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authorLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
committerLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
commit1bf1084f2b10c3b47fd1a588d85d21ed0eb41d0c (patch)
tree46dcd36c86e7fbc6e5df36deb463b33e9967a6f7 /Source/JavaScriptCore/b3/B3Value.cpp
parent32761a6cee1d0dee366b885b7b9c777e67885688 (diff)
downloadWebKitGtk-tarball-master.tar.gz
Diffstat (limited to 'Source/JavaScriptCore/b3/B3Value.cpp')
-rw-r--r--Source/JavaScriptCore/b3/B3Value.cpp870
1 files changed, 870 insertions, 0 deletions
diff --git a/Source/JavaScriptCore/b3/B3Value.cpp b/Source/JavaScriptCore/b3/B3Value.cpp
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+++ b/Source/JavaScriptCore/b3/B3Value.cpp
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+/*
+ * Copyright (C) 2015-2016 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "B3Value.h"
+
+#if ENABLE(B3_JIT)
+
+#include "B3ArgumentRegValue.h"
+#include "B3BasicBlockInlines.h"
+#include "B3BottomProvider.h"
+#include "B3CCallValue.h"
+#include "B3FenceValue.h"
+#include "B3MemoryValue.h"
+#include "B3OriginDump.h"
+#include "B3ProcedureInlines.h"
+#include "B3SlotBaseValue.h"
+#include "B3StackSlot.h"
+#include "B3UpsilonValue.h"
+#include "B3ValueInlines.h"
+#include "B3ValueKeyInlines.h"
+#include "B3VariableValue.h"
+#include <wtf/CommaPrinter.h>
+#include <wtf/ListDump.h>
+#include <wtf/StringPrintStream.h>
+
+namespace JSC { namespace B3 {
+
+const char* const Value::dumpPrefix = "@";
+
+Value::~Value()
+{
+}
+
+void Value::replaceWithIdentity(Value* value)
+{
+ // This is a bit crazy. It does an in-place replacement of whatever Value subclass this is with
+ // a plain Identity Value. We first collect all of the information we need, then we destruct the
+ // previous value in place, and then we construct the Identity Value in place.
+
+ ASSERT(m_type == value->m_type);
+
+ if (m_type == Void) {
+ replaceWithNopIgnoringType();
+ return;
+ }
+
+ unsigned index = m_index;
+ Type type = m_type;
+ Origin origin = m_origin;
+ BasicBlock* owner = this->owner;
+
+ RELEASE_ASSERT(type == value->type());
+
+ this->~Value();
+
+ new (this) Value(Identity, type, origin, value);
+
+ this->owner = owner;
+ this->m_index = index;
+}
+
+void Value::replaceWithBottom(InsertionSet& insertionSet, size_t index)
+{
+ replaceWithBottom(BottomProvider(insertionSet, index));
+}
+
+void Value::replaceWithNop()
+{
+ RELEASE_ASSERT(m_type == Void);
+ replaceWithNopIgnoringType();
+}
+
+void Value::replaceWithNopIgnoringType()
+{
+ unsigned index = m_index;
+ Origin origin = m_origin;
+ BasicBlock* owner = this->owner;
+
+ this->~Value();
+
+ new (this) Value(Nop, Void, origin);
+
+ this->owner = owner;
+ this->m_index = index;
+}
+
+void Value::replaceWithPhi()
+{
+ if (m_type == Void) {
+ replaceWithNop();
+ return;
+ }
+
+ unsigned index = m_index;
+ Origin origin = m_origin;
+ BasicBlock* owner = this->owner;
+ Type type = m_type;
+
+ this->~Value();
+
+ new (this) Value(Phi, type, origin);
+
+ this->owner = owner;
+ this->m_index = index;
+}
+
+void Value::replaceWithJump(BasicBlock* owner, FrequentedBlock target)
+{
+ RELEASE_ASSERT(owner->last() == this);
+
+ unsigned index = m_index;
+ Origin origin = m_origin;
+
+ this->~Value();
+
+ new (this) Value(Jump, Void, origin);
+
+ this->owner = owner;
+ this->m_index = index;
+
