summaryrefslogtreecommitdiff
path: root/Source/WebCore/rendering/RenderLayerBacking.h
diff options
context:
space:
mode:
authorLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
committerLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
commit1bf1084f2b10c3b47fd1a588d85d21ed0eb41d0c (patch)
tree46dcd36c86e7fbc6e5df36deb463b33e9967a6f7 /Source/WebCore/rendering/RenderLayerBacking.h
parent32761a6cee1d0dee366b885b7b9c777e67885688 (diff)
downloadWebKitGtk-tarball-master.tar.gz
Diffstat (limited to 'Source/WebCore/rendering/RenderLayerBacking.h')
-rw-r--r--Source/WebCore/rendering/RenderLayerBacking.h221
1 files changed, 138 insertions, 83 deletions
diff --git a/Source/WebCore/rendering/RenderLayerBacking.h b/Source/WebCore/rendering/RenderLayerBacking.h
index ce0f420f0..ff73ea7c1 100644
--- a/Source/WebCore/rendering/RenderLayerBacking.h
+++ b/Source/WebCore/rendering/RenderLayerBacking.h
@@ -13,7 +13,7 @@
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
@@ -23,16 +23,14 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-#ifndef RenderLayerBacking_h
-#define RenderLayerBacking_h
-
-#if USE(ACCELERATED_COMPOSITING)
+#pragma once
#include "FloatPoint.h"
#include "FloatPoint3D.h"
#include "GraphicsLayer.h"
#include "GraphicsLayerClient.h"
#include "RenderLayer.h"
+#include "ScrollingCoordinator.h"
namespace WebCore {
@@ -54,7 +52,7 @@ enum CompositingLayerType {
//
// There is one RenderLayerBacking for each RenderLayer that is composited.
-class RenderLayerBacking : public GraphicsLayerClient {
+class RenderLayerBacking final : public GraphicsLayerClient {
WTF_MAKE_NONCOPYABLE(RenderLayerBacking); WTF_MAKE_FAST_ALLOCATED;
public:
explicit RenderLayerBacking(RenderLayer&);
@@ -75,27 +73,30 @@ public:
void updateAfterLayout(UpdateAfterLayoutFlags);
// Returns true if layer configuration changed.
- bool updateGraphicsLayerConfiguration();
+ bool updateConfiguration();
+
// Update graphics layer position and bounds.
- void updateGraphicsLayerGeometry(); // make private
+ void updateGeometry();
+
+ // Update state the requires that descendant layers have been updated.
+ void updateAfterDescendants();
+
// Update contents and clipping structure.
void updateDrawsContent();
GraphicsLayer* graphicsLayer() const { return m_graphicsLayer.get(); }
// Layer to clip children
- bool hasClippingLayer() const { return (m_childContainmentLayer && !m_usingTiledCacheLayer); }
- GraphicsLayer* clippingLayer() const { return !m_usingTiledCacheLayer ? m_childContainmentLayer.get() : 0; }
+ bool hasClippingLayer() const { return (m_childContainmentLayer && !m_isMainFrameLayerWithTiledBacking); }
+ GraphicsLayer* clippingLayer() const { return !m_isMainFrameLayerWithTiledBacking ? m_childContainmentLayer.get() : nullptr; }
// Layer to get clipped by ancestor
- bool hasAncestorClippingLayer() const { return m_ancestorClippingLayer != 0; }
+ bool hasAncestorClippingLayer() const { return m_ancestorClippingLayer != nullptr; }
GraphicsLayer* ancestorClippingLayer() const { return m_ancestorClippingLayer.get(); }
GraphicsLayer* contentsContainmentLayer() const { return m_contentsContainmentLayer.get(); }
- bool hasContentsLayer() const { return m_foregroundLayer != 0; }
GraphicsLayer* foregroundLayer() const { return m_foregroundLayer.get(); }
-
GraphicsLayer* backgroundLayer() const { return m_backgroundLayer.get(); }
bool backgroundLayerPaintsFixedRootBackground() const { return m_backgroundLayerPaintsFixedRootBackground; }
@@ -103,11 +104,38 @@ public:
GraphicsLayer* scrollingLayer() const { return m_scrollingLayer.get(); }
GraphicsLayer* scrollingContentsLayer() const { return m_scrollingContentsLayer.get(); }
- void attachToScrollingCoordinatorWithParent(RenderLayerBacking* parent);
- void detachFromScrollingCoordinator();
- uint64_t scrollLayerID() const { return m_scrollLayerID; }
+ void detachFromScrollingCoordinator(LayerScrollCoordinationRoles);
+
+ ScrollingNodeID scrollingNodeIDForRole(LayerScrollCoordinationRole role) const
