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-rw-r--r--Source/ThirdParty/ANGLE/src/compiler/OutputGLSL.cpp35
1 files changed, 0 insertions, 35 deletions
diff --git a/Source/ThirdParty/ANGLE/src/compiler/OutputGLSL.cpp b/Source/ThirdParty/ANGLE/src/compiler/OutputGLSL.cpp
deleted file mode 100644
index 10a451c0d..000000000
--- a/Source/ThirdParty/ANGLE/src/compiler/OutputGLSL.cpp
+++ /dev/null
@@ -1,35 +0,0 @@
-//
-// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-#include "compiler/OutputGLSL.h"
-
-TOutputGLSL::TOutputGLSL(TInfoSinkBase& objSink,
- ShArrayIndexClampingStrategy clampingStrategy,
- ShHashFunction64 hashFunction,
- NameMap& nameMap,
- TSymbolTable& symbolTable)
- : TOutputGLSLBase(objSink, clampingStrategy, hashFunction, nameMap, symbolTable)
-{
-}
-
-bool TOutputGLSL::writeVariablePrecision(TPrecision)
-{
- return false;
-}
-
-void TOutputGLSL::visitSymbol(TIntermSymbol* node)
-{
- TInfoSinkBase& out = objSink();
-
- if (node->getSymbol() == "gl_FragDepthEXT")
- {
- out << "gl_FragDepth";
- }
- else
- {
- TOutputGLSLBase::visitSymbol(node);
- }
-}