diff options
Diffstat (limited to 'src/VBox/HostServices/SharedOpenGL/crserverlib/server_muralfbo.cpp')
| -rw-r--r-- | src/VBox/HostServices/SharedOpenGL/crserverlib/server_muralfbo.cpp | 840 |
1 files changed, 840 insertions, 0 deletions
diff --git a/src/VBox/HostServices/SharedOpenGL/crserverlib/server_muralfbo.cpp b/src/VBox/HostServices/SharedOpenGL/crserverlib/server_muralfbo.cpp new file mode 100644 index 00000000..10cdf5cf --- /dev/null +++ b/src/VBox/HostServices/SharedOpenGL/crserverlib/server_muralfbo.cpp @@ -0,0 +1,840 @@ +/* $Id: server_muralfbo.cpp $ */ + +/** @file + * VBox crOpenGL: Window to FBO redirect support. + */ + +/* + * Copyright (C) 2010-2013 Oracle Corporation + * + * This file is part of VirtualBox Open Source Edition (OSE), as + * available from http://www.virtualbox.org. This file is free software; + * you can redistribute it and/or modify it under the terms of the GNU + * General Public License (GPL) as published by the Free Software + * Foundation, in version 2 as it comes in the "COPYING" file of the + * VirtualBox OSE distribution. VirtualBox OSE is distributed in the + * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. + */ + +#include "server.h" +#include "cr_string.h" +#include "cr_mem.h" +#include "cr_vreg.h" +#include "render/renderspu.h" + +static void crServerRedirMuralFbSync(CRMuralInfo *mural); + +void crServerCheckMuralGeometry(CRMuralInfo *mural) +{ + if (!mural->CreateInfo.externalID) + return; + + CRASSERT(mural->spuWindow); + CRASSERT(mural->spuWindow != CR_RENDER_DEFAULT_WINDOW_ID); + + if (!mural->width || !mural->height + || mural->fboWidth != mural->width + || mural->fboHeight != mural->height) + { + crServerRedirMuralFbClear(mural); + crServerRedirMuralFBO(mural, false); + crServerDeleteMuralFBO(mural); + } + + if (!mural->width || !mural->height) + return; + + crServerRedirMuralFBO(mural, true); + crServerRedirMuralFbSync(mural); +} + +static void crServerCheckMuralGeometryCB(unsigned long key, void *data1, void *data2) +{ + CRMuralInfo *pMI = (CRMuralInfo*) data1; + + if (!pMI->fRedirected || pMI == data2) + return; + + crServerCheckMuralGeometry(pMI); +} + + +void crServerCheckAllMuralGeometry(CRMuralInfo *pMI) +{ + CR_FBMAP Map; + int rc = CrPMgrHlpGlblUpdateBegin(&Map); + if (!RT_SUCCESS(rc)) + { + WARN(("CrPMgrHlpGlblUpdateBegin failed %d", rc)); + return; + } + + crHashtableWalk(cr_server.muralTable, crServerCheckMuralGeometryCB, pMI); + + if (pMI) + crServerCheckMuralGeometry(pMI); + + CrPMgrHlpGlblUpdateEnd(&Map); +} + +GLboolean crServerSupportRedirMuralFBO(void) +{ + static GLboolean fInited = GL_FALSE; + static GLboolean fSupported = GL_FALSE; + if (!fInited) + { + const GLubyte* pExt = cr_server.head_spu->dispatch_table.GetString(GL_REAL_EXTENSIONS); + + fSupported = ( NULL!=crStrstr((const char*)pExt, "GL_ARB_framebuffer_object") + || NULL!=crStrstr((const char*)pExt, "GL_EXT_framebuffer_object")) + && NULL!