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authorLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
committerLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
commit1bf1084f2b10c3b47fd1a588d85d21ed0eb41d0c (patch)
tree46dcd36c86e7fbc6e5df36deb463b33e9967a6f7 /Source/WebCore/rendering/RenderListItem.cpp
parent32761a6cee1d0dee366b885b7b9c777e67885688 (diff)
downloadWebKitGtk-tarball-master.tar.gz
Diffstat (limited to 'Source/WebCore/rendering/RenderListItem.cpp')
-rw-r--r--Source/WebCore/rendering/RenderListItem.cpp424
1 files changed, 222 insertions, 202 deletions
diff --git a/Source/WebCore/rendering/RenderListItem.cpp b/Source/WebCore/rendering/RenderListItem.cpp
index 782ffb008..0e06f65d1 100644
--- a/Source/WebCore/rendering/RenderListItem.cpp
+++ b/Source/WebCore/rendering/RenderListItem.cpp
@@ -27,21 +27,30 @@
#include "ElementTraversal.h"
#include "HTMLNames.h"
#include "HTMLOListElement.h"
+#include "HTMLUListElement.h"
#include "InlineElementBox.h"
#include "PseudoElement.h"
+#include "RenderChildIterator.h"
+#include "RenderInline.h"
#include "RenderListMarker.h"
+#include "RenderMultiColumnFlowThread.h"
+#include "RenderRuby.h"
+#include "RenderTable.h"
#include "RenderView.h"
#include "StyleInheritedData.h"
+#if !ASSERT_DISABLED
+#include <wtf/SetForScope.h>
+#endif
#include <wtf/StackStats.h>
#include <wtf/StdLibExtras.h>
-#include <wtf/text/StringBuilder.h>
namespace WebCore {
using namespace HTMLNames;
-RenderListItem::RenderListItem(Element& element, PassRef<RenderStyle> style)
- : RenderBlockFlow(element, std::move(style))
+RenderListItem::RenderListItem(Element& element, RenderStyle&& style)
+ : RenderBlockFlow(element, WTFMove(style))
+ , m_marker(nullptr)
, m_hasExplicitValue(false)
, m_isValueUpToDate(false)
, m_notInList(false)
@@ -49,30 +58,44 @@ RenderListItem::RenderListItem(Element& element, PassRef<RenderStyle> style)
setInline(false);
}
+RenderListItem::~RenderListItem()
+{
+ // Do not add any code here. Add it to willBeDestroyed() instead.
+}
+
+void RenderListItem::willBeDestroyed()
+{
+ if (m_marker) {
+ m_marker->destroy();
+ ASSERT(!m_marker);
+ }
+ RenderBlockFlow::willBeDestroyed();
+}
+
void RenderListItem::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
{
RenderBlockFlow::styleDidChange(diff, oldStyle);
if (style().listStyleType() == NoneListStyle && (!style().listStyleImage() || style().listStyleImage()->errorOccurred())) {
- m_marker = nullptr;
+ if (m_marker) {
+ m_marker->destroy();
+ ASSERT(!m_marker);
+ }
return;
}
auto newStyle = RenderStyle::create();
// The marker always inherits from the list item, regardless of where it might end
// up (e.g., in some deeply nested line box). See CSS3 spec.
- newStyle.get().inheritFrom(&style());
+ newStyle.inheritFrom(style());
if (!m_marker) {
- m_marker = createRenderer<RenderListMarker>(*this, std::move(newStyle));
+ m_marker = createRenderer<RenderListMarker>(*this, WTFMove(newStyle)).leakPtr();
m_marker->initializeStyle();
- } else
- m_marker->setStyle(std::move(newStyle));
-}
-
-void RenderListItem::willBeDestroyed()
-{
- m_marker = nullptr;
- RenderBlockFlow::willBeDestroyed();
+ } else {
+ // Do not alter our marker's style unless our style has actually changed.
+ if (diff != StyleDifferenceEqual)
+ m_marker->setStyle(WTFMove(newStyle));
+ }
}
void RenderListItem::insertedIntoTree()
@@ -89,23 +112,21 @@ void RenderListItem::willBeRemovedFromTree()
updateListMarkerNumbers();
}
-static bool isList(const Element* element)
+static inline bool isHTMLListElement(const Node& node)
{
- return element->hasTagName(ulTag) || element->hasTagName(olTag);
+ return is<HTMLUListElement>(node) || is<HTMLOListElement>(node);
}
// Returns the enclosing list with respect to the DOM order.
