diff options
Diffstat (limited to 'src/VBox/HostServices/SharedOpenGL/crserverlib/server_misc.c')
| -rw-r--r-- | src/VBox/HostServices/SharedOpenGL/crserverlib/server_misc.c | 1062 |
1 files changed, 1030 insertions, 32 deletions
diff --git a/src/VBox/HostServices/SharedOpenGL/crserverlib/server_misc.c b/src/VBox/HostServices/SharedOpenGL/crserverlib/server_misc.c index 20a71e3f..e9385996 100644 --- a/src/VBox/HostServices/SharedOpenGL/crserverlib/server_misc.c +++ b/src/VBox/HostServices/SharedOpenGL/crserverlib/server_misc.c @@ -49,7 +49,40 @@ void SERVER_DISPATCH_APIENTRY crServerDispatchGetChromiumParametervCR(GLenum tar CRASSERT(bytes >= 0); CRASSERT(bytes < 4096); - cr_server.head_spu->dispatch_table.GetChromiumParametervCR( target, index, type, count, local_storage ); + switch (target) + { + case GL_DBG_CHECK_BREAK_CR: + { + if (bytes > 0) + { + GLubyte *pbRc = local_storage; + GLuint *puRc = (GLuint *)(bytes >=4 ? local_storage : NULL); + int rc; + memset(local_storage, 0, bytes); + if (cr_server.RcToGuestOnce) + { + rc = cr_server.RcToGuestOnce; + cr_server.RcToGuestOnce = 0; + } + else + { + rc = cr_server.RcToGuest; + } + if (puRc) + *puRc = rc; + else + *pbRc = !!rc; + } + else + { + crWarning("zero bytes for GL_DBG_CHECK_BREAK_CR"); + } + break; + } + default: + cr_server.head_spu->dispatch_table.GetChromiumParametervCR( target, index, type, count, local_storage ); + break; + } crServerReturnValue( local_storage, bytes ); } @@ -96,13 +129,13 @@ void SERVER_DISPATCH_APIENTRY crServerDispatchChromiumParametervCR(GLenum target break; case GL_GATHER_CONNECT_CR: - /* + /* * We want the last connect to go through, * otherwise we might deadlock in CheckWindowSize() * in the readback spu */ gather_connect_count++; - if (cr_server.only_swap_once && (gather_connect_count != cr_server.numClients)) + if (cr_server.only_swap_once && (gather_connect_count != cr_server.numClients)) { break; } @@ -122,8 +155,8 @@ void SERVER_DISPATCH_APIENTRY crServerDispatchChromiumParametervCR(GLenum target const GLfloat *v = (const GLfloat *) values; const int eye = v[1] == 0.0 ? 0 : 1; crMatrixInitFromFloats(&cr_server.viewMatrix[eye], v + 2); - - crDebug("Got GL_SERVER_VIEW_MATRIX_CR:\n" + + crDebug("Got GL_SERVER_VIEW_MATRIX_CR:\n" " %f %f %f %f\n" " %f %f %f %f\n" " %f %f %f %f\n" @@ -160,8 +193,8 @@ void SERVER_DISPATCH_APIENTRY crServerDispatchChromiumParametervCR(GLenum target const GLfloat *v = (const GLfloat *) values; const int eye = v[1] == 0.0 ? 0 : 1; crMatrixInitFromFloats(&cr_server.projectionMatrix[eye], v + 2); - - crDebug("Got GL_SERVER_PROJECTION_MATRIX_CR:\n" + + crDebug("Got GL_SERVER_PROJECTION_MATRIX_CR:\n" " %f %f %f %f\n" " %f %f %f %f\n" " %f %f %f %f\n" @@ -196,7 +229,7 @@ void SERVER_DISPATCH_APIENTRY crServerDispatchChromiumParametervCR(GLenum target float right = 2.0f * znear / x + left; float bottom = znear * (b - 1.0f) / y; float top = 2.0f * znear / y + bottom; - crDebug("Frustum: left, right, bottom, top, near, far: %f, %f, %f, %f, %f, %f", left, right, bottom, top, znear, zfar); + crDebug("Frustum: left, right, bottom, top, near, far: %f, %f, %f, %f, %f, %f", left, right, bottom, top, znear, zfar); } else { /* Todo: Add debug output for orthographic projection*/ @@ -206,6 +239,10 @@ void SERVER_DISPATCH_APIENTRY crServerDispatchChromiumParametervCR(GLenum target cr_server.projectionOverride = GL_TRUE; break; + case GL_HH_SET_TMPCTX_MAKE_CURRENT: + /*we should not receive it from the guest! */ + break; + default: /* Pass the parameter info to the head SPU */ cr_server.head_spu->dispatch_table.ChromiumParametervCR( target, type, count, values ); @@ -238,6 +275,12 @@ void SERVER_DISPATCH_APIENTRY crServerDispatchChromiumParameteriCR(GLenum target case GL_SERVER_CURRENT_EYE_CR: cr_server.currentEye = value ? 1 : 0; break; + case GL_HOST_WND_CREATED_HIDDEN_CR: + cr_server.bWindowsInitiallyHidden = value ? 