=crStrstr((const char*)pExt, "GL_ARB_texture_non_power_of_two"); + fInited = GL_TRUE; + } + return fSupported; +} + +static void crServerCreateMuralFBO(CRMuralInfo *mural); + +void crServerRedirMuralFbClear(CRMuralInfo *mural) +{ + uint32_t i; + for (i = 0; i < mural->cUsedFBDatas; ++i) + { + CR_FBDATA *pData = mural->apUsedFBDatas[i]; + int rc = CrFbUpdateBegin(pData->hFb); + if (RT_SUCCESS(rc)) + { + CrFbEntryRegionsSet(pData->hFb, pData->hFbEntry, NULL, 0, NULL, false); + CrFbUpdateEnd(pData->hFb); + } + else + WARN(("CrFbUpdateBegin failed rc %d", rc)); + } + mural->cUsedFBDatas = 0; + + for (i = 0; i < cr_server.screenCount; ++i) + { + GLuint j; + CR_FBDATA *pData = &mural->aFBDatas[i]; + if (!pData->hFb) + continue; + + CrFbEntryRelease(pData->hFb, pData->hFbEntry); + pData->hFbEntry = NULL; + + for (j = 0; j < mural->cBuffers; ++j) + { + CrTdRelease(pData->apTexDatas[j]); + pData->apTexDatas[j] = NULL; + } + + pData->hFb = NULL; + } +} + +static int crServerRedirMuralDbSyncFb(CRMuralInfo *mural, HCR_FRAMEBUFFER hFb, CR_FBDATA **ppData) +{ + CR_FBDATA *pData; + const struct VBVAINFOSCREEN* pScreenInfo = CrFbGetScreenInfo(hFb); + const struct VBOXVR_SCR_COMPOSITOR* pCompositor = CrFbGetCompositor(hFb); + RTRECT FbRect = *CrVrScrCompositorRectGet(pCompositor); + RTRECT DefaultRegionsRect; + const RTRECT * pRegions; + uint32_t cRegions; + RTPOINT Pos; + RTRECT MuralRect; + int rc; + + CRASSERT(mural->fRedirected); + + *ppData = NULL; + + if (!mural->bVisible) + return VINF_SUCCESS; + + MuralRect.xLeft = mural->gX; + MuralRect.yTop = mural->gY; + MuralRect.xRight = MuralRect.xLeft + mural->width; + MuralRect.yBottom = MuralRect.yTop + mural->height; + + Pos.x = mural->gX - pScreenInfo->i32OriginX; + Pos.y = mural->gY - pScreenInfo->i32OriginY; + + VBoxRectTranslate(&FbRect, pScreenInfo->i32OriginX, pScreenInfo->i32OriginY); + + VBoxRectIntersect(&FbRect, &MuralRect); + + if (VBoxRectIsZero(&FbRect)) + return VINF_SUCCESS; + + if (mural->bReceivedRects) + { + pRegions = (const RTRECT*)mural->pVisibleRects; + cRegions = mural->cVisibleRects; + } + else + { + DefaultRegionsRect.xLeft = 0; + DefaultRegionsRect.yTop = 0; + DefaultRegionsRect.xRight = mural->width; + DefaultRegionsRect.yBottom = mural->height; + pRegions = &DefaultRegionsRect; + cRegions = 1; + } + + if (!cRegions) + return VINF_SUCCESS; + + pData = &mural->aFBDatas[pScreenInfo->u32ViewIndex]; + + if (!pData->hFb) + { + pData->hFb = hFb; + + for (uint32_t i = 0; i < mural->cBuffers; ++i) + { + VBOXVR_TEXTURE Tex; + Tex.width = mural->width; + Tex.height = mural->height; + Tex.hwid = mural->aidColorTexs[i]; + Tex.target = GL_TEXTURE_2D; + + pData->apTexDatas[i] = CrFbTexDataCreate(&Tex); + } + + rc = CrFbEntryCreateForTexData(hFb, pData->apTexDatas[CR_SERVER_FBO_FB_IDX(mural)], 0, &pData->hFbEntry); + if (!RT_SUCCESS(rc)) + { + WARN(("CrFbEntryCreateForTexData failed rc %d", rc)); + } + } + else + { + CRASSERT(pData->hFb == hFb); + } + + rc = CrFbUpdateBegin(hFb); + if (!RT_SUCCESS(rc)) + { + WARN(("CrFbUpdateBegin failed rc %d", rc)); + return rc; + } + + rc = CrFbEntryRegionsSet(hFb, pData->hFbEntry, &Pos, cRegions, pRegions, true); + if (!RT_SUCCESS(rc)) + { + WARN(("CrFbEntryRegionsSet failed rc %d", rc)); + } + + CrFbUpdateEnd(hFb); + + const struct VBOXVR_SCR_COMPOSITOR_ENTRY* pCEntry = CrFbEntryGetCompositorEntry(pData->hFbEntry); + if (CrVrScrCompositorEntryIsUsed(pCEntry)) + *ppData = pData; + + return rc; +} + +static void crServerRedirMuralFbSync(CRMuralInfo *mural) +{ + uint32_t i; + uint32_t cUsedFBs = 0; + HCR_FRAMEBUFFER ahUsedFbs[CR_MAX_GUEST_MONITORS]; + HCR_FRAMEBUFFER hFb; + + for (i = 0; i < mural->cUsedFBDatas; ++i) + { + CR_FBDATA *pData = mural->apUsedFBDatas[i]; + int rc = CrFbUpdateBegin(pData->hFb); + if (RT_SUCCESS(rc)) + { + ahUsedFbs[cUsedFBs] = pData->hFb; + CrFbEntryRegionsSet(pData->hFb, pData->hFbEntry, NULL, 0, NULL, false); + ++cUsedFBs; + } + else + WARN(("CrFbUpdateBegin failed rc %d", rc)); + } + mural->cUsedFBDatas = 0; + + if (!mural->width + || !mural->height + || !mural->bVisible + ) + goto end; + + CRASSERT(mural->fRedirected); + + for (hFb = CrPMgrFbGetFirstEnabled(); + hFb; + hFb = CrPMgrFbGetNextEnabled(hFb)) + { + CR_FBDATA *pData = NULL; + int rc = crServerRedirMuralDbSyncFb(mural, hFb, &pData); + if (!RT_SUCCESS(rc)) + { + WARN(("crServerRedirMuralDbSyncFb failed %d", rc)); + continue; + } + + if (!pData) + continue; + + mural->apUsedFBDatas[mural->cUsedFBDatas] = pData; + ++mural->cUsedFBDatas; + } + +end: + + for (i = 0; i < cUsedFBs; ++i) + { + CrFbUpdateEnd(ahUsedFbs[i]); + } +} + +static void crVBoxServerMuralFbCleanCB(unsigned long key, void *data1, void *data2) +{ + CRMuralInfo *pMI = (CRMuralInfo*) data1; + HCR_FRAMEBUFFER hFb = (HCR_FRAMEBUFFER)data2; + uint32_t i; + for (i = 0; i < pMI->cUsedFBDatas; ++i) + { + CR_FBDATA *pData = pMI->apUsedFBDatas[i]; + if (hFb != pData->hFb) + continue; + + CrFbEntryRegionsSet(pData->hFb, pData->hFbEntry, NULL, 0, NULL, false); + break; + } +} + +static void crVBoxServerMuralFbSetCB(unsigned long key, void *data1, void *data2) +{ + CRMuralInfo *pMI = (CRMuralInfo*) data1; + HCR_FRAMEBUFFER hFb = (HCR_FRAMEBUFFER)data2; + uint32_t i; + CR_FBDATA *pData = NULL; + bool fFbWasUsed = false; + + Assert(hFb); + + if (!pMI->fRedirected) + { + Assert(!pMI->cUsedFBDatas); + return; + } + + for (i = 0; i < pMI->cUsedFBDatas; ++i) + { + CR_FBDATA *pData = pMI->apUsedFBDatas[i]; + if (hFb != pData->hFb) + continue; + + fFbWasUsed = true; + break; + } + + if (CrFbIsEnabled(hFb)) + { + int rc = crServerRedirMuralDbSyncFb(pMI, hFb, &pData); + if (!RT_SUCCESS(rc)) + { + WARN(("crServerRedirMuralDbSyncFb failed %d", rc)); + pData = NULL; + } + } + + if (pData) + { + if (!fFbWasUsed) + { + uint32_t idScreen = CrFbGetScreenInfo(hFb)->u32ViewIndex; + for (i = 0; i < pMI->cUsedFBDatas; ++i) + { + CR_FBDATA *pData = pMI->apUsedFBDatas[i]; + uint32_t idCurScreen = CrFbGetScreenInfo(pData->hFb)->u32ViewIndex; + if (idCurScreen > idScreen) + break; + + Assert(idCurScreen != idScreen); + } + + for (int j = pMI->cUsedFBDatas; j > i; --j) + { + pMI->apUsedFBDatas[j] = pMI->apUsedFBDatas[j-1]; + } + + pMI->apUsedFBDatas[i] = pData; + ++pMI->cUsedFBDatas; + } + /* else - nothing to do */ + } + else + { + if (fFbWasUsed) + { + for (int j = i; j < pMI->cUsedFBDatas - 1; ++j) + { + pMI->apUsedFBDatas[j] = pMI->apUsedFBDatas[j+1]; + } + --pMI->cUsedFBDatas; + } + /* else - nothing to do */ + } +} + +void crVBoxServerMuralFbResizeEnd(HCR_FRAMEBUFFER hFb) +{ + crHashtableWalk(cr_server.muralTable, crVBoxServerMuralFbSetCB, hFb); +} + +void