+ {
+ switch (role) {
+ case Scrolling:
+ return m_scrollingNodeID;
+ case ViewportConstrained:
+ return m_viewportConstrainedNodeID;
+ }
+ return 0;
+ }
+
+ void setScrollingNodeIDForRole(ScrollingNodeID nodeID, LayerScrollCoordinationRole role)
+ {
+ switch (role) {
+ case Scrolling:
+ m_scrollingNodeID = nodeID;
+ break;
+ case ViewportConstrained:
+ m_viewportConstrainedNodeID = nodeID;
+ setIsScrollCoordinatedWithViewportConstrainedRole(nodeID);
+ break;
+ }
+ }
+ ScrollingNodeID scrollingNodeIDForChildren() const { return m_scrollingNodeID ? m_scrollingNodeID : m_viewportConstrainedNodeID; }
+
+ void setIsScrollCoordinatedWithViewportConstrainedRole(bool);
+
bool hasMaskLayer() const { return m_maskLayer != 0; }
+ bool hasChildClippingMaskLayer() const { return m_childClippingMaskLayer != nullptr; }
GraphicsLayer* parentForSublayers() const;
GraphicsLayer* childForSuperlayers() const;
@@ -128,7 +156,7 @@ public:
void setContentsNeedDisplay(GraphicsLayer::ShouldClipToLayer = GraphicsLayer::ClipToLayer);
// r is in the coordinate space of the layer's render object
- void setContentsNeedDisplayInRect(const IntRect&, GraphicsLayer::ShouldClipToLayer = GraphicsLayer::ClipToLayer);
+ void setContentsNeedDisplayInRect(const LayoutRect&, GraphicsLayer::ShouldClipToLayer = GraphicsLayer::ClipToLayer);
// Notification from the renderer that its content changed.
void contentChanged(ContentChangeType);
@@ -153,60 +181,78 @@ public:
void positionOverflowControlsLayers();
bool hasUnpositionedOverflowControlsLayers() const;
- bool usingTiledBacking() const { return m_usingTiledCacheLayer; }
- bool tiledBackingHasMargin() const;
- TiledBacking* tiledBacking() const;
+ bool isMainFrameLayerWithTiledBacking() const { return m_isMainFrameLayerWithTiledBacking; }
+
+ WEBCORE_EXPORT TiledBacking* tiledBacking() const;
void adjustTiledBackingCoverage();
- void setTiledBackingHasMargins(bool);
+ void setTiledBackingHasMargins(bool hasExtendedBackgroundOnLeftAndRight, bool hasExtendedBackgroundOnTopAndBottom);
void updateDebugIndicators(bool showBorder, bool showRepaintCounter);
// GraphicsLayerClient interface
- virtual bool shouldUseTiledBacking(const GraphicsLayer*) const override;
- virtual void tiledBackingUsageChanged(const GraphicsLayer*, bool /*usingTiledBacking*/) override;
- virtual void notifyAnimationStarted(const GraphicsLayer*, double startTime) override;
- virtual void notifyFlushRequired(const GraphicsLayer*) override;
- virtual void notifyFlushBeforeDisplayRefresh(const GraphicsLayer*) override;
+ void tiledBackingUsageChanged(const GraphicsLayer*, bool /*usingTiledBacking*/) override;
+ void notifyAnimationStarted(const GraphicsLayer*, const String& animationKey, double startTime) override;
+ void notifyFlushRequired(const GraphicsLayer*) override;
+ void notifyFlushBeforeDisplayRefresh(const GraphicsLayer*) override;
+
+ void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsLayerPaintingPhase, const FloatRect& clip) override;
+
+ float deviceScaleFactor() const override;
+ float contentsScaleMultiplierForNewTiles(const GraphicsLayer*) const override;
+
+ bool paintsOpaquelyAtNonIntegralScales(const GraphicsLayer*) const override;
+
+ float pageScaleFactor() const override;
+ float zoomedOutPageScaleFactor() const override;
+ void didCommitChangesForLayer(const GraphicsLayer*) const override;
+ bool getCurrentTransform(const GraphicsLayer*, TransformationMatrix&) const override;
- virtual void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsLayerPaintingPhase, const IntRect& clip) override;
+ bool isTrackingRepaints() const override;
+ bool shouldSkipLayerInDump(const GraphicsLayer*, LayerTreeAsTextBehavior) const override;
+ bool shouldDumpPropertyForLayer(const GraphicsLayer*, const char* propertyName) const override;
- virtual float deviceScaleFactor() const override;
- virtual float contentsScaleMultiplierForNewTiles(const GraphicsLayer*) const override;
+ bool shouldAggressivelyRetainTiles(const GraphicsLayer*) const override;