-static Element* enclosingList(const RenderListItem* listItem)
+static Element* enclosingList(const RenderListItem& listItem)
{
- Element& listItemElement = listItem->element();
- Element* firstNode = 0;
- Element* parent = listItemElement.isPseudoElement() ? toPseudoElement(listItemElement).hostElement() : listItemElement.parentElement();
+ Element& listItemElement = listItem.element();
+ Element* parent = is<PseudoElement>(listItemElement) ? downcast<PseudoElement>(listItemElement).hostElement() : listItemElement.parentElement();
+ Element* firstNode = parent;
// We use parentNode because the enclosing list could be a ShadowRoot that's not Element.
for (; parent; parent = parent->parentElement()) {
- if (isList(parent))
+ if (isHTMLListElement(*parent))
return parent;
- if (!firstNode)
- firstNode = parent;
}
// If there's no actual <ul> or <ol> list element, then the first found
@@ -115,70 +136,67 @@ static Element* enclosingList(const RenderListItem* listItem)
}
// Returns the next list item with respect to the DOM order.
-static RenderListItem* nextListItem(const Element* listNode, const RenderListItem* item = 0)
+static RenderListItem* nextListItem(const Element& listNode, const Element& element)
{
- if (!listNode)
- return 0;
-
- const Element* current = item ? &item->element() : listNode;
- current = ElementTraversal::nextIncludingPseudo(current, listNode);
-
- while (current) {
- if (isList(current)) {
- // We've found a nested, independent list: nothing to do here.
- current = ElementTraversal::nextIncludingPseudoSkippingChildren(current, listNode);
+ for (const Element* next = ElementTraversal::nextIncludingPseudo(element, &listNode); next; ) {
+ auto* renderer = next->renderer();
+ if (!renderer || isHTMLListElement(*next)) {
+ // We've found a nested, independent list or an unrendered Element : nothing to do here.
+ next = ElementTraversal::nextIncludingPseudoSkippingChildren(*next, &listNode);
continue;
}
- RenderObject* renderer = current->renderer();
- if (renderer && renderer->isListItem())
- return toRenderListItem(renderer);
+ if (is<RenderListItem>(*renderer))
+ return downcast<RenderListItem>(renderer);
- // FIXME: Can this be optimized to skip the children of the elements without a renderer?
- current = ElementTraversal::nextIncludingPseudo(current, listNode);
+ next = ElementTraversal::nextIncludingPseudo(*next, &listNode);
}
- return 0;
+ return nullptr;
+}
+
+static inline RenderListItem* nextListItem(const Element& listNode, const RenderListItem& item)
+{
+ return nextListItem(listNode, item.element());
+}
+
+static inline RenderListItem* nextListItem(const Element& listNode)
+{
+ return nextListItem(listNode, listNode);
}
// Returns the previous list item with respect to the DOM order.
-static RenderListItem* previousListItem(const Element* listNode, const RenderListItem* item)
+static RenderListItem* previousListItem(const Element* listNode, const RenderListItem& item)
{
- Element* current = &item->element();
- for (current = ElementTraversal::previousIncludingPseudo(current, listNode); current; current = ElementTraversal::previousIncludingPseudo(current, listNode)) {
- RenderObject* renderer = current->renderer();
- if (!renderer || (renderer && !renderer->isListItem()))
+ for (const Element* current = ElementTraversal::previousIncludingPseudo(item.element(), listNode); current; current = ElementTraversal::previousIncludingPseudo(*current, listNode)) {
+ RenderElement* renderer = current->renderer();
+ if (!is<RenderListItem>(renderer))
continue;
- Node* otherList = enclosingList(toRenderListItem(renderer));
+ Element* otherList = enclosingList(downcast<RenderListItem>(*renderer));
// This item is part of our current list, so it's what we're looking for.
if (listNode == otherList)
- return toRenderListItem(renderer);
+ return downcast<RenderListItem>(renderer);
// We found ourself inside another list; lets skip the rest of it.
