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author | Lorry Tar Creator <lorry-tar-importer@lorry> | 2017-06-27 06:07:23 +0000 |
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committer | Lorry Tar Creator <lorry-tar-importer@lorry> | 2017-06-27 06:07:23 +0000 |
commit | 1bf1084f2b10c3b47fd1a588d85d21ed0eb41d0c (patch) | |
tree | 46dcd36c86e7fbc6e5df36deb463b33e9967a6f7 /Source/WebCore/rendering/RenderBox.h | |
parent | 32761a6cee1d0dee366b885b7b9c777e67885688 (diff) | |
download | WebKitGtk-tarball-master.tar.gz |
webkitgtk-2.16.5HEADwebkitgtk-2.16.5master
Diffstat (limited to 'Source/WebCore/rendering/RenderBox.h')
-rw-r--r-- | Source/WebCore/rendering/RenderBox.h | 392 |
1 files changed, 203 insertions, 189 deletions
diff --git a/Source/WebCore/rendering/RenderBox.h b/Source/WebCore/rendering/RenderBox.h index 788f37d13..f752ec31c 100644 --- a/Source/WebCore/rendering/RenderBox.h +++ b/Source/WebCore/rendering/RenderBox.h @@ -1,7 +1,7 @@ /* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) - * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. + * Copyright (C) 2003, 2006, 2007, 2015 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public @@ -20,15 +20,13 @@ * */ -#ifndef RenderBox_h -#define RenderBox_h +#pragma once +#include "FrameView.h" #include "RenderBoxModelObject.h" #include "RenderOverflow.h" #include "ScrollTypes.h" -#if ENABLE(CSS_SHAPES) #include "ShapeOutsideInfo.h" -#endif namespace WebCore { @@ -50,14 +48,17 @@ public: // hasAutoZIndex only returns true if the element is positioned or a flex-item since // position:static elements that are not flex-items get their z-index coerced to auto. - virtual bool requiresLayer() const override + bool requiresLayer() const override { - return isRoot() || isPositioned() || createsGroup() || hasClipPath() || hasOverflowClip() - || hasTransform() || hasHiddenBackface() || hasReflection() || style().specifiesColumns() + return isDocumentElementRenderer() || isPositioned() || createsGroup() || hasClipPath() || hasOverflowClip() + || hasTransformRelatedProperty() || hasHiddenBackface() || hasReflection() || style().specifiesColumns() || !style().hasAutoZIndex(); } - virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const override final; + bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const final; + + // Returns false for the body renderer if its background is propagated to the root. + bool paintsOwnBackground() const; // Use this with caution! No type checking is done! RenderBox* firstChildBox() const; @@ -68,9 +69,6 @@ public: LayoutUnit width() const { return m_frameRect.width(); } LayoutUnit height() const { return m_frameRect.height(); } - int pixelSnappedWidth() const { return m_frameRect.pixelSnappedWidth(); } - int pixelSnappedHeight() const { return m_frameRect.pixelSnappedHeight(); } - // These represent your location relative to your container as a physical offset. // In layout related methods you almost always want the logical location (e.g. x() and y()). LayoutUnit top() const { return topLeftLocation().y(); } @@ -88,12 +86,9 @@ public: LayoutUnit logicalWidth() const { return style().isHorizontalWritingMode() ? width() : height(); } LayoutUnit logicalHeight() const { return style().isHorizontalWritingMode() ? height() : width(); } - LayoutUnit constrainLogicalWidthInRegionByMinMax(LayoutUnit, LayoutUnit, RenderBlock*, RenderRegion* = 0) const; - LayoutUnit constrainLogicalHeightByMinMax(LayoutUnit) const; - LayoutUnit constrainContentBoxLogicalHeightByMinMax(LayoutUnit) const; - - int pixelSnappedLogicalHeight() const { return style().isHorizontalWritingMode() ? pixelSnappedHeight() : pixelSnappedWidth(); } - int pixelSnappedLogicalWidth() const { return style().isHorizontalWritingMode() ? pixelSnappedWidth() : pixelSnappedHeight(); } + LayoutUnit constrainLogicalWidthInRegionByMinMax(LayoutUnit, LayoutUnit, RenderBlock&, RenderRegion* = nullptr) const; + LayoutUnit constrainLogicalHeightByMinMax(LayoutUnit logicalHeight, std::optional<LayoutUnit> intrinsicContentHeight) const; + LayoutUnit constrainContentBoxLogicalHeightByMinMax(LayoutUnit logicalHeight, std::optional<LayoutUnit> intrinsicContentHeight) const; void setLogicalLeft(LayoutUnit left) { @@ -141,7 +136,6 @@ public: LayoutPoint location() const { return m_frameRect.location(); } LayoutSize locationOffset() const { return LayoutSize(x(), y()); } LayoutSize size() const { return m_frameRect.size(); } - IntSize pixelSnappedSize() const { return m_frameRect.pixelSnappedSize(); } void setLocation(const LayoutPoint& location) { m_frameRect.setLocation(location); } @@ -149,30 +143,37 @@ public: void move(LayoutUnit dx, LayoutUnit dy) { m_frameRect.move(dx, dy); } LayoutRect frameRect() const { return m_frameRect; } - IntRect pixelSnappedFrameRect() const { return pixelSnappedIntRect(m_frameRect); } void setFrameRect(const LayoutRect& rect) { m_frameRect = rect; } + LayoutRect marginBoxRect() const + { + LayoutRect box = borderBoxRect(); + box.expand(m_marginBox); + return box; + } LayoutRect borderBoxRect() const { return LayoutRect(LayoutPoint(), size()); } LayoutRect paddingBoxRect() const { return LayoutRect(borderLeft(), borderTop(), contentWidth() + paddingLeft() + paddingRight(), contentHeight() + paddingTop() + paddingBottom()); } - IntRect pixelSnappedBorderBoxRect() const { return IntRect(IntPoint(), m_frameRect.pixelSnappedSize()); } - virtual IntRect borderBoundingBox() const override final { return pixelSnappedBorderBoxRect(); } + LayoutRect borderBoundingBox() const final { return borderBoxRect(); } - RoundedRect::Radii borderRadii() const; + WEBCORE_EXPORT RoundedRect::Radii borderRadii() const; // The content area of the box (excludes padding - and intrinsic padding for table cells, etc... - and