diff options
author | Lorry Tar Creator <lorry-tar-importer@lorry> | 2017-06-27 06:07:23 +0000 |
---|---|---|
committer | Lorry Tar Creator <lorry-tar-importer@lorry> | 2017-06-27 06:07:23 +0000 |
commit | 1bf1084f2b10c3b47fd1a588d85d21ed0eb41d0c (patch) | |
tree | 46dcd36c86e7fbc6e5df36deb463b33e9967a6f7 /Source/WebCore/rendering/RenderLayerCompositor.cpp | |
parent | 32761a6cee1d0dee366b885b7b9c777e67885688 (diff) | |
download | WebKitGtk-tarball-master.tar.gz |
webkitgtk-2.16.5HEADwebkitgtk-2.16.5master
Diffstat (limited to 'Source/WebCore/rendering/RenderLayerCompositor.cpp')
-rw-r--r-- | Source/WebCore/rendering/RenderLayerCompositor.cpp | 2440 |
1 files changed, 1450 insertions, 990 deletions
diff --git a/Source/WebCore/rendering/RenderLayerCompositor.cpp b/Source/WebCore/rendering/RenderLayerCompositor.cpp index 84a271d8c..e87ba96a8 100644 --- a/Source/WebCore/rendering/RenderLayerCompositor.cpp +++ b/Source/WebCore/rendering/RenderLayerCompositor.cpp @@ -13,7 +13,7 @@ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR @@ -25,10 +25,9 @@ #include "config.h" -#if USE(ACCELERATED_COMPOSITING) #include "RenderLayerCompositor.h" -#include "AnimationController.h" +#include "CSSAnimationController.h" #include "CanvasRenderingContext.h" #include "CSSPropertyNames.h" #include "Chrome.h" @@ -43,9 +42,10 @@ #include "HitTestResult.h" #include "InspectorInstrumentation.h" #include "Logging.h" +#include "MainFrame.h" #include "NodeList.h" #include "Page.h" -#include "ProgressTracker.h" +#include "PageOverlayController.h" #include "RenderEmbeddedObject.h" #include "RenderFlowThread.h" #include "RenderFullScreen.h" @@ -59,41 +59,37 @@ #include "ScrollingConstraints.h" #include "ScrollingCoordinator.h" #include "Settings.h" +#include "TextStream.h" #include "TiledBacking.h" #include "TransformState.h" #include <wtf/CurrentTime.h> -#include <wtf/TemporaryChange.h> +#include <wtf/SetForScope.h> #include <wtf/text/CString.h> #include <wtf/text/StringBuilder.h> #if PLATFORM(IOS) -#include "MainFrame.h" -#include "Region.h" +#include "LegacyTileCache.h" #include "RenderScrollbar.h" -#include "TileCache.h" -#endif - -#if ENABLE(PLUGIN_PROXY_FOR_VIDEO) -#include "HTMLAudioElement.h" -#include "HTMLMediaElement.h" #endif -#ifndef NDEBUG +#if ENABLE(TREE_DEBUGGING) #include "RenderTreeAsText.h" #endif -#if ENABLE(3D_RENDERING) +#if ENABLE(3D_TRANSFORMS) // This symbol is used to determine from a script whether 3D rendering is enabled (via 'nm'). -bool WebCoreHas3DRendering = true; +WEBCORE_EXPORT bool WebCoreHas3DRendering = true; #endif #if !PLATFORM(MAC) && !PLATFORM(IOS) -#define WTF_USE_COMPOSITING_FOR_SMALL_CANVASES 1 +#define USE_COMPOSITING_FOR_SMALL_CANVASES 1 #endif namespace WebCore { +#if !USE(COMPOSITING_FOR_SMALL_CANVASES) static const int canvasAreaThresholdRequiringCompositing = 50 * 100; +#endif // During page loading delay layer flushes up to this many seconds to allow them coalesce, reducing workload. #if PLATFORM(IOS) static const double throttledLayerFlushInitialDelay = .5; @@ -105,6 +101,38 @@ static const double throttledLayerFlushDelay = .5; using namespace HTMLNames; +class OverlapMapContainer { +public: + void add(const LayoutRect& bounds) + { + m_layerRects.append(bounds); + m_boundingBox.unite(bounds); + } + + bool overlapsLayers(const LayoutRect& bounds) const + { + // Checking with the bounding box will quickly reject cases when + // layers are created for lists of items going in one direction and + // never overlap with each other. + if (!bounds.intersects(m_boundingBox)) + return false; + for (const auto& layerRect : m_layerRects) { + if (layerRect.intersects(bounds)) + return true; + } + return false; + } + + void unite(const OverlapMapContainer& otherContainer) + { + m_layerRects.appendVector(otherContainer.m_layerRects); + m_boundingBox.unite(otherContainer.m_boundingBox); + } +private: + Vector<LayoutRect> m_layerRects; + LayoutRect m_boundingBox; +}; + class RenderLayerCompositor::OverlapMap { WTF_MAKE_NONCOPYABLE(OverlapMap); public: @@ -117,50 +145,46 @@ public: pushCompositingContainer(); } - void add(const RenderLayer* layer, const IntRect& bounds) + void add(const LayoutRect& bounds) { // Layers do not contribute to overlap immediately--instead, they will // contribute to overlap as soon as their composited ancestor has been // recursively processed and popped off the stack. ASSERT(m_overlapStack.size() >= 2); - m_overlapStack[m_overlapStack.size() - 2].append(bounds); - m_layers.add(layer); + m_overlapStack[m_overlapStack.size() - 2].add(bounds); + m_isEmpty = false; } - bool contains(const RenderLayer* layer) + bool overlapsLayers(const LayoutRect& bounds) const { - return m_layers.contains(layer); + return m_overlapStack.last().overlapsLayers(bounds); } - bool overlapsLayers(const IntRect& bounds) const + bool isEmpty() const { - return m_overlapStack.last().intersects(bounds); - } - - bool isEmpty() - { - return m_layers.isEmpty(); + return m_isEmpty; } void pushCompositingContainer() { - m_overlapStack.append(RectList()); + m_overlapStack.append(OverlapMapContainer()); } void popCompositingContainer() { - m_overlapStack[m_overlapStack.size() - 2].append(m_overlapStack.last()); + m_overlapStack[m_overlapStack.size() - 2].unite(m_overlapStack.last()); m_overlapStack.removeLast(); } + const RenderGeometryMap& geometryMap() const { return m_geometryMap; } RenderGeometryMap& geometryMap() { return m_geometryMap; } private: struct RectList { - Vector<IntRect> rects; - IntRect boundingRect; + Vector<LayoutRect> rects; + LayoutRect boundingRect; - void append(const IntRect& rect) + void append(const LayoutRect& rect) { rects.append(rect); boundingRect.unite(rect); @@ -172,56 +196,73 @@ private: boundingRect.unite(rectList.boundingRect); } - bool intersects(const IntRect& rect) const + bool intersects(const LayoutRect& rect) const { if (!rects.size() || !boundingRect.intersects(rect)) return false; - for (unsigned i = 0; i < rects.size(); i++) { - if (rects[i].intersects(rect)) + for (const auto& currentRect : rects) { + if (currentRect.intersects(rect)) return true; } return false; } }; - Vector<RectList> m_overlapStack; - HashSet<const RenderLayer*> m_layers; + Vector<OverlapMapContainer> m_overlapStack; RenderGeometryMap m_geometryMap; + bool m_isEmpty { true }; }; -struct CompositingState { +struct RenderLayerCompositor::CompositingState { CompositingState(RenderLayer* compAncestor, bool testOverlap = true) - : m_compositingAncestor(compAncestor) - , m_subtreeIsCompositing(false) - , m_testingOverlap(testOverlap) - , m_subtreeHasBlending(false) -#ifndef NDEBUG - , m_depth(0) + : compositingAncestor(compAncestor) + , subtreeIsCompositing(false) + , testingOverlap(testOverlap) + , ancestorHasTransformAnimation(false) +#if ENABLE(CSS_COMPOSITING) + , hasNotIsolatedCompositedBlendingDescendants(false) +#endif +#if ENABLE(TREE_DEBUGGING) + , depth(0) #endif { } CompositingState(const CompositingState& other) - : m_compositingAncestor(other.m_compositingAncestor) - , m_subtreeIsCompositing(other.m_subtreeIsCompositing) - , m_testingOverlap(other.m_testingOverlap) - , m_subtreeHasBlending(other.m_subtreeHasBlending) -#ifndef NDEBUG - , m_depth(other.m_depth + 1) + : compositingAncestor(other.compositingAncestor) + , subtreeIsCompositing(other.subtreeIsCompositing) + , testingOverlap(other.testingOverlap) + , ancestorHasTransformAnimation(other.ancestorHasTransformAnimation) +#if ENABLE(CSS_COMPOSITING) + , hasNotIsolatedCompositedBlendingDescendants(other.hasNotIsolatedCompositedBlendingDescendants) +#endif +#if ENABLE(TREE_DEBUGGING) + , depth(other.depth + 1) #endif { } - RenderLayer* m_compositingAncestor; - bool m_subtreeIsCompositing; - bool m_testingOverlap; - bool m_subtreeHasBlending; -#ifndef NDEBUG - int m_depth; + RenderLayer* compositingAncestor; + bool subtreeIsCompositing; + bool testingOverlap; + bool ancestorHasTransformAnimation; +#if ENABLE(CSS_COMPOSITING) + bool hasNotIsolatedCompositedBlendingDescendants; +#endif +#if ENABLE(TREE_DEBUGGING) + int depth; #endif }; +struct RenderLayerCompositor::OverlapExtent { + LayoutRect bounds; + bool extentComputed { false }; + bool hasTransformAnimation { false }; + bool animationCausesExtentUncertainty { false }; + + bool knownToBeHaveExtentUncertainty() const { return extentComputed && animationCausesExtentUncertainty; } +}; #if !LOG_DISABLED static inline bool compositingLogEnabled() @@ -232,35 +273,8 @@ static inline bool compositingLogEnabled() RenderLayerCompositor::RenderLayerCompositor(RenderView& renderView) : m_renderView(renderView) - , m_updateCompositingLayersTimer(this, &RenderLayerCompositor::updateCompositingLayersTimerFired) - , m_hasAcceleratedCompositing(true) - , m_compositingTriggers(static_cast<ChromeClient::CompositingTriggerFlags>(ChromeClient::AllTriggers)) - , m_compositedLayerCount(0) - , m_showDebugBorders(false) - , m_showRepaintCounter(false) - , m_acceleratedDrawingEnabled(false) - , m_reevaluateCompositingAfterLayout(false) - , m_compositing(false) - , m_compositingLayersNeedRebuild(false) - , m_flushingLayers(false) - , m_shouldFlushOnReattach(false) - , m_forceCompositingMode(false) - , m_inPostLayoutUpdate(false) - , m_isTrackingRepaints(false) - , m_layersWithTiledBackingCount(0) - , m_rootLayerAttachment(RootLayerUnattached) - , m_layerFlushTimer(this, &RenderLayerCompositor::layerFlushTimerFired) - , m_layerFlushThrottlingEnabled(page() && page()->progress().isMainLoadProgressing()) - , m_layerFlushThrottlingTemporarilyDisabledForInteraction(false) - , m_hasPendingLayerFlush(false) - , m_paintRelatedMilestonesTimer(this, &RenderLayerCompositor::paintRelatedMilestonesTimerFired) -#if !LOG_DISABLED - , m_rootLayerUpdateCount(0) - , m_obligateCompositedLayerCount(0) - , m_secondaryCompositedLayerCount(0) - , m_obligatoryBackingStoreBytes(0) - , m_secondaryBackingStoreBytes(0) -#endif + , m_updateCompositingLayersTimer(*this, &RenderLayerCompositor::updateCompositingLayersTimerFired) + , m_layerFlushTimer(*this, &RenderLayerCompositor::layerFlushTimerFired) { } @@ -292,28 +306,28 @@ void RenderLayerCompositor::cacheAcceleratedCompositingFlags() bool showRepaintCounter = false; bool forceCompositingMode = false; bool acceleratedDrawingEnabled = false; + bool displayListDrawingEnabled = false; - const Settings& settings = m_renderView.frameView().frame().settings(); + auto& settings = m_renderView.settings(); hasAcceleratedCompositing = settings.acceleratedCompositingEnabled(); // We allow the chrome to override the settings, in case the page is rendered // on a chrome that doesn't allow accelerated compositing. if (hasAcceleratedCompositing) { - if (Page* page = this->page()) { - m_compositingTriggers = page->chrome().client().allowedCompositingTriggers(); - hasAcceleratedCompositing = m_compositingTriggers; - } + m_compositingTriggers = page().chrome().client().allowedCompositingTriggers(); + hasAcceleratedCompositing = m_compositingTriggers; } showDebugBorders = settings.showDebugBorders(); showRepaintCounter = settings.showRepaintCounter(); forceCompositingMode = settings.forceCompositingMode() && hasAcceleratedCompositing; - if (forceCompositingMode && m_renderView.document().ownerElement()) + if (forceCompositingMode && !isMainFrameCompositor()) forceCompositingMode = requiresCompositingForScrollableFrame(); acceleratedDrawingEnabled = settings.acceleratedDrawingEnabled(); - + displayListDrawingEnabled = settings.displayListDrawingEnabled(); + if (hasAcceleratedCompositing != m_hasAcceleratedCompositing || showDebugBorders != m_showDebugBorders || showRepaintCounter != m_showRepaintCounter || forceCompositingMode != m_forceCompositingMode) setCompositingLayersNeedRebuild(); @@ -323,6 +337,7 @@ void RenderLayerCompositor::cacheAcceleratedCompositingFlags() m_showRepaintCounter = showRepaintCounter; m_forceCompositingMode = forceCompositingMode; m_acceleratedDrawingEnabled = acceleratedDrawingEnabled; + m_displayListDrawingEnabled = displayListDrawingEnabled; if (debugBordersChanged) { if (m_layerForHorizontalScrollbar) @@ -347,6 +362,20 @@ void RenderLayerCompositor::setCompositingLayersNeedRebuild(bool needRebuild) m_compositingLayersNeedRebuild = needRebuild; } +void RenderLayerCompositor::willRecalcStyle() +{ + m_layerNeedsCompositingUpdate = false; +} + +bool RenderLayerCompositor::didRecalcStyleWithNoPendingLayout() +{ + if (!m_layerNeedsCompositingUpdate) + return false; + + cacheAcceleratedCompositingFlags(); + return updateCompositingLayers(CompositingUpdateAfterStyleChange); +} + void RenderLayerCompositor::customPositionForVisibleRectComputation(const GraphicsLayer* graphicsLayer, FloatPoint& position) const { if (graphicsLayer != m_scrollLayer.get()) @@ -368,8 +397,7 @@ void RenderLayerCompositor::notifyFlushRequired(const GraphicsLayer* layer) void RenderLayerCompositor::scheduleLayerFlushNow() { m_hasPendingLayerFlush = false; - if (Page* page = this->page()) - page->chrome().client().scheduleCompositingLayerFlush(); + page().chrome().client().scheduleCompositingLayerFlush(); } void RenderLayerCompositor::scheduleLayerFlush(bool canThrottle) @@ -386,16 +414,6 @@ void RenderLayerCompositor::scheduleLayerFlush(bool canThrottle) scheduleLayerFlushNow(); } -#if PLATFORM(IOS) -ChromeClient* RenderLayerCompositor::chromeClient() const -{ - Page* page = m_renderView.frameView().frame().page(); - if (!page) - return 0; - return &page->chrome().client(); -} -#endif - void RenderLayerCompositor::flushPendingLayerChanges(bool isFlushRoot) { // FrameView::flushCompositingStateIncludingSubframes() flushes each subframe, @@ -421,54 +439,82 @@ void RenderLayerCompositor::flushPendingLayerChanges(bool isFlushRoot) if (GraphicsLayer* rootLayer = rootGraphicsLayer()) { #if PLATFORM(IOS) - rootLayer->flushCompositingState(frameView.visibleExtentContentRect()); + FloatRect exposedRect = frameView.exposedContentRect(); + LOG_WITH_STREAM(Compositing, stream << "\nRenderLayerCompositor " << this << " flushPendingLayerChanges (root " << isFlushRoot << ") exposedRect " << exposedRect); + rootLayer->flushCompositingState(exposedRect); #else // Having a m_clipLayer indicates that we're doing scrolling via GraphicsLayers. - IntRect visibleRect = m_clipLayer ? IntRect(IntPoint(), frameView.contentsSize()) : frameView.visibleContentRect(); + FloatRect visibleRect = m_clipLayer ? FloatRect({ 0, 0 }, frameView.sizeForVisibleContent()) : frameView.visibleContentRect(); + + if (frameView.viewExposedRect()) + visibleRect.intersect(frameView.viewExposedRect().value()); + + LOG_WITH_STREAM(Compositing, stream << "\nRenderLayerCompositor " << this << " flushPendingLayerChanges(" << isFlushRoot << ") " << visibleRect); rootLayer->flushCompositingState(visibleRect); + LOG_WITH_STREAM(Compositing, stream << "RenderLayerCompositor " << this << " flush complete\n"); #endif } ASSERT(m_flushingLayers); m_flushingLayers = false; -#if PLATFORM(IOS) - updateCustomLayersAfterFlush(); + updateScrollCoordinatedLayersAfterFlushIncludingSubframes(); - ChromeClient* client = this->chromeClient(); - if (client && isFlushRoot) - client->didFlushCompositingLayers(); -#else - for (auto it = m_viewportConstrainedLayersNeedingUpdate.begin(), end = m_viewportConstrainedLayersNeedingUpdate.end(); it != end; ++it) - registerOrUpdateViewportConstrainedLayer(**it); - m_viewportConstrainedLayersNeedingUpdate.clear(); +#if PLATFORM(IOS) + if (isFlushRoot) + page().chrome().client().didFlushCompositingLayers(); #endif + + ++m_layerFlushCount; startLayerFlushTimerIfNeeded(); } +void RenderLayerCompositor::updateScrollCoordinatedLayersAfterFlushIncludingSubframes() +{ + updateScrollCoordinatedLayersAfterFlush(); + + Frame& frame = m_renderView.frameView().frame(); + for (Frame* subframe = frame.tree().firstChild(); subframe; subframe = subframe->tree().traverseNext(&frame)) { + RenderView* view = subframe->contentRenderer(); + if (!view) + continue; + + view->compositor().updateScrollCoordinatedLayersAfterFlush(); + } +} + +void RenderLayerCompositor::updateScrollCoordinatedLayersAfterFlush() +{ +#if PLATFORM(IOS) + updateCustomLayersAfterFlush(); +#endif + + for (auto* layer : m_scrollCoordinatedLayersNeedingUpdate) + updateScrollCoordinatedStatus(*layer); + + m_scrollCoordinatedLayersNeedingUpdate.clear(); +} + #if PLATFORM(IOS) static bool scrollbarHasDisplayNone(Scrollbar* scrollbar) { if (!scrollbar || !scrollbar->isCustomScrollbar()) return false; - RefPtr<RenderStyle> scrollbarStyle = static_cast<RenderScrollbar*>(scrollbar)->getScrollbarPseudoStyle(ScrollbarBGPart, SCROLLBAR); + std::unique_ptr<RenderStyle> scrollbarStyle = static_cast<RenderScrollbar*>(scrollbar)->getScrollbarPseudoStyle(ScrollbarBGPart, SCROLLBAR); return scrollbarStyle && scrollbarStyle->display() == NONE; } // FIXME: Can we make |layer| const RenderLayer&? -static void updateScrollingLayerWithClient(RenderLayer& layer, ChromeClient* client) +static void updateScrollingLayerWithClient(RenderLayer& layer, ChromeClient& client) { - if (!client) - return; - RenderLayerBacking* backing = layer.backing(); ASSERT(backing); bool allowHorizontalScrollbar = !scrollbarHasDisplayNone(layer.horizontalScrollbar()); bool allowVerticalScrollbar = !scrollbarHasDisplayNone(layer.verticalScrollbar()); - client->addOrUpdateScrollingLayer(layer.renderer().element(), backing->scrollingLayer()->platformLayer(), backing->scrollingContentsLayer()->platformLayer(), - IntSize(layer.scrollWidth(), layer.scrollHeight()), allowHorizontalScrollbar, allowVerticalScrollbar); + client.addOrUpdateScrollingLayer(layer.renderer().element(), backing->scrollingLayer()->platformLayer(), backing->scrollingContentsLayer()->platformLayer(), + layer.scrollableContentsSize(), allowHorizontalScrollbar, allowVerticalScrollbar); } void RenderLayerCompositor::updateCustomLayersAfterFlush() @@ -476,10 +522,8 @@ void RenderLayerCompositor::updateCustomLayersAfterFlush() registerAllViewportConstrainedLayers(); if (!m_scrollingLayersNeedingUpdate.isEmpty()) { - ChromeClient* chromeClient = this->chromeClient(); - - for (auto it = m_scrollingLayersNeedingUpdate.begin(), end = m_scrollingLayersNeedingUpdate.end(); it != end; ++it) - updateScrollingLayerWithClient(**it, chromeClient); + for (auto* layer : m_scrollingLayersNeedingUpdate) + updateScrollingLayerWithClient(*layer, page().chrome().client()); m_scrollingLayersNeedingUpdate.clear(); } m_scrollingLayersNeedingUpdate.clear(); @@ -488,8 +532,8 @@ void RenderLayerCompositor::updateCustomLayersAfterFlush() void RenderLayerCompositor::didFlushChangesForLayer(RenderLayer& layer, const GraphicsLayer* graphicsLayer) { - if (m_viewportConstrainedLayers.contains(&layer)) - m_viewportConstrainedLayersNeedingUpdate.add(&layer); + if (m_scrollCoordinatedLayers.contains(&layer)) + m_scrollCoordinatedLayersNeedingUpdate.add(&layer); #if PLATFORM(IOS) if (m_scrollingLayers.contains(&layer)) @@ -505,8 +549,8 @@ void RenderLayerCompositor::didPaintBacking(RenderLayerBacking*) { FrameView& frameView = m_renderView.frameView(); frameView.setLastPaintTime(monotonicallyIncreasingTime()); - if (frameView.milestonesPendingPaint() && !m_paintRelatedMilestonesTimer.isActive()) - m_paintRelatedMilestonesTimer.startOneShot(0); + if (frameView.milestonesPendingPaint()) + frameView.firePaintRelatedMilestonesIfNeeded(); } void RenderLayerCompositor::didChangeVisibleRect() @@ -518,7 +562,7 @@ void RenderLayerCompositor::didChangeVisibleRect() const FrameView& frameView = m_renderView.frameView(); #if PLATFORM(IOS) - IntRect visibleRect = frameView.visibleExtentContentRect(); + IntRect visibleRect = enclosingIntRect(frameView.exposedContentRect()); #else IntRect visibleRect = m_clipLayer ? IntRect(IntPoint(), frameView.contentsSize()) : frameView.visibleContentRect(); #endif @@ -530,26 +574,24 @@ void RenderLayerCompositor::didChangeVisibleRect() void RenderLayerCompositor::notifyFlushBeforeDisplayRefresh(const GraphicsLayer*) { if (!m_layerUpdater) { - PlatformDisplayID displayID = 0; - if (Page* page = this->page()) - displayID = page->chrome().displayID(); - - m_layerUpdater = adoptPtr(new GraphicsLayerUpdater(this, displayID)); + PlatformDisplayID displayID = page().chrome().displayID(); + m_layerUpdater = std::make_unique<GraphicsLayerUpdater>(*this, displayID); } m_layerUpdater->scheduleUpdate(); } -void RenderLayerCompositor::flushLayers(GraphicsLayerUpdater*) +void RenderLayerCompositor::flushLayersSoon(GraphicsLayerUpdater&) { - flushPendingLayerChanges(true); // FIXME: deal with iframes + scheduleLayerFlush(true); } -void RenderLayerCompositor::layerTiledBackingUsageChanged(const GraphicsLayer*, bool usingTiledBacking) +void RenderLayerCompositor::layerTiledBackingUsageChanged(const GraphicsLayer* graphicsLayer, bool usingTiledBacking) { - if (usingTiledBacking) + if (usingTiledBacking) { ++m_layersWithTiledBackingCount; - else { + graphicsLayer->tiledBacking()->setIsInWindow(page().isInWindow()); + } else { ASSERT(m_layersWithTiledBackingCount > 0); --m_layersWithTiledBackingCount; } @@ -558,12 +600,12 @@ void RenderLayerCompositor::layerTiledBackingUsageChanged(const GraphicsLayer*, RenderLayerCompositor* RenderLayerCompositor::enclosingCompositorFlushingLayers() const { for (Frame* frame = &m_renderView.frameView().frame(); frame; frame = frame->tree().parent()) { - RenderLayerCompositor* compositor = frame->contentRenderer() ? &frame->contentRenderer()->compositor() : 0; + RenderLayerCompositor* compositor = frame->contentRenderer() ? &frame->contentRenderer()->compositor() : nullptr; if (compositor->isFlushingLayers()) return compositor; } - return 0; + return nullptr; } void RenderLayerCompositor::scheduleCompositingLayerUpdate() @@ -572,37 +614,49 @@ void RenderLayerCompositor::scheduleCompositingLayerUpdate() m_updateCompositingLayersTimer.startOneShot(0); } -void RenderLayerCompositor::updateCompositingLayersTimerFired(Timer<RenderLayerCompositor>&) +void RenderLayerCompositor::updateCompositingLayersTimerFired() { updateCompositingLayers(CompositingUpdateAfterLayout); } bool RenderLayerCompositor::hasAnyAdditionalCompositedLayers(const RenderLayer& rootLayer) const { - return m_compositedLayerCount > (rootLayer.isComposited() ? 