// Use nextIncludingPseudo() here because the other list itself may actually
// be a list item itself. We need to examine it, so we do this to counteract
// the previousIncludingPseudo() that will be done by the loop.
if (otherList)
- current = ElementTraversal::nextIncludingPseudo(otherList);
+ current = ElementTraversal::nextIncludingPseudo(*otherList);
}
- return 0;
+ return nullptr;
}
-void RenderListItem::updateItemValuesForOrderedList(const HTMLOListElement* listNode)
+void RenderListItem::updateItemValuesForOrderedList(const HTMLOListElement& listNode)
{
- ASSERT(listNode);
-
- for (RenderListItem* listItem = nextListItem(listNode); listItem; listItem = nextListItem(listNode, listItem))
+ for (RenderListItem* listItem = nextListItem(listNode); listItem; listItem = nextListItem(listNode, *listItem))
listItem->updateValue();
}
-unsigned RenderListItem::itemCountForOrderedList(const HTMLOListElement* listNode)
+unsigned RenderListItem::itemCountForOrderedList(const HTMLOListElement& listNode)
{
- ASSERT(listNode);
-
unsigned itemCount = 0;
- for (RenderListItem* listItem = nextListItem(listNode); listItem; listItem = nextListItem(listNode, listItem))
- itemCount++;
-
+ for (RenderListItem* listItem = nextListItem(listNode); listItem; listItem = nextListItem(listNode, *listItem))
+ ++itemCount;
return itemCount;
}
@@ -187,15 +205,15 @@ inline int RenderListItem::calcValue() const
if (m_hasExplicitValue)
return m_explicitValue;
- Element* list = enclosingList(this);
- HTMLOListElement* oListElement = (list && list->hasTagName(olTag)) ? toHTMLOListElement(list) : nullptr;
+ Element* list = enclosingList(*this);
+ HTMLOListElement* oListElement = is<HTMLOListElement>(list) ? downcast<HTMLOListElement>(list) : nullptr;
int valueStep = 1;
if (oListElement && oListElement->isReversed())
valueStep = -1;
// FIXME: This recurses to a possible depth of the length of the list.
// That's not good -- we need to change this to an iterative algorithm.
- if (RenderListItem* previousItem = previousListItem(list, this))
+ if (RenderListItem* previousItem = previousListItem(list, *this))
return previousItem->value() + valueStep;
if (oListElement)
@@ -210,41 +228,33 @@ void RenderListItem::updateValueNow() const
m_isValueUpToDate = true;
}
-bool RenderListItem::isEmpty() const
+static RenderBlock* getParentOfFirstLineBox(RenderBlock& current, RenderObject& marker)
{
- return lastChild() == m_marker;
-}
-
-static RenderBlock* getParentOfFirstLineBox(RenderBlock* curr, RenderObject* marker)
-{
- RenderObject* firstChild = curr->firstChild();
- if (!firstChild)
- return 0;
-
- bool inQuirksMode = curr->document().inQuirksMode();
- for (RenderObject* currChild = firstChild; currChild; currChild = currChild->nextSibling()) {
- if (currChild == marker)
+ bool inQuirksMode = current.document().inQuirksMode();
+ for (auto& child : childrenOfType<RenderObject>(current)) {
+ if (&child == &marker)
continue;
- if (currChild->isInline() && (!currChild->isRenderInline() || curr->generatesLineBoxesForInlineChild(currChild)))
- return curr;
+ if (child.isInline() && (!is<RenderInline>(child) || current.generatesLineBoxesForInlineChild(&child)))
+ return &current;
- if (currChild->isFloating() || currChild->isOutOfFlowPositioned())
+ if (child.isFloating() || child.isOutOfFlowPositioned())
continue;
- if (currChild->isTable() || !currChild->isRenderBlock() || (currChild->isBox() && toRenderBox(currChild)->isWritingModeRoot()))
+ if (!is<RenderBlock>(child) || is<RenderTable>(child) || is<RenderRubyAsBlock>(child))
+ break;
+
+ if (is<RenderBox>(child) && downcast<RenderBox>(child).isWritingModeRoot())
break;
- if (curr->isListItem() && inQuirksMode && currChild->node() &&
- (currChild->node()->hasTagName(ulTag)|| currChild->node()->hasTagName(olTag)))
+ if (is<RenderListItem>(current) && inQuirksMode && child.node() && isHTMLListElement(*child.node()))
break;
- RenderBlock* lineBox = getParentOfFirstLineBox(toRenderBlock(currChild), marker);
- if (lineBox)
+ if (RenderBlock* lineBox = getParentOfFirstLineBox(downcast<RenderBlock>(child), marker))
return lineBox;
}
- return 0;
+ return nullptr;
}
void RenderListItem::updateValue()
@@ -256,12 +266,12 @@ void RenderListItem::updateValue()
}
}
-static RenderObject* firstNonMarkerChild(RenderBlock* parent)
+static RenderObject* firstNonMarkerChild(RenderBlock& parent)
{
- RenderObject* result = parent->firstChild();
- while (result && result->isListMarker())
- result = result->nextSibling();
- return result;
+ RenderObject* child = parent.firstChild();
+ while (is<RenderListMarker>(child))
+ child = child->nextSibling();
+ return child;
}
void RenderListItem::insertOrMoveMarkerRendererIfNeeded()
@@ -270,8 +280,13 @@ void RenderListItem::insertOrMoveMarkerRendererIfNeeded()
if (!m_marker)
return;
+ // FIXME: Do not even try to reposition the marker when we are not in layout
+ // until after we fixed webkit.org/b/163789.
