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-rw-r--r--Source/JavaScriptCore/b3/air/AirLowerEntrySwitch.cpp114
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diff --git a/Source/JavaScriptCore/b3/air/AirLowerEntrySwitch.cpp b/Source/JavaScriptCore/b3/air/AirLowerEntrySwitch.cpp
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+/*
+ * Copyright (C) 2016 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "AirLowerEntrySwitch.h"
+
+#if ENABLE(B3_JIT)
+
+#include "AirBlockWorklist.h"
+#include "AirCode.h"
+#include "AirInstInlines.h"
+#include "AirPhaseScope.h"
+#include "B3Procedure.h"
+
+namespace JSC { namespace B3 { namespace Air {
+
+void lowerEntrySwitch(Code& code)
+{
+ PhaseScope phaseScope(code, "lowerEntrySwitch");
+
+ // Figure out the set of blocks that should be duplicated.
+ BlockWorklist worklist;
+ for (BasicBlock* block : code) {
+ if (block->last().kind.opcode == EntrySwitch)
+ worklist.push(block);
+ }
+
+ // It's possible that we don't have any EntrySwitches. That's fine.
+ if (worklist.seen().isEmpty()) {
+ Vector<FrequentedBlock> entrypoints(code.proc().numEntrypoints(), FrequentedBlock(code[0]));
+ code.setEntrypoints(WTFMove(entrypoints));
+ return;
+ }
+
+ while (BasicBlock* block = worklist.pop())
+ worklist.pushAll(block->predecessors());
+
+ RELEASE_ASSERT(worklist.saw(code[0]));
+
+ Vector<FrequencyClass> entrypointFrequencies(code.proc().numEntrypoints(), FrequencyClass::Rare);
+ for (BasicBlock* block : code) {
+ if (block->last().kind.opcode != EntrySwitch)
+ continue;
+ for (unsigned entrypointIndex = code.proc().numEntrypoints(); entrypointIndex--;) {
+ entrypointFrequencies[entrypointIndex] = maxFrequency(
+ entrypointFrequencies[entrypointIndex],
+ block->successor(entrypointIndex).frequency());
+ }
+ }
+
+ auto fixEntrySwitch = [&] (BasicBlock* block, unsigned entrypointIndex) {
+ if (block->last().kind.opcode != EntrySwitch)
+ return;
+ FrequentedBlock target = block->successor(entrypointIndex);
+ block->last().kind.opcode = Jump;
+ block->successors().resize(1);
+ block->successor(0) = target;
+ };
+
+ // Now duplicate them.
+ Vector<FrequentedBlock> entrypoints;
+ entrypoints.append(FrequentedBlock(code[0], entrypointFrequencies[0]));
+ IndexMap<BasicBlock, BasicBlock*> map(code.size());
+ for (unsigned entrypointIndex = 1; entrypointIndex < code.proc().numEntrypoints(); ++entrypointIndex) {
+ map.clear();
+ for (BasicBlock* block : worklist.seen().values(code))
+ map[block] = code.addBlock(block->frequency());
+ entrypoints.append(FrequentedBlock(map[code[0]], entrypointFrequencies[entrypointIndex]));
+ for (BasicBlock* block : worklist.seen().values(code)) {
+ BasicBlock* newBlock = map[block];
+ for (const Inst& inst : *block)
+ newBlock->appendInst(inst);
+ newBlock->successors() = block->successors();
+ for (BasicBlock*& successor : newBlock->successorBlocks()) {
+ if (BasicBlock* replacement = map[successor])
+ successor = replacement;
+ }
+ fixEntrySwitch(newBlock, entrypointIndex);
+ }
+ }
+ for (BasicBlock* block : worklist.seen().values(code))
+ fixEntrySwitch(block, 0);
+
+ code.setEntrypoints(WTFMove(entrypoints));
+ code.resetReachability();
+}
+
+} } } // namespace JSC::B3::Air
+
+#endif // ENABLE(B3_JIT)
+
+