DecodeFixed64(b->rep_.data()));
-}
-
-void WriteBatchInternal::SetSequence(WriteBatch* b, SequenceNumber seq) {
- EncodeFixed64(&b->rep_[0], seq);
-}
-
-void WriteBatch::Put(const Slice& key, const Slice& value) {
- WriteBatchInternal::SetCount(this, WriteBatchInternal::Count(this) + 1);
- rep_.push_back(static_cast<char>(kTypeValue));
- PutLengthPrefixedSlice(&rep_, key);
- PutLengthPrefixedSlice(&rep_, value);
-}
-
-void WriteBatch::Delete(const Slice& key) {
- WriteBatchInternal::SetCount(this, WriteBatchInternal::Count(this) + 1);
- rep_.push_back(static_cast<char>(kTypeDeletion));
- PutLengthPrefixedSlice(&rep_, key);
-}
-
-namespace {
-class MemTableInserter : public WriteBatch::Handler {
- public:
- SequenceNumber sequence_;
- MemTable* mem_;
-
- virtual void Put(const Slice& key, const Slice& value) {
- mem_->Add(sequence_, kTypeValue, key, value);
- sequence_++;
- }
- virtual void Delete(const Slice& key) {
- mem_->Add(sequence_, kTypeDeletion, key, Slice());
- sequence_++;
- }
-};
-} // namespace
-
-Status WriteBatchInternal::InsertInto(const WriteBatch* b,
- MemTable* memtable) {
- MemTableInserter inserter;
- inserter.sequence_ = WriteBatchInternal::Sequence(b);
- inserter.mem_ = memtable;
- return b->Iterate(&inserter);
-}
-
-void WriteBatchInternal::SetContents(WriteBatch* b, const Slice& contents) {
- assert(contents.size() >= kHeader);
- b->rep_.assign(contents.data(), contents.size());
-}
-
-void WriteBatchInternal::Append(WriteBatch* dst, const WriteBatch* src) {
- SetCount(dst, Count(dst) + Count(src));
- assert(src->rep_.size() >= kHeader);
- dst->rep_.append(src->rep_.data() + kHeader, src->rep_.size() - kHeader);
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/db/write_batch_internal.h b/Source/ThirdParty/leveldb/db/write_batch_internal.h
deleted file mode 100644
index 4423a7f31..000000000
--- a/Source/ThirdParty/leveldb/db/write_batch_internal.h
+++ /dev/null
@@ -1,49 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
-#define STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
-
-#include "leveldb/write_batch.h"
-
-namespace leveldb {
-
-class MemTable;
-
-// WriteBatchInternal provides static methods for manipulating a
-// WriteBatch that we don't want in the public WriteBatch interface.
-class WriteBatchInternal {
- public:
- // Return the number of entries in the batch.
- static int Count(const WriteBatch* batch);
-
- // Set the count for the number of entries in the batch.
- static void SetCount(WriteBatch* batch, int n);
-
- // Return the seqeunce number for the start of this batch.
- static SequenceNumber Sequence(const WriteBatch* batch);
-
- // Store the specified number as the seqeunce number for the start of
- // this batch.
- static void SetSequence(WriteBatch* batch, SequenceNumber seq);
-
- static Slice Contents(const WriteBatch* batch) {
- return Slice(batch->rep_);
- }
-
- static size_t ByteSize(const WriteBatch* batch) {
- return batch->rep_.size();
- }
-
- static void SetContents(WriteBatch* batch, const Slice& contents);
-
- static Status InsertInto(const WriteBatch* batch, MemTable* memtable);
-
- static void Append(WriteBatch* dst, const WriteBatch* src);
-};
-
-} // namespace leveldb
-
-
-#endif // STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
diff --git a/Source/ThirdParty/leveldb/helpers/memenv/memenv.cc b/Source/ThirdParty/leveldb/helpers/memenv/memenv.cc
deleted file mode 100644
index 5879de121..000000000
--- a/Source/ThirdParty/leveldb/helpers/memenv/memenv.cc
+++ /dev/null
@@ -1,384 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "helpers/memenv/memenv.h"
-
-#include "leveldb/env.h"
-#include "leveldb/status.h"
-#include "port/port.h"
-#include "util/mutexlock.h"
-#include <map>
-#include <string.h>
-#include <string>
-#include <vector>
-
-namespace leveldb {
-
-namespace {
-
-class FileState {
- public:
- // FileStates are reference counted. The initial reference count is zero
- // and the caller must call Ref() at least once.
- FileState() : refs_(0), size_(0) {}
-
- // Increase the reference count.
- void Ref() {
- MutexLock lock(&refs_mutex_);
- ++refs_;
- }
-
- // Decrease the reference count. Delete if this is the last reference.
- void Unref() {
- bool do_delete = false;
-
- {
- MutexLock lock(&refs_mutex_);
- --refs_;
- assert(refs_ >= 0);
- if (refs_ <= 0) {
- do_delete = true;
- }
- }
-
- if (do_delete) {
- delete this;
- }
- }
-
- uint64_t Size() const { return size_; }
-
- Status Read(uint64_t offset, size_t n, Slice* result, char* scratch) const {
- if (offset > size_) {
- return Status::IOError("Offset greater than file size.");
- }
- const uint64_t available = size_ - offset;
- if (n > available) {
- n = available;
- }
- if (n == 0) {
- *result = Slice();
- return Status::OK();
- }
-
- size_t block = offset / kBlockSize;
- size_t block_offset = offset % kBlockSize;
-
- if (n <= kBlockSize - block_offset) {
- // The requested bytes are all in the first block.
- *result = Slice(blocks_[block] + block_offset, n);
- return Status::OK();
- }
-
- size_t bytes_to_copy = n;
- char* dst = scratch;
-
- while (bytes_to_copy > 0) {
- size_t avail = kBlockSize - block_offset;
- if (avail > bytes_to_copy) {
- avail = bytes_to_copy;
- }
- memcpy(dst, blocks_[block] + block_offset, avail);
-
- bytes_to_copy -= avail;
- dst += avail;
- block++;
- block_offset = 0;
- }
-
- *result = Slice(scratch, n);
- return Status::OK();
- }
-
- Status Append(const Slice& data) {
- const char* src = data.data();
- size_t src_len = data.size();
-
- while (src_len > 0) {
- size_t avail;
- size_t offset = size_ % kBlockSize;
-
- if (offset != 0) {
- // There is some room in the last block.
- avail = kBlockSize - offset;
- } else {
- // No room in the last block; push new one.
- blocks_.push_back(new char[kBlockSize]);
- avail = kBlockSize;
- }
-
- if (avail > src_len) {
- avail = src_len;
- }
- memcpy(blocks_.back() + offset, src, avail);
- src_len -= avail;
- src += avail;
- size_ += avail;
- }
-
- return Status::OK();
- }
-
- private:
- // Private since only Unref() should be used to delete it.
- ~FileState() {
- for (std::vector<char*>::iterator i = blocks_.begin(); i != blocks_.end();
- ++i) {
- delete [] *i;
- }
- }
-
- // No copying allowed.
- FileState(const FileState&);
- void operator=(const FileState&);
-
- port::Mutex refs_mutex_;
- int refs_; // Protected by refs_mutex_;
-
- // The following fields are not protected by any mutex. They are only mutable
- // while the file is being written, and concurrent access is not allowed
- // to writable files.
- std::vector<char*> blocks_;
- uint64_t size_;
-
- enum { kBlockSize = 8 * 1024 };
-};
-
-class SequentialFileImpl : public SequentialFile {
- public:
- explicit SequentialFileImpl(FileState* file) : file_(file), pos_(0) {
- file_->Ref();
- }
-
- ~SequentialFileImpl() {
- file_->Unref();
- }
-
- virtual Status Read(size_t n, Slice* result, char* scratch) {
- Status s = file_->Read(pos_, n, result, scratch);
- if (s.ok()) {
- pos_ += result->size();
- }
- return s;
- }
-
- virtual Status Skip(uint64_t n) {
- if (pos_ > file_->Size()) {
- return Status::IOError("pos_ > file_->Size()");
- }
- const size_t available = file_->Size() - pos_;
- if (n > available) {
- n = available;
- }
- pos_ += n;
- return Status::OK();
- }
-
- private:
- FileState* file_;
- size_t pos_;
-};
-
-class RandomAccessFileImpl : public RandomAccessFile {
- public:
- explicit RandomAccessFileImpl(FileState* file) : file_(file) {
- file_->Ref();
- }
-
- ~RandomAccessFileImpl() {
- file_->Unref();
- }
-
- virtual Status Read(uint64_t offset, size_t n, Slice* result,
- char* scratch) const {
- return file_->Read(offset, n, result, scratch);
- }
-
- private:
- FileState* file_;
-};
-
-class WritableFileImpl : public WritableFile {
- public:
- WritableFileImpl(FileState* file) : file_(file) {
- file_->Ref();
- }
-
- ~WritableFileImpl() {
- file_->Unref();
- }
-
- virtual Status Append(const Slice& data) {
- return file_->Append(data);
- }
-
- virtual Status Close() { return Status::OK(); }
- virtual Status Flush() { return Status::OK(); }
- virtual Status Sync() { return Status::OK(); }
-
- private:
- FileState* file_;
-};
-
-class NoOpLogger : public Logger {
- public:
- virtual void Logv(const char* format, va_list ap) { }
-};
-
-class InMemoryEnv : public EnvWrapper {
- public:
- explicit InMemoryEnv(Env* base_env) : EnvWrapper(base_env) { }
-
- virtual ~InMemoryEnv() {
- for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){
- i->second->Unref();
- }
- }
-
- // Partial implementation of the Env interface.
- virtual Status NewSequentialFile(const std::string& fname,
- SequentialFile** result) {
- MutexLock lock(&mutex_);
- if (file_map_.find(fname) == file_map_.end()) {
- *result = NULL;
- return Status::IOError(fname, "File not found");
- }
-
- *result = new SequentialFileImpl(file_map_[fname]);
- return Status::OK();
- }
-
- virtual Status NewRandomAccessFile(const std::string& fname,
- RandomAccessFile** result) {
- MutexLock lock(&mutex_);
- if (file_map_.find(fname) == file_map_.end()) {
- *result = NULL;
- return Status::IOError(fname, "File not found");
- }
-
- *result = new RandomAccessFileImpl(file_map_[fname]);
- return Status::OK();
- }
-
- virtual Status NewWritableFile(const std::string& fname,
- WritableFile** result) {
- MutexLock lock(&mutex_);
- if (file_map_.find(fname) != file_map_.end()) {
- DeleteFileInternal(fname);
- }
-
- FileState* file = new FileState();
- file->Ref();
- file_map_[fname] = file;
-
- *result = new WritableFileImpl(file);
- return Status::OK();
- }
-
- virtual bool FileExists(const std::string& fname) {
- MutexLock lock(&mutex_);
- return file_map_.find(fname) != file_map_.end();
- }
-
- virtual Status GetChildren(const std::string& dir,
- std::vector<std::string>* result) {
- MutexLock lock(&mutex_);
- result->clear();
-
- for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){
- const std::string& filename = i->first;
-
- if (filename.size() >= dir.size() + 1 && filename[dir.size()] == '/' &&
- Slice(filename).starts_with(Slice(dir))) {
- result->push_back(filename.substr(dir.size() + 1));
- }
- }
-
- return Status::OK();
- }
-
- void DeleteFileInternal(const std::string& fname) {
- if (file_map_.find(fname) == file_map_.end()) {
- return;
- }
-
- file_map_[fname]->Unref();
- file_map_.erase(fname);
- }
-
- virtual Status DeleteFile(const std::string& fname) {
- MutexLock lock(&mutex_);
- if (file_map_.find(fname) == file_map_.end()) {
- return Status::IOError(fname, "File not found");
- }
-
- DeleteFileInternal(fname);
- return Status::OK();
- }
-
- virtual Status CreateDir(const std::string& dirname) {
- return Status::OK();
- }
-
- virtual Status DeleteDir(const std::string& dirname) {
- return Status::OK();
- }
-
- virtual Status GetFileSize(const std::string& fname, uint64_t* file_size) {
- MutexLock lock(&mutex_);
- if (file_map_.find(fname) == file_map_.end()) {
- return Status::IOError(fname, "File not found");
- }
-
- *file_size = file_map_[fname]->Size();
- return Status::OK();
- }
-
- virtual Status RenameFile(const std::string& src,
- const std::string& target) {
- MutexLock lock(&mutex_);
- if (file_map_.find(src) == file_map_.end()) {
- return Status::IOError(src, "File not found");
- }
-
- DeleteFileInternal(target);
- file_map_[target] = file_map_[src];
- file_map_.erase(src);
- return Status::OK();
- }
-
- virtual Status LockFile(const std::string& fname, FileLock** lock) {
- *lock = new FileLock;
- return Status::OK();
- }
-
- virtual Status UnlockFile(FileLock* lock) {
- delete lock;
- return Status::OK();
- }
-
- virtual Status GetTestDirectory(std::string* path) {
- *path = "/test";
- return Status::OK();
- }
-
- virtual Status NewLogger(const std::string& fname, Logger** result) {
- *result = new NoOpLogger;
- return Status::OK();
- }
-
- private:
- // Map from filenames to FileState objects, representing a simple file system.
- typedef std::map<std::string, FileState*> FileSystem;
- port::Mutex mutex_;
- FileSystem file_map_; // Protected by mutex_.
-};
-
-} // namespace
-
-Env* NewMemEnv(Env* base_env) {
- return new InMemoryEnv(base_env);
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/helpers/memenv/memenv.h b/Source/ThirdParty/leveldb/helpers/memenv/memenv.h
deleted file mode 100644
index 03b88de76..000000000
--- a/Source/ThirdParty/leveldb/helpers/memenv/memenv.h
+++ /dev/null
@@ -1,20 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_
-#define STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_
-
-namespace leveldb {
-
-class Env;
-
-// Returns a new environment that stores its data in memory and delegates
-// all non-file-storage tasks to base_env. The caller must delete the result
-// when it is no longer needed.
-// *base_env must remain live while the result is in use.
-Env* NewMemEnv(Env* base_env);
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_
diff --git a/Source/ThirdParty/leveldb/include/leveldb/c.h b/Source/ThirdParty/leveldb/include/leveldb/c.h
deleted file mode 100644
index 1fa58866c..000000000
--- a/Source/ThirdParty/leveldb/include/leveldb/c.h
+++ /dev/null
@@ -1,291 +0,0 @@
-/* Copyright (c) 2011 The LevelDB Authors. All rights reserved.
- Use of this source code is governed by a BSD-style license that can be
- found in the LICENSE file. See the AUTHORS file for names of contributors.
-
- C bindings for leveldb. May be useful as a stable ABI that can be
- used by programs that keep leveldb in a shared library, or for
- a JNI api.
-
- Does not support:
- . getters for the option types
- . custom comparators that implement key shortening
- . capturing post-write-snapshot
- . custom iter, db, env, cache implementations using just the C bindings
-
- Some conventions:
-
- (1) We expose just opaque struct pointers and functions to clients.
- This allows us to change internal representations without having to
- recompile clients.
-
- (2) For simplicity, there is no equivalent to the Slice type. Instead,
- the caller has to pass the pointer and length as separate
- arguments.
-
- (3) Errors are represented by a null-terminated c string. NULL
- means no error. All operations that can raise an error are passed
- a "char** errptr" as the last argument. One of the following must
- be true on entry:
- *errptr == NULL
- *errptr points to a malloc()ed null-terminated error message
- (On Windows, *errptr must have been malloc()-ed by this library.)
- On success, a leveldb routine leaves *errptr unchanged.
- On failure, leveldb frees the old value of *errptr and
- set *errptr to a malloc()ed error message.
-
- (4) Bools have the type unsigned char (0 == false; rest == true)
-
- (5) All of the pointer arguments must be non-NULL.
-*/
-
-#ifndef STORAGE_LEVELDB_INCLUDE_C_H_
-#define STORAGE_LEVELDB_INCLUDE_C_H_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include <stdarg.h>
-#include <stddef.h>
-#include <stdint.h>
-
-/* Exported types */
-
-typedef struct leveldb_t leveldb_t;
-typedef struct leveldb_cache_t leveldb_cache_t;
-typedef struct leveldb_comparator_t leveldb_comparator_t;
-typedef struct leveldb_env_t leveldb_env_t;
-typedef struct leveldb_filelock_t leveldb_filelock_t;
-typedef struct leveldb_filterpolicy_t leveldb_filterpolicy_t;
-typedef struct leveldb_iterator_t leveldb_iterator_t;
-typedef struct leveldb_logger_t leveldb_logger_t;
-typedef struct leveldb_options_t leveldb_options_t;
-typedef struct leveldb_randomfile_t leveldb_randomfile_t;
-typedef struct leveldb_readoptions_t leveldb_readoptions_t;
-typedef struct leveldb_seqfile_t leveldb_seqfile_t;
-typedef struct leveldb_snapshot_t leveldb_snapshot_t;
-typedef struct leveldb_writablefile_t leveldb_writablefile_t;
-typedef struct leveldb_writebatch_t leveldb_writebatch_t;
-typedef struct leveldb_writeoptions_t leveldb_writeoptions_t;
-
-/* DB operations */
-
-extern leveldb_t* leveldb_open(
- const leveldb_options_t* options,
- const char* name,
- char** errptr);
-
-extern void leveldb_close(leveldb_t* db);
-
-extern void leveldb_put(
- leveldb_t* db,
- const leveldb_writeoptions_t* options,
- const char* key, size_t keylen,
- const char* val, size_t vallen,
- char** errptr);
-
-extern void leveldb_delete(
- leveldb_t* db,
- const leveldb_writeoptions_t* options,
- const char* key, size_t keylen,
- char** errptr);
-
-extern void leveldb_write(
- leveldb_t* db,
- const leveldb_writeoptions_t* options,
- leveldb_writebatch_t* batch,
- char** errptr);
-
-/* Returns NULL if not found. A malloc()ed array otherwise.
- Stores the length of the array in *vallen. */
-extern char* leveldb_get(
- leveldb_t* db,
- const leveldb_readoptions_t* options,
- const char* key, size_t keylen,
- size_t* vallen,
- char** errptr);
-
-extern leveldb_iterator_t* leveldb_create_iterator(
- leveldb_t* db,
- const leveldb_readoptions_t* options);
-
-extern const leveldb_snapshot_t* leveldb_create_snapshot(
- leveldb_t* db);
-
-extern void leveldb_release_snapshot(
- leveldb_t* db,
- const leveldb_snapshot_t* snapshot);
-
-/* Returns NULL if property name is unknown.
- Else returns a pointer to a malloc()-ed null-terminated value. */
-extern char* leveldb_property_value(
- leveldb_t* db,
- const char* propname);
-
-extern void leveldb_approximate_sizes(
- leveldb_t* db,
- int num_ranges,
- const char* const* range_start_key, const size_t* range_start_key_len,
- const char* const* range_limit_key, const size_t* range_limit_key_len,
- uint64_t* sizes);
-
-extern void leveldb_compact_range(
- leveldb_t* db,
- const char* start_key, size_t start_key_len,
- const char* limit_key, size_t limit_key_len);
-
-/* Management operations */
-
-extern void leveldb_destroy_db(
- const leveldb_options_t* options,
- const char* name,
- char** errptr);
-
-extern void leveldb_repair_db(
- const leveldb_options_t* options,
- const char* name,
- char** errptr);
-
-/* Iterator */
-
-extern void leveldb_iter_destroy(leveldb_iterator_t*);
-extern unsigned char leveldb_iter_valid(const leveldb_iterator_t*);
-extern void leveldb_iter_seek_to_first(leveldb_iterator_t*);
-extern void leveldb_iter_seek_to_last(leveldb_iterator_t*);
-extern void leveldb_iter_seek(leveldb_iterator_t*, const char* k, size_t klen);
-extern void leveldb_iter_next(leveldb_iterator_t*);
-extern void leveldb_iter_prev(leveldb_iterator_t*);
-extern const char* leveldb_iter_key(const leveldb_iterator_t*, size_t* klen);
-extern const char* leveldb_iter_value(const leveldb_iterator_t*, size_t* vlen);
-extern void leveldb_iter_get_error(const leveldb_iterator_t*, char** errptr);
-
-/* Write batch */
-
-extern leveldb_writebatch_t* leveldb_writebatch_create();
-extern void leveldb_writebatch_destroy(leveldb_writebatch_t*);
-extern void leveldb_writebatch_clear(leveldb_writebatch_t*);
-extern void leveldb_writebatch_put(
- leveldb_writebatch_t*,
- const char* key, size_t klen,
- const char* val, size_t vlen);
-extern void leveldb_writebatch_delete(
- leveldb_writebatch_t*,
- const char* key, size_t klen);
-extern void leveldb_writebatch_iterate(
- leveldb_writebatch_t*,
- void* state,
- void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
- void (*deleted)(void*, const char* k, size_t klen));
-
-/* Options */
-
-extern leveldb_options_t* leveldb_options_create();
-extern void leveldb_options_destroy(leveldb_options_t*);
-extern void leveldb_options_set_comparator(
- leveldb_options_t*,
- leveldb_comparator_t*);
-extern void leveldb_options_set_filter_policy(
- leveldb_options_t*,
- leveldb_filterpolicy_t*);
-extern void leveldb_options_set_create_if_missing(
- leveldb_options_t*, unsigned char);
-extern void leveldb_options_set_error_if_exists(
- leveldb_options_t*, unsigned char);
-extern void leveldb_options_set_paranoid_checks(
- leveldb_options_t*, unsigned char);
-extern void leveldb_options_set_env(leveldb_options_t*, leveldb_env_t*);
-extern void leveldb_options_set_info_log(leveldb_options_t*, leveldb_logger_t*);
-extern void leveldb_options_set_write_buffer_size(leveldb_options_t*, size_t);
-extern void leveldb_options_set_max_open_files(leveldb_options_t*, int);
-extern void leveldb_options_set_cache(leveldb_options_t*, leveldb_cache_t*);
-extern void leveldb_options_set_block_size(leveldb_options_t*, size_t);
-extern void leveldb_options_set_block_restart_interval(leveldb_options_t*, int);
-
-enum {
- leveldb_no_compression = 0,
- leveldb_snappy_compression = 1
-};
-extern void leveldb_options_set_compression(leveldb_options_t*, int);
-
-/* Comparator */
-
-extern leveldb_comparator_t* leveldb_comparator_create(
- void* state,
- void (*destructor)(void*),
- int (*compare)(
- void*,
- const char* a, size_t alen,
- const char* b, size_t blen),
- const char* (*name)(void*));
-extern void leveldb_comparator_destroy(leveldb_comparator_t*);
-
-/* Filter policy */
-
-extern leveldb_filterpolicy_t* leveldb_filterpolicy_create(
- void* state,
- void (*destructor)(void*),
- char* (*create_filter)(
- void*,
- const char* const* key_array, const size_t* key_length_array,
- int num_keys,
- size_t* filter_length),
- unsigned char (*key_may_match)(
- void*,
- const char* key, size_t length,
- const char* filter, size_t filter_length),
- const char* (*name)(void*));
-extern void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t*);
-
-extern leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(
- int bits_per_key);
-
-/* Read options */
-
-extern leveldb_readoptions_t* leveldb_readoptions_create();
-extern void leveldb_readoptions_destroy(leveldb_readoptions_t*);
-extern void leveldb_readoptions_set_verify_checksums(
- leveldb_readoptions_t*,
- unsigned char);
-extern void leveldb_readoptions_set_fill_cache(
- leveldb_readoptions_t*, unsigned char);
-extern void leveldb_readoptions_set_snapshot(
- leveldb_readoptions_t*,
- const leveldb_snapshot_t*);
-
-/* Write options */
-
-extern leveldb_writeoptions_t* leveldb_writeoptions_create();
-extern void leveldb_writeoptions_destroy(leveldb_writeoptions_t*);
-extern void leveldb_writeoptions_set_sync(
- leveldb_writeoptions_t*, unsigned char);
-
-/* Cache */
-
-extern leveldb_cache_t* leveldb_cache_create_lru(size_t capacity);
-extern void leveldb_cache_destroy(leveldb_cache_t* cache);
-
-/* Env */
-
-extern leveldb_env_t* leveldb_create_default_env();
-extern void leveldb_env_destroy(leveldb_env_t*);
-
-/* Utility */
-
-/* Calls free(ptr).
- REQUIRES: ptr was malloc()-ed and returned by one of the routines
- in this file. Note that in certain cases (typically on Windows), you
- may need to call this routine instead of free(ptr) to dispose of
- malloc()-ed memory returned by this library. */
-extern void leveldb_free(void* ptr);
-
-/* Return the major version number for this release. */
-extern int leveldb_major_version();
-
-/* Return the minor version number for this release. */
-extern int leveldb_minor_version();
-
-#ifdef __cplusplus
-} /* end extern "C" */
-#endif
-
-#endif /* STORAGE_LEVELDB_INCLUDE_C_H_ */
diff --git a/Source/ThirdParty/leveldb/include/leveldb/cache.h b/Source/ThirdParty/leveldb/include/leveldb/cache.h
deleted file mode 100644
index 5e3b47637..000000000
--- a/Source/ThirdParty/leveldb/include/leveldb/cache.h
+++ /dev/null
@@ -1,99 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// A Cache is an interface that maps keys to values. It has internal
-// synchronization and may be safely accessed concurrently from
-// multiple threads. It may automatically evict entries to make room
-// for new entries. Values have a specified charge against the cache
-// capacity. For example, a cache where the values are variable
-// length strings, may use the length of the string as the charge for
-// the string.
-//
-// A builtin cache implementation with a least-recently-used eviction
-// policy is provided. Clients may use their own implementations if
-// they want something more sophisticated (like scan-resistance, a
-// custom eviction policy, variable cache sizing, etc.)
-
-#ifndef STORAGE_LEVELDB_INCLUDE_CACHE_H_
-#define STORAGE_LEVELDB_INCLUDE_CACHE_H_
-
-#include <stdint.h>
-#include "leveldb/slice.h"
-
-namespace leveldb {
-
-class Cache;
-
-// Create a new cache with a fixed size capacity. This implementation
-// of Cache uses a least-recently-used eviction policy.
-extern Cache* NewLRUCache(size_t capacity);
-
-class Cache {
- public:
- Cache() { }
-
- // Destroys all existing entries by calling the "deleter"
- // function that was passed to the constructor.
- virtual ~Cache();
-
- // Opaque handle to an entry stored in the cache.
- struct Handle { };
-
- // Insert a mapping from key->value into the cache and assign it
- // the specified charge against the total cache capacity.
- //
- // Returns a handle that corresponds to the mapping. The caller
- // must call this->Release(handle) when the returned mapping is no
- // longer needed.
- //
- // When the inserted entry is no longer needed, the key and
- // value will be passed to "deleter".
- virtual Handle* Insert(const Slice& key, void* value, size_t charge,
- void (*deleter)(const Slice& key, void* value)) = 0;
-
- // If the cache has no mapping for "key", returns NULL.
- //
- // Else return a handle that corresponds to the mapping. The caller
- // must call this->Release(handle) when the returned mapping is no
- // longer needed.
- virtual Handle* Lookup(const Slice& key) = 0;
-
- // Release a mapping returned by a previous Lookup().
- // REQUIRES: handle must not have been released yet.
- // REQUIRES: handle must have been returned by a method on *this.
- virtual void Release(Handle* handle) = 0;
-
- // Return the value encapsulated in a handle returned by a
- // successful Lookup().
- // REQUIRES: handle must not have been released yet.
- // REQUIRES: handle must have been returned by a method on *this.
- virtual void* Value(Handle* handle) = 0;
-
- // If the cache contains entry for key, erase it. Note that the
- // underlying entry will be kept around until all existing handles
- // to it have been released.
- virtual void Erase(const Slice& key) = 0;
-
- // Return a new numeric id. May be used by multiple clients who are
- // sharing the same cache to partition the key space. Typically the
- // client will allocate a new id at startup and prepend the id to
- // its cache keys.
- virtual uint64_t NewId() = 0;
-
- private:
- void LRU_Remove(Handle* e);
- void LRU_Append(Handle* e);
- void Unref(Handle* e);
-
- struct Rep;
- Rep* rep_;
-
- // No copying allowed
- Cache(const Cache&);
- void operator=(const Cache&);
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_UTIL_CACHE_H_
diff --git a/Source/ThirdParty/leveldb/include/leveldb/comparator.h b/Source/ThirdParty/leveldb/include/leveldb/comparator.h
deleted file mode 100644
index 556b984c7..000000000
--- a/Source/ThirdParty/leveldb/include/leveldb/comparator.h
+++ /dev/null
@@ -1,63 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_
-#define STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_
-
-#include <string>
-
-namespace leveldb {
-
-class Slice;
-
-// A Comparator object provides a total order across slices that are
-// used as keys in an sstable or a database. A Comparator implementation
-// must be thread-safe since leveldb may invoke its methods concurrently
-// from multiple threads.
-class Comparator {
- public:
- virtual ~Comparator();
-
- // Three-way comparison. Returns value:
- // < 0 iff "a" < "b",
- // == 0 iff "a" == "b",
- // > 0 iff "a" > "b"
- virtual int Compare(const Slice& a, const Slice& b) const = 0;
-
- // The name of the comparator. Used to check for comparator
- // mismatches (i.e., a DB created with one comparator is
- // accessed using a different comparator.
- //
- // The client of this package should switch to a new name whenever
- // the comparator implementation changes in a way that will cause
- // the relative ordering of any two keys to change.
- //
- // Names starting with "leveldb." are reserved and should not be used
- // by any clients of this package.
- virtual const char* Name() const = 0;
-
- // Advanced functions: these are used to reduce the space requirements
- // for internal data structures like index blocks.
-
- // If *start < limit, changes *start to a short string in [start,limit).
- // Simple comparator implementations may return with *start unchanged,
- // i.e., an implementation of this method that does nothing is correct.
- virtual void FindShortestSeparator(
- std::string* start,
- const Slice& limit) const = 0;
-
- // Changes *key to a short string >= *key.
- // Simple comparator implementations may return with *key unchanged,
- // i.e., an implementation of this method that does nothing is correct.
- virtual void FindShortSuccessor(std::string* key) const = 0;
-};
-
-// Return a builtin comparator that uses lexicographic byte-wise
-// ordering. The result remains the property of this module and
-// must not be deleted.
-extern const Comparator* BytewiseComparator();
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_
diff --git a/Source/ThirdParty/leveldb/include/leveldb/db.h b/Source/ThirdParty/leveldb/include/leveldb/db.h
deleted file mode 100644
index 29d367447..000000000
--- a/Source/ThirdParty/leveldb/include/leveldb/db.h
+++ /dev/null
@@ -1,161 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_INCLUDE_DB_H_
-#define STORAGE_LEVELDB_INCLUDE_DB_H_
-
-#include <stdint.h>
-#include <stdio.h>
-#include "leveldb/iterator.h"
-#include "leveldb/options.h"
-
-namespace leveldb {
-
-// Update Makefile if you change these
-static const int kMajorVersion = 1;
-static const int kMinorVersion = 9;
-
-struct Options;
-struct ReadOptions;
-struct WriteOptions;
-class WriteBatch;
-
-// Abstract handle to particular state of a DB.
-// A Snapshot is an immutable object and can therefore be safely
-// accessed from multiple threads without any external synchronization.
-class Snapshot {
- protected:
- virtual ~Snapshot();
-};
-
-// A range of keys
-struct Range {
- Slice start; // Included in the range
- Slice limit; // Not included in the range
-
- Range() { }
- Range(const Slice& s, const Slice& l) : start(s), limit(l) { }
-};
-
-// A DB is a persistent ordered map from keys to values.
-// A DB is safe for concurrent access from multiple threads without
-// any external synchronization.
-class DB {
- public:
- // Open the database with the specified "name".
- // Stores a pointer to a heap-allocated database in *dbptr and returns
- // OK on success.
- // Stores NULL in *dbptr and returns a non-OK status on error.
- // Caller should delete *dbptr when it is no longer needed.
- static Status Open(const Options& options,
- const std::string& name,
- DB** dbptr);
-
- DB() { }
- virtual ~DB();
-
- // Set the database entry for "key" to "value". Returns OK on success,
- // and a non-OK status on error.
- // Note: consider setting options.sync = true.
- virtual Status Put(const WriteOptions& options,
- const Slice& key,
- const Slice& value) = 0;
-
- // Remove the database entry (if any) for "key". Returns OK on
- // success, and a non-OK status on error. It is not an error if "key"
- // did not exist in the database.
- // Note: consider setting options.sync = true.
- virtual Status Delete(const WriteOptions& options, const Slice& key) = 0;
-
- // Apply the specified updates to the database.
- // Returns OK on success, non-OK on failure.
- // Note: consider setting options.sync = true.
- virtual Status Write(const WriteOptions& options, WriteBatch* updates) = 0;
-
- // If the database contains an entry for "key" store the
- // corresponding value in *value and return OK.
- //
- // If there is no entry for "key" leave *value unchanged and return
- // a status for which Status::IsNotFound() returns true.
- //
- // May return some other Status on an error.
