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Diffstat (limited to 'Source/ThirdParty/ANGLE/src/compiler/translator/OutputGLSLBase.h')
-rw-r--r-- | Source/ThirdParty/ANGLE/src/compiler/translator/OutputGLSLBase.h | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/Source/ThirdParty/ANGLE/src/compiler/translator/OutputGLSLBase.h b/Source/ThirdParty/ANGLE/src/compiler/translator/OutputGLSLBase.h new file mode 100644 index 000000000..aa861c73c --- /dev/null +++ b/Source/ThirdParty/ANGLE/src/compiler/translator/OutputGLSLBase.h @@ -0,0 +1,102 @@ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_OUTPUTGLSLBASE_H_ +#define COMPILER_TRANSLATOR_OUTPUTGLSLBASE_H_ + +#include <set> + +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/LoopInfo.h" +#include "compiler/translator/ParseContext.h" + +class TOutputGLSLBase : public TIntermTraverser +{ + public: + TOutputGLSLBase(TInfoSinkBase &objSink, + ShArrayIndexClampingStrategy clampingStrategy, + ShHashFunction64 hashFunction, + NameMap &nameMap, + TSymbolTable& symbolTable, + int shaderVersion, + ShShaderOutput output); + + ShShaderOutput getShaderOutput() const + { + return mOutput; + } + + protected: + TInfoSinkBase &objSink() { return mObjSink; } + void writeTriplet(Visit visit, const char *preStr, const char *inStr, const char *postStr); + void writeLayoutQualifier(const TType &type); + void writeVariableType(const TType &type); + virtual bool writeVariablePrecision(TPrecision precision) = 0; + void writeFunctionParameters(const TIntermSequence &args); + const TConstantUnion *writeConstantUnion(const TType &type, const TConstantUnion *pConstUnion); + void writeConstructorTriplet(Visit visit, const TType &type); + TString getTypeName(const TType &type); + + void visitSymbol(TIntermSymbol *node) override; + void visitConstantUnion(TIntermConstantUnion *node) override; + bool visitSwizzle(Visit visit, TIntermSwizzle *node) override; + bool visitBinary(Visit visit, TIntermBinary *node) override; + bool visitUnary(Visit visit, TIntermUnary *node) override; + bool visitTernary(Visit visit, TIntermTernary *node) override; + bool visitIfElse(Visit visit, TIntermIfElse *node) override; + bool visitSwitch(Visit visit, TIntermSwitch *node) override; + bool visitCase(Visit visit, TIntermCase *node) override; + bool visitFunctionDefinition(Visit visit, TIntermFunctionDefinition *node) override; + bool visitAggregate(Visit visit, TIntermAggregate *node) override; + bool visitBlock(Visit visit, TIntermBlock *node) override; + bool visitLoop(Visit visit, TIntermLoop *node) override; + bool visitBranch(Visit visit, TIntermBranch *node) override; + + void visitCodeBlock(TIntermBlock *node); + + // Return the original name if hash function pointer is NULL; + // otherwise return the hashed name. + TString hashName(const TString &name); + // Same as hashName(), but without hashing built-in variables. + TString hashVariableName(const TString &name); + // Same as hashName(), but without hashing built-in functions and with unmangling. + TString hashFunctionNameIfNeeded(const TName &mangledName); + // Used to translate function names for differences between ESSL and GLSL + virtual TString translateTextureFunction(TString &name) { return name; } + + private: + bool structDeclared(const TStructure *structure) const; + void declareStruct(const TStructure *structure); + + void declareInterfaceBlockLayout(const TInterfaceBlock *interfaceBlock); + void declareInterfaceBlock(const TInterfaceBlock *interfaceBlock); + + void writeBuiltInFunctionTriplet(Visit visit, const char *preStr, bool useEmulatedFunction); + + TInfoSinkBase &mObjSink; + bool mDeclaringVariables; + + // This set contains all the ids of the structs from every scope. + std::set<int> mDeclaredStructs; + + // Stack of loops that need to be unrolled. + TLoopStack mLoopUnrollStack; + + ShArrayIndexClampingStrategy mClampingStrategy; + + // name hashing. + ShHashFunction64 mHashFunction; + + NameMap &mNameMap; + + TSymbolTable &mSymbolTable; + + const int mShaderVersion; + + ShShaderOutput mOutput; +}; + +#endif // COMPILER_TRANSLATOR_OUTPUTGLSLBASE_H_ |