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Diffstat (limited to 'Source/ThirdParty/ANGLE/src/compiler/PoolAlloc.h')
-rw-r--r-- | Source/ThirdParty/ANGLE/src/compiler/PoolAlloc.h | 300 |
1 files changed, 0 insertions, 300 deletions
diff --git a/Source/ThirdParty/ANGLE/src/compiler/PoolAlloc.h b/Source/ThirdParty/ANGLE/src/compiler/PoolAlloc.h deleted file mode 100644 index edd249c4d..000000000 --- a/Source/ThirdParty/ANGLE/src/compiler/PoolAlloc.h +++ /dev/null @@ -1,300 +0,0 @@ -// -// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -#ifndef _POOLALLOC_INCLUDED_ -#define _POOLALLOC_INCLUDED_ - -#ifdef _DEBUG -#define GUARD_BLOCKS // define to enable guard block sanity checking -#endif - -// -// This header defines an allocator that can be used to efficiently -// allocate a large number of small requests for heap memory, with the -// intention that they are not individually deallocated, but rather -// collectively deallocated at one time. -// -// This simultaneously -// -// * Makes each individual allocation much more efficient; the -// typical allocation is trivial. -// * Completely avoids the cost of doing individual deallocation. -// * Saves the trouble of tracking down and plugging a large class of leaks. -// -// Individual classes can use this allocator by supplying their own -// new and delete methods. -// -// STL containers can use this allocator by using the pool_allocator -// class as the allocator (second) template argument. -// - -#include <stddef.h> -#include <string.h> -#include <vector> - -// If we are using guard blocks, we must track each indivual -// allocation. If we aren't using guard blocks, these -// never get instantiated, so won't have any impact. -// - -class TAllocation { -public: - TAllocation(size_t size, unsigned char* mem, TAllocation* prev = 0) : - size(size), mem(mem), prevAlloc(prev) { - // Allocations are bracketed: - // [allocationHeader][initialGuardBlock][userData][finalGuardBlock] - // This would be cleaner with if (guardBlockSize)..., but that - // makes the compiler print warnings about 0 length memsets, - // even with the if() protecting them. -#ifdef GUARD_BLOCKS - memset(preGuard(), guardBlockBeginVal, guardBlockSize); - memset(data(), userDataFill, size); - memset(postGuard(), guardBlockEndVal, guardBlockSize); -#endif - } - - void check() const { - checkGuardBlock(preGuard(), guardBlockBeginVal, "before"); - checkGuardBlock(postGuard(), guardBlockEndVal, "after"); - } - - void checkAllocList() const; - - // Return total size needed to accomodate user buffer of 'size', - // plus our tracking data. - inline static size_t allocationSize(size_t size) { - return size + 2 * guardBlockSize + headerSize(); - } - - // Offset from surrounding buffer to get to user data buffer. - inline static unsigned char* offsetAllocation(unsigned char* m) { - return m + guardBlockSize + headerSize(); - } - -private: - void checkGuardBlock(unsigned char* blockMem, unsigned char val, const char* locText) const; - - // Find offsets to pre and post guard blocks, and user data buffer - unsigned char* preGuard() const { return mem + headerSize(); } - unsigned char* data() const { return preGuard() + guardBlockSize; } - unsigned char* postGuard() const { return data() + size; } - - size_t size; // size of the user data area - unsigned char* mem; // beginning of our allocation (pts to header) - TAllocation* prevAlloc; // prior allocation in the chain - - // Support MSVC++ 6.0 - const static unsigned char guardBlockBeginVal; - const static unsigned char guardBlockEndVal; - const static unsigned char userDataFill; - - const static size_t guardBlockSize; -#ifdef GUARD_BLOCKS - inline static size_t headerSize() { return sizeof(TAllocation); } -#else - inline static size_t headerSize() { return 0; } -#endif -}; - -// -// There are several stacks. One is to track the pushing and popping -// of the user, and not yet implemented. The others are simply a -// repositories of free pages or used pages. -// -// Page stacks are linked together with a simple header at the beginning -// of each allocation obtained from the underlying OS. Multi-page allocations -// are returned to the OS. Individual page allocations are kept for future -// re-use. -// -// The "page size" used is not, nor must it match, the underlying OS -// page size. But, having it be about that size or equal to a set of -// pages is likely most optimal. -// -class TPoolAllocator { -public: - TPoolAllocator(int growthIncrement = 8*1024, int allocationAlignment = 16); - - // - // Don't call the destructor just to free up the memory, call pop() - // - ~TPoolAllocator(); - - // - // Call push() to establish a new place to pop memory too. Does not - // have to be called to get things started. - // - void push(); - - // - // Call pop() to free all memory allocated since the last call to push(), - // or if no last call to push, frees all memory since first allocation. - // - void pop(); - - // - // Call popAll() to free all memory allocated. - // - void popAll(); - - // - // Call allocate() to actually acquire memory. Returns 0 if no memory - // available, otherwise a