1 : 0); + int layerCount = m_compositedLayerCount + m_renderView.frame().mainFrame().pageOverlayController().overlayCount(); + return layerCount > (rootLayer.isComposited() ? 1 : 0); } -void RenderLayerCompositor::updateCompositingLayers(CompositingUpdateType updateType, RenderLayer* updateRoot) +void RenderLayerCompositor::cancelCompositingLayerUpdate() { m_updateCompositingLayersTimer.stop(); +} + +bool RenderLayerCompositor::updateCompositingLayers(CompositingUpdateType updateType, RenderLayer* updateRoot) +{ + LOG(Compositing, "RenderLayerCompositor %p updateCompositingLayers %d %p", this, updateType, updateRoot); + + m_updateCompositingLayersTimer.stop(); + + ASSERT(m_renderView.document().pageCacheState() == Document::NotInPageCache); - // Compositing layers will be updated in Document::implicitClose() if suppressed here. + // Compositing layers will be updated in Document::setVisualUpdatesAllowed(bool) if suppressed here. if (!m_renderView.document().visualUpdatesAllowed()) - return; + return false; // Avoid updating the layers with old values. Compositing layers will be updated after the layout is finished. if (m_renderView.needsLayout()) - return; + return false; - if (m_forceCompositingMode && !m_compositing) + if (!m_compositing && (m_forceCompositingMode || (isMainFrameCompositor() && m_renderView.frame().mainFrame().pageOverlayController().overlayCount()))) enableCompositingMode(true); if (!m_reevaluateCompositingAfterLayout && !m_compositing) - return; + return false; + + ++m_compositingUpdateCount; AnimationUpdateBlock animationUpdateBlock(&m_renderView.frameView().frame().animation()); - TemporaryChange<bool> postLayoutChange(m_inPostLayoutUpdate, true); + SetForScope<bool> postLayoutChange(m_inPostLayoutUpdate, true); bool checkForHierarchyUpdate = m_reevaluateCompositingAfterLayout; bool needGeometryUpdate = false; @@ -624,7 +678,7 @@ void RenderLayerCompositor::updateCompositingLayers(CompositingUpdateType update } if (!checkForHierarchyUpdate && !needGeometryUpdate) - return; + return false; bool needHierarchyUpdate = m_compositingLayersNeedRebuild; bool isFullUpdate = !updateRoot; @@ -636,6 +690,8 @@ void RenderLayerCompositor::updateCompositingLayers(CompositingUpdateType update if (isFullUpdate && updateType == CompositingUpdateAfterLayout) m_reevaluateCompositingAfterLayout = false; + LOG(Compositing, " checkForHierarchyUpdate %d, needGeometryUpdate %d", checkForHierarchyUpdate, needHierarchyUpdate); + #if !LOG_DISABLED double startTime = 0; if (compositingLogEnabled()) { @@ -645,15 +701,15 @@ void RenderLayerCompositor::updateCompositingLayers(CompositingUpdateType update #endif if (checkForHierarchyUpdate) { - if (isFullUpdate) - updateRenderFlowThreadLayersIfNeeded(); + if (m_renderView.hasRenderNamedFlowThreads() && isFullUpdate) + m_renderView.flowThreadController().updateFlowThreadsLayerToRegionMappingsIfNeeded(); // Go through the layers in presentation order, so that we can compute which RenderLayers need compositing layers. // FIXME: we could maybe do this and the hierarchy udpate in one pass, but the parenting logic would be more complex. CompositingState compState(updateRoot); bool layersChanged = false; bool saw3DTransform = false; OverlapMap overlapTestRequestMap; - computeCompositingRequirements(nullptr, *updateRoot, &overlapTestRequestMap, compState, layersChanged, saw3DTransform); + computeCompositingRequirements(nullptr, *updateRoot, overlapTestRequestMap, compState, layersChanged, saw3DTransform); needHierarchyUpdate |= layersChanged; } @@ -665,7 +721,7 @@ void RenderLayerCompositor::updateCompositingLayers(CompositingUpdateType update m_secondaryBackingStoreBytes = 0; Frame& frame = m_renderView.frameView().frame(); - bool isMainFrame = !m_renderView.document().ownerElement(); + bool isMainFrame = isMainFrameCompositor(); LOG(Compositing, "\nUpdate %d of %s.\n", m_rootLayerUpdateCount, isMainFrame ? "main frame" : frame.tree().uniqueName().string().utf8().data()); } #endif @@ -677,17 +733,21 @@ void RenderLayerCompositor::updateCompositingLayers(CompositingUpdateType update // Host the document layer in the RenderView's root layer. if (isFullUpdate) { + appendDocumentOverlayLayers(childList); // Even when childList is empty, don't drop out of compositing mode if there are // composited layers that we didn't hit in our traversal (e.g. because of visibility:hidden). if (childList.isEmpty() && !hasAnyAdditionalCompositedLayers(*updateRoot)) destroyRootLayer(); - else + else if (m_rootContentLayer) m_rootContentLayer->setChildren(childList); } + + reattachSubframeScrollLayers(); } else if (needGeometryUpdate) { // We just need to do a geometry update. This is only used for position:fixed scrolling; // most of the time, geometry is updated via RenderLayer::styleChanged(). updateLayerTreeGeometry(*updateRoot, 0); + ASSERT(!isFullUpdate || !m_subframeScrollLayersNeedReattach); } #if !LOG_DISABLED @@ -706,19 +766,24 @@ void RenderLayerCompositor::updateCompositingLayers(CompositingUpdateType update enableCompositingMode(false); // Inform the inspector that the layer tree has changed. - InspectorInstrumentation::layerTreeDidChange(page()); + InspectorInstrumentation::layerTreeDidChange(&page()); + + return true; } -void RenderLayerCompositor::updateRenderFlowThreadLayersIfNeeded() +void RenderLayerCompositor::appendDocumentOverlayLayers(Vector<GraphicsLayer*>& childList) { - if (m_renderView.hasRenderNamedFlowThreads()) - m_renderView.flowThreadController().updateRenderFlowThreadLayersIfNeeded(); + if (!isMainFrameCompositor() || !m_compositing) + return; + + Frame& frame = m_renderView.frameView().frame(); + childList.append(&frame.mainFrame().pageOverlayController().layerWithDocumentOverlays()); } void RenderLayerCompositor::layerBecameNonComposited(const RenderLayer& layer) { // Inform the inspector that the given RenderLayer was destroyed. - InspectorInstrumentation::renderLayerDestroyed(page(), &layer); + InspectorInstrumentation::renderLayerDestroyed(&page(), layer); ASSERT(m_compositedLayerCount > 0); --m_compositedLayerCount; @@ -739,22 +804,45 @@ void RenderLayerCompositor::logLayerInfo(const RenderLayer& layer, int depth) m_secondaryBackingStoreBytes += backing->backingStoreMemoryEstimate(); } + LayoutRect absoluteBounds = backing->compositedBounds(); + absoluteBounds.move(layer.offsetFromAncestor(m_renderView.layer())); + StringBuilder logString; - logString.append(String::format("%*p %dx%d %.2fKB", 12 + depth * 2, &layer, - backing->compositedBounds().width().round(), backing->compositedBounds().height().round(), + logString.append(String::format("%*p (%.3f,%.3f-%.3f,%.3f) %.2fKB", 12 + depth * 2, &layer, + absoluteBounds.x().toFloat(), absoluteBounds.y().toFloat(), absoluteBounds.maxX().toFloat(), absoluteBounds.maxY().toFloat(), backing->backingStoreMemoryEstimate() / 1024)); - logString.append(" ("); + logString.appendLiteral(" ("); logString.append(logReasonsForCompositing(layer)); - logString.append(") "); + logString.appendLiteral(") "); - if (backing->graphicsLayer()->contentsOpaque() || backing->paintsIntoCompositedAncestor()) { + if (backing->graphicsLayer()->contentsOpaque() || backing->paintsIntoCompositedAncestor() || backing->foregroundLayer() || backing->backgroundLayer()) { logString.append('['); - if (backing->graphicsLayer()->contentsOpaque()) - logString.append("opaque"); - if (backing->paintsIntoCompositedAncestor()) - logString.append("paints into ancestor"); - logString.append("] "); + bool prependSpace = false; + if (backing->graphicsLayer()->contentsOpaque()) { + logString.appendLiteral("opaque"); + prependSpace = true; + } + + if (backing->paintsIntoCompositedAncestor()) { + if (prependSpace) + logString.appendLiteral(", "); + logString.appendLiteral("paints into ancestor"); + prependSpace = true; + } + + if (backing->foregroundLayer() || backing->backgroundLayer()) { + if (prependSpace) + logString.appendLiteral(", "); + if (backing->foregroundLayer() && backing->backgroundLayer()) + logString.appendLiteral("foreground+background"); + else if (backing->foregroundLayer()) + logString.appendLiteral("foreground"); + else + logString.appendLiteral("background"); + } + + logString.appendLiteral("] "); } logString.append(layer.name()); @@ -763,12 +851,136 @@ void RenderLayerCompositor::logLayerInfo(const RenderLayer& layer, int depth) } #endif -bool RenderLayerCompositor::updateBacking(RenderLayer& layer, CompositingChangeRepaint shouldRepaint) +static bool checkIfDescendantClippingContextNeedsUpdate(const RenderLayer& layer, bool isClipping) +{ + for (RenderLayer* child = layer.firstChild(); child; child = child->nextSibling()) { + RenderLayerBacking* backing = child->backing(); + if (backing && (isClipping || backing->hasAncestorClippingLayer())) + return true; + + if (checkIfDescendantClippingContextNeedsUpdate(*child, isClipping)) + return true; + } + return false; +} + +#if ENABLE(ACCELERATED_OVERFLOW_SCROLLING) +static bool isScrollableOverflow(EOverflow overflow) +{ + return overflow == OSCROLL || overflow == OAUTO || overflow == OOVERLAY; +} + +static bool styleHasTouchScrolling(const RenderStyle& style) +{ + return style.useTouchOverflowScrolling() && (isScrollableOverflow(style.overflowX()) || isScrollableOverflow(style.overflowY())); +} +#endif + +static bool styleChangeRequiresLayerRebuild(const RenderLayer& layer, const RenderStyle& oldStyle, const RenderStyle& newStyle) +{ + // Clip can affect ancestor compositing bounds, so we need recompute overlap when it changes on a non-composited layer. + // FIXME: we should avoid doing this for all clip changes. + if (oldStyle.clip() != newStyle.clip() || oldStyle.hasClip() != newStyle.hasClip()) + return true; + + // FIXME: need to check everything that we consult to avoid backing store here: webkit.org/b/138383 + if (!oldStyle.opacity() != !newStyle.opacity()) { + RenderLayerModelObject* repaintContainer = layer.renderer().containerForRepaint(); + if (RenderLayerBacking* ancestorBacking = repaintContainer ? repaintContainer->layer()->backing() : nullptr) { + if (static_cast<bool>(newStyle.opacity()) != ancestorBacking->graphicsLayer()->drawsContent()) + return true; + } + } + + // When overflow changes, composited layers may need to update their ancestorClipping layers. + if (!layer.isComposited() && (oldStyle.overflowX() != newStyle.overflowX() || oldStyle.overflowY() != newStyle.overflowY()) && layer.stackingContainer()->hasCompositingDescendant()) + return true; + +#if ENABLE(ACCELERATED_OVERFLOW_SCROLLING) + if (styleHasTouchScrolling(oldStyle) != styleHasTouchScrolling(newStyle)) + return true; +#endif + + // Compositing layers keep track of whether they are clipped by any of the ancestors. + // When the current layer's clipping behaviour changes, we need to propagate it to the descendants. + bool wasClipping = oldStyle.hasClip() || oldStyle.overflowX() != OVISIBLE || oldStyle.overflowY() != OVISIBLE; + bool isClipping = newStyle.hasClip() || newStyle.overflowX() != OVISIBLE || newStyle.overflowY() != OVISIBLE; + if (isClipping != wasClipping) { + if (checkIfDescendantClippingContextNeedsUpdate(layer, isClipping)) + return true; + } + + return false; +} + +void RenderLayerCompositor::layerStyleChanged(StyleDifference diff, RenderLayer& layer, const RenderStyle* oldStyle) +{ + if (diff == StyleDifferenceEqual) + return; + + const RenderStyle& newStyle = layer.renderer().style(); + if (updateLayerCompositingState(layer) || (oldStyle && styleChangeRequiresLayerRebuild(layer, *oldStyle, newStyle))) { + setCompositingLayersNeedRebuild(); + m_layerNeedsCompositingUpdate = true; + return; + } + + if (layer.isComposited()) { + // FIXME: updating geometry here is potentially harmful, because layout is not up-to-date. + layer.backing()->updateGeometry(); + layer.backing()->updateAfterDescendants(); + m_layerNeedsCompositingUpdate = true; + return; + } + + // We don't have any direct reasons for this style change to affect layer composition. Test if it might affect things indirectly. + if (oldStyle && styleChangeMayAffectIndirectCompositingReasons(layer.renderer(), *oldStyle)) { + m_layerNeedsCompositingUpdate = true; + return; + } + + if (layer.isRootLayer()) { + // Needed for scroll bars. + m_layerNeedsCompositingUpdate = true; + } +} + +bool RenderLayerCompositor::canCompositeClipPath(const RenderLayer& layer) +{ + ASSERT(layer.isComposited()); + ASSERT(layer.renderer().style().clipPath()); + + if (layer.renderer().hasMask()) + return false; + + ClipPathOperation& clipPath = *layer.renderer().style().clipPath(); + return (clipPath.type() != ClipPathOperation::Shape || clipPath.type() == ClipPathOperation::Shape) && GraphicsLayer::supportsLayerType(GraphicsLayer::Type::Shape); +} + +static RenderLayerModelObject& rendererForCompositingTests(const RenderLayer& layer) +{ + RenderLayerModelObject* renderer = &layer.renderer(); + + // The compositing state of a reflection should match that of its reflected layer. + if (layer.isReflection()) + renderer = downcast<RenderLayerModelObject>(renderer->parent()); // The RenderReplica's parent is the object being reflected. + + return *renderer; +} + +bool RenderLayerCompositor::updateBacking(RenderLayer& layer, CompositingChangeRepaint shouldRepaint, BackingRequired backingRequired) { bool layerChanged = false; RenderLayer::ViewportConstrainedNotCompositedReason viewportConstrainedNotCompositedReason = RenderLayer::NoNotCompositedReason; - if (needsToBeComposited(layer, &viewportConstrainedNotCompositedReason)) { + if (backingRequired == BackingRequired::Unknown) + backingRequired = needsToBeComposited(layer, &viewportConstrainedNotCompositedReason) ? BackingRequired::Yes : BackingRequired::No; + else { + // Need to fetch viewportConstrainedNotCompositedReason, but without doing all the work that needsToBeComposited does. + requiresCompositingForPosition(rendererForCompositingTests(layer), layer, &viewportConstrainedNotCompositedReason); + } + + if (backingRequired == BackingRequired::Yes) { enableCompositingMode(); if (!layer.backing()) { @@ -779,18 +991,19 @@ bool RenderLayerCompositor::updateBacking(RenderLayer& layer, CompositingChangeR layer.ensureBacking(); // At this time, the ScrollingCoordinator only supports the top-level frame. - if (layer.isRootLayer() && !m_renderView.document().ownerElement()) { - layer.backing()->attachToScrollingCoordinatorWithParent(0); + if (layer.isRootLayer() && isMainFrameCompositor()) { + updateScrollCoordinatedStatus(layer); if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) - scrollingCoordinator->frameViewRootLayerDidChange(&m_renderView.frameView()); + scrollingCoordinator->frameViewRootLayerDidChange(m_renderView.frameView()); #if ENABLE(RUBBER_BANDING) - if (Page* page = this->page()) { - updateLayerForHeader(page->headerHeight()); - updateLayerForFooter(page->footerHeight()); - } + updateLayerForHeader(page().headerHeight()); + updateLayerForFooter(page().footerHeight()); #endif - if (mainFrameBackingIsTiledWithMargin()) + if (m_renderView.settings().backgroundShouldExtendBeyondPage()) m_rootContentLayer->setMasksToBounds(false); + + if (TiledBacking* tiledBacking = layer.backing()->tiledBacking()) + tiledBacking->setTopContentInset(m_renderView.frameView().topContentInset()); } // This layer and all of its descendants have cached repaints rects that are relative to @@ -806,15 +1019,15 @@ bool RenderLayerCompositor::updateBacking(RenderLayer& layer, CompositingChangeR // its replica GraphicsLayer. In practice this should never happen because reflectee and reflection // are both either composited, or not composited. if (layer.isReflection()) { - RenderLayer* sourceLayer = toRenderLayerModelObject(layer.renderer().parent())->layer(); + RenderLayer* sourceLayer = downcast<RenderLayerModelObject>(*layer.renderer().parent()).layer(); if (RenderLayerBacking* backing = sourceLayer->backing()) { ASSERT(backing->graphicsLayer()->replicaLayer() == layer.backing()->graphicsLayer()); - backing->graphicsLayer()->setReplicatedByLayer(0); + backing->graphicsLayer()->setReplicatedByLayer(nullptr); } } - removeViewportConstrainedLayer(layer); - + removeFromScrollCoordinatedLayers(layer); + layer.clearBacking(); layerChanged = true; @@ -829,14 +1042,14 @@ bool RenderLayerCompositor::updateBacking(RenderLayer& layer, CompositingChangeR } #if ENABLE(VIDEO) - if (layerChanged && layer.renderer().isVideo()) { + if (layerChanged && is<RenderVideo>(layer.renderer())) { // If it's a video, give the media player a chance to hook up to the layer. - toRenderVideo(layer.renderer()).acceleratedRenderingStateChanged(); + downcast<RenderVideo>(layer.renderer()).acceleratedRenderingStateChanged(); } #endif - if (layerChanged && layer.renderer().isWidget()) { - RenderLayerCompositor* innerCompositor = frameContentsCompositor(toRenderWidget(&layer.renderer())); + if (layerChanged && is<RenderWidget>(layer.renderer())) { + RenderLayerCompositor* innerCompositor = frameContentsCompositor(&downcast<RenderWidget>(layer.renderer())); if (innerCompositor && innerCompositor->inCompositingMode()) innerCompositor->updateRootLayerAttachment(); } @@ -853,7 +1066,7 @@ bool RenderLayerCompositor::updateBacking(RenderLayer& layer, CompositingChangeR } if (layerChanged) { if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) - scrollingCoordinator->frameViewFixedObjectsDidChange(&m_renderView.frameView()); + scrollingCoordinator->frameViewFixedObjectsDidChange(m_renderView.frameView()); } } else layer.setViewportConstrainedNotCompositedReason(RenderLayer::NoNotCompositedReason); @@ -870,7 +1083,7 @@ bool RenderLayerCompositor::updateLayerCompositingState(RenderLayer& layer, Comp // See if we need content or clipping layers. Methods called here should assume // that the compositing state of descendant layers has not been updated yet. - if (layer.backing() && layer.backing()->updateGraphicsLayerConfiguration()) + if (layer.backing() && layer.backing()->updateConfiguration()) layerChanged = true; return layerChanged; @@ -901,13 +1114,8 @@ void RenderLayerCompositor::repaintInCompositedAncestor(RenderLayer& layer, cons RenderLayer* compositedAncestor = layer.enclosingCompositingLayerForRepaint(ExcludeSelf); if (compositedAncestor) { ASSERT(compositedAncestor->backing()); - - LayoutPoint offset; - layer.convertToLayerCoords(compositedAncestor, offset); - LayoutRect repaintRect = rect; - repaintRect.moveBy(offset); - + repaintRect.move(layer.offsetFromAncestor(compositedAncestor)); compositedAncestor->setBackingNeedsRepaintInRect(repaintRect); } @@ -917,15 +1125,6 @@ void RenderLayerCompositor::repaintInCompositedAncestor(RenderLayer& layer, cons m_renderView.frameView().setNeedsOneShotDrawingSynchronization(); } -// The bounds of the GraphicsLayer created for a compositing layer is the union of the bounds of all the descendant -// RenderLayers that are rendered by the composited RenderLayer. -LayoutRect RenderLayerCompositor::calculateCompositedBounds(const RenderLayer& layer, const RenderLayer& ancestorLayer) const -{ - if (!canBeComposited(layer)) - return LayoutRect(); - return layer.calculateLayerBounds(&ancestorLayer, nullptr, RenderLayer::DefaultCalculateLayerBoundsFlags | RenderLayer::ExcludeHiddenDescendants | RenderLayer::DontConstrainForMask); -} - void RenderLayerCompositor::layerWasAdded(RenderLayer&, RenderLayer&) { setCompositingLayersNeedRebuild(); @@ -933,10 +1132,10 @@ void RenderLayerCompositor::layerWasAdded(RenderLayer&, RenderLayer&) void RenderLayerCompositor::layerWillBeRemoved(RenderLayer& parent, RenderLayer& child) { - if (!child.isComposited() || parent.renderer().documentBeingDestroyed()) + if (!child.isComposited() || parent.renderer().renderTreeBeingDestroyed()) return; - removeViewportConstrainedLayer(child); + removeFromScrollCoordinatedLayers(child); repaintInCompositedAncestor(child, child.backing()->compositedBounds()); setCompositingParent(child, nullptr); @@ -954,67 +1153,85 @@ RenderLayer* RenderLayerCompositor::enclosingNonStackingClippingLayer(const Rend return nullptr; } -void RenderLayerCompositor::addToOverlapMap(OverlapMap& overlapMap, RenderLayer& layer, IntRect& layerBounds, bool& boundsComputed) +void RenderLayerCompositor::computeExtent(const OverlapMap& overlapMap, const RenderLayer& layer, OverlapExtent& extent) const { - if (layer.isRootLayer()) + if (extent.extentComputed) return; - if (!boundsComputed) { - // FIXME: If this layer's overlap bounds include its children, we don't need to add its - // children's bounds to the overlap map. - layerBounds = enclosingIntRect(overlapMap.geometryMap().absoluteRect(layer.overlapBounds())); - // Empty rects never intersect, but we need them to for the purposes of overlap testing. - if (layerBounds.isEmpty()) - layerBounds.setSize(IntSize(1, 1)); - boundsComputed = true; + LayoutRect layerBounds; + if (extent.hasTransformAnimation) + extent.animationCausesExtentUncertainty = !layer.getOverlapBoundsIncludingChildrenAccountingForTransformAnimations(layerBounds); + else + layerBounds = layer.overlapBounds(); + + // In the animating transform case, we avoid double-accounting for the transform because + // we told pushMappingsToAncestor() to ignore transforms earlier. + extent.bounds = enclosingLayoutRect(overlapMap.geometryMap().absoluteRect(layerBounds)); + + // Empty rects never intersect, but we need them to for the purposes of overlap testing. + if (extent.bounds.isEmpty()) + extent.bounds.setSize(LayoutSize(1, 1)); + + + RenderLayerModelObject& renderer = layer.renderer(); + if (renderer.isOutOfFlowPositioned() && renderer.style().position() == FixedPosition && renderer.container() == &m_renderView) { + // Because