border). - LayoutRect contentBoxRect() const { return LayoutRect(borderLeft() + paddingLeft(), borderTop() + paddingTop(), contentWidth(), contentHeight()); } + LayoutRect contentBoxRect() const; // The content box in absolute coords. Ignores transforms. IntRect absoluteContentBox() const; // The content box converted to absolute coords (taking transforms into account). - FloatQuad absoluteContentQuad() const; + WEBCORE_EXPORT FloatQuad absoluteContentQuad() const; // This returns the content area of the box (excluding padding and border). The only difference with contentBoxRect is that computedCSSContentBoxRect // does include the intrinsic padding in the content box as this is what some callers expect (like getComputedStyle). LayoutRect computedCSSContentBoxRect() const { return LayoutRect(borderLeft() + computedCSSPaddingLeft(), borderTop() + computedCSSPaddingTop(), clientWidth() - computedCSSPaddingLeft() - computedCSSPaddingRight(), clientHeight() - computedCSSPaddingTop() - computedCSSPaddingBottom()); } // Bounds of the outline box in absolute coords. Respects transforms - virtual LayoutRect outlineBoundsForRepaint(const RenderLayerModelObject* /*repaintContainer*/, const RenderGeometryMap*) const override final; - virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) override; + LayoutRect outlineBoundsForRepaint(const RenderLayerModelObject* /*repaintContainer*/, const RenderGeometryMap*) const final; + void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = nullptr) override; + + FloatRect repaintRectInLocalCoordinates() const override { return borderBoxRect(); } + FloatRect objectBoundingBox() const override { return borderBoxRect(); } // Use this with caution! No type checking is done! RenderBox* previousSiblingBox() const; @@ -183,7 +184,8 @@ public: // For horizontal-tb and vertical-lr they will match physical directions, but for horizontal-bt and vertical-rl, the top/bottom and left/right // respectively are flipped when compared to their physical counterparts. For example minX is on the left in vertical-lr, // but it is on the right in vertical-rl. - LayoutRect layoutOverflowRect() const { return m_overflow ? m_overflow->layoutOverflowRect() : clientBoxRect(); } + WEBCORE_EXPORT LayoutRect flippedClientBoxRect() const; + LayoutRect layoutOverflowRect() const { return m_overflow ? m_overflow->layoutOverflowRect() : flippedClientBoxRect(); } LayoutUnit logicalLeftLayoutOverflow() const { return style().isHorizontalWritingMode() ? layoutOverflowRect().x() : layoutOverflowRect().y(); } LayoutUnit logicalRightLayoutOverflow() const { return style().isHorizontalWritingMode() ? layoutOverflowRect().maxX() : layoutOverflowRect().maxY(); } @@ -191,7 +193,7 @@ public: LayoutUnit logicalLeftVisualOverflow() const { return style().isHorizontalWritingMode() ? visualOverflowRect().x() : visualOverflowRect().y(); } LayoutUnit logicalRightVisualOverflow() const { return style().isHorizontalWritingMode() ? visualOverflowRect().maxX() : visualOverflowRect().maxY(); } - LayoutRect overflowRectForPaintRejection(RenderRegion*) const; + LayoutRect overflowRectForPaintRejection(RenderNamedFlowFragment*) const; void addLayoutOverflow(const LayoutRect&); void addVisualOverflow(const LayoutRect&); @@ -202,11 +204,12 @@ public: void addVisualEffectOverflow(); LayoutRect applyVisualEffectOverflow(const LayoutRect&) const; - void addOverflowFromChild(RenderBox* child) { addOverflowFromChild(child, child->locationOffset()); } - void addOverflowFromChild(RenderBox* child, const LayoutSize& delta); + void addOverflowFromChild(const RenderBox* child) { addOverflowFromChild(child, child->locationOffset()); } + void addOverflowFromChild(const RenderBox* child, const LayoutSize& delta); void updateLayerTransform(); + LayoutSize contentSize() const { return { contentWidth(), contentHeight() }; } LayoutUnit contentWidth() const { return clientWidth() - paddingLeft() - paddingRight(); } LayoutUnit contentHeight() const { return clientHeight() - paddingTop() - paddingBottom(); } LayoutUnit contentLogicalWidth() const { return style().isHorizontalWritingMode() ? contentWidth() : contentHeight(); } @@ -214,26 +217,20 @@ public: // IE extensions. Used to calculate offsetWidth/Height. Overridden by inlines (RenderFlow) // to return the remaining width on a given line (and the height of a single line). - virtual LayoutUnit offsetWidth() const override { return width(); } - virtual LayoutUnit offsetHeight() const override { return height(); } - - virtual int pixelSnappedOffsetWidth() const override final; - virtual int pixelSnappedOffsetHeight() const override final; + LayoutUnit offsetWidth() const override { return width(); } + LayoutUnit offsetHeight() const override { return height(); } // More IE extensions. clientWidth and clientHeight represent the interior of an object // excluding border and scrollbar. clientLeft/Top are just the borderLeftWidth and borderTopWidth. LayoutUnit clientLeft() const { return borderLeft(); } LayoutUnit clientTop() const { return borderTop(); } - LayoutUnit clientWidth() const; - LayoutUnit clientHeight() const; + WEBCORE_EXPORT LayoutUnit clientWidth() const; + WEBCORE_EXPORT LayoutUnit clientHeight() const; LayoutUnit clientLogicalWidth() const { return style().isHorizontalWritingMode() ? clientWidth() : clientHeight(); } LayoutUnit clientLogicalHeight() const { return style().isHorizontalWritingMode() ? clientHeight() : clientWidth(); } LayoutUnit clientLogicalBottom() const { return borderBefore() + clientLogicalHeight(); } LayoutRect clientBoxRect() const { return LayoutRect(clientLeft(), clientTop(), clientWidth(), clientHeight()); } - int pixelSnappedClientWidth() const; - int pixelSnappedClientHeight() const; - // scrollWidth/scrollHeight will be the same as