crVBoxServerMuralFbResizeBegin(HCR_FRAMEBUFFER hFb) +{ + crHashtableWalk(cr_server.muralTable, crVBoxServerMuralFbCleanCB, hFb); +} + + +static int crVBoxServerResizeScreen(const struct VBVAINFOSCREEN *pScreen, void *pvVRAM) +{ + int rc; + HCR_FRAMEBUFFER hFb = CrPMgrFbGet(pScreen->u32ViewIndex); + if (!hFb) + { + WARN(("CrPMgrFbGet failed")); + return VERR_INVALID_PARAMETER; + } + + rc = CrFbUpdateBegin(hFb); + if (!RT_SUCCESS(rc)) + { + WARN(("CrFbUpdateBegin failed %d", rc)); + return rc; + } + + crVBoxServerMuralFbResizeBegin(hFb); + + rc = CrFbResize(hFb, pScreen, pvVRAM); + if (!RT_SUCCESS(rc)) + { + WARN(("CrFbResize failed %d", rc)); + } + + crVBoxServerMuralFbResizeEnd(hFb); + + CrFbUpdateEnd(hFb); + + CrPMgrNotifyResize(hFb); + + return rc; +} + +DECLEXPORT(int) crVBoxServerNotifyResize(const struct VBVAINFOSCREEN *pScreen, void *pvVRAM) +{ + int rc = crVBoxServerResizeScreen(pScreen, pvVRAM); + if (!RT_SUCCESS(rc)) + { + WARN(("err")); + return rc; + } + + return VINF_SUCCESS; +} + +void crServerRedirMuralFBO(CRMuralInfo *mural, bool fEnabled) +{ + if (!mural->fRedirected == !fEnabled) + { + return; + } + + if (!mural->CreateInfo.externalID) + { + WARN(("trying to change redir setting for internal mural %d", mural->spuWindow)); + return; + } + + if (fEnabled) + { + if (!crServerSupportRedirMuralFBO()) + { + WARN(("FBO not supported, can't redirect window output")); + return; + } + + if (mural->aidFBOs[0]==0) + { + crServerCreateMuralFBO(mural); + } + + if (cr_server.curClient && cr_server.curClient->currentMural == mural) + { + if (!crStateGetCurrent()->framebufferobject.drawFB) + { + cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, CR_SERVER_FBO_FOR_IDX(mural, mural->iCurDrawBuffer)); + } + if (!crStateGetCurrent()->framebufferobject.readFB) + { + cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_READ_FRAMEBUFFER, CR_SERVER_FBO_FOR_IDX(mural, mural->iCurReadBuffer)); + } + + crStateGetCurrent()->buffer.width = 0; + crStateGetCurrent()->buffer.height = 0; + } + } + else + { + if (cr_server.curClient && cr_server.curClient->currentMural == mural) + { + if (!crStateGetCurrent()->framebufferobject.drawFB) + { + cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, 0); + } + if (!crStateGetCurrent()->framebufferobject.readFB) + { + cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_READ_FRAMEBUFFER, 0); + } + + crStateGetCurrent()->buffer.width = mural->width; + crStateGetCurrent()->buffer.height = mural->height; + } + } + + mural->fRedirected = !!fEnabled; +} + +static void crServerCreateMuralFBO(CRMuralInfo *mural) +{ + CRContext *ctx = crStateGetCurrent(); + GLuint uid, i; + GLenum status; + SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table; + CRContextInfo *pMuralContextInfo; + + CRASSERT(mural->aidFBOs[0]==0); + CRASSERT(mural->aidFBOs[1]==0); + + pMuralContextInfo = cr_server.currentCtxInfo; + if (!pMuralContextInfo) + { + /* happens on saved state load */ + CRASSERT(cr_server.MainContextInfo.SpuContext); + pMuralContextInfo = &cr_server.MainContextInfo; + cr_server.head_spu->dispatch_table.MakeCurrent(mural->spuWindow, 