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Diffstat (limited to 'Source/JavaScriptCore/b3/B3ComputeDivisionMagic.h')
-rw-r--r-- | Source/JavaScriptCore/b3/B3ComputeDivisionMagic.h | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/Source/JavaScriptCore/b3/B3ComputeDivisionMagic.h b/Source/JavaScriptCore/b3/B3ComputeDivisionMagic.h new file mode 100644 index 000000000..8c17ed669 --- /dev/null +++ b/Source/JavaScriptCore/b3/B3ComputeDivisionMagic.h @@ -0,0 +1,139 @@ +/* + * Copyright (C) 2016 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * This contains code taken from LLVM's APInt class. That code implements finding the magic + * numbers for strength-reducing division. The LLVM code on which this code is based was + * implemented using "Hacker's Delight", Henry S. Warren, Jr., chapter 10. + * + * ============================================================================== + * LLVM Release License + * ============================================================================== + * University of Illinois/NCSA + * Open Source License + * + * Copyright (c) 2003-2014 University of Illinois at Urbana-Champaign. + * All rights reserved. + * + * Developed by: + * + * LLVM Team + * + * University of Illinois at Urbana-Champaign + * + * http://llvm.org + * + * Permission is hereby granted, free of charge, to any person obtaining a copy of + * this software and associated documentation files (the "Software"), to deal with + * the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is furnished to do + * so, subject to the following conditions: + * + * * Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimers. + * + * * Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimers in the + * documentation and/or other materials provided with the distribution. + * + * * Neither the names of the LLVM Team, University of Illinois at + * Urbana-Champaign, nor the names of its contributors may be used to + * endorse or promote products derived from this Software without specific + * prior written permission. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS + * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE + * SOFTWARE. + */ + +#pragma once + +#if ENABLE(B3_JIT) + +namespace JSC { namespace B3 { + +template<typename T> +struct DivisionMagic { + T magicMultiplier; + unsigned shift; +}; + +// This contains code taken from LLVM's APInt::magic(). It's modestly adapted to our style, but +// not completely, to make it easier to apply their changes in the future. +template<typename T> +DivisionMagic<T> computeDivisionMagic(T divisor) +{ + typedef typename std::make_unsigned<T>::type UnsignedT; + UnsignedT d = divisor; + unsigned p; + UnsignedT ad, anc, delta, q1, r1, q2, r2, t; + UnsignedT signedMin = static_cast<UnsignedT>(std::numeric_limits<T>::min()); + DivisionMagic<T> mag; + unsigned bitWidth = sizeof(divisor) * 8; + + // This code doesn't like to think of signedness as a type. Instead it likes to think that + // operations have signedness. This is how we generally do it in B3 as well. For this reason, + // we cast all the operated values once to unsigned. And later, we convert it to signed. + // Only `divisor` have signedness here. + + ad = divisor < 0 ? -divisor : divisor; // -(signed min value) < signed max value. So there is no loss. + t = signedMin + (d >> (bitWidth - 1)); + anc = t - 1 - (t % ad); // absolute value of nc + p = bitWidth - 1; // initialize p + q1 = signedMin / anc; // initialize q1 = 2p/abs(nc) + r1 = signedMin - q1*anc; // initialize r1 = rem(2p,abs(nc)) + q2 = signedMin / ad; // initialize q2 = 2p/abs(d) + r2 = signedMin - q2*ad; // initialize r2 = rem(2p,abs(d)) + do { + p = p + 1; + q1 = q1 << 1; // update q1 = 2p/abs(nc) + r1 = r1 << 1; // update r1 = rem(2p/abs(nc)) + if (r1 >= anc) { // must be unsigned comparison + q1 = q1 + 1; + r1 = r1 - anc; + } + q2 = q2 << 1; // update q2 = 2p/abs(d) + r2 = r2 << 1; // update r2 = rem(2p/abs(d)) + if (r2 >= ad) { // must be unsigned comparison + q2 = q2 + 1; + r2 = r2 - ad; + } + delta = ad - r2; + } while (q1 < delta || (q1 == delta && r1 == 0)); + + mag.magicMultiplier = q2 + 1; + if (divisor < 0) + mag.magicMultiplier = -mag.magicMultiplier; // resulting magic number + mag.shift = p - bitWidth; // resulting shift + + return mag; +} + +} } // namespace JSC::B3 + +#endif // ENABLE(B3_JIT) |