+ owner->setSuccessors(target);
+}
+
+void Value::replaceWithOops(BasicBlock* owner)
+{
+ RELEASE_ASSERT(owner->last() == this);
+
+ unsigned index = m_index;
+ Origin origin = m_origin;
+
+ this->~Value();
+
+ new (this) Value(Oops, Void, origin);
+
+ this->owner = owner;
+ this->m_index = index;
+
+ owner->clearSuccessors();
+}
+
+void Value::replaceWithJump(FrequentedBlock target)
+{
+ replaceWithJump(owner, target);
+}
+
+void Value::replaceWithOops()
+{
+ replaceWithOops(owner);
+}
+
+void Value::dump(PrintStream& out) const
+{
+ bool isConstant = false;
+
+ switch (opcode()) {
+ case Const32:
+ out.print("$", asInt32(), "(");
+ isConstant = true;
+ break;
+ case Const64:
+ out.print("$", asInt64(), "(");
+ isConstant = true;
+ break;
+ case ConstFloat:
+ out.print("$", asFloat(), "(");
+ isConstant = true;
+ break;
+ case ConstDouble:
+ out.print("$", asDouble(), "(");
+ isConstant = true;
+ break;
+ default:
+ break;
+ }
+
+ out.print(dumpPrefix, m_index);
+
+ if (isConstant)
+ out.print(")");
+}
+
+Value* Value::cloneImpl() const
+{
+ return new Value(*this);
+}
+
+void Value::dumpChildren(CommaPrinter& comma, PrintStream& out) const
+{
+ for (Value* child : children())
+ out.print(comma, pointerDump(child));
+}
+
+void Value::deepDump(const Procedure* proc, PrintStream& out) const
+{
+ out.print(m_type, " ", dumpPrefix, m_index, " = ", m_kind);
+
+ out.print("(");
+ CommaPrinter comma;
+ dumpChildren(comma, out);
+
+ if (m_origin)
+ out.print(comma, OriginDump(proc, m_origin));
+
+ dumpMeta(comma, out);
+
+ {
+ CString string = toCString(effects());
+ if (string.length())
+ out.print(comma, string);
+ }
+
+ out.print(")");
+}
+
+void Value::dumpSuccessors(const BasicBlock* block, PrintStream& out) const
+{
+ // Note that this must not crash if we have the wrong number of successors, since someone
+ // debugging a number-of-successors bug will probably want to dump IR!
+
+ if (opcode() == Branch && block->numSuccessors() == 2) {
+ out.print("Then:", block->taken(), ", Else:", block->notTaken());
+ return;
+ }
+
+ out.print(listDump(block->successors()));
+}
+
+Value* Value::negConstant(Procedure&) const
+{
+ return nullptr;
+}
+
+Value* Value::addConstant(Procedure&, int32_t) const
+{
+ return nullptr;
+}
+
+Value* Value::addConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::subConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::mulConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::checkAddConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::checkSubConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::checkMulConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::checkNegConstant(Procedure&) const
+{
+ return nullptr;
+}
+
+Value* Value::divConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::uDivConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::modConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::uModConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::bitAndConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::bitOrConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::bitXorConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::shlConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::sShrConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::zShrConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::rotRConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::rotLConstant(Procedure&, const Value*) const