0, cr_server.MainContextInfo.SpuContext); + } + + if (pMuralContextInfo->CreateInfo.realVisualBits != mural->CreateInfo.realVisualBits) + { + WARN(("mural visual bits do not match with current context visual bits!")); + } + + mural->cBuffers = 2; + mural->iBbBuffer = 0; + /*Color texture*/ + + if (crStateIsBufferBound(GL_PIXEL_UNPACK_BUFFER_ARB)) + { + gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, 0); + } + + for (i = 0; i < mural->cBuffers; ++i) + { + gl->GenTextures(1, &mural->aidColorTexs[i]); + gl->BindTexture(GL_TEXTURE_2D, mural->aidColorTexs[i]); + gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); + gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); + gl->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, mural->width, mural->height, + 0, GL_BGRA, GL_UNSIGNED_BYTE, NULL); + } + + /*Depth&Stencil*/ + gl->GenRenderbuffersEXT(1, &mural->idDepthStencilRB); + gl->BindRenderbufferEXT(GL_RENDERBUFFER_EXT, mural->idDepthStencilRB); + gl->RenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH24_STENCIL8_EXT, + mural->width, mural->height); + + /*FBO*/ + for (i = 0; i < mural->cBuffers; ++i) + { + gl->GenFramebuffersEXT(1, &mural->aidFBOs[i]); + gl->BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mural->aidFBOs[i]); + + gl->FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, + GL_TEXTURE_2D, mural->aidColorTexs[i], 0); + gl->FramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, + GL_RENDERBUFFER_EXT, mural->idDepthStencilRB); + gl->FramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT, + GL_RENDERBUFFER_EXT, mural->idDepthStencilRB); + + status = gl->CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + if (status!=GL_FRAMEBUFFER_COMPLETE_EXT) + { + WARN(("FBO status(0x%x) isn't complete", status)); + } + } + + mural->iCurDrawBuffer = crServerMuralFBOIdxFromBufferName(mural, ctx->buffer.drawBuffer); + mural->iCurReadBuffer = crServerMuralFBOIdxFromBufferName(mural, ctx->buffer.readBuffer); + + mural->fboWidth = mural->width; + mural->fboHeight = mural->height; + + mural->iCurDrawBuffer = crServerMuralFBOIdxFromBufferName(mural, ctx->buffer.drawBuffer); + mural->iCurReadBuffer = crServerMuralFBOIdxFromBufferName(mural, ctx->buffer.readBuffer); + + /*Restore gl state*/ + uid = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->hwid; + gl->BindTexture(GL_TEXTURE_2D, uid); + + uid = ctx->framebufferobject.renderbuffer ? ctx->framebufferobject.renderbuffer->hwid:0; + gl->BindRenderbufferEXT(GL_RENDERBUFFER_EXT, uid); + + uid = ctx->framebufferobject.drawFB ? ctx->framebufferobject.drawFB->hwid:0; + gl->BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, uid); + + uid = ctx->framebufferobject.readFB ? ctx->framebufferobject.readFB->hwid:0; + gl->BindFramebufferEXT(GL_READ_FRAMEBUFFER, uid); + + if (crStateIsBufferBound(GL_PIXEL_UNPACK_BUFFER_ARB)) + { + gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, ctx->bufferobject.unpackBuffer->hwid); + } + + if (crStateIsBufferBound(GL_PIXEL_PACK_BUFFER_ARB)) + { + gl->BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, ctx->bufferobject.packBuffer->hwid); + } + else + { + gl->BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, 0); + } + + CRASSERT(mural->aidColorTexs[CR_SERVER_FBO_FB_IDX(mural)]); +} + +void crServerDeleteMuralFBO(CRMuralInfo *mural) +{ + if (mural->aidFBOs[0]!