+ if (!view().frameView().isInRenderTreeLayout())
+ return;
+
RenderElement* currentParent = m_marker->parent();
- RenderBlock* newParent = getParentOfFirstLineBox(this, m_marker.get());
+ RenderBlock* newParent = getParentOfFirstLineBox(*this, *m_marker);
if (!newParent) {
// If the marker is currently contained inside an anonymous box,
// then we are the only item in that anonymous box (since no line box
@@ -279,18 +294,26 @@ void RenderListItem::insertOrMoveMarkerRendererIfNeeded()
// in this case.
if (currentParent && currentParent->isAnonymousBlock())
return;
- newParent = this;
+ if (multiColumnFlowThread())
+ newParent = multiColumnFlowThread();
+ else
+ newParent = this;
}
if (newParent != currentParent) {
// Removing and adding the marker can trigger repainting in
// containers other than ourselves, so we need to disable LayoutState.
- LayoutStateDisabler layoutStateDisabler(&view());
+ LayoutStateDisabler layoutStateDisabler(view());
+ // Mark the parent dirty so that when the marker gets inserted into the tree
+ // and dirties ancestors, it stops at the parent.
+ newParent->setChildNeedsLayout(MarkOnlyThis);
+ m_marker->setNeedsLayout(MarkOnlyThis);
+
m_marker->removeFromParent();
- newParent->addChild(m_marker.get(), firstNonMarkerChild(newParent));
+ newParent->addChild(m_marker, firstNonMarkerChild(*newParent));
m_marker->updateMarginsAndContent();
// If current parent is an anonymous block that has lost all its children, destroy it.
- if (currentParent && currentParent->isAnonymousBlock() && !currentParent->firstChild() && !toRenderBlock(currentParent)->continuation())
+ if (currentParent && currentParent->isAnonymousBlock() && !currentParent->firstChild() && !downcast<RenderBlock>(*currentParent).continuation())
currentParent->destroy();
}
@@ -302,6 +325,9 @@ void RenderListItem::layout()
ASSERT(needsLayout());
insertOrMoveMarkerRendererIfNeeded();
+#if !ASSERT_DISABLED
+ SetForScope<bool> inListItemLayout(m_inLayout, true);
+#endif
RenderBlockFlow::layout();
}
@@ -326,96 +352,98 @@ void RenderListItem::computePreferredLogicalWidths()
void RenderListItem::positionListMarker()
{
- if (m_marker && m_marker->parent()->isBox() && !m_marker->isInside() && m_marker->inlineBoxWrapper()) {
- LayoutUnit markerOldLogicalLeft = m_marker->logicalLeft();
- LayoutUnit blockOffset = 0;
- LayoutUnit lineOffset = 0;
- for (RenderBox* o = m_marker->parentBox(); o != this; o = o->parentBox()) {
- blockOffset += o->logicalTop();
- lineOffset += o->logicalLeft();
- }
+ if (!m_marker || !m_marker->parent() || !m_marker->parent()->isBox())
+ return;
+
+ if (m_marker->isInside() || !m_marker->inlineBoxWrapper())
+ return;
- bool adjustOverflow = false;
- LayoutUnit markerLogicalLeft;
- bool hitSelfPaintingLayer = false;
-
- const RootInlineBox& rootBox = m_marker->inlineBoxWrapper()->root();
- LayoutUnit lineTop = rootBox.lineTop();
- LayoutUnit lineBottom = rootBox.lineBottom();
-
- // FIXME: Need to account for relative positioning in the layout overflow.