fixed elements get moved around without re-computing overlap, we have to compute an overlap + // rect that covers all the locations that the fixed element could move to. + // FIXME: need to handle sticky too. + extent.bounds = m_renderView.frameView().fixedScrollableAreaBoundsInflatedForScrolling(extent.bounds); } - IntRect clipRect = pixelSnappedIntRect(layer.backgroundClipRect(RenderLayer::ClipRectsContext(&rootRenderLayer(), 0, AbsoluteClipRects)).rect()); // FIXME: Incorrect for CSS regions. + extent.extentComputed = true; +} + +void RenderLayerCompositor::addToOverlapMap(OverlapMap& overlapMap, const RenderLayer& layer, OverlapExtent& extent) +{ + if (layer.isRootLayer()) + return; + + computeExtent(overlapMap, layer, extent); + + LayoutRect clipRect = layer.backgroundClipRect(RenderLayer::ClipRectsContext(&rootRenderLayer(), AbsoluteClipRects)).rect(); // FIXME: Incorrect for CSS regions. // On iOS, pageScaleFactor() is not applied by RenderView, so we should not scale here. - // FIXME: Set Settings::delegatesPageScaling to true for iOS. -#if !PLATFORM(IOS) - const Settings& settings = m_renderView.frameView().frame().settings(); - if (!settings.delegatesPageScaling()) + if (!m_renderView.settings().delegatesPageScaling()) clipRect.scale(pageScaleFactor()); -#endif - clipRect.intersect(layerBounds); - overlapMap.add(&layer, clipRect); + clipRect.intersect(extent.bounds); + overlapMap.add(clipRect); } -void RenderLayerCompositor::addToOverlapMapRecursive(OverlapMap& overlapMap, RenderLayer& layer, RenderLayer* ancestorLayer) +void RenderLayerCompositor::addToOverlapMapRecursive(OverlapMap& overlapMap, const RenderLayer& layer, const RenderLayer* ancestorLayer) { - if (!canBeComposited(layer) || overlapMap.contains(&layer)) + if (!canBeComposited(layer)) return; // A null ancestorLayer is an indication that 'layer' has already been pushed. if (ancestorLayer) overlapMap.geometryMap().pushMappingsToAncestor(&layer, ancestorLayer); - IntRect bounds; - bool haveComputedBounds = false; - addToOverlapMap(overlapMap, layer, bounds, haveComputedBounds); + OverlapExtent layerExtent; + addToOverlapMap(overlapMap, layer, layerExtent); #if !ASSERT_DISABLED - LayerListMutationDetector mutationChecker(&layer); + LayerListMutationDetector mutationChecker(const_cast<RenderLayer*>(&layer)); #endif if (layer.isStackingContainer()) { if (Vector<RenderLayer*>* negZOrderList = layer.negZOrderList()) { - for (size_t i = 0, size = negZOrderList->size(); i < size; ++i) - addToOverlapMapRecursive(overlapMap, *negZOrderList->at(i), &layer); + for (auto* renderLayer : *negZOrderList) + addToOverlapMapRecursive(overlapMap, *renderLayer, &layer); } } if (Vector<RenderLayer*>* normalFlowList = layer.normalFlowList()) { - for (size_t i = 0, size = normalFlowList->size(); i < size; ++i) - addToOverlapMapRecursive(overlapMap, *normalFlowList->at(i), &layer); + for (auto* renderLayer : *normalFlowList) + addToOverlapMapRecursive(overlapMap, *renderLayer, &layer); } if (layer.isStackingContainer()) { if (Vector<RenderLayer*>* posZOrderList = layer.posZOrderList()) { - for (size_t i = 0, size = posZOrderList->size(); i < size; ++i) - addToOverlapMapRecursive(overlapMap, *posZOrderList->at(i), &layer); + for (auto* renderLayer : *posZOrderList) + addToOverlapMapRecursive(overlapMap, *renderLayer, &layer); } } @@ -1022,7 +1239,7 @@ void RenderLayerCompositor::addToOverlapMapRecursive(OverlapMap& overlapMap, Ren overlapMap.geometryMap().popMappingsToAncestor(ancestorLayer); } -void RenderLayerCompositor::computeCompositingRequirementsForNamedFlowFixed(RenderLayer& layer, OverlapMap* overlapMap, CompositingState& childState, bool& layersChanged, bool& anyDescendantHas3DTransform) +void RenderLayerCompositor::computeCompositingRequirementsForNamedFlowFixed(RenderLayer& layer, OverlapMap& overlapMap, CompositingState& childState, bool& layersChanged, bool& anyDescendantHas3DTransform) { if (!layer.isRootLayer()) return; @@ -1033,10 +1250,8 @@ void RenderLayerCompositor::computeCompositingRequirementsForNamedFlowFixed(Rend Vector<RenderLayer*> fixedLayers; layer.renderer().view().flowThreadController().collectFixedPositionedLayers(fixedLayers); - for (size_t i = 0; i < fixedLayers.size(); ++i) { - RenderLayer* fixedLayer = fixedLayers.at(i); + for (auto* fixedLayer : fixedLayers) computeCompositingRequirements(&layer, *fixedLayer, overlapMap, childState, layersChanged, anyDescendantHas3DTransform); - } } // Recurse through the layers in z-index and overflow order (which is equivalent to painting order) @@ -1048,42 +1263,45 @@ void RenderLayerCompositor::computeCompositingRequirementsForNamedFlowFixed(Rend // must be compositing so that its contents render over that child. // This implies that its positive z-index children must also be compositing. // -void RenderLayerCompositor::computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer& layer, OverlapMap* overlapMap, CompositingState& compositingState, bool& layersChanged, bool& descendantHas3DTransform) +void RenderLayerCompositor::computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer& layer, OverlapMap& overlapMap, CompositingState& compositingState, bool& layersChanged, bool& descendantHas3DTransform) { layer.updateDescendantDependentFlags(); layer.updateLayerListsIfNeeded(); if (layer.isFlowThreadCollectingGraphicsLayersUnderRegions()) { - RenderFlowThread& flowThread = toRenderFlowThread(layer.renderer()); + auto& flowThread = downcast<RenderFlowThread>(layer.renderer()); layer.setHasCompositingDescendant(flowThread.hasCompositingRegionDescendant()); // Before returning, we need to update the lists of all child layers. This is required because, // if this flow thread will not be painted (for instance because of having no regions, or only invalid regions), // the child layers will never have their lists updated (which would normally happen during painting). layer.updateDescendantsLayerListsIfNeeded(true); - return; } - if (overlapMap) - overlapMap->geometryMap().pushMappingsToAncestor(&layer, ancestorLayer); - // Clear the flag layer.setHasCompositingDescendant(false); + layer.setIndirectCompositingReason(RenderLayer::IndirectCompositingReason::None); + + // Check if the layer needs to be composited for direct reasons (e.g. 3D transform). + bool willBeComposited = needsToBeComposited(layer); - RenderLayer::IndirectCompositingReason compositingReason = compositingState.m_subtreeIsCompositing ? RenderLayer::IndirectCompositingForStacking : RenderLayer::NoIndirectCompositingReason; + OverlapExtent layerExtent; + // Use the fact that we're composited as a hint to check for an animating transform. + // FIXME: Maybe needsToBeComposited() should return a bitmask of reasons, to avoid the need to recompute things. + if (willBeComposited && !layer.isRootLayer()) + layerExtent.hasTransformAnimation = isRunningTransformAnimation(layer.renderer()); - bool haveComputedBounds = false; - IntRect absBounds; - if (overlapMap && !overlapMap->isEmpty() && compositingState.m_testingOverlap) { - // If we're testing for overlap, we only need to composite if we overlap something that is already composited. - absBounds = enclosingIntRect(overlapMap->geometryMap().absoluteRect(layer.overlapBounds())); + bool respectTransforms = !layerExtent.hasTransformAnimation; + overlapMap.geometryMap().pushMappingsToAncestor(&layer, ancestorLayer, respectTransforms); + + RenderLayer::IndirectCompositingReason compositingReason = compositingState.subtreeIsCompositing ? RenderLayer::IndirectCompositingReason::Stacking : RenderLayer::IndirectCompositingReason::None; - // Empty rects never intersect, but we need them to for the purposes of overlap testing. - if (absBounds.isEmpty()) - absBounds.setSize(IntSize(1, 1)); - haveComputedBounds = true; - compositingReason = overlapMap->overlapsLayers(absBounds) ? RenderLayer::IndirectCompositingForOverlap : RenderLayer::NoIndirectCompositingReason; + // If we know for sure the layer is going to be composited, don't bother looking it up in the overlap map + if (!willBeComposited && !overlapMap.isEmpty() && compositingState.testingOverlap) { + computeExtent(overlapMap, layer, layerExtent); + // If we're testing for overlap, we only need to composite if we overlap something that is already composited. + compositingReason = overlapMap.overlapsLayers(layerExtent.bounds) ? RenderLayer::IndirectCompositingReason::Overlap : RenderLayer::IndirectCompositingReason::None; } #if ENABLE(VIDEO) @@ -1091,30 +1309,41 @@ void RenderLayerCompositor::computeCompositingRequirements(RenderLayer* ancestor // RenderLayer children and whose children can't use its backing to render // into. These children (the controls) always need to be promoted into their // own layers to draw on top of the accelerated video. - if (compositingState.m_compositingAncestor && compositingState.m_compositingAncestor->renderer().isVideo()) - compositingReason = RenderLayer::IndirectCompositingForOverlap; + if (compositingState.compositingAncestor && compositingState.compositingAncestor->renderer().isVideo()) + compositingReason = RenderLayer::IndirectCompositingReason::Overlap; #endif layer.setIndirectCompositingReason(compositingReason); + // Check if the computed indirect reason will force the layer to become composited. + if (!willBeComposited && layer.mustCompositeForIndirectReasons() && canBeComposited(layer)) + willBeComposited = true; + ASSERT(willBeComposited == needsToBeComposited(layer)); + // The children of this layer don't need to composite, unless there is // a compositing layer among them, so start by inheriting the compositing - // ancestor with m_subtreeIsCompositing set to false. + // ancestor with subtreeIsCompositing set to false. CompositingState childState(compositingState); - childState.m_subtreeIsCompositing = false; + childState.subtreeIsCompositing = false; +#if ENABLE(CSS_COMPOSITING) + childState.hasNotIsolatedCompositedBlendingDescendants = false; +#endif - bool willBeComposited = needsToBeComposited(layer); if (willBeComposited) { // Tell the parent it has compositing descendants. - compositingState.m_subtreeIsCompositing = true; + compositingState.subtreeIsCompositing = true; // This layer now acts as the ancestor for kids. - childState.m_compositingAncestor = &layer; + childState.compositingAncestor = &layer; - if (overlapMap) - overlapMap->pushCompositingContainer(); + overlapMap.pushCompositingContainer(); // This layer is going to be composited, so children can safely ignore the fact that there's an // animation running behind this layer, meaning they can rely on the overlap map testing again. - childState.m_testingOverlap = true; + childState.testingOverlap = true; + + computeExtent(overlapMap, layer, layerExtent); + childState.ancestorHasTransformAnimation |= layerExtent.hasTransformAnimation; + // Too hard to compute animated bounds if both us and some ancestor is animating transform. + layerExtent.animationCausesExtentUncertainty |= layerExtent.hasTransformAnimation && compositingState.ancestorHasTransformAnimation; } #if !ASSERT_DISABLED @@ -1125,20 +1354,19 @@ void RenderLayerCompositor::computeCompositingRequirements(RenderLayer* ancestor if (layer.isStackingContainer()) { if (Vector<RenderLayer*>* negZOrderList = layer.negZOrderList()) { - for (size_t i = 0, size = negZOrderList->size(); i < size; ++i) { - computeCompositingRequirements(&layer, *negZOrderList->at(i), overlapMap, childState, layersChanged, anyDescendantHas3DTransform); + for (auto* renderLayer : *negZOrderList) { + computeCompositingRequirements(&layer, *renderLayer, overlapMap, childState, layersChanged, anyDescendantHas3DTransform); // If we have to make a layer for this child, make one now so we can have a contents layer // (since we need to ensure that the -ve z-order child renders underneath our contents). - if (!willBeComposited && childState.m_subtreeIsCompositing) { + if (!willBeComposited && childState.subtreeIsCompositing) { // make layer compositing - layer.setIndirectCompositingReason(RenderLayer::IndirectCompositingForBackgroundLayer); - childState.m_compositingAncestor = &layer; - if (overlapMap) - overlapMap->pushCompositingContainer(); + layer.setIndirectCompositingReason(RenderLayer::IndirectCompositingReason::BackgroundLayer); + childState.compositingAncestor = &layer; + overlapMap.pushCompositingContainer(); // This layer is going to be composited, so children can safely ignore the fact that there's an // animation running behind this layer, meaning they can rely on the overlap map testing again - childState.m_testingOverlap = true; + childState.testingOverlap = true; willBeComposited = true; } } @@ -1150,19 +1378,19 @@ void RenderLayerCompositor::computeCompositingRequirements(RenderLayer* ancestor // anonymous RenderRegion, but first we need to make sure that the parent itself of the region is going to // have a composited layer. We only want to make regions composited when there's an actual layer that we // need to move to that region. - computeRegionCompositingRequirements(toRenderBlockFlow(layer.renderer()).renderNamedFlowFragment(), overlapMap, childState, layersChanged, anyDescendantHas3DTransform); + computeRegionCompositingRequirements(downcast<RenderBlockFlow>(layer.renderer()).renderNamedFlowFragment(), overlapMap, childState, layersChanged, anyDescendantHas3DTransform); } if (Vector<RenderLayer*>* normalFlowList = layer.normalFlowList()) { - for (size_t i = 0, size = normalFlowList->size(); i < size; ++i) - computeCompositingRequirements(&layer, *normalFlowList->at(i), overlapMap, childState, layersChanged, anyDescendantHas3DTransform); + for (auto* renderLayer : *normalFlowList) + computeCompositingRequirements(&layer, *renderLayer, overlapMap, childState, layersChanged, anyDescendantHas3DTransform); } if (layer.isStackingContainer()) { if (Vector<RenderLayer*>* posZOrderList = layer.posZOrderList()) { - for (size_t i = 0, size = posZOrderList->size(); i < size; ++i) - computeCompositingRequirements(&layer, *posZOrderList->at(i), overlapMap, childState, layersChanged, anyDescendantHas3DTransform); + for (auto* renderLayer : *posZOrderList) + computeCompositingRequirements(&layer, *renderLayer, overlapMap, childState, layersChanged, anyDescendantHas3DTransform); } } @@ -1175,75 +1403,75 @@ void RenderLayerCompositor::computeCompositingRequirements(RenderLayer* ancestor willBeComposited = true; } - // If the layer composited for other reasons than blending, it is no longer needed to keep track of whether a child was blended. - if (compositingState.m_subtreeHasBlending && !layer.hasBlendMode()) - compositingState.m_subtreeHasBlending = false; - ASSERT(willBeComposited == needsToBeComposited(layer)); // All layers (even ones that aren't being composited) need to get added to // the overlap map. Layers that do not composite will draw into their // compositing ancestor's backing, and so are still considered for overlap. - if (overlapMap && childState.m_compositingAncestor && !childState.m_compositingAncestor->isRootLayer()) - addToOverlapMap(*overlapMap, layer, absBounds, haveComputedBounds); - - if (childState.m_subtreeHasBlending || layer.hasBlendMode()) - compositingState.m_subtreeHasBlending = true; + // FIXME: When layerExtent has taken animation bounds into account, we also know that the bounds + // include descendants, so we don't need to add them all to the overlap map. + if (childState.compositingAncestor && !childState.compositingAncestor->isRootLayer()) + addToOverlapMap(overlapMap, layer, layerExtent); +#if ENABLE(CSS_COMPOSITING) + layer.setHasNotIsolatedCompositedBlendingDescendants(childState.hasNotIsolatedCompositedBlendingDescendants); + ASSERT(!layer.hasNotIsolatedCompositedBlendingDescendants() || layer.hasNotIsolatedBlendingDescendants()); +#endif // Now check for reasons to become composited that depend on the state of descendant layers. RenderLayer::IndirectCompositingReason indirectCompositingReason; if (!willBeComposited && canBeComposited(layer) - && requiresCompositingForIndirectReason(layer.renderer(), childState.m_subtreeIsCompositing, compositingState.m_subtreeHasBlending, anyDescendantHas3DTransform, indirectCompositingReason)) { + && requiresCompositingForIndirectReason(layer.renderer(), childState.subtreeIsCompositing, anyDescendantHas3DTransform, indirectCompositingReason)) { layer.setIndirectCompositingReason(indirectCompositingReason); - childState.m_compositingAncestor = &layer; - if (overlapMap) { - overlapMap->pushCompositingContainer(); - addToOverlapMapRecursive(*overlapMap, layer); - } + childState.compositingAncestor = &layer; + overlapMap.pushCompositingContainer(); + addToOverlapMapRecursive(overlapMap, layer); willBeComposited = true; } ASSERT(willBeComposited == needsToBeComposited(layer)); if (layer.reflectionLayer()) { // FIXME: Shouldn't we call computeCompositingRequirements to handle a reflection overlapping with another renderer? - layer.reflectionLayer()->setIndirectCompositingReason(willBeComposited ? RenderLayer::IndirectCompositingForStacking : RenderLayer::NoIndirectCompositingReason); + layer.reflectionLayer()->setIndirectCompositingReason(willBeComposited ? RenderLayer::IndirectCompositingReason::Stacking : RenderLayer::IndirectCompositingReason::None); } // Subsequent layers in the parent stacking context also need to composite. - if (childState.m_subtreeIsCompositing) - compositingState.m_subtreeIsCompositing = true; + if (childState.subtreeIsCompositing) + compositingState.subtreeIsCompositing = true; - // Set the flag to say that this SC has compositing children. - layer.setHasCompositingDescendant(childState.m_subtreeIsCompositing); + // Set the flag to say that this layer has compositing children. + layer.setHasCompositingDescendant(childState.subtreeIsCompositing); - // setHasCompositingDescendant() may have changed the answer to needsToBeComposited() when clipping, - // so test that again. + // setHasCompositingDescendant() may have changed the answer to needsToBeComposited() when clipping, so test that again. bool isCompositedClippingLayer = canBeComposited(layer) && clipsCompositingDescendants(layer); // Turn overlap testing off for later layers if it's already off, or if we have an animating transform. // Note that if the layer clips its descendants, there's no reason to propagate the child animation to the parent layers. That's because // we know for sure the animation is contained inside the clipping rectangle, which is already added to the overlap map. - if ((!childState.m_testingOverlap && !isCompositedClippingLayer) || isRunningAcceleratedTransformAnimation(layer.renderer())) - compositingState.m_testingOverlap = false; + if ((!childState.testingOverlap && !isCompositedClippingLayer) || layerExtent.knownToBeHaveExtentUncertainty()) + compositingState.testingOverlap = false; if (isCompositedClippingLayer) { if (!willBeComposited) { - childState.m_compositingAncestor = &layer; - if (overlapMap) { - overlapMap->pushCompositingContainer(); - addToOverlapMapRecursive(*overlapMap, layer); - } + childState.compositingAncestor = &layer; + overlapMap.pushCompositingContainer(); + addToOverlapMapRecursive(overlapMap, layer); willBeComposited = true; } } - if (overlapMap && childState.m_compositingAncestor == &layer && !layer.isRootLayer()) - overlapMap->popCompositingContainer(); +#if ENABLE(CSS_COMPOSITING) + if ((willBeComposited && layer.hasBlendMode()) + || (layer.hasNotIsolatedCompositedBlendingDescendants() && !layer.isolatesCompositedBlending())) + compositingState.hasNotIsolatedCompositedBlendingDescendants = true; +#endif + + if (childState.compositingAncestor == &layer && !layer.isRootLayer()) + overlapMap.popCompositingContainer(); // If we're back at the root, and no other layers need to be composited, and the root layer itself doesn't need // to be composited, then we can drop out of compositing mode altogether. However, don't drop out of compositing mode // if there are composited layers that we didn't hit in our traversal (e.g. because of visibility:hidden). - if (layer.isRootLayer() && !childState.m_subtreeIsCompositing && !requiresCompositingLayer(layer) && !m_forceCompositingMode && !hasAnyAdditionalCompositedLayers(layer)) { + if (layer.isRootLayer() && !childState.subtreeIsCompositing && !requiresCompositingLayer(layer) && !m_forceCompositingMode && !hasAnyAdditionalCompositedLayers(layer)) { // Don't drop out of compositing on iOS, because we may flash. See <rdar://problem/8348337>. #if !PLATFORM(IOS) enableCompositingMode(false); @@ -1251,13 +1479,10 @@ void RenderLayerCompositor::computeCompositingRequirements(RenderLayer* ancestor #endif } - // If the layer is going into compositing mode, repaint its old location. ASSERT(willBeComposited == needsToBeComposited(layer)); - if (!layer.isComposited() && willBeComposited) - repaintOnCompositingChange(layer); // Update backing now, so that we can use isComposited() reliably during tree traversal in rebuildCompositingLayerTree(). - if (updateBacking(layer, CompositingChangeRepaintNow)) + if (updateBacking(layer, CompositingChangeRepaintNow, willBeComposited ? BackingRequired::Yes : BackingRequired::No)) layersChanged = true; if (layer.reflectionLayer() && updateLayerCompositingState(*layer.reflectionLayer(), CompositingChangeRepaintNow)) @@ -1265,30 +1490,26 @@ void RenderLayerCompositor::computeCompositingRequirements(RenderLayer* ancestor descendantHas3DTransform |= anyDescendantHas3DTransform || layer.has3DTransform(); - if (overlapMap) - overlapMap->geometryMap().popMappingsToAncestor(ancestorLayer); + overlapMap.geometryMap().popMappingsToAncestor(ancestorLayer); } -void RenderLayerCompositor::computeRegionCompositingRequirements(RenderNamedFlowFragment* region, OverlapMap* overlapMap, CompositingState& childState, bool& layersChanged, bool& anyDescendantHas3DTransform) +void