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author | Lorry Tar Creator <lorry-tar-importer@lorry> | 2017-06-27 06:07:23 +0000 |
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committer | Lorry Tar Creator <lorry-tar-importer@lorry> | 2017-06-27 06:07:23 +0000 |
commit | 1bf1084f2b10c3b47fd1a588d85d21ed0eb41d0c (patch) | |
tree | 46dcd36c86e7fbc6e5df36deb463b33e9967a6f7 /Source/WebCore/page/animation/CompositeAnimation.cpp | |
parent | 32761a6cee1d0dee366b885b7b9c777e67885688 (diff) | |
download | WebKitGtk-tarball-master.tar.gz |
webkitgtk-2.16.5HEADwebkitgtk-2.16.5master
Diffstat (limited to 'Source/WebCore/page/animation/CompositeAnimation.cpp')
-rw-r--r-- | Source/WebCore/page/animation/CompositeAnimation.cpp | 444 |
1 files changed, 232 insertions, 212 deletions
diff --git a/Source/WebCore/page/animation/CompositeAnimation.cpp b/Source/WebCore/page/animation/CompositeAnimation.cpp index e18779ea7..f89f1e514 100644 --- a/Source/WebCore/page/animation/CompositeAnimation.cpp +++ b/Source/WebCore/page/animation/CompositeAnimation.cpp @@ -10,7 +10,7 @@ * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. - * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of + * 3. Neither the name of Apple Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * @@ -29,7 +29,7 @@ #include "config.h" #include "CompositeAnimation.h" -#include "AnimationControllerPrivate.h" +#include "CSSAnimationControllerPrivate.h" #include "CSSPropertyAnimation.h" #include "CSSPropertyNames.h" #include "ImplicitAnimation.h" @@ -37,14 +37,15 @@ #include "Logging.h" #include "RenderElement.h" #include "RenderStyle.h" +#include <wtf/NeverDestroyed.h> #include <wtf/text/CString.h> namespace WebCore { -CompositeAnimation::CompositeAnimation(AnimationControllerPrivate* animationController) +CompositeAnimation::CompositeAnimation(CSSAnimationControllerPrivate& animationController) : m_animationController(animationController) { - m_suspended = animationController->isSuspended() && !animationController->allowsNewAnimationsWhileSuspended(); + m_suspended = m_animationController.isSuspended() && !m_animationController.allowsNewAnimationsWhileSuspended(); } CompositeAnimation::~CompositeAnimation() @@ -62,25 +63,21 @@ void CompositeAnimation::clearRenderer() if (!m_transitions.isEmpty()) { // Clear the renderers from all running animations, in case we are in the middle of // an animation callback (see https://bugs.webkit.org/show_bug.cgi?id=22052) - CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end(); - for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) { - ImplicitAnimation* transition = it->value.get(); - animationController()->animationWillBeRemoved(transition); + for (auto& transition : m_transitions.values()) { + animationController().animationWillBeRemoved(transition.get()); transition->clear(); } } if (!m_keyframeAnimations.isEmpty()) { m_keyframeAnimations.checkConsistency(); - AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end(); - for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) { - KeyframeAnimation* anim = it->value.get(); - animationController()->animationWillBeRemoved(anim); - anim->clear(); + for (auto& animation : m_keyframeAnimations.values()) { + animationController().animationWillBeRemoved(animation.get()); + animation->clear(); } } } -void CompositeAnimation::updateTransitions(RenderElement* renderer, RenderStyle* currentStyle, RenderStyle* targetStyle) +void CompositeAnimation::updateTransitions(RenderElement* renderer, const RenderStyle* currentStyle, const RenderStyle* targetStyle) { // If currentStyle is null or there are no old or new transitions, just skip it if (!currentStyle || (!targetStyle->transitions() && m_transitions.isEmpty())) @@ -88,20 +85,19 @@ void CompositeAnimation::updateTransitions(RenderElement* renderer, RenderStyle* // Mark all existing transitions as no longer active. We will mark the still active ones // in the next loop and then toss the ones that didn't get marked. - CSSPropertyTransitionsMap::const_iterator end = m_transitions.end(); - for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != end; ++it) - it->value->setActive(false); + for (auto& transition : m_transitions.values()) + transition->setActive(false); - RefPtr<RenderStyle> modifiedCurrentStyle; + std::unique_ptr<RenderStyle> modifiedCurrentStyle; // Check to see if we need to update the active transitions if (targetStyle->transitions()) { for (size_t i = 0; i < targetStyle->transitions()->size(); ++i) { - const Animation& animation = targetStyle->transitions()->animation(i); + auto& animation = targetStyle->transitions()->animation(i); bool isActiveTransition = !m_suspended && (animation.duration() || animation.delay() > 0); Animation::AnimationMode mode = animation.animationMode(); - if (mode == Animation::AnimateNone) + if (mode == Animation::AnimateNone || mode == Animation::AnimateUnknownProperty) continue; CSSPropertyID prop = animation.property(); @@ -125,8 +121,8 @@ void CompositeAnimation::updateTransitions(RenderElement* renderer, RenderStyle* // If there is a running animation for this property, the transition is overridden // and we have to use the unanimatedStyle from the animation. We do the test // against the unanimated style here, but we "override" the transition later. - RefPtr<KeyframeAnimation> keyframeAnim = getAnimationForProperty(prop); - RenderStyle* fromStyle = keyframeAnim ? keyframeAnim->unanimatedStyle() : currentStyle; + auto* keyframeAnimation = animationForProperty(prop); + auto* fromStyle = keyframeAnimation ? keyframeAnimation->unanimatedStyle() : currentStyle; // See if there is a current transition for this prop ImplicitAnimation* implAnim = m_transitions.get(prop); @@ -148,18 +144,16 @@ void CompositeAnimation::updateTransitions(RenderElement* renderer, RenderStyle* // list. In this case, the latter one overrides the earlier one, so we // behave as though this is a running animation being replaced. if (!implAnim->isTargetPropertyEqual(prop, targetStyle)) { -#if USE(ACCELERATED_COMPOSITING) // For accelerated animations we need to return a new RenderStyle with the _current_ value // of the property, so that restarted transitions use the correct starting point. if (CSSPropertyAnimation::animationOfPropertyIsAccelerated(prop) && implAnim->isAccelerated()) { if (!modifiedCurrentStyle) - modifiedCurrentStyle = RenderStyle::clone(currentStyle); + modifiedCurrentStyle = RenderStyle::clonePtr(*currentStyle); implAnim->blendPropertyValueInStyle(prop, modifiedCurrentStyle.get()); } -#endif LOG(Animations, "Removing existing ImplicitAnimation %p for property %s", implAnim, getPropertyName(prop)); - animationController()->animationWillBeRemoved(implAnim); + animationController().animationWillBeRemoved(implAnim); m_transitions.remove(prop); equal = false; } @@ -174,11 +168,11 @@ void CompositeAnimation::updateTransitions(RenderElement* renderer, RenderStyle* // <https://bugs.webkit.org/show_bug.cgi?id=24787> if (!equal && isActiveTransition) { // Add the new transition - RefPtr<ImplicitAnimation> implicitAnimation = ImplicitAnimation::create(animation, prop, renderer, this, modifiedCurrentStyle ? modifiedCurrentStyle.get() : fromStyle); - LOG(Animations, "Created ImplicitAnimation %p for property %s duration %.2f delay %.2f", implicitAnimation.get(), getPropertyName(prop), animation.duration(), animation.delay()); - m_transitions.set(prop, implicitAnimation.release()); + auto implicitAnimation = ImplicitAnimation::create(animation, prop, renderer, this, modifiedCurrentStyle ? modifiedCurrentStyle.get() : fromStyle); + LOG(Animations, "Created ImplicitAnimation %p on renderer %p for property %s duration %.2f delay %.2f", implicitAnimation.ptr(), renderer, getPropertyName(prop), animation.duration(), animation.delay()); + m_transitions.set(prop, WTFMove(implicitAnimation)); } - + // We only need one pass for the single prop case if (!all) break; @@ -188,158 +182,184 @@ void CompositeAnimation::updateTransitions(RenderElement* renderer, RenderStyle* // Make a list of transitions to be removed Vector<int> toBeRemoved; - end = m_transitions.end(); - for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != end; ++it) { - ImplicitAnimation* anim = it->value.get(); - if (!anim->active()) { - animationController()->animationWillBeRemoved(anim); - toBeRemoved.append(anim->animatingProperty()); - LOG(Animations, "Removing ImplicitAnimation %p for property %s", anim, getPropertyName(anim->animatingProperty())); + for (auto& transition : m_transitions.values()) { + if (!transition->active()) { + animationController().animationWillBeRemoved(transition.get()); + toBeRemoved.append(transition->animatingProperty()); + LOG(Animations, "Removing ImplicitAnimation %p from renderer %p for property %s", transition.get(), renderer, getPropertyName(transition->animatingProperty())); } } // Now remove the transitions from the list - for (size_t j = 0; j < toBeRemoved.size(); ++j) - m_transitions.remove(toBeRemoved[j]); + for (auto propertyToRemove : toBeRemoved) + m_transitions.remove(propertyToRemove); } -void CompositeAnimation::updateKeyframeAnimations(RenderElement* renderer, RenderStyle* currentStyle, RenderStyle* targetStyle) +void CompositeAnimation::updateKeyframeAnimations(RenderElement* renderer, const RenderStyle* currentStyle, const RenderStyle* targetStyle) { // Nothing to do if we don't have any animations, and didn't have any before if (m_keyframeAnimations.isEmpty() && !targetStyle->hasAnimations()) return; m_keyframeAnimations.checkConsistency(); + + if (currentStyle && currentStyle->hasAnimations() && targetStyle->hasAnimations() && *(currentStyle->animations()) == *(targetStyle->animations())) + return; + +#if ENABLE(CSS_ANIMATIONS_LEVEL_2) + m_hasScrollTriggeredAnimation = false; +#endif + + AnimationNameMap newAnimations; + + // Toss the animation order map. + m_keyframeAnimationOrderMap.clear(); - AnimationNameMap::const_iterator kfend = m_keyframeAnimations.end(); + static NeverDestroyed<const AtomicString> none("none", AtomicString::ConstructFromLiteral); - if (currentStyle && currentStyle->hasAnimations() && targetStyle->hasAnimations() && *(currentStyle->animations()) == *(targetStyle->animations())) { - // The current and target animations are the same so we just need to toss any - // animation which is finished (postActive). - for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != kfend; ++it) { - if (it->value->postActive()) - it->value->setIndex(-1); - } - } else { - // Mark all existing animations as no longer active. - for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != kfend; ++it) - it->value->setIndex(-1); + // Now mark any still active animations as active and add any new animations. + if (targetStyle->animations()) { + int numAnims = targetStyle->animations()->size(); + for (int i = 0; i < numAnims; ++i) { + auto& animation = targetStyle->animations()->animation(i); + AtomicString animationName(animation.name()); + + if (!animation.isValidAnimation()) + continue; - // Toss the animation order map. - m_keyframeAnimationOrderMap.clear(); + // See if there is a current animation for this name. + RefPtr<KeyframeAnimation> keyframeAnim = m_keyframeAnimations.get(animationName.impl()); + if (keyframeAnim) { + newAnimations.add(keyframeAnim->name().impl(), keyframeAnim); - DEFINE_STATIC_LOCAL(const AtomicString, none, ("none", AtomicString::ConstructFromLiteral)); - - // Now mark any still active animations as active and add any new animations. - if (targetStyle->animations()) { - int numAnims = targetStyle->animations()->size(); - for (int i = 0; i < numAnims; ++i) { - const Animation& animation = targetStyle->animations()->animation(i); - AtomicString animationName(animation.name()); - - if (!animation.isValidAnimation()) + if (keyframeAnim->postActive()) continue; - - // See if there is a current animation for this name. - RefPtr<KeyframeAnimation> keyframeAnim = m_keyframeAnimations.get(animationName.impl()); - - if (keyframeAnim) { - // If this animation is postActive, skip it so it gets removed at the end of this function. - if (keyframeAnim->postActive()) - continue; - - // This one is still active. - - // Animations match, but play states may differ. Update if needed. - keyframeAnim->updatePlayState(animation.playState()); - - // Set the saved animation to this new one, just in case the play state has changed. - keyframeAnim->setAnimation(animation); - keyframeAnim->setIndex(i); - } else if ((animation.duration() || animation.delay()) && animation.iterationCount() && animationName != none) { - keyframeAnim = KeyframeAnimation::create(animation, renderer, i, this, targetStyle); - LOG(Animations, "Creating KeyframeAnimation %p with keyframes %s, duration %.2f, delay %.2f, iterations %.2f", keyframeAnim.get(), animation.name().utf8().data(), animation.duration(), animation.delay(), animation.iterationCount()); - if (m_suspended) { - keyframeAnim->updatePlayState(AnimPlayStatePaused); - LOG(Animations, " (created in suspended/paused state)"); - } -#if !LOG_DISABLED - for (auto it = keyframeAnim->keyframes().beginProperties(), end = keyframeAnim->keyframes().endProperties(); it != end; ++it) - LOG(Animations, " property %s", getPropertyName(*it)); + +#if ENABLE(CSS_ANIMATIONS_LEVEL_2) + if (animation.trigger()->isScrollAnimationTrigger()) + m_hasScrollTriggeredAnimation = true; #endif - m_keyframeAnimations.set(keyframeAnim->name().impl(), keyframeAnim); + + // Animations match, but play states may differ. Update if needed. + keyframeAnim->updatePlayState(animation.playState()); + + // Set the saved animation to this new one, just in case the play state has changed. + keyframeAnim->setAnimation(animation); + } else if ((animation.duration() || animation.delay()) && animation.iterationCount() && animationName != none) { + keyframeAnim = KeyframeAnimation::create(animation, renderer, this, targetStyle); + LOG(Animations, "Creating KeyframeAnimation %p on renderer %p with keyframes %s, duration %.2f, delay %.2f, iterations %.2f", keyframeAnim.get(), renderer, animation.name().utf8().data(), animation.duration(), animation.delay(), animation.iterationCount()); + + if (m_suspended) { + keyframeAnim->updatePlayState(AnimPlayStatePaused); + LOG(Animations, " (created in suspended/paused state)"); } - - // Add this to the animation order map. - if (keyframeAnim) - m_keyframeAnimationOrderMap.append(keyframeAnim->name().impl()); +#if !LOG_DISABLED + for (auto propertyID : keyframeAnim->keyframes().properties()) + LOG(Animations, " property %s", getPropertyName(propertyID)); +#endif + +#if ENABLE(CSS_ANIMATIONS_LEVEL_2) + if (animation.trigger()->isScrollAnimationTrigger()) + m_hasScrollTriggeredAnimation = true; +#endif + + newAnimations.set(keyframeAnim->name().impl(), keyframeAnim); } + + // Add this to the animation order map. + if (keyframeAnim) + m_keyframeAnimationOrderMap.append(keyframeAnim->name().impl()); } } // Make a list of animations to be removed. - Vector<AtomicStringImpl*> animsToBeRemoved; - kfend = m_keyframeAnimations.end(); - for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != kfend; ++it) { - KeyframeAnimation* keyframeAnim = it->value.get(); - if (keyframeAnim->index() < 0) { - animsToBeRemoved.append(keyframeAnim->name().impl()); - animationController()->animationWillBeRemoved(keyframeAnim); - keyframeAnim->clear(); - LOG(Animations, "Removing KeyframeAnimation %p", keyframeAnim); + for (auto& animation : m_keyframeAnimations.values()) { + if (!newAnimations.contains(animation->name().impl())) { + animationController().animationWillBeRemoved(animation.get()); + animation->clear(); + LOG(Animations, "Removing KeyframeAnimation %p from renderer %p", animation.get(), renderer); } } - // Now remove the animations from the list. - for (size_t j = 0; j < animsToBeRemoved.size(); ++j) - m_keyframeAnimations.remove(animsToBeRemoved[j]); + std::swap(newAnimations, m_keyframeAnimations); } -PassRef<RenderStyle> CompositeAnimation::animate(RenderElement& renderer, RenderStyle* currentStyle, RenderStyle& targetStyle) +bool CompositeAnimation::animate(RenderElement& renderer, const RenderStyle* currentStyle, const RenderStyle& targetStyle, std::unique_ptr<RenderStyle>& blendedStyle) { - RefPtr<RenderStyle> resultStyle; - // We don't do any transitions if we don't have a currentStyle (on startup). updateTransitions(&renderer, currentStyle, &targetStyle); updateKeyframeAnimations(&renderer, currentStyle, &targetStyle); m_keyframeAnimations.checkConsistency(); + bool animationStateChanged = false; + bool forceStackingContext = false; + if (currentStyle) { // Now that we have transition objects ready, let them know about the new goal state. We want them // to fill in a RenderStyle*& only if needed. - if (!m_transitions.isEmpty()) { - CSSPropertyTransitionsMap::const_iterator end = m_transitions.end(); - for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != end; ++it) { - if (ImplicitAnimation* anim = it->value.get()) - anim->animate(this, &renderer, currentStyle, &targetStyle, resultStyle); - } + bool checkForStackingContext = false; + for (auto& transition : m_transitions.values()) { + bool didBlendStyle = false; + if (transition->animate(this, &renderer, currentStyle, &targetStyle, blendedStyle, didBlendStyle)) + animationStateChanged = true; + + if (didBlendStyle) + checkForStackingContext |= WillChangeData::propertyCreatesStackingContext(transition->animatingProperty()); + } + + if (blendedStyle && checkForStackingContext) { + // Note that this is similar to code in StyleResolver::adjustRenderStyle() but only needs to consult + // animatable properties that can trigger stacking context. + if (blendedStyle->opacity() < 1.0f + || blendedStyle->hasTransformRelatedProperty() + || blendedStyle->hasMask() + || blendedStyle->clipPath() + || blendedStyle->boxReflect() + || blendedStyle->hasFilter() +#if ENABLE(FILTERS_LEVEL_2) + || blendedStyle->hasBackdropFilter() +#endif + ) + forceStackingContext = true; } } // Now that we have animation objects ready, let them know about the new goal state. We want them // to fill in a RenderStyle*& only if needed. - for (Vector<AtomicStringImpl*>::const_iterator it = m_keyframeAnimationOrderMap.begin(); it != m_keyframeAnimationOrderMap.end(); ++it) { - RefPtr<KeyframeAnimation> keyframeAnim = m_keyframeAnimations.get(*it); - if (keyframeAnim) - keyframeAnim->animate(this, &renderer, currentStyle, &targetStyle, resultStyle); + for (auto& name : m_keyframeAnimationOrderMap) { + RefPtr<KeyframeAnimation> keyframeAnim = m_keyframeAnimations.get(name); + if (keyframeAnim) { + bool didBlendStyle = false; + if (keyframeAnim->animate(this, &renderer, currentStyle, &targetStyle, blendedStyle, didBlendStyle)) + animationStateChanged = true; + + forceStackingContext |= didBlendStyle && keyframeAnim->triggersStackingContext(); + m_hasAnimationThatDependsOnLayout |= keyframeAnim->dependsOnLayout(); + } } - return resultStyle ? resultStyle.releaseNonNull() : targetStyle; + // https://drafts.csswg.org/css-animations-1/ + // While an animation is applied but has not finished, or has finished but has an animation-fill-mode of forwards or both, + // the user agent must act as if the will-change property ([css-will-change-1]) on the element additionally + // includes all the properties animated by the animation. + if (forceStackingContext && blendedStyle) { + if (blendedStyle->hasAutoZIndex()) + blendedStyle->setZIndex(0); + } + + return animationStateChanged; } -PassRefPtr<RenderStyle> CompositeAnimation::getAnimatedStyle() const +std::unique_ptr<RenderStyle> CompositeAnimation::getAnimatedStyle() const { - RefPtr<RenderStyle> resultStyle; - CSSPropertyTransitionsMap::const_iterator end = m_transitions.end(); - for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != end; ++it) { - if (ImplicitAnimation* implicitAnimation = it->value.get()) - implicitAnimation->getAnimatedStyle(resultStyle); - } + std::unique_ptr<RenderStyle> resultStyle; + for (auto& transition : m_transitions.values()) + transition->getAnimatedStyle(resultStyle); m_keyframeAnimations.checkConsistency(); - for (Vector<AtomicStringImpl*>::const_iterator it = m_keyframeAnimationOrderMap.begin(); it != m_keyframeAnimationOrderMap.end(); ++it) { - RefPtr<KeyframeAnimation> keyframeAnimation = m_keyframeAnimations.get(*it); + for (auto& name : m_keyframeAnimationOrderMap) { + RefPtr<KeyframeAnimation> keyframeAnimation = m_keyframeAnimations.get(name); if (keyframeAnimation) keyframeAnimation->getAnimatedStyle(resultStyle); } @@ -354,10 +374,10 @@ double CompositeAnimation::timeToNextService() const double minT = -1; if (!m_transitions.isEmpty()) { - CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end(); - for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) { - ImplicitAnimation* transition = it->value.get(); - double t = transition ? transition->timeToNextService() : -1; + for (auto& transition : m_transitions.values()) { + double t = transition->timeToNextService(); + if (t == -1) + continue; if (t < minT || minT == -1) minT = t; if (minT == 0) @@ -366,10 +386,10 @@ double CompositeAnimation::timeToNextService() const } if (!m_keyframeAnimations.isEmpty()) { m_keyframeAnimations.checkConsistency(); - AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end(); - for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) { - KeyframeAnimation* animation = it->value.get(); - double t = animation ? animation->timeToNextService() : -1; + for (auto& animation : m_keyframeAnimations.values()) { + double t = animation->timeToNextService(); + if (t == -1) + continue; if (t < minT || minT == -1) minT = t; if (minT == 0) @@ -380,23 +400,53 @@ double CompositeAnimation::timeToNextService() const return minT; } -PassRefPtr<KeyframeAnimation> CompositeAnimation::getAnimationForProperty(CSSPropertyID property) const +KeyframeAnimation* CompositeAnimation::animationForProperty(CSSPropertyID property) const { - RefPtr<KeyframeAnimation> retval; - + KeyframeAnimation* result = nullptr; + // We want to send back the last animation with the property if there are multiples. // So we need to iterate through all animations if (!m_keyframeAnimations.isEmpty()) { m_keyframeAnimations.checkConsistency(); - AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end(); - for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) { - RefPtr<KeyframeAnimation> anim = it->value; - if (anim->hasAnimationForProperty(property)) - retval = anim; + for (auto& animation : m_keyframeAnimations.values()) { + if (animation->hasAnimationForProperty(property)) + result = animation.get(); } } + + return result; +} + +bool CompositeAnimation::computeExtentOfTransformAnimation(LayoutRect& bounds) const +{ + // If more than one transition and animation affect transform, give up. + bool seenTransformAnimation = false; + + for (auto& animation : m_keyframeAnimations.values()) { + if (!animation->hasAnimationForProperty(CSSPropertyTransform)) + continue; + + if (seenTransformAnimation) + return false; + + seenTransformAnimation = true; + + if (!animation->computeExtentOfTransformAnimation(bounds)) + return false; + } + + for (auto& transition : m_transitions.values()) { + if (transition->animatingProperty() != CSSPropertyTransform || !transition->hasStyle()) + continue; + + if (seenTransformAnimation) + return false; + + if (!transition->computeExtentOfTransformAnimation(bounds)) + return false; + } - return retval; + return true; } void CompositeAnimation::suspendAnimations() @@ -408,18 +458,14 @@ void CompositeAnimation::suspendAnimations() if (!m_keyframeAnimations.isEmpty()) { m_keyframeAnimations.checkConsistency(); - AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end(); - for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) { - if (KeyframeAnimation* anim = it->value.get()) - anim->updatePlayState(AnimPlayStatePaused); - } + for (auto& animation : m_keyframeAnimations.values()) + animation->updatePlayState(AnimPlayStatePaused); } + if (!m_transitions.isEmpty()) { - CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end(); - for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) { - ImplicitAnimation* anim = it->value.get(); - if (anim && anim->hasStyle()) - anim->updatePlayState(AnimPlayStatePaused); + for (auto& transition : m_transitions.values()) { + if (transition->hasStyle()) + transition->updatePlayState(AnimPlayStatePaused); } } } @@ -433,32 +479,26 @@ void CompositeAnimation::resumeAnimations() if (!m_keyframeAnimations.isEmpty()) { m_keyframeAnimations.checkConsistency(); - AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end(); - for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) { - KeyframeAnimation* anim = it->value.get(); - if (anim && anim->playStatePlaying()) - anim->updatePlayState(AnimPlayStatePlaying); + for (auto& animation : m_keyframeAnimations.values()) { + if (animation->playStatePlaying()) + animation->updatePlayState(AnimPlayStatePlaying); } } if (!m_transitions.isEmpty()) { - CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end(); - for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) { - ImplicitAnimation* anim = it->value.get(); - if (anim && anim->hasStyle()) - anim->updatePlayState(AnimPlayStatePlaying); + for (auto& transition : m_transitions.values()) { + if (transition->hasStyle()) + transition->updatePlayState(AnimPlayStatePlaying); } } } void CompositeAnimation::overrideImplicitAnimations(CSSPropertyID property) { - CSSPropertyTransitionsMap::const_iterator end = m_transitions.end(); if (!m_transitions.isEmpty()) { - for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != end; ++it) { - ImplicitAnimation* anim = it->value.get(); - if (anim && anim->animatingProperty() == property) - anim->setOverridden(true); + for (auto& transition : m_transitions.values()) { + if (transition->animatingProperty() == property) + transition->setOverridden(true); } } } @@ -466,32 +506,26 @@ void CompositeAnimation::overrideImplicitAnimations(CSSPropertyID property) void CompositeAnimation::resumeOverriddenImplicitAnimations(CSSPropertyID property) { if (!m_transitions.isEmpty()) { - CSSPropertyTransitionsMap::const_iterator end = m_transitions.end(); - for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != end; ++it) { - ImplicitAnimation* anim = it->value.get(); - if (anim && anim->animatingProperty() == property) - anim->setOverridden(false); + for (auto& transition : m_transitions.values()) { + if (transition->animatingProperty() == property) + transition->setOverridden(false); } } } -bool CompositeAnimation::isAnimatingProperty(CSSPropertyID property, bool acceleratedOnly, bool isRunningNow) const +bool CompositeAnimation::isAnimatingProperty(CSSPropertyID property, bool acceleratedOnly, AnimationBase::RunningState runningState) const { if (!m_keyframeAnimations.isEmpty()) { m_keyframeAnimations.checkConsistency(); - AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end(); - for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) { - KeyframeAnimation* anim = it->value.get(); - if (anim && anim->isAnimatingProperty(property, acceleratedOnly, isRunningNow)) + for (auto& animation : m_keyframeAnimations.values()) { + if (animation->isAnimatingProperty(property, acceleratedOnly, runningState)) return true; } } if (!m_transitions.isEmpty()) { - CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end(); - for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) { - ImplicitAnimation* anim = it->value.get(); - if (anim && anim->isAnimatingProperty(property, acceleratedOnly, isRunningNow)) + for (auto& transition : m_transitions.values()) { + if (transition->isAnimatingProperty(property, acceleratedOnly, runningState)) return true; } } @@ -506,13 +540,8 @@ bool CompositeAnimation::pauseAnimationAtTime(const AtomicString& name, double t if (!keyframeAnim || !keyframeAnim->running()) return false; - double count = keyframeAnim->m_animation->iterationCount(); - if ((t >= 0.0) && ((count == Animation::IterationCountInfinite) || (t <= count * keyframeAnim->duration()))) { - keyframeAnim->freezeAtTime(t); - return true; - } - - return false; + keyframeAnim->freezeAtTime(t); + return true; } bool CompositeAnimation::pauseTransitionAtTime(CSSPropertyID property, double t) @@ -526,9 +555,8 @@ bool CompositeAnimation::pauseTransitionAtTime(CSSPropertyID property, double t) // This code is only used for testing, so performance is not critical here. HashSet<CSSPropertyID> shorthandProperties = CSSPropertyAnimation::animatableShorthandsAffectingProperty(property); bool anyPaused = false; - HashSet<CSSPropertyID>::const_iterator end = shorthandProperties.end(); - for (HashSet<CSSPropertyID>::const_iterator it = shorthandProperties.begin(); it != end; ++it) { - if (pauseTransitionAtTime(*it, t)) + for (auto propertyID : shorthandProperties) { + if (pauseTransitionAtTime(propertyID, t)) anyPaused = true; } return anyPaused; @@ -549,23 +577,15 @@ unsigned CompositeAnimation::numberOfActiveAnimations() const { unsigned count = 0; - if (!m_keyframeAnimations.isEmpty()) { - m_keyframeAnimations.checkConsistency(); - AnimationNameMap::const_iterator animationsEnd = m_keyframeAnimations.end(); - for (AnimationNameMap::const_iterator it = m_keyframeAnimations.begin(); it != animationsEnd; ++it) { - KeyframeAnimation* anim = it->value.get(); - if (anim->running()) - ++count; - } + m_keyframeAnimations.checkConsistency(); + for (auto& animation : m_keyframeAnimations.values()) { + if (animation->running()) + ++count; } - if (!m_transitions.isEmpty()) { - CSSPropertyTransitionsMap::const_iterator transitionsEnd = m_transitions.end(); - for (CSSPropertyTransitionsMap::const_iterator it = m_transitions.begin(); it != transitionsEnd; ++it) { - ImplicitAnimation* anim = it->value.get(); - if (anim->running()) - ++count; - } + for (auto& transition : m_transitions.values()) { + if (transition->running()) + ++count; } return count; |