- virtual Status Get(const ReadOptions& options,
- const Slice& key, std::string* value) = 0;
-
- // Return a heap-allocated iterator over the contents of the database.
- // The result of NewIterator() is initially invalid (caller must
- // call one of the Seek methods on the iterator before using it).
- //
- // Caller should delete the iterator when it is no longer needed.
- // The returned iterator should be deleted before this db is deleted.
- virtual Iterator* NewIterator(const ReadOptions& options) = 0;
-
- // Return a handle to the current DB state. Iterators created with
- // this handle will all observe a stable snapshot of the current DB
- // state. The caller must call ReleaseSnapshot(result) when the
- // snapshot is no longer needed.
- virtual const Snapshot* GetSnapshot() = 0;
-
- // Release a previously acquired snapshot. The caller must not
- // use "snapshot" after this call.
- virtual void ReleaseSnapshot(const Snapshot* snapshot) = 0;
-
- // DB implementations can export properties about their state
- // via this method. If "property" is a valid property understood by this
- // DB implementation, fills "*value" with its current value and returns
- // true. Otherwise returns false.
- //
- //
- // Valid property names include:
- //
- // "leveldb.num-files-at-level<N>" - return the number of files at level <N>,
- // where <N> is an ASCII representation of a level number (e.g. "0").
- // "leveldb.stats" - returns a multi-line string that describes statistics
- // about the internal operation of the DB.
- // "leveldb.sstables" - returns a multi-line string that describes all
- // of the sstables that make up the db contents.
- virtual bool GetProperty(const Slice& property, std::string* value) = 0;
-
- // For each i in [0,n-1], store in "sizes[i]", the approximate
- // file system space used by keys in "[range[i].start .. range[i].limit)".
- //
- // Note that the returned sizes measure file system space usage, so
- // if the user data compresses by a factor of ten, the returned
- // sizes will be one-tenth the size of the corresponding user data size.
- //
- // The results may not include the sizes of recently written data.
- virtual void GetApproximateSizes(const Range* range, int n,
- uint64_t* sizes) = 0;
-
- // Compact the underlying storage for the key range [*begin,*end].
- // In particular, deleted and overwritten versions are discarded,
- // and the data is rearranged to reduce the cost of operations
- // needed to access the data. This operation should typically only
- // be invoked by users who understand the underlying implementation.
- //
- // begin==NULL is treated as a key before all keys in the database.
- // end==NULL is treated as a key after all keys in the database.
- // Therefore the following call will compact the entire database:
- // db->CompactRange(NULL, NULL);
- virtual void CompactRange(const Slice* begin, const Slice* end) = 0;
-
- private:
- // No copying allowed
- DB(const DB&);
- void operator=(const DB&);
-};
-
-// Destroy the contents of the specified database.
-// Be very careful using this method.
-Status DestroyDB(const std::string& name, const Options& options);
-
-// If a DB cannot be opened, you may attempt to call this method to
-// resurrect as much of the contents of the database as possible.
-// Some data may be lost, so be careful when calling this function
-// on a database that contains important information.
-Status RepairDB(const std::string& dbname, const Options& options);
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_INCLUDE_DB_H_
diff --git a/Source/ThirdParty/leveldb/include/leveldb/env.h b/Source/ThirdParty/leveldb/include/leveldb/env.h
deleted file mode 100644
index fa32289f5..000000000
--- a/Source/ThirdParty/leveldb/include/leveldb/env.h
+++ /dev/null
@@ -1,333 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// An Env is an interface used by the leveldb implementation to access
-// operating system functionality like the filesystem etc. Callers
-// may wish to provide a custom Env object when opening a database to
-// get fine gain control; e.g., to rate limit file system operations.
-//
-// All Env implementations are safe for concurrent access from
-// multiple threads without any external synchronization.
-
-#ifndef STORAGE_LEVELDB_INCLUDE_ENV_H_
-#define STORAGE_LEVELDB_INCLUDE_ENV_H_
-
-#include <cstdarg>
-#include <string>
-#include <vector>
-#include <stdint.h>
-#include "leveldb/status.h"
-
-namespace leveldb {
-
-class FileLock;
-class Logger;
-class RandomAccessFile;
-class SequentialFile;
-class Slice;
-class WritableFile;
-
-class Env {
- public:
- Env() { }
- virtual ~Env();
-
- // Return a default environment suitable for the current operating
- // system. Sophisticated users may wish to provide their own Env
- // implementation instead of relying on this default environment.
- //
- // The result of Default() belongs to leveldb and must never be deleted.
- static Env* Default();
-
- // Create a brand new sequentially-readable file with the specified name.
- // On success, stores a pointer to the new file in *result and returns OK.
- // On failure stores NULL in *result and returns non-OK. If the file does
- // not exist, returns a non-OK status.
- //
- // The returned file will only be accessed by one thread at a time.
- virtual Status NewSequentialFile(const std::string& fname,
- SequentialFile** result) = 0;
-
- // Create a brand new random access read-only file with the
- // specified name. On success, stores a pointer to the new file in
- // *result and returns OK. On failure stores NULL in *result and
- // returns non-OK. If the file does not exist, returns a non-OK
- // status.
- //
- // The returned file may be concurrently accessed by multiple threads.
- virtual Status NewRandomAccessFile(const std::string& fname,
- RandomAccessFile** result) = 0;
-
- // Create an object that writes to a new file with the specified
- // name. Deletes any existing file with the same name and creates a
- // new file. On success, stores a pointer to the new file in
- // *result and returns OK. On failure stores NULL in *result and
- // returns non-OK.
- //
- // The returned file will only be accessed by one thread at a time.
- virtual Status NewWritableFile(const std::string& fname,
- WritableFile** result) = 0;
-
- // Returns true iff the named file exists.
- virtual bool FileExists(const std::string& fname) = 0;
-
- // Store in *result the names of the children of the specified directory.
- // The names are relative to "dir".
- // Original contents of *results are dropped.
- virtual Status GetChildren(const std::string& dir,
- std::vector<std::string>* result) = 0;
-
- // Delete the named file.
- virtual Status DeleteFile(const std::string& fname) = 0;
-
- // Create the specified directory.
- virtual Status CreateDir(const std::string& dirname) = 0;
-
- // Delete the specified directory.
- virtual Status DeleteDir(const std::string& dirname) = 0;
-
- // Store the size of fname in *file_size.
- virtual Status GetFileSize(const std::string& fname, uint64_t* file_size) = 0;
-
- // Rename file src to target.
- virtual Status RenameFile(const std::string& src,
- const std::string& target) = 0;
-
- // Lock the specified file. Used to prevent concurrent access to
- // the same db by multiple processes. On failure, stores NULL in
- // *lock and returns non-OK.
- //
- // On success, stores a pointer to the object that represents the
- // acquired lock in *lock and returns OK. The caller should call
- // UnlockFile(*lock) to release the lock. If the process exits,
- // the lock will be automatically released.
- //
- // If somebody else already holds the lock, finishes immediately
- // with a failure. I.e., this call does not wait for existing locks
- // to go away.
- //
- // May create the named file if it does not already exist.
- virtual Status LockFile(const std::string& fname, FileLock** lock) = 0;
-
- // Release the lock acquired by a previous successful call to LockFile.
- // REQUIRES: lock was returned by a successful LockFile() call
- // REQUIRES: lock has not already been unlocked.
- virtual Status UnlockFile(FileLock* lock) = 0;
-
- // Arrange to run "(*function)(arg)" once in a background thread.
- //
- // "function" may run in an unspecified thread. Multiple functions
- // added to the same Env may run concurrently in different threads.
- // I.e., the caller may not assume that background work items are
- // serialized.
- virtual void Schedule(
- void (*function)(void* arg),
- void* arg) = 0;
-
- // Start a new thread, invoking "function(arg)" within the new thread.
- // When "function(arg)" returns, the thread will be destroyed.
- virtual void StartThread(void (*function)(void* arg), void* arg) = 0;
-
- // *path is set to a temporary directory that can be used for testing. It may
- // or many not have just been created. The directory may or may not differ
- // between runs of the same process, but subsequent calls will return the
- // same directory.
- virtual Status GetTestDirectory(std::string* path) = 0;
-
- // Create and return a log file for storing informational messages.
- virtual Status NewLogger(const std::string& fname, Logger** result) = 0;
-
- // Returns the number of micro-seconds since some fixed point in time. Only
- // useful for computing deltas of time.
- virtual uint64_t NowMicros() = 0;
-
- // Sleep/delay the thread for the perscribed number of micro-seconds.
- virtual void SleepForMicroseconds(int micros) = 0;
-
- private:
- // No copying allowed
- Env(const Env&);
- void operator=(const Env&);
-};
-
-// A file abstraction for reading sequentially through a file
-class SequentialFile {
- public:
- SequentialFile() { }
- virtual ~SequentialFile();
-
- // Read up to "n" bytes from the file. "scratch[0..n-1]" may be
- // written by this routine. Sets "*result" to the data that was
- // read (including if fewer than "n" bytes were successfully read).
- // May set "*result" to point at data in "scratch[0..n-1]", so
- // "scratch[0..n-1]" must be live when "*result" is used.
- // If an error was encountered, returns a non-OK status.
- //
- // REQUIRES: External synchronization
- virtual Status Read(size_t n, Slice* result, char* scratch) = 0;
-
- // Skip "n" bytes from the file. This is guaranteed to be no
- // slower that reading the same data, but may be faster.
- //
- // If end of file is reached, skipping will stop at the end of the
- // file, and Skip will return OK.
- //
- // REQUIRES: External synchronization
- virtual Status Skip(uint64_t n) = 0;
-
- private:
- // No copying allowed
- SequentialFile(const SequentialFile&);
- void operator=(const SequentialFile&);
-};
-
-// A file abstraction for randomly reading the contents of a file.
-class RandomAccessFile {
- public:
- RandomAccessFile() { }
- virtual ~RandomAccessFile();
-
- // Read up to "n" bytes from the file starting at "offset".
- // "scratch[0..n-1]" may be written by this routine. Sets "*result"
- // to the data that was read (including if fewer than "n" bytes were
- // successfully read). May set "*result" to point at data in
- // "scratch[0..n-1]", so "scratch[0..n-1]" must be live when
- // "*result" is used. If an error was encountered, returns a non-OK
- // status.
- //
- // Safe for concurrent use by multiple threads.
- virtual Status Read(uint64_t offset, size_t n, Slice* result,
- char* scratch) const = 0;
-
- private:
- // No copying allowed
- RandomAccessFile(const RandomAccessFile&);
- void operator=(const RandomAccessFile&);
-};
-
-// A file abstraction for sequential writing. The implementation
-// must provide buffering since callers may append small fragments
-// at a time to the file.
-class WritableFile {
- public:
- WritableFile() { }
- virtual ~WritableFile();
-
- virtual Status Append(const Slice& data) = 0;
- virtual Status Close() = 0;
- virtual Status Flush() = 0;
- virtual Status Sync() = 0;
-
- private:
- // No copying allowed
- WritableFile(const WritableFile&);
- void operator=(const WritableFile&);
-};
-
-// An interface for writing log messages.
-class Logger {
- public:
- Logger() { }
- virtual ~Logger();
-
- // Write an entry to the log file with the specified format.
- virtual void Logv(const char* format, va_list ap) = 0;
-
- private:
- // No copying allowed
- Logger(const Logger&);
- void operator=(const Logger&);
-};
-
-
-// Identifies a locked file.
-class FileLock {
- public:
- FileLock() { }
- virtual ~FileLock();
- private:
- // No copying allowed
- FileLock(const FileLock&);
- void operator=(const FileLock&);
-};
-
-// Log the specified data to *info_log if info_log is non-NULL.
-extern void Log(Logger* info_log, const char* format, ...)
-# if defined(__GNUC__) || defined(__clang__)
- __attribute__((__format__ (__printf__, 2, 3)))
-# endif
- ;
-
-// A utility routine: write "data" to the named file.
-extern Status WriteStringToFile(Env* env, const Slice& data,
- const std::string& fname);
-
-// A utility routine: read contents of named file into *data
-extern Status ReadFileToString(Env* env, const std::string& fname,
- std::string* data);
-
-// An implementation of Env that forwards all calls to another Env.
-// May be useful to clients who wish to override just part of the
-// functionality of another Env.
-class EnvWrapper : public Env {
- public:
- // Initialize an EnvWrapper that delegates all calls to *t
- explicit EnvWrapper(Env* t) : target_(t) { }
- virtual ~EnvWrapper();
-
- // Return the target to which this Env forwards all calls
- Env* target() const { return target_; }
-
- // The following text is boilerplate that forwards all methods to target()
- Status NewSequentialFile(const std::string& f, SequentialFile** r) {
- return target_->NewSequentialFile(f, r);
- }
- Status NewRandomAccessFile(const std::string& f, RandomAccessFile** r) {
- return target_->NewRandomAccessFile(f, r);
- }
- Status NewWritableFile(const std::string& f, WritableFile** r) {
- return target_->NewWritableFile(f, r);
- }
- bool FileExists(const std::string& f) { return target_->FileExists(f); }
- Status GetChildren(const std::string& dir, std::vector<std::string>* r) {
- return target_->GetChildren(dir, r);
- }
- Status DeleteFile(const std::string& f) { return target_->DeleteFile(f); }
- Status CreateDir(const std::string& d) { return target_->CreateDir(d); }
- Status DeleteDir(const std::string& d) { return target_->DeleteDir(d); }
- Status GetFileSize(const std::string& f, uint64_t* s) {
- return target_->GetFileSize(f, s);
- }
- Status RenameFile(const std::string& s, const std::string& t) {
- return target_->RenameFile(s, t);
- }
- Status LockFile(const std::string& f, FileLock** l) {
- return target_->LockFile(f, l);
- }
- Status UnlockFile(FileLock* l) { return target_->UnlockFile(l); }
- void Schedule(void (*f)(void*), void* a) {
- return target_->Schedule(f, a);
- }
- void StartThread(void (*f)(void*), void* a) {
- return target_->StartThread(f, a);
- }
- virtual Status GetTestDirectory(std::string* path) {
- return target_->GetTestDirectory(path);
- }
- virtual Status NewLogger(const std::string& fname, Logger** result) {
- return target_->NewLogger(fname, result);
- }
- uint64_t NowMicros() {
- return target_->NowMicros();
- }
- void SleepForMicroseconds(int micros) {
- target_->SleepForMicroseconds(micros);
- }
- private:
- Env* target_;
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_INCLUDE_ENV_H_
diff --git a/Source/ThirdParty/leveldb/include/leveldb/filter_policy.h b/Source/ThirdParty/leveldb/include/leveldb/filter_policy.h
deleted file mode 100644
index 1fba08001..000000000
--- a/Source/ThirdParty/leveldb/include/leveldb/filter_policy.h
+++ /dev/null
@@ -1,70 +0,0 @@
-// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// A database can be configured with a custom FilterPolicy object.
-// This object is responsible for creating a small filter from a set
-// of keys. These filters are stored in leveldb and are consulted
-// automatically by leveldb to decide whether or not to read some
-// information from disk. In many cases, a filter can cut down the
-// number of disk seeks form a handful to a single disk seek per
-// DB::Get() call.
-//
-// Most people will want to use the builtin bloom filter support (see
-// NewBloomFilterPolicy() below).
-
-#ifndef STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_
-#define STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_
-
-#include <string>
-
-namespace leveldb {
-
-class Slice;
-
-class FilterPolicy {
- public:
- virtual ~FilterPolicy();
-
- // Return the name of this policy. Note that if the filter encoding
- // changes in an incompatible way, the name returned by this method
- // must be changed. Otherwise, old incompatible filters may be
- // passed to methods of this type.
- virtual const char* Name() const = 0;
-
- // keys[0,n-1] contains a list of keys (potentially with duplicates)
- // that are ordered according to the user supplied comparator.
- // Append a filter that summarizes keys[0,n-1] to *dst.
- //
- // Warning: do not change the initial contents of *dst. Instead,
- // append the newly constructed filter to *dst.
- virtual void CreateFilter(const Slice* keys, int n, std::string* dst)
- const = 0;
-
- // "filter" contains the data appended by a preceding call to
- // CreateFilter() on this class. This method must return true if
- // the key was in the list of keys passed to CreateFilter().
- // This method may return true or false if the key was not on the
- // list, but it should aim to return false with a high probability.
- virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const = 0;
-};
-
-// Return a new filter policy that uses a bloom filter with approximately
-// the specified number of bits per key. A good value for bits_per_key
-// is 10, which yields a filter with ~ 1% false positive rate.
-//
-// Callers must delete the result after any database that is using the
-// result has been closed.
-//
-// Note: if you are using a custom comparator that ignores some parts
-// of the keys being compared, you must not use NewBloomFilterPolicy()
-// and must provide your own FilterPolicy that also ignores the
-// corresponding parts of the keys. For example, if the comparator
-// ignores trailing spaces, it would be incorrect to use a
-// FilterPolicy (like NewBloomFilterPolicy) that does not ignore
-// trailing spaces in keys.
-extern const FilterPolicy* NewBloomFilterPolicy(int bits_per_key);
-
-}
-
-#endif // STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_
diff --git a/Source/ThirdParty/leveldb/include/leveldb/iterator.h b/Source/ThirdParty/leveldb/include/leveldb/iterator.h
deleted file mode 100644
index ad543eb46..000000000
--- a/Source/ThirdParty/leveldb/include/leveldb/iterator.h
+++ /dev/null
@@ -1,100 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// An iterator yields a sequence of key/value pairs from a source.
-// The following class defines the interface. Multiple implementations
-// are provided by this library. In particular, iterators are provided
-// to access the contents of a Table or a DB.
-//
-// Multiple threads can invoke const methods on an Iterator without
-// external synchronization, but if any of the threads may call a
-// non-const method, all threads accessing the same Iterator must use
-// external synchronization.
-
-#ifndef STORAGE_LEVELDB_INCLUDE_ITERATOR_H_
-#define STORAGE_LEVELDB_INCLUDE_ITERATOR_H_
-
-#include "leveldb/slice.h"
-#include "leveldb/status.h"
-
-namespace leveldb {
-
-class Iterator {
- public:
- Iterator();
- virtual ~Iterator();
-
- // An iterator is either positioned at a key/value pair, or
- // not valid. This method returns true iff the iterator is valid.
- virtual bool Valid() const = 0;
-
- // Position at the first key in the source. The iterator is Valid()
- // after this call iff the source is not empty.
- virtual void SeekToFirst() = 0;
-
- // Position at the last key in the source. The iterator is
- // Valid() after this call iff the source is not empty.
- virtual void SeekToLast() = 0;
-
- // Position at the first key in the source that at or past target
- // The iterator is Valid() after this call iff the source contains
- // an entry that comes at or past target.
- virtual void Seek(const Slice& target) = 0;
-
- // Moves to the next entry in the source. After this call, Valid() is
- // true iff the iterator was not positioned at the last entry in the source.
- // REQUIRES: Valid()
- virtual void Next() = 0;
-
- // Moves to the previous entry in the source. After this call, Valid() is
- // true iff the iterator was not positioned at the first entry in source.
- // REQUIRES: Valid()
- virtual void Prev() = 0;
-
- // Return the key for the current entry. The underlying storage for
- // the returned slice is valid only until the next modification of
- // the iterator.
- // REQUIRES: Valid()
- virtual Slice key() const = 0;
-
- // Return the value for the current entry. The underlying storage for
- // the returned slice is valid only until the next modification of
- // the iterator.
- // REQUIRES: !AtEnd() && !AtStart()
- virtual Slice value() const = 0;
-
- // If an error has occurred, return it. Else return an ok status.
- virtual Status status() const = 0;
-
- // Clients are allowed to register function/arg1/arg2 triples that
- // will be invoked when this iterator is destroyed.
- //
- // Note that unlike all of the preceding methods, this method is
- // not abstract and therefore clients should not override it.
- typedef void (*CleanupFunction)(void* arg1, void* arg2);
- void RegisterCleanup(CleanupFunction function, void* arg1, void* arg2);
-
- private:
- struct Cleanup {
- CleanupFunction function;
- void* arg1;
- void* arg2;
- Cleanup* next;
- };
- Cleanup cleanup_;
-
- // No copying allowed
- Iterator(const Iterator&);
- void operator=(const Iterator&);
-};
-
-// Return an empty iterator (yields nothing).
-extern Iterator* NewEmptyIterator();
-
-// Return an empty iterator with the specified status.
-extern Iterator* NewErrorIterator(const Status& status);
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_INCLUDE_ITERATOR_H_
diff --git a/Source/ThirdParty/leveldb/include/leveldb/options.h b/Source/ThirdParty/leveldb/include/leveldb/options.h
deleted file mode 100644
index fdda718d3..000000000
--- a/Source/ThirdParty/leveldb/include/leveldb/options.h
+++ /dev/null
@@ -1,195 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_INCLUDE_OPTIONS_H_
-#define STORAGE_LEVELDB_INCLUDE_OPTIONS_H_
-
-#include <stddef.h>
-
-namespace leveldb {
-
-class Cache;
-class Comparator;
-class Env;
-class FilterPolicy;
-class Logger;
-class Snapshot;
-
-// DB contents are stored in a set of blocks, each of which holds a
-// sequence of key,value pairs. Each block may be compressed before
-// being stored in a file. The following enum describes which
-// compression method (if any) is used to compress a block.
-enum CompressionType {
- // NOTE: do not change the values of existing entries, as these are
- // part of the persistent format on disk.
- kNoCompression = 0x0,
- kSnappyCompression = 0x1
-};
-
-// Options to control the behavior of a database (passed to DB::Open)
-struct Options {
- // -------------------
- // Parameters that affect behavior
-
- // Comparator used to define the order of keys in the table.
- // Default: a comparator that uses lexicographic byte-wise ordering
- //
- // REQUIRES: The client must ensure that the comparator supplied
- // here has the same name and orders keys *exactly* the same as the
- // comparator provided to previous open calls on the same DB.
- const Comparator* comparator;
-
- // If true, the database will be created if it is missing.
- // Default: false
- bool create_if_missing;
-
- // If true, an error is raised if the database already exists.
- // Default: false
- bool error_if_exists;
-
- // If true, the implementation will do aggressive checking of the
- // data it is processing and will stop early if it detects any
- // errors. This may have unforeseen ramifications: for example, a
- // corruption of one DB entry may cause a large number of entries to
- // become unreadable or for the entire DB to become unopenable.
- // Default: false
- bool paranoid_checks;
-
- // Use the specified object to interact with the environment,
- // e.g. to read/write files, schedule background work, etc.
- // Default: Env::Default()
- Env* env;
-
- // Any internal progress/error information generated by the db will
- // be written to info_log if it is non-NULL, or to a file stored
- // in the same directory as the DB contents if info_log is NULL.
- // Default: NULL
- Logger* info_log;
-
- // -------------------
- // Parameters that affect performance
-
- // Amount of data to build up in memory (backed by an unsorted log
- // on disk) before converting to a sorted on-disk file.
- //
- // Larger values increase performance, especially during bulk loads.
- // Up to two write buffers may be held in memory at the same time,
- // so you may wish to adjust this parameter to control memory usage.
- // Also, a larger write buffer will result in a longer recovery time
- // the next time the database is opened.
- //
- // Default: 4MB
- size_t write_buffer_size;
-
- // Number of open files that can be used by the DB. You may need to
- // increase this if your database has a large working set (budget
- // one open file per 2MB of working set).
- //
- // Default: 1000
- int max_open_files;
-
- // Control over blocks (user data is stored in a set of blocks, and
- // a block is the unit of reading from disk).
-
- // If non-NULL, use the specified cache for blocks.
- // If NULL, leveldb will automatically create and use an 8MB internal cache.
- // Default: NULL
- Cache* block_cache;
-
- // Approximate size of user data packed per block. Note that the
- // block size specified here corresponds to uncompressed data. The
- // actual size of the unit read from disk may be smaller if
- // compression is enabled. This parameter can be changed dynamically.
- //
- // Default: 4K
- size_t block_size;
-
- // Number of keys between restart points for delta encoding of keys.
- // This parameter can be changed dynamically. Most clients should
- // leave this parameter alone.
- //
- // Default: 16
- int block_restart_interval;
-
- // Compress blocks using the specified compression algorithm. This
- // parameter can be changed dynamically.
- //
- // Default: kSnappyCompression, which gives lightweight but fast
- // compression.
- //
- // Typical speeds of kSnappyCompression on an Intel(R) Core(TM)2 2.4GHz:
- // ~200-500MB/s compression
- // ~400-800MB/s decompression
- // Note that these speeds are significantly faster than most
- // persistent storage speeds, and therefore it is typically never
- // worth switching to kNoCompression. Even if the input data is
- // incompressible, the kSnappyCompression implementation will
- // efficiently detect that and will switch to uncompressed mode.
- CompressionType compression;
-
- // If non-NULL, use the specified filter policy to reduce disk reads.
- // Many applications will benefit from passing the result of
- // NewBloomFilterPolicy() here.
- //
- // Default: NULL
- const FilterPolicy* filter_policy;
-
- // Create an Options object with default values for all fields.
- Options();
-};
-
-// Options that control read operations
-struct ReadOptions {
- // If true, all data read from underlying storage will be
- // verified against corresponding checksums.
- // Default: false
- bool verify_checksums;
-
- // Should the data read for this iteration be cached in memory?
- // Callers may wish to set this field to false for bulk scans.
- // Default: true
- bool fill_cache;
-
- // If "snapshot" is non-NULL, read as of the supplied snapshot
- // (which must belong to the DB that is being read and which must
- // not have been released). If "snapshot" is NULL, use an impliicit
- // snapshot of the state at the beginning of this read operation.
- // Default: NULL
- const Snapshot* snapshot;
-
- ReadOptions()
- : verify_checksums(false),
- fill_cache(true),
- snapshot(NULL) {
- }
-};
-
-// Options that control write operations
-struct WriteOptions {
- // If true, the write will be flushed from the operating system
- // buffer cache (by calling WritableFile::Sync()) before the write
- // is considered complete. If this flag is true, writes will be
- // slower.
- //
- // If this flag is false, and the machine crashes, some recent
- // writes may be lost. Note that if it is just the process that
- // crashes (i.e., the machine does not reboot), no writes will be
- // lost even if sync==false.
- //
- // In other words, a DB write with sync==false has similar
- // crash semantics as the "write()" system call. A DB write
- // with sync==true has similar crash semantics to a "write()"
- // system call followed by "fsync()".
- //
- // Default: false
- bool sync;
-
- WriteOptions()
- : sync(false) {
- }
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_INCLUDE_OPTIONS_H_
diff --git a/Source/ThirdParty/leveldb/include/leveldb/slice.h b/Source/ThirdParty/leveldb/include/leveldb/slice.h
deleted file mode 100644
index 74ea8fa49..000000000
--- a/Source/ThirdParty/leveldb/include/leveldb/slice.h
+++ /dev/null
@@ -1,109 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// Slice is a simple structure containing a pointer into some external
-// storage and a size. The user of a Slice must ensure that the slice
-// is not used after the corresponding external storage has been
-// deallocated.
-//
-// Multiple threads can invoke const methods on a Slice without
-// external synchronization, but if any of the threads may call a
-// non-const method, all threads accessing the same Slice must use
-// external synchronization.
-
-#ifndef STORAGE_LEVELDB_INCLUDE_SLICE_H_
-#define STORAGE_LEVELDB_INCLUDE_SLICE_H_
-
-#include <assert.h>
-#include <stddef.h>
-#include <string.h>
-#include <string>
-
-namespace leveldb {
-
-class Slice {
- public:
- // Create an empty slice.
- Slice() : data_(""), size_(0) { }
-
- // Create a slice that refers to d[0,n-1].
- Slice(const char* d, size_t n) : data_(d), size_(n) { }
-
- // Create a slice that refers to the contents of "s"
- Slice(const std::string& s) : data_(s.data()), size_(s.size()) { }
-
- // Create a slice that refers to s[0,strlen(s)-1]
- Slice(const char* s) : data_(s), size_(strlen(s)) { }
-
- // Return a pointer to the beginning of the referenced data
- const char* data() const { return data_; }
-
- // Return the length (in bytes) of the referenced data
- size_t size() const { return size_; }
-
- // Return true iff the length of the referenced data is zero
- bool empty() const { return size_ == 0; }
-
- // Return the ith byte in the referenced data.
- // REQUIRES: n < size()
- char operator[](size_t n) const {
- assert(n < size());
- return data_[n];
- }
-
- // Change this slice to refer to an empty array
- void clear() { data_ = ""; size_ = 0; }
-
- // Drop the first "n" bytes from this slice.
- void remove_prefix(size_t n) {
- assert(n <= size());
- data_ += n;
- size_ -= n;
- }
-
- // Return a string that contains the copy of the referenced data.
- std::string ToString() const { return std::string(data_, size_); }
-
- // Three-way comparison. Returns value:
- // < 0 iff "*this" < "b",
- // == 0 iff "*this" == "b",
- // > 0 iff "*this" > "b"
- int compare(const Slice& b) const;
-
- // Return true iff "x" is a prefix of "*this"
- bool starts_with(const Slice& x) const {
- return ((size_ >= x.size_) &&
- (memcmp(data_, x.data_, x.size_) == 0));
- }
-
- private:
- const char* data_;
- size_t size_;
-
- // Intentionally copyable
-};
-
-inline bool operator==(const Slice& x, const Slice& y) {
- return ((x.size() == y.size()) &&
- (memcmp(x.data(), y.data(), x.size()) == 0));
-}
-
-inline bool operator!=(const Slice& x, const Slice& y) {
- return !(x == y);
-}
-
-inline int Slice::compare(const Slice& b) const {
- const int min_len = (size_ < b.size_) ? size_ : b.size_;
- int r = memcmp(data_, b.data_, min_len);
- if (r == 0) {
- if (size_ < b.size_) r = -1;
- else if (size_ > b.size_) r = +1;
- }
- return r;
-}
-
-} // namespace leveldb
-
-
-#endif // STORAGE_LEVELDB_INCLUDE_SLICE_H_
diff --git a/Source/ThirdParty/leveldb/include/leveldb/status.h b/Source/ThirdParty/leveldb/include/leveldb/status.h
deleted file mode 100644
index 11dbd4b47..000000000
--- a/Source/ThirdParty/leveldb/include/leveldb/status.h
+++ /dev/null
@@ -1,106 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// A Status encapsulates the result of an operation. It may indicate success,
-// or it may indicate an error with an associated error message.
-//
-// Multiple threads can invoke const methods on a Status without
-// external synchronization, but if any of the threads may call a
-// non-const method, all threads accessing the same Status must use
-// external synchronization.
-
-#ifndef STORAGE_LEVELDB_INCLUDE_STATUS_H_
-#define STORAGE_LEVELDB_INCLUDE_STATUS_H_
-
-#include <string>
-#include "leveldb/slice.h"
-
-namespace leveldb {
-
-class Status {
- public:
- // Create a success status.
- Status() : state_(NULL) { }
- ~Status() { delete[] state_; }
-
- // Copy the specified status.
- Status(const Status& s);
- void operator=(const Status& s);
-
- // Return a success status.
- static Status OK() { return Status(); }
-
- // Return error status of an appropriate type.
- static Status NotFound(const Slice& msg, const Slice& msg2 = Slice()) {
- return Status(kNotFound, msg, msg2);
- }
- static Status Corruption(const Slice& msg, const Slice& msg2 = Slice()) {
- return Status(kCorruption, msg, msg2);
- }
- static Status NotSupported(const Slice& msg, const Slice& msg2 = Slice()) {
- return Status(kNotSupported, msg, msg2);
- }
- static Status InvalidArgument(const Slice& msg, const Slice& msg2 = Slice()) {
- return Status(kInvalidArgument, msg, msg2);
- }
- static Status IOError(const Slice& msg, const Slice& msg2 = Slice()) {
- return Status(kIOError, msg, msg2);
- }
-
- // Returns true iff the status indicates success.
- bool ok() const { return (state_ == NULL); }
-
- // Returns true iff the status indicates a NotFound error.
- bool IsNotFound() const { return code() == kNotFound; }
-
- // Returns true iff the status indicates a Corruption error.
- bool IsCorruption() const { return code() == kCorruption; }
-
- // Returns true iff the status indicates an IOError.
- bool IsIOError() const { return code() == kIOError; }
-
- // Return a string representation of this status suitable for printing.
- // Returns the string "OK" for success.
- std::string ToString() const;
-
- private:
- // OK status has a NULL state_. Otherwise, state_ is a new[] array
- // of the following form:
- // state_[0..3] == length of message
- // state_[4] == code
- // state_[5..] == message
- const char* state_;
-
- enum Code {
- kOk = 0,
- kNotFound = 1,
- kCorruption = 2,
- kNotSupported = 3,
- kInvalidArgument = 4,
- kIOError = 5
- };
-
- Code code() const {
- return (state_ == NULL) ? kOk : static_cast<Code>(state_[4]);
- }
-
- Status(Code code, const Slice& msg, const Slice& msg2);
- static const char* CopyState(const char* s);
-};
-
-inline Status::Status(const Status& s) {
- state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_);
-}
-inline void Status::operator=(const Status& s) {
- // The following condition catches both aliasing (when this == &s),
- // and the common case where both s and *this are ok.
