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authorLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
committerLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
commit1bf1084f2b10c3b47fd1a588d85d21ed0eb41d0c (patch)
tree46dcd36c86e7fbc6e5df36deb463b33e9967a6f7 /Source/WebCore/rendering/CounterNode.cpp
parent32761a6cee1d0dee366b885b7b9c777e67885688 (diff)
downloadWebKitGtk-tarball-master.tar.gz
Diffstat (limited to 'Source/WebCore/rendering/CounterNode.cpp')
-rw-r--r--Source/WebCore/rendering/CounterNode.cpp203
1 files changed, 90 insertions, 113 deletions
diff --git a/Source/WebCore/rendering/CounterNode.cpp b/Source/WebCore/rendering/CounterNode.cpp
index bf1ad91eb..dc0726a07 100644
--- a/Source/WebCore/rendering/CounterNode.cpp
+++ b/Source/WebCore/rendering/CounterNode.cpp
@@ -28,17 +28,11 @@
namespace WebCore {
-CounterNode::CounterNode(RenderElement* o, bool hasResetType, int value)
+CounterNode::CounterNode(RenderElement& owner, bool hasResetType, int value)
: m_hasResetType(hasResetType)
, m_value(value)
, m_countInParent(0)
- , m_owner(o)
- , m_rootRenderer(0)
- , m_parent(0)
- , m_previousSibling(0)
- , m_nextSibling(0)
- , m_firstChild(0)
- , m_lastChild(0)
+ , m_owner(owner)
{
}
@@ -47,8 +41,8 @@ CounterNode::~CounterNode()
// Ideally this would be an assert and this would never be reached. In reality this happens a lot
// so we need to handle these cases. The node is still connected to the tree so we need to detach it.
if (m_parent || m_previousSibling || m_nextSibling || m_firstChild || m_lastChild) {
- CounterNode* oldParent = 0;
- CounterNode* oldPreviousSibling = 0;
+ CounterNode* oldParent = nullptr;
+ CounterNode* oldPreviousSibling = nullptr;
// Instead of calling removeChild() we do this safely as the tree is likely broken if we get here.
if (m_parent) {
if (m_parent->m_firstChild == this)
@@ -56,24 +50,24 @@ CounterNode::~CounterNode()
if (m_parent->m_lastChild == this)
m_parent->m_lastChild = m_previousSibling;
oldParent = m_parent;
- m_parent = 0;
+ m_parent = nullptr;
}
if (m_previousSibling) {
if (m_previousSibling->m_nextSibling == this)
m_previousSibling->m_nextSibling = m_nextSibling;
oldPreviousSibling = m_previousSibling;
- m_previousSibling = 0;
+ m_previousSibling = nullptr;
}
if (m_nextSibling) {
if (m_nextSibling->m_previousSibling == this)
m_nextSibling->m_previousSibling = oldPreviousSibling;
- m_nextSibling = 0;
+ m_nextSibling = nullptr;
}
if (m_firstChild) {
// The node's children are reparented to the old parent.
for (CounterNode* child = m_firstChild; child; ) {
CounterNode* nextChild = child->m_nextSibling;
- CounterNode* nextSibling = 0;
+ CounterNode* nextSibling = nullptr;
child->m_parent = oldParent;
if (oldPreviousSibling) {
nextSibling = oldPreviousSibling->m_nextSibling;
@@ -90,22 +84,22 @@ CounterNode::~CounterNode()
resetRenderers();
}
-PassRefPtr<CounterNode> CounterNode::create(RenderElement* owner, bool hasResetType, int value)
+Ref<CounterNode> CounterNode::create(RenderElement& owner, bool hasResetType, int value)
{
- return adoptRef(new CounterNode(owner, hasResetType, value));
+ return adoptRef(*new CounterNode(owner, hasResetType, value));
}
CounterNode* CounterNode::nextInPreOrderAfterChildren(const CounterNode* stayWithin) const
{
if (this == stayWithin)
- return 0;
+ return nullptr;
const CounterNode* current = this;
CounterNode* next;
while (!(next = current->m_nextSibling)) {
current = current->m_parent;
if (!current || current == stayWithin)
- return 0;
+ return nullptr;
}
return next;
}
@@ -122,7 +116,7 @@ CounterNode* CounterNode::lastDescendant() const
{
CounterNode* last = m_lastChild;
if (!last)
- return 0;
+ return nullptr;
while (CounterNode* lastChild = last->m_lastChild)
last = lastChild;