1 : 0; + break; + case GL_HH_SET_DEFAULT_SHARED_CTX: + crWarning("Recieved GL_HH_SET_DEFAULT_SHARED_CTX from guest, ignoring"); + break; default: /* Pass the parameter info to the head SPU */ cr_server.head_spu->dispatch_table.ChromiumParameteriCR( target, value ); @@ -263,14 +306,6 @@ void SERVER_DISPATCH_APIENTRY crServerDispatchChromiumParameterfCR(GLenum target } } -void crServerCreateInfoDeleteCB(void *data) -{ - CRCreateInfo_t *pCreateInfo = (CRCreateInfo_t *) data; - if (pCreateInfo->pszDpyName) - crFree(pCreateInfo->pszDpyName); - crFree(pCreateInfo); -} - GLint crServerGenerateID(GLint *pCounter) { return (*pCounter)++; @@ -284,14 +319,14 @@ static int copynum=0; #endif # ifdef DEBUG_misha -# define CR_CHECK_BLITS +//# define CR_CHECK_BLITS # include <iprt/assert.h> # undef CRASSERT /* iprt assert's int3 are inlined that is why are more convenient to use since they can be easily disabled individually */ # define CRASSERT Assert # endif -void SERVER_DISPATCH_APIENTRY +void SERVER_DISPATCH_APIENTRY crServerDispatchCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { /*@todo pbo/fbo disabled for now as it's slower, check on other gpus*/ @@ -392,7 +427,7 @@ crServerDispatchCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLi gl->CopyTexImage2D(target, level, GL_RGBA, x, y, width, -height, 0); gl->GenFramebuffersEXT(1, &fboID); gl->BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboID); - gl->FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, target, + gl->FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, target, ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->hwid, level); status = gl->CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); if (status != GL_FRAMEBUFFER_COMPLETE_EXT) @@ -460,7 +495,7 @@ crServerDispatchCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLi gl->GetTexImage(target, level, GL_BGRA, GL_UNSIGNED_BYTE, img1); - + for (dRow=yoffset, sRow=y-height-1; dRow<yoffset-height; dRow++, sRow--) { gl->CopyTexSubImage2D(target, level, xoffset, dRow, x, sRow, width, 1); @@ -632,18 +667,252 @@ void crDbgDumpTexImage2D(const char* pszDesc, GLint texTarget, GLint texName, GL } #endif -void SERVER_DISPATCH_APIENTRY +PCR_BLITTER crServerVBoxBlitterGet() +{ + if (!CrBltIsInitialized(&cr_server.Blitter)) + { + CR_BLITTER_CONTEXT Ctx; + int rc; + CRASSERT(cr_server.MainContextInfo.SpuContext); + Ctx.Base.id = cr_server.MainContextInfo.SpuContext; + Ctx.Base.visualBits = cr_server.MainContextInfo.CreateInfo.realVisualBits; + rc = CrBltInit(&cr_server.Blitter, &Ctx, true, true, NULL, &cr_server.TmpCtxDispatch); + if (RT_SUCCESS(rc)) + { + CRASSERT(CrBltIsInitialized(&cr_server.Blitter)); + } + else + { + crWarning("CrBltInit failed, rc %d", rc); + CRASSERT(!CrBltIsInitialized(&cr_server.Blitter)); + return NULL; + } + } + + if (!CrBltMuralGetCurrentInfo(&cr_server.Blitter)->Base.id) + { + CRMuralInfo *dummy = crServerGetDummyMural(cr_server.MainContextInfo.CreateInfo.realVisualBits); + CR_BLITTER_WINDOW DummyInfo; + CRASSERT(dummy); + crServerVBoxBlitterWinInit(&DummyInfo, dummy); + CrBltMuralSetCurrentInfo(&cr_server.Blitter, &DummyInfo); + } + + return &cr_server.Blitter; +} + +PCR_BLITTER crServerVBoxBlitterGetInitialized() +{ + if (CrBltIsInitialized(&cr_server.Blitter)) + return &cr_server.Blitter; + return NULL; +} + + +int crServerVBoxBlitterTexInit(CRContext *ctx, CRMuralInfo *mural, PVBOXVR_TEXTURE pTex, GLboolean fDraw) +{ + CRTextureObj *tobj; + CRFramebufferObjectState *pBuf = &ctx->framebufferobject; + GLenum enmBuf; + CRFBOAttachmentPoint *pAp; + GLuint idx; + CRTextureLevel *tl; + CRFramebufferObject *pFBO = fDraw ? pBuf->drawFB : pBuf->readFB; + + if (!pFBO) + { + GLuint hwid; + + if (!mural->fRedirected) + return VERR_NOT_IMPLEMENTED; + + enmBuf = fDraw ? ctx->buffer.drawBuffer : ctx->buffer.readBuffer; + switch (enmBuf) + { + case GL_BACK: + case GL_BACK_RIGHT: + case GL_BACK_LEFT: + hwid = mural->aidColorTexs[CR_SERVER_FBO_BB_IDX(mural)]; + break; + case GL_FRONT: + case GL_FRONT_RIGHT: + case GL_FRONT_LEFT: + hwid = mural->aidColorTexs[CR_SERVER_FBO_FB_IDX(mural)]; + break; + default: + crWarning("unsupported enum buf"); + return VERR_NOT_IMPLEMENTED; + break; + } + + if (!hwid) + { + crWarning("offscreen render tex hwid is null"); + return VERR_INVALID_STATE; + } + + pTex->width = mural->width; + pTex->height = mural->height; + pTex->target = GL_TEXTURE_2D; + pTex->hwid = hwid; + return VINF_SUCCESS; + } + + enmBuf = fDraw ? pFBO->drawbuffer[0] : pFBO->readbuffer; + idx = enmBuf - GL_COLOR_ATTACHMENT0_EXT; + if (idx >= CR_MAX_COLOR_ATTACHMENTS) + { + crWarning("idx is invalid %d, using 0", idx); + } + + pAp = &pFBO->color[idx]; + + if (!pAp->name) + { + crWarning("no collor draw attachment"); + return VERR_INVALID_STATE; + } + + if (pAp->level) + { + crWarning("non-zero level not implemented"); + return VERR_NOT_IMPLEMENTED; + } + + tobj = (CRTextureObj*)crHashtableSearch(ctx->shared->textureTable, pAp->name); + if (!tobj) + { + crWarning("no texture object found for name %d", pAp->name); + return VERR_INVALID_STATE; + } + + if (tobj->target != GL_TEXTURE_2D && tobj->target != GL_TEXTURE_RECTANGLE_NV) + { + crWarning("non-texture[rect|2d] not implemented"); + return VERR_NOT_IMPLEMENTED; + } + + CRASSERT(tobj->hwid); + + tl = tobj->level[0]; + pTex->width = tl->width; + pTex->height = tl->height; + pTex->target = tobj->target; + pTex->hwid = tobj->hwid; + + return VINF_SUCCESS; +} + +int crServerVBoxBlitterBlitCurrentCtx(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLbitfield mask, GLenum filter) +{ + PCR_BLITTER pBlitter; + CR_BLITTER_CONTEXT Ctx; + CRMuralInfo *mural; + CRContext *ctx = crStateGetCurrent(); + PVBOXVR_TEXTURE pDrawTex, pReadTex; + VBOXVR_TEXTURE DrawTex, ReadTex; + int rc; + GLuint idDrawFBO, idReadFBO; + CR_BLITTER_WINDOW BltInfo; + + if (mask != GL_COLOR_BUFFER_BIT) + { + crWarning("not supported blit mask %d", mask); + return VERR_NOT_IMPLEMENTED; + } + + if (!cr_server.curClient) + { + crWarning("no current client"); + return VERR_INVALID_STATE; + } + mural = cr_server.curClient->currentMural; + if (!mural) + { + crWarning("no current mural"); + return VERR_INVALID_STATE; + } + + rc = crServerVBoxBlitterTexInit(ctx, mural, &DrawTex, GL_TRUE); + if (RT_SUCCESS(rc)) + { + pDrawTex = &DrawTex; + } + else + { + crWarning("crServerVBoxBlitterTexInit failed for draw"); + return rc; + } + + rc = crServerVBoxBlitterTexInit(ctx, mural, &ReadTex, GL_FALSE); + if (RT_SUCCESS(rc)) + { + pReadTex = &ReadTex; + } + else + { +// crWarning("crServerVBoxBlitterTexInit failed for read"); + return rc; + } + + pBlitter = crServerVBoxBlitterGet(); + if (!pBlitter) + { + crWarning("crServerVBoxBlitterGet failed"); + return VERR_GENERAL_FAILURE; + } + + crServerVBoxBlitterWinInit(&BltInfo, mural); + + crServerVBoxBlitterCtxInit(&Ctx, cr_server.curClient->currentCtxInfo); + + CrBltMuralSetCurrentInfo(pBlitter, &BltInfo); + + idDrawFBO = CR_SERVER_FBO_FOR_IDX(mural, mural->iCurDrawBuffer); + idReadFBO = CR_SERVER_FBO_FOR_IDX(mural, mural->iCurReadBuffer); + + crStateSwitchPrepare(NULL, ctx, idDrawFBO, idReadFBO); + + rc = CrBltEnter(pBlitter); + if (RT_SUCCESS(rc)) + { + RTRECT ReadRect, DrawRect; + ReadRect.xLeft = srcX0; + ReadRect.yTop = srcY0; + ReadRect.xRight = srcX1; + ReadRect.yBottom = srcY1; + DrawRect.xLeft = dstX0; + DrawRect.yTop = dstY0; + DrawRect.xRight = dstX1; + DrawRect.yBottom = dstY1; + CrBltBlitTexTex(pBlitter, pReadTex, &ReadRect, pDrawTex, &DrawRect, 1, CRBLT_FLAGS_FROM_FILTER(filter)); + CrBltLeave(pBlitter); + } + else + { + crWarning("CrBltEnter failed rc %d", rc); + } + + crStateSwitchPostprocess(ctx, NULL, idDrawFBO, idReadFBO); + + return rc; +} + +void SERVER_DISPATCH_APIENTRY crServerDispatchBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, - GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { + CRContext *ctx = crStateGetCurrent(); + bool fTryBlitter = false; #ifdef CR_CHECK_BLITS // { SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table; GLint rfb=0, dfb=0, dtex=0, dlev=-1, rtex=0, rlev=-1, rb=0, db=0, ppb=0, pub=0, vp[4], otex, dstw, dsth; GLint sdtex=0, srtex=0; GLenum dStatus, rStatus; - CRContext *ctx = crStateGetCurrent(); CRTextureObj *tobj = 0; CRTextureLevel *tl = 0; @@ -847,10 +1116,60 @@ crServerDispatchBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint gl->BindTexture(GL_TEXTURE_2D, otex); #endif + if (srcY0 > srcY1) + { + /* work around Intel driver bug on Linux host */ + if (1 || dstY0 > dstY1) + { + /* use srcY1 < srcY2 && dstY1 < dstY2 whenever possible to avoid GPU driver bugs */ + int32_t tmp = srcY0; + srcY0 = srcY1; + srcY1 = tmp; + tmp = dstY0; + dstY0 = dstY1; + dstY1 = tmp; + } + } + + if (srcX0 > srcX1) + { + if (dstX0 > dstX1) + { + /* use srcX1 < srcX2 && dstX1 < dstX2 whenever possible to avoid GPU driver bugs */ + int32_t tmp = srcX0; + srcX0 = srcX1; + srcX1 = tmp; + tmp = dstX0; + dstX0 = dstX1; + dstX1 = tmp; + } + } + + if (cr_server.fBlitterMode) + { + fTryBlitter = true; + } + + if (fTryBlitter) + { + int rc = crServerVBoxBlitterBlitCurrentCtx(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); + if (RT_SUCCESS(rc)) + goto my_exit; + } + + if (ctx->viewport.scissorTest) + cr_server.head_spu->dispatch_table.Disable(GL_SCISSOR_TEST); + cr_server.head_spu->dispatch_table.BlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); + if (ctx->viewport.scissorTest) + cr_server.head_spu->dispatch_table.Enable(GL_SCISSOR_TEST); + + +my_exit: + //#ifdef CR_CHECK_BLITS // crDbgDumpTexImage2D("<== src tex:", GL_TEXTURE_2D, rtex, true); // crDbgDumpTexImage2D("<== dst tex:", GL_TEXTURE_2D, dtex, true); @@ -863,6 +1182,7 @@ crServerDispatchBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint gl->BindTexture(GL_TEXTURE_2D, otex); crFree(img); #endif + return; } void SERVER_DISPATCH_APIENTRY crServerDispatchDrawBuffer( GLenum mode ) @@ -871,27 +1191,69 @@ void SERVER_DISPATCH_APIENTRY crServerDispatchDrawBuffer( GLenum mode ) if (!crStateGetCurrent()->framebufferobject.drawFB) { - if (mode == GL_FRONT || mode == GL_FRONT_LEFT) + if (mode == GL_FRONT || mode == GL_FRONT_LEFT || mode == GL_FRONT_RIGHT) cr_server.curClient->currentMural->bFbDraw = GL_TRUE; - if (cr_server.curClient->currentMural->bUseFBO && crServerIsRedirectedToFBO() - && cr_server.curClient->currentMural->idFBO) + if (crServerIsRedirectedToFBO() + && cr_server.curClient->currentMural->aidFBOs[0]) { + CRMuralInfo *mural = cr_server.curClient->currentMural; + GLint iBufferNeeded = -1; switch (mode) { case GL_BACK: case GL_BACK_LEFT: + case GL_BACK_RIGHT: mode = GL_COLOR_ATTACHMENT0; + iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural); break; case GL_FRONT: case GL_FRONT_LEFT: - crDebug("Setting GL_FRONT with FBO mode! (0x%x)", mode); + case GL_FRONT_RIGHT: + mode = GL_COLOR_ATTACHMENT0; + iBufferNeeded = CR_SERVER_FBO_FB_IDX(mural); + break; + case GL_NONE: + crDebug("DrawBuffer: GL_NONE"); + break; + case GL_AUX0: + crDebug("DrawBuffer: GL_AUX0"); + break; + case GL_AUX1: + crDebug("DrawBuffer: GL_AUX1"); + break; + case GL_AUX2: + crDebug("DrawBuffer: GL_AUX2"); + break; + case GL_AUX3: + crDebug("DrawBuffer: GL_AUX3"); + break; + case GL_LEFT: + crWarning("DrawBuffer: GL_LEFT not supported properly"); + mode = GL_COLOR_ATTACHMENT0; + iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural); + break; + case GL_RIGHT: + crWarning("DrawBuffer: GL_RIGHT not supported properly"); + mode = GL_COLOR_ATTACHMENT0; + iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural); + break; + case GL_FRONT_AND_BACK: + crWarning("DrawBuffer: GL_FRONT_AND_BACK not supported properly"); mode = GL_COLOR_ATTACHMENT0; + iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural); break; default: - crWarning("unexpected mode! 