- if (state_ != s.state_) {
- delete[] state_;
- state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_);
- }
-}
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_INCLUDE_STATUS_H_
diff --git a/Source/ThirdParty/leveldb/include/leveldb/table.h b/Source/ThirdParty/leveldb/include/leveldb/table.h
deleted file mode 100644
index a9746c3f5..000000000
--- a/Source/ThirdParty/leveldb/include/leveldb/table.h
+++ /dev/null
@@ -1,85 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_INCLUDE_TABLE_H_
-#define STORAGE_LEVELDB_INCLUDE_TABLE_H_
-
-#include <stdint.h>
-#include "leveldb/iterator.h"
-
-namespace leveldb {
-
-class Block;
-class BlockHandle;
-class Footer;
-struct Options;
-class RandomAccessFile;
-struct ReadOptions;
-class TableCache;
-
-// A Table is a sorted map from strings to strings. Tables are
-// immutable and persistent. A Table may be safely accessed from
-// multiple threads without external synchronization.
-class Table {
- public:
- // Attempt to open the table that is stored in bytes [0..file_size)
- // of "file", and read the metadata entries necessary to allow
- // retrieving data from the table.
- //
- // If successful, returns ok and sets "*table" to the newly opened
- // table. The client should delete "*table" when no longer needed.
- // If there was an error while initializing the table, sets "*table"
- // to NULL and returns a non-ok status. Does not take ownership of
- // "*source", but the client must ensure that "source" remains live
- // for the duration of the returned table's lifetime.
- //
- // *file must remain live while this Table is in use.
- static Status Open(const Options& options,
- RandomAccessFile* file,
- uint64_t file_size,
- Table** table);
-
- ~Table();
-
- // Returns a new iterator over the table contents.
- // The result of NewIterator() is initially invalid (caller must
- // call one of the Seek methods on the iterator before using it).
- Iterator* NewIterator(const ReadOptions&) const;
-
- // Given a key, return an approximate byte offset in the file where
- // the data for that key begins (or would begin if the key were
- // present in the file). The returned value is in terms of file
- // bytes, and so includes effects like compression of the underlying data.
- // E.g., the approximate offset of the last key in the table will
- // be close to the file length.
- uint64_t ApproximateOffsetOf(const Slice& key) const;
-
- private:
- struct Rep;
- Rep* rep_;
-
- explicit Table(Rep* rep) { rep_ = rep; }
- static Iterator* BlockReader(void*, const ReadOptions&, const Slice&);
-
- // Calls (*handle_result)(arg, ...) with the entry found after a call
- // to Seek(key). May not make such a call if filter policy says
- // that key is not present.
- friend class TableCache;
- Status InternalGet(
- const ReadOptions&, const Slice& key,
- void* arg,
- void (*handle_result)(void* arg, const Slice& k, const Slice& v));
-
-
- void ReadMeta(const Footer& footer);
- void ReadFilter(const Slice& filter_handle_value);
-
- // No copying allowed
- Table(const Table&);
- void operator=(const Table&);
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_INCLUDE_TABLE_H_
diff --git a/Source/ThirdParty/leveldb/include/leveldb/table_builder.h b/Source/ThirdParty/leveldb/include/leveldb/table_builder.h
deleted file mode 100644
index 5fd1dc71f..000000000
--- a/Source/ThirdParty/leveldb/include/leveldb/table_builder.h
+++ /dev/null
@@ -1,92 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// TableBuilder provides the interface used to build a Table
-// (an immutable and sorted map from keys to values).
-//
-// Multiple threads can invoke const methods on a TableBuilder without
-// external synchronization, but if any of the threads may call a
-// non-const method, all threads accessing the same TableBuilder must use
-// external synchronization.
-
-#ifndef STORAGE_LEVELDB_INCLUDE_TABLE_BUILDER_H_
-#define STORAGE_LEVELDB_INCLUDE_TABLE_BUILDER_H_
-
-#include <stdint.h>
-#include "leveldb/options.h"
-#include "leveldb/status.h"
-
-namespace leveldb {
-
-class BlockBuilder;
-class BlockHandle;
-class WritableFile;
-
-class TableBuilder {
- public:
- // Create a builder that will store the contents of the table it is
- // building in *file. Does not close the file. It is up to the
- // caller to close the file after calling Finish().
- TableBuilder(const Options& options, WritableFile* file);
-
- // REQUIRES: Either Finish() or Abandon() has been called.
- ~TableBuilder();
-
- // Change the options used by this builder. Note: only some of the
- // option fields can be changed after construction. If a field is
- // not allowed to change dynamically and its value in the structure
- // passed to the constructor is different from its value in the
- // structure passed to this method, this method will return an error
- // without changing any fields.
- Status ChangeOptions(const Options& options);
-
- // Add key,value to the table being constructed.
- // REQUIRES: key is after any previously added key according to comparator.
- // REQUIRES: Finish(), Abandon() have not been called
- void Add(const Slice& key, const Slice& value);
-
- // Advanced operation: flush any buffered key/value pairs to file.
- // Can be used to ensure that two adjacent entries never live in
- // the same data block. Most clients should not need to use this method.
- // REQUIRES: Finish(), Abandon() have not been called
- void Flush();
-
- // Return non-ok iff some error has been detected.
- Status status() const;
-
- // Finish building the table. Stops using the file passed to the
- // constructor after this function returns.
- // REQUIRES: Finish(), Abandon() have not been called
- Status Finish();
-
- // Indicate that the contents of this builder should be abandoned. Stops
- // using the file passed to the constructor after this function returns.
- // If the caller is not going to call Finish(), it must call Abandon()
- // before destroying this builder.
- // REQUIRES: Finish(), Abandon() have not been called
- void Abandon();
-
- // Number of calls to Add() so far.
- uint64_t NumEntries() const;
-
- // Size of the file generated so far. If invoked after a successful
- // Finish() call, returns the size of the final generated file.
- uint64_t FileSize() const;
-
- private:
- bool ok() const { return status().ok(); }
- void WriteBlock(BlockBuilder* block, BlockHandle* handle);
- void WriteRawBlock(const Slice& data, CompressionType, BlockHandle* handle);
-
- struct Rep;
- Rep* rep_;
-
- // No copying allowed
- TableBuilder(const TableBuilder&);
- void operator=(const TableBuilder&);
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_INCLUDE_TABLE_BUILDER_H_
diff --git a/Source/ThirdParty/leveldb/include/leveldb/write_batch.h b/Source/ThirdParty/leveldb/include/leveldb/write_batch.h
deleted file mode 100644
index ee9aab68e..000000000
--- a/Source/ThirdParty/leveldb/include/leveldb/write_batch.h
+++ /dev/null
@@ -1,64 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// WriteBatch holds a collection of updates to apply atomically to a DB.
-//
-// The updates are applied in the order in which they are added
-// to the WriteBatch. For example, the value of "key" will be "v3"
-// after the following batch is written:
-//
-// batch.Put("key", "v1");
-// batch.Delete("key");
-// batch.Put("key", "v2");
-// batch.Put("key", "v3");
-//
-// Multiple threads can invoke const methods on a WriteBatch without
-// external synchronization, but if any of the threads may call a
-// non-const method, all threads accessing the same WriteBatch must use
-// external synchronization.
-
-#ifndef STORAGE_LEVELDB_INCLUDE_WRITE_BATCH_H_
-#define STORAGE_LEVELDB_INCLUDE_WRITE_BATCH_H_
-
-#include <string>
-#include "leveldb/status.h"
-
-namespace leveldb {
-
-class Slice;
-
-class WriteBatch {
- public:
- WriteBatch();
- ~WriteBatch();
-
- // Store the mapping "key->value" in the database.
- void Put(const Slice& key, const Slice& value);
-
- // If the database contains a mapping for "key", erase it. Else do nothing.
- void Delete(const Slice& key);
-
- // Clear all updates buffered in this batch.
- void Clear();
-
- // Support for iterating over the contents of a batch.
- class Handler {
- public:
- virtual ~Handler();
- virtual void Put(const Slice& key, const Slice& value) = 0;
- virtual void Delete(const Slice& key) = 0;
- };
- Status Iterate(Handler* handler) const;
-
- private:
- friend class WriteBatchInternal;
-
- std::string rep_; // See comment in write_batch.cc for the format of rep_
-
- // Intentionally copyable
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_INCLUDE_WRITE_BATCH_H_
diff --git a/Source/ThirdParty/leveldb/port/atomic_pointer.h b/Source/ThirdParty/leveldb/port/atomic_pointer.h
deleted file mode 100644
index 7a480ad9d..000000000
--- a/Source/ThirdParty/leveldb/port/atomic_pointer.h
+++ /dev/null
@@ -1,224 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-// AtomicPointer provides storage for a lock-free pointer.
-// Platform-dependent implementation of AtomicPointer:
-// - If the platform provides a cheap barrier, we use it with raw pointers
-// - If cstdatomic is present (on newer versions of gcc, it is), we use
-// a cstdatomic-based AtomicPointer. However we prefer the memory
-// barrier based version, because at least on a gcc 4.4 32-bit build
-// on linux, we have encountered a buggy <cstdatomic>
-// implementation. Also, some <cstdatomic> implementations are much
-// slower than a memory-barrier based implementation (~16ns for
-// <cstdatomic> based acquire-load vs. ~1ns for a barrier based
-// acquire-load).
-// This code is based on atomicops-internals-* in Google's perftools:
-// http://code.google.com/p/google-perftools/source/browse/#svn%2Ftrunk%2Fsrc%2Fbase
-
-#ifndef PORT_ATOMIC_POINTER_H_
-#define PORT_ATOMIC_POINTER_H_
-
-#include <stdint.h>
-#ifdef LEVELDB_CSTDATOMIC_PRESENT
-#include <cstdatomic>
-#endif
-#ifdef OS_WIN
-#include <windows.h>
-#endif
-#ifdef OS_MACOSX
-#include <libkern/OSAtomic.h>
-#endif
-
-#if defined(_M_X64) || defined(__x86_64__)
-#define ARCH_CPU_X86_FAMILY 1
-#elif defined(_M_IX86) || defined(__i386__) || defined(__i386)
-#define ARCH_CPU_X86_FAMILY 1
-#elif defined(__ARMEL__) || defined(__aarch64__)
-#define ARCH_CPU_ARM_FAMILY 1
-#elif defined(__ppc__) || defined(__powerpc__) || defined(__powerpc64__)
-#define ARCH_CPU_PPC_FAMILY 1
-#endif
-
-namespace leveldb {
-namespace port {
-
-// Define MemoryBarrier() if available
-// Windows on x86
-#if defined(OS_WIN) && defined(COMPILER_MSVC) && defined(ARCH_CPU_X86_FAMILY)
-// windows.h already provides a MemoryBarrier(void) macro
-// http://msdn.microsoft.com/en-us/library/ms684208(v=vs.85).aspx
-#define LEVELDB_HAVE_MEMORY_BARRIER
-
-// Gcc on x86
-#elif defined(ARCH_CPU_X86_FAMILY) && defined(__GNUC__)
-inline void MemoryBarrier() {
- // See http://gcc.gnu.org/ml/gcc/2003-04/msg01180.html for a discussion on
- // this idiom. Also see http://en.wikipedia.org/wiki/Memory_ordering.
- __asm__ __volatile__("" : : : "memory");
-}
-#define LEVELDB_HAVE_MEMORY_BARRIER
-
-// Sun Studio
-#elif defined(ARCH_CPU_X86_FAMILY) && defined(__SUNPRO_CC)
-inline void MemoryBarrier() {
- // See http://gcc.gnu.org/ml/gcc/2003-04/msg01180.html for a discussion on
- // this idiom. Also see http://en.wikipedia.org/wiki/Memory_ordering.
- asm volatile("" : : : "memory");
-}
-#define LEVELDB_HAVE_MEMORY_BARRIER
-
-// Mac OS
-#elif defined(OS_MACOSX)
-inline void MemoryBarrier() {
- OSMemoryBarrier();
-}
-#define LEVELDB_HAVE_MEMORY_BARRIER
-
-// ARM Linux
-#elif defined(ARCH_CPU_ARM_FAMILY) && defined(__linux__)
-typedef void (*LinuxKernelMemoryBarrierFunc)(void);
-// The Linux ARM kernel provides a highly optimized device-specific memory
-// barrier function at a fixed memory address that is mapped in every
-// user-level process.
-//
-// This beats using CPU-specific instructions which are, on single-core
-// devices, un-necessary and very costly (e.g. ARMv7-A "dmb" takes more
-// than 180ns on a Cortex-A8 like the one on a Nexus One). Benchmarking
-// shows that the extra function call cost is completely negligible on
-// multi-core devices.
-//
-inline void MemoryBarrier() {
- (*(LinuxKernelMemoryBarrierFunc)0xffff0fa0)();
-}
-#define LEVELDB_HAVE_MEMORY_BARRIER
-
-// PPC
-#elif defined(ARCH_CPU_PPC_FAMILY) && defined(__GNUC__)
-inline void MemoryBarrier() {
- // TODO for some powerpc expert: is there a cheaper suitable variant?
- // Perhaps by having separate barriers for acquire and release ops.
- asm volatile("sync" : : : "memory");
-}
-#define LEVELDB_HAVE_MEMORY_BARRIER
-
-#endif
-
-// AtomicPointer built using platform-specific MemoryBarrier()
-#if defined(LEVELDB_HAVE_MEMORY_BARRIER)
-class AtomicPointer {
- private:
- void* rep_;
- public:
- AtomicPointer() { }
- explicit AtomicPointer(void* p) : rep_(p) {}
- inline void* NoBarrier_Load() const { return rep_; }
- inline void NoBarrier_Store(void* v) { rep_ = v; }
- inline void* Acquire_Load() const {
- void* result = rep_;
- MemoryBarrier();
- return result;
- }
- inline void Release_Store(void* v) {
- MemoryBarrier();
- rep_ = v;
- }
-};
-
-// AtomicPointer based on <cstdatomic>
-#elif defined(LEVELDB_CSTDATOMIC_PRESENT)
-class AtomicPointer {
- private:
- std::atomic<void*> rep_;
- public:
- AtomicPointer() { }
- explicit AtomicPointer(void* v) : rep_(v) { }
- inline void* Acquire_Load() const {
- return rep_.load(std::memory_order_acquire);
- }
- inline void Release_Store(void* v) {
- rep_.store(v, std::memory_order_release);
- }
- inline void* NoBarrier_Load() const {
- return rep_.load(std::memory_order_relaxed);
- }
- inline void NoBarrier_Store(void* v) {
- rep_.store(v, std::memory_order_relaxed);
- }
-};
-
-// Atomic pointer based on sparc memory barriers
-#elif defined(__sparcv9) && defined(__GNUC__)
-class AtomicPointer {
- private:
- void* rep_;
- public:
- AtomicPointer() { }
- explicit AtomicPointer(void* v) : rep_(v) { }
- inline void* Acquire_Load() const {
- void* val;
- __asm__ __volatile__ (
- "ldx [%[rep_]], %[val] \n\t"
- "membar #LoadLoad|#LoadStore \n\t"
- : [val] "=r" (val)
- : [rep_] "r" (&rep_)
- : "memory");
- return val;
- }
- inline void Release_Store(void* v) {
- __asm__ __volatile__ (
- "membar #LoadStore|#StoreStore \n\t"
- "stx %[v], [%[rep_]] \n\t"
- :
- : [rep_] "r" (&rep_), [v] "r" (v)
- : "memory");
- }
- inline void* NoBarrier_Load() const { return rep_; }
- inline void NoBarrier_Store(void* v) { rep_ = v; }
-};
-
-// Atomic pointer based on ia64 acq/rel
-#elif defined(__ia64) && defined(__GNUC__)
-class AtomicPointer {
- private:
- void* rep_;
- public:
- AtomicPointer() { }
- explicit AtomicPointer(void* v) : rep_(v) { }
- inline void* Acquire_Load() const {
- void* val ;
- __asm__ __volatile__ (
- "ld8.acq %[val] = [%[rep_]] \n\t"
- : [val] "=r" (val)
- : [rep_] "r" (&rep_)
- : "memory"
- );
- return val;
- }
- inline void Release_Store(void* v) {
- __asm__ __volatile__ (
- "st8.rel [%[rep_]] = %[v] \n\t"
- :
- : [rep_] "r" (&rep_), [v] "r" (v)
- : "memory"
- );
- }
- inline void* NoBarrier_Load() const { return rep_; }
- inline void NoBarrier_Store(void* v) { rep_ = v; }
-};
-
-// We have neither MemoryBarrier(), nor <cstdatomic>
-#else
-#error Please implement AtomicPointer for this platform.
-
-#endif
-
-#undef LEVELDB_HAVE_MEMORY_BARRIER
-#undef ARCH_CPU_X86_FAMILY
-#undef ARCH_CPU_ARM_FAMILY
-#undef ARCH_CPU_PPC_FAMILY
-
-} // namespace port
-} // namespace leveldb
-
-#endif // PORT_ATOMIC_POINTER_H_
diff --git a/Source/ThirdParty/leveldb/port/port.h b/Source/ThirdParty/leveldb/port/port.h
deleted file mode 100644
index e667db40d..000000000
--- a/Source/ThirdParty/leveldb/port/port.h
+++ /dev/null
@@ -1,19 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_PORT_PORT_H_
-#define STORAGE_LEVELDB_PORT_PORT_H_
-
-#include <string.h>
-
-// Include the appropriate platform specific file below. If you are
-// porting to a new platform, see "port_example.h" for documentation
-// of what the new port_<platform>.h file must provide.
-#if defined(LEVELDB_PLATFORM_POSIX)
-# include "port/port_posix.h"
-#elif defined(LEVELDB_PLATFORM_CHROMIUM)
-# include "port/port_chromium.h"
-#endif
-
-#endif // STORAGE_LEVELDB_PORT_PORT_H_
diff --git a/Source/ThirdParty/leveldb/port/port_example.h b/Source/ThirdParty/leveldb/port/port_example.h
deleted file mode 100644
index ab9e489b3..000000000
--- a/Source/ThirdParty/leveldb/port/port_example.h
+++ /dev/null
@@ -1,135 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// This file contains the specification, but not the implementations,
-// of the types/operations/etc. that should be defined by a platform
-// specific port_<platform>.h file. Use this file as a reference for
-// how to port this package to a new platform.
-
-#ifndef STORAGE_LEVELDB_PORT_PORT_EXAMPLE_H_
-#define STORAGE_LEVELDB_PORT_PORT_EXAMPLE_H_
-
-namespace leveldb {
-namespace port {
-
-// TODO(jorlow): Many of these belong more in the environment class rather than
-// here. We should try moving them and see if it affects perf.
-
-// The following boolean constant must be true on a little-endian machine
-// and false otherwise.
-static const bool kLittleEndian = true /* or some other expression */;
-
-// ------------------ Threading -------------------
-
-// A Mutex represents an exclusive lock.
-class Mutex {
- public:
- Mutex();
- ~Mutex();
-
- // Lock the mutex. Waits until other lockers have exited.
- // Will deadlock if the mutex is already locked by this thread.
- void Lock();
-
- // Unlock the mutex.
- // REQUIRES: This mutex was locked by this thread.
- void Unlock();
-
- // Optionally crash if this thread does not hold this mutex.
- // The implementation must be fast, especially if NDEBUG is
- // defined. The implementation is allowed to skip all checks.
- void AssertHeld();
-};
-
-class CondVar {
- public:
- explicit CondVar(Mutex* mu);
- ~CondVar();
-
- // Atomically release *mu and block on this condition variable until
- // either a call to SignalAll(), or a call to Signal() that picks
- // this thread to wakeup.
- // REQUIRES: this thread holds *mu
- void Wait();
-
- // If there are some threads waiting, wake up at least one of them.
- void Signal();
-
- // Wake up all waiting threads.
- void SignallAll();
-};
-
-// Thread-safe initialization.
-// Used as follows:
-// static port::OnceType init_control = LEVELDB_ONCE_INIT;
-// static void Initializer() { ... do something ...; }
-// ...
-// port::InitOnce(&init_control, &Initializer);
-typedef intptr_t OnceType;
-#define LEVELDB_ONCE_INIT 0
-extern void InitOnce(port::OnceType*, void (*initializer)());
-
-// A type that holds a pointer that can be read or written atomically
-// (i.e., without word-tearing.)
-class AtomicPointer {
- private:
- intptr_t rep_;
- public:
- // Initialize to arbitrary value
- AtomicPointer();
-
- // Initialize to hold v
- explicit AtomicPointer(void* v) : rep_(v) { }
-
- // Read and return the stored pointer with the guarantee that no
- // later memory access (read or write) by this thread can be
- // reordered ahead of this read.
- void* Acquire_Load() const;
-
- // Set v as the stored pointer with the guarantee that no earlier
- // memory access (read or write) by this thread can be reordered
- // after this store.
- void Release_Store(void* v);
-
- // Read the stored pointer with no ordering guarantees.
- void* NoBarrier_Load() const;
-
- // Set va as the stored pointer with no ordering guarantees.
- void NoBarrier_Store(void* v);
-};
-
-// ------------------ Compression -------------------
-
-// Store the snappy compression of "input[0,input_length-1]" in *output.
-// Returns false if snappy is not supported by this port.
-extern bool Snappy_Compress(const char* input, size_t input_length,
- std::string* output);
-
-// If input[0,input_length-1] looks like a valid snappy compressed
-// buffer, store the size of the uncompressed data in *result and
-// return true. Else return false.
-extern bool Snappy_GetUncompressedLength(const char* input, size_t length,
- size_t* result);
-
-// Attempt to snappy uncompress input[0,input_length-1] into *output.
-// Returns true if successful, false if the input is invalid lightweight
-// compressed data.
-//
-// REQUIRES: at least the first "n" bytes of output[] must be writable
-// where "n" is the result of a successful call to
-// Snappy_GetUncompressedLength.
-extern bool Snappy_Uncompress(const char* input_data, size_t input_length,
- char* output);
-
-// ------------------ Miscellaneous -------------------
-
-// If heap profiling is not supported, returns false.
-// Else repeatedly calls (*func)(arg, data, n) and then returns true.
-// The concatenation of all "data[0,n-1]" fragments is the heap profile.
-extern bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg);
-
-} // namespace port
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_PORT_PORT_EXAMPLE_H_
diff --git a/Source/ThirdParty/leveldb/port/port_posix.cc b/Source/ThirdParty/leveldb/port/port_posix.cc
deleted file mode 100644
index 5ba127a5b..000000000
--- a/Source/ThirdParty/leveldb/port/port_posix.cc
+++ /dev/null
@@ -1,54 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "port/port_posix.h"
-
-#include <cstdlib>
-#include <stdio.h>
-#include <string.h>
-#include "util/logging.h"
-
-namespace leveldb {
-namespace port {
-
-static void PthreadCall(const char* label, int result) {
- if (result != 0) {
- fprintf(stderr, "pthread %s: %s\n", label, strerror(result));
- abort();
- }
-}
-
-Mutex::Mutex() { PthreadCall("init mutex", pthread_mutex_init(&mu_, NULL)); }
-
-Mutex::~Mutex() { PthreadCall("destroy mutex", pthread_mutex_destroy(&mu_)); }
-
-void Mutex::Lock() { PthreadCall("lock", pthread_mutex_lock(&mu_)); }
-
-void Mutex::Unlock() { PthreadCall("unlock", pthread_mutex_unlock(&mu_)); }
-
-CondVar::CondVar(Mutex* mu)
- : mu_(mu) {
- PthreadCall("init cv", pthread_cond_init(&cv_, NULL));
-}
-
-CondVar::~CondVar() { PthreadCall("destroy cv", pthread_cond_destroy(&cv_)); }
-
-void CondVar::Wait() {
- PthreadCall("wait", pthread_cond_wait(&cv_, &mu_->mu_));
-}
-
-void CondVar::Signal() {
- PthreadCall("signal", pthread_cond_signal(&cv_));
-}
-
-void CondVar::SignalAll() {
- PthreadCall("broadcast", pthread_cond_broadcast(&cv_));
-}
-
-void InitOnce(OnceType* once, void (*initializer)()) {
- PthreadCall("once", pthread_once(once, initializer));
-}
-
-} // namespace port
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/port/port_posix.h b/Source/ThirdParty/leveldb/port/port_posix.h
deleted file mode 100644
index f2b89bffb..000000000
--- a/Source/ThirdParty/leveldb/port/port_posix.h
+++ /dev/null
@@ -1,157 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// See port_example.h for documentation for the following types/functions.
-
-#ifndef STORAGE_LEVELDB_PORT_PORT_POSIX_H_
-#define STORAGE_LEVELDB_PORT_PORT_POSIX_H_
-
-#undef PLATFORM_IS_LITTLE_ENDIAN
-#if defined(OS_MACOSX)
- #include <machine/endian.h>
- #if defined(__DARWIN_LITTLE_ENDIAN) && defined(__DARWIN_BYTE_ORDER)
- #define PLATFORM_IS_LITTLE_ENDIAN \
- (__DARWIN_BYTE_ORDER == __DARWIN_LITTLE_ENDIAN)
- #endif
-#elif defined(OS_SOLARIS)
- #include <sys/isa_defs.h>
- #ifdef _LITTLE_ENDIAN
- #define PLATFORM_IS_LITTLE_ENDIAN true
- #else
- #define PLATFORM_IS_LITTLE_ENDIAN false
- #endif
-#elif defined(OS_FREEBSD)
- #include <sys/types.h>
- #include <sys/endian.h>
- #define PLATFORM_IS_LITTLE_ENDIAN (_BYTE_ORDER == _LITTLE_ENDIAN)
-#elif defined(OS_OPENBSD) || defined(OS_NETBSD) ||\
- defined(OS_DRAGONFLYBSD)
- #include <sys/types.h>
- #include <sys/endian.h>
-#elif defined(OS_HPUX)
- #define PLATFORM_IS_LITTLE_ENDIAN false
-#elif defined(OS_ANDROID)
- // Due to a bug in the NDK x86 <sys/endian.h> definition,
- // _BYTE_ORDER must be used instead of __BYTE_ORDER on Android.
- // See http://code.google.com/p/android/issues/detail?id=39824
- #include <endian.h>
- #define PLATFORM_IS_LITTLE_ENDIAN (_BYTE_ORDER == _LITTLE_ENDIAN)
-#else
- #include <endian.h>
-#endif
-
-#include <pthread.h>
-#ifdef SNAPPY
-#include <snappy.h>
-#endif
-#include <stdint.h>
-#include <string>
-#include "port/atomic_pointer.h"
-
-#ifndef PLATFORM_IS_LITTLE_ENDIAN
-#define PLATFORM_IS_LITTLE_ENDIAN (__BYTE_ORDER == __LITTLE_ENDIAN)
-#endif
-
-#if defined(OS_MACOSX) || defined(OS_SOLARIS) || defined(OS_FREEBSD) ||\
- defined(OS_NETBSD) || defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD) ||\
- defined(OS_ANDROID) || defined(OS_HPUX)
-// Use fread/fwrite/fflush on platforms without _unlocked variants
-#define fread_unlocked fread
-#define fwrite_unlocked fwrite
-#define fflush_unlocked fflush
-#endif
-
-#if defined(OS_MACOSX) || defined(OS_FREEBSD) ||\
- defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD)
-// Use fsync() on platforms without fdatasync()
-#define fdatasync fsync
-#endif
-
-#if defined(OS_ANDROID) && __ANDROID_API__ < 9
-// fdatasync() was only introduced in API level 9 on Android. Use fsync()
-// when targetting older platforms.
-#define fdatasync fsync
-#endif
-
-namespace leveldb {
-namespace port {
-
-static const bool kLittleEndian = PLATFORM_IS_LITTLE_ENDIAN;
-#undef PLATFORM_IS_LITTLE_ENDIAN
-
-class CondVar;
-
-class Mutex {
- public:
- Mutex();
- ~Mutex();
-
- void Lock();
- void Unlock();
- void AssertHeld() { }
-
- private:
- friend class CondVar;
- pthread_mutex_t mu_;
-
- // No copying
- Mutex(const Mutex&);
- void operator=(const Mutex&);
-};
-
-class CondVar {
- public:
- explicit CondVar(Mutex* mu);
- ~CondVar();
- void Wait();
- void Signal();
- void SignalAll();
- private:
- pthread_cond_t cv_;
- Mutex* mu_;
-};
-
-typedef pthread_once_t OnceType;
-#define LEVELDB_ONCE_INIT PTHREAD_ONCE_INIT
-extern void InitOnce(OnceType* once, void (*initializer)());
-
-inline bool Snappy_Compress(const char* input, size_t length,
- ::std::string* output) {
-#ifdef SNAPPY
- output->resize(snappy::MaxCompressedLength(length));
- size_t outlen;
- snappy::RawCompress(input, length, &(*output)[0], &outlen);
- output->resize(outlen);
- return true;
-#endif
-
- return false;
-}
-
-inline bool Snappy_GetUncompressedLength(const char* input, size_t length,
- size_t* result) {
-#ifdef SNAPPY
- return snappy::GetUncompressedLength(input, length, result);
-#else
- return false;
-#endif
-}
-
-inline bool Snappy_Uncompress(const char* input, size_t length,
- char* output) {
-#ifdef SNAPPY
- return snappy::RawUncompress(input, length, output);
-#else
- return false;
-#endif
-}
-
-inline bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg) {
- return false;
-}
-
-} // namespace port
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_PORT_PORT_POSIX_H_
diff --git a/Source/ThirdParty/leveldb/port/thread_annotations.h b/Source/ThirdParty/leveldb/port/thread_annotations.h
deleted file mode 100644
index 6f9b6a792..000000000
--- a/Source/ThirdParty/leveldb/port/thread_annotations.h
+++ /dev/null
@@ -1,59 +0,0 @@
-// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H
-
-// Some environments provide custom macros to aid in static thread-safety
-// analysis. Provide empty definitions of such macros unless they are already
-// defined.
-
-#ifndef EXCLUSIVE_LOCKS_REQUIRED
-#define EXCLUSIVE_LOCKS_REQUIRED(...)
-#endif
-
-#ifndef SHARED_LOCKS_REQUIRED
-#define SHARED_LOCKS_REQUIRED(...)
-#endif
-
-#ifndef LOCKS_EXCLUDED
-#define LOCKS_EXCLUDED(...)
-#endif
-
-#ifndef LOCK_RETURNED
-#define LOCK_RETURNED(x)
-#endif
-
-#ifndef LOCKABLE
-#define LOCKABLE
-#endif
-
-#ifndef SCOPED_LOCKABLE
-#define SCOPED_LOCKABLE
-#endif
-
-#ifndef EXCLUSIVE_LOCK_FUNCTION
-#define EXCLUSIVE_LOCK_FUNCTION(...)
-#endif
-
-#ifndef SHARED_LOCK_FUNCTION
-#define SHARED_LOCK_FUNCTION(...)
-#endif
-
-#ifndef EXCLUSIVE_TRYLOCK_FUNCTION
-#define EXCLUSIVE_TRYLOCK_FUNCTION(...)
-#endif
-
-#ifndef SHARED_TRYLOCK_FUNCTION
-#define SHARED_TRYLOCK_FUNCTION(...)
-#endif
-
-#ifndef UNLOCK_FUNCTION
-#define UNLOCK_FUNCTION(...)
-#endif
-
-#ifndef NO_THREAD_SAFETY_ANALYSIS
-#define NO_THREAD_SAFETY_ANALYSIS
-#endif
-
-#endif // STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H
diff --git a/Source/ThirdParty/leveldb/port/win/stdint.h b/Source/ThirdParty/leveldb/port/win/stdint.h
deleted file mode 100644
index 39edd0db1..000000000
--- a/Source/ThirdParty/leveldb/port/win/stdint.h
+++ /dev/null
@@ -1,24 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-// MSVC didn't ship with this file until the 2010 version.
-
-#ifndef STORAGE_LEVELDB_PORT_WIN_STDINT_H_
-#define STORAGE_LEVELDB_PORT_WIN_STDINT_H_
-
-#if !defined(_MSC_VER)
-#error This file should only be included when compiling with MSVC.
-#endif
-
-// Define C99 equivalent types.
-typedef signed char int8_t;
-typedef signed short int16_t;
-typedef signed int int32_t;
-typedef signed long long int64_t;
-typedef unsigned char uint8_t;
-typedef unsigned short uint16_t;
-typedef unsigned int uint32_t;
-typedef unsigned long long uint64_t;
-
-#endif // STORAGE_LEVELDB_PORT_WIN_STDINT_H_
diff --git a/Source/ThirdParty/leveldb/table/block.cc b/Source/ThirdParty/leveldb/table/block.cc
deleted file mode 100644
index ab83c1112..000000000
--- a/Source/ThirdParty/leveldb/table/block.cc
+++ /dev/null
@@ -1,267 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// Decodes the blocks generated by block_builder.cc.
