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authorLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
committerLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
commit1bf1084f2b10c3b47fd1a588d85d21ed0eb41d0c (patch)
tree46dcd36c86e7fbc6e5df36deb463b33e9967a6f7 /Source/WTF/wtf/WallTime.h
parent32761a6cee1d0dee366b885b7b9c777e67885688 (diff)
downloadWebKitGtk-tarball-master.tar.gz
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+/*
+ * Copyright (C) 2016 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef WTF_WallTime_h
+#define WTF_WallTime_h
+
+#include <wtf/ClockType.h>
+#include <wtf/Seconds.h>
+
+namespace WTF {
+
+class MonotonicTime;
+class PrintStream;
+
+// The current time according to a wall clock (aka real time clock). This uses floating point
+// internally so that you can reason about infinity and other things that arise in math. It's
+// acceptable to use this to wrap NaN times, negative times, and infinite times, so long as they
+// are relative to the same clock. Specifically, WallTime should be used in agreement with the
+// principle that WallTime::now().secondsSinceEpoch().value() is the same as WTF::currentTime().
+class WallTime {
+public:
+ static const ClockType clockType = ClockType::Wall;
+
+ // This is the epoch. So, x.secondsSinceEpoch() should be the same as x - WallTime().
+ WallTime() { }
+
+ // Call this if you know for sure that the double represents time according to
+ // WTF::currentTime(). It must be in seconds and it must be from the same time source.
+ static WallTime fromRawSeconds(double value)
+ {
+ WallTime result;
+ result.m_value = value;
+ return result;
+ }
+
+ WTF_EXPORT_PRIVATE static WallTime now();
+
+ static WallTime infinity() { return fromRawSeconds(std::numeric_limits<double>::infinity()); }
+
+ Seconds secondsSinceEpoch() const { return Seconds(m_value); }
+
+ WallTime approximateWallTime() const { return *this; }
+ WTF_EXPORT_PRIVATE MonotonicTime approximateMonotonicTime() const;
+
+ explicit operator bool() const { return !!m_value; }
+
+ WallTime operator+(Seconds other) const
+ {
+ return fromRawSeconds(m_value + other.value());
+ }
+
+ WallTime operator-(Seconds other) const
+ {
+ return fromRawSeconds(m_value - other.value());
+ }
+
+ // Time is a scalar and scalars can be negated as this could arise from algebraic
+ // transformations. So, we allow it.
+ WallTime operator-() const
+ {
+ return fromRawSeconds(-m_value);
+ }
+
+ WallTime& operator+=(Seconds other)
+ {
+ return *this = *this + other;
+ }
+
+ WallTime& operator-=(Seconds other)
+ {
+ return *this = *this - other;
+ }
+
+ Seconds operator-(WallTime other) const
+ {
+ return Seconds(m_value - other.m_value);
+ }
+
+ bool operator==(WallTime other) const
+ {
+ return m_value == other.m_value;
+ }
+
+ bool operator!=(WallTime other) const
+ {
+ return m_value != other.m_value;
+ }
+
+ bool operator<(WallTime other) const
+ {
+ return m_value < other.m_value;
+ }
+
+ bool operator>(WallTime other) const
+ {
+ return m_value > other.m_value;
+ }
+
+ bool operator<=(WallTime other) const
+ {
+ return m_value <= other.m_value;
+ }
+
+ bool operator>=(WallTime other) const
+ {
+ return m_value >= other.m_value;
+ }
+
+ WTF_EXPORT_PRIVATE void dump(PrintStream&) const;
+
+private:
+ double m_value { 0 };
+};
+
+WTF_EXPORT_PRIVATE void sleep(WallTime);
+
+} // namespace WTF
+
+using WTF::WallTime;
+
+#endif // WTF_WallTime_h