RenderLayerCompositor::computeRegionCompositingRequirements(RenderNamedFlowFragment* region, OverlapMap& overlapMap, CompositingState& childState, bool& layersChanged, bool& anyDescendantHas3DTransform) { if (!region->isValid()) return; RenderFlowThread* flowThread = region->flowThread(); - if (overlapMap) - overlapMap->geometryMap().pushRenderFlowThread(flowThread); + overlapMap.geometryMap().pushRenderFlowThread(flowThread); if (const RenderLayerList* layerList = flowThread->getLayerListForRegion(region)) { - for (size_t i = 0, listSize = layerList->size(); i < listSize; ++i) { - RenderLayer& curLayer = *layerList->at(i); - ASSERT(flowThread->regionForCompositedLayer(curLayer) == region); - computeCompositingRequirements(flowThread->layer(), curLayer, overlapMap, childState, layersChanged, anyDescendantHas3DTransform); + for (auto* renderLayer : *layerList) { + ASSERT(flowThread->regionForCompositedLayer(*renderLayer) == region); + computeCompositingRequirements(flowThread->layer(), *renderLayer, overlapMap, childState, layersChanged, anyDescendantHas3DTransform); } } - if (overlapMap) - overlapMap->geometryMap().popMappingsToAncestor(®ion->layerOwner()); + overlapMap.geometryMap().popMappingsToAncestor(®ion->layerOwner()); } void RenderLayerCompositor::setCompositingParent(RenderLayer& childLayer, RenderLayer* parentLayer) @@ -1339,10 +1560,8 @@ void RenderLayerCompositor::rebuildCompositingLayerTreeForNamedFlowFixed(RenderL Vector<RenderLayer*> fixedLayers; layer.renderer().view().flowThreadController().collectFixedPositionedLayers(fixedLayers); - for (size_t i = 0; i < fixedLayers.size(); ++i) { - RenderLayer* fixedLayer = fixedLayers.at(i); + for (auto* fixedLayer : fixedLayers) rebuildCompositingLayerTree(*fixedLayer, childGraphicsLayersOfEnclosingLayer, depth); - } } void RenderLayerCompositor::rebuildCompositingLayerTree(RenderLayer& layer, Vector<GraphicsLayer*>& childLayersOfEnclosingLayer, int depth) @@ -1366,10 +1585,10 @@ void RenderLayerCompositor::rebuildCompositingLayerTree(RenderLayer& layer, Vect reflection->backing()->updateCompositedBounds(); } - if (layerBacking->updateGraphicsLayerConfiguration()) + if (layerBacking->updateConfiguration()) layerBacking->updateDebugIndicators(m_showDebugBorders, m_showRepaintCounter); - layerBacking->updateGraphicsLayerGeometry(); + layerBacking->updateGeometry(); if (!layer.parent()) updateRootLayerPosition(); @@ -1394,8 +1613,8 @@ void RenderLayerCompositor::rebuildCompositingLayerTree(RenderLayer& layer, Vect if (layer.isStackingContainer()) { if (Vector<RenderLayer*>* negZOrderList = layer.negZOrderList()) { - for (size_t i = 0, size = negZOrderList->size(); i < size; ++i) - rebuildCompositingLayerTree(*negZOrderList->at(i), childList, depth + 1); + for (auto* renderLayer : *negZOrderList) + rebuildCompositingLayerTree(*renderLayer, childList, depth + 1); } // If a negative z-order child is compositing, we get a foreground layer which needs to get parented. @@ -1404,17 +1623,17 @@ void RenderLayerCompositor::rebuildCompositingLayerTree(RenderLayer& layer, Vect } if (layer.renderer().isRenderNamedFlowFragmentContainer()) - rebuildRegionCompositingLayerTree(toRenderBlockFlow(layer.renderer()).renderNamedFlowFragment(), layerChildren, depth + 1); + rebuildRegionCompositingLayerTree(downcast<RenderBlockFlow>(layer.renderer()).renderNamedFlowFragment(), layerChildren, depth + 1); if (Vector<RenderLayer*>* normalFlowList = layer.normalFlowList()) { - for (size_t i = 0, size = normalFlowList->size(); i < size; ++i) - rebuildCompositingLayerTree(*normalFlowList->at(i), childList, depth + 1); + for (auto* renderLayer : *normalFlowList) + rebuildCompositingLayerTree(*renderLayer, childList, depth + 1); } if (layer.isStackingContainer()) { if (Vector<RenderLayer*>* posZOrderList = layer.posZOrderList()) { - for (size_t i = 0, size = posZOrderList->size(); i < size; ++i) - rebuildCompositingLayerTree(*posZOrderList->at(i), childList, depth + 1); + for (auto* renderLayer : *posZOrderList) + rebuildCompositingLayerTree(*renderLayer, childList, depth + 1); } } @@ -1423,8 +1642,8 @@ void RenderLayerCompositor::rebuildCompositingLayerTree(RenderLayer& layer, Vect if (layerBacking) { bool parented = false; - if (layer.renderer().isWidget()) - parented = parentFrameContentLayers(toRenderWidget(&layer.renderer())); + if (is<RenderWidget>(layer.renderer())) + parented = parentFrameContentLayers(&downcast<RenderWidget>(layer.renderer())); if (!parented) layerBacking->parentForSublayers()->setChildren(layerChildren); @@ -1450,6 +1669,9 @@ void RenderLayerCompositor::rebuildCompositingLayerTree(RenderLayer& layer, Vect childLayersOfEnclosingLayer.append(layerBacking->childForSuperlayers()); } + + if (RenderLayerBacking* layerBacking = layer.backing()) + layerBacking->updateAfterDescendants(); } void RenderLayerCompositor::rebuildRegionCompositingLayerTree(RenderNamedFlowFragment* region, Vector<GraphicsLayer*>& childList, int depth) @@ -1460,10 +1682,9 @@ void RenderLayerCompositor::rebuildRegionCompositingLayerTree(RenderNamedFlowFra RenderFlowThread* flowThread = region->flowThread(); ASSERT(flowThread->collectsGraphicsLayersUnderRegions()); if (const RenderLayerList* layerList = flowThread->getLayerListForRegion(region)) { - for (size_t i = 0, listSize = layerList->size(); i < listSize; ++i) { - RenderLayer& curLayer = *layerList->at(i); - ASSERT(flowThread->regionForCompositedLayer(curLayer) == region); - rebuildCompositingLayerTree(curLayer, childList, depth + 1); + for (auto* renderLayer : *layerList) { + ASSERT(flowThread->regionForCompositedLayer(*renderLayer) == region); + rebuildCompositingLayerTree(*renderLayer, childList, depth + 1); } } } @@ -1478,14 +1699,17 @@ void RenderLayerCompositor::frameViewDidChangeSize() { if (m_clipLayer) { const FrameView& frameView = m_renderView.frameView(); - m_clipLayer->setSize(frameView.unscaledVisibleContentSize()); + m_clipLayer->setSize(frameView.sizeForVisibleContent()); + m_clipLayer->setPosition(positionForClipLayer()); frameViewDidScroll(); updateOverflowControlsLayers(); #if ENABLE(RUBBER_BANDING) - if (m_layerForOverhangAreas) + if (m_layerForOverhangAreas) { m_layerForOverhangAreas->setSize(frameView.frameRect().size()); + m_layerForOverhangAreas->setPosition(FloatPoint(0, m_renderView.frameView().topContentInset())); + } #endif } } @@ -1493,7 +1717,7 @@ void RenderLayerCompositor::frameViewDidChangeSize() bool RenderLayerCompositor::hasCoordinatedScrolling() const { ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator(); - return scrollingCoordinator && scrollingCoordinator->coordinatesScrollingForFrameView(&m_renderView.frameView()); + return scrollingCoordinator && scrollingCoordinator->coordinatesScrollingForFrameView(m_renderView.frameView()); } void RenderLayerCompositor::updateScrollLayerPosition() @@ -1503,16 +1727,19 @@ void RenderLayerCompositor::updateScrollLayerPosition() FrameView& frameView = m_renderView.frameView(); IntPoint scrollPosition = frameView.scrollPosition(); - const Settings& settings = m_renderView.frameView().frame().settings(); - if (settings.compositedScrollingForFramesEnabled()) { - if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) - scrollingCoordinator->scrollableAreaScrollLayerDidChange(&frameView); - } - m_scrollLayer->setPosition(FloatPoint(-scrollPosition.x(), -scrollPosition.y())); if (GraphicsLayer* fixedBackgroundLayer = fixedRootBackgroundLayer()) - fixedBackgroundLayer->setPosition(IntPoint(frameView.scrollOffsetForFixedPosition())); + fixedBackgroundLayer->setPosition(frameView.scrollPositionForFixedPosition()); +} + +FloatPoint RenderLayerCompositor::positionForClipLayer() const +{ + FrameView& frameView = m_renderView.frameView(); + + return FloatPoint( + frameView.shouldPlaceBlockDirectionScrollbarOnLeft() ? frameView.horizontalScrollbarIntrusion() : 0, + FrameView::yPositionForInsetClipLayer(frameView.scrollPosition(), frameView.topContentInset())); } void RenderLayerCompositor::frameViewDidScroll() @@ -1546,28 +1773,23 @@ void RenderLayerCompositor::frameViewDidLayout() void RenderLayerCompositor::rootFixedBackgroundsChanged() { RenderLayerBacking* renderViewBacking = m_renderView.layer()->backing(); - if (renderViewBacking && renderViewBacking->usingTiledBacking()) + if (renderViewBacking && renderViewBacking->isMainFrameLayerWithTiledBacking()) setCompositingLayersNeedRebuild(); } void RenderLayerCompositor::scrollingLayerDidChange(RenderLayer& layer) { if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) - scrollingCoordinator->scrollableAreaScrollLayerDidChange(&layer); + scrollingCoordinator->scrollableAreaScrollLayerDidChange(layer); } void RenderLayerCompositor::fixedRootBackgroundLayerChanged() { - if (m_renderView.documentBeingDestroyed()) + if (m_renderView.renderTreeBeingDestroyed()) return; - if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) { - RenderLayerBacking* renderViewBacking = m_renderView.layer()->backing(); - if (!renderViewBacking) - return; - - scrollingCoordinator->updateScrollingNode(renderViewBacking->scrollLayerID(), scrollLayer(), fixedRootBackgroundLayer()); - } + if (m_renderView.layer()->isComposited()) + updateScrollCoordinatedStatus(*m_renderView.layer()); } String RenderLayerCompositor::layerTreeAsText(LayerTreeFlags flags) @@ -1592,6 +1814,8 @@ String RenderLayerCompositor::layerTreeAsText(LayerTreeFlags flags) layerTreeBehavior |= LayerTreeAsTextIncludePaintingPhases; if (flags & LayerTreeFlagsIncludeContentLayers) layerTreeBehavior |= LayerTreeAsTextIncludeContentLayers; + if (flags & LayerTreeFlagsIncludeAcceleratesDrawing) + layerTreeBehavior |= LayerTreeAsTextIncludeAcceleratesDrawing; // We skip dumping the scroll and clip layers to keep layerTreeAsText output // similar between platforms. @@ -1599,16 +1823,13 @@ String RenderLayerCompositor::layerTreeAsText(LayerTreeFlags flags) // Dump an empty layer tree only if the only composited layer is the main frame's tiled backing, // so that tests expecting us to drop out of accelerated compositing when there are no layers succeed. - if (!hasAnyAdditionalCompositedLayers(rootRenderLayer()) && mainFrameBackingIsTiled() && !(layerTreeBehavior & LayerTreeAsTextIncludeTileCaches)) - layerTreeText = ""; + if (!hasAnyAdditionalCompositedLayers(rootRenderLayer()) && documentUsesTiledBacking() && !(layerTreeBehavior & LayerTreeAsTextIncludeTileCaches)) + layerTreeText = emptyString(); // The true root layer is not included in the dump, so if we want to report // its repaint rects, they must be included here. - if (flags & LayerTreeFlagsIncludeRepaintRects) { - String layerTreeTextWithRootRepaintRects = m_renderView.frameView().trackedRepaintRectsAsText(); - layerTreeTextWithRootRepaintRects.append(layerTreeText); - return layerTreeTextWithRootRepaintRects; - } + if (flags & LayerTreeFlagsIncludeRepaintRects) + return m_renderView.frameView().trackedRepaintRectsAsText() + layerTreeText; return layerTreeText; } @@ -1619,7 +1840,7 @@ RenderLayerCompositor* RenderLayerCompositor::frameContentsCompositor(RenderWidg if (RenderView* view = contentDocument->renderView()) return &view->compositor(); } - return 0; + return nullptr; } bool RenderLayerCompositor::parentFrameContentLayers(RenderWidget* renderer) @@ -1655,8 +1876,8 @@ void RenderLayerCompositor::updateLayerTreeGeometry(RenderLayer& layer, int dept reflection->backing()->updateCompositedBounds(); } - layerBacking->updateGraphicsLayerConfiguration(); - layerBacking->updateGraphicsLayerGeometry(); + layerBacking->updateConfiguration(); + layerBacking->updateGeometry(); if (!layer.parent()) updateRootLayerPosition(); @@ -1674,22 +1895,25 @@ void RenderLayerCompositor::updateLayerTreeGeometry(RenderLayer& layer, int dept if (layer.isStackingContainer()) { if (Vector<RenderLayer*>* negZOrderList = layer.negZOrderList()) { - for (size_t i = 0, size = negZOrderList->size(); i < size; ++i) - updateLayerTreeGeometry(*negZOrderList->at(i), depth + 1); + for (auto* renderLayer : *negZOrderList) + updateLayerTreeGeometry(*renderLayer, depth + 1); } } if (Vector<RenderLayer*>* normalFlowList = layer.normalFlowList()) { - for (size_t i = 0, size = normalFlowList->size(); i < size; ++i) - updateLayerTreeGeometry(*normalFlowList->at(i), depth + 1); + for (auto* renderLayer : *normalFlowList) + updateLayerTreeGeometry(*renderLayer, depth + 1); } if (layer.isStackingContainer()) { if (Vector<RenderLayer*>* posZOrderList = layer.posZOrderList()) { - for (size_t i = 0, size = posZOrderList->size(); i < size; ++i) - updateLayerTreeGeometry(*posZOrderList->at(i), depth + 1); + for (auto* renderLayer : *posZOrderList) + updateLayerTreeGeometry(*renderLayer, depth + 1); } } + + if (RenderLayerBacking* layerBacking = layer.backing()) + layerBacking->updateAfterDescendants(); } // Recurs down the RenderLayer tree until its finds the compositing descendants of compositingAncestor and updates their geometry. @@ -1704,9 +1928,11 @@ void RenderLayerCompositor::updateCompositingDescendantGeometry(RenderLayer& com reflection->backing()->updateCompositedBounds(); } - layerBacking->updateGraphicsLayerGeometry(); - if (compositedChildrenOnly) + layerBacking->updateGeometry(); + if (compositedChildrenOnly) { + layerBacking->updateAfterDescendants(); return; + } } } @@ -1722,42 +1948,39 @@ void RenderLayerCompositor::updateCompositingDescendantGeometry(RenderLayer& com if (layer.isStackingContainer()) { if (Vector<RenderLayer*>* negZOrderList = layer.negZOrderList()) { - size_t listSize = negZOrderList->size(); - for (size_t i = 0; i < listSize; ++i) - updateCompositingDescendantGeometry(compositingAncestor, *negZOrderList->at(i), compositedChildrenOnly); + for (auto* renderLayer : *negZOrderList) + updateCompositingDescendantGeometry(compositingAncestor, *renderLayer, compositedChildrenOnly); } } if (Vector<RenderLayer*>* normalFlowList = layer.normalFlowList()) { - size_t listSize = normalFlowList->size(); - for (size_t i = 0; i < listSize; ++i) - updateCompositingDescendantGeometry(compositingAncestor, *normalFlowList->at(i), compositedChildrenOnly); + for (auto* renderLayer : *normalFlowList) + updateCompositingDescendantGeometry(compositingAncestor, *renderLayer, compositedChildrenOnly); } if (layer.isStackingContainer()) { if (Vector<RenderLayer*>* posZOrderList = layer.posZOrderList()) { - size_t listSize = posZOrderList->size(); - for (size_t i = 0; i < listSize; ++i) - updateCompositingDescendantGeometry(compositingAncestor, *posZOrderList->at(i), compositedChildrenOnly); + for (auto* renderLayer : *posZOrderList) + updateCompositingDescendantGeometry(compositingAncestor, *renderLayer, compositedChildrenOnly); } } + + if (&layer != &compositingAncestor) { + if (RenderLayerBacking* layerBacking = layer.backing()) + layerBacking->updateAfterDescendants(); + } } - -void RenderLayerCompositor::repaintCompositedLayers(const IntRect* absRect) +void RenderLayerCompositor::repaintCompositedLayers() { - recursiveRepaintLayer(rootRenderLayer(), absRect); + recursiveRepaintLayer(rootRenderLayer()); } -void RenderLayerCompositor::recursiveRepaintLayer(RenderLayer& layer, const IntRect* rect) +void RenderLayerCompositor::recursiveRepaintLayer(RenderLayer& layer) { // FIXME: This method does not work correctly with transforms. - if (layer.isComposited() && !layer.backing()->paintsIntoCompositedAncestor()) { - if (rect) - layer.setBackingNeedsRepaintInRect(*rect); - else - layer.setBackingNeedsRepaint(); - } + if (layer.isComposited() && !layer.backing()->paintsIntoCompositedAncestor()) + layer.setBackingNeedsRepaint(); #if !ASSERT_DISABLED LayerListMutationDetector mutationChecker(&layer); @@ -1765,39 +1988,18 @@ void RenderLayerCompositor::recursiveRepaintLayer(RenderLayer& layer, const IntR if (layer.hasCompositingDescendant()) { if (Vector<RenderLayer*>* negZOrderList = layer.negZOrderList()) { - for (size_t i = 0, size = negZOrderList->size(); i < size; ++i) { - RenderLayer& childLayer = *negZOrderList->at(i); - if (rect) { - IntRect childRect(*rect); - childLayer.convertToPixelSnappedLayerCoords(&layer, childRect); - recursiveRepaintLayer(childLayer, &childRect); - } else - recursiveRepaintLayer(childLayer); - } + for (auto* renderLayer : *negZOrderList) + recursiveRepaintLayer(*renderLayer); } if (Vector<RenderLayer*>* posZOrderList = layer.posZOrderList()) { - for (size_t i = 0, size = posZOrderList->size(); i < size; ++i) { - RenderLayer& childLayer = *posZOrderList->at(i); - if (rect) { - IntRect childRect(*rect); - childLayer.convertToPixelSnappedLayerCoords(&layer, childRect); - recursiveRepaintLayer(childLayer, &childRect); - } else - recursiveRepaintLayer(childLayer); - } + for (auto* renderLayer : *posZOrderList) + recursiveRepaintLayer(*renderLayer); } } if (Vector<RenderLayer*>* normalFlowList = layer.normalFlowList()) { - for (size_t i = 0, size = normalFlowList->size(); i < size; ++i) { - RenderLayer& childLayer = *normalFlowList->at(i); - if (rect) { - IntRect childRect(*rect); - childLayer.convertToPixelSnappedLayerCoords(&layer, childRect); - recursiveRepaintLayer(childLayer, &childRect); - } else - recursiveRepaintLayer(childLayer); - } + for (auto* renderLayer : *normalFlowList) + recursiveRepaintLayer(*renderLayer); } } @@ -1818,6 +2020,16 @@ GraphicsLayer* RenderLayerCompositor::scrollLayer() const return m_scrollLayer.get(); } +GraphicsLayer* RenderLayerCompositor::clipLayer() const +{ + return m_clipLayer.get(); +} + +GraphicsLayer* RenderLayerCompositor::rootContentLayer() const +{ + return m_rootContentLayer.get(); +} + #if ENABLE(RUBBER_BANDING) GraphicsLayer* RenderLayerCompositor::headerLayer() const { @@ -1830,25 +2042,24 @@ GraphicsLayer* RenderLayerCompositor::footerLayer() const } #endif -TiledBacking* RenderLayerCompositor::pageTiledBacking() const -{ - RenderLayerBacking* renderViewBacking = m_renderView.layer()->backing(); - return renderViewBacking ? renderViewBacking->tiledBacking() : nullptr; -} - void RenderLayerCompositor::setIsInWindow(bool isInWindow) { - if (TiledBacking* tiledBacking = pageTiledBacking()) - tiledBacking->setIsInWindow(isInWindow); + LOG(Compositing, "RenderLayerCompositor %p setIsInWindow %d", this, isInWindow); if (!inCompositingMode()) return; + if (GraphicsLayer* rootLayer = rootGraphicsLayer()) { + GraphicsLayer::traverse(*rootLayer, [isInWindow](GraphicsLayer& layer) { + layer.setIsInWindow(isInWindow); + }); + } + if (isInWindow) { if (m_rootLayerAttachment != RootLayerUnattached) return; - RootLayerAttachment attachment = shouldPropagateCompositingToEnclosingFrame() ? RootLayerAttachedViaEnclosingFrame : RootLayerAttachedViaChromeClient; + RootLayerAttachment attachment = isMainFrameCompositor() ? RootLayerAttachedViaChromeClient : RootLayerAttachedViaEnclosingFrame; attachRootLayer(attachment); #if PLATFORM(IOS) registerAllViewportConstrainedLayers(); @@ -1869,7 +2080,7 @@ void RenderLayerCompositor::setIsInWindow(bool isInWindow) void RenderLayerCompositor::clearBackingForLayerIncludingDescendants(RenderLayer& layer) { if (layer.isComposited()) { - removeViewportConstrainedLayer(layer); + removeFromScrollCoordinatedLayers(layer); layer.clearBacking(); } @@ -1885,12 +2096,14 @@ void RenderLayerCompositor::clearBackingForAllLayers() void RenderLayerCompositor::updateRootLayerPosition() { if (m_rootContentLayer) { - const IntRect& documentRect = m_renderView.documentRect(); - m_rootContentLayer->setSize(documentRect.size()); - m_rootContentLayer->setPosition(FloatPoint(documentRect.x(), documentRect.y() + m_renderView.frameView().headerHeight())); + m_rootContentLayer->setSize(m_renderView.frameView().contentsSize()); + m_rootContentLayer->setPosition(m_renderView.frameView().positionForRootContentLayer()); + m_rootContentLayer->setAnchorPoint(FloatPoint3D()); + } + if (m_clipLayer) { + m_clipLayer->setSize(m_renderView.frameView().sizeForVisibleContent()); + m_clipLayer->setPosition(positionForClipLayer()); } - if (m_clipLayer) - m_clipLayer->setSize(m_renderView.frameView().unscaledVisibleContentSize()); #if ENABLE(RUBBER_BANDING) if (m_contentShadowLayer) { @@ -1910,52 +2123,6 @@ bool RenderLayerCompositor::has3DContent() const return layerHas3DContent(rootRenderLayer()); } -bool RenderLayerCompositor::allowsIndependentlyCompositedFrames(const FrameView* view) -{ -#if PLATFORM(MAC) && !PLATFORM(IOS) - // frames are only independently composited in Mac pre-WebKit2. - return view->platformWidget(); -#else - UNUSED_PARAM(view); -#endif - return false; -} - -bool RenderLayerCompositor::shouldPropagateCompositingToEnclosingFrame() const -{ - // Parent document content needs to be able to render on top of a composited frame, so correct behavior - // is to have the parent document become composited too. However, this can cause problems on platforms that - // use native views for frames (like Mac), so disable that behavior on those platforms for now. - HTMLFrameOwnerElement* ownerElement = m_renderView.document().ownerElement(); - RenderElement* renderer = ownerElement ? ownerElement->renderer() : 0; - - // If we are the top-level frame, don't propagate. - if (!ownerElement) - return false; - - if (!allowsIndependentlyCompositedFrames(&m_renderView.frameView())) - return true; - - if (!renderer || !renderer->isWidget()) - return false; - - // On Mac, only propagate compositing if the frame is overlapped in the parent - // document, or the parent is already compositing, or the main frame is scaled. - Page* page = this->page(); - if (page && page->pageScaleFactor() != 1) - return true; - - RenderWidget* frameRenderer = toRenderWidget(renderer); - if (frameRenderer->widget()) { - ASSERT(frameRenderer->widget()->isFrameView()); - FrameView* view = toFrameView(frameRenderer->widget()); - if (view->isOverlappedIncludingAncestors() || view->hasCompositingAncestor()) - return true; - } - - return false; -} - bool RenderLayerCompositor::needsToBeComposited(const RenderLayer& layer, RenderLayer::ViewportConstrainedNotCompositedReason* viewportConstrainedNotCompositedReason) const { if (!canBeComposited(layer)) @@ -1969,28 +2136,24 @@ bool RenderLayerCompositor::needsToBeComposited(const RenderLayer& layer, Render // static bool RenderLayerCompositor::requiresCompositingLayer(const RenderLayer& layer, RenderLayer::ViewportConstrainedNotCompositedReason* viewportConstrainedNotCompositedReason) const { - auto renderer = &layer.renderer(); - - // The compositing state of a reflection should match that of its reflected layer. - if (layer.isReflection()) - renderer = toRenderLayerModelObject(renderer->parent()); // The RenderReplica's parent is the object being reflected. + auto& renderer = rendererForCompositingTests(layer); // The root layer always has a compositing layer, but it may not have backing. - return requiresCompositingForTransform(*renderer) - || requiresCompositingForVideo(*renderer) - || requiresCompositingForCanvas(*renderer) - || requiresCompositingForPlugin(*renderer) - || requiresCompositingForFrame(*renderer) - || (canRender3DTransforms() && renderer->style().backfaceVisibility() == BackfaceVisibilityHidden) - || clipsCompositingDescendants(*renderer->layer()) - || requiresCompositingForAnimation(*renderer) - || requiresCompositingForFilters(*renderer) - || requiresCompositingForPosition(*renderer, *renderer->layer(), viewportConstrainedNotCompositedReason) + return requiresCompositingForTransform(renderer) + || requiresCompositingForVideo(renderer) + || requiresCompositingForCanvas(renderer) + || requiresCompositingForPlugin(renderer) + || requiresCompositingForFrame(renderer) + || requiresCompositingForBackfaceVisibility(renderer) + || clipsCompositingDescendants(*renderer.layer()) + || requiresCompositingForAnimation(renderer) + || requiresCompositingForFilters(renderer) + || requiresCompositingForWillChange(renderer) + || requiresCompositingForPosition(renderer, *renderer.layer(), viewportConstrainedNotCompositedReason) #if PLATFORM(IOS) - || requiresCompositingForScrolling(*renderer) + || requiresCompositingForScrolling(*renderer.layer()) #endif - || requiresCompositingForOverflowScrolling(*renderer->layer()) - || requiresCompositingForBlending(*renderer); + || requiresCompositingForOverflowScrolling(*renderer.layer()); } bool RenderLayerCompositor::canBeComposited(const RenderLayer& layer) const @@ -2004,13 +2167,12 @@ bool RenderLayerCompositor::canBeComposited(const RenderLayer& layer) const if (layer.isRenderFlowThread()) return false; - // A faster way of saying layer.enclosingFlowThreadLayer()->isFlowThreadCollectingGraphicsLayersUnderRegions() - return layer.isInsideOutOfFlowThread(); + return true; } return false; } -bool RenderLayerCompositor::requiresOwnBackingStore(const RenderLayer& layer, const RenderLayer* compositingAncestorLayer, const IntRect& layerCompositedBoundsInAncestor, const IntRect& ancestorCompositedBounds) const +bool RenderLayerCompositor::requiresOwnBackingStore(const RenderLayer& layer, const RenderLayer* compositingAncestorLayer, const LayoutRect& layerCompositedBoundsInAncestor, const LayoutRect& ancestorCompositedBounds) const { auto& renderer = layer.renderer(); @@ -2026,30 +2188,30 @@ bool RenderLayerCompositor::requiresOwnBackingStore(const RenderLayer& layer, co || requiresCompositingForCanvas(renderer) || requiresCompositingForPlugin(renderer) || requiresCompositingForFrame(renderer) - || (canRender3DTransforms() && renderer.style().backfaceVisibility() == BackfaceVisibilityHidden) + || requiresCompositingForBackfaceVisibility(renderer) || requiresCompositingForAnimation(renderer) || requiresCompositingForFilters(renderer) - || requiresCompositingForBlending(renderer) + || requiresCompositingForWillChange(renderer) || requiresCompositingForPosition(renderer, layer) || requiresCompositingForOverflowScrolling(layer) || renderer.isTransparent() || renderer.hasMask() || renderer.hasReflection() || renderer.hasFilter() + || renderer.hasBackdropFilter() #if PLATFORM(IOS) - || requiresCompositingForScrolling(renderer) + || requiresCompositingForScrolling(layer) #endif ) return true; - - + if (layer.mustCompositeForIndirectReasons()) { RenderLayer::IndirectCompositingReason reason = layer.indirectCompositingReason(); - return reason == RenderLayer::IndirectCompositingForOverlap - || reason == RenderLayer::IndirectCompositingForStacking - || reason == RenderLayer::IndirectCompositingForBackgroundLayer - || reason == RenderLayer::IndirectCompositingForGraphicalEffect - || reason == RenderLayer::IndirectCompositingForPreserve3D; // preserve-3d has to create backing store to ensure that 3d-transformed elements intersect. + return reason == RenderLayer::IndirectCompositingReason::Overlap + || reason == RenderLayer::IndirectCompositingReason::Stacking + || reason == RenderLayer::IndirectCompositingReason::BackgroundLayer + || reason == RenderLayer::IndirectCompositingReason::GraphicalEffect + || reason == RenderLayer::IndirectCompositingReason::Preserve3D; // preserve-3d has to create backing store to ensure that 3d-transformed elements intersect. } if (!ancestorCompositedBounds.contains(layerCompositedBoundsInAncestor)) @@ -2065,78 +2227,91 @@ CompositingReasons RenderLayerCompositor::reasonsForCompositing(const RenderLaye if (!layer.isComposited()) return reasons; - auto renderer = &layer.renderer(); - if (layer.isReflection()) - renderer = toRenderLayerModelObject(renderer->parent()); + auto& renderer = rendererForCompositingTests(layer); - if (requiresCompositingForTransform(*renderer)) + if (requiresCompositingForTransform(renderer)) reasons |= CompositingReason3DTransform; - if (requiresCompositingForVideo(*renderer)) + if (requiresCompositingForVideo(renderer)) reasons |= CompositingReasonVideo; - else if (requiresCompositingForCanvas(*renderer)) + else if (requiresCompositingForCanvas(renderer)) reasons |= CompositingReasonCanvas; - else if (requiresCompositingForPlugin(*renderer)) + else if (requiresCompositingForPlugin(renderer)) reasons |= CompositingReasonPlugin; - else if (requiresCompositingForFrame(*renderer)) + else if (requiresCompositingForFrame(renderer)) reasons |= CompositingReasonIFrame; - if ((canRender3DTransforms() && renderer->style().backfaceVisibility() == BackfaceVisibilityHidden)) + if ((canRender3DTransforms() && renderer.style().backfaceVisibility() == BackfaceVisibilityHidden)) reasons |= CompositingReasonBackfaceVisibilityHidden; - if (clipsCompositingDescendants(*renderer->layer())) + if (clipsCompositingDescendants(*renderer.layer())) reasons |= CompositingReasonClipsCompositingDescendants; - if (requiresCompositingForAnimation(*renderer)) + if (requiresCompositingForAnimation(renderer)) reasons |= CompositingReasonAnimation; - if (requiresCompositingForFilters(*renderer)) + if (requiresCompositingForFilters(renderer)) reasons |= CompositingReasonFilters; - if (requiresCompositingForBlending(*renderer)) - reasons |= CompositingReasonBlending; + if (requiresCompositingForWillChange(renderer)) + reasons |= CompositingReasonWillChange; - if (requiresCompositingForPosition(*renderer, *renderer->layer())) - reasons |= renderer->style().position() == FixedPosition ? CompositingReasonPositionFixed : CompositingReasonPositionSticky; + if (requiresCompositingForPosition(renderer, *renderer.layer())) + reasons |= renderer.style().position() == FixedPosition ? CompositingReasonPositionFixed : CompositingReasonPositionSticky; #if PLATFORM(IOS) - if (requiresCompositingForScrolling(*renderer)) + if (requiresCompositingForScrolling(*renderer.layer())) reasons |= CompositingReasonOverflowScrollingTouch; #endif - if (requiresCompositingForOverflowScrolling(*renderer->layer())) + if (requiresCompositingForOverflowScrolling(*renderer.layer())) reasons |= CompositingReasonOverflowScrollingTouch; - if (renderer->layer()->indirectCompositingReason() == RenderLayer::IndirectCompositingForStacking) + switch (renderer.layer()->indirectCompositingReason()) { + case RenderLayer::IndirectCompositingReason::None: + break; + case RenderLayer::IndirectCompositingReason::Stacking: reasons |= CompositingReasonStacking; - else if (renderer->layer()->indirectCompositingReason() == RenderLayer::IndirectCompositingForOverlap) + break; + case RenderLayer::IndirectCompositingReason::Overlap: reasons |= CompositingReasonOverlap; - else if (renderer->layer()->indirectCompositingReason() == RenderLayer::IndirectCompositingForBackgroundLayer) + break; + case RenderLayer::IndirectCompositingReason::BackgroundLayer: reasons |= CompositingReasonNegativeZIndexChildren; - else if (renderer->layer()->indirectCompositingReason() == RenderLayer::IndirectCompositingForGraphicalEffect) { - if (renderer->layer()->transform()) + break; + case RenderLayer::IndirectCompositingReason::GraphicalEffect: + if (renderer.hasTransform()) reasons |= CompositingReasonTransformWithCompositedDescendants; - if (renderer->isTransparent()) + if (renderer.isTransparent()) reasons |= CompositingReasonOpacityWithCompositedDescendants; - if (renderer->hasMask()) + if (renderer.hasMask()) reasons |= CompositingReasonMaskWithCompositedDescendants; - if (renderer->hasReflection()) + if (renderer.hasReflection()) reasons |= CompositingReasonReflectionWithCompositedDescendants; - if (renderer->hasFilter()) + if (renderer.hasFilter() || renderer.hasBackdropFilter()) reasons |= CompositingReasonFilterWithCompositedDescendants; - - if (renderer->hasBlendMode()) + +#if ENABLE(CSS_COMPOSITING) + if (layer.isolatesCompositedBlending()) + reasons |= CompositingReasonIsolatesCompositedBlendingDescendants; + + if (layer.hasBlendMode()) reasons |= CompositingReasonBlendingWithCompositedDescendants; - } else if (renderer->layer()->indirectCompositingReason() == RenderLayer::IndirectCompositingForPerspective) +#endif + break; + case RenderLayer::IndirectCompositingReason::Perspective: reasons |= CompositingReasonPerspective; - else if (renderer->layer()->indirectCompositingReason() == RenderLayer::IndirectCompositingForPreserve3D) + break; + case RenderLayer::IndirectCompositingReason::Preserve3D: reasons |= CompositingReasonPreserve3D; + break; + } - if (inCompositingMode() && renderer->layer()->isRootLayer()) + if (inCompositingMode() && renderer.layer()->isRootLayer()) reasons |= CompositingReasonRoot; return reasons; @@ -2171,9 +2346,6 @@ const char* RenderLayerCompositor::logReasonsForCompositing(const RenderLayer& l if (reasons & CompositingReasonFilters) return "filters"; - if (reasons & CompositingReasonBlending) - return "blending"; - if (reasons & CompositingReasonPositionFixed) return "position: fixed"; @@ -2206,10 +2378,15 @@ const char* RenderLayerCompositor::logReasonsForCompositing(const RenderLayer& l if (reasons & CompositingReasonFilterWithCompositedDescendants) return "filter with composited descendants"; - + +#if ENABLE(CSS_COMPOSITING) if (reasons & CompositingReasonBlendingWithCompositedDescendants) return "blending with composited descendants"; + if (reasons & CompositingReasonIsolatesCompositedBlendingDescendants) + return "isolates composited blending descendants"; +#endif + if (reasons & CompositingReasonPerspective) return "perspective"; @@ -2239,22 +2416,27 @@ bool RenderLayerCompositor::clippedByAncestor(RenderLayer& layer) const // If the compositingAncestor clips, that will be taken care of by clipsCompositingDescendants(), // so we only care about clipping between its first child that is our ancestor (the computeClipRoot), - // and layer. - RenderLayer* computeClipRoot = nullptr; - RenderLayer* parent = &layer; - while (parent) { - RenderLayer* next = parent->parent(); - if (next == compositingAncestor) { - computeClipRoot = parent; - break; + // and layer. The exception is when the compositingAncestor isolates composited blending children, + // in this case it is not allowed to clipsCompositingDescendants() and each of its children + // will be clippedByAncestor()s, including the compositingAncestor. + RenderLayer* computeClipRoot = compositingAncestor; + if (!compositingAncestor->isolatesCompositedBlending()) { + computeClipRoot = nullptr; + RenderLayer* parent = &layer; + while (parent) { + RenderLayer* next = parent->parent(); + if (next == compositingAncestor) { + computeClipRoot = parent; + break; + } + parent = next; } - parent = next; + + if (!computeClipRoot || computeClipRoot == &layer) + return false; } - - if (!computeClipRoot || computeClipRoot == &layer) - return false; - return layer.backgroundClipRect(RenderLayer::ClipRectsContext(computeClipRoot, 0, TemporaryClipRects)).rect() != LayoutRect::infiniteRect(); // FIXME: Incorrect for CSS regions. + return !layer.backgroundClipRect(RenderLayer::ClipRectsContext(computeClipRoot, TemporaryClipRects)).isInfinite(); // FIXME: Incorrect for CSS regions. } // Return true if the given layer is a stacking context and has compositing child @@ -2262,20 +2444,19 @@ bool RenderLayerCompositor::clippedByAncestor(RenderLayer& layer) const // into the hierarchy between this layer and its children in the z-order hierarchy. bool RenderLayerCompositor::clipsCompositingDescendants(const RenderLayer& layer) const { - return layer.hasCompositingDescendant() && layer.renderer().hasClipOrOverflowClip(); + return layer.hasCompositingDescendant() && layer.renderer().hasClipOrOverflowClip() && !layer.isolatesCompositedBlending(); } bool RenderLayerCompositor::requiresCompositingForScrollableFrame() const { - // Need this done first to determine overflow. - ASSERT(!m_renderView.needsLayout()); - HTMLFrameOwnerElement* ownerElement = m_renderView.document().ownerElement(); - if (!ownerElement) + if (isMainFrameCompositor()) return false; if (!(m_compositingTriggers & ChromeClient::ScrollableInnerFrameTrigger)) return false; + // Need this done first to determine overflow. + ASSERT(!m_renderView.needsLayout()); return m_renderView.frameView().isScrollable(); } @@ -2289,28 +2470,34 @@ bool RenderLayerCompositor::requiresCompositingForTransform(RenderLayerModelObje return renderer.hasTransform() && renderer.style().transform().has3DOperation(); } +bool RenderLayerCompositor::requiresCompositingForBackfaceVisibility(RenderLayerModelObject& renderer) const +{ + if (!(m_compositingTriggers & ChromeClient::ThreeDTransformTrigger)) + return false; + + if (renderer.style().backfaceVisibility() != BackfaceVisibilityHidden) + return false; + + if (renderer.layer()->has3DTransformedAncestor()) + return true; + + // FIXME: workaround for webkit.org/b/132801 + RenderLayer* stackingContext = renderer.layer()->stackingContainer(); + if (stackingContext && stackingContext->renderer().style().transformStyle3D() == TransformStyle3DPreserve3D) + return true; + + return false; +} + bool RenderLayerCompositor::requiresCompositingForVideo(RenderLayerModelObject& renderer) const { if (!(m_compositingTriggers & ChromeClient::VideoTrigger)) return false; #if ENABLE(VIDEO) - if (renderer.isVideo()) { - RenderVideo& video = toRenderVideo(renderer); + if (is<RenderVideo>(renderer)) { + auto& video = downcast<RenderVideo>(renderer); return (video.requiresImmediateCompositing() || video.shouldDisplayVideo()) && canAccelerateVideoRendering(video); } -#if ENABLE(PLUGIN_PROXY_FOR_VIDEO) - if (renderer.isWidget()) { - if (!m_hasAcceleratedCompositing) - return false; - - Element* element = renderer.element(); - if (!element || (!isHTMLVideoElement(element) && !isHTMLAudioElement(element))) - return false; - - HTMLMediaElement* mediaElement = toHTMLMediaElement(element); - return mediaElement->player() ? mediaElement->player()->supportsAcceleratedRendering() : false; - } -#endif // ENABLE(PLUGIN_PROXY_FOR_VIDEO) #else UNUSED_PARAM(renderer); #endif @@ -2326,8 +2513,9 @@ bool RenderLayerCompositor::requiresCompositingForCanvas(RenderLayerModelObject& #if USE(COMPOSITING_FOR_SMALL_CANVASES) bool isCanvasLargeEnoughToForceCompositing = true; #else - HTMLCanvasElement* canvas = toHTMLCanvasElement(renderer.element()); - bool isCanvasLargeEnoughToForceCompositing = canvas->size().area() >= canvasAreaThresholdRequiringCompositing; + HTMLCanvasElement* canvas = downcast<HTMLCanvasElement>(renderer.element()); + auto canvasArea = canvas->size().area<RecordOverflow>(); + bool isCanvasLargeEnoughToForceCompositing = !canvasArea.hasOverflowed() && canvasArea.unsafeGet() >= canvasAreaThresholdRequiringCompositing; #endif CanvasCompositingStrategy compositingStrategy = canvasCompositingStrategy(renderer); return compositingStrategy == CanvasAsLayerContents || (compositingStrategy == CanvasPaintedToLayer && isCanvasLargeEnoughToForceCompositing); @@ -2341,44 +2529,45 @@ bool RenderLayerCompositor::requiresCompositingForPlugin(RenderLayerModelObject& if (!(m_compositingTriggers & ChromeClient::PluginTrigger)) return false; - bool composite = renderer.isEmbeddedObject() && toRenderEmbeddedObject(&renderer)->allowsAcceleratedCompositing(); + bool composite = is<RenderEmbeddedObject>(renderer) && downcast<RenderEmbeddedObject>(renderer).allowsAcceleratedCompositing(); if (!composite) return false; m_reevaluateCompositingAfterLayout = true; - RenderWidget& pluginRenderer = *toRenderWidget(&renderer); + RenderWidget& pluginRenderer = downcast<RenderWidget>(renderer); + if (pluginRenderer.style().visibility() != VISIBLE) + return false; + // If we can't reliably know the size of the plugin yet, don't change compositing state. if (pluginRenderer.needsLayout()) - return pluginRenderer.hasLayer() && pluginRenderer.layer()->isComposited(); + return pluginRenderer.isComposited(); // Don't go into compositing mode if height or width are zero, or size is 1x1. - IntRect contentBox = pixelSnappedIntRect(pluginRenderer.contentBoxRect()); + IntRect contentBox = snappedIntRect(pluginRenderer.contentBoxRect()); return contentBox.height() * contentBox.width() > 1; } bool RenderLayerCompositor::requiresCompositingForFrame(RenderLayerModelObject& renderer) const { - if (!renderer.isWidget()) + if (!is<RenderWidget>(renderer)) return false; - RenderWidget& frameRenderer = *toRenderWidget(&renderer); + auto& frameRenderer = downcast<RenderWidget>(renderer); + if (frameRenderer.style().visibility() != VISIBLE) + return false; if (!frameRenderer.requiresAcceleratedCompositing()) return false; m_reevaluateCompositingAfterLayout = true; - RenderLayerCompositor* innerCompositor = frameContentsCompositor(&frameRenderer); - if (!innerCompositor || !innerCompositor->shouldPropagateCompositingToEnclosingFrame()) - return false; - // If we can't reliably know the size of the iframe yet, don't change compositing state. if (!frameRenderer.parent() || frameRenderer.needsLayout()) - return frameRenderer.hasLayer() && frameRenderer.layer()->isComposited(); + return frameRenderer.isComposited(); // Don't go into compositing mode if height or width are zero. - return !pixelSnappedIntRect(frameRenderer.contentBoxRect()).isEmpty(); + return !snappedIntRect(frameRenderer.contentBoxRect()).isEmpty(); } bool RenderLayerCompositor::requiresCompositingForAnimation(RenderLayerModelObject& renderer) const @@ -2386,26 +2575,25 @@ bool RenderLayerCompositor::requiresCompositingForAnimation(RenderLayerModelObje if (!(m_compositingTriggers & ChromeClient::AnimationTrigger)) return false; - AnimationController& animController = renderer.animation(); - return (animController.isRunningAnimationOnRenderer(&renderer, CSSPropertyOpacity) + const AnimationBase::RunningState activeAnimationState = AnimationBase::Running | AnimationBase::Paused; + CSSAnimationController& animController = renderer.animation(); + return (animController.isRunningAnimationOnRenderer(renderer, CSSPropertyOpacity, activeAnimationState) && (inCompositingMode() || (m_compositingTriggers & ChromeClient::AnimatedOpacityTrigger))) -#if ENABLE(CSS_FILTERS) -#if PLATFORM(IOS) || !PLATFORM(MAC) || __MAC_OS_X_VERSION_MIN_REQUIRED >= 1080 - // <rdar://problem/10907251> - WebKit2 doesn't support CA animations of CI filters on Lion and below - || animController.isRunningAnimationOnRenderer(&renderer, CSSPropertyWebkitFilter) -#endif // PLATFORM(IOS) || !PLATFORM(MAC) || __MAC_OS_X_VERSION_MIN_REQUIRED >= 1080 -#endif // CSS_FILTERS - || animController.isRunningAnimationOnRenderer(&renderer, CSSPropertyWebkitTransform); + || animController.isRunningAnimationOnRenderer(renderer, CSSPropertyFilter, activeAnimationState) +#if ENABLE(FILTERS_LEVEL_2) + || animController.isRunningAnimationOnRenderer(renderer, CSSPropertyWebkitBackdropFilter, activeAnimationState) +#endif + || animController.isRunningAnimationOnRenderer(renderer, CSSPropertyTransform, activeAnimationState); } -bool RenderLayerCompositor::requiresCompositingForIndirectReason(RenderLayerModelObject& renderer, bool hasCompositedDescendants, bool hasBlendedDescendants, bool has3DTransformedDescendants, RenderLayer::IndirectCompositingReason& reason) const +bool RenderLayerCompositor::requiresCompositingForIndirectReason(RenderLayerModelObject& renderer, bool hasCompositedDescendants, bool has3DTransformedDescendants, RenderLayer::IndirectCompositingReason& reason) const { - RenderLayer& layer = *toRenderBoxModelObject(renderer).layer(); + RenderLayer& layer = *downcast<RenderBoxModelObject>(renderer).layer(); // When a layer has composited descendants, some effects, like 2d transforms, filters, masks etc must be implemented // via compositing so that they also apply to those composited descendants. - if (hasCompositedDescendants && (hasBlendedDescendants || layer.transform() || renderer.createsGroup() || renderer.hasReflection() || renderer.isRenderNamedFlowFragmentContainer())) { - reason = RenderLayer::IndirectCompositingForGraphicalEffect; + if (hasCompositedDescendants && (layer.isolatesCompositedBlending() || layer.transform() || renderer.createsGroup() || renderer.hasReflection() || renderer.isRenderNamedFlowFragmentContainer())) { + reason = RenderLayer::IndirectCompositingReason::GraphicalEffect; return true; } @@ -2413,79 +2601,106 @@ bool RenderLayerCompositor::requiresCompositingForIndirectReason(RenderLayerMode // will be affected by the preserve-3d or perspective. if (has3DTransformedDescendants) { if (renderer.style().transformStyle3D() == TransformStyle3DPreserve3D) { - reason = RenderLayer::IndirectCompositingForPreserve3D; + reason = RenderLayer::IndirectCompositingReason::Preserve3D; return true; } if (renderer.style().hasPerspective()) { - reason = RenderLayer::IndirectCompositingForPerspective; + reason = RenderLayer::IndirectCompositingReason::Perspective; return true; } } - reason = RenderLayer::NoIndirectCompositingReason; + reason = RenderLayer::IndirectCompositingReason::None; return false; } -#if PLATFORM(IOS) -bool RenderLayerCompositor::requiresCompositingForScrolling(RenderLayerModelObject& renderer) const +bool RenderLayerCompositor::styleChangeMayAffectIndirectCompositingReasons(const RenderLayerModelObject& renderer, const RenderStyle& oldStyle) { - return renderer.hasLayer() && toRenderBoxModelObject(renderer).layer()->hasAcceleratedTouchScrolling(); + if (renderer.isRenderNamedFlowFragmentContainer()) + return true; + + auto& style = renderer.style(); + if (RenderElement::createsGroupForStyle(style) != RenderElement::createsGroupForStyle(oldStyle)) + return true; + if (style.isolation() != oldStyle.isolation()) + return true; + if (style.hasTransform() != oldStyle.hasTransform()) + return true; + if (style.boxReflect() != oldStyle.boxReflect()) + return true; + if (style.transformStyle3D() != oldStyle.transformStyle3D()) + return true; + if (style.hasPerspective() != oldStyle.hasPerspective()) + return true; + + return false; } -#endif bool RenderLayerCompositor::requiresCompositingForFilters(RenderLayerModelObject& renderer) const { -#if ENABLE(CSS_FILTERS) +#if ENABLE(FILTERS_LEVEL_2) + if (renderer.hasBackdropFilter()) + return true; +#endif + if (!