- if (style().isLeftToRightDirection()) {
- LayoutUnit leftLineOffset = logicalLeftOffsetForLine(blockOffset, logicalLeftOffsetForLine(blockOffset, false), false);
- markerLogicalLeft = leftLineOffset - lineOffset - paddingStart() - borderStart() + m_marker->marginStart();
- m_marker->inlineBoxWrapper()->adjustLineDirectionPosition(markerLogicalLeft - markerOldLogicalLeft);
- for (InlineFlowBox* box = m_marker->inlineBoxWrapper()->parent(); box; box = box->parent()) {
- LayoutRect newLogicalVisualOverflowRect = box->logicalVisualOverflowRect(lineTop, lineBottom);
- LayoutRect newLogicalLayoutOverflowRect = box->logicalLayoutOverflowRect(lineTop, lineBottom);
- if (markerLogicalLeft < newLogicalVisualOverflowRect.x() && !hitSelfPaintingLayer) {
- newLogicalVisualOverflowRect.setWidth(newLogicalVisualOverflowRect.maxX() - markerLogicalLeft);
- newLogicalVisualOverflowRect.setX(markerLogicalLeft);
- if (box == &rootBox)
- adjustOverflow = true;
- }
- if (markerLogicalLeft < newLogicalLayoutOverflowRect.x()) {
- newLogicalLayoutOverflowRect.setWidth(newLogicalLayoutOverflowRect.maxX() - markerLogicalLeft);
- newLogicalLayoutOverflowRect.setX(markerLogicalLeft);
- if (box == &rootBox)
- adjustOverflow = true;
- }
- box->setOverflowFromLogicalRects(newLogicalLayoutOverflowRect, newLogicalVisualOverflowRect, lineTop, lineBottom);
- if (box->renderer().hasSelfPaintingLayer())
- hitSelfPaintingLayer = true;
+ LayoutUnit markerOldLogicalLeft = m_marker->logicalLeft();
+ LayoutUnit blockOffset = 0;
+ LayoutUnit lineOffset = 0;
+ for (RenderBox* o = m_marker->parentBox(); o != this; o = o->parentBox()) {
+ blockOffset += o->logicalTop();
+ lineOffset += o->logicalLeft();
+ }
+
+ bool adjustOverflow = false;
+ LayoutUnit markerLogicalLeft;
+ bool hitSelfPaintingLayer = false;
+
+ const RootInlineBox& rootBox = m_marker->inlineBoxWrapper()->root();
+ LayoutUnit lineTop = rootBox.lineTop();
+ LayoutUnit lineBottom = rootBox.lineBottom();
+
+ // FIXME: Need to account for relative positioning in the layout overflow.
+ if (style().isLeftToRightDirection()) {
+ markerLogicalLeft = m_marker->lineOffsetForListItem() - lineOffset - paddingStart() - borderStart() + m_marker->marginStart();
+ m_marker->inlineBoxWrapper()->adjustLineDirectionPosition(markerLogicalLeft - markerOldLogicalLeft);
+ for (InlineFlowBox* box = m_marker->inlineBoxWrapper()->parent(); box; box = box->parent()) {
+ LayoutRect newLogicalVisualOverflowRect = box->logicalVisualOverflowRect(lineTop, lineBottom);
+ LayoutRect newLogicalLayoutOverflowRect = box->logicalLayoutOverflowRect(lineTop, lineBottom);
+ if (markerLogicalLeft < newLogicalVisualOverflowRect.x() && !hitSelfPaintingLayer) {
+ newLogicalVisualOverflowRect.setWidth(newLogicalVisualOverflowRect.maxX() - markerLogicalLeft);
+ newLogicalVisualOverflowRect.setX(markerLogicalLeft);
+ if (box == &rootBox)
+ adjustOverflow = true;
}
- } else {
- LayoutUnit rightLineOffset = logicalRightOffsetForLine(blockOffset, logicalRightOffsetForLine(blockOffset, false), false);
- markerLogicalLeft = rightLineOffset - lineOffset + paddingStart() + borderStart() + m_marker->marginEnd();
- m_marker->inlineBoxWrapper()->adjustLineDirectionPosition(markerLogicalLeft - markerOldLogicalLeft);
- for (InlineFlowBox* box = m_marker->inlineBoxWrapper()->parent(); box; box = box->parent()) {
- LayoutRect newLogicalVisualOverflowRect = box->logicalVisualOverflowRect(lineTop, lineBottom);
- LayoutRect newLogicalLayoutOverflowRect = box->logicalLayoutOverflowRect(lineTop, lineBottom);