+{
+ return nullptr;
+}
+
+Value* Value::bitwiseCastConstant(Procedure&) const
+{
+ return nullptr;
+}
+
+Value* Value::iToDConstant(Procedure&) const
+{
+ return nullptr;
+}
+
+Value* Value::iToFConstant(Procedure&) const
+{
+ return nullptr;
+}
+
+Value* Value::doubleToFloatConstant(Procedure&) const
+{
+ return nullptr;
+}
+
+Value* Value::floatToDoubleConstant(Procedure&) const
+{
+ return nullptr;
+}
+
+Value* Value::absConstant(Procedure&) const
+{
+ return nullptr;
+}
+
+Value* Value::ceilConstant(Procedure&) const
+{
+ return nullptr;
+}
+
+Value* Value::floorConstant(Procedure&) const
+{
+ return nullptr;
+}
+
+Value* Value::sqrtConstant(Procedure&) const
+{
+ return nullptr;
+}
+
+TriState Value::equalConstant(const Value*) const
+{
+ return MixedTriState;
+}
+
+TriState Value::notEqualConstant(const Value*) const
+{
+ return MixedTriState;
+}
+
+TriState Value::lessThanConstant(const Value*) const
+{
+ return MixedTriState;
+}
+
+TriState Value::greaterThanConstant(const Value*) const
+{
+ return MixedTriState;
+}
+
+TriState Value::lessEqualConstant(const Value*) const
+{
+ return MixedTriState;
+}
+
+TriState Value::greaterEqualConstant(const Value*) const
+{
+ return MixedTriState;
+}
+
+TriState Value::aboveConstant(const Value*) const
+{
+ return MixedTriState;
+}
+
+TriState Value::belowConstant(const Value*) const
+{
+ return MixedTriState;
+}
+
+TriState Value::aboveEqualConstant(const Value*) const
+{
+ return MixedTriState;
+}
+
+TriState Value::belowEqualConstant(const Value*) const
+{
+ return MixedTriState;
+}
+
+TriState Value::equalOrUnorderedConstant(const Value*) const
+{
+ return MixedTriState;
+}
+
+Value* Value::invertedCompare(Procedure& proc) const
+{
+ if (!numChildren())
+ return nullptr;
+ if (std::optional<Opcode> invertedOpcode = B3::invertedCompare(opcode(), child(0)->type())) {
+ ASSERT(!kind().hasExtraBits());
+ return proc.add<Value>(*invertedOpcode, type(), origin(), children());
+ }
+ return nullptr;
+}
+
+bool Value::isRounded() const
+{
+ ASSERT(isFloat(type()));
+ switch (opcode()) {
+ case Floor:
+ case Ceil:
+ case IToD:
+ case IToF:
+ return true;
+
+ case ConstDouble: {
+ double value = asDouble();
+ return std::isfinite(value) && value == ceil(value);
+ }
+
+ case ConstFloat: {
+ float value = asFloat();
+ return std::isfinite(value) && value == ceilf(value);
+ }
+
+ default:
+ return false;
+ }
+}
+
+bool Value::returnsBool() const
+{
+ if (type() != Int32)
+ return false;
+ switch (opcode()) {
+ case Const32:
+ return asInt32() == 0 || asInt32() == 1;
+ case BitAnd:
+ return child(1)->isInt32(1)
+ || (child(0)->returnsBool() && child(1)->hasInt() && child(1)->asInt() & 1);
+ case Equal:
+ case NotEqual:
+ case LessThan:
+ case GreaterThan:
+ case LessEqual:
+ case GreaterEqual:
+ case Above:
+ case Below:
+ case AboveEqual:
+ case BelowEqual:
+ case EqualOrUnordered:
+ return true;
+ case Phi:
+ // FIXME: We should have a story here.
+ // https://bugs.webkit.org/show_bug.cgi?id=150725
+ return false;
+ default:
+ return false;
+ }
+}
+
+TriState Value::asTriState() const
+{
+ switch (opcode()) {
+ case Const32:
+ return triState(!!asInt32());
+ case Const64:
+ return triState(!!asInt64());
+ case ConstDouble:
+ // Use "!= 0" to really emphasize what this mean with respect to NaN and such.