-
-#include "table/block.h"
-
-#include <vector>
-#include <algorithm>
-#include "leveldb/comparator.h"
-#include "table/format.h"
-#include "util/coding.h"
-#include "util/logging.h"
-
-namespace leveldb {
-
-inline uint32_t Block::NumRestarts() const {
- assert(size_ >= 2*sizeof(uint32_t));
- return DecodeFixed32(data_ + size_ - sizeof(uint32_t));
-}
-
-Block::Block(const BlockContents& contents)
- : data_(contents.data.data()),
- size_(contents.data.size()),
- owned_(contents.heap_allocated) {
- if (size_ < sizeof(uint32_t)) {
- size_ = 0; // Error marker
- } else {
- restart_offset_ = size_ - (1 + NumRestarts()) * sizeof(uint32_t);
- if (restart_offset_ > size_ - sizeof(uint32_t)) {
- // The size is too small for NumRestarts() and therefore
- // restart_offset_ wrapped around.
- size_ = 0;
- }
- }
-}
-
-Block::~Block() {
- if (owned_) {
- delete[] data_;
- }
-}
-
-// Helper routine: decode the next block entry starting at "p",
-// storing the number of shared key bytes, non_shared key bytes,
-// and the length of the value in "*shared", "*non_shared", and
-// "*value_length", respectively. Will not derefence past "limit".
-//
-// If any errors are detected, returns NULL. Otherwise, returns a
-// pointer to the key delta (just past the three decoded values).
-static inline const char* DecodeEntry(const char* p, const char* limit,
- uint32_t* shared,
- uint32_t* non_shared,
- uint32_t* value_length) {
- if (limit - p < 3) return NULL;
- *shared = reinterpret_cast<const unsigned char*>(p)[0];
- *non_shared = reinterpret_cast<const unsigned char*>(p)[1];
- *value_length = reinterpret_cast<const unsigned char*>(p)[2];
- if ((*shared | *non_shared | *value_length) < 128) {
- // Fast path: all three values are encoded in one byte each
- p += 3;
- } else {
- if ((p = GetVarint32Ptr(p, limit, shared)) == NULL) return NULL;
- if ((p = GetVarint32Ptr(p, limit, non_shared)) == NULL) return NULL;
- if ((p = GetVarint32Ptr(p, limit, value_length)) == NULL) return NULL;
- }
-
- if (static_cast<uint32_t>(limit - p) < (*non_shared + *value_length)) {
- return NULL;
- }
- return p;
-}
-
-class Block::Iter : public Iterator {
- private:
- const Comparator* const comparator_;
- const char* const data_; // underlying block contents
- uint32_t const restarts_; // Offset of restart array (list of fixed32)
- uint32_t const num_restarts_; // Number of uint32_t entries in restart array
-
- // current_ is offset in data_ of current entry. >= restarts_ if !Valid
- uint32_t current_;
- uint32_t restart_index_; // Index of restart block in which current_ falls
- std::string key_;
- Slice value_;
- Status status_;
-
- inline int Compare(const Slice& a, const Slice& b) const {
- return comparator_->Compare(a, b);
- }
-
- // Return the offset in data_ just past the end of the current entry.
- inline uint32_t NextEntryOffset() const {
- return (value_.data() + value_.size()) - data_;
- }
-
- uint32_t GetRestartPoint(uint32_t index) {
- assert(index < num_restarts_);
- return DecodeFixed32(data_ + restarts_ + index * sizeof(uint32_t));
- }
-
- void SeekToRestartPoint(uint32_t index) {
- key_.clear();
- restart_index_ = index;
- // current_ will be fixed by ParseNextKey();
-
- // ParseNextKey() starts at the end of value_, so set value_ accordingly
- uint32_t offset = GetRestartPoint(index);
- value_ = Slice(data_ + offset, 0);
- }
-
- public:
- Iter(const Comparator* comparator,
- const char* data,
- uint32_t restarts,
- uint32_t num_restarts)
- : comparator_(comparator),
- data_(data),
- restarts_(restarts),
- num_restarts_(num_restarts),
- current_(restarts_),
- restart_index_(num_restarts_) {
- assert(num_restarts_ > 0);
- }
-
- virtual bool Valid() const { return current_ < restarts_; }
- virtual Status status() const { return status_; }
- virtual Slice key() const {
- assert(Valid());
- return key_;
- }
- virtual Slice value() const {
- assert(Valid());
- return value_;
- }
-
- virtual void Next() {
- assert(Valid());
- ParseNextKey();
- }
-
- virtual void Prev() {
- assert(Valid());
-
- // Scan backwards to a restart point before current_
- const uint32_t original = current_;
- while (GetRestartPoint(restart_index_) >= original) {
- if (restart_index_ == 0) {
- // No more entries
- current_ = restarts_;
- restart_index_ = num_restarts_;
- return;
- }
- restart_index_--;
- }
-
- SeekToRestartPoint(restart_index_);
- do {
- // Loop until end of current entry hits the start of original entry
- } while (ParseNextKey() && NextEntryOffset() < original);
- }
-
- virtual void Seek(const Slice& target) {
- // Binary search in restart array to find the last restart point
- // with a key < target
- uint32_t left = 0;
- uint32_t right = num_restarts_ - 1;
- while (left < right) {
- uint32_t mid = (left + right + 1) / 2;
- uint32_t region_offset = GetRestartPoint(mid);
- uint32_t shared, non_shared, value_length;
- const char* key_ptr = DecodeEntry(data_ + region_offset,
- data_ + restarts_,
- &shared, &non_shared, &value_length);
- if (key_ptr == NULL || (shared != 0)) {
- CorruptionError();
- return;
- }
- Slice mid_key(key_ptr, non_shared);
- if (Compare(mid_key, target) < 0) {
- // Key at "mid" is smaller than "target". Therefore all
- // blocks before "mid" are uninteresting.
- left = mid;
- } else {
- // Key at "mid" is >= "target". Therefore all blocks at or
- // after "mid" are uninteresting.
- right = mid - 1;
- }
- }
-
- // Linear search (within restart block) for first key >= target
- SeekToRestartPoint(left);
- while (true) {
- if (!ParseNextKey()) {
- return;
- }
- if (Compare(key_, target) >= 0) {
- return;
- }
- }
- }
-
- virtual void SeekToFirst() {
- SeekToRestartPoint(0);
- ParseNextKey();
- }
-
- virtual void SeekToLast() {
- SeekToRestartPoint(num_restarts_ - 1);
- while (ParseNextKey() && NextEntryOffset() < restarts_) {
- // Keep skipping
- }
- }
-
- private:
- void CorruptionError() {
- current_ = restarts_;
- restart_index_ = num_restarts_;
- status_ = Status::Corruption("bad entry in block");
- key_.clear();
- value_.clear();
- }
-
- bool ParseNextKey() {
- current_ = NextEntryOffset();
- const char* p = data_ + current_;
- const char* limit = data_ + restarts_; // Restarts come right after data
- if (p >= limit) {
- // No more entries to return. Mark as invalid.
- current_ = restarts_;
- restart_index_ = num_restarts_;
- return false;
- }
-
- // Decode next entry
- uint32_t shared, non_shared, value_length;
- p = DecodeEntry(p, limit, &shared, &non_shared, &value_length);
- if (p == NULL || key_.size() < shared) {
- CorruptionError();
- return false;
- } else {
- key_.resize(shared);
- key_.append(p, non_shared);
- value_ = Slice(p + non_shared, value_length);
- while (restart_index_ + 1 < num_restarts_ &&
- GetRestartPoint(restart_index_ + 1) < current_) {
- ++restart_index_;
- }
- return true;
- }
- }
-};
-
-Iterator* Block::NewIterator(const Comparator* cmp) {
- if (size_ < 2*sizeof(uint32_t)) {
- return NewErrorIterator(Status::Corruption("bad block contents"));
- }
- const uint32_t num_restarts = NumRestarts();
- if (num_restarts == 0) {
- return NewEmptyIterator();
- } else {
- return new Iter(cmp, data_, restart_offset_, num_restarts);
- }
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/table/block.h b/Source/ThirdParty/leveldb/table/block.h
deleted file mode 100644
index 2493eb9f9..000000000
--- a/Source/ThirdParty/leveldb/table/block.h
+++ /dev/null
@@ -1,44 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_TABLE_BLOCK_H_
-#define STORAGE_LEVELDB_TABLE_BLOCK_H_
-
-#include <stddef.h>
-#include <stdint.h>
-#include "leveldb/iterator.h"
-
-namespace leveldb {
-
-struct BlockContents;
-class Comparator;
-
-class Block {
- public:
- // Initialize the block with the specified contents.
- explicit Block(const BlockContents& contents);
-
- ~Block();
-
- size_t size() const { return size_; }
- Iterator* NewIterator(const Comparator* comparator);
-
- private:
- uint32_t NumRestarts() const;
-
- const char* data_;
- size_t size_;
- uint32_t restart_offset_; // Offset in data_ of restart array
- bool owned_; // Block owns data_[]
-
- // No copying allowed
- Block(const Block&);
- void operator=(const Block&);
-
- class Iter;
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_TABLE_BLOCK_H_
diff --git a/Source/ThirdParty/leveldb/table/block_builder.cc b/Source/ThirdParty/leveldb/table/block_builder.cc
deleted file mode 100644
index db660cd07..000000000
--- a/Source/ThirdParty/leveldb/table/block_builder.cc
+++ /dev/null
@@ -1,109 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// BlockBuilder generates blocks where keys are prefix-compressed:
-//
-// When we store a key, we drop the prefix shared with the previous
-// string. This helps reduce the space requirement significantly.
-// Furthermore, once every K keys, we do not apply the prefix
-// compression and store the entire key. We call this a "restart
-// point". The tail end of the block stores the offsets of all of the
-// restart points, and can be used to do a binary search when looking
-// for a particular key. Values are stored as-is (without compression)
-// immediately following the corresponding key.
-//
-// An entry for a particular key-value pair has the form:
-// shared_bytes: varint32
-// unshared_bytes: varint32
-// value_length: varint32
-// key_delta: char[unshared_bytes]
-// value: char[value_length]
-// shared_bytes == 0 for restart points.
-//
-// The trailer of the block has the form:
-// restarts: uint32[num_restarts]
-// num_restarts: uint32
-// restarts[i] contains the offset within the block of the ith restart point.
-
-#include "table/block_builder.h"
-
-#include <algorithm>
-#include <assert.h>
-#include "leveldb/comparator.h"
-#include "leveldb/table_builder.h"
-#include "util/coding.h"
-
-namespace leveldb {
-
-BlockBuilder::BlockBuilder(const Options* options)
- : options_(options),
- restarts_(),
- counter_(0),
- finished_(false) {
- assert(options->block_restart_interval >= 1);
- restarts_.push_back(0); // First restart point is at offset 0
-}
-
-void BlockBuilder::Reset() {
- buffer_.clear();
- restarts_.clear();
- restarts_.push_back(0); // First restart point is at offset 0
- counter_ = 0;
- finished_ = false;
- last_key_.clear();
-}
-
-size_t BlockBuilder::CurrentSizeEstimate() const {
- return (buffer_.size() + // Raw data buffer
- restarts_.size() * sizeof(uint32_t) + // Restart array
- sizeof(uint32_t)); // Restart array length
-}
-
-Slice BlockBuilder::Finish() {
- // Append restart array
- for (size_t i = 0; i < restarts_.size(); i++) {
- PutFixed32(&buffer_, restarts_[i]);
- }
- PutFixed32(&buffer_, restarts_.size());
- finished_ = true;
- return Slice(buffer_);
-}
-
-void BlockBuilder::Add(const Slice& key, const Slice& value) {
- Slice last_key_piece(last_key_);
- assert(!finished_);
- assert(counter_ <= options_->block_restart_interval);
- assert(buffer_.empty() // No values yet?
- || options_->comparator->Compare(key, last_key_piece) > 0);
- size_t shared = 0;
- if (counter_ < options_->block_restart_interval) {
- // See how much sharing to do with previous string
- const size_t min_length = std::min(last_key_piece.size(), key.size());
- while ((shared < min_length) && (last_key_piece[shared] == key[shared])) {
- shared++;
- }
- } else {
- // Restart compression
- restarts_.push_back(buffer_.size());
- counter_ = 0;
- }
- const size_t non_shared = key.size() - shared;
-
- // Add "<shared><non_shared><value_size>" to buffer_
- PutVarint32(&buffer_, shared);
- PutVarint32(&buffer_, non_shared);
- PutVarint32(&buffer_, value.size());
-
- // Add string delta to buffer_ followed by value
- buffer_.append(key.data() + shared, non_shared);
- buffer_.append(value.data(), value.size());
-
- // Update state
- last_key_.resize(shared);
- last_key_.append(key.data() + shared, non_shared);
- assert(Slice(last_key_) == key);
- counter_++;
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/table/block_builder.h b/Source/ThirdParty/leveldb/table/block_builder.h
deleted file mode 100644
index 5b545bd1a..000000000
--- a/Source/ThirdParty/leveldb/table/block_builder.h
+++ /dev/null
@@ -1,57 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_
-#define STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_
-
-#include <vector>
-
-#include <stdint.h>
-#include "leveldb/slice.h"
-
-namespace leveldb {
-
-struct Options;
-
-class BlockBuilder {
- public:
- explicit BlockBuilder(const Options* options);
-
- // Reset the contents as if the BlockBuilder was just constructed.
- void Reset();
-
- // REQUIRES: Finish() has not been callled since the last call to Reset().
- // REQUIRES: key is larger than any previously added key
- void Add(const Slice& key, const Slice& value);
-
- // Finish building the block and return a slice that refers to the
- // block contents. The returned slice will remain valid for the
- // lifetime of this builder or until Reset() is called.
- Slice Finish();
-
- // Returns an estimate of the current (uncompressed) size of the block
- // we are building.
- size_t CurrentSizeEstimate() const;
-
- // Return true iff no entries have been added since the last Reset()
- bool empty() const {
- return buffer_.empty();
- }
-
- private:
- const Options* options_;
- std::string buffer_; // Destination buffer
- std::vector<uint32_t> restarts_; // Restart points
- int counter_; // Number of entries emitted since restart
- bool finished_; // Has Finish() been called?
- std::string last_key_;
-
- // No copying allowed
- BlockBuilder(const BlockBuilder&);
- void operator=(const BlockBuilder&);
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_
diff --git a/Source/ThirdParty/leveldb/table/filter_block.cc b/Source/ThirdParty/leveldb/table/filter_block.cc
deleted file mode 100644
index 203e15c8b..000000000
--- a/Source/ThirdParty/leveldb/table/filter_block.cc
+++ /dev/null
@@ -1,111 +0,0 @@
-// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "table/filter_block.h"
-
-#include "leveldb/filter_policy.h"
-#include "util/coding.h"
-
-namespace leveldb {
-
-// See doc/table_format.txt for an explanation of the filter block format.
-
-// Generate new filter every 2KB of data
-static const size_t kFilterBaseLg = 11;
-static const size_t kFilterBase = 1 << kFilterBaseLg;
-
-FilterBlockBuilder::FilterBlockBuilder(const FilterPolicy* policy)
- : policy_(policy) {
-}
-
-void FilterBlockBuilder::StartBlock(uint64_t block_offset) {
- uint64_t filter_index = (block_offset / kFilterBase);
- assert(filter_index >= filter_offsets_.size());
- while (filter_index > filter_offsets_.size()) {
- GenerateFilter();
- }
-}
-
-void FilterBlockBuilder::AddKey(const Slice& key) {
- Slice k = key;
- start_.push_back(keys_.size());
- keys_.append(k.data(), k.size());
-}
-
-Slice FilterBlockBuilder::Finish() {
- if (!start_.empty()) {
- GenerateFilter();
- }
-
- // Append array of per-filter offsets
- const uint32_t array_offset = result_.size();
- for (size_t i = 0; i < filter_offsets_.size(); i++) {
- PutFixed32(&result_, filter_offsets_[i]);
- }
-
- PutFixed32(&result_, array_offset);
- result_.push_back(kFilterBaseLg); // Save encoding parameter in result
- return Slice(result_);
-}
-
-void FilterBlockBuilder::GenerateFilter() {
- const size_t num_keys = start_.size();
- if (num_keys == 0) {
- // Fast path if there are no keys for this filter
- filter_offsets_.push_back(result_.size());
- return;
- }
-
- // Make list of keys from flattened key structure
- start_.push_back(keys_.size()); // Simplify length computation
- tmp_keys_.resize(num_keys);
- for (size_t i = 0; i < num_keys; i++) {
- const char* base = keys_.data() + start_[i];
- size_t length = start_[i+1] - start_[i];
- tmp_keys_[i] = Slice(base, length);
- }
-
- // Generate filter for current set of keys and append to result_.
- filter_offsets_.push_back(result_.size());
- policy_->CreateFilter(&tmp_keys_[0], num_keys, &result_);
-
- tmp_keys_.clear();
- keys_.clear();
- start_.clear();
-}
-
-FilterBlockReader::FilterBlockReader(const FilterPolicy* policy,
- const Slice& contents)
- : policy_(policy),
- data_(NULL),
- offset_(NULL),
- num_(0),
- base_lg_(0) {
- size_t n = contents.size();
- if (n < 5) return; // 1 byte for base_lg_ and 4 for start of offset array
- base_lg_ = contents[n-1];
- uint32_t last_word = DecodeFixed32(contents.data() + n - 5);
- if (last_word > n - 5) return;
- data_ = contents.data();
- offset_ = data_ + last_word;
- num_ = (n - 5 - last_word) / 4;
-}
-
-bool FilterBlockReader::KeyMayMatch(uint64_t block_offset, const Slice& key) {
- uint64_t index = block_offset >> base_lg_;
- if (index < num_) {
- uint32_t start = DecodeFixed32(offset_ + index*4);
- uint32_t limit = DecodeFixed32(offset_ + index*4 + 4);
- if (start <= limit && limit <= (offset_ - data_)) {
- Slice filter = Slice(data_ + start, limit - start);
- return policy_->KeyMayMatch(key, filter);
- } else if (start == limit) {
- // Empty filters do not match any keys
- return false;
- }
- }
- return true; // Errors are treated as potential matches
-}
-
-}
diff --git a/Source/ThirdParty/leveldb/table/filter_block.h b/Source/ThirdParty/leveldb/table/filter_block.h
deleted file mode 100644
index c67d010bd..000000000
--- a/Source/ThirdParty/leveldb/table/filter_block.h
+++ /dev/null
@@ -1,68 +0,0 @@
-// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// A filter block is stored near the end of a Table file. It contains
-// filters (e.g., bloom filters) for all data blocks in the table combined
-// into a single filter block.
-
-#ifndef STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_
-#define STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_
-
-#include <stddef.h>
-#include <stdint.h>
-#include <string>
-#include <vector>
-#include "leveldb/slice.h"
-#include "util/hash.h"
-
-namespace leveldb {
-
-class FilterPolicy;
-
-// A FilterBlockBuilder is used to construct all of the filters for a
-// particular Table. It generates a single string which is stored as
-// a special block in the Table.
-//
-// The sequence of calls to FilterBlockBuilder must match the regexp:
-// (StartBlock AddKey*)* Finish
-class FilterBlockBuilder {
- public:
- explicit FilterBlockBuilder(const FilterPolicy*);
-
- void StartBlock(uint64_t block_offset);
- void AddKey(const Slice& key);
- Slice Finish();
-
- private:
- void GenerateFilter();
-
- const FilterPolicy* policy_;
- std::string keys_; // Flattened key contents
- std::vector<size_t> start_; // Starting index in keys_ of each key
- std::string result_; // Filter data computed so far
- std::vector<Slice> tmp_keys_; // policy_->CreateFilter() argument
- std::vector<uint32_t> filter_offsets_;
-
- // No copying allowed
- FilterBlockBuilder(const FilterBlockBuilder&);
- void operator=(const FilterBlockBuilder&);
-};
-
-class FilterBlockReader {
- public:
- // REQUIRES: "contents" and *policy must stay live while *this is live.
- FilterBlockReader(const FilterPolicy* policy, const Slice& contents);
- bool KeyMayMatch(uint64_t block_offset, const Slice& key);
-
- private:
- const FilterPolicy* policy_;
- const char* data_; // Pointer to filter data (at block-start)
- const char* offset_; // Pointer to beginning of offset array (at block-end)
- size_t num_; // Number of entries in offset array
- size_t base_lg_; // Encoding parameter (see kFilterBaseLg in .cc file)
-};
-
-}
-
-#endif // STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_
diff --git a/Source/ThirdParty/leveldb/table/format.cc b/Source/ThirdParty/leveldb/table/format.cc
deleted file mode 100644
index cda1decdf..000000000
--- a/Source/ThirdParty/leveldb/table/format.cc
+++ /dev/null
@@ -1,145 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "table/format.h"
-
-#include "leveldb/env.h"
-#include "port/port.h"
-#include "table/block.h"
-#include "util/coding.h"
-#include "util/crc32c.h"
-
-namespace leveldb {
-
-void BlockHandle::EncodeTo(std::string* dst) const {
- // Sanity check that all fields have been set
- assert(offset_ != ~static_cast<uint64_t>(0));
- assert(size_ != ~static_cast<uint64_t>(0));
- PutVarint64(dst, offset_);
- PutVarint64(dst, size_);
-}
-
-Status BlockHandle::DecodeFrom(Slice* input) {
- if (GetVarint64(input, &offset_) &&
- GetVarint64(input, &size_)) {
- return Status::OK();
- } else {
- return Status::Corruption("bad block handle");
- }
-}
-
-void Footer::EncodeTo(std::string* dst) const {
-#ifndef NDEBUG
- const size_t original_size = dst->size();
-#endif
- metaindex_handle_.EncodeTo(dst);
- index_handle_.EncodeTo(dst);
- dst->resize(2 * BlockHandle::kMaxEncodedLength); // Padding
- PutFixed32(dst, static_cast<uint32_t>(kTableMagicNumber & 0xffffffffu));
- PutFixed32(dst, static_cast<uint32_t>(kTableMagicNumber >> 32));
- assert(dst->size() == original_size + kEncodedLength);
-}
-
-Status Footer::DecodeFrom(Slice* input) {
- const char* magic_ptr = input->data() + kEncodedLength - 8;
- const uint32_t magic_lo = DecodeFixed32(magic_ptr);
- const uint32_t magic_hi = DecodeFixed32(magic_ptr + 4);
- const uint64_t magic = ((static_cast<uint64_t>(magic_hi) << 32) |
- (static_cast<uint64_t>(magic_lo)));
- if (magic != kTableMagicNumber) {
- return Status::InvalidArgument("not an sstable (bad magic number)");
- }
-
- Status result = metaindex_handle_.DecodeFrom(input);
- if (result.ok()) {
- result = index_handle_.DecodeFrom(input);
- }
- if (result.ok()) {
- // We skip over any leftover data (just padding for now) in "input"
- const char* end = magic_ptr + 8;
- *input = Slice(end, input->data() + input->size() - end);
- }
- return result;
-}
-
-Status ReadBlock(RandomAccessFile* file,
- const ReadOptions& options,
- const BlockHandle& handle,
- BlockContents* result) {
- result->data = Slice();
- result->cachable = false;
- result->heap_allocated = false;
-
- // Read the block contents as well as the type/crc footer.
- // See table_builder.cc for the code that built this structure.
- size_t n = static_cast<size_t>(handle.size());
- char* buf = new char[n + kBlockTrailerSize];
- Slice contents;
- Status s = file->Read(handle.offset(), n + kBlockTrailerSize, &contents, buf);
- if (!s.ok()) {
- delete[] buf;
- return s;
- }
- if (contents.size() != n + kBlockTrailerSize) {
- delete[] buf;
- return Status::Corruption("truncated block read");
- }
-
- // Check the crc of the type and the block contents
- const char* data = contents.data(); // Pointer to where Read put the data
- if (options.verify_checksums) {
- const uint32_t crc = crc32c::Unmask(DecodeFixed32(data + n + 1));
- const uint32_t actual = crc32c::Value(data, n + 1);
- if (actual != crc) {
- delete[] buf;
- s = Status::Corruption("block checksum mismatch");
- return s;
- }
- }
-
- switch (data[n]) {
- case kNoCompression:
- if (data != buf) {
- // File implementation gave us pointer to some other data.
- // Use it directly under the assumption that it will be live
- // while the file is open.
- delete[] buf;
- result->data = Slice(data, n);
- result->heap_allocated = false;
- result->cachable = false; // Do not double-cache
- } else {
- result->data = Slice(buf, n);
- result->heap_allocated = true;
- result->cachable = true;
- }
-
- // Ok
- break;
- case kSnappyCompression: {
- size_t ulength = 0;
- if (!port::Snappy_GetUncompressedLength(data, n, &ulength)) {
- delete[] buf;
- return Status::Corruption("corrupted compressed block contents");
- }
- char* ubuf = new char[ulength];
- if (!port::Snappy_Uncompress(data, n, ubuf)) {
- delete[] buf;
- delete[] ubuf;
- return Status::Corruption("corrupted compressed block contents");
- }
- delete[] buf;
- result->data = Slice(ubuf, ulength);
- result->heap_allocated = true;
- result->cachable = true;
- break;
- }
- default:
- delete[] buf;
- return Status::Corruption("bad block type");
- }
-
- return Status::OK();
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/table/format.h b/Source/ThirdParty/leveldb/table/format.h
deleted file mode 100644
index 6c0b80c01..000000000
--- a/Source/ThirdParty/leveldb/table/format.h
+++ /dev/null
@@ -1,108 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_TABLE_FORMAT_H_
-#define STORAGE_LEVELDB_TABLE_FORMAT_H_
-
-#include <string>
-#include <stdint.h>
-#include "leveldb/slice.h"
-#include "leveldb/status.h"
-#include "leveldb/table_builder.h"
-
-namespace leveldb {
-
-class Block;
-class RandomAccessFile;
-struct ReadOptions;
-
-// BlockHandle is a pointer to the extent of a file that stores a data
-// block or a meta block.
-class BlockHandle {
- public:
- BlockHandle();
-
- // The offset of the block in the file.
- uint64_t offset() const { return offset_; }
- void set_offset(uint64_t offset) { offset_ = offset; }
-
- // The size of the stored block
- uint64_t size() const { return size_; }
- void set_size(uint64_t size) { size_ = size; }
-
- void EncodeTo(std::string* dst) const;
- Status DecodeFrom(Slice* input);
-
- // Maximum encoding length of a BlockHandle
- enum { kMaxEncodedLength = 10 + 10 };
-
- private:
- uint64_t offset_;
- uint64_t size_;
-};
-
-// Footer encapsulates the fixed information stored at the tail
-// end of every table file.
-class Footer {
- public:
- Footer() { }
-
- // The block handle for the metaindex block of the table
- const BlockHandle& metaindex_handle() const { return metaindex_handle_; }
- void set_metaindex_handle(const BlockHandle& h) { metaindex_handle_ = h; }
-
- // The block handle for the index block of the table
- const BlockHandle& index_handle() const {
- return index_handle_;
- }
- void set_index_handle(const BlockHandle& h) {
- index_handle_ = h;
- }
-
- void EncodeTo(std::string* dst) const;
- Status DecodeFrom(Slice* input);
-
- // Encoded length of a Footer. Note that the serialization of a
- // Footer will always occupy exactly this many bytes. It consists
- // of two block handles and a magic number.
- enum {
- kEncodedLength = 2*BlockHandle::kMaxEncodedLength + 8
- };
-
- private:
- BlockHandle metaindex_handle_;
- BlockHandle index_handle_;
-};
-
-// kTableMagicNumber was picked by running
-// echo http://code.google.com/p/leveldb/ | sha1sum
-// and taking the leading 64 bits.
-static const uint64_t kTableMagicNumber = 0xdb4775248b80fb57ull;
-
-// 1-byte type + 32-bit crc
-static const size_t kBlockTrailerSize = 5;
-
-struct BlockContents {
- Slice data; // Actual contents of data
- bool cachable; // True iff data can be cached
- bool heap_allocated; // True iff caller should delete[] data.data()
-};
-
-// Read the block identified by "handle" from "file". On failure
-// return non-OK. On success fill *result and return OK.
-extern Status ReadBlock(RandomAccessFile* file,
- const ReadOptions& options,
- const BlockHandle& handle,
- BlockContents* result);
-
-// Implementation details follow. Clients should ignore,
-
-inline BlockHandle::BlockHandle()
- : offset_(~static_cast<uint64_t>(0)),
- size_(~static_cast<uint64_t>(0)) {
-}
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_TABLE_FORMAT_H_
diff --git a/Source/ThirdParty/leveldb/table/iterator.cc b/Source/ThirdParty/leveldb/table/iterator.cc
deleted file mode 100644
index 3d1c87fde..000000000
--- a/Source/ThirdParty/leveldb/table/iterator.cc
+++ /dev/null
@@ -1,67 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "leveldb/iterator.h"
-
-namespace leveldb {
-
-Iterator::Iterator() {
- cleanup_.function = NULL;
- cleanup_.next = NULL;
-}
-
-Iterator::~Iterator() {
- if (cleanup_.function != NULL) {
- (*cleanup_.function)(cleanup_.arg1, cleanup_.arg2);
- for (Cleanup* c = cleanup_.next; c != NULL; ) {
- (*c->function)(c->arg1, c->arg2);
- Cleanup* next = c->next;
- delete c;
- c = next;
- }
- }
-}
-
-void Iterator::RegisterCleanup(CleanupFunction func, void* arg1, void* arg2) {
- assert(func != NULL);
- Cleanup* c;
- if (cleanup_.function == NULL) {
- c = &cleanup_;
- } else {
- c = new Cleanup;
- c->next = cleanup_.next;
- cleanup_.next = c;
- }
- c->function = func;
- c->arg1 = arg1;
- c->arg2 = arg2;
-}
-
-namespace {
-class EmptyIterator : public Iterator {
- public:
- EmptyIterator(const Status& s) : status_(s) { }
- virtual bool Valid() const { return false; }
- virtual void Seek(const Slice& target) { }
- virtual void SeekToFirst() { }
- virtual void SeekToLast() { }
- virtual void Next() { assert(false); }
- virtual void Prev() { assert(false); }
- Slice key() const { assert(false); return Slice(); }
- Slice value() const { assert(false); return Slice(); }
- virtual Status status() const { return status_; }
- private:
- Status status_;
-};
-} // namespace
-
-Iterator* NewEmptyIterator() {
- return new EmptyIterator(Status::OK());
-}
-
-Iterator* NewErrorIterator(const Status& status) {
- return new EmptyIterator(status);
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/table/iterator_wrapper.h b/Source/ThirdParty/leveldb/table/iterator_wrapper.h
deleted file mode 100644
index 9e16b3dbe..000000000
--- a/Source/ThirdParty/leveldb/table/iterator_wrapper.h
+++ /dev/null
@@ -1,63 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_
-#define STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_
-
-namespace leveldb {
-
-// A internal wrapper class with an interface similar to Iterator that
-// caches the valid() and key() results for an underlying iterator.
-// This can help avoid virtual function calls and also gives better
-// cache locality.
-class IteratorWrapper {
- public:
- IteratorWrapper(): iter_(NULL), valid_(false) { }
- explicit IteratorWrapper(Iterator* iter): iter_(NULL) {
- Set(iter);
- }
- ~IteratorWrapper() { delete iter_; }
- Iterator* iter() const { return iter_; }
-
- // Takes ownership of "iter" and will delete it when destroyed, or
- // when Set() is invoked again.
- void Set(Iterator* iter) {
- delete iter_;
- iter_ = iter;
- if (iter_ == NULL) {
- valid_ = false;
- } else {
- Update();
- }
- }
-
-
- // Iterator interface methods
- bool Valid() const { return valid_; }
- Slice key() const { assert(Valid()); return key_; }
- Slice value() const { assert(Valid()); return iter_->value(); }
- // Methods below require iter() != NULL
- Status status() const { assert(iter_); return iter_->status(); }
- void Next() { assert(iter_); iter_->Next(); Update(); }
- void Prev() { assert(iter_); iter_->Prev(); Update(); }
- void Seek(const Slice& k) { assert(iter_); iter_->Seek(k); Update(); }
- void SeekToFirst() { assert(iter_); iter_->SeekToFirst(); Update(); }
- void SeekToLast() { assert(iter_); iter_->SeekToLast(); Update(); }
-
- private:
- void Update() {
- valid_ = iter_->Valid();
- if (valid_) {
- key_ = iter_->key();
- }
- }
-
- Iterator* iter_;
- bool valid_;
- Slice key_;
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_
diff --git a/Source/ThirdParty/leveldb/table/merger.cc b/Source/ThirdParty/leveldb/table/merger.cc
deleted file mode 100644
index 2dde4dc21..000000000
--- a/Source/ThirdParty/leveldb/table/merger.cc
+++ /dev/null
@@ -1,197 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "table/merger.h"
-
-#include "leveldb/comparator.h"
-#include "leveldb/iterator.h"
-#include "table/iterator_wrapper.h"
-
-namespace leveldb {
-
-namespace {
-class MergingIterator : public Iterator {
- public:
- MergingIterator(const Comparator* comparator, Iterator** children, int n)
- : comparator_(comparator),
- children_(new IteratorWrapper[n]),
- n_(n),
- current_(NULL),
- direction_(kForward) {
- for (int i = 0; i < n; i++) {
- children_[i].Set(children[i]);
- }
- }
-
- virtual ~MergingIterator() {
- delete[] children_;
- }
-
- virtual bool Valid() const {
- return (current_ != NULL);
- }
-
- virtual void SeekToFirst() {
- for (int i = 0; i < n_; i++) {
- children_[i].SeekToFirst();
- }
- FindSmallest();
- direction_ = kForward;
- }
-
- virtual void SeekToLast() {
- for (int i = 0; i < n_; i++) {
- children_[i].SeekToLast();
- }
- FindLargest();
- direction_ = kReverse;
- }
-
- virtual void Seek(const Slice& target) {
- for (int i = 0; i < n_; i++) {
- children_[i].Seek(target);
- }
- FindSmallest();
- direction_ = kForward;
- }
-
- virtual void Next() {
- assert(Valid());
-
- // Ensure that all children are positioned after key().