0x%x", mode); + crWarning("DrawBuffer: unexpected mode! 0x%x", mode); + iBufferNeeded = mural->iCurDrawBuffer; break; } + + if (iBufferNeeded != mural->iCurDrawBuffer) + { + mural->iCurDrawBuffer = iBufferNeeded; + cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, CR_SERVER_FBO_FOR_IDX(mural, iBufferNeeded)); + } } } @@ -902,25 +1264,661 @@ void SERVER_DISPATCH_APIENTRY crServerDispatchReadBuffer( GLenum mode ) { crStateReadBuffer( mode ); - if (cr_server.curClient->currentMural->bUseFBO && crServerIsRedirectedToFBO() - && cr_server.curClient->currentMural->idFBO + if (crServerIsRedirectedToFBO() + && cr_server.curClient->currentMural->aidFBOs[0] && !crStateGetCurrent()->framebufferobject.readFB) { + CRMuralInfo *mural = cr_server.curClient->currentMural; + GLint iBufferNeeded = -1; switch (mode) { case GL_BACK: case GL_BACK_LEFT: + case GL_BACK_RIGHT: mode = GL_COLOR_ATTACHMENT0; + iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural); break; case GL_FRONT: case GL_FRONT_LEFT: - crWarning("GL_FRONT not supported for FBO mode!"); + case GL_FRONT_RIGHT: mode = GL_COLOR_ATTACHMENT0; + iBufferNeeded = CR_SERVER_FBO_FB_IDX(mural); + break; + case GL_NONE: + crDebug("ReadBuffer: GL_NONE"); + break; + case GL_AUX0: + crDebug("ReadBuffer: GL_AUX0"); + break; + case GL_AUX1: + crDebug("ReadBuffer: GL_AUX1"); + break; + case GL_AUX2: + crDebug("ReadBuffer: GL_AUX2"); + break; + case GL_AUX3: + crDebug("ReadBuffer: GL_AUX3"); + break; + case GL_LEFT: + crWarning("ReadBuffer: GL_LEFT not supported properly"); + mode = GL_COLOR_ATTACHMENT0; + iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural); + break; + case GL_RIGHT: + crWarning("ReadBuffer: GL_RIGHT not supported properly"); + mode = GL_COLOR_ATTACHMENT0; + iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural); + break; + case GL_FRONT_AND_BACK: + crWarning("ReadBuffer: GL_FRONT_AND_BACK not supported properly"); + mode = GL_COLOR_ATTACHMENT0; + iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural); break; default: - crWarning("unexpected mode! 0x%x", mode); + crWarning("ReadBuffer: unexpected mode! 0x%x", mode); + iBufferNeeded = mural->iCurDrawBuffer; break; } + + Assert(CR_SERVER_FBO_FOR_IDX(mural, mural->iCurReadBuffer)); + if (iBufferNeeded != mural->iCurReadBuffer) + { + mural->iCurReadBuffer = iBufferNeeded; + cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_READ_FRAMEBUFFER, CR_SERVER_FBO_FOR_IDX(mural, iBufferNeeded)); + } } cr_server.head_spu->dispatch_table.ReadBuffer( mode ); } + +GLenum SERVER_DISPATCH_APIENTRY crServerDispatchGetError( void ) +{ + GLenum retval, err; + CRContext *ctx = crStateGetCurrent(); + retval = ctx->error; + + err = cr_server.head_spu->dispatch_table.GetError(); + if (retval == GL_NO_ERROR) + retval = err; + else + ctx->error = GL_NO_ERROR; + + /* our impl has a single error flag, so we just loop here to reset all error flags to no_error */ + while (err != GL_NO_ERROR) + err = cr_server.head_spu->dispatch_table.GetError(); + + crServerReturnValue( &retval, sizeof(retval) ); + return retval; /* WILL PROBABLY BE IGNORED */ +} + +void SERVER_DISPATCH_APIENTRY +crServerMakeTmpCtxCurrent( GLint window, GLint nativeWindow, GLint context ) +{ + CRContext *pCtx = crStateGetCurrent(); + CRContext *pCurCtx = NULL; + GLuint idDrawFBO = 0, idReadFBO = 0; + int fDoPrePostProcess = 0; + + if (pCtx) + { + CRMuralInfo *pCurrentMural = cr_server.currentMural; + + pCurCtx = cr_server.currentCtxInfo ? cr_server.currentCtxInfo->pContext : cr_server.MainContextInfo.pContext; + Assert(pCurCtx == pCtx); + + if (!context) + { + if (pCurrentMural) + { + Assert(cr_server.currentCtxInfo); + context = cr_server.currentCtxInfo->SpuContext > 0 ? cr_server.currentCtxInfo->SpuContext : cr_server.MainContextInfo.SpuContext; + window = pCurrentMural->spuWindow; + } + else + { + CRMuralInfo * pDummy; + Assert(!cr_server.currentCtxInfo); + pDummy = crServerGetDummyMural(cr_server.MainContextInfo.CreateInfo.realVisualBits); + context = cr_server.MainContextInfo.SpuContext; + window = pDummy->spuWindow; + } + + + fDoPrePostProcess = -1; + } + else + { + fDoPrePostProcess = 1; + } + + if (pCurrentMural) + { + idDrawFBO = CR_SERVER_FBO_FOR_IDX(pCurrentMural, pCurrentMural->iCurDrawBuffer); + idReadFBO = CR_SERVER_FBO_FOR_IDX(pCurrentMural, pCurrentMural->iCurReadBuffer); + } + else + { + idDrawFBO = 0; + idReadFBO = 0; + } + } + else + { + /* this is a GUI thread, so no need to do anything here */ + } + + if (fDoPrePostProcess > 0) + crStateSwitchPrepare(NULL, pCurCtx, idDrawFBO, idReadFBO); + + cr_server.head_spu->dispatch_table.MakeCurrent( window, nativeWindow, context); + + if (fDoPrePostProcess < 0) + crStateSwitchPostprocess(pCurCtx, NULL, idDrawFBO, idReadFBO); +} + +void crServerInitTmpCtxDispatch() +{ + MakeCurrentFunc_t pfnMakeCurrent; + + crSPUInitDispatchTable(&cr_server.TmpCtxDispatch); + crSPUCopyDispatchTable(&cr_server.TmpCtxDispatch, &cr_server.head_spu->dispatch_table); + cr_server.TmpCtxDispatch.MakeCurrent = crServerMakeTmpCtxCurrent; + + pfnMakeCurrent = crServerMakeTmpCtxCurrent; + cr_server.head_spu->dispatch_table.ChromiumParametervCR(GL_HH_SET_TMPCTX_MAKE_CURRENT, GL_BYTE, sizeof (void*), &pfnMakeCurrent); + +} + +/* dump stuff */ +#ifdef VBOX_WITH_CRSERVER_DUMPER + +/* first four bits are buffer dump config + * second four bits are texture dump config + * config flags: + * 1 - blit on enter + * 2 - blit on exit + * + * + * Example: + * + * 0x03 - dump buffer on enter and exit + * 0x22 - dump texture and buffer on exit */ + +int64_t g_CrDbgDumpPid = 0; +unsigned long g_CrDbgDumpEnabled = 0; +unsigned long g_CrDbgDumpDraw = 0 +#if 0 + | CR_SERVER_DUMP_F_COMPILE_SHADER + | CR_SERVER_DUMP_F_LINK_PROGRAM +#endif + ; +#if 0 + | CR_SERVER_DUMP_F_DRAW_BUFF_ENTER + | CR_SERVER_DUMP_F_DRAW_BUFF_LEAVE + | CR_SERVER_DUMP_F_DRAW_PROGRAM_UNIFORMS_ENTER + | CR_SERVER_DUMP_F_DRAW_PROGRAM_ATTRIBS_ENTER + | CR_SERVER_DUMP_F_DRAW_TEX_ENTER + | CR_SERVER_DUMP_F_DRAW_PROGRAM_ENTER + | CR_SERVER_DUMP_F_DRAW_STATE_ENTER + | CR_SERVER_DUMP_F_SWAPBUFFERS_ENTER + | CR_SERVER_DUMP_F_DRAWEL + | CR_SERVER_DUMP_F_SHADER_SOURCE + ; +#endif +unsigned long g_CrDbgDumpDrawFramesSettings = CR_SERVER_DUMP_F_DRAW_BUFF_ENTER + | CR_SERVER_DUMP_F_DRAW_BUFF_LEAVE + | CR_SERVER_DUMP_F_DRAW_TEX_ENTER + | CR_SERVER_DUMP_F_DRAW_PROGRAM_ENTER + | CR_SERVER_DUMP_F_COMPILE_SHADER + | CR_SERVER_DUMP_F_LINK_PROGRAM + | CR_SERVER_DUMP_F_SWAPBUFFERS_ENTER; +unsigned long g_CrDbgDumpDrawFramesAppliedSettings = 0; +unsigned long g_CrDbgDumpDrawFramesSavedInitSettings = 0; +unsigned long g_CrDbgDumpDrawFramesCount = 0; + +uint32_t g_CrDbgDumpDrawCount = 0; +uint32_t g_CrDbgDumpDumpOnCount = 10; +uint32_t g_CrDbgDumpDumpOnCountEnabled = 0; +uint32_t g_CrDbgDumpDumpOnCountPerform = 0; +uint32_t g_CrDbgDumpDrawFlags = CR_SERVER_DUMP_F_COMPILE_SHADER + | CR_SERVER_DUMP_F_SHADER_SOURCE + | CR_SERVER_DUMP_F_COMPILE_SHADER + | CR_SERVER_DUMP_F_LINK_PROGRAM + | CR_SERVER_DUMP_F_DRAW_BUFF_ENTER + | CR_SERVER_DUMP_F_DRAW_BUFF_LEAVE + | CR_SERVER_DUMP_F_DRAW_TEX_ENTER + | CR_SERVER_DUMP_F_DRAW_PROGRAM_UNIFORMS_ENTER + | CR_SERVER_DUMP_F_DRAW_PROGRAM_ATTRIBS_ENTER + | CR_SERVER_DUMP_F_DRAW_PROGRAM_ENTER + | CR_SERVER_DUMP_F_DRAW_STATE_ENTER + | CR_SERVER_DUMP_F_SWAPBUFFERS_ENTER + | CR_SERVER_DUMP_F_DRAWEL + | CR_SERVER_DUMP_F_TEXPRESENT; + +void crServerDumpCheckTerm() +{ + if (!CrBltIsInitialized(&cr_server.RecorderBlitter)) + return; + + CrBltTerm(&cr_server.RecorderBlitter); +} + +int crServerDumpCheckInit() +{ + int rc; + CR_BLITTER_WINDOW BltWin; + CR_BLITTER_CONTEXT BltCtx; + CRMuralInfo *pBlitterMural; + + if (!CrBltIsInitialized(&cr_server.RecorderBlitter)) + { + pBlitterMural = crServerGetDummyMural(cr_server.MainContextInfo.CreateInfo.realVisualBits); + if (!pBlitterMural) + { + crWarning("crServerGetDummyMural failed"); + return