+ return triState(asDouble() != 0);
+ case ConstFloat:
+ return triState(asFloat() != 0.);
+ default:
+ return MixedTriState;
+ }
+}
+
+Effects Value::effects() const
+{
+ Effects result;
+ switch (opcode()) {
+ case Nop:
+ case Identity:
+ case Const32:
+ case Const64:
+ case ConstDouble:
+ case ConstFloat:
+ case SlotBase:
+ case ArgumentReg:
+ case FramePointer:
+ case Add:
+ case Sub:
+ case Mul:
+ case Neg:
+ case BitAnd:
+ case BitOr:
+ case BitXor:
+ case Shl:
+ case SShr:
+ case ZShr:
+ case RotR:
+ case RotL:
+ case Clz:
+ case Abs:
+ case Ceil:
+ case Floor:
+ case Sqrt:
+ case BitwiseCast:
+ case SExt8:
+ case SExt16:
+ case SExt32:
+ case ZExt32:
+ case Trunc:
+ case IToD:
+ case IToF:
+ case FloatToDouble:
+ case DoubleToFloat:
+ case Equal:
+ case NotEqual:
+ case LessThan:
+ case GreaterThan:
+ case LessEqual:
+ case GreaterEqual:
+ case Above:
+ case Below:
+ case AboveEqual:
+ case BelowEqual:
+ case EqualOrUnordered:
+ case Select:
+ break;
+ case Div:
+ case UDiv:
+ case Mod:
+ case UMod:
+ result.controlDependent = true;
+ break;
+ case Load8Z:
+ case Load8S:
+ case Load16Z:
+ case Load16S:
+ case Load:
+ result.reads = as<MemoryValue>()->range();
+ result.controlDependent = true;
+ break;
+ case Store8:
+ case Store16:
+ case Store:
+ result.writes = as<MemoryValue>()->range();
+ result.controlDependent = true;
+ break;
+ case WasmAddress:
+ result.readsPinned = true;
+ break;
+ case Fence: {
+ const FenceValue* fence = as<FenceValue>();
+ result.reads = fence->read;
+ result.writes = fence->write;
+
+ // Prevent killing of fences that claim not to write anything. It's a bit weird that we use
+ // local state as the way to do this, but it happens to work: we must assume that we cannot
+ // kill writesLocalState unless we understands exactly what the instruction is doing (like
+ // the way that fixSSA understands Set/Get and the way that reduceStrength and others
+ // understand Upsilon). This would only become a problem if we had some analysis that was
+ // looking to use the writesLocalState bit to invalidate a CSE over local state operations.
+ // Then a Fence would look block, say, the elimination of a redundant Get. But it like
+ // that's not at all how our optimizations for Set/Get/Upsilon/Phi work - they grok their
+ // operations deeply enough that they have no need to check this bit - so this cheat is
+ // fine.
+ result.writesLocalState = true;
+ break;
+ }
+ case CCall:
+ result = as<CCallValue>()->effects;
+ break;
+ case Patchpoint:
+ result = as<PatchpointValue>()->effects;
+ break;
+ case CheckAdd:
+ case CheckSub:
+ case CheckMul:
+ case Check:
+ result = Effects::forCheck();
+ break;
+ case WasmBoundsCheck:
+ result.readsPinned = true;
+ result.exitsSideways = true;
+ break;
+ case Upsilon:
+ case Set:
+ result.writesLocalState = true;
+ break;
+ case Phi:
+ case Get:
+ result.readsLocalState = true;
+ break;
+ case Jump:
+ case Branch:
+ case Switch:
+ case Return:
+ case Oops:
+ case EntrySwitch:
+ result.terminal = true;
+ break;
+ }
+ if (traps()) {
+ result.exitsSideways = true;
+ result.reads = HeapRange::top();
+ }
+ return result;
+}
+
+ValueKey Value::key() const
+{
+ switch (opcode()) {
+ case FramePointer:
+ return ValueKey(kind(), type());
+ case Identity:
+ case Abs:
+ case Ceil:
+ case Floor:
+ case Sqrt:
+ case SExt8:
+ case SExt16:
+ case SExt32:
+ case ZExt32:
+ case Clz:
+ case Trunc:
+ case IToD:
+ case IToF:
+ case FloatToDouble:
+ case DoubleToFloat:
+ case Check:
+ case BitwiseCast:
+ case Neg:
+ return ValueKey(kind(), type(), child(0));
+ case Add:
+ case Sub:
+ case Mul:
+ case Div:
+ case UDiv:
+ case Mod:
+ case UMod:
+ case BitAnd:
+ case BitOr:
+ case BitXor:
+ case Shl:
+ case SShr:
+ case ZShr:
+ case RotR:
+ case RotL:
+ case Equal:
+ case NotEqual:
+ case LessThan:
+ case GreaterThan:
+ case Above:
+ case Below:
+ case AboveEqual:
+ case BelowEqual:
+ case EqualOrUnordered:
+ case CheckAdd:
+ case CheckSub:
+ case CheckMul:
+ return ValueKey(kind(), type(), child(0), child(1));
+ case Select:
+ return ValueKey(kind(), type(), child(0), child(1), child(2));
+ case Const32:
+ return ValueKey(Const32, type(), static_cast<int64_t>(asInt32()));
+ case Const64:
+ return ValueKey(Const64, type(), asInt64());
+ case ConstDouble:
+ return ValueKey(ConstDouble, type(), asDouble());
+ case ConstFloat:
+ return ValueKey(ConstFloat, type(), asFloat());
+ case ArgumentReg:
+ return ValueKey(
+ ArgumentReg, type(),
+ static_cast<int64_t>(as<ArgumentRegValue>()->argumentReg().index()));
+ case SlotBase:
+ return ValueKey(
+ SlotBase, type(),
+ static_cast<int64_t>(as<SlotBaseValue>()->slot()->index()));
+ default:
+ return ValueKey();
+ }
+}
+
+void Value::performSubstitution()
+{
+ for (Value*& child : children()) {
+ while (child->opcode() == Identity)
+ child = child->child(0);
+ }
+}
+
+bool Value::isFree() const
+{
+ switch (opcode()) {
+ case Const32:
+ case Const64:
+ case ConstDouble:
+ case ConstFloat:
+ case Identity:
+ case Nop:
+ return true;
+ default:
+ return false;
+ }
+}
+
+void Value::dumpMeta(CommaPrinter&, PrintStream&) const
+{
+}
+
+Type Value::typeFor(Kind kind, Value* firstChild, Value* secondChild)
+{
+ switch (kind.opcode()) {
+ case Identity:
+ case Add:
+ case Sub:
+ case Mul:
+ case Div:
+ case UDiv:
+ case Mod:
+ case UMod:
+ case Neg:
+ case BitAnd:
+ case BitOr:
+ case BitXor:
+ case Shl:
+ case SShr:
+ case ZShr:
+ case RotR:
+ case RotL:
+ case Clz:
+ case Abs:
+ case Ceil:
+ case Floor:
+ case Sqrt:
+ case CheckAdd:
+ case CheckSub:
+ case CheckMul:
+ return firstChild->type();
+ case FramePointer:
+ return pointerType();
+ case SExt8:
+ case SExt16:
+ case Equal:
+ case NotEqual:
+ case LessThan:
+ case GreaterThan:
+ case LessEqual:
+ case GreaterEqual:
+ case Above:
+ case Below:
+ case AboveEqual:
+ case BelowEqual:
+ case EqualOrUnordered:
+ return Int32;
+ case Trunc:
+ return firstChild->type() == Int64 ? Int32 : Float;
+ case SExt32:
+ case ZExt32:
+ return Int64;
+ case FloatToDouble:
+ case IToD:
+ return Double;
+ case DoubleToFloat:
+ case IToF:
+ return Float;
+ case BitwiseCast:
+ switch (firstChild->type()) {
+ case Int64:
+ return Double;
+ case Double:
+ return Int64;
+ case Int32:
+ return Float;
+ case Float:
+ return Int32;
+ case Void:
+ ASSERT_NOT_REACHED();
+ }
+ return Void;
+ case Nop:
+ case Jump:
+ case Branch:
+ case Return:
+ case Oops:
+ case EntrySwitch:
+ case WasmBoundsCheck:
+ return Void;
+ case Select:
+ ASSERT(secondChild);
+ return secondChild->type();
+ default:
+ RELEASE_ASSERT_NOT_REACHED();
+ }
+}
+
+void Value::badKind(Kind kind, unsigned numArgs)
+{
+ dataLog("Bad kind ", kind, " with ", numArgs, " args.\n");
+ RELEASE_ASSERT_NOT_REACHED();
+}
+
+} } // namespace JSC::B3
+
+#endif // ENABLE(B3_JIT)