clientWidth/clientHeight unless the // object has overflow:hidden/scroll/auto specified and also has overflow. // scrollLeft/Top return the current scroll position. These methods are virtual so that objects like @@ -246,67 +243,59 @@ public: virtual void setScrollLeft(int); virtual void setScrollTop(int); - virtual LayoutUnit marginTop() const override { return m_marginBox.top(); } - virtual LayoutUnit marginBottom() const override { return m_marginBox.bottom(); } - virtual LayoutUnit marginLeft() const override { return m_marginBox.left(); } - virtual LayoutUnit marginRight() const override { return m_marginBox.right(); } + LayoutUnit marginTop() const override { return m_marginBox.top(); } + LayoutUnit marginBottom() const override { return m_marginBox.bottom(); } + LayoutUnit marginLeft() const override { return m_marginBox.left(); } + LayoutUnit marginRight() const override { return m_marginBox.right(); } void setMarginTop(LayoutUnit margin) { m_marginBox.setTop(margin); } void setMarginBottom(LayoutUnit margin) { m_marginBox.setBottom(margin); } void setMarginLeft(LayoutUnit margin) { m_marginBox.setLeft(margin); } void setMarginRight(LayoutUnit margin) { m_marginBox.setRight(margin); } - LayoutUnit marginLogicalLeft() const { return m_marginBox.logicalLeft(style().writingMode()); } - LayoutUnit marginLogicalRight() const { return m_marginBox.logicalRight(style().writingMode()); } + LayoutUnit marginLogicalLeft() const { return m_marginBox.start(style().writingMode()); } + LayoutUnit marginLogicalRight() const { return m_marginBox.end(style().writingMode()); } - virtual LayoutUnit marginBefore(const RenderStyle* overrideStyle = 0) const override final { return m_marginBox.before((overrideStyle ? overrideStyle : &style())->writingMode()); } - virtual LayoutUnit marginAfter(const RenderStyle* overrideStyle = 0) const override final { return m_marginBox.after((overrideStyle ? overrideStyle : &style())->writingMode()); } - virtual LayoutUnit marginStart(const RenderStyle* overrideStyle = 0) const override final + LayoutUnit marginBefore(const RenderStyle* overrideStyle = nullptr) const final { return m_marginBox.before((overrideStyle ? overrideStyle : &style())->writingMode()); } + LayoutUnit marginAfter(const RenderStyle* overrideStyle = nullptr) const final { return m_marginBox.after((overrideStyle ? overrideStyle : &style())->writingMode()); } + LayoutUnit marginStart(const RenderStyle* overrideStyle = nullptr) const final { const RenderStyle* styleToUse = overrideStyle ? overrideStyle : &style(); return m_marginBox.start(styleToUse->writingMode(), styleToUse->direction()); } - virtual LayoutUnit marginEnd(const RenderStyle* overrideStyle = 0) const override final + LayoutUnit marginEnd(const RenderStyle* overrideStyle = nullptr) const final { const RenderStyle* styleToUse = overrideStyle ? overrideStyle : &style(); return m_marginBox.end(styleToUse->writingMode(), styleToUse->direction()); } - void setMarginBefore(LayoutUnit value, const RenderStyle* overrideStyle = 0) { m_marginBox.setBefore((overrideStyle ? overrideStyle : &style())->writingMode(), value); } - void setMarginAfter(LayoutUnit value, const RenderStyle* overrideStyle = 0) { m_marginBox.setAfter((overrideStyle ? overrideStyle : &style())->writingMode(), value); } - void setMarginStart(LayoutUnit value, const RenderStyle* overrideStyle = 0) + void setMarginBefore(LayoutUnit value, const RenderStyle* overrideStyle = nullptr) { m_marginBox.setBefore(value, (overrideStyle ? overrideStyle : &style())->writingMode()); } + void setMarginAfter(LayoutUnit value, const RenderStyle* overrideStyle = nullptr) { m_marginBox.setAfter(value, (overrideStyle ? overrideStyle : &style())->writingMode()); } + void setMarginStart(LayoutUnit value, const RenderStyle* overrideStyle = nullptr) { const RenderStyle* styleToUse = overrideStyle ? overrideStyle : &style(); - m_marginBox.setStart(styleToUse->writingMode(), styleToUse->direction(), value); + m_marginBox.setStart(value, styleToUse->writingMode(), styleToUse->direction()); } - void setMarginEnd(LayoutUnit value, const RenderStyle* overrideStyle = 0) + void setMarginEnd(LayoutUnit value, const RenderStyle* overrideStyle = nullptr) { const RenderStyle* styleToUse = overrideStyle ? overrideStyle : &style(); - m_marginBox.setEnd(styleToUse->writingMode(), styleToUse->direction(), value); + m_marginBox.setEnd(value, styleToUse->writingMode(), styleToUse->direction()); } - // The following five functions are used to implement collapsing margins. - // All objects know their maximal positive and negative margins. The - // formula for computing a collapsed margin is |maxPosMargin| - |maxNegmargin|. - // For a non-collapsing box, such as a leaf element, this formula will simply return - // the margin of the element. Blocks override the maxMarginBefore and maxMarginAfter - // methods. - enum MarginSign { PositiveMargin, NegativeMargin }; virtual bool isSelfCollapsingBlock() const { return false; } virtual LayoutUnit collapsedMarginBefore() const { return marginBefore(); } virtual LayoutUnit collapsedMarginAfter() const { return marginAfter(); } - virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const override; - virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const override; + void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const override; + void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const override; - LayoutRect reflectionBox() const; int reflectionOffset() const; // Given a rect in the object's coordinate space, returns the corresponding rect in the reflection. LayoutRect reflectedRect(const LayoutRect&) const; - virtual void layout() override; - virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override; + void