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authorLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
committerLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
commit1bf1084f2b10c3b47fd1a588d85d21ed0eb41d0c (patch)
tree46dcd36c86e7fbc6e5df36deb463b33e9967a6f7 /Source/WebCore/platform/graphics/texmap/ClipStack.h
parent32761a6cee1d0dee366b885b7b9c777e67885688 (diff)
downloadWebKitGtk-tarball-master.tar.gz
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+/*
+ * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)
+ * Copyright (C) 2015, 2016 Igalia S.L.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef ClipStack_h
+#define ClipStack_h
+
+#include "IntRect.h"
+#include "IntSize.h"
+#include <wtf/Vector.h>
+
+namespace WebCore {
+
+class GraphicsContext3D;
+
+class ClipStack {
+public:
+ struct State {
+ State(const IntRect& scissors = IntRect(), int stencil = 1)
+ : scissorBox(scissors)
+ , stencilIndex(stencil)
+ { }
+
+ IntRect scissorBox;
+ int stencilIndex;
+ };
+
+ // Y-axis should be inverted only when painting into the window.
+ enum class YAxisMode {
+ Default,
+ Inverted,
+ };
+
+ void push();
+ void pop();
+ State& current() { return clipState; }
+
+ void reset(const IntRect&, YAxisMode);
+ void intersect(const IntRect&);
+ void setStencilIndex(int);
+ int getStencilIndex() const { return clipState.stencilIndex; }
+
+ void apply(GraphicsContext3D&);
+ void applyIfNeeded(GraphicsContext3D&);
+
+ bool isCurrentScissorBoxEmpty() const { return clipState.scissorBox.isEmpty(); }
+
+private:
+ Vector<State> clipStack;
+ State clipState;
+ IntSize size;
+ bool clipStateDirty { false };
+ YAxisMode yAxisMode { YAxisMode::Default };
+};
+
+} // namespace WebCore
+
+#endif // ClipStack_h