(m_compositingTriggers & ChromeClient::FilterTrigger)) return false; return renderer.hasFilter(); -#else - UNUSED_PARAM(renderer); - return false; -#endif } -bool RenderLayerCompositor::requiresCompositingForBlending(RenderLayerModelObject& renderer) const +bool RenderLayerCompositor::requiresCompositingForWillChange(RenderLayerModelObject& renderer) const { -#if ENABLE(CSS_COMPOSITING) - return renderer.hasBlendMode(); -#else - UNUSED_PARAM(renderer); - return false; -#endif + if (!renderer.style().willChange() || !renderer.style().willChange()->canTriggerCompositing()) + return false; + + if (is<RenderBox>(renderer)) + return true; + + return renderer.style().willChange()->canTriggerCompositingOnInline(); } -#if PLATFORM(IOS) -static bool isStickyInAcceleratedScrollingLayerOrViewport(const RenderLayer& layer, const RenderLayer** enclosingAcceleratedOverflowLayer = 0) +bool RenderLayerCompositor::isAsyncScrollableStickyLayer(const RenderLayer& layer, const RenderLayer** enclosingAcceleratedOverflowLayer) const { ASSERT(layer.renderer().isStickyPositioned()); RenderLayer* enclosingOverflowLayer = layer.enclosingOverflowClipLayer(ExcludeSelf); - if (enclosingOverflowLayer && enclosingOverflowLayer->hasAcceleratedTouchScrolling()) { + +#if PLATFORM(IOS) + if (enclosingOverflowLayer && enclosingOverflowLayer->hasTouchScrollableOverflow()) { if (enclosingAcceleratedOverflowLayer) *enclosingAcceleratedOverflowLayer = enclosingOverflowLayer; return true; } - - return !enclosingOverflowLayer; -} +#else + UNUSED_PARAM(enclosingAcceleratedOverflowLayer); #endif + // If the layer is inside normal overflow, it's not async-scrollable. + if (enclosingOverflowLayer) + return false; + + // No overflow ancestor, so see if the frame supports async scrolling. + if (hasCoordinatedScrolling()) + return true; -static bool isViewportConstrainedFixedOrStickyLayer(const RenderLayer& layer) -{ #if PLATFORM(IOS) - if (layer.renderer().isStickyPositioned()) - return isStickyInAcceleratedScrollingLayerOrViewport(layer); + // iOS WK1 has fixed/sticky support in the main frame via WebFixedPositionContent. + return isMainFrameCompositor(); #else - if (layer.renderer().isStickyPositioned()) - return !layer.enclosingOverflowClipLayer(ExcludeSelf); + return false; #endif +} + +bool RenderLayerCompositor::isViewportConstrainedFixedOrStickyLayer(const RenderLayer& layer) const +{ + if (layer.renderer().isStickyPositioned()) + return isAsyncScrollableStickyLayer(layer); if (layer.renderer().style().position() != FixedPosition) return false; + // FIXME: Handle fixed inside of a transform, which should not behave as fixed. for (RenderLayer* stackingContainer = layer.stackingContainer(); stackingContainer; stackingContainer = stackingContainer->stackingContainer()) { if (stackingContainer->isComposited() && stackingContainer->renderer().style().position() == FixedPosition) return false; @@ -2494,23 +2709,20 @@ static bool isViewportConstrainedFixedOrStickyLayer(const RenderLayer& layer) return true; } -bool RenderLayerCompositor::requiresCompositingForPosition(RenderLayerModelObject& renderer, const RenderLayer& layer, RenderLayer::ViewportConstrainedNotCompositedReason* viewportConstrainedNotCompositedReason) const +static bool useCoordinatedScrollingForLayer(RenderView& view, const RenderLayer& layer) { -#if PLATFORM(IOS) - if (renderer.isStickyPositioned()) + if (layer.isRootLayer() && view.frameView().frame().isMainFrame()) return true; - // position:fixed elements that create their own stacking context (e.g. have an explicit z-index, - // opacity, transform) can get their own composited layer. A stacking context is required otherwise - // z-index and clipping will be broken. - if (!(renderer.isOutOfFlowPositioned() && renderer.style().position() == FixedPosition)) - return false; - - if (!m_renderView.hasCustomFixedPosition(renderer, RenderView::CheckContainingBlock)) { - m_reevaluateCompositingAfterLayout = true; - return false; - } +#if PLATFORM(IOS) + return layer.hasTouchScrollableOverflow(); #else + return layer.needsCompositedScrolling(); +#endif +} + +bool RenderLayerCompositor::requiresCompositingForPosition(RenderLayerModelObject& renderer, const RenderLayer& layer, RenderLayer::ViewportConstrainedNotCompositedReason* viewportConstrainedNotCompositedReason) const +{ // position:fixed elements that create their own stacking context (e.g. have an explicit z-index, // opacity, transform) can get their own composited layer. A stacking context is required otherwise // z-index and clipping will be broken. @@ -2527,13 +2739,11 @@ bool RenderLayerCompositor::requiresCompositingForPosition(RenderLayerModelObjec return false; // FIXME: acceleratedCompositingForFixedPositionEnabled should probably be renamed acceleratedCompositingForViewportConstrainedPositionEnabled(). - const Settings& settings = m_renderView.frameView().frame().settings(); - if (!settings.acceleratedCompositingForFixedPositionEnabled()) + if (!m_renderView.settings().acceleratedCompositingForFixedPositionEnabled()) return false; if (isSticky) - return hasCoordinatedScrolling() && isViewportConstrainedFixedOrStickyLayer(layer); -#endif + return isAsyncScrollableStickyLayer(layer); auto container = renderer.container(); // If the renderer is not hooked up yet then we have to wait until it is. @@ -2564,14 +2774,21 @@ bool RenderLayerCompositor::requiresCompositingForPosition(RenderLayerModelObjec } // Fixed position elements that are invisible in the current view don't get their own layer. - LayoutRect viewBounds = m_renderView.frameView().viewportConstrainedVisibleContentRect(); - LayoutRect layerBounds = layer.calculateLayerBounds(&layer, 0, RenderLayer::UseLocalClipRectIfPossible | RenderLayer::IncludeLayerFilterOutsets | RenderLayer::UseFragmentBoxes + // FIXME: We shouldn't have to check useFixedLayout() here; one of the viewport rects needs to give the correct answer. + LayoutRect viewBounds; + if (m_renderView.frameView().useFixedLayout()) + viewBounds = m_renderView.unscaledDocumentRect(); + else + viewBounds = m_renderView.frameView().rectForFixedPositionLayout(); + + LayoutRect layerBounds = layer.calculateLayerBounds(&layer, LayoutSize(), RenderLayer::UseLocalClipRectIfPossible | RenderLayer::IncludeLayerFilterOutsets | RenderLayer::UseFragmentBoxesExcludingCompositing | RenderLayer::ExcludeHiddenDescendants | RenderLayer::DontConstrainForMask | RenderLayer::IncludeCompositedDescendants); // Map to m_renderView to ignore page scale. FloatRect absoluteBounds = layer.renderer().localToContainerQuad(FloatRect(layerBounds), &m_renderView).boundingBox(); if (!viewBounds.intersects(enclosingIntRect(absoluteBounds))) { if (viewportConstrainedNotCompositedReason) *viewportConstrainedNotCompositedReason = RenderLayer::NotCompositedForBoundsOutOfView; + LOG_WITH_STREAM(Compositing, stream << "Layer " << &layer << " bounds " << layerBounds << " outside visible rect " << viewBounds); return false; } @@ -2583,12 +2800,27 @@ bool RenderLayerCompositor::requiresCompositingForOverflowScrolling(const Render return layer.needsCompositedScrolling(); } -bool RenderLayerCompositor::isRunningAcceleratedTransformAnimation(RenderLayerModelObject& renderer) const +#if PLATFORM(IOS) +bool RenderLayerCompositor::requiresCompositingForScrolling(const RenderLayer& layer) const +{ + if (!layer.hasAcceleratedTouchScrolling()) + return false; + + if (!m_inPostLayoutUpdate) { + m_reevaluateCompositingAfterLayout = true; + return layer.isComposited(); + } + + return layer.hasTouchScrollableOverflow(); +} +#endif + +bool RenderLayerCompositor::isRunningTransformAnimation(RenderLayerModelObject& renderer) const { if (!(m_compositingTriggers & ChromeClient::AnimationTrigger)) return false; - return renderer.animation().isRunningAnimationOnRenderer(&renderer, CSSPropertyWebkitTransform); + return renderer.animation().isRunningAnimationOnRenderer(renderer, CSSPropertyTransform, AnimationBase::Running | AnimationBase::Paused); } // If an element has negative z-index children, those children render in front of the @@ -2601,8 +2833,10 @@ bool RenderLayerCompositor::needsContentsCompositingLayer(const RenderLayer& lay bool RenderLayerCompositor::requiresScrollLayer(RootLayerAttachment attachment) const { + FrameView& frameView = m_renderView.frameView(); + // This applies when the application UI handles scrolling, in which case RenderLayerCompositor doesn't need to manage it. - if (m_renderView.frameView().delegatesScrolling()) + if (frameView.delegatesScrolling() && isMainFrameCompositor()) return false; // We need to handle our own scrolling if we're: @@ -2610,7 +2844,7 @@ bool RenderLayerCompositor::requiresScrollLayer(RootLayerAttachment attachment) || attachment == RootLayerAttachedViaEnclosingFrame; // a composited frame on Mac } -static void paintScrollbar(Scrollbar* scrollbar, GraphicsContext& context, const IntRect& clip) +void paintScrollbar(Scrollbar* scrollbar, GraphicsContext& context, const IntRect& clip) { if (!scrollbar) return; @@ -2620,23 +2854,24 @@ static void paintScrollbar(Scrollbar* scrollbar, GraphicsContext& context, const context.translate(-scrollbarRect.x(), -scrollbarRect.y()); IntRect transformedClip = clip; transformedClip.moveBy(scrollbarRect.location()); - scrollbar->paint(&context, transformedClip); + scrollbar->paint(context, transformedClip); context.restore(); } -void RenderLayerCompositor::paintContents(const GraphicsLayer* graphicsLayer, GraphicsContext& context, GraphicsLayerPaintingPhase, const IntRect& clip) +void RenderLayerCompositor::paintContents(const GraphicsLayer* graphicsLayer, GraphicsContext& context, GraphicsLayerPaintingPhase, const FloatRect& clip) { + IntRect pixelSnappedRectForIntegralPositionedItems = snappedIntRect(LayoutRect(clip)); if (graphicsLayer == layerForHorizontalScrollbar()) - paintScrollbar(m_renderView.frameView().horizontalScrollbar(), context, clip); + paintScrollbar(m_renderView.frameView().horizontalScrollbar(), context, pixelSnappedRectForIntegralPositionedItems); else if (graphicsLayer == layerForVerticalScrollbar()) - paintScrollbar(m_renderView.frameView().verticalScrollbar(), context, clip); + paintScrollbar(m_renderView.frameView().verticalScrollbar(), context, pixelSnappedRectForIntegralPositionedItems); else if (graphicsLayer == layerForScrollCorner()) { const IntRect& scrollCorner = m_renderView.frameView().scrollCornerRect(); context.save(); context.translate(-scrollCorner.x(), -scrollCorner.y()); - IntRect transformedClip = clip; + IntRect transformedClip = pixelSnappedRectForIntegralPositionedItems; transformedClip.moveBy(scrollCorner.location()); - m_renderView.frameView().paintScrollCorner(&context, transformedClip); + m_renderView.frameView().paintScrollCorner(context, transformedClip); context.restore(); } } @@ -2644,7 +2879,7 @@ void RenderLayerCompositor::paintContents(const GraphicsLayer* graphicsLayer, Gr bool RenderLayerCompositor::supportsFixedRootBackgroundCompositing() const { RenderLayerBacking* renderViewBacking = m_renderView.layer()->backing(); - return renderViewBacking && renderViewBacking->usingTiledBacking(); + return renderViewBacking && renderViewBacking->isMainFrameLayerWithTiledBacking(); } bool RenderLayerCompositor::needsFixedRootBackgroundLayer(const RenderLayer& layer) const @@ -2652,6 +2887,11 @@ bool RenderLayerCompositor::needsFixedRootBackgroundLayer(const RenderLayer& lay if (&layer != m_renderView.layer()) return false; + if (m_renderView.settings().fixedBackgroundsPaintRelativeToDocument()) + return false; + + LOG(Compositing, "RenderLayerCompositor %p needsFixedRootBackgroundLayer returning %d", this, supportsFixedRootBackgroundCompositing() && m_renderView.rootBackgroundIsEntirelyFixed()); + return supportsFixedRootBackgroundCompositing() && m_renderView.rootBackgroundIsEntirelyFixed(); } @@ -2668,24 +2908,13 @@ GraphicsLayer* RenderLayerCompositor::fixedRootBackgroundLayer() const return nullptr; } -static void resetTrackedRepaintRectsRecursive(GraphicsLayer& graphicsLayer) -{ - graphicsLayer.resetTrackedRepaints(); - - for (size_t i = 0, size = graphicsLayer.children().size(); i < size; ++i) - resetTrackedRepaintRectsRecursive(*graphicsLayer.children()[i]); - - if (GraphicsLayer* replicaLayer = graphicsLayer.replicaLayer()) - resetTrackedRepaintRectsRecursive(*replicaLayer); - - if (GraphicsLayer* maskLayer = graphicsLayer.maskLayer()) - resetTrackedRepaintRectsRecursive(*maskLayer); -} - void RenderLayerCompositor::resetTrackedRepaintRects() { - if (GraphicsLayer* rootLayer = rootGraphicsLayer()) - resetTrackedRepaintRectsRecursive(*rootLayer); + if (GraphicsLayer* rootLayer = rootGraphicsLayer()) { + GraphicsLayer::traverse(*rootLayer, [](GraphicsLayer& layer) { + layer.resetTrackedRepaints(); + }); + } } void RenderLayerCompositor::setTracksRepaints(bool tracksRepaints) @@ -2700,29 +2929,30 @@ bool RenderLayerCompositor::isTrackingRepaints() const float RenderLayerCompositor::deviceScaleFactor() const { - Page* page = this->page(); - return page ? page->deviceScaleFactor() : 1; + return m_renderView.document().deviceScaleFactor(); } float RenderLayerCompositor::pageScaleFactor() const { - Page* page = this->page(); - return page ? page->pageScaleFactor() : 1; + return page().pageScaleFactor(); +} + +float RenderLayerCompositor::zoomedOutPageScaleFactor() const +{ + return page().zoomedOutPageScaleFactor(); } float RenderLayerCompositor::contentsScaleMultiplierForNewTiles(const GraphicsLayer*) const { #if PLATFORM(IOS) - TileCache* tileCache = nullptr; - if (Page* page = this->page()) { - if (FrameView* frameView = page->mainFrame().view()) - tileCache = frameView->tileCache(); - } + LegacyTileCache* tileCache = nullptr; + if (FrameView* frameView = page().mainFrame().view()) + tileCache = frameView->legacyTileCache(); if (!tileCache) return 1; - return tileCache->tilingMode() == TileCache::Zooming ? 0.125 : 1; + return tileCache->tileControllerShouldUseLowScaleTiles() ? 0.125 : 1; #else return 1; #endif @@ -2733,13 +2963,7 @@ void RenderLayerCompositor::didCommitChangesForLayer(const GraphicsLayer*) const // Nothing to do here yet. } -bool RenderLayerCompositor::keepLayersPixelAligned() const -{ - // When scaling, attempt to align compositing layers to pixel boundaries. - return true; -} - -bool RenderLayerCompositor::mainFrameBackingIsTiled() const +bool RenderLayerCompositor::documentUsesTiledBacking() const { RenderLayer* layer = m_renderView.layer(); if (!layer) @@ -2749,20 +2973,12 @@ bool RenderLayerCompositor::mainFrameBackingIsTiled() const if (!backing) return false; - return backing->usingTiledBacking(); + return backing->isMainFrameLayerWithTiledBacking(); } -bool RenderLayerCompositor::mainFrameBackingIsTiledWithMargin() const +bool RenderLayerCompositor::isMainFrameCompositor() const { - RenderLayer* layer = m_renderView.layer(); - if (!layer) - return false; - - RenderLayerBacking* backing = layer->backing(); - if (!backing) - return false; - - return backing->tiledBackingHasMargin(); + return m_renderView.frameView().frame().isMainFrame(); } bool RenderLayerCompositor::shouldCompositeOverflowControls() const @@ -2775,11 +2991,13 @@ bool RenderLayerCompositor::shouldCompositeOverflowControls() const if (frameView.delegatesScrolling()) return false; - if (mainFrameBackingIsTiled()) + if (documentUsesTiledBacking()) return true; +#if !USE(COORDINATED_GRAPHICS_THREADED) if (!frameView.hasOverlayScrollbars()) return false; +#endif return true; } @@ -2802,12 +3020,11 @@ bool RenderLayerCompositor::requiresScrollCornerLayer() const #if ENABLE(RUBBER_BANDING) bool RenderLayerCompositor::requiresOverhangAreasLayer() const { - // We don't want a layer if this is a subframe. - if (m_renderView.document().ownerElement()) + if (!isMainFrameCompositor()) return false; // We do want a layer if we're using tiled drawing and can scroll. - if (mainFrameBackingIsTiled() && m_renderView.frameView().hasOpaqueBackground() && !m_renderView.frameView().prohibitsScrolling()) + if (documentUsesTiledBacking() && m_renderView.frameView().hasOpaqueBackground() && !m_renderView.frameView().prohibitsScrolling()) return true; return false; @@ -2815,16 +3032,19 @@ bool RenderLayerCompositor::requiresOverhangAreasLayer() const bool RenderLayerCompositor::requiresContentShadowLayer() const { - // We don't want a layer if this is a subframe. - if (m_renderView.document().ownerElement()) + if (!isMainFrameCompositor()) return false; -#if PLATFORM(MAC) +#if PLATFORM(COCOA) if (viewHasTransparentBackground()) return false; + // If the background is going to extend, then it doesn't make sense to have a shadow layer. + if (m_renderView.settings().backgroundShouldExtendBeyondPage()) + return false; + // On Mac, we want a content shadow layer if we're using tiled drawing and can scroll. - if (mainFrameBackingIsTiled() && !m_renderView.frameView().prohibitsScrolling()) + if (documentUsesTiledBacking() && !m_renderView.frameView().prohibitsScrolling()) return true; #endif @@ -2833,22 +3053,20 @@ bool RenderLayerCompositor::requiresContentShadowLayer() const GraphicsLayer* RenderLayerCompositor::updateLayerForTopOverhangArea(bool wantsLayer) { - if (m_renderView.document().ownerElement()) - return 0; + if (!isMainFrameCompositor()) + return nullptr; if (!wantsLayer) { if (m_layerForTopOverhangArea) { m_layerForTopOverhangArea->removeFromParent(); m_layerForTopOverhangArea = nullptr; } - return 0; + return nullptr; } if (!m_layerForTopOverhangArea) { - m_layerForTopOverhangArea = GraphicsLayer::create(graphicsLayerFactory(), this); -#ifndef NDEBUG - m_layerForTopOverhangArea->setName("top overhang area"); -#endif + m_layerForTopOverhangArea = GraphicsLayer::create(graphicsLayerFactory(), *this); + m_layerForTopOverhangArea->setName("top overhang"); m_scrollLayer->addChildBelow(m_layerForTopOverhangArea.get(), m_rootContentLayer.get()); } @@ -2857,33 +3075,32 @@ GraphicsLayer* RenderLayerCompositor::updateLayerForTopOverhangArea(bool wantsLa GraphicsLayer* RenderLayerCompositor::updateLayerForBottomOverhangArea(bool wantsLayer) { - if (m_renderView.document().ownerElement()) - return 0; + if (!isMainFrameCompositor()) + return nullptr; if (!wantsLayer) { if (m_layerForBottomOverhangArea) { m_layerForBottomOverhangArea->removeFromParent(); m_layerForBottomOverhangArea = nullptr; } - return 0; + return nullptr; } if (!m_layerForBottomOverhangArea) { - m_layerForBottomOverhangArea = GraphicsLayer::create(graphicsLayerFactory(), this); -#ifndef NDEBUG - m_layerForBottomOverhangArea->setName("bottom overhang area"); -#endif + m_layerForBottomOverhangArea = GraphicsLayer::create(graphicsLayerFactory(), *this); + m_layerForBottomOverhangArea->setName("bottom overhang"); m_scrollLayer->addChildBelow(m_layerForBottomOverhangArea.get(), m_rootContentLayer.get()); } - m_layerForBottomOverhangArea->setPosition(FloatPoint(0, m_rootContentLayer->size().height() + m_renderView.frameView().headerHeight() + m_renderView.frameView().footerHeight())); + m_layerForBottomOverhangArea->setPosition(FloatPoint(0, m_rootContentLayer->size().height() + m_renderView.frameView().headerHeight() + + m_renderView.frameView().footerHeight() + m_renderView.frameView().topContentInset())); return m_layerForBottomOverhangArea.get(); } GraphicsLayer* RenderLayerCompositor::updateLayerForHeader(bool wantsLayer) { - if (m_renderView.document().ownerElement()) - return 0; + if (!isMainFrameCompositor()) + return nullptr; if (!wantsLayer) { if (m_layerForHeader) { @@ -2893,37 +3110,35 @@ GraphicsLayer* RenderLayerCompositor::updateLayerForHeader(bool wantsLayer) // The ScrollingTree knows about the header layer, and the position of the root layer is affected // by the header layer, so if we remove the header, we need to tell the scrolling tree. if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) - scrollingCoordinator->frameViewRootLayerDidChange(&m_renderView.frameView()); + scrollingCoordinator->frameViewRootLayerDidChange(m_renderView.frameView()); } - return 0; + return nullptr; } if (!m_layerForHeader) { - m_layerForHeader = GraphicsLayer::create(graphicsLayerFactory(), this); -#ifndef