+ bool shouldTemporarilyRetainTileCohorts(const GraphicsLayer*) const override;
+ bool useGiantTiles() const override;
+ bool needsPixelAligment() const override { return !m_isMainFrameRenderViewLayer; }
- virtual float pageScaleFactor() const override;
- virtual void didCommitChangesForLayer(const GraphicsLayer*) const override;
- virtual bool getCurrentTransform(const GraphicsLayer*, TransformationMatrix&) const override;
+ LayoutSize subpixelOffsetFromRenderer() const { return m_subpixelOffsetFromRenderer; }
- virtual bool isTrackingRepaints() const override;
- virtual bool shouldSkipLayerInDump(const GraphicsLayer*) const override;
- virtual bool shouldDumpPropertyForLayer(const GraphicsLayer*, const char* propertyName) const override;
+#if PLATFORM(IOS)
+ bool needsIOSDumpRenderTreeMainFrameRenderViewLayerIsAlwaysOpaqueHack(const GraphicsLayer&) const override;
+#endif
#ifndef NDEBUG
- virtual void verifyNotPainting();
+ void verifyNotPainting() override;
#endif
- LayoutRect contentsBox() const;
- IntRect backgroundBox() const;
+ WEBCORE_EXPORT LayoutRect contentsBox() const;
// For informative purposes only.
- CompositingLayerType compositingLayerType() const;
+ WEBCORE_EXPORT CompositingLayerType compositingLayerType() const;
GraphicsLayer* layerForHorizontalScrollbar() const { return m_layerForHorizontalScrollbar.get(); }
GraphicsLayer* layerForVerticalScrollbar() const { return m_layerForVerticalScrollbar.get(); }
GraphicsLayer* layerForScrollCorner() const { return m_layerForScrollCorner.get(); }
-#if ENABLE(CSS_FILTERS)
bool canCompositeFilters() const { return m_canCompositeFilters; }
+#if ENABLE(FILTERS_LEVEL_2)
+ bool canCompositeBackdropFilters() const { return m_canCompositeBackdropFilters; }
#endif
// Return an estimate of the backing store area (in pixels) allocated by this object's GraphicsLayers.
- double backingStoreMemoryEstimate() const;
+ WEBCORE_EXPORT double backingStoreMemoryEstimate() const;
+
+ // For testing only.
+ WEBCORE_EXPORT void setUsesDisplayListDrawing(bool);
+ WEBCORE_EXPORT String displayListAsText(DisplayList::AsTextFlags) const;
-#if ENABLE(CSS_COMPOSITING)
- void setBlendMode(BlendMode);
-#endif
+ WEBCORE_EXPORT void setIsTrackingDisplayListReplay(bool);
+ WEBCORE_EXPORT String replayDisplayListAsText(DisplayList::AsTextFlags) const;
private:
+ FloatRect backgroundBoxForSimpleContainerPainting() const;
+
void createPrimaryGraphicsLayer();
void destroyGraphicsLayers();
@@ -214,9 +260,10 @@ private:
LayoutRect compositedBoundsIncludingMargin() const;
- std::unique_ptr<GraphicsLayer> createGraphicsLayer(const String&);
+ std::unique_ptr<GraphicsLayer> createGraphicsLayer(const String&, GraphicsLayer::Type = GraphicsLayer::Type::Normal);
RenderLayerModelObject& renderer() const { return m_owningLayer.renderer(); }
+ RenderBox* renderBox() const { return m_owningLayer.renderBox(); }
RenderLayerCompositor& compositor() const { return m_owningLayer.compositor(); }
void updateInternalHierarchy();
@@ -225,13 +272,15 @@ private:
bool updateOverflowControlsLayers(bool needsHorizontalScrollbarLayer, bool needsVerticalScrollbarLayer, bool needsScrollCornerLayer);
bool updateForegroundLayer(bool needsForegroundLayer);
bool updateBackgroundLayer(bool needsBackgroundLayer);
- bool updateMaskLayer(bool needsMaskLayer);
+ void updateMaskingLayer(bool hasMask, bool hasClipPath);
bool requiresHorizontalScrollbarLayer() const;
bool requiresVerticalScrollbarLayer() const;
bool requiresScrollCornerLayer() const;
bool updateScrollingLayers(bool scrollingLayers);
void updateDrawsContent(bool isSimpleContainer);
- void registerScrollingLayers();
+ void updateChildClippingStrategy(bool needsDescendantsClippingLayer);
+
+ void updateMaskingLayerGeometry();
void updateRootLayerConfiguration();
@@ -240,26 +289,28 @@ private:
GraphicsLayerPaintingPhase paintingPhaseForPrimaryLayer() const;
LayoutSize contentOffsetInCompostingLayer() const;
- // Result is transform origin in pixels.
