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authorLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
committerLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
commit1bf1084f2b10c3b47fd1a588d85d21ed0eb41d0c (patch)
tree46dcd36c86e7fbc6e5df36deb463b33e9967a6f7 /Source/WebCore/rendering/HitTestLocation.h
parent32761a6cee1d0dee366b885b7b9c777e67885688 (diff)
downloadWebKitGtk-tarball-master.tar.gz
Diffstat (limited to 'Source/WebCore/rendering/HitTestLocation.h')
-rw-r--r--Source/WebCore/rendering/HitTestLocation.h41
1 files changed, 10 insertions, 31 deletions
diff --git a/Source/WebCore/rendering/HitTestLocation.h b/Source/WebCore/rendering/HitTestLocation.h
index e12191ff7..14b1b1fed 100644
--- a/Source/WebCore/rendering/HitTestLocation.h
+++ b/Source/WebCore/rendering/HitTestLocation.h
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2006 Apple Computer, Inc.
+ * Copyright (C) 2006 Apple Inc.
* Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
*
* This library is free software; you can redistribute it and/or
@@ -19,59 +19,42 @@
*
*/
-#ifndef HitTestLocation_h
-#define HitTestLocation_h
+#pragma once
#include "FloatQuad.h"
#include "FloatRect.h"
#include "HitTestRequest.h"
#include "LayoutRect.h"
#include "RoundedRect.h"
-#include "TextDirection.h"
+#include "TextFlags.h"
#include <wtf/Forward.h>
-#include <wtf/ListHashSet.h>
-#include <wtf/OwnPtr.h>
#include <wtf/RefPtr.h>
namespace WebCore {
-class Element;
-class Frame;
-#if ENABLE(VIDEO)
-class HTMLMediaElement;
-#endif
-class Image;
-class URL;
-class Node;
-class RenderRegion;
-class Scrollbar;
-
class HitTestLocation {
public:
-
- HitTestLocation();
+ WEBCORE_EXPORT HitTestLocation();
HitTestLocation(const LayoutPoint&);
- HitTestLocation(const FloatPoint&);
+ WEBCORE_EXPORT HitTestLocation(const FloatPoint&);
HitTestLocation(const FloatPoint&, const FloatQuad&);
// Pass non-zero padding values to perform a rect-based hit test.
HitTestLocation(const LayoutPoint& centerPoint, unsigned topPadding, unsigned rightPadding, unsigned bottomPadding, unsigned leftPadding);
// Make a copy the HitTestLocation in a new region by applying given offset to internal point and area.
- HitTestLocation(const HitTestLocation&, const LayoutSize& offset, RenderRegion* = 0);
- HitTestLocation(const HitTestLocation&);
- ~HitTestLocation();
+ HitTestLocation(const HitTestLocation&, const LayoutSize& offset);
+ WEBCORE_EXPORT HitTestLocation(const HitTestLocation&);
+ WEBCORE_EXPORT ~HitTestLocation();
HitTestLocation& operator=(const HitTestLocation&);
const LayoutPoint& point() const { return m_point; }
IntPoint roundedPoint() const { return roundedIntPoint(m_point); }
- RenderRegion* region() const { return m_region; }
-
// Rect-based hit test related methods.
bool isRectBasedTest() const { return m_isRectBased; }
bool isRectilinear() const { return m_isRectilinear; }
IntRect boundingBox() const { return m_boundingBox; }
-
- static IntRect rectForPoint(const LayoutPoint&, unsigned topPadding, unsigned rightPadding, unsigned bottomPadding, unsigned leftPadding);
+
+ WEBCORE_EXPORT static IntRect rectForPoint(const LayoutPoint&, unsigned topPadding, unsigned rightPadding, unsigned bottomPadding, unsigned leftPadding);
int topPadding() const { return roundedPoint().y() - m_boundingBox.y(); }
int rightPadding() const { return m_boundingBox.maxX() - roundedPoint().x() - 1; }
int bottomPadding() const { return m_boundingBox.maxY() - roundedPoint().y() - 1; }
@@ -96,12 +79,8 @@ private:
FloatPoint m_transformedPoint;
FloatQuad m_transformedRect;
- RenderRegion* m_region; // The region we're inside.
-
bool m_isRectBased;
bool m_isRectilinear;
};
} // namespace WebCore
-
-#endif // HitTestLocation_h