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+/*
+ * Copyright (C) 2015-2016 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+#if ENABLE(B3_JIT)
+
+#include "FPRInfo.h"
+#include "GPRInfo.h"
+#include "JSCJSValue.h"
+#include "Reg.h"
+#include "RegisterSet.h"
+#include "ValueRecovery.h"
+#include <wtf/PrintStream.h>
+
+namespace JSC {
+
+class AssemblyHelpers;
+
+namespace B3 {
+
+// We use this class to describe value representations at stackmaps. It's used both to force a
+// representation and to get the representation. When the B3 client forces a representation, we say
+// that it's an input. When B3 tells the client what representation it picked, we say that it's an
+// output.
+
+class ValueRep {
+public:
+ enum Kind {
+ // As an input representation, this means that B3 can pick any representation. As an output
+ // representation, this means that we don't know. This will only arise as an output
+ // representation for the active arguments of Check/CheckAdd/CheckSub/CheckMul.
+ WarmAny,
+
+ // Same as WarmAny, but implies that the use is cold. A cold use is not counted as a use for
+ // computing the priority of the used temporary.
+ ColdAny,
+
+ // Same as ColdAny, but also implies that the use occurs after all other effects of the stackmap
+ // value.
+ LateColdAny,
+
+ // As an input representation, this means that B3 should pick some register. It could be a
+ // register that this claims to clobber!
+ SomeRegister,
+
+ // As an input representation, this tells us that B3 should pick some register, but implies
+ // that the def happens before any of the effects of the stackmap. This is only valid for
+ // the result constraint of a Patchpoint.
+ SomeEarlyRegister,
+
+ // As an input representation, this forces a particular register. As an output
+ // representation, this tells us what register B3 picked.
+ Register,
+
+ // As an input representation, this forces a particular register and states that
+ // the register is used late. This means that the register is used after the result
+ // is defined (i.e, the result will interfere with this as an input).
+ // It's not a valid output representation.
+ LateRegister,
+
+ // As an output representation, this tells us what stack slot B3 picked. It's not a valid
+ // input representation.
+ Stack,
+
+ // As an input representation, this forces the value to end up in the argument area at some
+ // offset.
+ StackArgument,
+
+ // As an output representation, this tells us that B3 constant-folded the value.
+ Constant
+ };
+
+ ValueRep()
+ : m_kind(WarmAny)
+ {
+ }
+
+ explicit ValueRep(Reg reg)
+ : m_kind(Register)
+ {
+ u.reg = reg;
+ }
+
+ ValueRep(Kind kind)
+ : m_kind(kind)
+ {
+ ASSERT(kind == WarmAny || kind == ColdAny || kind == LateColdAny || kind == SomeRegister || kind == SomeEarlyRegister);
+ }
+
+ static ValueRep reg(Reg reg)
+ {
+ return ValueRep(reg);
+ }
+
+ static ValueRep lateReg(Reg reg)
+ {
+ ValueRep result(reg);
+ result.m_kind = LateRegister;
+ return result;
+ }
+
+ static ValueRep stack(intptr_t offsetFromFP)
+ {
+ ValueRep result;
+ result.m_kind = Stack;
+ result.u.offsetFromFP = offsetFromFP;
+ return result;
+ }
+
+ static ValueRep stackArgument(intptr_t offsetFromSP)
+ {
+ ValueRep result;
+ result.m_kind = StackArgument;
+ result.u.offsetFromSP = offsetFromSP;
+ return result;
+ }
+
+ static ValueRep constant(int64_t value)
+ {
+ ValueRep result;
+ result.m_kind = Constant;
+ result.u.value = value;
+ return result;
+ }
+
+ static ValueRep constantDouble(double value)
+ {
+ return ValueRep::constant(bitwise_cast<int64_t>(value));
+ }
+
+ Kind kind() const { return m_kind; }
+
+ bool operator==(const ValueRep& other) const
+ {
+ if (kind() != other.kind())
+ return false;
+ switch (kind()) {
+ case LateRegister:
+ case Register:
+ return u.reg == other.u.reg;
+ case Stack:
+ return u.offsetFromFP == other.u.offsetFromFP;
+ case StackArgument:
+ return u.offsetFromSP == other.u.offsetFromSP;
+ case Constant:
+ return u.value == other.u.value;
+ default:
+ return true;
+ }
+ }
+
+ bool operator!=(const ValueRep& other) const
+ {
+ return !(*this == other);
+ }
+
+ explicit operator bool() const { return kind() != WarmAny; }
+
+ bool isAny() const { return kind() == WarmAny || kind() == ColdAny || kind() == LateColdAny; }
+
+ bool isReg() const { return kind() == Register || kind() == LateRegister; }
+
+ Reg reg() const
+ {
+ ASSERT(isReg());
+ return u.reg;
+ }
+
+ bool isGPR() const { return isReg() && reg().isGPR(); }
+ bool isFPR() const { return isReg() && reg().isFPR(); }
+
+ GPRReg gpr() const { return reg().gpr(); }
+ FPRReg fpr() const { return reg().fpr(); }
+
+ bool isStack() const { return kind() == Stack; }
+
+ intptr_t offsetFromFP() const
+ {
+ ASSERT(isStack());
+ return u.offsetFromFP;
+ }
+
+ bool isStackArgument() const { return kind() == StackArgument; }
+
+ intptr_t offsetFromSP() const
+ {
+ ASSERT(isStackArgument());
+ return u.offsetFromSP;
+ }
+
+ bool isConstant() const { return kind() == Constant; }
+
+ int64_t value() const
+ {
+ ASSERT(isConstant());
+ return u.value;
+ }
+
+ double doubleValue() const
+ {
+ return bitwise_cast<double>(value());
+ }
+
+ ValueRep withOffset(intptr_t offset) const
+ {
+ switch (kind()) {
+ case Stack:
+ return stack(offsetFromFP() + offset);
+ case StackArgument:
+ return stackArgument(offsetFromSP() + offset);
+ default:
+ return *this;
+ }
+ }
+
+ void addUsedRegistersTo(RegisterSet&) const;
+
+ RegisterSet usedRegisters() const;
+
+ // Get the used registers for a vector of ValueReps.
+ template<typename VectorType>
+ static RegisterSet usedRegisters(const VectorType& vector)
+ {
+ RegisterSet result;
+ for (const ValueRep& value : vector)
+ value.addUsedRegistersTo(result);
+ return result;
+ }
+
+ JS_EXPORT_PRIVATE void dump(PrintStream&) const;
+
+ // This has a simple contract: it emits code to restore the value into the given register. This
+ // will work even if it requires moving between bits a GPR and a FPR.
+ void emitRestore(AssemblyHelpers&, Reg) const;
+
+ // Computes the ValueRecovery assuming that the Value* was for a JSValue (i.e. Int64).
+ // NOTE: We should avoid putting JSValue-related methods in B3, but this was hard to avoid
+ // because some parts of JSC use ValueRecovery like a general "where my bits at" object, almost
+ // exactly like ValueRep.
+ ValueRecovery recoveryForJSValue() const;
+
+private:
+ Kind m_kind;
+ union U {
+ Reg reg;
+ intptr_t offsetFromFP;
+ intptr_t offsetFromSP;
+ int64_t value;
+
+ U()
+ {
+ memset(this, 0, sizeof(*this));
+ }
+ } u;
+};
+
+} } // namespace JSC::B3
+
+namespace WTF {
+
+void printInternal(PrintStream&, JSC::B3::ValueRep::Kind);
+
+} // namespace WTF
+
+#endif // ENABLE(B3_JIT)