- // If we are moving in the forward direction, it is already
- // true for all of the non-current_ children since current_ is
- // the smallest child and key() == current_->key(). Otherwise,
- // we explicitly position the non-current_ children.
- if (direction_ != kForward) {
- for (int i = 0; i < n_; i++) {
- IteratorWrapper* child = &children_[i];
- if (child != current_) {
- child->Seek(key());
- if (child->Valid() &&
- comparator_->Compare(key(), child->key()) == 0) {
- child->Next();
- }
- }
- }
- direction_ = kForward;
- }
-
- current_->Next();
- FindSmallest();
- }
-
- virtual void Prev() {
- assert(Valid());
-
- // Ensure that all children are positioned before key().
- // If we are moving in the reverse direction, it is already
- // true for all of the non-current_ children since current_ is
- // the largest child and key() == current_->key(). Otherwise,
- // we explicitly position the non-current_ children.
- if (direction_ != kReverse) {
- for (int i = 0; i < n_; i++) {
- IteratorWrapper* child = &children_[i];
- if (child != current_) {
- child->Seek(key());
- if (child->Valid()) {
- // Child is at first entry >= key(). Step back one to be < key()
- child->Prev();
- } else {
- // Child has no entries >= key(). Position at last entry.
- child->SeekToLast();
- }
- }
- }
- direction_ = kReverse;
- }
-
- current_->Prev();
- FindLargest();
- }
-
- virtual Slice key() const {
- assert(Valid());
- return current_->key();
- }
-
- virtual Slice value() const {
- assert(Valid());
- return current_->value();
- }
-
- virtual Status status() const {
- Status status;
- for (int i = 0; i < n_; i++) {
- status = children_[i].status();
- if (!status.ok()) {
- break;
- }
- }
- return status;
- }
-
- private:
- void FindSmallest();
- void FindLargest();
-
- // We might want to use a heap in case there are lots of children.
- // For now we use a simple array since we expect a very small number
- // of children in leveldb.
- const Comparator* comparator_;
- IteratorWrapper* children_;
- int n_;
- IteratorWrapper* current_;
-
- // Which direction is the iterator moving?
- enum Direction {
- kForward,
- kReverse
- };
- Direction direction_;
-};
-
-void MergingIterator::FindSmallest() {
- IteratorWrapper* smallest = NULL;
- for (int i = 0; i < n_; i++) {
- IteratorWrapper* child = &children_[i];
- if (child->Valid()) {
- if (smallest == NULL) {
- smallest = child;
- } else if (comparator_->Compare(child->key(), smallest->key()) < 0) {
- smallest = child;
- }
- }
- }
- current_ = smallest;
-}
-
-void MergingIterator::FindLargest() {
- IteratorWrapper* largest = NULL;
- for (int i = n_-1; i >= 0; i--) {
- IteratorWrapper* child = &children_[i];
- if (child->Valid()) {
- if (largest == NULL) {
- largest = child;
- } else if (comparator_->Compare(child->key(), largest->key()) > 0) {
- largest = child;
- }
- }
- }
- current_ = largest;
-}
-} // namespace
-
-Iterator* NewMergingIterator(const Comparator* cmp, Iterator** list, int n) {
- assert(n >= 0);
- if (n == 0) {
- return NewEmptyIterator();
- } else if (n == 1) {
- return list[0];
- } else {
- return new MergingIterator(cmp, list, n);
- }
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/table/merger.h b/Source/ThirdParty/leveldb/table/merger.h
deleted file mode 100644
index 91ddd80fa..000000000
--- a/Source/ThirdParty/leveldb/table/merger.h
+++ /dev/null
@@ -1,26 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_TABLE_MERGER_H_
-#define STORAGE_LEVELDB_TABLE_MERGER_H_
-
-namespace leveldb {
-
-class Comparator;
-class Iterator;
-
-// Return an iterator that provided the union of the data in
-// children[0,n-1]. Takes ownership of the child iterators and
-// will delete them when the result iterator is deleted.
-//
-// The result does no duplicate suppression. I.e., if a particular
-// key is present in K child iterators, it will be yielded K times.
-//
-// REQUIRES: n >= 0
-extern Iterator* NewMergingIterator(
- const Comparator* comparator, Iterator** children, int n);
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_TABLE_MERGER_H_
diff --git a/Source/ThirdParty/leveldb/table/table.cc b/Source/ThirdParty/leveldb/table/table.cc
deleted file mode 100644
index dbd6d3a1b..000000000
--- a/Source/ThirdParty/leveldb/table/table.cc
+++ /dev/null
@@ -1,276 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "leveldb/table.h"
-
-#include "leveldb/cache.h"
-#include "leveldb/comparator.h"
-#include "leveldb/env.h"
-#include "leveldb/filter_policy.h"
-#include "leveldb/options.h"
-#include "table/block.h"
-#include "table/filter_block.h"
-#include "table/format.h"
-#include "table/two_level_iterator.h"
-#include "util/coding.h"
-
-namespace leveldb {
-
-struct Table::Rep {
- ~Rep() {
- delete filter;
- delete [] filter_data;
- delete index_block;
- }
-
- Options options;
- Status status;
- RandomAccessFile* file;
- uint64_t cache_id;
- FilterBlockReader* filter;
- const char* filter_data;
-
- BlockHandle metaindex_handle; // Handle to metaindex_block: saved from footer
- Block* index_block;
-};
-
-Status Table::Open(const Options& options,
- RandomAccessFile* file,
- uint64_t size,
- Table** table) {
- *table = NULL;
- if (size < Footer::kEncodedLength) {
- return Status::InvalidArgument("file is too short to be an sstable");
- }
-
- char footer_space[Footer::kEncodedLength];
- Slice footer_input;
- Status s = file->Read(size - Footer::kEncodedLength, Footer::kEncodedLength,
- &footer_input, footer_space);
- if (!s.ok()) return s;
-
- Footer footer;
- s = footer.DecodeFrom(&footer_input);
- if (!s.ok()) return s;
-
- // Read the index block
- BlockContents contents;
- Block* index_block = NULL;
- if (s.ok()) {
- s = ReadBlock(file, ReadOptions(), footer.index_handle(), &contents);
- if (s.ok()) {
- index_block = new Block(contents);
- }
- }
-
- if (s.ok()) {
- // We've successfully read the footer and the index block: we're
- // ready to serve requests.
- Rep* rep = new Table::Rep;
- rep->options = options;
- rep->file = file;
- rep->metaindex_handle = footer.metaindex_handle();
- rep->index_block = index_block;
- rep->cache_id = (options.block_cache ? options.block_cache->NewId() : 0);
- rep->filter_data = NULL;
- rep->filter = NULL;
- *table = new Table(rep);
- (*table)->ReadMeta(footer);
- } else {
- if (index_block) delete index_block;
- }
-
- return s;
-}
-
-void Table::ReadMeta(const Footer& footer) {
- if (rep_->options.filter_policy == NULL) {
- return; // Do not need any metadata
- }
-
- // TODO(sanjay): Skip this if footer.metaindex_handle() size indicates
- // it is an empty block.
- ReadOptions opt;
- BlockContents contents;
- if (!ReadBlock(rep_->file, opt, footer.metaindex_handle(), &contents).ok()) {
- // Do not propagate errors since meta info is not needed for operation
- return;
- }
- Block* meta = new Block(contents);
-
- Iterator* iter = meta->NewIterator(BytewiseComparator());
- std::string key = "filter.";
- key.append(rep_->options.filter_policy->Name());
- iter->Seek(key);
- if (iter->Valid() && iter->key() == Slice(key)) {
- ReadFilter(iter->value());
- }
- delete iter;
- delete meta;
-}
-
-void Table::ReadFilter(const Slice& filter_handle_value) {
- Slice v = filter_handle_value;
- BlockHandle filter_handle;
- if (!filter_handle.DecodeFrom(&v).ok()) {
- return;
- }
-
- // We might want to unify with ReadBlock() if we start
- // requiring checksum verification in Table::Open.
- ReadOptions opt;
- BlockContents block;
- if (!ReadBlock(rep_->file, opt, filter_handle, &block).ok()) {
- return;
- }
- if (block.heap_allocated) {
- rep_->filter_data = block.data.data(); // Will need to delete later
- }
- rep_->filter = new FilterBlockReader(rep_->options.filter_policy, block.data);
-}
-
-Table::~Table() {
- delete rep_;
-}
-
-static void DeleteBlock(void* arg, void* ignored) {
- delete reinterpret_cast<Block*>(arg);
-}
-
-static void DeleteCachedBlock(const Slice& key, void* value) {
- Block* block = reinterpret_cast<Block*>(value);
- delete block;
-}
-
-static void ReleaseBlock(void* arg, void* h) {
- Cache* cache = reinterpret_cast<Cache*>(arg);
- Cache::Handle* handle = reinterpret_cast<Cache::Handle*>(h);
- cache->Release(handle);
-}
-
-// Convert an index iterator value (i.e., an encoded BlockHandle)
-// into an iterator over the contents of the corresponding block.
-Iterator* Table::BlockReader(void* arg,
- const ReadOptions& options,
- const Slice& index_value) {
- Table* table = reinterpret_cast<Table*>(arg);
- Cache* block_cache = table->rep_->options.block_cache;
- Block* block = NULL;
- Cache::Handle* cache_handle = NULL;
-
- BlockHandle handle;
- Slice input = index_value;
- Status s = handle.DecodeFrom(&input);
- // We intentionally allow extra stuff in index_value so that we
- // can add more features in the future.
-
- if (s.ok()) {
- BlockContents contents;
- if (block_cache != NULL) {
- char cache_key_buffer[16];
- EncodeFixed64(cache_key_buffer, table->rep_->cache_id);
- EncodeFixed64(cache_key_buffer+8, handle.offset());
- Slice key(cache_key_buffer, sizeof(cache_key_buffer));
- cache_handle = block_cache->Lookup(key);
- if (cache_handle != NULL) {
- block = reinterpret_cast<Block*>(block_cache->Value(cache_handle));
- } else {
- s = ReadBlock(table->rep_->file, options, handle, &contents);
- if (s.ok()) {
- block = new Block(contents);
- if (contents.cachable && options.fill_cache) {
- cache_handle = block_cache->Insert(
- key, block, block->size(), &DeleteCachedBlock);
- }
- }
- }
- } else {
- s = ReadBlock(table->rep_->file, options, handle, &contents);
- if (s.ok()) {
- block = new Block(contents);
- }
- }
- }
-
- Iterator* iter;
- if (block != NULL) {
- iter = block->NewIterator(table->rep_->options.comparator);
- if (cache_handle == NULL) {
- iter->RegisterCleanup(&DeleteBlock, block, NULL);
- } else {
- iter->RegisterCleanup(&ReleaseBlock, block_cache, cache_handle);
- }
- } else {
- iter = NewErrorIterator(s);
- }
- return iter;
-}
-
-Iterator* Table::NewIterator(const ReadOptions& options) const {
- return NewTwoLevelIterator(
- rep_->index_block->NewIterator(rep_->options.comparator),
- &Table::BlockReader, const_cast<Table*>(this), options);
-}
-
-Status Table::InternalGet(const ReadOptions& options, const Slice& k,
- void* arg,
- void (*saver)(void*, const Slice&, const Slice&)) {
- Status s;
- Iterator* iiter = rep_->index_block->NewIterator(rep_->options.comparator);
- iiter->Seek(k);
- if (iiter->Valid()) {
- Slice handle_value = iiter->value();
- FilterBlockReader* filter = rep_->filter;
- BlockHandle handle;
- if (filter != NULL &&
- handle.DecodeFrom(&handle_value).ok() &&
- !filter->KeyMayMatch(handle.offset(), k)) {
- // Not found
- } else {
- Slice handle = iiter->value();
- Iterator* block_iter = BlockReader(this, options, iiter->value());
- block_iter->Seek(k);
- if (block_iter->Valid()) {
- (*saver)(arg, block_iter->key(), block_iter->value());
- }
- s = block_iter->status();
- delete block_iter;
- }
- }
- if (s.ok()) {
- s = iiter->status();
- }
- delete iiter;
- return s;
-}
-
-
-uint64_t Table::ApproximateOffsetOf(const Slice& key) const {
- Iterator* index_iter =
- rep_->index_block->NewIterator(rep_->options.comparator);
- index_iter->Seek(key);
- uint64_t result;
- if (index_iter->Valid()) {
- BlockHandle handle;
- Slice input = index_iter->value();
- Status s = handle.DecodeFrom(&input);
- if (s.ok()) {
- result = handle.offset();
- } else {
- // Strange: we can't decode the block handle in the index block.
- // We'll just return the offset of the metaindex block, which is
- // close to the whole file size for this case.
- result = rep_->metaindex_handle.offset();
- }
- } else {
- // key is past the last key in the file. Approximate the offset
- // by returning the offset of the metaindex block (which is
- // right near the end of the file).
- result = rep_->metaindex_handle.offset();
- }
- delete index_iter;
- return result;
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/table/table_builder.cc b/Source/ThirdParty/leveldb/table/table_builder.cc
deleted file mode 100644
index 62002c84f..000000000
--- a/Source/ThirdParty/leveldb/table/table_builder.cc
+++ /dev/null
@@ -1,270 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "leveldb/table_builder.h"
-
-#include <assert.h>
-#include "leveldb/comparator.h"
-#include "leveldb/env.h"
-#include "leveldb/filter_policy.h"
-#include "leveldb/options.h"
-#include "table/block_builder.h"
-#include "table/filter_block.h"
-#include "table/format.h"
-#include "util/coding.h"
-#include "util/crc32c.h"
-
-namespace leveldb {
-
-struct TableBuilder::Rep {
- Options options;
- Options index_block_options;
- WritableFile* file;
- uint64_t offset;
- Status status;
- BlockBuilder data_block;
- BlockBuilder index_block;
- std::string last_key;
- int64_t num_entries;
- bool closed; // Either Finish() or Abandon() has been called.
- FilterBlockBuilder* filter_block;
-
- // We do not emit the index entry for a block until we have seen the
- // first key for the next data block. This allows us to use shorter
- // keys in the index block. For example, consider a block boundary
- // between the keys "the quick brown fox" and "the who". We can use
- // "the r" as the key for the index block entry since it is >= all
- // entries in the first block and < all entries in subsequent
- // blocks.
- //
- // Invariant: r->pending_index_entry is true only if data_block is empty.
- bool pending_index_entry;
- BlockHandle pending_handle; // Handle to add to index block
-
- std::string compressed_output;
-
- Rep(const Options& opt, WritableFile* f)
- : options(opt),
- index_block_options(opt),
- file(f),
- offset(0),
- data_block(&options),
- index_block(&index_block_options),
- num_entries(0),
- closed(false),
- filter_block(opt.filter_policy == NULL ? NULL
- : new FilterBlockBuilder(opt.filter_policy)),
- pending_index_entry(false) {
- index_block_options.block_restart_interval = 1;
- }
-};
-
-TableBuilder::TableBuilder(const Options& options, WritableFile* file)
- : rep_(new Rep(options, file)) {
- if (rep_->filter_block != NULL) {
- rep_->filter_block->StartBlock(0);
- }
-}
-
-TableBuilder::~TableBuilder() {
- assert(rep_->closed); // Catch errors where caller forgot to call Finish()
- delete rep_->filter_block;
- delete rep_;
-}
-
-Status TableBuilder::ChangeOptions(const Options& options) {
- // Note: if more fields are added to Options, update
- // this function to catch changes that should not be allowed to
- // change in the middle of building a Table.
- if (options.comparator != rep_->options.comparator) {
- return Status::InvalidArgument("changing comparator while building table");
- }
-
- // Note that any live BlockBuilders point to rep_->options and therefore
- // will automatically pick up the updated options.
- rep_->options = options;
- rep_->index_block_options = options;
- rep_->index_block_options.block_restart_interval = 1;
- return Status::OK();
-}
-
-void TableBuilder::Add(const Slice& key, const Slice& value) {
- Rep* r = rep_;
- assert(!r->closed);
- if (!ok()) return;
- if (r->num_entries > 0) {
- assert(r->options.comparator->Compare(key, Slice(r->last_key)) > 0);
- }
-
- if (r->pending_index_entry) {
- assert(r->data_block.empty());
- r->options.comparator->FindShortestSeparator(&r->last_key, key);
- std::string handle_encoding;
- r->pending_handle.EncodeTo(&handle_encoding);
- r->index_block.Add(r->last_key, Slice(handle_encoding));
- r->pending_index_entry = false;
- }
-
- if (r->filter_block != NULL) {
- r->filter_block->AddKey(key);
- }
-
- r->last_key.assign(key.data(), key.size());
- r->num_entries++;
- r->data_block.Add(key, value);
-
- const size_t estimated_block_size = r->data_block.CurrentSizeEstimate();
- if (estimated_block_size >= r->options.block_size) {
- Flush();
- }
-}
-
-void TableBuilder::Flush() {
- Rep* r = rep_;
- assert(!r->closed);
- if (!ok()) return;
- if (r->data_block.empty()) return;
- assert(!r->pending_index_entry);
- WriteBlock(&r->data_block, &r->pending_handle);
- if (ok()) {
- r->pending_index_entry = true;
- r->status = r->file->Flush();
- }
- if (r->filter_block != NULL) {
- r->filter_block->StartBlock(r->offset);
- }
-}
-
-void TableBuilder::WriteBlock(BlockBuilder* block, BlockHandle* handle) {
- // File format contains a sequence of blocks where each block has:
- // block_data: uint8[n]
- // type: uint8
- // crc: uint32
- assert(ok());
- Rep* r = rep_;
- Slice raw = block->Finish();
-
- Slice block_contents;
- CompressionType type = r->options.compression;
- // TODO(postrelease): Support more compression options: zlib?
- switch (type) {
- case kNoCompression:
- block_contents = raw;
- break;
-
- case kSnappyCompression: {
- std::string* compressed = &r->compressed_output;
- if (port::Snappy_Compress(raw.data(), raw.size(), compressed) &&
- compressed->size() < raw.size() - (raw.size() / 8u)) {
- block_contents = *compressed;
- } else {
- // Snappy not supported, or compressed less than 12.5%, so just
- // store uncompressed form
- block_contents = raw;
- type = kNoCompression;
- }
- break;
- }
- }
- WriteRawBlock(block_contents, type, handle);
- r->compressed_output.clear();
- block->Reset();
-}
-
-void TableBuilder::WriteRawBlock(const Slice& block_contents,
- CompressionType type,
- BlockHandle* handle) {
- Rep* r = rep_;
- handle->set_offset(r->offset);
- handle->set_size(block_contents.size());
- r->status = r->file->Append(block_contents);
- if (r->status.ok()) {
- char trailer[kBlockTrailerSize];
- trailer[0] = type;
- uint32_t crc = crc32c::Value(block_contents.data(), block_contents.size());
- crc = crc32c::Extend(crc, trailer, 1); // Extend crc to cover block type
- EncodeFixed32(trailer+1, crc32c::Mask(crc));
- r->status = r->file->Append(Slice(trailer, kBlockTrailerSize));
- if (r->status.ok()) {
- r->offset += block_contents.size() + kBlockTrailerSize;
- }
- }
-}
-
-Status TableBuilder::status() const {
- return rep_->status;
-}
-
-Status TableBuilder::Finish() {
- Rep* r = rep_;
- Flush();
- assert(!r->closed);
- r->closed = true;
-
- BlockHandle filter_block_handle, metaindex_block_handle, index_block_handle;
-
- // Write filter block
- if (ok() && r->filter_block != NULL) {
- WriteRawBlock(r->filter_block->Finish(), kNoCompression,
- &filter_block_handle);
- }
-
- // Write metaindex block
- if (ok()) {
- BlockBuilder meta_index_block(&r->options);
- if (r->filter_block != NULL) {
- // Add mapping from "filter.Name" to location of filter data
- std::string key = "filter.";
- key.append(r->options.filter_policy->Name());
- std::string handle_encoding;
- filter_block_handle.EncodeTo(&handle_encoding);
- meta_index_block.Add(key, handle_encoding);
- }
-
- // TODO(postrelease): Add stats and other meta blocks
- WriteBlock(&meta_index_block, &metaindex_block_handle);
- }
-
- // Write index block
- if (ok()) {
- if (r->pending_index_entry) {
- r->options.comparator->FindShortSuccessor(&r->last_key);
- std::string handle_encoding;
- r->pending_handle.EncodeTo(&handle_encoding);
- r->index_block.Add(r->last_key, Slice(handle_encoding));
- r->pending_index_entry = false;
- }
- WriteBlock(&r->index_block, &index_block_handle);
- }
-
- // Write footer
- if (ok()) {
- Footer footer;
- footer.set_metaindex_handle(metaindex_block_handle);
- footer.set_index_handle(index_block_handle);
- std::string footer_encoding;
- footer.EncodeTo(&footer_encoding);
- r->status = r->file->Append(footer_encoding);
- if (r->status.ok()) {
- r->offset += footer_encoding.size();
- }
- }
- return r->status;
-}
-
-void TableBuilder::Abandon() {
- Rep* r = rep_;
- assert(!r->closed);
- r->closed = true;
-}
-
-uint64_t TableBuilder::NumEntries() const {
- return rep_->num_entries;
-}
-
-uint64_t TableBuilder::FileSize() const {
- return rep_->offset;
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/table/two_level_iterator.cc b/Source/ThirdParty/leveldb/table/two_level_iterator.cc
deleted file mode 100644
index 7822ebab9..000000000
--- a/Source/ThirdParty/leveldb/table/two_level_iterator.cc
+++ /dev/null
@@ -1,182 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "table/two_level_iterator.h"
-
-#include "leveldb/table.h"
-#include "table/block.h"
-#include "table/format.h"
-#include "table/iterator_wrapper.h"
-
-namespace leveldb {
-
-namespace {
-
-typedef Iterator* (*BlockFunction)(void*, const ReadOptions&, const Slice&);
-
-class TwoLevelIterator: public Iterator {
- public:
- TwoLevelIterator(
- Iterator* index_iter,
- BlockFunction block_function,
- void* arg,
- const ReadOptions& options);
-
- virtual ~TwoLevelIterator();
-
- virtual void Seek(const Slice& target);
- virtual void SeekToFirst();
- virtual void SeekToLast();
- virtual void Next();
- virtual void Prev();
-
- virtual bool Valid() const {
- return data_iter_.Valid();
- }
- virtual Slice key() const {
- assert(Valid());
- return data_iter_.key();
- }
- virtual Slice value() const {
- assert(Valid());
- return data_iter_.value();
- }
- virtual Status status() const {
- // It'd be nice if status() returned a const Status& instead of a Status
- if (!index_iter_.status().ok()) {
- return index_iter_.status();
- } else if (data_iter_.iter() != NULL && !data_iter_.status().ok()) {
- return data_iter_.status();
- } else {
- return status_;
- }
- }
-
- private:
- void SaveError(const Status& s) {
- if (status_.ok() && !s.ok()) status_ = s;
- }
- void SkipEmptyDataBlocksForward();
- void SkipEmptyDataBlocksBackward();
- void SetDataIterator(Iterator* data_iter);
- void InitDataBlock();
-
- BlockFunction block_function_;
- void* arg_;
- const ReadOptions options_;
- Status status_;
- IteratorWrapper index_iter_;
- IteratorWrapper data_iter_; // May be NULL
- // If data_iter_ is non-NULL, then "data_block_handle_" holds the
- // "index_value" passed to block_function_ to create the data_iter_.
- std::string data_block_handle_;
-};
-
-TwoLevelIterator::TwoLevelIterator(
- Iterator* index_iter,
- BlockFunction block_function,
- void* arg,
- const ReadOptions& options)
- : block_function_(block_function),
- arg_(arg),
- options_(options),
- index_iter_(index_iter),
- data_iter_(NULL) {
-}
-
-TwoLevelIterator::~TwoLevelIterator() {
-}
-
-void TwoLevelIterator::Seek(const Slice& target) {
- index_iter_.Seek(target);
- InitDataBlock();
- if (data_iter_.iter() != NULL) data_iter_.Seek(target);
- SkipEmptyDataBlocksForward();
-}
-
-void TwoLevelIterator::SeekToFirst() {
- index_iter_.SeekToFirst();
- InitDataBlock();
- if (data_iter_.iter() != NULL) data_iter_.SeekToFirst();
- SkipEmptyDataBlocksForward();
-}
-
-void TwoLevelIterator::SeekToLast() {
- index_iter_.SeekToLast();
- InitDataBlock();
- if (data_iter_.iter() != NULL) data_iter_.SeekToLast();
- SkipEmptyDataBlocksBackward();
-}
-
-void TwoLevelIterator::Next() {
- assert(Valid());
- data_iter_.Next();
- SkipEmptyDataBlocksForward();
-}
-
-void TwoLevelIterator::Prev() {
- assert(Valid());
- data_iter_.Prev();
- SkipEmptyDataBlocksBackward();
-}
-
-
-void TwoLevelIterator::SkipEmptyDataBlocksForward() {
- while (data_iter_.iter() == NULL || !data_iter_.Valid()) {
- // Move to next block
- if (!index_iter_.Valid()) {
- SetDataIterator(NULL);
- return;
- }
- index_iter_.Next();
- InitDataBlock();
- if (data_iter_.iter() != NULL) data_iter_.SeekToFirst();
- }
-}
-
-void TwoLevelIterator::SkipEmptyDataBlocksBackward() {
- while (data_iter_.iter() == NULL || !data_iter_.Valid()) {
- // Move to next block
- if (!index_iter_.Valid()) {
- SetDataIterator(NULL);
- return;
- }
- index_iter_.Prev();
- InitDataBlock();
- if (data_iter_.iter() != NULL) data_iter_.SeekToLast();
- }
-}
-
-void TwoLevelIterator::SetDataIterator(Iterator* data_iter) {
- if (data_iter_.iter() != NULL) SaveError(data_iter_.status());
- data_iter_.Set(data_iter);
-}
-
-void TwoLevelIterator::InitDataBlock() {
- if (!index_iter_.Valid()) {
- SetDataIterator(NULL);
- } else {
- Slice handle = index_iter_.value();
- if (data_iter_.iter() != NULL && handle.compare(data_block_handle_) == 0) {
- // data_iter_ is already constructed with this iterator, so
- // no need to change anything
- } else {
- Iterator* iter = (*block_function_)(arg_, options_, handle);
- data_block_handle_.assign(handle.data(), handle.size());
- SetDataIterator(iter);
- }
- }
-}
-
-} // namespace
-
-Iterator* NewTwoLevelIterator(
- Iterator* index_iter,
- BlockFunction block_function,
- void* arg,
- const ReadOptions& options) {
- return new TwoLevelIterator(index_iter, block_function, arg, options);
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/table/two_level_iterator.h b/Source/ThirdParty/leveldb/table/two_level_iterator.h
deleted file mode 100644
index 629ca3452..000000000
--- a/Source/ThirdParty/leveldb/table/two_level_iterator.h
+++ /dev/null
@@ -1,34 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_TABLE_TWO_LEVEL_ITERATOR_H_
-#define STORAGE_LEVELDB_TABLE_TWO_LEVEL_ITERATOR_H_
-
-#include "leveldb/iterator.h"
-
-namespace leveldb {
-
-struct ReadOptions;
-
-// Return a new two level iterator. A two-level iterator contains an
-// index iterator whose values point to a sequence of blocks where
-// each block is itself a sequence of key,value pairs. The returned
-// two-level iterator yields the concatenation of all key/value pairs
-// in the sequence of blocks. Takes ownership of "index_iter" and
-// will delete it when no longer needed.
-//
-// Uses a supplied function to convert an index_iter value into
-// an iterator over the contents of the corresponding block.
-extern Iterator* NewTwoLevelIterator(
- Iterator* index_iter,
- Iterator* (*block_function)(
- void* arg,
- const ReadOptions& options,
- const Slice& index_value),
- void* arg,
- const ReadOptions& options);
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_TABLE_TWO_LEVEL_ITERATOR_H_
diff --git a/Source/ThirdParty/leveldb/util/arena.cc b/Source/ThirdParty/leveldb/util/arena.cc
deleted file mode 100644
index 9551d6a3a..000000000
--- a/Source/ThirdParty/leveldb/util/arena.cc
+++ /dev/null
@@ -1,68 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "util/arena.h"
-#include <assert.h>
-
-namespace leveldb {
-
-static const int kBlockSize = 4096;
-
-Arena::Arena() {
- blocks_memory_ = 0;
- alloc_ptr_ = NULL; // First allocation will allocate a block
- alloc_bytes_remaining_ = 0;
-}
-
-Arena::~Arena() {
- for (size_t i = 0; i < blocks_.size(); i++) {
- delete[] blocks_[i];
- }
-}
-
-char* Arena::AllocateFallback(size_t bytes) {
- if (bytes > kBlockSize / 4) {
- // Object is more than a quarter of our block size. Allocate it separately
- // to avoid wasting too much space in leftover bytes.
- char* result = AllocateNewBlock(bytes);
- return result;
- }
-
- // We waste the remaining space in the current block.
- alloc_ptr_ = AllocateNewBlock(kBlockSize);
- alloc_bytes_remaining_ = kBlockSize;
-
- char* result = alloc_ptr_;
- alloc_ptr_ += bytes;
- alloc_bytes_remaining_ -= bytes;
- return result;
-}
-
-char* Arena::AllocateAligned(size_t bytes) {
- const int align = sizeof(void*); // We'll align to pointer size
- assert((align & (align-1)) == 0); // Pointer size should be a power of 2
- size_t current_mod = reinterpret_cast<uintptr_t>(alloc_ptr_) & (align-1);
- size_t slop = (current_mod == 0 ? 0 : align - current_mod);
- size_t needed = bytes + slop;
- char* result;
- if (needed <= alloc_bytes_remaining_) {
- result = alloc_ptr_ + slop;
- alloc_ptr_ += needed;
- alloc_bytes_remaining_ -= needed;
- } else {
- // AllocateFallback always returned aligned memory
- result = AllocateFallback(bytes);
- }
- assert((reinterpret_cast<uintptr_t>(result) & (align-1)) == 0);
- return result;
-}
-
-char* Arena::AllocateNewBlock(size_t block_bytes) {
- char* result = new char[block_bytes];
- blocks_memory_ += block_bytes;
- blocks_.push_back(result);
- return result;
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/util/arena.h b/Source/ThirdParty/leveldb/util/arena.h
deleted file mode 100644
index 8f7dde226..000000000
--- a/Source/ThirdParty/leveldb/util/arena.h
+++ /dev/null
@@ -1,68 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_UTIL_ARENA_H_
-#define STORAGE_LEVELDB_UTIL_ARENA_H_
-
-#include <cstddef>
-#include <vector>
-#include <assert.h>
-#include <stdint.h>
-
-namespace leveldb {
-
-class Arena {
- public:
- Arena();
- ~Arena();
-
- // Return a pointer to a newly allocated memory block of "bytes" bytes.
- char* Allocate(size_t bytes);
-
- // Allocate memory with the normal alignment guarantees provided by malloc
- char* AllocateAligned(size_t bytes);
-
- // Returns an estimate of the total memory usage of data allocated
- // by the arena (including space allocated but not yet used for user
- // allocations).
- size_t MemoryUsage() const {
- return blocks_memory_ + blocks_.capacity() * sizeof(char*);
- }
-
- private:
- char* AllocateFallback(size_t bytes);
- char* AllocateNewBlock(size_t block_bytes);
-
- // Allocation state
- char* alloc_ptr_;
- size_t alloc_bytes_remaining_;
-
- // Array of new[] allocated memory blocks
- std::vector<char*> blocks_;
-
- // Bytes of memory in blocks allocated so far
- size_t blocks_memory_;
-
- // No copying allowed
- Arena(const Arena&);
- void operator=(const Arena&);
-};
-
-inline char* Arena::Allocate(size_t bytes) {
- // The semantics of what to return are a bit messy if we allow
- // 0-byte allocations, so we disallow them here (we don't need
- // them for our internal use).
