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authorLorry Tar Creator <lorry-tar-importer@lorry>2015-05-20 09:56:07 +0000
committerLorry Tar Creator <lorry-tar-importer@lorry>2015-05-20 09:56:07 +0000
commit41386e9cb918eed93b3f13648cbef387e371e451 (patch)
treea97f9d7bd1d9d091833286085f72da9d83fd0606 /Source/JavaScriptCore/dfg/DFGStoreBarrierInsertionPhase.cpp
parente15dd966d523731101f70ccf768bba12435a0208 (diff)
downloadWebKitGtk-tarball-41386e9cb918eed93b3f13648cbef387e371e451.tar.gz
webkitgtk-2.4.9webkitgtk-2.4.9
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-/*
- * Copyright (C) 2015 Apple Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
- * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
- * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
- * THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "DFGStoreBarrierInsertionPhase.h"
-
-#if ENABLE(DFG_JIT)
-
-#include "DFGAbstractInterpreterInlines.h"
-#include "DFGBlockMapInlines.h"
-#include "DFGDoesGC.h"
-#include "DFGGraph.h"
-#include "DFGInPlaceAbstractState.h"
-#include "DFGInsertionSet.h"
-#include "DFGPhase.h"
-#include "JSCInlines.h"
-#include <wtf/CommaPrinter.h>
-#include <wtf/HashSet.h>
-
-namespace JSC { namespace DFG {
-
-namespace {
-
-bool verbose = false;
-
-enum class PhaseMode {
- // Does only a local analysis for store barrier insertion and assumes that pointers live
- // from predecessor blocks may need barriers. Assumes CPS conventions. Does not use AI for
- // eliminating store barriers, but does a best effort to eliminate barriers when you're
- // storing a non-cell value by using Node::result() and by looking at constants. The local
- // analysis is based on GC epochs, so it will eliminate a lot of locally redundant barriers.
- Fast,
-
- // Does a global analysis for store barrier insertion. Reuses the GC-epoch-based analysis
- // used by Fast, but adds a conservative merge rule for propagating information from one
- // block to the next. This will ensure for example that if a value V coming from multiple
- // predecessors in B didn't need any more barriers at the end of each predecessor (either
- // because it was the last allocated object in that predecessor or because it just had a
- // barrier executed), then until we hit another GC point in B, we won't need another barrier
- // on V. Uses AI for eliminating barriers when we know that the value being stored is not a
- // cell. Assumes SSA conventions.
- Global
-};
-
-template<PhaseMode mode>
-class StoreBarrierInsertionPhase : public Phase {
-public:
- StoreBarrierInsertionPhase(Graph& graph)
- : Phase(graph, mode == PhaseMode::Fast ? "fast store barrier insertion" : "global store barrier insertion")
- , m_insertionSet(graph)
- {
- }
-
- bool run()
- {
- if (verbose) {
- dataLog("Starting store barrier insertion:\n");
- m_graph.dump();
- }
-
- switch (mode) {
- case PhaseMode::Fast: {
- DFG_ASSERT(m_graph, nullptr, m_graph.m_form != SSA);
-
- m_graph.clearEpochs();
- for (BasicBlock* block : m_graph.blocksInNaturalOrder())
- handleBlock(block);
- return true;
- }
-
- case PhaseMode::Global: {
- DFG_ASSERT(m_graph, nullptr, m_graph.m_form == SSA);
-
- m_state = std::make_unique<InPlaceAbstractState>(m_graph);
- m_interpreter = std::make_unique<AbstractInterpreter<InPlaceAbstractState>>(m_graph, *m_state);
-
- m_isConverged = false;
-
- // First run the analysis. Inside basic blocks we use an epoch-based analysis that
- // is very precise. At block boundaries, we just propagate which nodes may need a
- // barrier. This gives us a very nice bottom->top fixpoint: we start out assuming
- // that no node needs any barriers at block boundaries, and then we converge
- // towards believing that all nodes need barriers. "Needing a barrier" is like
- // saying that the node is in a past epoch. "Not needing a barrier" is like saying
- // that the node is in the current epoch.
- m_stateAtHead = std::make_unique<BlockMap<HashSet<Node*>>>(m_graph);
- m_stateAtTail = std::make_unique<BlockMap<HashSet<Node*>>>(m_graph);
-
- BlockList postOrder = m_graph.blocksInPostOrder();
-
- bool changed = true;
- while (changed) {
- changed = false;
-
- // Intentional backwards loop because we are using RPO.