- FloatPoint3D computeTransformOrigin(const IntRect& borderBox) const;
- // Result is perspective origin in pixels.
- FloatPoint computePerspectiveOrigin(const IntRect& borderBox) const;
-
- void updateOpacity(const RenderStyle*);
- void updateTransform(const RenderStyle*);
-#if ENABLE(CSS_FILTERS)
- void updateFilters(const RenderStyle*);
+ // Result is transform origin in device pixels.
+ FloatPoint3D computeTransformOriginForPainting(const LayoutRect& borderBox) const;
+
+ void updateOpacity(const RenderStyle&);
+ void updateTransform(const RenderStyle&);
+ void updateFilters(const RenderStyle&);
+#if ENABLE(FILTERS_LEVEL_2)
+ void updateBackdropFilters(const RenderStyle&);
+ void updateBackdropFiltersGeometry();
#endif
#if ENABLE(CSS_COMPOSITING)
- void updateBlendMode(const RenderStyle*);
+ void updateBlendMode(const RenderStyle&);
#endif
+ void updateCustomAppearance(const RenderStyle&);
+
// Return the opacity value that this layer should use for compositing.
float compositingOpacity(float rendererOpacity) const;
bool isMainFrameRenderViewLayer() const;
bool paintsBoxDecorations() const;
- bool paintsChildren() const;
+ bool paintsChildRenderers() const;
// Returns true if this compositing layer has no visible content.
bool isSimpleContainerCompositingLayer() const;
@@ -270,27 +321,33 @@ private:
void updateImageContents();
Color rendererBackgroundColor() const;
+
+ void updateDirectlyCompositedBoxDecorations(bool isSimpleContainer, bool& didUpdateContentsRect);
void updateDirectlyCompositedBackgroundColor(bool isSimpleContainer, bool& didUpdateContentsRect);
void updateDirectlyCompositedBackgroundImage(bool isSimpleContainer, bool& didUpdateContentsRect);
- void updateDirectlyCompositedContents(bool isSimpleContainer, bool& didUpdateContentsRect);
void resetContentsRect();
- bool hasVisibleNonCompositingDescendantLayers() const;
+ bool isPaintDestinationForDescendantLayers() const;
+ bool hasVisibleNonCompositedDescendants() const;
bool shouldClipCompositedBounds() const;
- bool hasTiledBackingFlatteningLayer() const { return (m_childContainmentLayer && m_usingTiledCacheLayer); }
- GraphicsLayer* tileCacheFlatteningLayer() const { return m_usingTiledCacheLayer ? m_childContainmentLayer.get() : 0; }
+ bool hasTiledBackingFlatteningLayer() const { return (m_childContainmentLayer && m_isMainFrameLayerWithTiledBacking); }
+ GraphicsLayer* tileCacheFlatteningLayer() const { return m_isMainFrameLayerWithTiledBacking ? m_childContainmentLayer.get() : nullptr; }
- void paintIntoLayer(const GraphicsLayer*, GraphicsContext*, const IntRect& paintDirtyRect, PaintBehavior, GraphicsLayerPaintingPhase);
+ void paintIntoLayer(const GraphicsLayer*, GraphicsContext&, const IntRect& paintDirtyRect, PaintBehavior, GraphicsLayerPaintingPhase);
- // Helper function for updateGraphicsLayerGeometry.
