summaryrefslogtreecommitdiff
path: root/Source/ThirdParty/ANGLE/src/compiler/translator/ValidateLimitations.h
diff options
context:
space:
mode:
Diffstat (limited to 'Source/ThirdParty/ANGLE/src/compiler/translator/ValidateLimitations.h')
-rw-r--r--Source/ThirdParty/ANGLE/src/compiler/translator/ValidateLimitations.h63
1 files changed, 63 insertions, 0 deletions
diff --git a/Source/ThirdParty/ANGLE/src/compiler/translator/ValidateLimitations.h b/Source/ThirdParty/ANGLE/src/compiler/translator/ValidateLimitations.h
new file mode 100644
index 000000000..666e38ff5
--- /dev/null
+++ b/Source/ThirdParty/ANGLE/src/compiler/translator/ValidateLimitations.h
@@ -0,0 +1,63 @@
+//
+// Copyright (c) 2010 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#ifndef COMPILER_TRANSLATOR_VALIDATELIMITATIONS_H_
+#define COMPILER_TRANSLATOR_VALIDATELIMITATIONS_H_
+
+#include "compiler/translator/IntermNode.h"
+#include "compiler/translator/LoopInfo.h"
+
+class TInfoSinkBase;
+
+// Traverses intermediate tree to ensure that the shader does not exceed the
+// minimum functionality mandated in GLSL 1.0 spec, Appendix A.
+class ValidateLimitations : public TIntermTraverser
+{
+ public:
+ ValidateLimitations(sh::GLenum shaderType, TInfoSinkBase *sink);
+
+ int numErrors() const { return mNumErrors; }
+
+ bool visitBinary(Visit, TIntermBinary *) override;
+ bool visitUnary(Visit, TIntermUnary *) override;
+ bool visitAggregate(Visit, TIntermAggregate *) override;
+ bool visitLoop(Visit, TIntermLoop *) override;
+
+ static bool IsLimitedForLoop(TIntermLoop *node);
+
+ private:
+ void error(TSourceLoc loc, const char *reason, const char *token);
+
+ bool withinLoopBody() const;
+ bool isLoopIndex(TIntermSymbol *symbol);
+ bool validateLoopType(TIntermLoop *node);
+
+ bool validateForLoopHeader(TIntermLoop *node);
+ // If valid, return the index symbol id; Otherwise, return -1.
+ int validateForLoopInit(TIntermLoop *node);
+ bool validateForLoopCond(TIntermLoop *node, int indexSymbolId);
+ bool validateForLoopExpr(TIntermLoop *node, int indexSymbolId);
+
+ // Returns true if none of the loop indices is used as the argument to
+ // the given function out or inout parameter.
+ bool validateFunctionCall(TIntermAggregate *node);
+ bool validateOperation(TIntermOperator *node, TIntermNode *operand);
+
+ // Returns true if indexing does not exceed the minimum functionality
+ // mandated in GLSL 1.0 spec, Appendix A, Section 5.
+ bool isConstExpr(TIntermNode *node);
+ bool isConstIndexExpr(TIntermNode *node);
+ bool validateIndexing(TIntermBinary *node);
+
+ sh::GLenum mShaderType;
+ TInfoSinkBase *mSink;
+ int mNumErrors;
+ TLoopStack mLoopStack;
+ bool mValidateIndexing;
+ bool mValidateInnerLoops;
+};
+
+#endif // COMPILER_TRANSLATOR_VALIDATELIMITATIONS_H_