- for (unsigned blockIndex = postOrder.size(); blockIndex--;) {
- BasicBlock* block = postOrder[blockIndex];
-
- if (!handleBlock(block)) {
- // If the block didn't finish, then it cannot affect the fixpoint.
- continue;
- }
-
- // Construct the state-at-tail based on the epochs of live nodes and the
- // current epoch. We grow state-at-tail monotonically to ensure convergence.
- bool thisBlockChanged = false;
- for (Node* node : block->ssa->liveAtTail) {
- if (node->epoch() != m_currentEpoch) {
- // If the node is older than the current epoch, then we may need to
- // run a barrier on it in the future. So, add it to the state.
- thisBlockChanged |= m_stateAtTail->at(block).add(node).isNewEntry;
- }
- }
-
- if (!thisBlockChanged) {
- // This iteration didn't learn anything new about this block.
- continue;
- }
-
- // Changed things. Make sure that we loop one more time.
- changed = true;
-
- for (BasicBlock* successor : block->successors()) {
- for (Node* node : m_stateAtTail->at(block))
- m_stateAtHead->at(successor).add(node);
- }
- }
- }
-
- // Tell handleBlock() that it's time to actually insert barriers for real.
- m_isConverged = true;
-
- for (BasicBlock* block : m_graph.blocksInNaturalOrder())
- handleBlock(block);
-
- return true;
- } }
-
- RELEASE_ASSERT_NOT_REACHED();
- return false;
- }
-
-private:
- bool handleBlock(BasicBlock* block)
- {
- if (verbose) {
- dataLog("Dealing with block ", pointerDump(block), "\n");
- if (reallyInsertBarriers())
- dataLog(" Really inserting barriers.\n");
- }
-
- m_currentEpoch = Epoch::first();
-
- if (mode == PhaseMode::Global) {
- if (!block->cfaHasVisited)
- return false;
- m_state->beginBasicBlock(block);
-
- for (Node* node : block->ssa->liveAtHead) {
- if (m_stateAtHead->at(block).contains(node)) {
- // If previous blocks tell us that this node may need a barrier in the
- // future, then put it in the ancient primordial epoch. This forces us to
- // emit a barrier on any possibly-cell store, regardless of the epoch of the
- // stored value.
- node->setEpoch(Epoch());
- } else {
- // If previous blocks aren't requiring us to run a barrier on this node,
- // then put it in the current epoch. This means that we will skip barriers
- // on this node so long as we don't allocate. It also means that we won't
- // run barriers on stores to on one such node into another such node. That's
- // fine, because nodes would be excluded from the state set if at the tails
- // of all predecessors they always had the current epoch.
- node->setEpoch(m_currentEpoch);
- }
- }
- }
-
- bool result = true;
-
- for (m_nodeIndex = 0; m_nodeIndex < block->size(); ++m_nodeIndex) {
- m_node = block->at(m_nodeIndex);
-
- if (verbose) {
- dataLog(
- " ", m_currentEpoch, ": Looking at node ", m_node, " with children: ");
- CommaPrinter comma;
- m_graph.doToChildren(
- m_node,
- [&] (Edge edge) {
- dataLog(comma, edge, " (", edge->epoch(), ")");
- });
- dataLog("\n");
- }
-
- if (mode == PhaseMode::Global) {
- // Execute edges separately because we don't want to insert barriers if the
- // operation doing the store does a check that ensures that the child is not
- // a cell.
