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author | Lorry Tar Creator <lorry-tar-importer@lorry> | 2017-06-27 06:07:23 +0000 |
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committer | Lorry Tar Creator <lorry-tar-importer@lorry> | 2017-06-27 06:07:23 +0000 |
commit | 1bf1084f2b10c3b47fd1a588d85d21ed0eb41d0c (patch) | |
tree | 46dcd36c86e7fbc6e5df36deb463b33e9967a6f7 /Source/WebCore/rendering/RenderMultiColumnFlowThread.h | |
parent | 32761a6cee1d0dee366b885b7b9c777e67885688 (diff) | |
download | WebKitGtk-tarball-master.tar.gz |
webkitgtk-2.16.5HEADwebkitgtk-2.16.5master
Diffstat (limited to 'Source/WebCore/rendering/RenderMultiColumnFlowThread.h')
-rw-r--r-- | Source/WebCore/rendering/RenderMultiColumnFlowThread.h | 108 |
1 files changed, 87 insertions, 21 deletions
diff --git a/Source/WebCore/rendering/RenderMultiColumnFlowThread.h b/Source/WebCore/rendering/RenderMultiColumnFlowThread.h index 20305af6c..dfdffce28 100644 --- a/Source/WebCore/rendering/RenderMultiColumnFlowThread.h +++ b/Source/WebCore/rendering/RenderMultiColumnFlowThread.h @@ -13,7 +13,7 @@ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR @@ -23,31 +23,52 @@ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ - -#ifndef RenderMultiColumnFlowThread_h -#define RenderMultiColumnFlowThread_h +#pragma once #include "RenderFlowThread.h" +#include <wtf/HashMap.h> namespace WebCore { +class RenderMultiColumnSet; +class RenderMultiColumnSpannerPlaceholder; + class RenderMultiColumnFlowThread final : public RenderFlowThread { public: - RenderMultiColumnFlowThread(Document&, PassRef<RenderStyle>); + RenderMultiColumnFlowThread(Document&, RenderStyle&&); ~RenderMultiColumnFlowThread(); + RenderBlockFlow* multiColumnBlockFlow() const { return downcast<RenderBlockFlow>(parent()); } + + RenderMultiColumnSet* firstMultiColumnSet() const; + RenderMultiColumnSet* lastMultiColumnSet() const; + RenderBox* firstColumnSetOrSpanner() const; + static RenderBox* nextColumnSetOrSpannerSiblingOf(const RenderBox*); + static RenderBox* previousColumnSetOrSpannerSiblingOf(const RenderBox*); + + RenderMultiColumnSpannerPlaceholder* findColumnSpannerPlaceholder(RenderBox* spanner) const { return m_spannerMap.get(spanner); } + + void layout() override; + + // Populate the flow thread with what's currently its siblings. Called when a regular block + // becomes a multicol container. + void populate(); + + // Empty the flow thread by moving everything to the parent. Remove all multicol specific + // renderers. Then destroy the flow thread. Called when a multicol container becomes a regular + // block. + void evacuateAndDestroy(); + unsigned columnCount() const { return m_columnCount; } LayoutUnit columnWidth() const { return m_columnWidth; } LayoutUnit columnHeightAvailable() const { return m_columnHeightAvailable; } void setColumnHeightAvailable(LayoutUnit available) { m_columnHeightAvailable = available; } bool inBalancingPass() const { return m_inBalancingPass; } void setInBalancingPass(bool balancing) { m_inBalancingPass = balancing; } - bool needsRebalancing() const { return m_needsRebalancing; } - void setNeedsRebalancing(bool balancing) { m_needsRebalancing = balancing; } - - bool shouldRelayoutForPagination() const { return !m_inBalancingPass && m_needsRebalancing; } - - bool requiresBalancing() const { return progressionIsInline() && (!columnHeightAvailable() || parent()->style().columnFill() == ColumnFillBalance); } + bool needsHeightsRecalculation() const { return m_needsHeightsRecalculation; } + void setNeedsHeightsRecalculation(bool recalculate) { m_needsHeightsRecalculation = recalculate; } + + bool shouldRelayoutForPagination() const { return !m_inBalancingPass && m_needsHeightsRecalculation; } void setColumnCountAndWidth(unsigned count, LayoutUnit width) { @@ -61,28 +82,73 @@ public: bool progressionIsReversed() const { return m_progressionIsReversed; } void setProgressionIsReversed(bool reversed) { m_progressionIsReversed = reversed; } + void computeLineGridPaginationOrigin(LayoutState&) const; + + RenderRegion* mapFromFlowToRegion(TransformState&) const override; + + // This method takes a logical offset and returns a physical translation that can be applied to map + // a physical point (corresponding to the logical offset) into the region's physical coordinate