@@ -151,64 +145,49 @@ int CounterNode::computeCountInParent() const
return m_parent->m_value + increment;
}
-void CounterNode::addRenderer(RenderCounter* value)
+void CounterNode::addRenderer(RenderCounter& renderer)
{
- if (!value) {
- ASSERT_NOT_REACHED();
- return;
- }
- if (value->m_counterNode) {
- ASSERT_NOT_REACHED();
- value->m_counterNode->removeRenderer(value);
- }
- ASSERT(!value->m_nextForSameCounter);
- for (RenderCounter* iterator = m_rootRenderer;iterator; iterator = iterator->m_nextForSameCounter) {
- if (iterator == value) {
- ASSERT_NOT_REACHED();
- return;
- }
- }
- value->m_nextForSameCounter = m_rootRenderer;
- m_rootRenderer = value;
- if (value->m_counterNode != this) {
- if (value->m_counterNode) {
- ASSERT_NOT_REACHED();
- value->m_counterNode->removeRenderer(value);
- }
- value->m_counterNode = this;
- }
+ ASSERT(!renderer.m_counterNode);
+ ASSERT(!renderer.m_nextForSameCounter);
+ renderer.m_nextForSameCounter = m_rootRenderer;
+ m_rootRenderer = &renderer;
+ renderer.m_counterNode = this;
}
-void CounterNode::removeRenderer(RenderCounter* value)
+void CounterNode::removeRenderer(RenderCounter& renderer)
{
- if (!value) {
- ASSERT_NOT_REACHED();
+ ASSERT(renderer.m_counterNode && renderer.m_counterNode == this);
+ RenderCounter* previous = nullptr;
+ for (auto* current = m_rootRenderer; current; previous = current, current = current->m_nextForSameCounter) {
+ if (current != &renderer)
+ continue;
+
+ if (previous)
+ previous->m_nextForSameCounter = renderer.m_nextForSameCounter;
+ else
+ m_rootRenderer = renderer.m_nextForSameCounter;
+ renderer.m_nextForSameCounter = nullptr;
+ renderer.m_counterNode = nullptr;
return;
}
- if (value->m_counterNode && value->m_counterNode != this) {
- ASSERT_NOT_REACHED();
- value->m_counterNode->removeRenderer(value);
- }
- RenderCounter* previous = 0;
- for (RenderCounter* iterator = m_rootRenderer;iterator; iterator = iterator->m_nextForSameCounter) {
- if (iterator == value) {
- if (previous)
- previous->m_nextForSameCounter = value->m_nextForSameCounter;
- else
- m_rootRenderer = value->m_nextForSameCounter;
- value->m_nextForSameCounter = 0;
- value->m_counterNode = 0;
- return;
- }
- previous = iterator;
- }
ASSERT_NOT_REACHED();
}
void CounterNode::resetRenderers()
{
- while (m_rootRenderer)
- m_rootRenderer->invalidate(); // This makes m_rootRenderer point to the next renderer if any since it disconnects the m_rootRenderer from this.
+ if (!m_rootRenderer)
+ return;
+ bool skipLayoutAndPerfWidthsRecalc = m_rootRenderer->renderTreeBeingDestroyed();
+ auto* current = m_rootRenderer;
+ while (current) {
+ if (!skipLayoutAndPerfWidthsRecalc)
+ current->setNeedsLayoutAndPrefWidthsRecalc();
+ auto* next = current->m_nextForSameCounter;
+ current->m_nextForSameCounter = nullptr;
+ current->m_counterNode = nullptr;
+ current = next;
+ }
+ m_rootRenderer = nullptr;
}
void CounterNode::resetThisAndDescendantsRenderers()
@@ -232,47 +211,46 @@ void CounterNode::recount()
}
}
-void CounterNode::insertAfter(CounterNode* newChild, CounterNode* refChild, const AtomicString& identifier)
+void CounterNode::insertAfter(CounterNode& newChild, CounterNode* beforeChild, const AtomicString& identifier)
{
- ASSERT(newChild);
- ASSERT(!newChild->m_parent);
- ASSERT(!newChild->m_previousSibling);
- ASSERT(!newChild->m_nextSibling);
- // If the refChild is not our child we can not complete the request. This hardens against bugs in RenderCounter.
+ ASSERT(!newChild.m_parent);
+ ASSERT(!newChild.m_previousSibling);
+ ASSERT(!newChild.m_nextSibling);
+ // If the beforeChild is not our child we can not complete the request. This hardens against bugs in RenderCounter.
// When renderers are reparented it may request that we insert counter nodes improperly.