=0) + { + GLuint i; + for (i = 0; i < mural->cBuffers; ++i) + { + cr_server.head_spu->dispatch_table.DeleteTextures(1, &mural->aidColorTexs[i]); + mural->aidColorTexs[i] = 0; + } + + cr_server.head_spu->dispatch_table.DeleteRenderbuffersEXT(1, &mural->idDepthStencilRB); + mural->idDepthStencilRB = 0; + + for (i = 0; i < mural->cBuffers; ++i) + { + cr_server.head_spu->dispatch_table.DeleteFramebuffersEXT(1, &mural->aidFBOs[i]); + mural->aidFBOs[i] = 0; + } + } + + mural->cBuffers = 0; +} + +#define MIN(a, b) ((a) < (b) ? (a) : (b)) +#define MAX(a, b) ((a) > (b) ? (a) : (b)) + +static GLboolean crServerIntersectRect(CRrecti *a, CRrecti *b, CRrecti *rect) +{ + CRASSERT(a && b && rect); + + rect->x1 = MAX(a->x1, b->x1); + rect->x2 = MIN(a->x2, b->x2); + rect->y1 = MAX(a->y1, b->y1); + rect->y2 = MIN(a->y2, b->y2); + + return (rect->x2>rect->x1) && (rect->y2>rect->y1); +} + +DECLEXPORT(void) crServerVBoxCompositionSetEnableStateGlobal(GLboolean fEnable) +{ +} + +DECLEXPORT(void) crServerVBoxScreenshotRelease(CR_SCREENSHOT *pScreenshot) +{ + if (pScreenshot->fDataAllocated) + { + RTMemFree(pScreenshot->Img.pvData); + pScreenshot->fDataAllocated = 0; + } +} + +DECLEXPORT(int) crServerVBoxScreenshotGet(uint32_t u32Screen, uint32_t width, uint32_t height, uint32_t pitch, void *pvBuffer, CR_SCREENSHOT *pScreenshot) +{ + HCR_FRAMEBUFFER hFb = CrPMgrFbGetEnabled(u32Screen); + if (!hFb) + return VERR_INVALID_STATE; + + const VBVAINFOSCREEN *pScreen = CrFbGetScreenInfo(hFb); + + if (!width) + width = pScreen->u32Width; + if (!height) + height = pScreen->u32Height; + if (!pitch) + pitch = pScreen->u32LineSize; + + if (CrFbHas3DData(hFb) + || pScreen->u32Width != width + || pScreen->u32Height != height + || pScreen->u32LineSize != pitch + || pScreen->u16BitsPerPixel != 32) + { + RTRECT SrcRect; + RTRECT DstRect; + + pScreenshot->Img.cbData = pScreen->u32LineSize * pScreen->u32Height; + if (!pvBuffer) + { + pScreenshot->Img.pvData = RTMemAlloc(pScreenshot->Img.cbData); + if (!pScreenshot->Img.pvData) + { + WARN(("RTMemAlloc failed")); + return VERR_NO_MEMORY; + } + pScreenshot->fDataAllocated = 1; + } + else + { + pScreenshot->Img.pvData = pvBuffer; + pScreenshot->fDataAllocated = 0; + } + + pScreenshot->Img.enmFormat = GL_BGRA; + pScreenshot->Img.width = width; + pScreenshot->Img.height = height; + pScreenshot->Img.bpp = 32; + pScreenshot->Img.pitch = pitch; + SrcRect.xLeft = 0; + SrcRect.yTop = 0; + SrcRect.xRight = pScreen->u32Width; + SrcRect.yBottom = pScreen->u32Height; + DstRect.xLeft = 0; + DstRect.yTop = 0; + DstRect.xRight = width; + DstRect.yBottom = height; + int rc = CrFbBltGetContents(hFb, &SrcRect, &DstRect, 1, &DstRect, &pScreenshot->Img); + if (!RT_SUCCESS(rc)) + { + WARN(("CrFbBltGetContents failed %d", rc)); + crServerVBoxScreenshotRelease(pScreenshot); + return rc; + } + } + else + { + pScreenshot->Img.cbData = pScreen->u32LineSize * pScreen->u32Height; + if (!pvBuffer) + pScreenshot->Img.pvData = CrFbGetVRAM(hFb); + else + { + pScreenshot->Img.pvData = pvBuffer; + memcpy(pvBuffer, CrFbGetVRAM(hFb), pScreenshot->Img.cbData); + } + pScreenshot->Img.enmFormat = GL_BGRA; + pScreenshot->Img.width = pScreen->u32Width; + pScreenshot->Img.height = pScreen->u32Height; + pScreenshot->Img.bpp = pScreen->u16BitsPerPixel; + pScreenshot->Img.pitch = pScreen->u32LineSize; + + pScreenshot->fDataAllocated = 0; + } + + pScreenshot->u32Screen = u32Screen; + + return VINF_SUCCESS; +} + +extern DECLEXPORT(int) crServerVBoxWindowsShow(bool fShow) +{ + return CrPMgrModeWinVisible(fShow); +} + +void crServerPresentFBO(CRMuralInfo *mural) +{ + uint32_t i; + for (i = 0; i < mural->cUsedFBDatas; ++i) + { + CR_FBDATA *pData = mural->apUsedFBDatas[i]; + int rc = CrFbUpdateBegin(pData->hFb); + if (RT_SUCCESS(rc)) + { + CrFbEntryTexDataUpdate(pData->hFb, pData->hFbEntry, pData->apTexDatas[CR_SERVER_FBO_FB_IDX(mural)]); + CrFbUpdateEnd(pData->hFb); + } + else + WARN(("CrFbUpdateBegin failed rc %d", rc)); + } +} + +GLboolean crServerIsRedirectedToFBO() +{ +#ifdef DEBUG_misha + Assert(cr_server.curClient); + if (cr_server.curClient) + { + Assert(cr_server.curClient->currentMural == cr_server.currentMural); + Assert(cr_server.curClient->currentCtxInfo == cr_server.currentCtxInfo); + } +#endif + return cr_server.curClient + && cr_server.curClient->currentMural + && cr_server.curClient->currentMural->fRedirected; +} + +GLint crServerMuralFBOIdxFromBufferName(CRMuralInfo *mural, GLenum buffer) +{ + switch (buffer) + { + case GL_FRONT: + case GL_FRONT_LEFT: + case GL_FRONT_RIGHT: + return CR_SERVER_FBO_FB_IDX(mural); + case GL_BACK: + case GL_BACK_LEFT: + case GL_BACK_RIGHT: + return CR_SERVER_FBO_BB_IDX(mural); + case GL_NONE: + case GL_AUX0: + case GL_AUX1: + case GL_AUX2: + case GL_AUX3: + case GL_LEFT: + case GL_RIGHT: + case GL_FRONT_AND_BACK: + return -1; + default: + WARN(("crServerMuralFBOIdxFromBufferName: invalid buffer passed 0x%x", buffer)); + return -2; + } +} + +void crServerMuralFBOSwapBuffers(CRMuralInfo *mural) +{ + CRContext *ctx = crStateGetCurrent(); + GLuint iOldCurDrawBuffer = mural->iCurDrawBuffer; + GLuint iOldCurReadBuffer = mural->iCurReadBuffer; + mural->iBbBuffer = ((mural->iBbBuffer + 1) % (mural->cBuffers)); + if (mural->iCurDrawBuffer >= 0) + mural->iCurDrawBuffer = ((mural->iCurDrawBuffer + 1) % (mural->cBuffers)); + if (mural->iCurReadBuffer >= 0) + mural->iCurReadBuffer = ((mural->iCurReadBuffer + 1) % (mural->cBuffers)); + Assert(iOldCurDrawBuffer != mural->iCurDrawBuffer || mural->cBuffers == 1 || mural->iCurDrawBuffer < 0); + Assert(iOldCurReadBuffer != mural->iCurReadBuffer || mural->cBuffers == 1 || mural->iCurReadBuffer < 0); + if (!ctx->framebufferobject.drawFB && iOldCurDrawBuffer != mural->iCurDrawBuffer) + { + cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, CR_SERVER_FBO_FOR_IDX(mural, mural->iCurDrawBuffer)); + } + if (!ctx->framebufferobject.readFB && iOldCurReadBuffer != mural->iCurReadBuffer) + { + cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_READ_FRAMEBUFFER, CR_SERVER_FBO_FOR_IDX(mural, mural->iCurReadBuffer)); + } + Assert(mural->aidColorTexs[CR_SERVER_FBO_FB_IDX(mural)]); +} + |