- if (markerLogicalLeft + m_marker->logicalWidth() > newLogicalVisualOverflowRect.maxX() && !hitSelfPaintingLayer) {
- newLogicalVisualOverflowRect.setWidth(markerLogicalLeft + m_marker->logicalWidth() - newLogicalVisualOverflowRect.x());
- if (box == &rootBox)
- adjustOverflow = true;
- }
- if (markerLogicalLeft + m_marker->logicalWidth() > newLogicalLayoutOverflowRect.maxX()) {
- newLogicalLayoutOverflowRect.setWidth(markerLogicalLeft + m_marker->logicalWidth() - newLogicalLayoutOverflowRect.x());
- if (box == &rootBox)
- adjustOverflow = true;
- }
- box->setOverflowFromLogicalRects(newLogicalLayoutOverflowRect, newLogicalVisualOverflowRect, lineTop, lineBottom);
-
- if (box->renderer().hasSelfPaintingLayer())
- hitSelfPaintingLayer = true;
+ if (markerLogicalLeft < newLogicalLayoutOverflowRect.x()) {
+ newLogicalLayoutOverflowRect.setWidth(newLogicalLayoutOverflowRect.maxX() - markerLogicalLeft);
+ newLogicalLayoutOverflowRect.setX(markerLogicalLeft);
+ if (box == &rootBox)
+ adjustOverflow = true;
}
+ box->setOverflowFromLogicalRects(newLogicalLayoutOverflowRect, newLogicalVisualOverflowRect, lineTop, lineBottom);
+ if (box->renderer().hasSelfPaintingLayer())
+ hitSelfPaintingLayer = true;
}
-
- if (adjustOverflow) {
- LayoutRect markerRect(markerLogicalLeft + lineOffset, blockOffset, m_marker->width(), m_marker->height());
- if (!style().isHorizontalWritingMode())
- markerRect = markerRect.transposedRect();
- RenderBox* o = m_marker.get();
- bool propagateVisualOverflow = true;
- bool propagateLayoutOverflow = true;
- do {
- o = o->parentBox();
- if (o->hasOverflowClip())
- propagateVisualOverflow = false;
- if (o->isRenderBlock()) {
- if (propagateVisualOverflow)
- toRenderBlock(o)->addVisualOverflow(markerRect);
- if (propagateLayoutOverflow)
- toRenderBlock(o)->addLayoutOverflow(markerRect);
- }
- if (o->hasOverflowClip())
- propagateLayoutOverflow = false;
- if (o->hasSelfPaintingLayer())
- propagateVisualOverflow = false;
- markerRect.moveBy(-o->location());
- } while (o != this && propagateVisualOverflow && propagateLayoutOverflow);
+ } else {
+ markerLogicalLeft = m_marker->lineOffsetForListItem() - lineOffset + paddingStart() + borderStart() + m_marker->marginEnd();
+ m_marker->inlineBoxWrapper()->adjustLineDirectionPosition(markerLogicalLeft - markerOldLogicalLeft);
+ for (InlineFlowBox* box = m_marker->inlineBoxWrapper()->parent(); box; box = box->parent()) {
+ LayoutRect newLogicalVisualOverflowRect = box->logicalVisualOverflowRect(lineTop, lineBottom);
+ LayoutRect newLogicalLayoutOverflowRect = box->logicalLayoutOverflowRect(lineTop, lineBottom);
+ if (markerLogicalLeft + m_marker->logicalWidth() > newLogicalVisualOverflowRect.maxX() && !hitSelfPaintingLayer) {
+ newLogicalVisualOverflowRect.setWidth(markerLogicalLeft + m_marker->logicalWidth() - newLogicalVisualOverflowRect.x());
+ if (box == &rootBox)
+ adjustOverflow = true;
+ }
+ if (markerLogicalLeft + m_marker->logicalWidth() > newLogicalLayoutOverflowRect.maxX()) {
+ newLogicalLayoutOverflowRect.setWidth(markerLogicalLeft + m_marker->logicalWidth() - newLogicalLayoutOverflowRect.x());
+ if (box == &rootBox)
+ adjustOverflow = true;
+ }
+ box->setOverflowFromLogicalRects(newLogicalLayoutOverflowRect, newLogicalVisualOverflowRect, lineTop, lineBottom);
+
+ if (box->renderer().hasSelfPaintingLayer())
+ hitSelfPaintingLayer = true;
}
}
+
+ if (adjustOverflow) {
+ LayoutRect markerRect(markerLogicalLeft + lineOffset, blockOffset, m_marker->width(), m_marker->height());