- m_interpreter->startExecuting();
- m_interpreter->executeEdges(m_node);
- }
-
- switch (m_node->op()) {
- case PutByValDirect:
- case PutByVal:
- case PutByValAlias: {
- switch (m_node->arrayMode().modeForPut().type()) {
- case Array::Contiguous:
- case Array::ArrayStorage:
- case Array::SlowPutArrayStorage: {
- Edge child1 = m_graph.varArgChild(m_node, 0);
- Edge child3 = m_graph.varArgChild(m_node, 2);
- considerBarrier(child1, child3);
- break;
- }
- default:
- break;
- }
- break;
- }
-
- case ArrayPush: {
- switch (m_node->arrayMode().type()) {
- case Array::Contiguous:
- case Array::ArrayStorage:
- considerBarrier(m_node->child1(), m_node->child2());
- break;
- default:
- break;
- }
- break;
- }
-
- case PutStructure: {
- considerBarrier(m_node->child1());
- break;
- }
-
- case PutClosureVar:
- case PutToArguments:
- case PutById:
- case PutByIdFlush:
- case PutByIdDirect:
- case MultiPutByOffset: {
- considerBarrier(m_node->child1(), m_node->child2());
- break;
- }
-
- case PutByOffset: {
- considerBarrier(m_node->child2(), m_node->child3());
- break;
- }
-
- case PutGlobalVar: {
- considerBarrier(m_node->child1(), m_node->child2());
- break;
- }
-
- default:
- break;
- }
-
- if (doesGC(m_graph, m_node))
- m_currentEpoch.bump();
-
- switch (m_node->op()) {
- case NewObject:
- case NewArray:
- case NewArrayWithSize:
- case NewArrayBuffer:
- case NewTypedArray:
- case NewRegexp:
- case MaterializeNewObject:
- case MaterializeCreateActivation:
- case NewStringObject:
- case MakeRope:
- case CreateActivation:
- case CreateDirectArguments:
- case CreateScopedArguments:
- case CreateClonedArguments:
- case NewFunction:
- // Nodes that allocate get to set their epoch because for those nodes we know
- // that they will be the newest object in the heap.
- m_node->setEpoch(m_currentEpoch);
- break;
-
- case AllocatePropertyStorage:
- case ReallocatePropertyStorage:
- // These allocate but then run their own barrier.
- insertBarrier(m_nodeIndex + 1, m_node->child1().node());
- m_node->setEpoch(Epoch());
- break;
-
- case Upsilon:
- m_node->phi()->setEpoch(m_node->epoch());
- m_node->setEpoch(Epoch());
- break;
-
- default:
- // For nodes that aren't guaranteed to allocate, we say that their return value
- // (if there is one) could be arbitrarily old.
- m_node->setEpoch(Epoch());
- break;
- }
-
- if (verbose) {
- dataLog(
- " ", m_currentEpoch, ": Done with node ", m_node, " (", m_node->epoch(),
- ") with children: ");
- CommaPrinter comma;
- m_graph.doToChildren(
- m_node,
- [&] (Edge edge) {
- dataLog(comma, edge, " (", edge->epoch(), ")");
- });
- dataLog("\n");
- }
-
- if (mode == PhaseMode::Global) {
- if (!m_interpreter->executeEffects(m_nodeIndex, m_node)) {
- result = false;
- break;
- }
- }
- }
-
- if (mode == PhaseMode::Global)
- m_state->reset();
-
- if (reallyInsertBarriers())
- m_insertionSet.execute(block);
-
- return result;
- }
-
- void considerBarrier(Edge base, Edge child)
- {
- if (verbose)
- dataLog(" Considering adding barrier ", base, " => ", child, "\n");
-
- // We don't need a store barrier if the child is guaranteed to not be a cell.
- switch (mode) {
- case PhaseMode::Fast: {
- // Don't try too hard because it's too expensive to run AI.
- if (child->hasConstant()) {
- if (!child->asJSValue().isCell()) {
- if (verbose)
- dataLog(" Rejecting because of constant type.\n");
- return;
- }
- } else {
- switch (child->result()) {
- case NodeResultNumber:
- case NodeResultDouble:
- case NodeResultInt32:
- case NodeResultInt52:
- case NodeResultBoolean:
- if (verbose)
- dataLog(" Rejecting because of result type.\n");
- return;
- default:
- break;
- }
- }
- break;
- }
-
- case PhaseMode::Global: {
- // Go into rage mode to eliminate any chance of a barrier with a non-cell child. We
- // can afford to keep around AI in Global mode.
- if (!m_interpreter->needsTypeCheck(child, ~SpecCell)) {
- if (verbose)
- dataLog(" Rejecting because of AI type.\n");
- return;
- }
- break;
- } }
-
- // We don't need a store barrier if the base is at least as new as the child. For
- // example this won't need a barrier:
- //
- // var o = {}
- // var p = {}
- // p.f = o
- //
- // This is stronger than the currentEpoch rule in considerBarrier(Edge), because it will
- // also eliminate barriers in cases like this:
- //
- // var o = {} // o.epoch = 1, currentEpoch = 1
- // var p = {} // o.epoch = 1, p.epoch = 2, currentEpoch = 2
- // var q = {} // o.epoch = 1, p.epoch = 2, q.epoch = 3, currentEpoch = 3
- // p.f = o // p.epoch >= o.epoch
- //
- // This relationship works because if it holds then we are in one of the following
- // scenarios. Note that we don't know *which* of these scenarios we are in, but it's
- // one of them (though without loss of generality, you can replace "a GC happened" with
- // "many GCs happened").
