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authorLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
committerLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
commit1bf1084f2b10c3b47fd1a588d85d21ed0eb41d0c (patch)
tree46dcd36c86e7fbc6e5df36deb463b33e9967a6f7 /Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/CompilerGL.cpp
parent32761a6cee1d0dee366b885b7b9c777e67885688 (diff)
downloadWebKitGtk-tarball-master.tar.gz
Diffstat (limited to 'Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/CompilerGL.cpp')
-rw-r--r--Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/CompilerGL.cpp91
1 files changed, 91 insertions, 0 deletions
diff --git a/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/CompilerGL.cpp b/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/CompilerGL.cpp
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index 000000000..71be15611
--- /dev/null
+++ b/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/CompilerGL.cpp
@@ -0,0 +1,91 @@
+//
+// Copyright 2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// CompilerGL:
+// Implementation of the GL compiler methods.
+//
+
+#include "libANGLE/renderer/gl/CompilerGL.h"
+
+#include "libANGLE/renderer/gl/FunctionsGL.h"
+
+namespace rx
+{
+
+namespace
+{
+
+ShShaderOutput GetShaderOutputType(const FunctionsGL *functions)
+{
+ ASSERT(functions);
+
+ if (functions->standard == STANDARD_GL_DESKTOP)
+ {
+ // GLSL outputs
+ if (functions->isAtLeastGL(gl::Version(4, 5)))
+ {
+ return SH_GLSL_450_CORE_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(4, 4)))
+ {
+ return SH_GLSL_440_CORE_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(4, 3)))
+ {
+ return SH_GLSL_430_CORE_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(4, 2)))
+ {
+ return SH_GLSL_420_CORE_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(4, 1)))
+ {
+ return SH_GLSL_410_CORE_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(4, 0)))
+ {
+ return SH_GLSL_400_CORE_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(3, 3)))
+ {
+ return SH_GLSL_330_CORE_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(3, 2)))
+ {
+ return SH_GLSL_150_CORE_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(3, 1)))
+ {
+ return SH_GLSL_140_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(3, 0)))
+ {
+ return SH_GLSL_130_OUTPUT;
+ }
+ else
+ {
+ return SH_GLSL_COMPATIBILITY_OUTPUT;
+ }
+ }
+ else if (functions->standard == STANDARD_GL_ES)
+ {
+ // ESSL outputs
+ return SH_ESSL_OUTPUT;
+ }
+ else
+ {
+ UNREACHABLE();
+ return ShShaderOutput(0);
+ }
+}
+
+} // anonymous namespace
+
+CompilerGL::CompilerGL(const FunctionsGL *functions)
+ : mTranslatorOutputType(GetShaderOutputType(functions))
+{
+}
+
+} // namespace rx