layout() override; + bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override; - virtual LayoutUnit minPreferredLogicalWidth() const override; - virtual LayoutUnit maxPreferredLogicalWidth() const override; + LayoutUnit minPreferredLogicalWidth() const override; + LayoutUnit maxPreferredLogicalWidth() const override; // FIXME: We should rename these back to overrideLogicalHeight/Width and have them store // the border-box height/width like the regular height/width accessors on RenderBox. @@ -314,67 +303,59 @@ public: // include the scrollbar height/width. LayoutUnit overrideLogicalContentWidth() const; LayoutUnit overrideLogicalContentHeight() const; - bool hasOverrideHeight() const; - bool hasOverrideWidth() const; + bool hasOverrideLogicalContentHeight() const; + bool hasOverrideLogicalContentWidth() const; void setOverrideLogicalContentHeight(LayoutUnit); void setOverrideLogicalContentWidth(LayoutUnit); void clearOverrideSize(); void clearOverrideLogicalContentHeight(); void clearOverrideLogicalContentWidth(); - LayoutUnit overrideContainingBlockContentLogicalWidth() const; - LayoutUnit overrideContainingBlockContentLogicalHeight() const; + std::optional<LayoutUnit> overrideContainingBlockContentLogicalWidth() const; + std::optional<LayoutUnit> overrideContainingBlockContentLogicalHeight() const; bool hasOverrideContainingBlockLogicalWidth() const; bool hasOverrideContainingBlockLogicalHeight() const; - void setOverrideContainingBlockContentLogicalWidth(LayoutUnit); - void setOverrideContainingBlockContentLogicalHeight(LayoutUnit); + void setOverrideContainingBlockContentLogicalWidth(std::optional<LayoutUnit>); + void setOverrideContainingBlockContentLogicalHeight(std::optional<LayoutUnit>); void clearContainingBlockOverrideSize(); void clearOverrideContainingBlockContentLogicalHeight(); + LayoutUnit extraInlineOffset() const; + LayoutUnit extraBlockOffset() const; + void setExtraInlineOffset(LayoutUnit); + void setExtraBlockOffset(LayoutUnit); + void clearExtraInlineAndBlockOffests(); - virtual LayoutSize offsetFromContainer(RenderObject*, const LayoutPoint&, bool* offsetDependsOnPoint = 0) const override; + LayoutSize offsetFromContainer(RenderElement&, const LayoutPoint&, bool* offsetDependsOnPoint = nullptr) const override; LayoutUnit adjustBorderBoxLogicalWidthForBoxSizing(LayoutUnit width) const; LayoutUnit adjustBorderBoxLogicalHeightForBoxSizing(LayoutUnit height) const; LayoutUnit adjustContentBoxLogicalWidthForBoxSizing(LayoutUnit width) const; - LayoutUnit adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit height) const; + LayoutUnit adjustContentBoxLogicalHeightForBoxSizing(std::optional<LayoutUnit> height) const; struct ComputedMarginValues { - ComputedMarginValues() - : m_before(0) - , m_after(0) - , m_start(0) - , m_end(0) - { - } LayoutUnit m_before; LayoutUnit m_after; LayoutUnit m_start; LayoutUnit m_end; }; struct LogicalExtentComputedValues { - LogicalExtentComputedValues() - : m_extent(0) - , m_position(0) - { - } - LayoutUnit m_extent; LayoutUnit m_position; ComputedMarginValues m_margins; }; // Resolve auto margins in the inline direction of the containing block so that objects can be pushed to the start, middle or end // of the containing block. - void computeInlineDirectionMargins(RenderBlock* containingBlock, LayoutUnit containerWidth, LayoutUnit childWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd) const; + void computeInlineDirectionMargins(const RenderBlock& containingBlock, LayoutUnit containerWidth, LayoutUnit childWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd) const; // Used to resolve margins in the containing block's block-flow direction. - void computeBlockDirectionMargins(const RenderBlock* containingBlock, LayoutUnit& marginBefore, LayoutUnit& marginAfter) const; - void computeAndSetBlockDirectionMargins(const RenderBlock* containingBlock); + void computeBlockDirectionMargins(const RenderBlock& containingBlock, LayoutUnit& marginBefore, LayoutUnit& marginAfter) const; + void computeAndSetBlockDirectionMargins(const RenderBlock& containingBlock); enum RenderBoxRegionInfoFlags { CacheRenderBoxRegionInfo, DoNotCacheRenderBoxRegionInfo }; LayoutRect borderBoxRectInRegion(RenderRegion*, RenderBoxRegionInfoFlags = CacheRenderBoxRegionInfo) const; LayoutRect clientBoxRectInRegion(RenderRegion*) const; RenderRegion* clampToStartAndEndRegions(RenderRegion*) const; - void clearRenderBoxRegionInfo(); + bool hasRegionRangeInFlowThread() const; virtual LayoutUnit offsetFromLogicalTopOfFirstPage() const; void positionLineBox(InlineElementBox&); @@ -386,15 +367,15 @@ public: // the replaced RenderObject to quickly determine what line it is contained on and to easily // iterate over structures on the line. InlineElementBox* inlineBoxWrapper() const { return m_inlineBoxWrapper; } - void setInlineBoxWrapper(InlineElementBox* boxWrapper) { m_inlineBoxWrapper = boxWrapper; } + void setInlineBoxWrapper(InlineElementBox*); void deleteLineBoxWrapper(); - virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const override; - virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const override; + LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const override; + LayoutRect computeRectForRepaint(const LayoutRect&, const RenderLayerModelObject* repaintContainer, RepaintContext context = { false, false }) const override; void repaintDuringLayoutIfMoved(const LayoutRect&); virtual void repaintOverhangingFloats(bool paintAllDescendants); - virtual LayoutUnit containingBlockLogicalWidthForContent() const override; + LayoutUnit containingBlockLogicalWidthForContent() const override; LayoutUnit containingBlockLogicalHeightForContent(AvailableLogicalHeightType) const; LayoutUnit containingBlockLogicalWidthForContentInRegion(RenderRegion*) const; @@ -403,14 +384,14 @@ public: virtual void updateLogicalWidth(); virtual void updateLogicalHeight(); - virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const; + virtual LogicalExtentComputedValues computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop) const; RenderBoxRegionInfo* renderBoxRegionInfo(RenderRegion*, RenderBoxRegionInfoFlags = CacheRenderBoxRegionInfo) const; - void computeLogicalWidthInRegion(LogicalExtentComputedValues&, RenderRegion* = 0) const; + void computeLogicalWidthInRegion(LogicalExtentComputedValues&, RenderRegion* = nullptr) const; bool stretchesToViewport() const { - return document().inQuirksMode() && style().logicalHeight().isAuto() && !isFloatingOrOutOfFlowPositioned() && (isRoot() || isBody()) && !document().shouldDisplaySeamlesslyWithParent() && !isInline(); + return document().inQuirksMode() && style().logicalHeight().isAuto() && !isFloatingOrOutOfFlowPositioned() && (isDocumentElementRenderer() || isBody()) && !isInline(); } virtual LayoutSize intrinsicSize() const { return LayoutSize(); } @@ -421,24 +402,27 @@ public: // of a containing block). HTML4 buttons, <select>s, <input>s, legends, and floating/compact elements do this. bool sizesLogicalWidthToFitContent(SizeType) const; - LayoutUnit shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart, LayoutUnit childMarginEnd, const RenderBlock* cb, RenderRegion*) const; + bool hasStretchedLogicalWidth() const; + + LayoutUnit shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart, LayoutUnit childMarginEnd, const RenderBlock& cb, RenderRegion*) const; - LayoutUnit computeLogicalWidthInRegionUsing(SizeType, Length logicalWidth, LayoutUnit availableLogicalWidth, const RenderBlock* containingBlock, RenderRegion*) const; - LayoutUnit computeLogicalHeightUsing(const Length& height) const; - LayoutUnit computeContentLogicalHeight(const Length& height) const; - LayoutUnit computeContentAndScrollbarLogicalHeightUsing(const Length& height) const; - LayoutUnit computeReplacedLogicalWidthUsing(Length width) const; + LayoutUnit computeLogicalWidthInRegionUsing(SizeType, Length logicalWidth, LayoutUnit availableLogicalWidth, const RenderBlock& containingBlock, RenderRegion*) const; + std::optional<LayoutUnit> computeLogicalHeightUsing(SizeType, const Length& height, std::optional<LayoutUnit> intrinsicContentHeight) const; + std::optional<LayoutUnit> computeContentLogicalHeight(SizeType, const Length& height, std::optional<LayoutUnit> intrinsicContentHeight) const; + std::optional<LayoutUnit> computeContentAndScrollbarLogicalHeightUsing(SizeType, const Length& height, std::optional<LayoutUnit> intrinsicContentHeight) const; + LayoutUnit computeReplacedLogicalWidthUsing(SizeType, Length width) const; LayoutUnit computeReplacedLogicalWidthRespectingMinMaxWidth(LayoutUnit logicalWidth, ShouldComputePreferred = ComputeActual) const; - LayoutUnit computeReplacedLogicalHeightUsing(Length height) const; + LayoutUnit computeReplacedLogicalHeightUsing(SizeType, Length height) const; LayoutUnit computeReplacedLogicalHeightRespectingMinMaxHeight(LayoutUnit logicalHeight) const; virtual LayoutUnit computeReplacedLogicalWidth(ShouldComputePreferred = ComputeActual) const; - virtual LayoutUnit computeReplacedLogicalHeight() const; + virtual LayoutUnit computeReplacedLogicalHeight(std::optional<LayoutUnit> estimatedUsedWidth = std::nullopt) const; - static bool percentageLogicalHeightIsResolvableFromBlock(const RenderBlock* containingBlock, bool outOfFlowPositioned); - LayoutUnit computePercentageLogicalHeight(const Length& height) const; + bool hasDefiniteLogicalWidth() const; + static bool percentageLogicalHeightIsResolvableFromBlock(const RenderBlock& containingBlock, bool outOfFlowPositioned, bool scrollsOverflowY); + bool hasDefiniteLogicalHeight() const; + std::optional<LayoutUnit> computePercentageLogicalHeight(const Length& height) const; - // Block flows subclass availableWidth/Height to handle multi column layout (shrinking the width/height available to children when laying out.) virtual LayoutUnit availableLogicalWidth() const { return contentLogicalWidth(); } virtual LayoutUnit availableLogicalHeight(AvailableLogicalHeightType) const; LayoutUnit availableLogicalHeightUsing(const Length&, AvailableLogicalHeightType) const; @@ -450,11 +434,12 @@ public: virtual int verticalScrollbarWidth() const; int horizontalScrollbarHeight() const; - int instrinsicScrollbarLogicalWidth() const; + int intrinsicScrollbarLogicalWidth() const; + int scrollbarLogicalWidth() const { return style().isHorizontalWritingMode() ? verticalScrollbarWidth() : horizontalScrollbarHeight(); } int scrollbarLogicalHeight() const { return style().isHorizontalWritingMode() ? horizontalScrollbarHeight() : verticalScrollbarWidth(); } virtual bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1, Element** stopElement = nullptr, RenderBox* startBox = nullptr, const IntPoint& wheelEventAbsolutePoint = IntPoint()); - virtual bool logicalScroll(ScrollLogicalDirection, ScrollGranularity, float multiplier = 1, Element** stopElement = 0); - bool canBeScrolledAndHasScrollableArea() const; + virtual bool logicalScroll(ScrollLogicalDirection, ScrollGranularity, float multiplier = 1, Element** stopElement = nullptr); + WEBCORE_EXPORT bool canBeScrolledAndHasScrollableArea() const; virtual bool canBeProgramaticallyScrolled() const; virtual void autoscroll(const IntPoint&); bool canAutoscroll() const; @@ -463,20 +448,25 @@ public: virtual void stopAutoscroll() { } virtual void panScroll(const IntPoint&); - bool hasAutoVerticalScrollbar() const { return hasOverflowClip() && (style().overflowY() == OAUTO || style().overflowY() == OOVERLAY); } - bool hasAutoHorizontalScrollbar() const { return hasOverflowClip() && (style().overflowX() == OAUTO || style().overflowX() == OOVERLAY); } + bool