- assert(bytes > 0);
- if (bytes <= alloc_bytes_remaining_) {
- char* result = alloc_ptr_;
- alloc_ptr_ += bytes;
- alloc_bytes_remaining_ -= bytes;
- return result;
- }
- return AllocateFallback(bytes);
-}
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_UTIL_ARENA_H_
diff --git a/Source/ThirdParty/leveldb/util/bloom.cc b/Source/ThirdParty/leveldb/util/bloom.cc
deleted file mode 100644
index d7941cd21..000000000
--- a/Source/ThirdParty/leveldb/util/bloom.cc
+++ /dev/null
@@ -1,95 +0,0 @@
-// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "leveldb/filter_policy.h"
-
-#include "leveldb/slice.h"
-#include "util/hash.h"
-
-namespace leveldb {
-
-namespace {
-static uint32_t BloomHash(const Slice& key) {
- return Hash(key.data(), key.size(), 0xbc9f1d34);
-}
-
-class BloomFilterPolicy : public FilterPolicy {
- private:
- size_t bits_per_key_;
- size_t k_;
-
- public:
- explicit BloomFilterPolicy(int bits_per_key)
- : bits_per_key_(bits_per_key) {
- // We intentionally round down to reduce probing cost a little bit
- k_ = static_cast<size_t>(bits_per_key * 0.69); // 0.69 =~ ln(2)
- if (k_ < 1) k_ = 1;
- if (k_ > 30) k_ = 30;
- }
-
- virtual const char* Name() const {
- return "leveldb.BuiltinBloomFilter";
- }
-
- virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const {
- // Compute bloom filter size (in both bits and bytes)
- size_t bits = n * bits_per_key_;
-
- // For small n, we can see a very high false positive rate. Fix it
- // by enforcing a minimum bloom filter length.
- if (bits < 64) bits = 64;
-
- size_t bytes = (bits + 7) / 8;
- bits = bytes * 8;
-
- const size_t init_size = dst->size();
- dst->resize(init_size + bytes, 0);
- dst->push_back(static_cast<char>(k_)); // Remember # of probes in filter
- char* array = &(*dst)[init_size];
- for (size_t i = 0; i < n; i++) {
- // Use double-hashing to generate a sequence of hash values.
- // See analysis in [Kirsch,Mitzenmacher 2006].
- uint32_t h = BloomHash(keys[i]);
- const uint32_t delta = (h >> 17) | (h << 15); // Rotate right 17 bits
- for (size_t j = 0; j < k_; j++) {
- const uint32_t bitpos = h % bits;
- array[bitpos/8] |= (1 << (bitpos % 8));
- h += delta;
- }
- }
- }
-
- virtual bool KeyMayMatch(const Slice& key, const Slice& bloom_filter) const {
- const size_t len = bloom_filter.size();
- if (len < 2) return false;
-
- const char* array = bloom_filter.data();
- const size_t bits = (len - 1) * 8;
-
- // Use the encoded k so that we can read filters generated by
- // bloom filters created using different parameters.
- const size_t k = array[len-1];
- if (k > 30) {
- // Reserved for potentially new encodings for short bloom filters.
- // Consider it a match.
- return true;
- }
-
- uint32_t h = BloomHash(key);
- const uint32_t delta = (h >> 17) | (h << 15); // Rotate right 17 bits
- for (size_t j = 0; j < k; j++) {
- const uint32_t bitpos = h % bits;
- if ((array[bitpos/8] & (1 << (bitpos % 8))) == 0) return false;
- h += delta;
- }
- return true;
- }
-};
-}
-
-const FilterPolicy* NewBloomFilterPolicy(int bits_per_key) {
- return new BloomFilterPolicy(bits_per_key);
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/util/cache.cc b/Source/ThirdParty/leveldb/util/cache.cc
deleted file mode 100644
index 24f1f63f4..000000000
--- a/Source/ThirdParty/leveldb/util/cache.cc
+++ /dev/null
@@ -1,328 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include <assert.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-#include "leveldb/cache.h"
-#include "port/port.h"
-#include "util/hash.h"
-#include "util/mutexlock.h"
-
-namespace leveldb {
-
-Cache::~Cache() {
-}
-
-namespace {
-
-// LRU cache implementation
-
-// An entry is a variable length heap-allocated structure. Entries
-// are kept in a circular doubly linked list ordered by access time.
-struct LRUHandle {
- void* value;
- void (*deleter)(const Slice&, void* value);
- LRUHandle* next_hash;
- LRUHandle* next;
- LRUHandle* prev;
- size_t charge; // TODO(opt): Only allow uint32_t?
- size_t key_length;
- uint32_t refs;
- uint32_t hash; // Hash of key(); used for fast sharding and comparisons
- char key_data[1]; // Beginning of key
-
- Slice key() const {
- // For cheaper lookups, we allow a temporary Handle object
- // to store a pointer to a key in "value".
- if (next == this) {
- return *(reinterpret_cast<Slice*>(value));
- } else {
- return Slice(key_data, key_length);
- }
- }
-};
-
-// We provide our own simple hash table since it removes a whole bunch
-// of porting hacks and is also faster than some of the built-in hash
-// table implementations in some of the compiler/runtime combinations
-// we have tested. E.g., readrandom speeds up by ~5% over the g++
-// 4.4.3's builtin hashtable.
-class HandleTable {
- public:
- HandleTable() : length_(0), elems_(0), list_(NULL) { Resize(); }
- ~HandleTable() { delete[] list_; }
-
- LRUHandle* Lookup(const Slice& key, uint32_t hash) {
- return *FindPointer(key, hash);
- }
-
- LRUHandle* Insert(LRUHandle* h) {
- LRUHandle** ptr = FindPointer(h->key(), h->hash);
- LRUHandle* old = *ptr;
- h->next_hash = (old == NULL ? NULL : old->next_hash);
- *ptr = h;
- if (old == NULL) {
- ++elems_;
- if (elems_ > length_) {
- // Since each cache entry is fairly large, we aim for a small
- // average linked list length (<= 1).
- Resize();
- }
- }
- return old;
- }
-
- LRUHandle* Remove(const Slice& key, uint32_t hash) {
- LRUHandle** ptr = FindPointer(key, hash);
- LRUHandle* result = *ptr;
- if (result != NULL) {
- *ptr = result->next_hash;
- --elems_;
- }
- return result;
- }
-
- private:
- // The table consists of an array of buckets where each bucket is
- // a linked list of cache entries that hash into the bucket.
- uint32_t length_;
- uint32_t elems_;
- LRUHandle** list_;
-
- // Return a pointer to slot that points to a cache entry that
- // matches key/hash. If there is no such cache entry, return a
- // pointer to the trailing slot in the corresponding linked list.
- LRUHandle** FindPointer(const Slice& key, uint32_t hash) {
- LRUHandle** ptr = &list_[hash & (length_ - 1)];
- while (*ptr != NULL &&
- ((*ptr)->hash != hash || key != (*ptr)->key())) {
- ptr = &(*ptr)->next_hash;
- }
- return ptr;
- }
-
- void Resize() {
- uint32_t new_length = 4;
- while (new_length < elems_) {
- new_length *= 2;
- }
- LRUHandle** new_list = new LRUHandle*[new_length];
- memset(new_list, 0, sizeof(new_list[0]) * new_length);
- uint32_t count = 0;
- for (uint32_t i = 0; i < length_; i++) {
- LRUHandle* h = list_[i];
- while (h != NULL) {
- LRUHandle* next = h->next_hash;
- Slice key = h->key();
- uint32_t hash = h->hash;
- LRUHandle** ptr = &new_list[hash & (new_length - 1)];
- h->next_hash = *ptr;
- *ptr = h;
- h = next;
- count++;
- }
- }
- assert(elems_ == count);
- delete[] list_;
- list_ = new_list;
- length_ = new_length;
- }
-};
-
-// A single shard of sharded cache.
-class LRUCache {
- public:
- LRUCache();
- ~LRUCache();
-
- // Separate from constructor so caller can easily make an array of LRUCache
- void SetCapacity(size_t capacity) { capacity_ = capacity; }
-
- // Like Cache methods, but with an extra "hash" parameter.
- Cache::Handle* Insert(const Slice& key, uint32_t hash,
- void* value, size_t charge,
- void (*deleter)(const Slice& key, void* value));
- Cache::Handle* Lookup(const Slice& key, uint32_t hash);
- void Release(Cache::Handle* handle);
- void Erase(const Slice& key, uint32_t hash);
-
- private:
- void LRU_Remove(LRUHandle* e);
- void LRU_Append(LRUHandle* e);
- void Unref(LRUHandle* e);
-
- // Initialized before use.
- size_t capacity_;
-
- // mutex_ protects the following state.
- port::Mutex mutex_;
- size_t usage_;
- uint64_t last_id_;
-
- // Dummy head of LRU list.
- // lru.prev is newest entry, lru.next is oldest entry.
- LRUHandle lru_;
-
- HandleTable table_;
-};
-
-LRUCache::LRUCache()
- : usage_(0),
- last_id_(0) {
- // Make empty circular linked list
- lru_.next = &lru_;
- lru_.prev = &lru_;
-}
-
-LRUCache::~LRUCache() {
- for (LRUHandle* e = lru_.next; e != &lru_; ) {
- LRUHandle* next = e->next;
- assert(e->refs == 1); // Error if caller has an unreleased handle
- Unref(e);
- e = next;
- }
-}
-
-void LRUCache::Unref(LRUHandle* e) {
- assert(e->refs > 0);
- e->refs--;
- if (e->refs <= 0) {
- usage_ -= e->charge;
- (*e->deleter)(e->key(), e->value);
- free(e);
- }
-}
-
-void LRUCache::LRU_Remove(LRUHandle* e) {
- e->next->prev = e->prev;
- e->prev->next = e->next;
-}
-
-void LRUCache::LRU_Append(LRUHandle* e) {
- // Make "e" newest entry by inserting just before lru_
- e->next = &lru_;
- e->prev = lru_.prev;
- e->prev->next = e;
- e->next->prev = e;
-}
-
-Cache::Handle* LRUCache::Lookup(const Slice& key, uint32_t hash) {
- MutexLock l(&mutex_);
- LRUHandle* e = table_.Lookup(key, hash);
- if (e != NULL) {
- e->refs++;
- LRU_Remove(e);
- LRU_Append(e);
- }
- return reinterpret_cast<Cache::Handle*>(e);
-}
-
-void LRUCache::Release(Cache::Handle* handle) {
- MutexLock l(&mutex_);
- Unref(reinterpret_cast<LRUHandle*>(handle));
-}
-
-Cache::Handle* LRUCache::Insert(
- const Slice& key, uint32_t hash, void* value, size_t charge,
- void (*deleter)(const Slice& key, void* value)) {
- MutexLock l(&mutex_);
-
- LRUHandle* e = reinterpret_cast<LRUHandle*>(
- malloc(sizeof(LRUHandle)-1 + key.size()));
- e->value = value;
- e->deleter = deleter;
- e->charge = charge;
- e->key_length = key.size();
- e->hash = hash;
- e->refs = 2; // One from LRUCache, one for the returned handle
- memcpy(e->key_data, key.data(), key.size());
- LRU_Append(e);
- usage_ += charge;
-
- LRUHandle* old = table_.Insert(e);
- if (old != NULL) {
- LRU_Remove(old);
- Unref(old);
- }
-
- while (usage_ > capacity_ && lru_.next != &lru_) {
- LRUHandle* old = lru_.next;
- LRU_Remove(old);
- table_.Remove(old->key(), old->hash);
- Unref(old);
- }
-
- return reinterpret_cast<Cache::Handle*>(e);
-}
-
-void LRUCache::Erase(const Slice& key, uint32_t hash) {
- MutexLock l(&mutex_);
- LRUHandle* e = table_.Remove(key, hash);
- if (e != NULL) {
- LRU_Remove(e);
- Unref(e);
- }
-}
-
-static const int kNumShardBits = 4;
-static const int kNumShards = 1 << kNumShardBits;
-
-class ShardedLRUCache : public Cache {
- private:
- LRUCache shard_[kNumShards];
- port::Mutex id_mutex_;
- uint64_t last_id_;
-
- static inline uint32_t HashSlice(const Slice& s) {
- return Hash(s.data(), s.size(), 0);
- }
-
- static uint32_t Shard(uint32_t hash) {
- return hash >> (32 - kNumShardBits);
- }
-
- public:
- explicit ShardedLRUCache(size_t capacity)
- : last_id_(0) {
- const size_t per_shard = (capacity + (kNumShards - 1)) / kNumShards;
- for (int s = 0; s < kNumShards; s++) {
- shard_[s].SetCapacity(per_shard);
- }
- }
- virtual ~ShardedLRUCache() { }
- virtual Handle* Insert(const Slice& key, void* value, size_t charge,
- void (*deleter)(const Slice& key, void* value)) {
- const uint32_t hash = HashSlice(key);
- return shard_[Shard(hash)].Insert(key, hash, value, charge, deleter);
- }
- virtual Handle* Lookup(const Slice& key) {
- const uint32_t hash = HashSlice(key);
- return shard_[Shard(hash)].Lookup(key, hash);
- }
- virtual void Release(Handle* handle) {
- LRUHandle* h = reinterpret_cast<LRUHandle*>(handle);
- shard_[Shard(h->hash)].Release(handle);
- }
- virtual void Erase(const Slice& key) {
- const uint32_t hash = HashSlice(key);
- shard_[Shard(hash)].Erase(key, hash);
- }
- virtual void* Value(Handle* handle) {
- return reinterpret_cast<LRUHandle*>(handle)->value;
- }
- virtual uint64_t NewId() {
- MutexLock l(&id_mutex_);
- return ++(last_id_);
- }
-};
-
-} // end anonymous namespace
-
-Cache* NewLRUCache(size_t capacity) {
- return new ShardedLRUCache(capacity);
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/util/coding.cc b/Source/ThirdParty/leveldb/util/coding.cc
deleted file mode 100644
index 21e3186d5..000000000
--- a/Source/ThirdParty/leveldb/util/coding.cc
+++ /dev/null
@@ -1,194 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "util/coding.h"
-
-namespace leveldb {
-
-void EncodeFixed32(char* buf, uint32_t value) {
- if (port::kLittleEndian) {
- memcpy(buf, &value, sizeof(value));
- } else {
- buf[0] = value & 0xff;
- buf[1] = (value >> 8) & 0xff;
- buf[2] = (value >> 16) & 0xff;
- buf[3] = (value >> 24) & 0xff;
- }
-}
-
-void EncodeFixed64(char* buf, uint64_t value) {
- if (port::kLittleEndian) {
- memcpy(buf, &value, sizeof(value));
- } else {
- buf[0] = value & 0xff;
- buf[1] = (value >> 8) & 0xff;
- buf[2] = (value >> 16) & 0xff;
- buf[3] = (value >> 24) & 0xff;
- buf[4] = (value >> 32) & 0xff;
- buf[5] = (value >> 40) & 0xff;
- buf[6] = (value >> 48) & 0xff;
- buf[7] = (value >> 56) & 0xff;
- }
-}
-
-void PutFixed32(std::string* dst, uint32_t value) {
- char buf[sizeof(value)];
- EncodeFixed32(buf, value);
- dst->append(buf, sizeof(buf));
-}
-
-void PutFixed64(std::string* dst, uint64_t value) {
- char buf[sizeof(value)];
- EncodeFixed64(buf, value);
- dst->append(buf, sizeof(buf));
-}
-
-char* EncodeVarint32(char* dst, uint32_t v) {
- // Operate on characters as unsigneds
- unsigned char* ptr = reinterpret_cast<unsigned char*>(dst);
- static const int B = 128;
- if (v < (1<<7)) {
- *(ptr++) = v;
- } else if (v < (1<<14)) {
- *(ptr++) = v | B;
- *(ptr++) = v>>7;
- } else if (v < (1<<21)) {
- *(ptr++) = v | B;
- *(ptr++) = (v>>7) | B;
- *(ptr++) = v>>14;
- } else if (v < (1<<28)) {
- *(ptr++) = v | B;
- *(ptr++) = (v>>7) | B;
- *(ptr++) = (v>>14) | B;
- *(ptr++) = v>>21;
- } else {
- *(ptr++) = v | B;
- *(ptr++) = (v>>7) | B;
- *(ptr++) = (v>>14) | B;
- *(ptr++) = (v>>21) | B;
- *(ptr++) = v>>28;
- }
- return reinterpret_cast<char*>(ptr);
-}
-
-void PutVarint32(std::string* dst, uint32_t v) {
- char buf[5];
- char* ptr = EncodeVarint32(buf, v);
- dst->append(buf, ptr - buf);
-}
-
-char* EncodeVarint64(char* dst, uint64_t v) {
- static const int B = 128;
- unsigned char* ptr = reinterpret_cast<unsigned char*>(dst);
- while (v >= B) {
- *(ptr++) = (v & (B-1)) | B;
- v >>= 7;
- }
- *(ptr++) = static_cast<unsigned char>(v);
- return reinterpret_cast<char*>(ptr);
-}
-
-void PutVarint64(std::string* dst, uint64_t v) {
- char buf[10];
- char* ptr = EncodeVarint64(buf, v);
- dst->append(buf, ptr - buf);
-}
-
-void PutLengthPrefixedSlice(std::string* dst, const Slice& value) {
- PutVarint32(dst, value.size());
- dst->append(value.data(), value.size());
-}
-
-int VarintLength(uint64_t v) {
- int len = 1;
- while (v >= 128) {
- v >>= 7;
- len++;
- }
- return len;
-}
-
-const char* GetVarint32PtrFallback(const char* p,
- const char* limit,
- uint32_t* value) {
- uint32_t result = 0;
- for (uint32_t shift = 0; shift <= 28 && p < limit; shift += 7) {
- uint32_t byte = *(reinterpret_cast<const unsigned char*>(p));
- p++;
- if (byte & 128) {
- // More bytes are present
- result |= ((byte & 127) << shift);
- } else {
- result |= (byte << shift);
- *value = result;
- return reinterpret_cast<const char*>(p);
- }
- }
- return NULL;
-}
-
-bool GetVarint32(Slice* input, uint32_t* value) {
- const char* p = input->data();
- const char* limit = p + input->size();
- const char* q = GetVarint32Ptr(p, limit, value);
- if (q == NULL) {
- return false;
- } else {
- *input = Slice(q, limit - q);
- return true;
- }
-}
-
-const char* GetVarint64Ptr(const char* p, const char* limit, uint64_t* value) {
- uint64_t result = 0;
- for (uint32_t shift = 0; shift <= 63 && p < limit; shift += 7) {
- uint64_t byte = *(reinterpret_cast<const unsigned char*>(p));
- p++;
- if (byte & 128) {
- // More bytes are present
- result |= ((byte & 127) << shift);
- } else {
- result |= (byte << shift);
- *value = result;
- return reinterpret_cast<const char*>(p);
- }
- }
- return NULL;
-}
-
-bool GetVarint64(Slice* input, uint64_t* value) {
- const char* p = input->data();
- const char* limit = p + input->size();
- const char* q = GetVarint64Ptr(p, limit, value);
- if (q == NULL) {
- return false;
- } else {
- *input = Slice(q, limit - q);
- return true;
- }
-}
-
-const char* GetLengthPrefixedSlice(const char* p, const char* limit,
- Slice* result) {
- uint32_t len;
- p = GetVarint32Ptr(p, limit, &len);
- if (p == NULL) return NULL;
- if (p + len > limit) return NULL;
- *result = Slice(p, len);
- return p + len;
-}
-
-bool GetLengthPrefixedSlice(Slice* input, Slice* result) {
- uint32_t len;
- if (GetVarint32(input, &len) &&
- input->size() >= len) {
- *result = Slice(input->data(), len);
- input->remove_prefix(len);
- return true;
- } else {
- return false;
- }
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/util/coding.h b/Source/ThirdParty/leveldb/util/coding.h
deleted file mode 100644
index 3993c4a75..000000000
--- a/Source/ThirdParty/leveldb/util/coding.h
+++ /dev/null
@@ -1,104 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// Endian-neutral encoding:
-// * Fixed-length numbers are encoded with least-significant byte first
-// * In addition we support variable length "varint" encoding
-// * Strings are encoded prefixed by their length in varint format
-
-#ifndef STORAGE_LEVELDB_UTIL_CODING_H_
-#define STORAGE_LEVELDB_UTIL_CODING_H_
-
-#include <stdint.h>
-#include <string.h>
-#include <string>
-#include "leveldb/slice.h"
-#include "port/port.h"
-
-namespace leveldb {
-
-// Standard Put... routines append to a string
-extern void PutFixed32(std::string* dst, uint32_t value);
-extern void PutFixed64(std::string* dst, uint64_t value);
-extern void PutVarint32(std::string* dst, uint32_t value);
-extern void PutVarint64(std::string* dst, uint64_t value);
-extern void PutLengthPrefixedSlice(std::string* dst, const Slice& value);
-
-// Standard Get... routines parse a value from the beginning of a Slice
-// and advance the slice past the parsed value.
-extern bool GetVarint32(Slice* input, uint32_t* value);
-extern bool GetVarint64(Slice* input, uint64_t* value);
-extern bool GetLengthPrefixedSlice(Slice* input, Slice* result);
-
-// Pointer-based variants of GetVarint... These either store a value
-// in *v and return a pointer just past the parsed value, or return
-// NULL on error. These routines only look at bytes in the range
-// [p..limit-1]
-extern const char* GetVarint32Ptr(const char* p,const char* limit, uint32_t* v);
-extern const char* GetVarint64Ptr(const char* p,const char* limit, uint64_t* v);
-
-// Returns the length of the varint32 or varint64 encoding of "v"
-extern int VarintLength(uint64_t v);
-
-// Lower-level versions of Put... that write directly into a character buffer
-// REQUIRES: dst has enough space for the value being written
-extern void EncodeFixed32(char* dst, uint32_t value);
-extern void EncodeFixed64(char* dst, uint64_t value);
-
-// Lower-level versions of Put... that write directly into a character buffer
-// and return a pointer just past the last byte written.
-// REQUIRES: dst has enough space for the value being written
-extern char* EncodeVarint32(char* dst, uint32_t value);
-extern char* EncodeVarint64(char* dst, uint64_t value);
-
-// Lower-level versions of Get... that read directly from a character buffer
-// without any bounds checking.
-
-inline uint32_t DecodeFixed32(const char* ptr) {
- if (port::kLittleEndian) {
- // Load the raw bytes
- uint32_t result;
- memcpy(&result, ptr, sizeof(result)); // gcc optimizes this to a plain load
- return result;
- } else {
- return ((static_cast<uint32_t>(static_cast<unsigned char>(ptr[0])))
- | (static_cast<uint32_t>(static_cast<unsigned char>(ptr[1])) << 8)
- | (static_cast<uint32_t>(static_cast<unsigned char>(ptr[2])) << 16)
- | (static_cast<uint32_t>(static_cast<unsigned char>(ptr[3])) << 24));
- }
-}
-
-inline uint64_t DecodeFixed64(const char* ptr) {
- if (port::kLittleEndian) {
- // Load the raw bytes
- uint64_t result;
- memcpy(&result, ptr, sizeof(result)); // gcc optimizes this to a plain load
- return result;
- } else {
- uint64_t lo = DecodeFixed32(ptr);
- uint64_t hi = DecodeFixed32(ptr + 4);
- return (hi << 32) | lo;
- }
-}
-
-// Internal routine for use by fallback path of GetVarint32Ptr
-extern const char* GetVarint32PtrFallback(const char* p,
- const char* limit,
- uint32_t* value);
-inline const char* GetVarint32Ptr(const char* p,
- const char* limit,
- uint32_t* value) {
- if (p < limit) {
- uint32_t result = *(reinterpret_cast<const unsigned char*>(p));
- if ((result & 128) == 0) {
- *value = result;
- return p + 1;
- }
- }
- return GetVarint32PtrFallback(p, limit, value);
-}
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_UTIL_CODING_H_
diff --git a/Source/ThirdParty/leveldb/util/comparator.cc b/Source/ThirdParty/leveldb/util/comparator.cc
deleted file mode 100644
index 4b7b5724e..000000000
--- a/Source/ThirdParty/leveldb/util/comparator.cc
+++ /dev/null
@@ -1,81 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include <algorithm>
-#include <stdint.h>
-#include "leveldb/comparator.h"
-#include "leveldb/slice.h"
-#include "port/port.h"
-#include "util/logging.h"
-
-namespace leveldb {
-
-Comparator::~Comparator() { }
-
-namespace {
-class BytewiseComparatorImpl : public Comparator {
- public:
- BytewiseComparatorImpl() { }
-
- virtual const char* Name() const {
- return "leveldb.BytewiseComparator";
- }
-
- virtual int Compare(const Slice& a, const Slice& b) const {
- return a.compare(b);
- }
-
- virtual void FindShortestSeparator(
- std::string* start,
- const Slice& limit) const {
- // Find length of common prefix
- size_t min_length = std::min(start->size(), limit.size());
- size_t diff_index = 0;
- while ((diff_index < min_length) &&
- ((*start)[diff_index] == limit[diff_index])) {
- diff_index++;
- }
-
- if (diff_index >= min_length) {
- // Do not shorten if one string is a prefix of the other
- } else {
- uint8_t diff_byte = static_cast<uint8_t>((*start)[diff_index]);
- if (diff_byte < static_cast<uint8_t>(0xff) &&
- diff_byte + 1 < static_cast<uint8_t>(limit[diff_index])) {
- (*start)[diff_index]++;
- start->resize(diff_index + 1);
- assert(Compare(*start, limit) < 0);
- }
- }
- }
-
- virtual void FindShortSuccessor(std::string* key) const {
- // Find first character that can be incremented
- size_t n = key->size();
- for (size_t i = 0; i < n; i++) {
- const uint8_t byte = (*key)[i];
- if (byte != static_cast<uint8_t>(0xff)) {
- (*key)[i] = byte + 1;
- key->resize(i+1);
- return;
- }
- }
- // *key is a run of 0xffs. Leave it alone.
- }
-};
-} // namespace
-
-static port::OnceType once = LEVELDB_ONCE_INIT;
-static const Comparator* bytewise;
-
-static void InitModule() {
- bytewise = new BytewiseComparatorImpl;
-}
-
-const Comparator* BytewiseComparator() {
- port::InitOnce(&once, InitModule);
- return bytewise;
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/util/crc32c.cc b/Source/ThirdParty/leveldb/util/crc32c.cc
deleted file mode 100644
index 6db9e7707..000000000
--- a/Source/ThirdParty/leveldb/util/crc32c.cc
+++ /dev/null
@@ -1,332 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// A portable implementation of crc32c, optimized to handle
-// four bytes at a time.
