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authorLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
committerLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
commit1bf1084f2b10c3b47fd1a588d85d21ed0eb41d0c (patch)
tree46dcd36c86e7fbc6e5df36deb463b33e9967a6f7 /Source/WebCore/rendering/RenderMultiColumnFlowThread.h
parent32761a6cee1d0dee366b885b7b9c777e67885688 (diff)
downloadWebKitGtk-tarball-master.tar.gz
Diffstat (limited to 'Source/WebCore/rendering/RenderMultiColumnFlowThread.h')
-rw-r--r--Source/WebCore/rendering/RenderMultiColumnFlowThread.h108
1 files changed, 87 insertions, 21 deletions
diff --git a/Source/WebCore/rendering/RenderMultiColumnFlowThread.h b/Source/WebCore/rendering/RenderMultiColumnFlowThread.h
index 20305af6c..dfdffce28 100644
--- a/Source/WebCore/rendering/RenderMultiColumnFlowThread.h
+++ b/Source/WebCore/rendering/RenderMultiColumnFlowThread.h
@@ -13,7 +13,7 @@
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
@@ -23,31 +23,52 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-
-#ifndef RenderMultiColumnFlowThread_h
-#define RenderMultiColumnFlowThread_h
+#pragma once
#include "RenderFlowThread.h"
+#include <wtf/HashMap.h>
namespace WebCore {
+class RenderMultiColumnSet;
+class RenderMultiColumnSpannerPlaceholder;
+
class RenderMultiColumnFlowThread final : public RenderFlowThread {
public:
- RenderMultiColumnFlowThread(Document&, PassRef<RenderStyle>);
+ RenderMultiColumnFlowThread(Document&, RenderStyle&&);
~RenderMultiColumnFlowThread();
+ RenderBlockFlow* multiColumnBlockFlow() const { return downcast<RenderBlockFlow>(parent()); }
+
+ RenderMultiColumnSet* firstMultiColumnSet() const;
+ RenderMultiColumnSet* lastMultiColumnSet() const;
+ RenderBox* firstColumnSetOrSpanner() const;
+ static RenderBox* nextColumnSetOrSpannerSiblingOf(const RenderBox*);
+ static RenderBox* previousColumnSetOrSpannerSiblingOf(const RenderBox*);
+
+ RenderMultiColumnSpannerPlaceholder* findColumnSpannerPlaceholder(RenderBox* spanner) const { return m_spannerMap.get(spanner); }
+
+ void layout() override;
+
+ // Populate the flow thread with what's currently its siblings. Called when a regular block
+ // becomes a multicol container.
+ void populate();
+
+ // Empty the flow thread by moving everything to the parent. Remove all multicol specific
+ // renderers. Then destroy the flow thread. Called when a multicol container becomes a regular
+ // block.
+ void evacuateAndDestroy();
+
unsigned columnCount() const { return m_columnCount; }
LayoutUnit columnWidth() const { return m_columnWidth; }
LayoutUnit columnHeightAvailable() const { return m_columnHeightAvailable; }
void setColumnHeightAvailable(LayoutUnit available) { m_columnHeightAvailable = available; }
bool inBalancingPass() const { return m_inBalancingPass; }
void setInBalancingPass(bool balancing) { m_inBalancingPass = balancing; }
- bool needsRebalancing() const { return m_needsRebalancing; }
- void setNeedsRebalancing(bool balancing) { m_needsRebalancing = balancing; }
-
- bool shouldRelayoutForPagination() const { return !m_inBalancingPass && m_needsRebalancing; }
-
- bool requiresBalancing() const { return progressionIsInline() && (!columnHeightAvailable() || parent()->style().columnFill() == ColumnFillBalance); }
+ bool needsHeightsRecalculation() const { return m_needsHeightsRecalculation; }
+ void setNeedsHeightsRecalculation(bool recalculate) { m_needsHeightsRecalculation = recalculate; }
+
+ bool shouldRelayoutForPagination() const { return !m_inBalancingPass && m_needsHeightsRecalculation; }
void setColumnCountAndWidth(unsigned count, LayoutUnit width)
{
@@ -61,28 +82,73 @@ public:
bool progressionIsReversed() const { return m_progressionIsReversed; }
void setProgressionIsReversed(bool reversed) { m_progressionIsReversed = reversed; }
+ void computeLineGridPaginationOrigin(LayoutState&) const;
+
+ RenderRegion* mapFromFlowToRegion(TransformState&) const override;
+
+ // This method takes a logical offset and returns a physical translation that can be applied to map
+ // a physical point (corresponding to the logical offset) into the region's physical coordinate space.