+ if (!style().isHorizontalWritingMode())
+ markerRect = markerRect.transposedRect();
+ RenderBox* o = m_marker;
+ bool propagateVisualOverflow = true;
+ bool propagateLayoutOverflow = true;
+ do {
+ o = o->parentBox();
+ if (o->hasOverflowClip())
+ propagateVisualOverflow = false;
+ if (is<RenderBlock>(*o)) {
+ if (propagateVisualOverflow)
+ downcast<RenderBlock>(*o).addVisualOverflow(markerRect);
+ if (propagateLayoutOverflow)
+ downcast<RenderBlock>(*o).addLayoutOverflow(markerRect);
+ }
+ if (o->hasOverflowClip())
+ propagateLayoutOverflow = false;
+ if (o->hasSelfPaintingLayer())
+ propagateVisualOverflow = false;
+ markerRect.moveBy(-o->location());
+ } while (o != this && propagateVisualOverflow && propagateLayoutOverflow);
+ }
}
void RenderListItem::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
@@ -440,28 +468,21 @@ String RenderListItem::markerTextWithSuffix() const
// Append the suffix for the marker in the right place depending
// on the direction of the text (right-to-left or left-to-right).
-
- const String& markerText = m_marker->text();
- const String markerSuffix = m_marker->suffix();
- StringBuilder result;
-
- if (!m_marker->style().isLeftToRightDirection())
- result.append(markerSuffix);
-
- result.append(markerText);
-
if (m_marker->style().isLeftToRightDirection())
- result.append(markerSuffix);
-
- return result.toString();
+ return m_marker->text() + m_marker->suffix();
+ return m_marker->suffix() + m_marker->text();
}
void RenderListItem::explicitValueChanged()
{
if (m_marker)
m_marker->setNeedsLayoutAndPrefWidthsRecalc();
- Element* listNode = enclosingList(this);
- for (RenderListItem* item = this; item; item = nextListItem(listNode, item))
+
+ updateValue();
+ Element* listNode = enclosingList(*this);
+ if (!listNode)
+ return;
+ for (RenderListItem* item = nextListItem(*listNode, *this); item; item = nextListItem(*listNode, *item))
item->updateValue();
}
@@ -484,26 +505,25 @@ void RenderListItem::clearExplicitValue()
explicitValueChanged();
}
-static RenderListItem* previousOrNextItem(bool isListReversed, Element* list, RenderListItem* item)
+static inline RenderListItem* previousOrNextItem(bool isListReversed, Element& list, RenderListItem& item)
{
- return isListReversed ? previousListItem(list, item) : nextListItem(list, item);
+ return isListReversed ? previousListItem(&list, item) : nextListItem(list, item);
}
void RenderListItem::updateListMarkerNumbers()
{
- Element* listNode = enclosingList(this);
+ Element* listNode = enclosingList(*this);
// The list node can be the shadow root which has no renderer.
- ASSERT(listNode);
if (!listNode)
return;
bool isListReversed = false;
- HTMLOListElement* oListElement = (listNode && listNode->hasTagName(olTag)) ? toHTMLOListElement(listNode) : nullptr;
- if (oListElement) {
- oListElement->itemCountChanged();
- isListReversed = oListElement->isReversed();
+ if (is<HTMLOListElement>(*listNode)) {
+ HTMLOListElement& oListElement = downcast<HTMLOListElement>(*listNode);
+ oListElement.itemCountChanged();
+ isListReversed = oListElement.isReversed();
}
- for (RenderListItem* item = previousOrNextItem(isListReversed, listNode, this); item; item = previousOrNextItem(isListReversed, listNode, item)) {
+ for (RenderListItem* item = previousOrNextItem(isListReversed, *listNode, *this); item; item = previousOrNextItem(isListReversed, *listNode, *item)) {
if (!item->m_isValueUpToDate) {
// If an item has been marked for update before, we can safely
// assume that all the following ones have too.