- void adjustAncestorCompositingBoundsForFlowThread(IntRect& ancestorCompositingBounds, const RenderLayer* compositingAncestor) const;
+ // Helper function for updateGeometry.
+ void adjustAncestorCompositingBoundsForFlowThread(LayoutRect& ancestorCompositingBounds, const RenderLayer* compositingAncestor) const;
static CSSPropertyID graphicsLayerToCSSProperty(AnimatedPropertyID);
static AnimatedPropertyID cssToGraphicsLayerProperty(CSSPropertyID);
+ bool canIssueSetNeedsDisplay() const { return !paintsIntoWindow() && !paintsIntoCompositedAncestor(); }
+ LayoutRect computeParentGraphicsLayerRect(RenderLayer* compositedAncestor, LayoutSize& ancestorClippingLayerOffset) const;
+ LayoutRect computePrimaryGraphicsLayerRect(const LayoutRect& parentGraphicsLayerRect) const;
+
RenderLayer& m_owningLayer;
std::unique_ptr<GraphicsLayer> m_ancestorClippingLayer; // Only used if we are clipped by an ancestor which is not a stacking context.
@@ -299,7 +356,8 @@ private:
std::unique_ptr<GraphicsLayer> m_foregroundLayer; // Only used in cases where we need to draw the foreground separately.
std::unique_ptr<GraphicsLayer> m_backgroundLayer; // Only used in cases where we need to draw the background separately.
std::unique_ptr<GraphicsLayer> m_childContainmentLayer; // Only used if we have clipping on a stacking context with compositing children, or if the layer has a tile cache.
- std::unique_ptr<GraphicsLayer> m_maskLayer; // Only used if we have a mask.
+ std::unique_ptr<GraphicsLayer> m_maskLayer; // Only used if we have a mask and/or clip-path.
+ std::unique_ptr<GraphicsLayer> m_childClippingMaskLayer; // Only used if we have to clip child layers or accelerated contents with border radius or clip-path.
std::unique_ptr<GraphicsLayer> m_layerForHorizontalScrollbar;
std::unique_ptr<GraphicsLayer> m_layerForVerticalScrollbar;
@@ -308,21 +366,22 @@ private:
std::unique_ptr<GraphicsLayer> m_scrollingLayer; // Only used if the layer is using composited scrolling.
std::unique_ptr<GraphicsLayer> m_scrollingContentsLayer; // Only used if the layer is using composited scrolling.
- uint64_t m_scrollLayerID;
-
LayoutRect m_compositedBounds;
- LayoutSize m_subpixelAccumulation; // The accumulated subpixel offset of the compositedBounds compared to absolute coordinates.
-
- bool m_artificiallyInflatedBounds; // bounds had to be made non-zero to make transform-origin work
- bool m_isMainFrameRenderViewLayer;
- bool m_usingTiledCacheLayer;
- bool m_requiresOwnBackingStore;
-#if ENABLE(CSS_FILTERS)
- bool m_canCompositeFilters;
+ LayoutSize m_subpixelOffsetFromRenderer; // This is the subpixel distance between the primary graphics layer and the associated renderer's bounds.
+ LayoutSize m_compositedBoundsOffsetFromGraphicsLayer; // This is the subpixel distance between the primary graphics layer and the render layer bounds.
+
+ ScrollingNodeID m_viewportConstrainedNodeID { 0 };
+ ScrollingNodeID m_scrollingNodeID { 0 };
+
+ bool m_artificiallyInflatedBounds { false }; // bounds had to be made non-zero to make transform-origin work
+ bool m_isMainFrameRenderViewLayer { false };
+ bool m_isMainFrameLayerWithTiledBacking { false };
+ bool m_requiresOwnBackingStore { true };
+ bool m_canCompositeFilters { false };
+#if ENABLE(FILTERS_LEVEL_2)
+ bool m_canCompositeBackdropFilters { false };
#endif
- bool m_backgroundLayerPaintsFixedRootBackground;
-
- static bool m_creatingPrimaryGraphicsLayer;
+ bool m_backgroundLayerPaintsFixedRootBackground { false };
};
enum CanvasCompositingStrategy {
@@ -333,7 +392,3 @@ enum CanvasCompositingStrategy {
CanvasCompositingStrategy canvasCompositingStrategy(const RenderObject&);
} // namespace WebCore
-
-#endif // USE(ACCELERATED_COMPOSITING)
-
-#endif // RenderLayerBacking_h