-
-#include "util/crc32c.h"
-
-#include <stdint.h>
-#include "util/coding.h"
-
-namespace leveldb {
-namespace crc32c {
-
-static const uint32_t table0_[256] = {
- 0x00000000, 0xf26b8303, 0xe13b70f7, 0x1350f3f4,
- 0xc79a971f, 0x35f1141c, 0x26a1e7e8, 0xd4ca64eb,
- 0x8ad958cf, 0x78b2dbcc, 0x6be22838, 0x9989ab3b,
- 0x4d43cfd0, 0xbf284cd3, 0xac78bf27, 0x5e133c24,
- 0x105ec76f, 0xe235446c, 0xf165b798, 0x030e349b,
- 0xd7c45070, 0x25afd373, 0x36ff2087, 0xc494a384,
- 0x9a879fa0, 0x68ec1ca3, 0x7bbcef57, 0x89d76c54,
- 0x5d1d08bf, 0xaf768bbc, 0xbc267848, 0x4e4dfb4b,
- 0x20bd8ede, 0xd2d60ddd, 0xc186fe29, 0x33ed7d2a,
- 0xe72719c1, 0x154c9ac2, 0x061c6936, 0xf477ea35,
- 0xaa64d611, 0x580f5512, 0x4b5fa6e6, 0xb93425e5,
- 0x6dfe410e, 0x9f95c20d, 0x8cc531f9, 0x7eaeb2fa,
- 0x30e349b1, 0xc288cab2, 0xd1d83946, 0x23b3ba45,
- 0xf779deae, 0x05125dad, 0x1642ae59, 0xe4292d5a,
- 0xba3a117e, 0x4851927d, 0x5b016189, 0xa96ae28a,
- 0x7da08661, 0x8fcb0562, 0x9c9bf696, 0x6ef07595,
- 0x417b1dbc, 0xb3109ebf, 0xa0406d4b, 0x522bee48,
- 0x86e18aa3, 0x748a09a0, 0x67dafa54, 0x95b17957,
- 0xcba24573, 0x39c9c670, 0x2a993584, 0xd8f2b687,
- 0x0c38d26c, 0xfe53516f, 0xed03a29b, 0x1f682198,
- 0x5125dad3, 0xa34e59d0, 0xb01eaa24, 0x42752927,
- 0x96bf4dcc, 0x64d4cecf, 0x77843d3b, 0x85efbe38,
- 0xdbfc821c, 0x2997011f, 0x3ac7f2eb, 0xc8ac71e8,
- 0x1c661503, 0xee0d9600, 0xfd5d65f4, 0x0f36e6f7,
- 0x61c69362, 0x93ad1061, 0x80fde395, 0x72966096,
- 0xa65c047d, 0x5437877e, 0x4767748a, 0xb50cf789,
- 0xeb1fcbad, 0x197448ae, 0x0a24bb5a, 0xf84f3859,
- 0x2c855cb2, 0xdeeedfb1, 0xcdbe2c45, 0x3fd5af46,
- 0x7198540d, 0x83f3d70e, 0x90a324fa, 0x62c8a7f9,
- 0xb602c312, 0x44694011, 0x5739b3e5, 0xa55230e6,
- 0xfb410cc2, 0x092a8fc1, 0x1a7a7c35, 0xe811ff36,
- 0x3cdb9bdd, 0xceb018de, 0xdde0eb2a, 0x2f8b6829,
- 0x82f63b78, 0x709db87b, 0x63cd4b8f, 0x91a6c88c,
- 0x456cac67, 0xb7072f64, 0xa457dc90, 0x563c5f93,
- 0x082f63b7, 0xfa44e0b4, 0xe9141340, 0x1b7f9043,
- 0xcfb5f4a8, 0x3dde77ab, 0x2e8e845f, 0xdce5075c,
- 0x92a8fc17, 0x60c37f14, 0x73938ce0, 0x81f80fe3,
- 0x55326b08, 0xa759e80b, 0xb4091bff, 0x466298fc,
- 0x1871a4d8, 0xea1a27db, 0xf94ad42f, 0x0b21572c,
- 0xdfeb33c7, 0x2d80b0c4, 0x3ed04330, 0xccbbc033,
- 0xa24bb5a6, 0x502036a5, 0x4370c551, 0xb11b4652,
- 0x65d122b9, 0x97baa1ba, 0x84ea524e, 0x7681d14d,
- 0x2892ed69, 0xdaf96e6a, 0xc9a99d9e, 0x3bc21e9d,
- 0xef087a76, 0x1d63f975, 0x0e330a81, 0xfc588982,
- 0xb21572c9, 0x407ef1ca, 0x532e023e, 0xa145813d,
- 0x758fe5d6, 0x87e466d5, 0x94b49521, 0x66df1622,
- 0x38cc2a06, 0xcaa7a905, 0xd9f75af1, 0x2b9cd9f2,
- 0xff56bd19, 0x0d3d3e1a, 0x1e6dcdee, 0xec064eed,
- 0xc38d26c4, 0x31e6a5c7, 0x22b65633, 0xd0ddd530,
- 0x0417b1db, 0xf67c32d8, 0xe52cc12c, 0x1747422f,
- 0x49547e0b, 0xbb3ffd08, 0xa86f0efc, 0x5a048dff,
- 0x8ecee914, 0x7ca56a17, 0x6ff599e3, 0x9d9e1ae0,
- 0xd3d3e1ab, 0x21b862a8, 0x32e8915c, 0xc083125f,
- 0x144976b4, 0xe622f5b7, 0xf5720643, 0x07198540,
- 0x590ab964, 0xab613a67, 0xb831c993, 0x4a5a4a90,
- 0x9e902e7b, 0x6cfbad78, 0x7fab5e8c, 0x8dc0dd8f,
- 0xe330a81a, 0x115b2b19, 0x020bd8ed, 0xf0605bee,
- 0x24aa3f05, 0xd6c1bc06, 0xc5914ff2, 0x37faccf1,
- 0x69e9f0d5, 0x9b8273d6, 0x88d28022, 0x7ab90321,
- 0xae7367ca, 0x5c18e4c9, 0x4f48173d, 0xbd23943e,
- 0xf36e6f75, 0x0105ec76, 0x12551f82, 0xe03e9c81,
- 0x34f4f86a, 0xc69f7b69, 0xd5cf889d, 0x27a40b9e,
- 0x79b737ba, 0x8bdcb4b9, 0x988c474d, 0x6ae7c44e,
- 0xbe2da0a5, 0x4c4623a6, 0x5f16d052, 0xad7d5351
-};
-static const uint32_t table1_[256] = {
- 0x00000000, 0x13a29877, 0x274530ee, 0x34e7a899,
- 0x4e8a61dc, 0x5d28f9ab, 0x69cf5132, 0x7a6dc945,
- 0x9d14c3b8, 0x8eb65bcf, 0xba51f356, 0xa9f36b21,
- 0xd39ea264, 0xc03c3a13, 0xf4db928a, 0xe7790afd,
- 0x3fc5f181, 0x2c6769f6, 0x1880c16f, 0x0b225918,
- 0x714f905d, 0x62ed082a, 0x560aa0b3, 0x45a838c4,
- 0xa2d13239, 0xb173aa4e, 0x859402d7, 0x96369aa0,
- 0xec5b53e5, 0xfff9cb92, 0xcb1e630b, 0xd8bcfb7c,
- 0x7f8be302, 0x6c297b75, 0x58ced3ec, 0x4b6c4b9b,
- 0x310182de, 0x22a31aa9, 0x1644b230, 0x05e62a47,
- 0xe29f20ba, 0xf13db8cd, 0xc5da1054, 0xd6788823,
- 0xac154166, 0xbfb7d911, 0x8b507188, 0x98f2e9ff,
- 0x404e1283, 0x53ec8af4, 0x670b226d, 0x74a9ba1a,
- 0x0ec4735f, 0x1d66eb28, 0x298143b1, 0x3a23dbc6,
- 0xdd5ad13b, 0xcef8494c, 0xfa1fe1d5, 0xe9bd79a2,
- 0x93d0b0e7, 0x80722890, 0xb4958009, 0xa737187e,
- 0xff17c604, 0xecb55e73, 0xd852f6ea, 0xcbf06e9d,
- 0xb19da7d8, 0xa23f3faf, 0x96d89736, 0x857a0f41,
- 0x620305bc, 0x71a19dcb, 0x45463552, 0x56e4ad25,
- 0x2c896460, 0x3f2bfc17, 0x0bcc548e, 0x186eccf9,
- 0xc0d23785, 0xd370aff2, 0xe797076b, 0xf4359f1c,
- 0x8e585659, 0x9dface2e, 0xa91d66b7, 0xbabffec0,
- 0x5dc6f43d, 0x4e646c4a, 0x7a83c4d3, 0x69215ca4,
- 0x134c95e1, 0x00ee0d96, 0x3409a50f, 0x27ab3d78,
- 0x809c2506, 0x933ebd71, 0xa7d915e8, 0xb47b8d9f,
- 0xce1644da, 0xddb4dcad, 0xe9537434, 0xfaf1ec43,
- 0x1d88e6be, 0x0e2a7ec9, 0x3acdd650, 0x296f4e27,
- 0x53028762, 0x40a01f15, 0x7447b78c, 0x67e52ffb,
- 0xbf59d487, 0xacfb4cf0, 0x981ce469, 0x8bbe7c1e,
- 0xf1d3b55b, 0xe2712d2c, 0xd69685b5, 0xc5341dc2,
- 0x224d173f, 0x31ef8f48, 0x050827d1, 0x16aabfa6,
- 0x6cc776e3, 0x7f65ee94, 0x4b82460d, 0x5820de7a,
- 0xfbc3faf9, 0xe861628e, 0xdc86ca17, 0xcf245260,
- 0xb5499b25, 0xa6eb0352, 0x920cabcb, 0x81ae33bc,
- 0x66d73941, 0x7575a136, 0x419209af, 0x523091d8,
- 0x285d589d, 0x3bffc0ea, 0x0f186873, 0x1cbaf004,
- 0xc4060b78, 0xd7a4930f, 0xe3433b96, 0xf0e1a3e1,
- 0x8a8c6aa4, 0x992ef2d3, 0xadc95a4a, 0xbe6bc23d,
- 0x5912c8c0, 0x4ab050b7, 0x7e57f82e, 0x6df56059,
- 0x1798a91c, 0x043a316b, 0x30dd99f2, 0x237f0185,
- 0x844819fb, 0x97ea818c, 0xa30d2915, 0xb0afb162,
- 0xcac27827, 0xd960e050, 0xed8748c9, 0xfe25d0be,
- 0x195cda43, 0x0afe4234, 0x3e19eaad, 0x2dbb72da,
- 0x57d6bb9f, 0x447423e8, 0x70938b71, 0x63311306,
- 0xbb8de87a, 0xa82f700d, 0x9cc8d894, 0x8f6a40e3,
- 0xf50789a6, 0xe6a511d1, 0xd242b948, 0xc1e0213f,
- 0x26992bc2, 0x353bb3b5, 0x01dc1b2c, 0x127e835b,
- 0x68134a1e, 0x7bb1d269, 0x4f567af0, 0x5cf4e287,
- 0x04d43cfd, 0x1776a48a, 0x23910c13, 0x30339464,
- 0x4a5e5d21, 0x59fcc556, 0x6d1b6dcf, 0x7eb9f5b8,
- 0x99c0ff45, 0x8a626732, 0xbe85cfab, 0xad2757dc,
- 0xd74a9e99, 0xc4e806ee, 0xf00fae77, 0xe3ad3600,
- 0x3b11cd7c, 0x28b3550b, 0x1c54fd92, 0x0ff665e5,
- 0x759baca0, 0x663934d7, 0x52de9c4e, 0x417c0439,
- 0xa6050ec4, 0xb5a796b3, 0x81403e2a, 0x92e2a65d,
- 0xe88f6f18, 0xfb2df76f, 0xcfca5ff6, 0xdc68c781,
- 0x7b5fdfff, 0x68fd4788, 0x5c1aef11, 0x4fb87766,
- 0x35d5be23, 0x26772654, 0x12908ecd, 0x013216ba,
- 0xe64b1c47, 0xf5e98430, 0xc10e2ca9, 0xd2acb4de,
- 0xa8c17d9b, 0xbb63e5ec, 0x8f844d75, 0x9c26d502,
- 0x449a2e7e, 0x5738b609, 0x63df1e90, 0x707d86e7,
- 0x0a104fa2, 0x19b2d7d5, 0x2d557f4c, 0x3ef7e73b,
- 0xd98eedc6, 0xca2c75b1, 0xfecbdd28, 0xed69455f,
- 0x97048c1a, 0x84a6146d, 0xb041bcf4, 0xa3e32483
-};
-static const uint32_t table2_[256] = {
- 0x00000000, 0xa541927e, 0x4f6f520d, 0xea2ec073,
- 0x9edea41a, 0x3b9f3664, 0xd1b1f617, 0x74f06469,
- 0x38513ec5, 0x9d10acbb, 0x773e6cc8, 0xd27ffeb6,
- 0xa68f9adf, 0x03ce08a1, 0xe9e0c8d2, 0x4ca15aac,
- 0x70a27d8a, 0xd5e3eff4, 0x3fcd2f87, 0x9a8cbdf9,
- 0xee7cd990, 0x4b3d4bee, 0xa1138b9d, 0x045219e3,
- 0x48f3434f, 0xedb2d131, 0x079c1142, 0xa2dd833c,
- 0xd62de755, 0x736c752b, 0x9942b558, 0x3c032726,
- 0xe144fb14, 0x4405696a, 0xae2ba919, 0x0b6a3b67,
- 0x7f9a5f0e, 0xdadbcd70, 0x30f50d03, 0x95b49f7d,
- 0xd915c5d1, 0x7c5457af, 0x967a97dc, 0x333b05a2,
- 0x47cb61cb, 0xe28af3b5, 0x08a433c6, 0xade5a1b8,
- 0x91e6869e, 0x34a714e0, 0xde89d493, 0x7bc846ed,
- 0x0f382284, 0xaa79b0fa, 0x40577089, 0xe516e2f7,
- 0xa9b7b85b, 0x0cf62a25, 0xe6d8ea56, 0x43997828,
- 0x37691c41, 0x92288e3f, 0x78064e4c, 0xdd47dc32,
- 0xc76580d9, 0x622412a7, 0x880ad2d4, 0x2d4b40aa,
- 0x59bb24c3, 0xfcfab6bd, 0x16d476ce, 0xb395e4b0,
- 0xff34be1c, 0x5a752c62, 0xb05bec11, 0x151a7e6f,
- 0x61ea1a06, 0xc4ab8878, 0x2e85480b, 0x8bc4da75,
- 0xb7c7fd53, 0x12866f2d, 0xf8a8af5e, 0x5de93d20,
- 0x29195949, 0x8c58cb37, 0x66760b44, 0xc337993a,
- 0x8f96c396, 0x2ad751e8, 0xc0f9919b, 0x65b803e5,
- 0x1148678c, 0xb409f5f2, 0x5e273581, 0xfb66a7ff,
- 0x26217bcd, 0x8360e9b3, 0x694e29c0, 0xcc0fbbbe,
- 0xb8ffdfd7, 0x1dbe4da9, 0xf7908dda, 0x52d11fa4,
- 0x1e704508, 0xbb31d776, 0x511f1705, 0xf45e857b,
- 0x80aee112, 0x25ef736c, 0xcfc1b31f, 0x6a802161,
- 0x56830647, 0xf3c29439, 0x19ec544a, 0xbcadc634,
- 0xc85da25d, 0x6d1c3023, 0x8732f050, 0x2273622e,
- 0x6ed23882, 0xcb93aafc, 0x21bd6a8f, 0x84fcf8f1,
- 0xf00c9c98, 0x554d0ee6, 0xbf63ce95, 0x1a225ceb,
- 0x8b277743, 0x2e66e53d, 0xc448254e, 0x6109b730,
- 0x15f9d359, 0xb0b84127, 0x5a968154, 0xffd7132a,
- 0xb3764986, 0x1637dbf8, 0xfc191b8b, 0x595889f5,
- 0x2da8ed9c, 0x88e97fe2, 0x62c7bf91, 0xc7862def,
- 0xfb850ac9, 0x5ec498b7, 0xb4ea58c4, 0x11abcaba,
- 0x655baed3, 0xc01a3cad, 0x2a34fcde, 0x8f756ea0,
- 0xc3d4340c, 0x6695a672, 0x8cbb6601, 0x29faf47f,
- 0x5d0a9016, 0xf84b0268, 0x1265c21b, 0xb7245065,
- 0x6a638c57, 0xcf221e29, 0x250cde5a, 0x804d4c24,
- 0xf4bd284d, 0x51fcba33, 0xbbd27a40, 0x1e93e83e,
- 0x5232b292, 0xf77320ec, 0x1d5de09f, 0xb81c72e1,
- 0xccec1688, 0x69ad84f6, 0x83834485, 0x26c2d6fb,
- 0x1ac1f1dd, 0xbf8063a3, 0x55aea3d0, 0xf0ef31ae,
- 0x841f55c7, 0x215ec7b9, 0xcb7007ca, 0x6e3195b4,
- 0x2290cf18, 0x87d15d66, 0x6dff9d15, 0xc8be0f6b,
- 0xbc4e6b02, 0x190ff97c, 0xf321390f, 0x5660ab71,
- 0x4c42f79a, 0xe90365e4, 0x032da597, 0xa66c37e9,
- 0xd29c5380, 0x77ddc1fe, 0x9df3018d, 0x38b293f3,
- 0x7413c95f, 0xd1525b21, 0x3b7c9b52, 0x9e3d092c,
- 0xeacd6d45, 0x4f8cff3b, 0xa5a23f48, 0x00e3ad36,
- 0x3ce08a10, 0x99a1186e, 0x738fd81d, 0xd6ce4a63,
- 0xa23e2e0a, 0x077fbc74, 0xed517c07, 0x4810ee79,
- 0x04b1b4d5, 0xa1f026ab, 0x4bdee6d8, 0xee9f74a6,
- 0x9a6f10cf, 0x3f2e82b1, 0xd50042c2, 0x7041d0bc,
- 0xad060c8e, 0x08479ef0, 0xe2695e83, 0x4728ccfd,
- 0x33d8a894, 0x96993aea, 0x7cb7fa99, 0xd9f668e7,
- 0x9557324b, 0x3016a035, 0xda386046, 0x7f79f238,
- 0x0b899651, 0xaec8042f, 0x44e6c45c, 0xe1a75622,
- 0xdda47104, 0x78e5e37a, 0x92cb2309, 0x378ab177,
- 0x437ad51e, 0xe63b4760, 0x0c158713, 0xa954156d,
- 0xe5f54fc1, 0x40b4ddbf, 0xaa9a1dcc, 0x0fdb8fb2,
- 0x7b2bebdb, 0xde6a79a5, 0x3444b9d6, 0x91052ba8
-};
-static const uint32_t table3_[256] = {
- 0x00000000, 0xdd45aab8, 0xbf672381, 0x62228939,
- 0x7b2231f3, 0xa6679b4b, 0xc4451272, 0x1900b8ca,
- 0xf64463e6, 0x2b01c95e, 0x49234067, 0x9466eadf,
- 0x8d665215, 0x5023f8ad, 0x32017194, 0xef44db2c,
- 0xe964b13d, 0x34211b85, 0x560392bc, 0x8b463804,
- 0x924680ce, 0x4f032a76, 0x2d21a34f, 0xf06409f7,
- 0x1f20d2db, 0xc2657863, 0xa047f15a, 0x7d025be2,
- 0x6402e328, 0xb9474990, 0xdb65c0a9, 0x06206a11,
- 0xd725148b, 0x0a60be33, 0x6842370a, 0xb5079db2,
- 0xac072578, 0x71428fc0, 0x136006f9, 0xce25ac41,
- 0x2161776d, 0xfc24ddd5, 0x9e0654ec, 0x4343fe54,
- 0x5a43469e, 0x8706ec26, 0xe524651f, 0x3861cfa7,
- 0x3e41a5b6, 0xe3040f0e, 0x81268637, 0x5c632c8f,
- 0x45639445, 0x98263efd, 0xfa04b7c4, 0x27411d7c,
- 0xc805c650, 0x15406ce8, 0x7762e5d1, 0xaa274f69,
- 0xb327f7a3, 0x6e625d1b, 0x0c40d422, 0xd1057e9a,
- 0xaba65fe7, 0x76e3f55f, 0x14c17c66, 0xc984d6de,
- 0xd0846e14, 0x0dc1c4ac, 0x6fe34d95, 0xb2a6e72d,
- 0x5de23c01, 0x80a796b9, 0xe2851f80, 0x3fc0b538,
- 0x26c00df2, 0xfb85a74a, 0x99a72e73, 0x44e284cb,
- 0x42c2eeda, 0x9f874462, 0xfda5cd5b, 0x20e067e3,
- 0x39e0df29, 0xe4a57591, 0x8687fca8, 0x5bc25610,
- 0xb4868d3c, 0x69c32784, 0x0be1aebd, 0xd6a40405,
- 0xcfa4bccf, 0x12e11677, 0x70c39f4e, 0xad8635f6,
- 0x7c834b6c, 0xa1c6e1d4, 0xc3e468ed, 0x1ea1c255,
- 0x07a17a9f, 0xdae4d027, 0xb8c6591e, 0x6583f3a6,
- 0x8ac7288a, 0x57828232, 0x35a00b0b, 0xe8e5a1b3,
- 0xf1e51979, 0x2ca0b3c1, 0x4e823af8, 0x93c79040,
- 0x95e7fa51, 0x48a250e9, 0x2a80d9d0, 0xf7c57368,
- 0xeec5cba2, 0x3380611a, 0x51a2e823, 0x8ce7429b,
- 0x63a399b7, 0xbee6330f, 0xdcc4ba36, 0x0181108e,
- 0x1881a844, 0xc5c402fc, 0xa7e68bc5, 0x7aa3217d,
- 0x52a0c93f, 0x8fe56387, 0xedc7eabe, 0x30824006,
- 0x2982f8cc, 0xf4c75274, 0x96e5db4d, 0x4ba071f5,
- 0xa4e4aad9, 0x79a10061, 0x1b838958, 0xc6c623e0,
- 0xdfc69b2a, 0x02833192, 0x60a1b8ab, 0xbde41213,
- 0xbbc47802, 0x6681d2ba, 0x04a35b83, 0xd9e6f13b,
- 0xc0e649f1, 0x1da3e349, 0x7f816a70, 0xa2c4c0c8,
- 0x4d801be4, 0x90c5b15c, 0xf2e73865, 0x2fa292dd,
- 0x36a22a17, 0xebe780af, 0x89c50996, 0x5480a32e,
- 0x8585ddb4, 0x58c0770c, 0x3ae2fe35, 0xe7a7548d,
- 0xfea7ec47, 0x23e246ff, 0x41c0cfc6, 0x9c85657e,
- 0x73c1be52, 0xae8414ea, 0xcca69dd3, 0x11e3376b,
- 0x08e38fa1, 0xd5a62519, 0xb784ac20, 0x6ac10698,
- 0x6ce16c89, 0xb1a4c631, 0xd3864f08, 0x0ec3e5b0,
- 0x17c35d7a, 0xca86f7c2, 0xa8a47efb, 0x75e1d443,
- 0x9aa50f6f, 0x47e0a5d7, 0x25c22cee, 0xf8878656,
- 0xe1873e9c, 0x3cc29424, 0x5ee01d1d, 0x83a5b7a5,
- 0xf90696d8, 0x24433c60, 0x4661b559, 0x9b241fe1,
- 0x8224a72b, 0x5f610d93, 0x3d4384aa, 0xe0062e12,
- 0x0f42f53e, 0xd2075f86, 0xb025d6bf, 0x6d607c07,
- 0x7460c4cd, 0xa9256e75, 0xcb07e74c, 0x16424df4,
- 0x106227e5, 0xcd278d5d, 0xaf050464, 0x7240aedc,
- 0x6b401616, 0xb605bcae, 0xd4273597, 0x09629f2f,
- 0xe6264403, 0x3b63eebb, 0x59416782, 0x8404cd3a,
- 0x9d0475f0, 0x4041df48, 0x22635671, 0xff26fcc9,
- 0x2e238253, 0xf36628eb, 0x9144a1d2, 0x4c010b6a,
- 0x5501b3a0, 0x88441918, 0xea669021, 0x37233a99,
- 0xd867e1b5, 0x05224b0d, 0x6700c234, 0xba45688c,
- 0xa345d046, 0x7e007afe, 0x1c22f3c7, 0xc167597f,
- 0xc747336e, 0x1a0299d6, 0x782010ef, 0xa565ba57,
- 0xbc65029d, 0x6120a825, 0x0302211c, 0xde478ba4,
- 0x31035088, 0xec46fa30, 0x8e647309, 0x5321d9b1,
- 0x4a21617b, 0x9764cbc3, 0xf54642fa, 0x2803e842
-};
-
-// Used to fetch a naturally-aligned 32-bit word in little endian byte-order
-static inline uint32_t LE_LOAD32(const uint8_t *p) {
- return DecodeFixed32(reinterpret_cast<const char*>(p));
-}
-
-uint32_t Extend(uint32_t crc, const char* buf, size_t size) {
- const uint8_t *p = reinterpret_cast<const uint8_t *>(buf);
- const uint8_t *e = p + size;
- uint32_t l = crc ^ 0xffffffffu;
-
-#define STEP1 do { \
- int c = (l & 0xff) ^ *p++; \
- l = table0_[c] ^ (l >> 8); \
-} while (0)
-#define STEP4 do { \
- uint32_t c = l ^ LE_LOAD32(p); \
- p += 4; \
- l = table3_[c & 0xff] ^ \
- table2_[(c >> 8) & 0xff] ^ \
- table1_[(c >> 16) & 0xff] ^ \
- table0_[c >> 24]; \
-} while (0)
-
- // Point x at first 4-byte aligned byte in string. This might be
- // just past the end of the string.
- const uintptr_t pval = reinterpret_cast<uintptr_t>(p);
- const uint8_t* x = reinterpret_cast<const uint8_t*>(((pval + 3) >> 2) << 2);
- if (x <= e) {
- // Process bytes until finished or p is 4-byte aligned
- while (p != x) {
- STEP1;
- }
- }
- // Process bytes 16 at a time
- while ((e-p) >= 16) {
- STEP4; STEP4; STEP4; STEP4;
- }
- // Process bytes 4 at a time
- while ((e-p) >= 4) {
- STEP4;
- }
- // Process the last few bytes
- while (p != e) {
- STEP1;
- }
-#undef STEP4
-#undef STEP1
- return l ^ 0xffffffffu;
-}
-
-} // namespace crc32c
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/util/crc32c.h b/Source/ThirdParty/leveldb/util/crc32c.h
deleted file mode 100644
index 1d7e5c075..000000000
--- a/Source/ThirdParty/leveldb/util/crc32c.h
+++ /dev/null
@@ -1,45 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_UTIL_CRC32C_H_
-#define STORAGE_LEVELDB_UTIL_CRC32C_H_
-
-#include <stddef.h>
-#include <stdint.h>
-
-namespace leveldb {
-namespace crc32c {
-
-// Return the crc32c of concat(A, data[0,n-1]) where init_crc is the
-// crc32c of some string A. Extend() is often used to maintain the
-// crc32c of a stream of data.
-extern uint32_t Extend(uint32_t init_crc, const char* data, size_t n);
-
-// Return the crc32c of data[0,n-1]
-inline uint32_t Value(const char* data, size_t n) {
- return Extend(0, data, n);
-}
-
-static const uint32_t kMaskDelta = 0xa282ead8ul;
-
-// Return a masked representation of crc.
-//
-// Motivation: it is problematic to compute the CRC of a string that
-// contains embedded CRCs. Therefore we recommend that CRCs stored
-// somewhere (e.g., in files) should be masked before being stored.
-inline uint32_t Mask(uint32_t crc) {
- // Rotate right by 15 bits and add a constant.
- return ((crc >> 15) | (crc << 17)) + kMaskDelta;
-}
-
-// Return the crc whose masked representation is masked_crc.
-inline uint32_t Unmask(uint32_t masked_crc) {
- uint32_t rot = masked_crc - kMaskDelta;
- return ((rot >> 17) | (rot << 15));
-}
-
-} // namespace crc32c
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_UTIL_CRC32C_H_
diff --git a/Source/ThirdParty/leveldb/util/env.cc b/Source/ThirdParty/leveldb/util/env.cc
deleted file mode 100644
index c2600e964..000000000
--- a/Source/ThirdParty/leveldb/util/env.cc
+++ /dev/null
@@ -1,96 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "leveldb/env.h"
-
-namespace leveldb {
-
-Env::~Env() {
-}
-
-SequentialFile::~SequentialFile() {
-}
-
-RandomAccessFile::~RandomAccessFile() {
-}
-
-WritableFile::~WritableFile() {
-}
-
-Logger::~Logger() {
-}
-
-FileLock::~FileLock() {
-}
-
-void Log(Logger* info_log, const char* format, ...) {
- if (info_log != NULL) {
- va_list ap;
- va_start(ap, format);
- info_log->Logv(format, ap);
- va_end(ap);
- }
-}
-
-static Status DoWriteStringToFile(Env* env, const Slice& data,
- const std::string& fname,
- bool should_sync) {
- WritableFile* file;
- Status s = env->NewWritableFile(fname, &file);
- if (!s.ok()) {
- return s;
- }
- s = file->Append(data);
- if (s.ok() && should_sync) {
- s = file->Sync();
- }
- if (s.ok()) {
- s = file->Close();
- }
- delete file; // Will auto-close if we did not close above
- if (!s.ok()) {
- env->DeleteFile(fname);
- }
- return s;
-}
-
-Status WriteStringToFile(Env* env, const Slice& data,
- const std::string& fname) {
- return DoWriteStringToFile(env, data, fname, false);
-}
-
-Status WriteStringToFileSync(Env* env, const Slice& data,
- const std::string& fname) {
- return DoWriteStringToFile(env, data, fname, true);
-}
-
-Status ReadFileToString(Env* env, const std::string& fname, std::string* data) {
- data->clear();
- SequentialFile* file;
- Status s = env->NewSequentialFile(fname, &file);
- if (!s.ok()) {
- return s;
- }
- static const int kBufferSize = 8192;
- char* space = new char[kBufferSize];
- while (true) {
- Slice fragment;
- s = file->Read(kBufferSize, &fragment, space);
- if (!s.ok()) {
- break;
- }
- data->append(fragment.data(), fragment.size());
- if (fragment.empty()) {
- break;
- }
- }
- delete[] space;
- delete file;
- return s;
-}
-
-EnvWrapper::~EnvWrapper() {
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/util/env_posix.cc b/Source/ThirdParty/leveldb/util/env_posix.cc
deleted file mode 100644
index 78e09c95c..000000000
--- a/Source/ThirdParty/leveldb/util/env_posix.cc
+++ /dev/null
@@ -1,698 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include <deque>
-#include <set>
-#include <dirent.h>
-#include <errno.h>
-#include <fcntl.h>
-#include <pthread.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <sys/mman.h>
-#include <sys/stat.h>
-#include <sys/time.h>
-#include <sys/types.h>
-#include <time.h>
-#include <unistd.h>
-#if defined(LEVELDB_PLATFORM_ANDROID)
-#include <sys/stat.h>
-#endif
-#include "leveldb/env.h"
-#include "leveldb/slice.h"
-#include "port/port.h"
-#include "util/logging.h"
-#include "util/mutexlock.h"
-#include "util/posix_logger.h"
-
-namespace leveldb {
-
-namespace {
-
-static Status IOError(const std::string& context, int err_number) {
- return Status::IOError(context, strerror(err_number));
-}
-
-class PosixSequentialFile: public SequentialFile {
- private:
- std::string filename_;
- FILE* file_;
-
- public:
- PosixSequentialFile(const std::string& fname, FILE* f)
- : filename_(fname), file_(f) { }
- virtual ~PosixSequentialFile() { fclose(file_); }
-
- virtual Status Read(size_t n, Slice* result, char* scratch) {
- Status s;
- size_t r = fread_unlocked(scratch, 1, n, file_);
- *result = Slice(scratch, r);
- if (r < n) {
- if (feof(file_)) {
- // We leave status as ok if we hit the end of the file
- } else {
- // A partial read with an error: return a non-ok status
- s = IOError(filename_, errno);
- }
- }
- return s;
- }
-
- virtual Status Skip(uint64_t n) {
- if (fseek(file_, n, SEEK_CUR)) {
- return IOError(filename_, errno);
- }
- return Status::OK();
- }
-};
-
-// pread() based random-access
-class PosixRandomAccessFile: public RandomAccessFile {
- private:
- std::string filename_;
- int fd_;
-
- public:
- PosixRandomAccessFile(const std::string& fname, int fd)
- : filename_(fname), fd_(fd) { }
- virtual ~PosixRandomAccessFile() { close(fd_); }
-
- virtual Status Read(uint64_t offset, size_t n, Slice* result,
- char* scratch) const {
- Status s;
- ssize_t r = pread(fd_, scratch, n, static_cast<off_t>(offset));
- *result = Slice(scratch, (r < 0) ? 0 : r);
- if (r < 0) {
- // An error: return a non-ok status
- s = IOError(filename_, errno);
- }
- return s;
- }
-};
-
-// Helper class to limit mmap file usage so that we do not end up
-// running out virtual memory or running into kernel performance
-// problems for very large databases.
-class MmapLimiter {
- public:
- // Up to 1000 mmaps for 64-bit binaries; none for smaller pointer sizes.
- MmapLimiter() {
- SetAllowed(sizeof(void*) >= 8 ? 1000 : 0);
- }
-
- // If another mmap slot is available, acquire it and return true.
- // Else return false.
- bool Acquire() {
- if (GetAllowed() <= 0) {
- return false;
- }
- MutexLock l(&mu_);
- intptr_t x = GetAllowed();
- if (x <= 0) {
- return false;
- } else {
- SetAllowed(x - 1);
- return true;
- }
- }
-
- // Release a slot acquired by a previous call to Acquire() that returned true.
- void Release() {
- MutexLock l(&mu_);
- SetAllowed(GetAllowed() + 1);
- }
-
- private:
- port::Mutex mu_;
- port::AtomicPointer allowed_;
-
- intptr_t GetAllowed() const {
- return reinterpret_cast<intptr_t>(allowed_.Acquire_Load());
- }
-
- // REQUIRES: mu_ must be held
- void SetAllowed(intptr_t v) {
- allowed_.Release_Store(reinterpret_cast<void*>(v));
- }
-
- MmapLimiter(const MmapLimiter&);
- void operator=(const MmapLimiter&);
-};
-
-// mmap() based random-access
-class PosixMmapReadableFile: public RandomAccessFile {
- private:
- std::string filename_;
- void* mmapped_region_;
- size_t length_;
- MmapLimiter* limiter_;
-
- public:
- // base[0,length-1] contains the mmapped contents of the file.
- PosixMmapReadableFile(const std::string& fname, void* base, size_t length,
- MmapLimiter* limiter)
- : filename_(fname), mmapped_region_(base), length_(length),
- limiter_(limiter) {
- }
-
- virtual ~PosixMmapReadableFile() {
- munmap(mmapped_region_, length_);
- limiter_->Release();
- }
-
- virtual Status Read(uint64_t offset, size_t n, Slice* result,
- char* scratch) const {
- Status s;
- if (offset + n > length_) {
- *result = Slice();
- s = IOError(filename_, EINVAL);
- } else {
- *result = Slice(reinterpret_cast<char*>(mmapped_region_) + offset, n);
- }
- return s;
- }
-};
-
-// We preallocate up to an extra megabyte and use memcpy to append new
-// data to the file. This is safe since we either properly close the
-// file before reading from it, or for log files, the reading code
-// knows enough to skip zero suffixes.
-class PosixMmapFile : public WritableFile {
- private:
- std::string filename_;
- int fd_;
- size_t page_size_;
- size_t map_size_; // How much extra memory to map at a time
- char* base_; // The mapped region
- char* limit_; // Limit of the mapped region
- char* dst_; // Where to write next (in range [base_,limit_])
- char* last_sync_; // Where have we synced up to
- uint64_t file_offset_; // Offset of base_ in file
-
- // Have we done an munmap of unsynced data?
- bool pending_sync_;
-
- // Roundup x to a multiple of y
- static size_t Roundup(size_t x, size_t y) {
- return ((x + y - 1) / y) * y;
- }
-
- size_t TruncateToPageBoundary(size_t s) {
- s -= (s & (page_size_ - 1));
- assert((s % page_size_) == 0);
- return s;
- }
-
- bool UnmapCurrentRegion() {
- bool result = true;
- if (base_ != NULL) {
- if (last_sync_ < limit_) {
- // Defer syncing this data until next Sync() call, if any
- pending_sync_ = true;
- }
- if (munmap(base_, limit_ - base_) != 0) {
- result = false;
- }
- file_offset_ += limit_ - base_;
- base_ = NULL;
- limit_ = NULL;
- last_sync_ = NULL;
- dst_ = NULL;
-
- // Increase the amount we map the next time, but capped at 1MB
- if (map_size_ < (1<<20)) {
- map_size_ *= 2;
- }
- }
- return result;
- }
-
- bool MapNewRegion() {
- assert(base_ == NULL);
- if (ftruncate(fd_, file_offset_ + map_size_) < 0) {
- return false;
- }
- void* ptr = mmap(NULL, map_size_, PROT_READ | PROT_WRITE, MAP_SHARED,
- fd_, file_offset_);
- if (ptr == MAP_FAILED) {
- return false;
- }
- base_ = reinterpret_cast<char*>(ptr);
- limit_ = base_ + map_size_;
- dst_ = base_;
- last_sync_ = base_;
- return true;
- }
-
- public:
- PosixMmapFile(const std::string& fname, int fd, size_t page_size)
- : filename_(fname),
- fd_(fd),
- page_size_(page_size),
- map_size_(Roundup(65536, page_size)),
- base_(NULL),
- limit_(NULL),
- dst_(NULL),
- last_sync_(NULL),
- file_offset_(0),
- pending_sync_(false) {
- assert((page_size & (page_size - 1)) == 0);
- }
-
-
- ~PosixMmapFile() {
- if (fd_ >= 0) {
- PosixMmapFile::Close();
- }
- }
-
- virtual Status Append(const Slice& data) {
- const char* src = data.data();
- size_t left = data.size();
- while (left > 0) {
- assert(base_ <= dst_);
- assert(dst_ <= limit_);
- size_t avail = limit_ - dst_;
- if (avail == 0) {
- if (!UnmapCurrentRegion() ||
- !MapNewRegion()) {
- return IOError(filename_, errno);
- }
- }
-
- size_t n = (left <= avail) ? left : avail;
- memcpy(dst_, src, n);
- dst_ += n;
- src += n;
- left -= n;
- }
- return Status::OK();
- }
-
- virtual Status Close() {
- Status s;
- size_t unused = limit_ - dst_;
- if (!UnmapCurrentRegion()) {
- s = IOError(filename_, errno);
- } else if (unused > 0) {
- // Trim the extra space at the end of the file
- if (ftruncate(fd_, file_offset_ - unused) < 0) {
- s = IOError(filename_, errno);
- }
- }
-
- if (close(fd_) < 0) {
- if (s.ok()) {
- s = IOError(filename_, errno);
- }
- }
-
- fd_ = -1;
- base_ = NULL;
- limit_ = NULL;
- return s;
- }
-
- virtual Status Flush() {
- return Status::OK();
- }
-
- virtual Status Sync() {
- Status s;
-
- if (pending_sync_) {
- // Some unmapped data was not synced
- pending_sync_ = false;
- if (fdatasync(fd_) < 0) {
- s = IOError(filename_, errno);
- }
- }
-
- if (dst_ > last_sync_) {
- // Find the beginnings of the pages that contain the first and last
- // bytes to be synced.