- //
- // 1) There is no GC between the allocation/last-barrier of base, child and now. Then
- // we definitely don't need a barrier.
- //
- // 2) There was a GC after child was allocated but before base was allocated. Then we
- // don't need a barrier, because base is still a new object.
- //
- // 3) There was a GC after both child and base were allocated. Then they are both old.
- // We don't need barriers on stores of old into old. Note that in this case it
- // doesn't matter if there was also a GC between the allocation of child and base.
- //
- // Note that barriers will lift an object into the current epoch. This is sort of weird.
- // It means that later if you store that object into some other object, and that other
- // object was previously newer object, you'll think that you need a barrier. We could
- // avoid this by tracking allocation epoch and barrier epoch separately. For now I think
- // that this would be overkill. But this does mean that there are the following
- // possibilities when this relationship holds:
- //
- // 4) Base is allocated first. A GC happens and base becomes old. Then we allocate
- // child. (Note that alternatively the GC could happen during the allocation of
- // child.) Then we run a barrier on base. Base will appear to be as new as child
- // (same epoch). At this point, we don't need another barrier on base.
- //
- // 5) Base is allocated first. Then we allocate child. Then we run a GC. Then we run a
- // barrier on base. Base will appear newer than child. We don't need a barrier
- // because both objects are old.
- //
- // Something we watch out for here is that the null epoch is a catch-all for objects
- // allocated before we did any epoch tracking. Two objects being in the null epoch
- // means that we don't know their epoch relationship.
- if (!!base->epoch() && base->epoch() >= child->epoch()) {
- if (verbose)
- dataLog(" Rejecting because of epoch ordering.\n");
- return;
- }
-
- considerBarrier(base);
- }
-
- void considerBarrier(Edge base)
- {
- if (verbose)
- dataLog(" Considering adding barrier on ", base, "\n");
-
- // We don't need a store barrier if the epoch of the base is identical to the current
- // epoch. That means that we either just allocated the object and so it's guaranteed to
- // be in newgen, or we just ran a barrier on it so it's guaranteed to be remembered
- // already.
- if (base->epoch() == m_currentEpoch) {
- if (verbose)
- dataLog(" Rejecting because it's in the current epoch.\n");
- return;
- }
-
- if (verbose)
- dataLog(" Inserting barrier.\n");
- insertBarrier(m_nodeIndex, base.node());
- }
-
- void insertBarrier(unsigned nodeIndex, Node* base)
- {
- // If we're in global mode, we should only insert the barriers once we have converged.
- if (!reallyInsertBarriers())
- return;
-
- // FIXME: We could support StoreBarrier(UntypedUse:). That would be sort of cool.
- // But right now we don't need it.
- m_insertionSet.insertNode(
- nodeIndex, SpecNone, StoreBarrier, m_node->origin, Edge(base, CellUse));
-
- base->setEpoch(m_currentEpoch);
- }
-
- bool reallyInsertBarriers()
- {
- return mode == PhaseMode::Fast || m_isConverged;
- }
-
- InsertionSet m_insertionSet;
- Epoch m_currentEpoch;
- unsigned m_nodeIndex;
- Node* m_node;
-
- // Things we only use in Global mode.
- std::unique_ptr<InPlaceAbstractState> m_state;
- std::unique_ptr<AbstractInterpreter<InPlaceAbstractState>> m_interpreter;
- std::unique_ptr<BlockMap<HashSet<Node*>>> m_stateAtHead;
- std::unique_ptr<BlockMap<HashSet<Node*>>> m_stateAtTail;
- bool m_isConverged;
-};
-
-} // anonymous namespace
-
-bool performFastStoreBarrierInsertion(Graph& graph)
-{
- SamplingRegion samplingRegion("DFG Fast Store Barrier Insertion Phase");
- return runPhase<StoreBarrierInsertionPhase<PhaseMode::Fast>>(graph);
-}
-
-bool performGlobalStoreBarrierInsertion(Graph& graph)
-{
- SamplingRegion samplingRegion("DFG Global Store Barrier Insertion Phase");
- return runPhase<StoreBarrierInsertionPhase<PhaseMode::Global>>(graph);
-}
-
-} } // namespace JSC::DFG
-
-#endif // ENABLE(DFG_JIT)
-