hasVerticalScrollbarWithAutoBehavior() const; + bool hasHorizontalScrollbarWithAutoBehavior() const; + bool scrollsOverflow() const { return scrollsOverflowX() || scrollsOverflowY(); } - bool scrollsOverflowX() const { return hasOverflowClip() && (style().overflowX() == OSCROLL || hasAutoHorizontalScrollbar()); } - bool scrollsOverflowY() const { return hasOverflowClip() && (style().overflowY() == OSCROLL || hasAutoVerticalScrollbar()); } - bool hasScrollableOverflowX() const { return scrollsOverflowX() && scrollWidth() != clientWidth(); } - bool hasScrollableOverflowY() const { return scrollsOverflowY() && scrollHeight() != clientHeight(); } + bool scrollsOverflowX() const { return hasOverflowClip() && (style().overflowX() == OSCROLL || hasHorizontalScrollbarWithAutoBehavior()); } + bool scrollsOverflowY() const { return hasOverflowClip() && (style().overflowY() == OSCROLL || hasVerticalScrollbarWithAutoBehavior()); } + + bool hasHorizontalOverflow() const { return scrollWidth() != roundToInt(clientWidth()); } + bool hasVerticalOverflow() const { return scrollHeight() != roundToInt(clientHeight()); } + + bool hasScrollableOverflowX() const { return scrollsOverflowX() && hasHorizontalOverflow(); } + bool hasScrollableOverflowY() const { return scrollsOverflowY() && hasVerticalOverflow(); } bool usesCompositedScrolling() const; bool hasUnsplittableScrollingOverflow() const; bool isUnsplittableForPagination() const; - virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0) override; + LayoutRect localCaretRect(InlineBox*, unsigned caretOffset, LayoutUnit* extraWidthToEndOfLine = nullptr) override; virtual LayoutRect overflowClipRect(const LayoutPoint& location, RenderRegion*, OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize, PaintPhase = PaintPhaseBlockBackground); virtual LayoutRect overflowClipRectForChildLayers(const LayoutPoint& location, RenderRegion* region, OverlayScrollbarSizeRelevancy relevancy) { return overflowClipRect(location, region, relevancy); } @@ -489,7 +479,8 @@ public: virtual void paintObject(PaintInfo&, const LayoutPoint&) { ASSERT_NOT_REACHED(); } virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&); virtual void paintMask(PaintInfo&, const LayoutPoint&); - virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) override; + virtual void paintClippingMask(PaintInfo&, const LayoutPoint&); + void imageChanged(WrappedImagePtr, const IntRect* = nullptr) override; // Called when a positioned object moves but doesn't necessarily change size. A simplified layout is attempted // that just updates the object's position. If the size does change, the object remains dirty. @@ -504,18 +495,16 @@ public: return true; } - LayoutRect maskClipRect(); - - virtual VisiblePosition positionForPoint(const LayoutPoint&) override; + LayoutRect maskClipRect(const LayoutPoint& paintOffset); - RenderBlockFlow* outermostBlockContainingFloatingObject(); + VisiblePosition positionForPoint(const LayoutPoint&, const RenderRegion*) override; void removeFloatingOrPositionedChildFromBlockLists(); RenderLayer* enclosingFloatPaintingLayer() const; - virtual int firstLineBaseline() const { return -1; } - virtual int inlineBlockBaseline(LineDirectionMode) const { return -1; } // Returns -1 if we should skip this box when computing the baseline of an inline-block. + virtual std::optional<int> firstLineBaseline() const { return std::optional<int>(); } + virtual std::optional<int> inlineBlockBaseline(LineDirectionMode) const { return std::optional<int>(); } // Returns empty if we should skip this box when computing the baseline of an inline-block. bool shrinkToAvoidFloats() const; virtual bool avoidsFloats() const; @@ -527,16 +516,15 @@ public: bool isDeprecatedFlexItem() const { return !isInline() && !isFloatingOrOutOfFlowPositioned() && parent() && parent()->isDeprecatedFlexibleBox(); } bool isFlexItemIncludingDeprecated() const { return !isInline() && !isFloatingOrOutOfFlowPositioned() && parent() && parent()->isFlexibleBoxIncludingDeprecated(); } - virtual LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const override; - virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const override; + LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const override; + int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const override; - virtual LayoutUnit offsetLeft() const override; - virtual LayoutUnit offsetTop() const override; + LayoutUnit offsetLeft() const override; + LayoutUnit offsetTop() const override; LayoutPoint flipForWritingModeForChild(const RenderBox* child, const LayoutPoint&) const; LayoutUnit flipForWritingMode(LayoutUnit position) const; // The offset is in the block direction (y for horizontal writing modes, x for vertical writing modes). LayoutPoint flipForWritingMode(const LayoutPoint&) const; - LayoutPoint flipForWritingModeIncludingColumns(const LayoutPoint&) const; LayoutSize flipForWritingMode(const LayoutSize&) const; void flipForWritingMode(LayoutRect&) const; FloatPoint flipForWritingMode(const FloatPoint&) const; @@ -545,25 +533,35 @@ public: // In layout related methods you almost always want the logical location (e.g. x() and y()). LayoutPoint topLeftLocation() const; LayoutSize topLeftLocationOffset() const; + void applyTopLeftLocationOffset(LayoutPoint& point) const + { + // This is inlined for speed, since it is used by updateLayerPosition() during scrolling. + if (!document().view()->hasFlippedBlockRenderers()) + point.move(m_frameRect.x(), m_frameRect.y()); + else + applyTopLeftLocationOffsetWithFlipping(point); + } - LayoutRect logicalVisualOverflowRectForPropagation(RenderStyle*) const; - LayoutRect visualOverflowRectForPropagation(RenderStyle*) const; - LayoutRect logicalLayoutOverflowRectForPropagation(RenderStyle*) const; - LayoutRect