space. + LayoutSize physicalTranslationOffsetFromFlowToRegion(const RenderRegion*, const LayoutUnit) const; + + // The point is physical, and the result is a physical location within the region. + RenderRegion* physicalTranslationFromFlowToRegion(LayoutPoint&) const; + + // This method is the inverse of the previous method and goes from region to flow. + LayoutSize physicalTranslationFromRegionToFlow(const RenderMultiColumnSet*, const LayoutPoint&) const; + + bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override; + + void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const override; + LayoutSize offsetFromContainer(RenderElement&, const LayoutPoint&, bool* offsetDependsOnPoint = nullptr) const override; + + // FIXME: Eventually as column and region flow threads start nesting, this will end up changing. + bool shouldCheckColumnBreaks() const override; + private: - virtual const char* renderName() const override; - virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override; - virtual void autoGenerateRegionsToBlockOffset(LayoutUnit) override; - virtual LayoutUnit initialLogicalWidth() const override; - virtual void setPageBreak(const RenderBlock*, LayoutUnit offset, LayoutUnit spaceShortage) override; - virtual void updateMinimumPageHeight(const RenderBlock*, LayoutUnit offset, LayoutUnit minHeight) override; - virtual bool addForcedRegionBreak(const RenderBlock*, LayoutUnit, RenderBox* breakChild, bool isBefore, LayoutUnit* offsetBreakAdjustment = 0) override; + bool isRenderMultiColumnFlowThread() const override { return true; } + const char* renderName() const override; + void addRegionToThread(RenderRegion*) override; + void willBeRemovedFromTree() override; + RenderObject* resolveMovedChild(RenderObject* child) const override; + void flowThreadDescendantInserted(RenderObject&) override; + void flowThreadRelativeWillBeRemoved(RenderObject&) override; + void flowThreadDescendantBoxLaidOut(RenderBox*) override; + LogicalExtentComputedValues computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop) const override; + LayoutUnit initialLogicalWidth() const override; + void setPageBreak(const RenderBlock*, LayoutUnit offset, LayoutUnit spaceShortage) override; + void updateMinimumPageHeight(const RenderBlock*, LayoutUnit offset, LayoutUnit minHeight) override; + RenderRegion* regionAtBlockOffset(const RenderBox*, LayoutUnit, bool extendLastRegion = false) const override; + void setRegionRangeForBox(const RenderBox&, RenderRegion*, RenderRegion*) override; + bool addForcedRegionBreak(const RenderBlock*, LayoutUnit, RenderBox* breakChild, bool isBefore, LayoutUnit* offsetBreakAdjustment = 0) override; + bool isPageLogicalHeightKnown() const override; + void handleSpannerRemoval(RenderObject& spanner); + RenderObject* processPossibleSpannerDescendant(RenderObject*& subtreeRoot, RenderObject& descendant); + private: + typedef HashMap<RenderBox*, RenderMultiColumnSpannerPlaceholder*> SpannerMap; + SpannerMap m_spannerMap; + + // The last set we worked on. It's not to be used as the "current set". The concept of a + // "current set" is difficult, since layout may jump back and forth in the tree, due to wrong + // top location estimates (due to e.g. margin collapsing), and possibly for other reasons. + RenderMultiColumnSet* m_lastSetWorkedOn; + unsigned m_columnCount; // The default column count/width that are based off our containing block width. These values represent only the default, LayoutUnit m_columnWidth; // A multi-column block that is split across variable width pages or regions will have different column counts and widths in each. // These values will be cached (eventually) for multi-column blocks. LayoutUnit m_columnHeightAvailable; // Total height available to columns, or 0 if auto. + bool m_inLayout; // Set while we're laying out the flow thread, during which colum set heights are unknown. bool m_inBalancingPass; // Guard to avoid re-entering column balancing. - bool m_needsRebalancing; + bool m_needsHeightsRecalculation; bool m_progressionIsInline; bool m_progressionIsReversed; + bool m_beingEvacuated; + + static bool gShiftingSpanner; }; } // namespace WebCore -#endif // RenderMultiColumnFlowThread_h - +SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderMultiColumnFlowThread, isRenderMultiColumnFlowThread()) |