+ LayoutSize physicalTranslationOffsetFromFlowToRegion(const RenderRegion*, const LayoutUnit) const;
+
+ // The point is physical, and the result is a physical location within the region.
+ RenderRegion* physicalTranslationFromFlowToRegion(LayoutPoint&) const;
+
+ // This method is the inverse of the previous method and goes from region to flow.
+ LayoutSize physicalTranslationFromRegionToFlow(const RenderMultiColumnSet*, const LayoutPoint&) const;
+
+ bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override;
+
+ void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const override;
+ LayoutSize offsetFromContainer(RenderElement&, const LayoutPoint&, bool* offsetDependsOnPoint = nullptr) const override;
+
+ // FIXME: Eventually as column and region flow threads start nesting, this will end up changing.
+ bool shouldCheckColumnBreaks() const override;
+
private:
- virtual const char* renderName() const override;
- virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override;
- virtual void autoGenerateRegionsToBlockOffset(LayoutUnit) override;
- virtual LayoutUnit initialLogicalWidth() const override;
- virtual void setPageBreak(const RenderBlock*, LayoutUnit offset, LayoutUnit spaceShortage) override;
- virtual void updateMinimumPageHeight(const RenderBlock*, LayoutUnit offset, LayoutUnit minHeight) override;
- virtual bool addForcedRegionBreak(const RenderBlock*, LayoutUnit, RenderBox* breakChild, bool isBefore, LayoutUnit* offsetBreakAdjustment = 0) override;
+ bool isRenderMultiColumnFlowThread() const override { return true; }
+ const char* renderName() const override;
+ void addRegionToThread(RenderRegion*) override;
+ void willBeRemovedFromTree() override;
+ RenderObject* resolveMovedChild(RenderObject* child) const override;
+ void flowThreadDescendantInserted(RenderObject&) override;
+ void flowThreadRelativeWillBeRemoved(RenderObject&) override;
+ void flowThreadDescendantBoxLaidOut(RenderBox*) override;
+ LogicalExtentComputedValues computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop) const override;
+ LayoutUnit initialLogicalWidth() const override;
+ void setPageBreak(const RenderBlock*, LayoutUnit offset, LayoutUnit spaceShortage) override;
+ void updateMinimumPageHeight(const RenderBlock*, LayoutUnit offset, LayoutUnit minHeight) override;
+ RenderRegion* regionAtBlockOffset(const RenderBox*, LayoutUnit, bool extendLastRegion = false) const override;
+ void setRegionRangeForBox(const RenderBox&, RenderRegion*, RenderRegion*) override;
+ bool addForcedRegionBreak(const RenderBlock*, LayoutUnit, RenderBox* breakChild, bool isBefore, LayoutUnit* offsetBreakAdjustment = 0) override;
+ bool isPageLogicalHeightKnown() const override;
+ void handleSpannerRemoval(RenderObject& spanner);
+ RenderObject* processPossibleSpannerDescendant(RenderObject*& subtreeRoot, RenderObject& descendant);
+
private:
+ typedef HashMap<RenderBox*, RenderMultiColumnSpannerPlaceholder*> SpannerMap;
+ SpannerMap m_spannerMap;
+
+ // The last set we worked on. It's not to be used as the "current set". The concept of a
+ // "current set" is difficult, since layout may jump back and forth in the tree, due to wrong
+ // top location estimates (due to e.g. margin collapsing), and possibly for other reasons.
+ RenderMultiColumnSet* m_lastSetWorkedOn;
+
unsigned m_columnCount; // The default column count/width that are based off our containing block width. These values represent only the default,
LayoutUnit m_columnWidth; // A multi-column block that is split across variable width pages or regions will have different column counts and widths in each.
// These values will be cached (eventually) for multi-column blocks.
LayoutUnit m_columnHeightAvailable; // Total height available to columns, or 0 if auto.
+ bool m_inLayout; // Set while we're laying out the flow thread, during which colum set heights are unknown.
bool m_inBalancingPass; // Guard to avoid re-entering column balancing.
- bool m_needsRebalancing;
+ bool m_needsHeightsRecalculation;
bool m_progressionIsInline;
bool m_progressionIsReversed;
+ bool m_beingEvacuated;
+
+ static bool gShiftingSpanner;
};
} // namespace WebCore
-#endif // RenderMultiColumnFlowThread_h
-
+SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderMultiColumnFlowThread, isRenderMultiColumnFlowThread())