properly aligned pointer to 'numBytes' of memory. - // - void* allocate(size_t numBytes); - - // - // There is no deallocate. The point of this class is that - // deallocation can be skipped by the user of it, as the model - // of use is to simultaneously deallocate everything at once - // by calling pop(), and to not have to solve memory leak problems. - // - -protected: - friend struct tHeader; - - struct tHeader { - tHeader(tHeader* nextPage, size_t pageCount) : - nextPage(nextPage), - pageCount(pageCount) -#ifdef GUARD_BLOCKS - , lastAllocation(0) -#endif - { } - - ~tHeader() { -#ifdef GUARD_BLOCKS - if (lastAllocation) - lastAllocation->checkAllocList(); -#endif - } - - tHeader* nextPage; - size_t pageCount; -#ifdef GUARD_BLOCKS - TAllocation* lastAllocation; -#endif - }; - - struct tAllocState { - size_t offset; - tHeader* page; - }; - typedef std::vector<tAllocState> tAllocStack; - - // Track allocations if and only if we're using guard blocks - void* initializeAllocation(tHeader* block, unsigned char* memory, size_t numBytes) { -#ifdef GUARD_BLOCKS - new(memory) TAllocation(numBytes, memory, block->lastAllocation); - block->lastAllocation = reinterpret_cast<TAllocation*>(memory); -#endif - // This is optimized entirely away if GUARD_BLOCKS is not defined. - return TAllocation::offsetAllocation(memory); - } - - size_t pageSize; // granularity of allocation from the OS - size_t alignment; // all returned allocations will be aligned at - // this granularity, which will be a power of 2 - size_t alignmentMask; - size_t headerSkip; // amount of memory to skip to make room for the - // header (basically, size of header, rounded - // up to make it aligned - size_t currentPageOffset; // next offset in top of inUseList to allocate from - tHeader* freeList; // list of popped memory - tHeader* inUseList; // list of all memory currently being used - tAllocStack stack; // stack of where to allocate from, to partition pool - - int numCalls; // just an interesting statistic - size_t totalBytes; // just an interesting statistic -private: - TPoolAllocator& operator=(const TPoolAllocator&); // dont allow assignment operator - TPoolAllocator(const TPoolAllocator&); // dont allow default copy constructor -}; - - -// -// There could potentially be many pools with pops happening at -// different times. But a simple use is to have a global pop -// with everyone using the same global allocator. -// -extern TPoolAllocator* GetGlobalPoolAllocator(); -extern void SetGlobalPoolAllocator(TPoolAllocator* poolAllocator); - -// -// This STL compatible allocator is intended to be used as the allocator -// parameter to templatized STL containers, like vector and map. -// -// It will use the pools for allocation, and not -// do any deallocation, but will still do destruction. -// -template<class T> -class pool_allocator { -public: - typedef size_t size_type; - typedef ptrdiff_t difference_type; - typedef T* pointer; - typedef const T* const_pointer; - typedef T& reference; - typedef const T& const_reference; - typedef T value_type; - - template<class Other> - struct rebind { - typedef pool_allocator<Other> other; - }; - pointer address(reference x) const { return &x; } - const_pointer address(const_reference x) const { return &x; } - - pool_allocator() : allocator(GetGlobalPoolAllocator()) { } - pool_allocator(TPoolAllocator& a) : allocator(&a) { } - pool_allocator(const pool_allocator<T>& p) : allocator(p.allocator) { } - - template <class Other> - pool_allocator<T>& operator=(const pool_allocator<Other>& p) { - allocator = p.allocator; - return *this; - } - - template<class Other> - pool_allocator(const pool_allocator<Other>& p) : allocator(&p.getAllocator()) { } - -#if defined(__SUNPRO_CC) && !defined(_RWSTD_ALLOCATOR) - // libCStd on some platforms have a different allocate/deallocate interface. - // Caller pre-bakes sizeof(T) into 'n' which is the number of bytes to be - // allocated, not the number of elements. - void* allocate(size_type n) { - return getAllocator().allocate(n); - } - void* allocate(size_type n, const void*) { - return getAllocator().allocate(n); - } - void deallocate(void*, size_type) {} -#else - pointer allocate(size_type n) { - return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T))); - } - pointer allocate(size_type n, const void*) { - return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T))); - } - void deallocate(pointer, size_type) {} -#endif // _RWSTD_ALLOCATOR - - void construct(pointer p, const T& val) { new ((void *)p) T(val); } - void destroy(pointer p) { p->T::~T(); } - - bool operator==(const pool_allocator& rhs) const { return &getAllocator() == &rhs.getAllocator(); } - bool operator!=(const pool_allocator& rhs) const { return &getAllocator() != &rhs.getAllocator(); } - - size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); } - size_type max_size(int size) const { return static_cast<size_type>(-1) / size; } - - void setAllocator(TPoolAllocator* a) { allocator = a; } - TPoolAllocator& getAllocator() const { return *allocator; } - -protected: - TPoolAllocator* allocator; -}; - -#endif // _POOLALLOC_INCLUDED_ |