- if (refChild && refChild->m_parent != this)
+ if (beforeChild && beforeChild->m_parent != this)
return;
- if (newChild->m_hasResetType) {
- while (m_lastChild != refChild)
+ if (newChild.m_hasResetType) {
+ while (m_lastChild != beforeChild)
RenderCounter::destroyCounterNode(m_lastChild->owner(), identifier);
}
CounterNode* next;
- if (refChild) {
- next = refChild->m_nextSibling;
- refChild->m_nextSibling = newChild;
+ if (beforeChild) {
+ next = beforeChild->m_nextSibling;
+ beforeChild->m_nextSibling = &newChild;
} else {
next = m_firstChild;
- m_firstChild = newChild;
+ m_firstChild = &newChild;
}
- newChild->m_parent = this;
- newChild->m_previousSibling = refChild;
+ newChild.m_parent = this;
+ newChild.m_previousSibling = beforeChild;
if (next) {
- ASSERT(next->m_previousSibling == refChild);
- next->m_previousSibling = newChild;
- newChild->m_nextSibling = next;
+ ASSERT(next->m_previousSibling == beforeChild);
+ next->m_previousSibling = &newChild;
+ newChild.m_nextSibling = next;
} else {
- ASSERT(m_lastChild == refChild);
- m_lastChild = newChild;
+ ASSERT(m_lastChild == beforeChild);
+ m_lastChild = &newChild;
}
- if (!newChild->m_firstChild || newChild->m_hasResetType) {
- newChild->m_countInParent = newChild->computeCountInParent();
- newChild->resetThisAndDescendantsRenderers();
+ if (!newChild.m_firstChild || newChild.m_hasResetType) {
+ newChild.m_countInParent = newChild.computeCountInParent();
+ newChild.resetThisAndDescendantsRenderers();
if (next)
next->recount();
return;
@@ -280,16 +258,16 @@ void CounterNode::insertAfter(CounterNode* newChild, CounterNode* refChild, cons
// The code below handles the case when a formerly root increment counter is loosing its root position
// and therefore its children become next siblings.
- CounterNode* last = newChild->m_lastChild;
- CounterNode* first = newChild->m_firstChild;
+ CounterNode* last = newChild.m_lastChild;
+ CounterNode* first = newChild.m_firstChild;
if (first) {
ASSERT(last);
- newChild->m_nextSibling = first;
- if (m_lastChild == newChild)
+ newChild.m_nextSibling = first;
+ if (m_lastChild == &newChild)
m_lastChild = last;
- first->m_previousSibling = newChild;
+ first->m_previousSibling = &newChild;
// The case when the original next sibling of the inserted node becomes a child of
// one of the former children of the inserted node is not handled as it is believed
@@ -302,7 +280,7 @@ void CounterNode::insertAfter(CounterNode* newChild, CounterNode* refChild, cons
// attached to renderers that were already in the document's render tree.
last->m_nextSibling = next;
if (next) {
- ASSERT(next->m_previousSibling == newChild);
+ ASSERT(next->m_previousSibling == &newChild);
next->m_previousSibling = last;
} else
m_lastChild = last;
@@ -312,37 +290,36 @@ void CounterNode::insertAfter(CounterNode* newChild, CounterNode* refChild, cons
break;
}
}
- newChild->m_firstChild = 0;
- newChild->m_lastChild = 0;
- newChild->m_countInParent = newChild->computeCountInParent();
- newChild->resetRenderers();
+ newChild.m_firstChild = nullptr;
+ newChild.m_lastChild = nullptr;
+ newChild.m_countInParent = newChild.computeCountInParent();
+ newChild.resetRenderers();
first->recount();
}
-void CounterNode::removeChild(CounterNode* oldChild)
+void CounterNode::removeChild(CounterNode& oldChild)
{
- ASSERT(oldChild);
- ASSERT(!oldChild->m_firstChild);
- ASSERT(!oldChild->m_lastChild);
+ ASSERT(!oldChild.m_firstChild);
+ ASSERT(!oldChild.m_lastChild);
- CounterNode* next = oldChild->m_nextSibling;
- CounterNode* previous = oldChild->m_previousSibling;
+ CounterNode* next = oldChild.m_nextSibling;
+ CounterNode* previous = oldChild.m_previousSibling;
- oldChild->m_nextSibling = 0;
- oldChild->m_previousSibling = 0;
- oldChild->m_parent = 0;
+ oldChild.m_nextSibling = nullptr;
+ oldChild.m_previousSibling = nullptr;
+ oldChild.m_parent = nullptr;
if (previous)
previous->m_nextSibling = next;
else {
- ASSERT(m_firstChild == oldChild);
+ ASSERT(m_firstChild == &oldChild);
m_firstChild = next;
}
if (next)
next->m_previousSibling = previous;
else {
- ASSERT(m_lastChild == oldChild);
+ ASSERT(m_lastChild == &oldChild);
m_lastChild = previous;
}
@@ -350,7 +327,7 @@ void CounterNode::removeChild(CounterNode* oldChild)
next->recount();
}
-#ifndef NDEBUG
+#if ENABLE(TREE_DEBUGGING)
static void showTreeAndMark(const CounterNode* node)
{
@@ -365,7 +342,7 @@ static void showTreeAndMark(const CounterNode* node)
fprintf(stderr, "%p %s: %d %d P:%p PS:%p NS:%p R:%p\n",
current, current->actsAsReset() ? "reset____" : "increment", current->value(),
current->countInParent(), current->parent(), current->previousSibling(),
- current->nextSibling(), current->owner());
+ current->nextSibling(), &current->owner());
}
fflush(stderr);
}
@@ -374,7 +351,7 @@ static void showTreeAndMark(const CounterNode* node)
} // namespace WebCore
-#ifndef NDEBUG
+#if ENABLE(TREE_DEBUGGING)
void showCounterTree(const WebCore::CounterNode* counter)
{