layoutOverflowRectForPropagation(RenderStyle*) const; + LayoutRect logicalVisualOverflowRectForPropagation(const RenderStyle*) const; + LayoutRect visualOverflowRectForPropagation(const RenderStyle*) const; + LayoutRect logicalLayoutOverflowRectForPropagation(const RenderStyle*) const; + LayoutRect layoutOverflowRectForPropagation(const RenderStyle*) const; bool hasRenderOverflow() const { return m_overflow; } bool hasVisualOverflow() const { return m_overflow && !borderBoxRect().contains(m_overflow->visualOverflowRect()); } virtual bool needsPreferredWidthsRecalculation() const; - virtual void computeIntrinsicRatioInformation(FloatSize& /* intrinsicSize */, double& /* intrinsicRatio */, bool& /* isPercentageIntrinsicSize */) const { } + virtual void computeIntrinsicRatioInformation(FloatSize& /* intrinsicSize */, double& /* intrinsicRatio */) const { } - IntSize scrolledContentOffset() const; + ScrollPosition scrollPosition() const; LayoutSize cachedSizeForOverflowClip() const; - void applyCachedClipAndScrollOffsetForRepaint(LayoutRect& paintRect) const; + + bool shouldApplyClipAndScrollPositionForRepaint(const RenderLayerModelObject* repaintContainer) const; + void applyCachedClipAndScrollPositionForRepaint(LayoutRect& paintRect) const; virtual bool hasRelativeDimensions() const; virtual bool hasRelativeLogicalHeight() const; - bool hasViewportPercentageLogicalHeight() const; + virtual bool hasRelativeLogicalWidth() const; bool hasHorizontalLayoutOverflow() const { @@ -585,15 +583,12 @@ public: return layoutOverflowRect.y() < y() || layoutOverflowRect.maxY() > y() + logicalHeight(); } - virtual RenderBox* createAnonymousBoxWithSameTypeAs(const RenderObject*) const + virtual std::unique_ptr<RenderBox> createAnonymousBoxWithSameTypeAs(const RenderBox&) const { ASSERT_NOT_REACHED(); - return 0; + return nullptr; } - bool hasSameDirectionAs(const RenderBox* object) const { return style().direction() == object->style().direction(); } - -#if ENABLE(CSS_SHAPES) ShapeOutsideInfo* shapeOutsideInfo() const { return ShapeOutsideInfo::isEnabledFor(*this) ? ShapeOutsideInfo::info(*this) : nullptr; @@ -604,58 +599,61 @@ public: if (isFloating()) removeFloatingOrPositionedChildFromBlockLists(); } -#endif // True if this box can have a range in an outside fragmentation context. bool canHaveOutsideRegionRange() const { return !isInFlowRenderFlowThread(); } + virtual bool needsLayoutAfterRegionRangeChange() const { return false; } + + const RenderBox* findEnclosingScrollableContainer() const; protected: - RenderBox(Element&, PassRef<RenderStyle>, unsigned baseTypeFlags); - RenderBox(Document&, PassRef<RenderStyle>, unsigned baseTypeFlags); + RenderBox(Element&, RenderStyle&&, BaseTypeFlags); + RenderBox(Document&, RenderStyle&&, BaseTypeFlags); - virtual void willBeDestroyed() override; + void styleWillChange(StyleDifference, const RenderStyle& newStyle) override; + void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override; + void updateFromStyle() override; - virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle) override; - virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override; - virtual void updateFromStyle() override; + void willBeRemovedFromTree() override; + void willBeDestroyed() override; + + bool createsNewFormattingContext() const; // Returns false if it could not cheaply compute the extent (e.g. fixed background), in which case the returned rect may be incorrect. - bool getBackgroundPaintedExtent(LayoutRect&) const; + bool getBackgroundPaintedExtent(const LayoutPoint& paintOffset, LayoutRect&) const; virtual bool foregroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect, unsigned maxDepthToTest) const; - virtual bool computeBackgroundIsKnownToBeObscured() override; + bool computeBackgroundIsKnownToBeObscured(const LayoutPoint& paintOffset) override; void paintBackground(const PaintInfo&, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone); - void paintFillLayer(const PaintInfo&, const Color&, const FillLayer*, const LayoutRect&, BackgroundBleedAvoidance, CompositeOperator, RenderElement* backgroundObject); - void paintFillLayers(const PaintInfo&, const Color&, const FillLayer*, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone, CompositeOperator = CompositeSourceOver, RenderElement* backgroundObject = nullptr); + void paintFillLayer(const PaintInfo&, const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance, CompositeOperator, RenderElement* backgroundObject, BaseBackgroundColorUsage = BaseBackgroundColorUse); + void paintFillLayers(const PaintInfo&, const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone, CompositeOperator = CompositeSourceOver, RenderElement* backgroundObject = nullptr); void paintMaskImages(const PaintInfo&, const LayoutRect&); - BackgroundBleedAvoidance determineBackgroundBleedAvoidance(GraphicsContext*) const; + BackgroundBleedAvoidance determineBackgroundBleedAvoidance(GraphicsContext&) const; bool backgroundHasOpaqueTopLayer() const; -#if PLATFORM(MAC) - void paintCustomHighlight(const LayoutPoint&, const AtomicString& type, bool behindText); -#endif - - void computePositionedLogicalWidth(LogicalExtentComputedValues&, RenderRegion* = 0) const; + void computePositionedLogicalWidth(LogicalExtentComputedValues&, RenderRegion* = nullptr) const; LayoutUnit computeIntrinsicLogicalWidthUsing(Length logicalWidthLength, LayoutUnit availableLogicalWidth, LayoutUnit borderAndPadding) const; + virtual std::optional<LayoutUnit> computeIntrinsicLogicalContentHeightUsing(Length logicalHeightLength, std::optional<LayoutUnit> intrinsicContentHeight, LayoutUnit borderAndPadding) const; virtual bool shouldComputeSizeAsReplaced() const { return isReplaced() && !isInlineBlockOrInlineTable(); } - virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const override; - virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject*, RenderGeometryMap&) const override; - virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const override; + void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags, bool* wasFixed) const override; + const RenderObject* pushMappingToContainer(const RenderLayerModelObject*, RenderGeometryMap&) const override; + void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const override; void paintRootBoxFillLayers(const PaintInfo&); RenderObject* splitAnonymousBoxesAroundChild(RenderObject* beforeChild); private: -#if ENABLE(CSS_SHAPES) void updateShapeOutsideInfoAfterStyleChange(const RenderStyle&, const RenderStyle* oldStyle); -#endif + + void updateGridPositionAfterStyleChange(const RenderStyle&, const RenderStyle* oldStyle); + bool isGridItem() const { return parent() && parent()->isRenderGrid(); } bool scrollLayer(ScrollDirection, ScrollGranularity, float multiplier, Element** stopElement); @@ -664,22 +662,24 @@ private: bool includeVerticalScrollbarSize() const; bool includeHorizontalScrollbarSize() const; - // Returns true if we did a full repaint - bool repaintLayerRectsForImage(WrappedImagePtr image, const FillLayer* layers, bool drawingBackground); + bool isScrollableOrRubberbandableBox() const override; + + // Returns true if we did a full repaint. + bool repaintLayerRectsForImage(WrappedImagePtr, const FillLayer& layers, bool drawingBackground); - bool skipContainingBlockForPercentHeightCalculation(const RenderBox* containingBlock) const; + bool skipContainingBlockForPercentHeightCalculation(const RenderBox& containingBlock, bool isPerpendicularWritingMode) const; - LayoutUnit containingBlockLogicalWidthForPositioned(const RenderBoxModelObject* containingBlock, RenderRegion* = 0, bool checkForPerpendicularWritingMode = true) const; - LayoutUnit containingBlockLogicalHeightForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode = true) const; + LayoutUnit containingBlockLogicalWidthForPositioned(const RenderBoxModelObject& containingBlock, RenderRegion* = nullptr, bool checkForPerpendicularWritingMode = true) const; + LayoutUnit containingBlockLogicalHeightForPositioned(const RenderBoxModelObject& containingBlock, bool checkForPerpendicularWritingMode = true) const; LayoutUnit viewLogicalHeightForPercentages() const; void computePositionedLogicalHeight(LogicalExtentComputedValues&) const; - void computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection, + void computePositionedLogicalWidthUsing(SizeType, Length logicalWidth, const RenderBoxModelObject& containerBlock, TextDirection containerDirection, LayoutUnit containerLogicalWidth, LayoutUnit bordersPlusPadding, Length logicalLeft, Length logicalRight, Length marginLogicalLeft, Length marginLogicalRight, LogicalExtentComputedValues&) const; - void computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock, + void computePositionedLogicalHeightUsing(SizeType, Length logicalHeightLength, const RenderBoxModelObject& containerBlock, LayoutUnit containerLogicalHeight, LayoutUnit bordersPlusPadding, LayoutUnit logicalHeight, Length logicalTop, Length logicalBottom, Length marginLogicalTop, Length marginLogicalBottom, LogicalExtentComputedValues&) const; @@ -697,7 +697,9 @@ private: // These include tables, positioned objects, floats and flexible boxes. virtual void computePreferredLogicalWidths() { setPreferredLogicalWidthsDirty(false); } - virtual LayoutRect frameRectForStickyPositioning() const override final { return frameRect(); } + LayoutRect frameRectForStickyPositioning() const final { return frameRect(); } + + void applyTopLeftLocationOffsetWithFlipping(LayoutPoint&) const; private: // The width/height of the contents + borders + padding. The x/y location is relative to our container (which is not always our parent). @@ -713,7 +715,7 @@ protected: LayoutUnit m_maxPreferredLogicalWidth; // For inline replaced elements, the inline box that owns us. - InlineElementBox* m_inlineBoxWrapper; + InlineElementBox* m_inlineBoxWrapper { nullptr }; // Our overflow information. RefPtr<RenderOverflow> m_overflow; @@ -723,34 +725,46 @@ private: static bool s_hadOverflowClip; }; -template<> inline bool isRendererOfType<const RenderBox>(const RenderObject& renderer) { return renderer.isBox(); } -RENDER_OBJECT_TYPE_CASTS(RenderBox, isBox()) - inline RenderBox* RenderBox::previousSiblingBox() const { - return toRenderBox(previousSibling()); + return downcast<RenderBox>(previousSibling()); } inline RenderBox* RenderBox::nextSiblingBox() const { - return toRenderBox(nextSibling()); + return downcast<RenderBox>(nextSibling()); } inline RenderBox* RenderBox::parentBox() const { - return toRenderBox(parent()); + return downcast<RenderBox>(parent()); } inline RenderBox* RenderBox::firstChildBox() const { - return toRenderBox(firstChild()); + return downcast<RenderBox>(firstChild()); } inline RenderBox* RenderBox::lastChildBox() const { - return toRenderBox(lastChild()); + return downcast<RenderBox>(lastChild()); +} + +inline void RenderBox::setInlineBoxWrapper(InlineElementBox* boxWrapper) +{ + if (boxWrapper) { + ASSERT(!m_inlineBoxWrapper); + // m_inlineBoxWrapper should already be 0. Deleting it is a safeguard against security issues. + // Otherwise, there will two line box wrappers keeping the reference to this renderer, and + // only one will be notified when the renderer is getting destroyed. The second line box wrapper + // will keep a stale reference. + if (UNLIKELY(m_inlineBoxWrapper != nullptr)) + deleteLineBoxWrapper(); + } + + m_inlineBoxWrapper = boxWrapper; } } // namespace WebCore -#endif // RenderBox_h +SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderBox, isBox()) |