NDEBUG + m_layerForHeader = GraphicsLayer::create(graphicsLayerFactory(), *this); m_layerForHeader->setName("header"); -#endif - m_scrollLayer->addChildBelow(m_layerForHeader.get(), m_rootContentLayer.get()); + m_scrollLayer->addChildAbove(m_layerForHeader.get(), m_rootContentLayer.get()); m_renderView.frameView().addPaintPendingMilestones(DidFirstFlushForHeaderLayer); } - m_layerForHeader->setPosition(FloatPoint()); + m_layerForHeader->setPosition(FloatPoint(0, + FrameView::yPositionForHeaderLayer(m_renderView.frameView().scrollPosition(), m_renderView.frameView().topContentInset()))); m_layerForHeader->setAnchorPoint(FloatPoint3D()); m_layerForHeader->setSize(FloatSize(m_renderView.frameView().visibleWidth(), m_renderView.frameView().headerHeight())); if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) - scrollingCoordinator->frameViewRootLayerDidChange(&m_renderView.frameView()); + scrollingCoordinator->frameViewRootLayerDidChange(m_renderView.frameView()); - if (Page* page = this->page()) - page->chrome().client().didAddHeaderLayer(m_layerForHeader.get()); + page().chrome().client().didAddHeaderLayer(*m_layerForHeader); return m_layerForHeader.get(); } GraphicsLayer* RenderLayerCompositor::updateLayerForFooter(bool wantsLayer) { - if (m_renderView.document().ownerElement()) - return 0; + if (!isMainFrameCompositor()) + return nullptr; if (!wantsLayer) { if (m_layerForFooter) { @@ -2933,28 +3148,27 @@ GraphicsLayer* RenderLayerCompositor::updateLayerForFooter(bool wantsLayer) // The ScrollingTree knows about the footer layer, and the total scrollable size is affected // by the footer layer, so if we remove the footer, we need to tell the scrolling tree. if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) - scrollingCoordinator->frameViewRootLayerDidChange(&m_renderView.frameView()); + scrollingCoordinator->frameViewRootLayerDidChange(m_renderView.frameView()); } - return 0; + return nullptr; } if (!m_layerForFooter) { - m_layerForFooter = GraphicsLayer::create(graphicsLayerFactory(), this); -#ifndef NDEBUG + m_layerForFooter = GraphicsLayer::create(graphicsLayerFactory(), *this); m_layerForFooter->setName("footer"); -#endif - m_scrollLayer->addChildBelow(m_layerForFooter.get(), m_rootContentLayer.get()); + m_scrollLayer->addChildAbove(m_layerForFooter.get(), m_rootContentLayer.get()); } - m_layerForFooter->setPosition(FloatPoint(0, m_rootContentLayer->size().height() + m_renderView.frameView().headerHeight())); + float totalContentHeight = m_rootContentLayer->size().height() + m_renderView.frameView().headerHeight() + m_renderView.frameView().footerHeight(); + m_layerForFooter->setPosition(FloatPoint(0, FrameView::yPositionForFooterLayer(m_renderView.frameView().scrollPosition(), + m_renderView.frameView().topContentInset(), totalContentHeight, m_renderView.frameView().footerHeight()))); m_layerForFooter->setAnchorPoint(FloatPoint3D()); m_layerForFooter->setSize(FloatSize(m_renderView.frameView().visibleWidth(), m_renderView.frameView().footerHeight())); if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) - scrollingCoordinator->frameViewRootLayerDidChange(&m_renderView.frameView()); + scrollingCoordinator->frameViewRootLayerDidChange(m_renderView.frameView()); - if (Page* page = this->page()) - page->chrome().client().didAddFooterLayer(m_layerForFooter.get()); + page().chrome().client().didAddFooterLayer(*m_layerForFooter); return m_layerForFooter.get(); } @@ -2976,7 +3190,66 @@ bool RenderLayerCompositor::viewHasTransparentBackground(Color* backgroundColor) if (backgroundColor) *backgroundColor = documentBackgroundColor; - return documentBackgroundColor.hasAlpha(); + return !documentBackgroundColor.isOpaque(); +} + +// We can't rely on getting layerStyleChanged() for a style change that affects the root background, because the style change may +// be on the body which has no RenderLayer. +void RenderLayerCompositor::rootOrBodyStyleChanged(RenderElement& renderer, const RenderStyle* oldStyle) +{ + if (!inCompositingMode()) + return; + + Color oldBackgroundColor; + if (oldStyle) + oldBackgroundColor = oldStyle->visitedDependentColor(CSSPropertyBackgroundColor); + + if (oldBackgroundColor != renderer.style().visitedDependentColor(CSSPropertyBackgroundColor)) + rootBackgroundTransparencyChanged(); + + bool hadFixedBackground = oldStyle && oldStyle->hasEntirelyFixedBackground(); + if (hadFixedBackground != renderer.style().hasEntirelyFixedBackground()) { + setCompositingLayersNeedRebuild(); + scheduleCompositingLayerUpdate(); + } +} + +void RenderLayerCompositor::rootBackgroundTransparencyChanged() +{ + if (!inCompositingMode()) + return; + + bool isTransparent = viewHasTransparentBackground(); + + LOG(Compositing, "RenderLayerCompositor %p rootBackgroundTransparencyChanged. isTransparent=%d, changed=%d", this, isTransparent, m_viewBackgroundIsTransparent == isTransparent); + if (m_viewBackgroundIsTransparent == isTransparent) + return; + + m_viewBackgroundIsTransparent = isTransparent; + + // FIXME: We should do something less expensive than a full layer rebuild. + setCompositingLayersNeedRebuild(); + scheduleCompositingLayerUpdate(); +} + +void RenderLayerCompositor::setRootExtendedBackgroundColor(const Color& color) +{ + if (color == m_rootExtendedBackgroundColor) + return; + + m_rootExtendedBackgroundColor = color; + + page().chrome().client().pageExtendedBackgroundColorDidChange(color); + +#if ENABLE(RUBBER_BANDING) + if (!m_layerForOverhangAreas) + return; + + m_layerForOverhangAreas->setBackgroundColor(m_rootExtendedBackgroundColor); + + if (!m_rootExtendedBackgroundColor.isValid()) + m_layerForOverhangAreas->setCustomAppearance(GraphicsLayer::ScrollingOverhang); +#endif } void RenderLayerCompositor::updateOverflowControlsLayers() @@ -2984,13 +3257,21 @@ void RenderLayerCompositor::updateOverflowControlsLayers() #if ENABLE(RUBBER_BANDING) if (requiresOverhangAreasLayer()) { if (!m_layerForOverhangAreas) { - m_layerForOverhangAreas = GraphicsLayer::create(graphicsLayerFactory(), this); -#ifndef NDEBUG + m_layerForOverhangAreas = GraphicsLayer::create(graphicsLayerFactory(), *this); m_layerForOverhangAreas->setName("overhang areas"); -#endif m_layerForOverhangAreas->setDrawsContent(false); - m_layerForOverhangAreas->setSize(m_renderView.frameView().frameRect().size()); - m_layerForOverhangAreas->setCustomAppearance(GraphicsLayer::ScrollingOverhang); + + float topContentInset = m_renderView.frameView().topContentInset(); + IntSize overhangAreaSize = m_renderView.frameView().frameRect().size(); + overhangAreaSize.setHeight(overhangAreaSize.height() - topContentInset); + m_layerForOverhangAreas->setSize(overhangAreaSize); + m_layerForOverhangAreas->setPosition(FloatPoint(0, topContentInset)); + m_layerForOverhangAreas->setAnchorPoint(FloatPoint3D()); + + if (m_renderView.settings().backgroundShouldExtendBeyondPage()) + m_layerForOverhangAreas->setBackgroundColor(m_renderView.frameView().documentBackgroundColor()); + else + m_layerForOverhangAreas->setCustomAppearance(GraphicsLayer::ScrollingOverhang); // We want the overhang areas layer to be positioned below the frame contents, // so insert it below the clip layer. @@ -3003,12 +3284,11 @@ void RenderLayerCompositor::updateOverflowControlsLayers() if (requiresContentShadowLayer()) { if (!m_contentShadowLayer) { - m_contentShadowLayer = GraphicsLayer::create(graphicsLayerFactory(), this); -#ifndef NDEBUG + m_contentShadowLayer = GraphicsLayer::create(graphicsLayerFactory(), *this); m_contentShadowLayer->setName("content shadow"); -#endif m_contentShadowLayer->setSize(m_rootContentLayer->size()); m_contentShadowLayer->setPosition(m_rootContentLayer->position()); + m_contentShadowLayer->setAnchorPoint(FloatPoint3D()); m_contentShadowLayer->setCustomAppearance(GraphicsLayer::ScrollingShadow); m_scrollLayer->addChildBelow(m_contentShadowLayer.get(), m_rootContentLayer.get()); @@ -3021,59 +3301,52 @@ void RenderLayerCompositor::updateOverflowControlsLayers() if (requiresHorizontalScrollbarLayer()) { if (!m_layerForHorizontalScrollbar) { - m_layerForHorizontalScrollbar = GraphicsLayer::create(graphicsLayerFactory(), this); + m_layerForHorizontalScrollbar = GraphicsLayer::create(graphicsLayerFactory(), *this); m_layerForHorizontalScrollbar->setShowDebugBorder(m_showDebugBorders); -#ifndef NDEBUG m_layerForHorizontalScrollbar->setName("horizontal scrollbar container"); - -#endif -#if PLATFORM(MAC) && USE(CA) +#if PLATFORM(COCOA) && USE(CA) m_layerForHorizontalScrollbar->setAcceleratesDrawing(acceleratedDrawingEnabled()); #endif m_overflowControlsHostLayer->addChild(m_layerForHorizontalScrollbar.get()); if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) - scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(&m_renderView.frameView(), HorizontalScrollbar); + scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), HorizontalScrollbar); } } else if (m_layerForHorizontalScrollbar) { m_layerForHorizontalScrollbar->removeFromParent(); m_layerForHorizontalScrollbar = nullptr; if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) - scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(&m_renderView.frameView(), HorizontalScrollbar); + scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), HorizontalScrollbar); } if (requiresVerticalScrollbarLayer()) { if (!m_layerForVerticalScrollbar) { - m_layerForVerticalScrollbar = GraphicsLayer::create(graphicsLayerFactory(), this); + m_layerForVerticalScrollbar = GraphicsLayer::create(graphicsLayerFactory(), *this); m_layerForVerticalScrollbar->setShowDebugBorder(m_showDebugBorders); -#ifndef NDEBUG m_layerForVerticalScrollbar->setName("vertical scrollbar container"); -#endif -#if PLATFORM(MAC) && USE(CA) +#if PLATFORM(COCOA) && USE(CA) m_layerForVerticalScrollbar->setAcceleratesDrawing(acceleratedDrawingEnabled()); #endif m_overflowControlsHostLayer->addChild(m_layerForVerticalScrollbar.get()); if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) - scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(&m_renderView.frameView(), VerticalScrollbar); + scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), VerticalScrollbar); } } else if (m_layerForVerticalScrollbar) { m_layerForVerticalScrollbar->removeFromParent(); m_layerForVerticalScrollbar = nullptr; if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) - scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(&m_renderView.frameView(), VerticalScrollbar); + scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), VerticalScrollbar); } if (requiresScrollCornerLayer()) { if (!m_layerForScrollCorner) { - m_layerForScrollCorner = GraphicsLayer::create(graphicsLayerFactory(), this); + m_layerForScrollCorner = GraphicsLayer::create(graphicsLayerFactory(), *this); m_layerForScrollCorner->setShowDebugBorder(m_showDebugBorders); -#ifndef NDEBUG m_layerForScrollCorner->setName("scroll corner"); -#endif -#if PLATFORM(MAC) && USE(CA) +#if PLATFORM(COCOA) && USE(CA) m_layerForScrollCorner->setAcceleratesDrawing(acceleratedDrawingEnabled()); #endif m_overflowControlsHostLayer->addChild(m_layerForScrollCorner.get()); @@ -3088,16 +3361,14 @@ void RenderLayerCompositor::updateOverflowControlsLayers() void RenderLayerCompositor::ensureRootLayer() { - RootLayerAttachment expectedAttachment = shouldPropagateCompositingToEnclosingFrame() ? RootLayerAttachedViaEnclosingFrame : RootLayerAttachedViaChromeClient; + RootLayerAttachment expectedAttachment = isMainFrameCompositor() ? RootLayerAttachedViaChromeClient : RootLayerAttachedViaEnclosingFrame; if (expectedAttachment == m_rootLayerAttachment) return; if (!m_rootContentLayer) { - m_rootContentLayer = GraphicsLayer::create(graphicsLayerFactory(), this); -#ifndef NDEBUG + m_rootContentLayer = GraphicsLayer::create(graphicsLayerFactory(), *this); m_rootContentLayer->setName("content root"); -#endif - IntRect overflowRect = m_renderView.pixelSnappedLayoutOverflowRect(); + IntRect overflowRect = snappedIntRect(m_renderView.layoutOverflowRect()); m_rootContentLayer->setSize(FloatSize(overflowRect.maxX(), overflowRect.maxY())); m_rootContentLayer->setPosition(FloatPoint()); @@ -3118,31 +3389,25 @@ void RenderLayerCompositor::ensureRootLayer() ASSERT(!m_clipLayer); // Create a layer to host the clipping layer and the overflow controls layers. - m_overflowControlsHostLayer = GraphicsLayer::create(graphicsLayerFactory(), this); -#ifndef NDEBUG + m_overflowControlsHostLayer = GraphicsLayer::create(graphicsLayerFactory(), *this); m_overflowControlsHostLayer->setName("overflow controls host"); -#endif // Create a clipping layer if this is an iframe - m_clipLayer = GraphicsLayer::create(graphicsLayerFactory(), this); -#ifndef NDEBUG + m_clipLayer = GraphicsLayer::create(graphicsLayerFactory(), *this); m_clipLayer->setName("frame clipping"); -#endif m_clipLayer->setMasksToBounds(true); - m_scrollLayer = GraphicsLayer::create(graphicsLayerFactory(), this); -#ifndef NDEBUG + m_scrollLayer = GraphicsLayer::create(graphicsLayerFactory(), *this); m_scrollLayer->setName("frame scrolling"); -#endif - if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) - scrollingCoordinator->setLayerIsContainerForFixedPositionLayers(m_scrollLayer.get(), true); // Hook them up m_overflowControlsHostLayer->addChild(m_clipLayer.get()); m_clipLayer->addChild(m_scrollLayer.get()); m_scrollLayer->addChild(m_rootContentLayer.get()); - m_clipLayer->setSize(m_renderView.frameView().unscaledVisibleContentSize()); + m_clipLayer->setSize(m_renderView.frameView().sizeForVisibleContent()); + m_clipLayer->setPosition(positionForClipLayer()); + m_clipLayer->setAnchorPoint(FloatPoint3D()); updateOverflowControlsLayers(); @@ -3184,18 +3449,18 @@ void RenderLayerCompositor::destroyRootLayer() m_layerForHorizontalScrollbar->removeFromParent(); m_layerForHorizontalScrollbar = nullptr; if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) - scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(&m_renderView.frameView(), HorizontalScrollbar); + scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), HorizontalScrollbar); if (Scrollbar* horizontalScrollbar = m_renderView.frameView().verticalScrollbar()) - m_renderView.frameView().invalidateScrollbar(horizontalScrollbar, IntRect(IntPoint(0, 0), horizontalScrollbar->frameRect().size())); + m_renderView.frameView().invalidateScrollbar(*horizontalScrollbar, IntRect(IntPoint(0, 0), horizontalScrollbar->frameRect().size())); } if (m_layerForVerticalScrollbar) { m_layerForVerticalScrollbar->removeFromParent(); m_layerForVerticalScrollbar = nullptr; if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) - scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(&m_renderView.frameView(), VerticalScrollbar); + scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), VerticalScrollbar); if (Scrollbar* verticalScrollbar = m_renderView.frameView().verticalScrollbar()) - m_renderView.frameView().invalidateScrollbar(verticalScrollbar, IntRect(IntPoint(0, 0), verticalScrollbar->frameRect().size())); + m_renderView.frameView().invalidateScrollbar(*verticalScrollbar, IntRect(IntPoint(0, 0), verticalScrollbar->frameRect().size())); } if (m_layerForScrollCorner) { @@ -3219,23 +3484,24 @@ void RenderLayerCompositor::attachRootLayer(RootLayerAttachment attachment) if (!m_rootContentLayer) return; + LOG(Compositing, "RenderLayerCompositor %p attachRootLayer %d", this, attachment); + switch (attachment) { case RootLayerUnattached: ASSERT_NOT_REACHED(); break; case RootLayerAttachedViaChromeClient: { Frame& frame = m_renderView.frameView().frame(); - Page* page = frame.page(); - if (!page) - return; - - page->chrome().client().attachRootGraphicsLayer(&frame, rootGraphicsLayer()); + page().chrome().client().attachRootGraphicsLayer(frame, rootGraphicsLayer()); + if (frame.isMainFrame()) + page().chrome().client().attachViewOverlayGraphicsLayer(frame, &frame.mainFrame().pageOverlayController().layerWithViewOverlays()); break; } case RootLayerAttachedViaEnclosingFrame: { - // The layer will get hooked up via RenderLayerBacking::updateGraphicsLayerConfiguration() + // The layer will get hooked up via RenderLayerBacking::updateConfiguration() // for the frame's renderer in the parent document. - m_renderView.document().ownerElement()->scheduleSetNeedsStyleRecalc(SyntheticStyleChange); + if (auto* ownerElement = m_renderView.document().ownerElement()) + ownerElement->scheduleinvalidateStyleAndLayerComposition(); break; } } @@ -3264,16 +3530,16 @@ void RenderLayerCompositor::detachRootLayer() m_rootContentLayer->removeFromParent(); if (HTMLFrameOwnerElement* ownerElement = m_renderView.document().ownerElement()) - ownerElement->scheduleSetNeedsStyleRecalc(SyntheticStyleChange); + ownerElement->scheduleinvalidateStyleAndLayerComposition(); break; } case RootLayerAttachedViaChromeClient: { Frame& frame = m_renderView.frameView().frame(); - Page* page = frame.page(); - if (!page) - return; - - page->chrome().client().attachRootGraphicsLayer(&frame, 0); + page().chrome().client().attachRootGraphicsLayer(frame, nullptr); + if (frame.isMainFrame()) { + page().chrome().client().attachViewOverlayGraphicsLayer(frame, nullptr); + frame.mainFrame().pageOverlayController().willDetachRootLayer(); + } } break; case RootLayerUnattached: @@ -3291,29 +3557,32 @@ void RenderLayerCompositor::updateRootLayerAttachment() void RenderLayerCompositor::rootLayerAttachmentChanged() { + // The document-relative page overlay layer (which is pinned to the main frame's layer tree) + // is moved between different RenderLayerCompositors' layer trees, and needs to be + // reattached whenever we swap in a new RenderLayerCompositor. + if (m_rootLayerAttachment == RootLayerUnattached) + return; + + Frame& frame = m_renderView.frameView().frame(); + // The attachment can affect whether the RenderView layer's paintsIntoWindow() behavior, - // so call updateGraphicsLayerGeometry() to udpate that. + // so call updateDrawsContent() to update that. RenderLayer* layer = m_renderView.layer(); - if (RenderLayerBacking* backing = layer ? layer->backing() : 0) + if (RenderLayerBacking* backing = layer ? layer->backing() : nullptr) backing->updateDrawsContent(); + + if (!frame.isMainFrame()) + return; + + m_rootContentLayer->addChild(&frame.mainFrame().pageOverlayController().layerWithDocumentOverlays()); } -// IFrames are special, because we hook compositing layers together across iframe boundaries -// when both parent and iframe content are composited. So when this frame becomes composited, we have -// to use a synthetic style change to get the iframes into RenderLayers in order to allow them to composite. void RenderLayerCompositor::notifyIFramesOfCompositingChange() { - Frame& frame = m_renderView.frameView().frame(); - - for (Frame* child = frame.tree().firstChild(); child; child = child->tree().traverseNext(&frame)) { - if (child->document() && child->document()->ownerElement()) - child->document()->ownerElement()->scheduleSetNeedsStyleRecalc(SyntheticStyleChange); - } - - // Compositing also affects the answer to RenderIFrame::requiresAcceleratedCompositing(), so + // Compositing affects the answer to RenderIFrame::requiresAcceleratedCompositing(), so // we need to schedule a style recalc in our parent document. if (HTMLFrameOwnerElement* ownerElement = m_renderView.document().ownerElement()) - ownerElement->scheduleSetNeedsStyleRecalc(SyntheticStyleChange); + ownerElement->scheduleinvalidateStyleAndLayerComposition(); } bool RenderLayerCompositor::layerHas3DContent(const RenderLayer& layer) const @@ -3331,23 +3600,23 @@ bool RenderLayerCompositor::layerHas3DContent(const RenderLayer& layer) const if (layer.isStackingContainer()) { if (Vector<RenderLayer*>* negZOrderList = layer.negZOrderList()) { - for (size_t i = 0, size = negZOrderList->size(); i < size; ++i) { - if (layerHas3DContent(*negZOrderList->at(i))) + for (auto* renderLayer : *negZOrderList) { + if (layerHas3DContent(*renderLayer)) return true; } } if (Vector<RenderLayer*>* posZOrderList = layer.posZOrderList()) { - for (size_t i = 0, size = posZOrderList->size(); i < size; ++i) { - if (layerHas3DContent(*posZOrderList->at(i))) + for (auto* renderLayer : *posZOrderList) { + if (layerHas3DContent(*renderLayer)) return true; } } } if (Vector<RenderLayer*>* normalFlowList = layer.normalFlowList()) { - for (size_t i = 0, size = normalFlowList->size(); i < size; ++i) { - if (layerHas3DContent(*normalFlowList->at(i))) + for (auto* renderLayer : *normalFlowList) { + if (layerHas3DContent(*renderLayer)) return true; } } @@ -3357,37 +3626,42 @@ bool RenderLayerCompositor::layerHas3DContent(const RenderLayer& layer) const void RenderLayerCompositor::deviceOrPageScaleFactorChanged() { - // Start at the RenderView's layer, since that's where the scale is applied. - RenderLayer* viewLayer = m_renderView.layer(); - if (!viewLayer->isComposited()) - return; - - if (GraphicsLayer* rootLayer = viewLayer->backing()->childForSuperlayers()) + // Page scale will only be applied at to the RenderView and sublayers, but the device scale factor + // needs to be applied at the level of rootGraphicsLayer(). + GraphicsLayer* rootLayer = rootGraphicsLayer(); + if (rootLayer) rootLayer->noteDeviceOrPageScaleFactorChangedIncludingDescendants(); } -void RenderLayerCompositor::updateViewportConstraintStatus(RenderLayer& layer) +void RenderLayerCompositor::updateScrollCoordinatedStatus(RenderLayer& layer) { + LayerScrollCoordinationRoles coordinationRoles = 0; if (isViewportConstrainedFixedOrStickyLayer(layer)) - addViewportConstrainedLayer(layer); - else - removeViewportConstrainedLayer(layer); -} + coordinationRoles |= ViewportConstrained; -void RenderLayerCompositor::addViewportConstrainedLayer(RenderLayer& layer) -{ - m_viewportConstrainedLayers.add(&layer); - registerOrUpdateViewportConstrainedLayer(layer); + if (useCoordinatedScrollingForLayer(m_renderView, layer)) + coordinationRoles |= Scrolling; + + if (coordinationRoles) { + if (m_scrollCoordinatedLayers.add(&layer).isNewEntry) + m_subframeScrollLayersNeedReattach = true; + + updateScrollCoordinatedLayer(layer, coordinationRoles); + } else + removeFromScrollCoordinatedLayers(layer); } -void RenderLayerCompositor::removeViewportConstrainedLayer(RenderLayer& layer) +void RenderLayerCompositor::removeFromScrollCoordinatedLayers(RenderLayer& layer) { - if (!m_viewportConstrainedLayers.contains(&layer)) + if (!m_scrollCoordinatedLayers.contains(&layer)) return; - unregisterViewportConstrainedLayer(layer); - m_viewportConstrainedLayers.remove(&layer); - m_viewportConstrainedLayersNeedingUpdate.remove(&layer); + m_subframeScrollLayersNeedReattach = true; + + m_scrollCoordinatedLayers.remove(&layer); + m_scrollCoordinatedLayersNeedingUpdate.remove(&layer); + + detachScrollCoordinatedLayer(layer, Scrolling | ViewportConstrained); } FixedPositionViewportConstraints RenderLayerCompositor::computeFixedViewportConstraints(RenderLayer& layer) const @@ -3395,11 +3669,12 @@ FixedPositionViewportConstraints RenderLayerCompositor::computeFixedViewportCons ASSERT(layer.isComposited()); GraphicsLayer* graphicsLayer = layer.backing()->graphicsLayer(); - LayoutRect viewportRect = m_renderView.frameView().viewportConstrainedVisibleContentRect(); + LayoutRect viewportRect = m_renderView.frameView().rectForFixedPositionLayout(); FixedPositionViewportConstraints constraints; constraints.setLayerPositionAtLastLayout(graphicsLayer->position()); constraints.setViewportRectAtLastLayout(viewportRect); + constraints.setAlignmentOffset(graphicsLayer->pixelAlignmentOffset()); const RenderStyle& style = layer.renderer().style(); if (!style.left().isAuto()) @@ -3434,98 +3709,258 @@ StickyPositionViewportConstraints RenderLayerCompositor::computeStickyViewportCo ASSERT(!layer.enclosingOverflowClipLayer(ExcludeSelf)); #endif - LayoutRect viewportRect = m_renderView.frameView().viewportConstrainedVisibleContentRect(); - RenderBoxModelObject& renderer = toRenderBoxModelObject(layer.renderer()); + RenderBoxModelObject& renderer = downcast<RenderBoxModelObject>(layer.renderer()); StickyPositionViewportConstraints constraints; - renderer.computeStickyPositionConstraints(constraints, viewportRect); + renderer.computeStickyPositionConstraints(constraints, renderer.constrainingRectForStickyPosition()); GraphicsLayer* graphicsLayer = layer.backing()->graphicsLayer(); constraints.setLayerPositionAtLastLayout(graphicsLayer->position()); constraints.setStickyOffsetAtLastLayout(renderer.stickyPositionOffset()); + constraints.setAlignmentOffset(graphicsLayer->pixelAlignmentOffset()); return constraints; } -#if !PLATFORM(IOS) -static RenderLayerBacking* nearestScrollingCoordinatorAncestor(RenderLayer& layer) +static ScrollingNodeID enclosingScrollingNodeID(RenderLayer& layer, IncludeSelfOrNot includeSelf) { - RenderLayer* ancestor = layer.parent(); - while (ancestor) { - if (RenderLayerBacking* backing = ancestor->backing()) { - if (backing->scrollLayerID() && !ancestor->scrollsOverflow()) - return backing; + RenderLayer* currLayer = includeSelf == IncludeSelf ? &layer : layer.parent(); + while (currLayer) { + if (RenderLayerBacking* backing = currLayer->backing()) { + if (ScrollingNodeID nodeID = backing->scrollingNodeIDForChildren()) + return nodeID; } - ancestor = ancestor->parent(); + currLayer = currLayer->parent(); } - return nullptr; + return 0; } -#endif -void RenderLayerCompositor::registerOrUpdateViewportConstrainedLayer(RenderLayer& layer) +static ScrollingNodeID scrollCoordinatedAncestorInParentOfFrame(Frame& frame) { -#if PLATFORM(IOS) - UNUSED_PARAM(layer); - // On iOS, we batch-update viewport-constrained layers in updateCustomLayersAfterFlush(). -#else - // FIXME: We should support sticky position here! And we should eventuall support fixed/sticky elements - // that are inside non-main frames once we get non-main frames scrolling with the ScrollingCoordinator. - if (m_renderView.document().ownerElement()) + if (!frame.document() || !frame.view()) + return 0; + + // Find the frame's enclosing layer in our render tree. + HTMLFrameOwnerElement* ownerElement = frame.document()->ownerElement(); + RenderElement* frameRenderer = ownerElement ? ownerElement->renderer() : nullptr; + if (!frameRenderer) + return 0; + + RenderLayer* layerInParentDocument = frameRenderer->enclosingLayer(); + if (!layerInParentDocument) + return 0; + + return enclosingScrollingNodeID(*layerInParentDocument, IncludeSelf); +} + +void RenderLayerCompositor::reattachSubframeScrollLayers() +{ + if (!m_subframeScrollLayersNeedReattach) + return; + + m_subframeScrollLayersNeedReattach = false; + + ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator(); + + for (Frame* child = m_renderView.frameView().frame().tree().firstChild(); child; child = child->tree().nextSibling()) { + if (!child->document() || !child->view()) + continue; + + // Ignore frames that are not scroll-coordinated. + FrameView* childFrameView = child->view(); + ScrollingNodeID frameScrollingNodeID = childFrameView->scrollLayerID(); + if (!frameScrollingNodeID) + continue; + + ScrollingNodeID parentNodeID = scrollCoordinatedAncestorInParentOfFrame(*child); + if (!parentNodeID) + continue; + + scrollingCoordinator->attachToStateTree(FrameScrollingNode, frameScrollingNodeID, parentNodeID); + } +} + +static inline LayerScrollCoordinationRole scrollCoordinationRoleForNodeType(ScrollingNodeType nodeType) +{ + switch (nodeType) { + case FrameScrollingNode: + case OverflowScrollingNode: + return Scrolling; + case FixedNode: + case StickyNode: + return ViewportConstrained; + } + ASSERT_NOT_REACHED(); + return Scrolling; +} + +ScrollingNodeID RenderLayerCompositor::attachScrollingNode(RenderLayer& layer, ScrollingNodeType nodeType, ScrollingNodeID parentNodeID) +{ + ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator(); + RenderLayerBacking* backing = layer.backing(); + // Crash logs suggest that backing can be null here, but we don't know how: rdar://problem/18545452. + ASSERT(backing); + if (!backing) + return 0; + + LayerScrollCoordinationRole role = scrollCoordinationRoleForNodeType(nodeType); + ScrollingNodeID nodeID = backing->scrollingNodeIDForRole(role); + if (!nodeID) + nodeID = scrollingCoordinator->uniqueScrollLayerID(); + + nodeID = scrollingCoordinator->attachToStateTree(nodeType, nodeID, parentNodeID); + if (!nodeID) + return 0; + + backing->setScrollingNodeIDForRole(nodeID, role); + m_scrollingNodeToLayerMap.add(nodeID, &layer); + + return nodeID; +} + +void RenderLayerCompositor::detachScrollCoordinatedLayer(RenderLayer& layer, LayerScrollCoordinationRoles roles) +{ + RenderLayerBacking* backing = layer.backing(); + if (!backing) return; + if (roles & Scrolling) { + if (ScrollingNodeID nodeID = backing->scrollingNodeIDForRole(Scrolling)) + m_scrollingNodeToLayerMap.remove(nodeID); + } + + if (roles & ViewportConstrained) { + if (ScrollingNodeID nodeID = backing->scrollingNodeIDForRole(ViewportConstrained)) + m_scrollingNodeToLayerMap.remove(nodeID); + } + + backing->detachFromScrollingCoordinator(roles); +} + +void RenderLayerCompositor::updateScrollCoordinationForThisFrame(ScrollingNodeID parentNodeID) +{ + ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator(); + ASSERT(scrollingCoordinator->coordinatesScrollingForFrameView(m_renderView.frameView())); + + ScrollingNodeID nodeID = attachScrollingNode(*m_renderView.layer(), FrameScrollingNode, parentNodeID); + scrollingCoordinator->updateFrameScrollingNode(nodeID, m_scrollLayer.get(), m_rootContentLayer.get(), fixedRootBackgroundLayer(), clipLayer()); +} + +void RenderLayerCompositor::updateScrollCoordinatedLayer(RenderLayer& layer, LayerScrollCoordinationRoles reasons) +{ ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator(); - if (!scrollingCoordinator) + if (!scrollingCoordinator || !scrollingCoordinator->coordinatesScrollingForFrameView(m_renderView.frameView())) return; - // FIXME: rename to supportsViewportConstrainedPositionLayers()? - if (!scrollingCoordinator->supportsFixedPositionLayers() || !layer.parent()) + bool isRootLayer = &layer == m_renderView.layer(); + + // FIXME: Remove supportsFixedPositionLayers() since all platforms support them now. + if (!scrollingCoordinator->supportsFixedPositionLayers() || (!layer.parent() && !isRootLayer)) return; - ASSERT(m_viewportConstrainedLayers.contains(&layer)); + ASSERT(m_scrollCoordinatedLayers.contains(&layer)); ASSERT(layer.isComposited()); RenderLayerBacking* backing = layer.backing(); if (!backing) return; - ScrollingNodeID nodeID = backing->scrollLayerID(); - RenderLayerBacking* parent = nearestScrollingCoordinatorAncestor(layer); - if (!parent) - return; + if (!m_renderView.frame().isMainFrame()) { + ScrollingNodeID parentDocumentHostingNodeID = scrollCoordinatedAncestorInParentOfFrame(m_renderView.frame()); + if (!parentDocumentHostingNodeID) + return; + + updateScrollCoordinationForThisFrame(parentDocumentHostingNodeID); + if (!(reasons & ViewportConstrained) && isRootLayer) + return; + } + ScrollingNodeID parentNodeID = enclosingScrollingNodeID(layer, ExcludeSelf); + if (!parentNodeID && !isRootLayer) + return; + // Always call this even if the backing is already attached because the parent may have changed. - backing->attachToScrollingCoordinatorWithParent(parent); - nodeID = backing->scrollLayerID(); + // If a node plays both roles, fixed/sticky is always the ancestor node of scrolling. + if (reasons & ViewportConstrained) { + ScrollingNodeType nodeType = FrameScrollingNode; + if (layer.renderer().style().position() == FixedPosition) + nodeType = FixedNode; + else if (layer.renderer().style().position() == StickyPosition) + nodeType = StickyNode; + else + ASSERT_NOT_REACHED(); - if (layer.renderer().isStickyPositioned()) - scrollingCoordinator->updateViewportConstrainedNode(nodeID, computeStickyViewportConstraints(layer), backing->graphicsLayer()); - else - scrollingCoordinator->updateViewportConstrainedNode(nodeID, computeFixedViewportConstraints(layer), backing->graphicsLayer()); + ScrollingNodeID nodeID = attachScrollingNode(layer, nodeType, parentNodeID); + if (!nodeID) + return; + + switch (nodeType) { + case FixedNode: + scrollingCoordinator->updateViewportConstrainedNode(nodeID, computeFixedViewportConstraints(layer), backing->graphicsLayer()); + break; + case StickyNode: + scrollingCoordinator->updateViewportConstrainedNode(nodeID, computeStickyViewportConstraints(layer), backing->graphicsLayer()); + break; + case FrameScrollingNode: + case OverflowScrollingNode: + break; + } + + parentNodeID = nodeID; + } else + detachScrollCoordinatedLayer(layer, ViewportConstrained); + + if (reasons & Scrolling) { + if (isRootLayer) + updateScrollCoordinationForThisFrame(parentNodeID); + else { + ScrollingNodeType nodeType = OverflowScrollingNode; + ScrollingNodeID nodeID = attachScrollingNode(layer, nodeType, parentNodeID); + if (!nodeID) + return; + + ScrollingCoordinator::ScrollingGeometry scrollingGeometry; + scrollingGeometry.scrollOrigin = layer.scrollOrigin(); + scrollingGeometry.scrollPosition = layer.scrollPosition(); + scrollingGeometry.scrollableAreaSize = layer.visibleSize(); + scrollingGeometry.contentSize = layer.contentsSize(); + scrollingGeometry.reachableContentSize = layer.scrollableContentsSize(); +#if ENABLE(CSS_SCROLL_SNAP) + if (const Vector<LayoutUnit>* offsets = layer.horizontalSnapOffsets()) + scrollingGeometry.horizontalSnapOffsets = *offsets; + if (const Vector<LayoutUnit>* offsets = layer.verticalSnapOffsets()) + scrollingGeometry.verticalSnapOffsets = *offsets; + if (const Vector<ScrollOffsetRange<LayoutUnit>>* ranges = layer.horizontalSnapOffsetRanges()) + scrollingGeometry.horizontalSnapOffsetRanges = *ranges; + if (const Vector<ScrollOffsetRange<LayoutUnit>>* ranges = layer.verticalSnapOffsetRanges()) + scrollingGeometry.verticalSnapOffsetRanges = *ranges; + scrollingGeometry.currentHorizontalSnapPointIndex = layer.currentHorizontalSnapPointIndex(); + scrollingGeometry.currentVerticalSnapPointIndex = layer.currentVerticalSnapPointIndex(); #endif + scrollingCoordinator->updateOverflowScrollingNode(nodeID, backing->scrollingLayer(), backing->scrollingContentsLayer(), &scrollingGeometry); + } + } else + detachScrollCoordinatedLayer(layer, Scrolling); } -void RenderLayerCompositor::unregisterViewportConstrainedLayer(RenderLayer& layer) +ScrollableArea* RenderLayerCompositor::scrollableAreaForScrollLayerID(ScrollingNodeID nodeID) const { - ASSERT(m_viewportConstrainedLayers.contains(&layer)); -#if PLATFORM(IOS) - UNUSED_PARAM(layer); - // On iOS, we batch-update viewport-constrained layers in updateCustomLayersAfterFlush(). -#else - if (RenderLayerBacking* backing = layer.backing()) - backing->detachFromScrollingCoordinator(); -#endif + if (!nodeID) + return nullptr; + + return m_scrollingNodeToLayerMap.get(nodeID); } #if PLATFORM(IOS) -typedef HashMap<PlatformLayer*, OwnPtr<ViewportConstraints>> LayerMap; +typedef HashMap<PlatformLayer*, std::unique_ptr<ViewportConstraints>> LayerMap; typedef HashMap<PlatformLayer*, PlatformLayer*> StickyContainerMap; void RenderLayerCompositor::registerAllViewportConstrainedLayers() { // Only the main frame should register fixed/sticky layers. - if (m_renderView.document().ownerElement()) + if (!isMainFrameCompositor()) return; if (scrollingCoordinator()) @@ -3534,87 +3969,96 @@ void RenderLayerCompositor::registerAllViewportConstrainedLayers() LayerMap layerMap; StickyContainerMap stickyContainerMap; - for (auto it = m_viewportConstrainedLayers.begin(), end = m_viewportConstrainedLayers.end(); it != end; ++it) { - RenderLayer& layer = **it; - ASSERT(layer.isComposited()); + for (auto* layer : m_scrollCoordinatedLayers) { + ASSERT(layer->isComposited()); std::unique_ptr<ViewportConstraints> constraints; - if (layer.renderer().isStickyPositioned()) { - constraints = std::make_unique<StickyPositionViewportConstraints>(computeStickyViewportConstraints(layer)); + if (layer->renderer().isStickyPositioned()) { + constraints = std::make_unique<StickyPositionViewportConstraints>(computeStickyViewportConstraints(*layer)); const RenderLayer* enclosingTouchScrollableLayer = nullptr; - if (isStickyInAcceleratedScrollingLayerOrViewport(layer, &enclosingTouchScrollableLayer) && enclosingTouchScrollableLayer) { + if (isAsyncScrollableStickyLayer(*layer, &enclosingTouchScrollableLayer) && enclosingTouchScrollableLayer) { ASSERT(enclosingTouchScrollableLayer->isComposited()); - stickyContainerMap.add(layer.backing()->graphicsLayer()->platformLayer(), enclosingTouchScrollableLayer->backing()->scrollingLayer()->platformLayer()); + stickyContainerMap.add(layer->backing()->graphicsLayer()->platformLayer(), enclosingTouchScrollableLayer->backing()->scrollingLayer()->platformLayer()); } - } else - constraints = std::make_unique<FixedPositionViewportConstraints>(computeFixedViewportConstraints(layer)); + } else if (layer->renderer().style().position() == FixedPosition) + constraints = std::make_unique<FixedPositionViewportConstraints>(computeFixedViewportConstraints(*layer)); + else + continue; - layerMap.add(layer.backing()->graphicsLayer()->platformLayer(), adoptPtr(constraints.release())); + layerMap.add(layer->backing()->graphicsLayer()->platformLayer(), WTFMove(constraints)); } - if (ChromeClient* client = this->chromeClient()) - client->updateViewportConstrainedLayers(layerMap, stickyContainerMap); + page().chrome().client().updateViewportConstrainedLayers(layerMap, stickyContainerMap); } void RenderLayerCompositor::unregisterAllViewportConstrainedLayers() { // Only the main frame should register fixed/sticky layers. - if (m_renderView.document().ownerElement()) + if (!isMainFrameCompositor()) return; if (scrollingCoordinator()) return; - if (ChromeClient* client = this->chromeClient()) { - LayerMap layerMap; - StickyContainerMap stickyContainerMap; - client->updateViewportConstrainedLayers(layerMap, stickyContainerMap); - } + LayerMap layerMap; + StickyContainerMap stickyContainerMap; + page().chrome().client().updateViewportConstrainedLayers(layerMap, stickyContainerMap); } void RenderLayerCompositor::registerAllScrollingLayers() { - ChromeClient* client = this->chromeClient(); - if (!client) - return; - - for (auto it = m_scrollingLayers.begin(), end = m_scrollingLayers.end(); it != end; ++it) - updateScrollingLayerWithClient(**it, client); + for (auto* layer : m_scrollingLayers) + updateScrollingLayerWithClient(*layer, page().chrome().client()); } void RenderLayerCompositor::unregisterAllScrollingLayers() { - ChromeClient* client = this->chromeClient(); - if (!client) - return; - - for (auto it = m_scrollingLayers.begin(), end = m_scrollingLayers.end(); it != end; ++it) { - RenderLayer& layer = **it; - RenderLayerBacking* backing = layer.backing(); + for (auto* layer : m_scrollingLayers) { + RenderLayerBacking* backing = layer->backing(); ASSERT(backing); - client->removeScrollingLayer(layer.renderer().element(), backing->scrollingLayer()->platformLayer(), backing->scrollingContentsLayer()->platformLayer()); + page().chrome().client().removeScrollingLayer(layer->renderer().element(), backing->scrollingLayer()->platformLayer(), backing->scrollingContentsLayer()->platformLayer()); } } +#endif -// Called when the size of the contentsLayer changes, and when the contentsLayer is replaced by another layer. -void RenderLayerCompositor::scrollingLayerAddedOrUpdated(RenderLayer* layer) +void RenderLayerCompositor::willRemoveScrollingLayerWithBacking(RenderLayer& layer, RenderLayerBacking& backing) { - ASSERT(!m_renderView.document().inPageCache()); - m_scrollingLayers.add(layer); + if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) { + backing.detachFromScrollingCoordinator(Scrolling); + + // For Coordinated Graphics. + scrollingCoordinator->scrollableAreaScrollLayerDidChange(layer); + return; + } + +#if PLATFORM(IOS) + m_scrollingLayersNeedingUpdate.remove(&layer); + m_scrollingLayers.remove(&layer); + + if (m_renderView.document().pageCacheState() != Document::NotInPageCache) + return; + + PlatformLayer* scrollingLayer = backing.scrollingLayer()->platformLayer(); + PlatformLayer* contentsLayer = backing.scrollingContentsLayer()->platformLayer(); + page().chrome().client().removeScrollingLayer(layer.renderer().element(), scrollingLayer, contentsLayer); +#endif } -void RenderLayerCompositor::scrollingLayerRemoved(RenderLayer* layer, PlatformLayer* scrollingLayer, PlatformLayer* contentsLayer) +void RenderLayerCompositor::didAddScrollingLayer(RenderLayer& layer) { - m_scrollingLayersNeedingUpdate.remove(layer); - m_scrollingLayers.remove(layer); + updateScrollCoordinatedStatus(layer); - if (m_renderView.document().inPageCache()) + if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) { + // For Coordinated Graphics. + scrollingCoordinator->scrollableAreaScrollLayerDidChange(layer); return; + } - if (ChromeClient* client = this->chromeClient()) - client->removeScrollingLayer(layer->renderer().element(), scrollingLayer, contentsLayer); -} +#if PLATFORM(IOS) + ASSERT(m_renderView.document().pageCacheState() == Document::NotInPageCache); + m_scrollingLayers.add(&layer); #endif +} void RenderLayerCompositor::windowScreenDidChange(PlatformDisplayID displayID) { @@ -3624,23 +4068,12 @@ void RenderLayerCompositor::windowScreenDidChange(PlatformDisplayID displayID) ScrollingCoordinator* RenderLayerCompositor::scrollingCoordinator() const { - if (Page* page = this->page()) - return page->scrollingCoordinator(); - - return 0; + return page().scrollingCoordinator(); } GraphicsLayerFactory* RenderLayerCompositor::graphicsLayerFactory() const { - if (Page* page = this->page()) - return page->chrome().client().graphicsLayerFactory(); - - return 0; -} - -Page* RenderLayerCompositor::page() const -{ - return m_renderView.frameView().frame().page(); + return page().chrome().client().graphicsLayerFactory(); } void RenderLayerCompositor::setLayerFlushThrottlingEnabled(bool enabled) @@ -3690,27 +4123,54 @@ void RenderLayerCompositor::startInitialLayerFlushTimerIfNeeded() m_layerFlushTimer.startOneShot(throttledLayerFlushInitialDelay); } -void RenderLayerCompositor::layerFlushTimerFired(Timer<RenderLayerCompositor>&) +void RenderLayerCompositor::layerFlushTimerFired() { if (!m_hasPendingLayerFlush) return; scheduleLayerFlushNow(); } -void RenderLayerCompositor::paintRelatedMilestonesTimerFired(Timer<RenderLayerCompositor>&) +#if USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR) +RefPtr<DisplayRefreshMonitor> RenderLayerCompositor::createDisplayRefreshMonitor(PlatformDisplayID displayID) const { - Frame& frame = m_renderView.frameView().frame(); - Page* page = frame.page(); - if (!page) - return; + if (auto monitor = page().chrome().client().createDisplayRefreshMonitor(displayID)) + return monitor; - // If the layer tree is frozen, we'll paint when it's unfrozen and schedule the timer again. - if (page->chrome().client().layerTreeStateIsFrozen()) - return; + return DisplayRefreshMonitor::createDefaultDisplayRefreshMonitor(displayID); +} +#endif - m_renderView.frameView().firePaintRelatedMilestones(); +void RenderLayerCompositor::startTrackingLayerFlushes() +{ + m_layerFlushCount = 0; } -} // namespace WebCore +unsigned RenderLayerCompositor::layerFlushCount() const +{ + return m_layerFlushCount; +} + +void RenderLayerCompositor::startTrackingCompositingUpdates() +{ + m_compositingUpdateCount = 0; +} -#endif // USE(ACCELERATED_COMPOSITING) +unsigned RenderLayerCompositor::compositingUpdateCount() const +{ + return m_compositingUpdateCount; +} + +#if ENABLE(CSS_SCROLL_SNAP) +void RenderLayerCompositor::updateScrollSnapPropertiesWithFrameView(const FrameView& frameView) +{ + if (ScrollingCoordinator* coordinator = scrollingCoordinator()) + coordinator->updateScrollSnapPropertiesWithFrameView(frameView); +} +#endif + +Page& RenderLayerCompositor::page() const +{ + return m_renderView.page(); +} + +} // namespace WebCore |