- size_t p1 = TruncateToPageBoundary(last_sync_ - base_);
- size_t p2 = TruncateToPageBoundary(dst_ - base_ - 1);
- last_sync_ = dst_;
- if (msync(base_ + p1, p2 - p1 + page_size_, MS_SYNC) < 0) {
- s = IOError(filename_, errno);
- }
- }
-
- return s;
- }
-};
-
-static int LockOrUnlock(int fd, bool lock) {
- errno = 0;
- struct flock f;
- memset(&f, 0, sizeof(f));
- f.l_type = (lock ? F_WRLCK : F_UNLCK);
- f.l_whence = SEEK_SET;
- f.l_start = 0;
- f.l_len = 0; // Lock/unlock entire file
- return fcntl(fd, F_SETLK, &f);
-}
-
-class PosixFileLock : public FileLock {
- public:
- int fd_;
- std::string name_;
-};
-
-// Set of locked files. We keep a separate set instead of just
-// relying on fcntrl(F_SETLK) since fcntl(F_SETLK) does not provide
-// any protection against multiple uses from the same process.
-class PosixLockTable {
- private:
- port::Mutex mu_;
- std::set<std::string> locked_files_;
- public:
- bool Insert(const std::string& fname) {
- MutexLock l(&mu_);
- return locked_files_.insert(fname).second;
- }
- void Remove(const std::string& fname) {
- MutexLock l(&mu_);
- locked_files_.erase(fname);
- }
-};
-
-class PosixEnv : public Env {
- public:
- PosixEnv();
- virtual ~PosixEnv() {
- fprintf(stderr, "Destroying Env::Default()\n");
- exit(1);
- }
-
- virtual Status NewSequentialFile(const std::string& fname,
- SequentialFile** result) {
- FILE* f = fopen(fname.c_str(), "r");
- if (f == NULL) {
- *result = NULL;
- return IOError(fname, errno);
- } else {
- *result = new PosixSequentialFile(fname, f);
- return Status::OK();
- }
- }
-
- virtual Status NewRandomAccessFile(const std::string& fname,
- RandomAccessFile** result) {
- *result = NULL;
- Status s;
- int fd = open(fname.c_str(), O_RDONLY);
- if (fd < 0) {
- s = IOError(fname, errno);
- } else if (mmap_limit_.Acquire()) {
- uint64_t size;
- s = GetFileSize(fname, &size);
- if (s.ok()) {
- void* base = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0);
- if (base != MAP_FAILED) {
- *result = new PosixMmapReadableFile(fname, base, size, &mmap_limit_);
- } else {
- s = IOError(fname, errno);
- }
- }
- close(fd);
- if (!s.ok()) {
- mmap_limit_.Release();
- }
- } else {
- *result = new PosixRandomAccessFile(fname, fd);
- }
- return s;
- }
-
- virtual Status NewWritableFile(const std::string& fname,
- WritableFile** result) {
- Status s;
- const int fd = open(fname.c_str(), O_CREAT | O_RDWR | O_TRUNC, 0644);
- if (fd < 0) {
- *result = NULL;
- s = IOError(fname, errno);
- } else {
- *result = new PosixMmapFile(fname, fd, page_size_);
- }
- return s;
- }
-
- virtual bool FileExists(const std::string& fname) {
- return access(fname.c_str(), F_OK) == 0;
- }
-
- virtual Status GetChildren(const std::string& dir,
- std::vector<std::string>* result) {
- result->clear();
- DIR* d = opendir(dir.c_str());
- if (d == NULL) {
- return IOError(dir, errno);
- }
- struct dirent* entry;
- while ((entry = readdir(d)) != NULL) {
- result->push_back(entry->d_name);
- }
- closedir(d);
- return Status::OK();
- }
-
- virtual Status DeleteFile(const std::string& fname) {
- Status result;
- if (unlink(fname.c_str()) != 0) {
- result = IOError(fname, errno);
- }
- return result;
- };
-
- virtual Status CreateDir(const std::string& name) {
- Status result;
- if (mkdir(name.c_str(), 0755) != 0) {
- result = IOError(name, errno);
- }
- return result;
- };
-
- virtual Status DeleteDir(const std::string& name) {
- Status result;
- if (rmdir(name.c_str()) != 0) {
- result = IOError(name, errno);
- }
- return result;
- };
-
- virtual Status GetFileSize(const std::string& fname, uint64_t* size) {
- Status s;
- struct stat sbuf;
- if (stat(fname.c_str(), &sbuf) != 0) {
- *size = 0;
- s = IOError(fname, errno);
- } else {
- *size = sbuf.st_size;
- }
- return s;
- }
-
- virtual Status RenameFile(const std::string& src, const std::string& target) {
- Status result;
- if (rename(src.c_str(), target.c_str()) != 0) {
- result = IOError(src, errno);
- }
- return result;
- }
-
- virtual Status LockFile(const std::string& fname, FileLock** lock) {
- *lock = NULL;
- Status result;
- int fd = open(fname.c_str(), O_RDWR | O_CREAT, 0644);
- if (fd < 0) {
- result = IOError(fname, errno);
- } else if (!locks_.Insert(fname)) {
- close(fd);
- result = Status::IOError("lock " + fname, "already held by process");
- } else if (LockOrUnlock(fd, true) == -1) {
- result = IOError("lock " + fname, errno);
- close(fd);
- locks_.Remove(fname);
- } else {
- PosixFileLock* my_lock = new PosixFileLock;
- my_lock->fd_ = fd;
- my_lock->name_ = fname;
- *lock = my_lock;
- }
- return result;
- }
-
- virtual Status UnlockFile(FileLock* lock) {
- PosixFileLock* my_lock = reinterpret_cast<PosixFileLock*>(lock);
- Status result;
- if (LockOrUnlock(my_lock->fd_, false) == -1) {
- result = IOError("unlock", errno);
- }
- locks_.Remove(my_lock->name_);
- close(my_lock->fd_);
- delete my_lock;
- return result;
- }
-
- virtual void Schedule(void (*function)(void*), void* arg);
-
- virtual void StartThread(void (*function)(void* arg), void* arg);
-
- virtual Status GetTestDirectory(std::string* result) {
- const char* env = getenv("TEST_TMPDIR");
- if (env && env[0] != '\0') {
- *result = env;
- } else {
- char buf[100];
- snprintf(buf, sizeof(buf), "/tmp/leveldbtest-%d", int(geteuid()));
- *result = buf;
- }
- // Directory may already exist
- CreateDir(*result);
- return Status::OK();
- }
-
- static uint64_t gettid() {
- pthread_t tid = pthread_self();
- uint64_t thread_id = 0;
- memcpy(&thread_id, &tid, std::min(sizeof(thread_id), sizeof(tid)));
- return thread_id;
- }
-
- virtual Status NewLogger(const std::string& fname, Logger** result) {
- FILE* f = fopen(fname.c_str(), "w");
- if (f == NULL) {
- *result = NULL;
- return IOError(fname, errno);
- } else {
- *result = new PosixLogger(f, &PosixEnv::gettid);
- return Status::OK();
- }
- }
-
- virtual uint64_t NowMicros() {
- struct timeval tv;
- gettimeofday(&tv, NULL);
- return static_cast<uint64_t>(tv.tv_sec) * 1000000 + tv.tv_usec;
- }
-
- virtual void SleepForMicroseconds(int micros) {
- usleep(micros);
- }
-
- private:
- void PthreadCall(const char* label, int result) {
- if (result != 0) {
- fprintf(stderr, "pthread %s: %s\n", label, strerror(result));
- exit(1);
- }
- }
-
- // BGThread() is the body of the background thread
- void BGThread();
- static void* BGThreadWrapper(void* arg) {
- reinterpret_cast<PosixEnv*>(arg)->BGThread();
- return NULL;
- }
-
- size_t page_size_;
- pthread_mutex_t mu_;
- pthread_cond_t bgsignal_;
- pthread_t bgthread_;
- bool started_bgthread_;
-
- // Entry per Schedule() call
- struct BGItem { void* arg; void (*function)(void*); };
- typedef std::deque<BGItem> BGQueue;
- BGQueue queue_;
-
- PosixLockTable locks_;
- MmapLimiter mmap_limit_;
-};
-
-PosixEnv::PosixEnv() : page_size_(getpagesize()),
- started_bgthread_(false) {
- PthreadCall("mutex_init", pthread_mutex_init(&mu_, NULL));
- PthreadCall("cvar_init", pthread_cond_init(&bgsignal_, NULL));
-}
-
-void PosixEnv::Schedule(void (*function)(void*), void* arg) {
- PthreadCall("lock", pthread_mutex_lock(&mu_));
-
- // Start background thread if necessary
- if (!started_bgthread_) {
- started_bgthread_ = true;
- PthreadCall(
- "create thread",
- pthread_create(&bgthread_, NULL, &PosixEnv::BGThreadWrapper, this));
- }
-
- // If the queue is currently empty, the background thread may currently be
- // waiting.
- if (queue_.empty()) {
- PthreadCall("signal", pthread_cond_signal(&bgsignal_));
- }
-
- // Add to priority queue
- queue_.push_back(BGItem());
- queue_.back().function = function;
- queue_.back().arg = arg;
-
- PthreadCall("unlock", pthread_mutex_unlock(&mu_));
-}
-
-void PosixEnv::BGThread() {
- while (true) {
- // Wait until there is an item that is ready to run
- PthreadCall("lock", pthread_mutex_lock(&mu_));
- while (queue_.empty()) {
- PthreadCall("wait", pthread_cond_wait(&bgsignal_, &mu_));
- }
-
- void (*function)(void*) = queue_.front().function;
- void* arg = queue_.front().arg;
- queue_.pop_front();
-
- PthreadCall("unlock", pthread_mutex_unlock(&mu_));
- (*function)(arg);
- }
-}
-
-namespace {
-struct StartThreadState {
- void (*user_function)(void*);
- void* arg;
-};
-}
-static void* StartThreadWrapper(void* arg) {
- StartThreadState* state = reinterpret_cast<StartThreadState*>(arg);
- state->user_function(state->arg);
- delete state;
- return NULL;
-}
-
-void PosixEnv::StartThread(void (*function)(void* arg), void* arg) {
- pthread_t t;
- StartThreadState* state = new StartThreadState;
- state->user_function = function;
- state->arg = arg;
- PthreadCall("start thread",
- pthread_create(&t, NULL, &StartThreadWrapper, state));
-}
-
-} // namespace
-
-static pthread_once_t once = PTHREAD_ONCE_INIT;
-static Env* default_env;
-static void InitDefaultEnv() { default_env = new PosixEnv; }
-
-Env* Env::Default() {
- pthread_once(&once, InitDefaultEnv);
- return default_env;
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/util/filter_policy.cc b/Source/ThirdParty/leveldb/util/filter_policy.cc
deleted file mode 100644
index 7b045c8c9..000000000
--- a/Source/ThirdParty/leveldb/util/filter_policy.cc
+++ /dev/null
@@ -1,11 +0,0 @@
-// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "leveldb/filter_policy.h"
-
-namespace leveldb {
-
-FilterPolicy::~FilterPolicy() { }
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/util/hash.cc b/Source/ThirdParty/leveldb/util/hash.cc
deleted file mode 100644
index ba1818082..000000000
--- a/Source/ThirdParty/leveldb/util/hash.cc
+++ /dev/null
@@ -1,45 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include <string.h>
-#include "util/coding.h"
-#include "util/hash.h"
-
-namespace leveldb {
-
-uint32_t Hash(const char* data, size_t n, uint32_t seed) {
- // Similar to murmur hash
- const uint32_t m = 0xc6a4a793;
- const uint32_t r = 24;
- const char* limit = data + n;
- uint32_t h = seed ^ (n * m);
-
- // Pick up four bytes at a time
- while (data + 4 <= limit) {
- uint32_t w = DecodeFixed32(data);
- data += 4;
- h += w;
- h *= m;
- h ^= (h >> 16);
- }
-
- // Pick up remaining bytes
- switch (limit - data) {
- case 3:
- h += data[2] << 16;
- // fall through
- case 2:
- h += data[1] << 8;
- // fall through
- case 1:
- h += data[0];
- h *= m;
- h ^= (h >> r);
- break;
- }
- return h;
-}
-
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/util/hash.h b/Source/ThirdParty/leveldb/util/hash.h
deleted file mode 100644
index 8889d56be..000000000
--- a/Source/ThirdParty/leveldb/util/hash.h
+++ /dev/null
@@ -1,19 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// Simple hash function used for internal data structures
-
-#ifndef STORAGE_LEVELDB_UTIL_HASH_H_
-#define STORAGE_LEVELDB_UTIL_HASH_H_
-
-#include <stddef.h>
-#include <stdint.h>
-
-namespace leveldb {
-
-extern uint32_t Hash(const char* data, size_t n, uint32_t seed);
-
-}
-
-#endif // STORAGE_LEVELDB_UTIL_HASH_H_
diff --git a/Source/ThirdParty/leveldb/util/histogram.cc b/Source/ThirdParty/leveldb/util/histogram.cc
deleted file mode 100644
index bb95f583e..000000000
--- a/Source/ThirdParty/leveldb/util/histogram.cc
+++ /dev/null
@@ -1,139 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include <math.h>
-#include <stdio.h>
-#include "port/port.h"
-#include "util/histogram.h"
-
-namespace leveldb {
-
-const double Histogram::kBucketLimit[kNumBuckets] = {
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12, 14, 16, 18, 20, 25, 30, 35, 40, 45,
- 50, 60, 70, 80, 90, 100, 120, 140, 160, 180, 200, 250, 300, 350, 400, 450,
- 500, 600, 700, 800, 900, 1000, 1200, 1400, 1600, 1800, 2000, 2500, 3000,
- 3500, 4000, 4500, 5000, 6000, 7000, 8000, 9000, 10000, 12000, 14000,
- 16000, 18000, 20000, 25000, 30000, 35000, 40000, 45000, 50000, 60000,
- 70000, 80000, 90000, 100000, 120000, 140000, 160000, 180000, 200000,
- 250000, 300000, 350000, 400000, 450000, 500000, 600000, 700000, 800000,
- 900000, 1000000, 1200000, 1400000, 1600000, 1800000, 2000000, 2500000,
- 3000000, 3500000, 4000000, 4500000, 5000000, 6000000, 7000000, 8000000,
- 9000000, 10000000, 12000000, 14000000, 16000000, 18000000, 20000000,
- 25000000, 30000000, 35000000, 40000000, 45000000, 50000000, 60000000,
- 70000000, 80000000, 90000000, 100000000, 120000000, 140000000, 160000000,
- 180000000, 200000000, 250000000, 300000000, 350000000, 400000000,
- 450000000, 500000000, 600000000, 700000000, 800000000, 900000000,
- 1000000000, 1200000000, 1400000000, 1600000000, 1800000000, 2000000000,
- 2500000000.0, 3000000000.0, 3500000000.0, 4000000000.0, 4500000000.0,
- 5000000000.0, 6000000000.0, 7000000000.0, 8000000000.0, 9000000000.0,
- 1e200,
-};
-
-void Histogram::Clear() {
- min_ = kBucketLimit[kNumBuckets-1];
- max_ = 0;
- num_ = 0;
- sum_ = 0;
- sum_squares_ = 0;
- for (int i = 0; i < kNumBuckets; i++) {
- buckets_[i] = 0;
- }
-}
-
-void Histogram::Add(double value) {
- // Linear search is fast enough for our usage in db_bench
- int b = 0;
- while (b < kNumBuckets - 1 && kBucketLimit[b] <= value) {
- b++;
- }
- buckets_[b] += 1.0;
- if (min_ > value) min_ = value;
- if (max_ < value) max_ = value;
- num_++;
- sum_ += value;
- sum_squares_ += (value * value);
-}
-
-void Histogram::Merge(const Histogram& other) {
- if (other.min_ < min_) min_ = other.min_;
- if (other.max_ > max_) max_ = other.max_;
- num_ += other.num_;
- sum_ += other.sum_;
- sum_squares_ += other.sum_squares_;
- for (int b = 0; b < kNumBuckets; b++) {
- buckets_[b] += other.buckets_[b];
- }
-}
-
-double Histogram::Median() const {
- return Percentile(50.0);
-}
-
-double Histogram::Percentile(double p) const {
- double threshold = num_ * (p / 100.0);
- double sum = 0;
- for (int b = 0; b < kNumBuckets; b++) {
- sum += buckets_[b];
- if (sum >= threshold) {
- // Scale linearly within this bucket
- double left_point = (b == 0) ? 0 : kBucketLimit[b-1];
- double right_point = kBucketLimit[b];
- double left_sum = sum - buckets_[b];
- double right_sum = sum;
- double pos = (threshold - left_sum) / (right_sum - left_sum);
- double r = left_point + (right_point - left_point) * pos;
- if (r < min_) r = min_;
- if (r > max_) r = max_;
- return r;
- }
- }
- return max_;
-}
-
-double Histogram::Average() const {
- if (num_ == 0.0) return 0;
- return sum_ / num_;
-}
-
-double Histogram::StandardDeviation() const {
- if (num_ == 0.0) return 0;
- double variance = (sum_squares_ * num_ - sum_ * sum_) / (num_ * num_);
- return sqrt(variance);
-}
-
-std::string Histogram::ToString() const {
- std::string r;
- char buf[200];
- snprintf(buf, sizeof(buf),
- "Count: %.0f Average: %.4f StdDev: %.2f\n",
- num_, Average(), StandardDeviation());
- r.append(buf);
- snprintf(buf, sizeof(buf),
- "Min: %.4f Median: %.4f Max: %.4f\n",
- (num_ == 0.0 ? 0.0 : min_), Median(), max_);
- r.append(buf);
- r.append("------------------------------------------------------\n");
- const double mult = 100.0 / num_;
- double sum = 0;
- for (int b = 0; b < kNumBuckets; b++) {
- if (buckets_[b] <= 0.0) continue;
- sum += buckets_[b];
- snprintf(buf, sizeof(buf),
- "[ %7.0f, %7.0f ) %7.0f %7.3f%% %7.3f%% ",
- ((b == 0) ? 0.0 : kBucketLimit[b-1]), // left
- kBucketLimit[b], // right
- buckets_[b], // count
- mult * buckets_[b], // percentage
- mult * sum); // cumulative percentage
- r.append(buf);
-
- // Add hash marks based on percentage; 20 marks for 100%.
- int marks = static_cast<int>(20*(buckets_[b] / num_) + 0.5);
- r.append(marks, '#');
- r.push_back('\n');
- }
- return r;
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/util/histogram.h b/Source/ThirdParty/leveldb/util/histogram.h
deleted file mode 100644
index 1ef9f3c8a..000000000
--- a/Source/ThirdParty/leveldb/util/histogram.h
+++ /dev/null
@@ -1,42 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_UTIL_HISTOGRAM_H_
-#define STORAGE_LEVELDB_UTIL_HISTOGRAM_H_
-
-#include <string>
-
-namespace leveldb {
-
-class Histogram {
- public:
- Histogram() { }
- ~Histogram() { }
-
- void Clear();
- void Add(double value);
- void Merge(const Histogram& other);
-
- std::string ToString() const;
-
- private:
- double min_;
- double max_;
- double num_;
- double sum_;
- double sum_squares_;
-
- enum { kNumBuckets = 154 };
- static const double kBucketLimit[kNumBuckets];
- double buckets_[kNumBuckets];
-
- double Median() const;
- double Percentile(double p) const;
- double Average() const;
- double StandardDeviation() const;
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_UTIL_HISTOGRAM_H_
diff --git a/Source/ThirdParty/leveldb/util/logging.cc b/Source/ThirdParty/leveldb/util/logging.cc
deleted file mode 100644
index 22cf27851..000000000
--- a/Source/ThirdParty/leveldb/util/logging.cc
+++ /dev/null
@@ -1,81 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "util/logging.h"
-
-#include <errno.h>
-#include <stdarg.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include "leveldb/env.h"
-#include "leveldb/slice.h"
-
-namespace leveldb {
-
-void AppendNumberTo(std::string* str, uint64_t num) {
- char buf[30];
- snprintf(buf, sizeof(buf), "%llu", (unsigned long long) num);
- str->append(buf);
-}
-
-void AppendEscapedStringTo(std::string* str, const Slice& value) {
- for (size_t i = 0; i < value.size(); i++) {
- char c = value[i];
- if (c >= ' ' && c <= '~') {
- str->push_back(c);
- } else {
- char buf[10];
- snprintf(buf, sizeof(buf), "\\x%02x",
- static_cast<unsigned int>(c) & 0xff);
- str->append(buf);
- }
- }
-}
-
-std::string NumberToString(uint64_t num) {
- std::string r;
- AppendNumberTo(&r, num);
- return r;
-}
-
-std::string EscapeString(const Slice& value) {
- std::string r;
- AppendEscapedStringTo(&r, value);
- return r;
-}
-
-bool ConsumeChar(Slice* in, char c) {
- if (!in->empty() && (*in)[0] == c) {
- in->remove_prefix(1);
- return true;
- } else {
- return false;
- }
-}
-
-bool ConsumeDecimalNumber(Slice* in, uint64_t* val) {
- uint64_t v = 0;
- int digits = 0;
- while (!in->empty()) {
- char c = (*in)[0];
- if (c >= '0' && c <= '9') {
- ++digits;
- const int delta = (c - '0');
- static const uint64_t kMaxUint64 = ~static_cast<uint64_t>(0);
- if (v > kMaxUint64/10 ||
- (v == kMaxUint64/10 && delta > kMaxUint64%10)) {
- // Overflow
- return false;
- }
- v = (v * 10) + delta;
- in->remove_prefix(1);
- } else {
- break;
- }
- }
- *val = v;
- return (digits > 0);
-}
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/util/logging.h b/Source/ThirdParty/leveldb/util/logging.h
deleted file mode 100644
index b0c5da813..000000000
--- a/Source/ThirdParty/leveldb/util/logging.h
+++ /dev/null
@@ -1,47 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// Must not be included from any .h files to avoid polluting the namespace
-// with macros.
-
-#ifndef STORAGE_LEVELDB_UTIL_LOGGING_H_
-#define STORAGE_LEVELDB_UTIL_LOGGING_H_
-
-#include <stdio.h>
-#include <stdint.h>
-#include <string>
-#include "port/port.h"
-
-namespace leveldb {
-
-class Slice;
-class WritableFile;
-
-// Append a human-readable printout of "num" to *str
-extern void AppendNumberTo(std::string* str, uint64_t num);
-
-// Append a human-readable printout of "value" to *str.
-// Escapes any non-printable characters found in "value".
-extern void AppendEscapedStringTo(std::string* str, const Slice& value);
-
-// Return a human-readable printout of "num"
-extern std::string NumberToString(uint64_t num);
-
-// Return a human-readable version of "value".
-// Escapes any non-printable characters found in "value".
-extern std::string EscapeString(const Slice& value);
-
-// If *in starts with "c", advances *in past the first character and
-// returns true. Otherwise, returns false.
-extern bool ConsumeChar(Slice* in, char c);
-
-// Parse a human-readable number from "*in" into *value. On success,
-// advances "*in" past the consumed number and sets "*val" to the
-// numeric value. Otherwise, returns false and leaves *in in an
-// unspecified state.
-extern bool ConsumeDecimalNumber(Slice* in, uint64_t* val);
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_UTIL_LOGGING_H_
diff --git a/Source/ThirdParty/leveldb/util/mutexlock.h b/Source/ThirdParty/leveldb/util/mutexlock.h
deleted file mode 100644
index 1ff5a9efa..000000000
--- a/Source/ThirdParty/leveldb/util/mutexlock.h
+++ /dev/null
@@ -1,41 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_UTIL_MUTEXLOCK_H_
-#define STORAGE_LEVELDB_UTIL_MUTEXLOCK_H_
-
-#include "port/port.h"
-#include "port/thread_annotations.h"
-
-namespace leveldb {
-
-// Helper class that locks a mutex on construction and unlocks the mutex when
-// the destructor of the MutexLock object is invoked.
-//
-// Typical usage:
-//
-// void MyClass::MyMethod() {
-// MutexLock l(&mu_); // mu_ is an instance variable
-// ... some complex code, possibly with multiple return paths ...
-// }
-
-class SCOPED_LOCKABLE MutexLock {
- public:
- explicit MutexLock(port::Mutex *mu) EXCLUSIVE_LOCK_FUNCTION(mu)
- : mu_(mu) {
- this->mu_->Lock();
- }
- ~MutexLock() UNLOCK_FUNCTION() { this->mu_->Unlock(); }
-
- private:
- port::Mutex *const mu_;
- // No copying allowed
- MutexLock(const MutexLock&);
- void operator=(const MutexLock&);
-};
-
-} // namespace leveldb
-
-
-#endif // STORAGE_LEVELDB_UTIL_MUTEXLOCK_H_
diff --git a/Source/ThirdParty/leveldb/util/options.cc b/Source/ThirdParty/leveldb/util/options.cc
deleted file mode 100644
index 76af5b930..000000000
--- a/Source/ThirdParty/leveldb/util/options.cc
+++ /dev/null
@@ -1,29 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include "leveldb/options.h"
-
-#include "leveldb/comparator.h"
-#include "leveldb/env.h"
-
-namespace leveldb {
-
-Options::Options()
- : comparator(BytewiseComparator()),
- create_if_missing(false),
- error_if_exists(false),
- paranoid_checks(false),
- env(Env::Default()),
- info_log(NULL),
- write_buffer_size(4<<20),
- max_open_files(1000),
- block_cache(NULL),
- block_size(4096),
- block_restart_interval(16),
- compression(kSnappyCompression),
- filter_policy(NULL) {
-}
-
-
-} // namespace leveldb
diff --git a/Source/ThirdParty/leveldb/util/posix_logger.h b/Source/ThirdParty/leveldb/util/posix_logger.h
deleted file mode 100644
index 9741b1afa..000000000
--- a/Source/ThirdParty/leveldb/util/posix_logger.h
+++ /dev/null
@@ -1,98 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-//
-// Logger implementation that can be shared by all environments
-// where enough posix functionality is available.
-
-#ifndef STORAGE_LEVELDB_UTIL_POSIX_LOGGER_H_
-#define STORAGE_LEVELDB_UTIL_POSIX_LOGGER_H_
-
-#include <algorithm>
-#include <stdio.h>
-#include <sys/time.h>
-#include <time.h>
-#include "leveldb/env.h"
-
-namespace leveldb {
-
-class PosixLogger : public Logger {
- private:
- FILE* file_;
- uint64_t (*gettid_)(); // Return the thread id for the current thread
- public:
- PosixLogger(FILE* f, uint64_t (*gettid)()) : file_(f), gettid_(gettid) { }
- virtual ~PosixLogger() {
- fclose(file_);
- }
- virtual void Logv(const char* format, va_list ap) {
- const uint64_t thread_id = (*gettid_)();
-
- // We try twice: the first time with a fixed-size stack allocated buffer,
- // and the second time with a much larger dynamically allocated buffer.
- char buffer[500];
- for (int iter = 0; iter < 2; iter++) {
- char* base;
- int bufsize;
- if (iter == 0) {
- bufsize = sizeof(buffer);
- base = buffer;
- } else {
- bufsize = 30000;
- base = new char[bufsize];
- }
- char* p = base;
- char* limit = base + bufsize;
-
- struct timeval now_tv;
- gettimeofday(&now_tv, NULL);
- const time_t seconds = now_tv.tv_sec;
- struct tm t;
- localtime_r(&seconds, &t);
- p += snprintf(p, limit - p,
- "%04d/%02d/%02d-%02d:%02d:%02d.%06d %llx ",
- t.tm_year + 1900,
- t.tm_mon + 1,
- t.tm_mday,
- t.tm_hour,
- t.tm_min,
- t.tm_sec,
- static_cast<int>(now_tv.tv_usec),
- static_cast<long long unsigned int>(thread_id));
-
- // Print the message
- if (p < limit) {
- va_list backup_ap;
- va_copy(backup_ap, ap);
- p += vsnprintf(p, limit - p, format, backup_ap);
- va_end(backup_ap);
- }
-
- // Truncate to available space if necessary
- if (p >= limit) {
- if (iter == 0) {
- continue; // Try again with larger buffer
- } else {
- p = limit - 1;
- }
- }
-
- // Add newline if necessary
- if (p == base || p[-1] != '\n') {
- *p++ = '\n';
- }
-
- assert(p <= limit);
- fwrite(base, 1, p - base, file_);
- fflush(file_);
- if (base != buffer) {
- delete[] base;
- }
- break;
- }
- }
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_UTIL_POSIX_LOGGER_H_
diff --git a/Source/ThirdParty/leveldb/util/random.h b/Source/ThirdParty/leveldb/util/random.h
deleted file mode 100644
index 07538242e..000000000
--- a/Source/ThirdParty/leveldb/util/random.h
+++ /dev/null
@@ -1,59 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#ifndef STORAGE_LEVELDB_UTIL_RANDOM_H_
-#define STORAGE_LEVELDB_UTIL_RANDOM_H_
-
-#include <stdint.h>
-
-namespace leveldb {
-
-// A very simple random number generator. Not especially good at
-// generating truly random bits, but good enough for our needs in this
-// package.
-class Random {
- private:
- uint32_t seed_;
- public:
- explicit Random(uint32_t s) : seed_(s & 0x7fffffffu) { }
- uint32_t Next() {
- static const uint32_t M = 2147483647L; // 2^31-1
- static const uint64_t A = 16807; // bits 14, 8, 7, 5, 2, 1, 0
- // We are computing
- // seed_ = (seed_ * A) % M, where M = 2^31-1
- //
- // seed_ must not be zero or M, or else all subsequent computed values
- // will be zero or M respectively. For all other values, seed_ will end
- // up cycling through every number in [1,M-1]
- uint64_t product = seed_ * A;
-
- // Compute (product % M) using the fact that ((x << 31) % M) == x.
- seed_ = static_cast<uint32_t>((product >> 31) + (product & M));
- // The first reduction may overflow by 1 bit, so we may need to
- // repeat. mod == M is not possible; using > allows the faster
- // sign-bit-based test.
- if (seed_ > M) {
- seed_ -= M;
- }
- return seed_;
- }
- // Returns a uniformly distributed value in the range [0..n-1]
- // REQUIRES: n > 0
- uint32_t Uniform(int n) { return Next() % n; }
-
- // Randomly returns true ~"1/n" of the time, and false otherwise.
- // REQUIRES: n > 0
- bool OneIn(int n) { return (Next() % n) == 0; }
-
- // Skewed: pick "base" uniformly from range [0,max_log] and then
- // return "base" random bits. The effect is to pick a number in the
- // range [0,2^max_log-1] with exponential bias towards smaller numbers.
- uint32_t Skewed(int max_log) {
- return Uniform(1 << Uniform(max_log + 1));
- }
-};
-
-} // namespace leveldb
-
-#endif // STORAGE_LEVELDB_UTIL_RANDOM_H_
diff --git a/Source/ThirdParty/leveldb/util/status.cc b/Source/ThirdParty/leveldb/util/status.cc
deleted file mode 100644
index a44f35b31..000000000
--- a/Source/ThirdParty/leveldb/util/status.cc
+++ /dev/null
@@ -1,75 +0,0 @@
-// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file. See the AUTHORS file for names of contributors.
-
-#include <stdio.h>
-#include "port/port.h"
-#include "leveldb/status.h"
-
-namespace leveldb {
-
-const char* Status::CopyState(const char* state) {
- uint32_t size;
- memcpy(&size, state, sizeof(size));
- char* result = new char[size + 5];
- memcpy(result, state, size + 5);
- return result;
-}
-
-Status::Status(Code code, const Slice& msg, const Slice& msg2) {
- assert(code != kOk);
- const uint32_t len1 = msg.size();
- const uint32_t len2 = msg2.size();
- const uint32_t size = len1 + (len2 ? (2 + len2) : 0);
- char* result = new char[size + 5];
- memcpy(result, &size, sizeof(size));
- result[4] = static_cast<char>(code);
- memcpy(result + 5, msg.data(), len1);
- if (len2) {
- result[5 + len1] = ':';
- result[6 + len1] = ' ';
- memcpy(result + 7 + len1, msg2.data(), len2);
- }
- state_ = result;
-}
-
-std::string Status::ToString() const {
- if (state_ == NULL) {
- return "OK";
- } else {
- char tmp[30];
- const char* type;
- switch (code()) {
- case kOk:
- type = "OK";
- break;
- case kNotFound:
- type = "NotFound: ";
- break;
- case kCorruption:
- type = "Corruption: ";
- break;
- case kNotSupported:
- type = "Not implemented: ";
- break;
- case kInvalidArgument:
- type = "Invalid argument: ";
- break;
- case kIOError:
- type = "IO error: ";
- break;
- default:
- snprintf(tmp, sizeof(tmp), "Unknown code(%d): ",
- static_cast<int>(code()));
- type = tmp;
- break;
- }
- std::string result(type);
- uint32_t length;
- memcpy(&length, state_, sizeof(length));
- result.append(state_ + 5, length);
- return result;
- }
-}
-
-} // namespace leveldb