VERR_GENERAL_FAILURE; + } + + crServerVBoxBlitterWinInit(&BltWin, pBlitterMural); + crServerVBoxBlitterCtxInit(&BltCtx, &cr_server.MainContextInfo); + + rc = CrBltInit(&cr_server.RecorderBlitter, &BltCtx, true, true, NULL, &cr_server.TmpCtxDispatch); + if (!RT_SUCCESS(rc)) + { + crWarning("CrBltInit failed rc %d", rc); + return rc; + } + + rc = CrBltMuralSetCurrentInfo(&cr_server.RecorderBlitter, &BltWin); + if (!RT_SUCCESS(rc)) + { + crWarning("CrBltMuralSetCurrentInfo failed rc %d", rc); + return rc; + } + } + +#if 0 + crDmpDbgPrintInit(&cr_server.DbgPrintDumper); + cr_server.pDumper = &cr_server.DbgPrintDumper.Base; +#else + if (!crDmpHtmlIsInited(&cr_server.HtmlDumper)) + { + static int cCounter = 0; +// crDmpHtmlInit(&cr_server.HtmlDumper, "S:\\projects\\virtualbox\\3d\\dumps\\1", "index.html"); + crDmpHtmlInitF(&cr_server.HtmlDumper, "/Users/oracle-mac/vbox/dump/1", "index%d.html", cCounter); + cr_server.pDumper = &cr_server.HtmlDumper.Base; + ++cCounter; + } +#endif + + crRecInit(&cr_server.Recorder, &cr_server.RecorderBlitter, &cr_server.TmpCtxDispatch, cr_server.pDumper); + return VINF_SUCCESS; +} + +void crServerDumpShader(GLint id) +{ + CRContext *ctx = crStateGetCurrent(); + crRecDumpShader(&cr_server.Recorder, ctx, id, 0); +} + +void crServerDumpProgram(GLint id) +{ + CRContext *ctx = crStateGetCurrent(); + crRecDumpProgram(&cr_server.Recorder, ctx, id, 0); +} + +void crServerDumpCurrentProgram() +{ + CRContext *ctx = crStateGetCurrent(); + crRecDumpCurrentProgram(&cr_server.Recorder, ctx); +} + +void crServerDumpRecompileDumpCurrentProgram() +{ + crDmpStrF(cr_server.Recorder.pDumper, "==Dump(1)=="); + crServerRecompileCurrentProgram(); + crServerDumpCurrentProgramUniforms(); + crServerDumpCurrentProgramAttribs(); + crDmpStrF(cr_server.Recorder.pDumper, "Done Dump(1)"); + crServerRecompileCurrentProgram(); + crDmpStrF(cr_server.Recorder.pDumper, "Dump(2)"); + crServerRecompileCurrentProgram(); + crServerDumpCurrentProgramUniforms(); + crServerDumpCurrentProgramAttribs(); + crDmpStrF(cr_server.Recorder.pDumper, "Done Dump(2)"); +} + +void crServerRecompileCurrentProgram() +{ + CRContext *ctx = crStateGetCurrent(); + crRecRecompileCurrentProgram(&cr_server.Recorder, ctx); +} + +void crServerDumpCurrentProgramUniforms() +{ + CRContext *ctx = crStateGetCurrent(); + crDmpStrF(cr_server.Recorder.pDumper, "==Uniforms=="); + crRecDumpCurrentProgramUniforms(&cr_server.Recorder, ctx); + crDmpStrF(cr_server.Recorder.pDumper, "==Done Uniforms=="); +} + +void crServerDumpCurrentProgramAttribs() +{ + CRContext *ctx = crStateGetCurrent(); + crDmpStrF(cr_server.Recorder.pDumper, "==Attribs=="); + crRecDumpCurrentProgramAttribs(&cr_server.Recorder, ctx); + crDmpStrF(cr_server.Recorder.pDumper, "==Done Attribs=="); +} + +void crServerDumpState() +{ + CRContext *ctx = crStateGetCurrent(); + crRecDumpGlGetState(&cr_server.Recorder, ctx); + crRecDumpGlEnableState(&cr_server.Recorder, ctx); +} + +void crServerDumpDrawel(const char*pszFormat, ...) +{ + CRContext *ctx = crStateGetCurrent(); + va_list pArgList; + va_start(pArgList, pszFormat); + crRecDumpVertAttrV(&cr_server.Recorder, ctx, pszFormat, pArgList); + va_end(pArgList); +} + +void crServerDumpDrawelv(GLuint idx, const char*pszElFormat, uint32_t cbEl, const void *pvVal, uint32_t cVal) +{ + CRContext *ctx = crStateGetCurrent(); + crRecDumpVertAttrv(&cr_server.Recorder, ctx, idx, pszElFormat, cbEl, pvVal, cVal); +} + +void crServerDumpBuffer(int idx) +{ + CRContextInfo *pCtxInfo = cr_server.currentCtxInfo; + CR_BLITTER_WINDOW BltWin; + CR_BLITTER_CONTEXT BltCtx; + CRContext *ctx = crStateGetCurrent(); + GLint idFBO; + GLint idTex; + VBOXVR_TEXTURE RedirTex; + int rc = crServerDumpCheckInit(); + idx = idx >= 0 ? idx : crServerMuralFBOIdxFromBufferName(cr_server.currentMural, pCtxInfo->pContext->buffer.drawBuffer); + if (!RT_SUCCESS(rc)) + { + crWarning("crServerDumpCheckInit failed, rc %d", rc); + return; + } + + if (idx < 0) + { + crWarning("neg idx, unsupported"); + return; + } + + idFBO = CR_SERVER_FBO_FOR_IDX(cr_server.currentMural, idx); + idTex = CR_SERVER_FBO_TEX_FOR_IDX(cr_server.currentMural, idx); + + crServerVBoxBlitterWinInit(&BltWin, cr_server.currentMural); + crServerVBoxBlitterCtxInit(&BltCtx, pCtxInfo); + + RedirTex.width = cr_server.currentMural->fboWidth; + RedirTex.height = cr_server.currentMural->fboHeight; + RedirTex.target = GL_TEXTURE_2D; + RedirTex.hwid = idTex; + + crRecDumpBuffer(&cr_server.Recorder, ctx, &BltCtx, &BltWin, idFBO, idTex ? &RedirTex : NULL); +} + +void crServerDumpTexture(const VBOXVR_TEXTURE *pTex) +{ + CRContextInfo *pCtxInfo = cr_server.currentCtxInfo; + CR_BLITTER_WINDOW BltWin; + CR_BLITTER_CONTEXT BltCtx; + CRContext *ctx = crStateGetCurrent(); + int rc = crServerDumpCheckInit(); + if (!RT_SUCCESS(rc)) + { + crWarning("crServerDumpCheckInit failed, rc %d", rc); + return; + } + + crServerVBoxBlitterWinInit(&BltWin, cr_server.currentMural); + crServerVBoxBlitterCtxInit(&BltCtx, pCtxInfo); + + crRecDumpTextureF(&cr_server.Recorder, pTex, &BltCtx, &BltWin, "Tex (%d x %d), hwid (%d) target %#x", pTex->width, pTex->height, pTex->hwid, pTex->target); +} + +void crServerDumpTextures() +{ + CRContextInfo *pCtxInfo = cr_server.currentCtxInfo; + CR_BLITTER_WINDOW BltWin; + CR_BLITTER_CONTEXT BltCtx; + CRContext *ctx = crStateGetCurrent(); + int rc = crServerDumpCheckInit(); + if (!RT_SUCCESS(rc)) + { + crWarning("crServerDumpCheckInit failed, rc %d", rc); + return; + } + + crServerVBoxBlitterWinInit(&BltWin, cr_server.currentMural); + crServerVBoxBlitterCtxInit(&BltCtx, pCtxInfo); + + crRecDumpTextures(&cr_server.Recorder, ctx, &BltCtx, &BltWin); +} + +void crServerDumpFilterOpLeave(unsigned long event, CR_DUMPER *pDumper) +{ + if (CR_SERVER_DUMP_F_DRAW_LEAVE_ALL & event) + { + g_CrDbgDumpDumpOnCountPerform = 0; + } +} + +bool crServerDumpFilterOpEnter(unsigned long event, CR_DUMPER *pDumper) +{ + if ((CR_SERVER_DUMP_F_SWAPBUFFERS_ENTER & event) + || (CR_SERVER_DUMP_F_TEXPRESENT & event)) + { + if (g_CrDbgDumpDumpOnCountEnabled == 1) + g_CrDbgDumpDumpOnCountEnabled = 2; + else if (g_CrDbgDumpDumpOnCountEnabled) + { + g_CrDbgDumpDumpOnCountEnabled = 0; + if (cr_server.pDumper == &cr_server.HtmlDumper.Base) + { + crDmpHtmlTerm(&cr_server.HtmlDumper); + cr_server.pDumper = NULL; + } + } + + g_CrDbgDumpDrawCount = 0; + } + else if (CR_SERVER_DUMP_F_DRAW_ENTER_ALL & event) + { + if (g_CrDbgDumpDumpOnCountEnabled == 2) + { + if (g_CrDbgDumpDumpOnCount == g_CrDbgDumpDrawCount) + { + g_CrDbgDumpDumpOnCountPerform = 1; + } + ++g_CrDbgDumpDrawCount; + } + } + if (g_CrDbgDumpDumpOnCountPerform) + { + if (g_CrDbgDumpDrawFlags & event) + return true; + } + return CR_SERVER_DUMP_DEFAULT_FILTER_OP(event); +} + +bool crServerDumpFilterDmp(unsigned long event, CR_DUMPER *pDumper) +{ + if (g_CrDbgDumpDumpOnCountPerform) + { + if (g_CrDbgDumpDrawFlags & event) + return true; + } + return CR_SERVER_DUMP_DEFAULT_FILTER_DMP(event); +} + +void crServerDumpFramesCheck() +{ + if (!g_CrDbgDumpDrawFramesCount) + return; + + if (!g_CrDbgDumpDrawFramesAppliedSettings) + { + if (!g_CrDbgDumpDrawFramesSettings) + { + crWarning("g_CrDbgDumpDrawFramesSettings is NULL, bump will not be started"); + g_CrDbgDumpDrawFramesCount = 0; + return; + } + + g_CrDbgDumpDrawFramesSavedInitSettings = g_CrDbgDumpDraw; + g_CrDbgDumpDrawFramesAppliedSettings = g_CrDbgDumpDrawFramesSettings; + g_CrDbgDumpDraw = g_CrDbgDumpDrawFramesSettings; + crDmpStrF(cr_server.Recorder.pDumper, "***Starting draw dump for %d frames, settings(0x%x)", g_CrDbgDumpDrawFramesCount, g_CrDbgDumpDraw); + return; + } + + --g_CrDbgDumpDrawFramesCount; + + if (!g_CrDbgDumpDrawFramesCount) + { + crDmpStrF(cr_server.Recorder.pDumper, "***Stop draw dump"); + g_CrDbgDumpDraw = g_CrDbgDumpDrawFramesSavedInitSettings; + g_CrDbgDumpDrawFramesAppliedSettings = 0; + } +} +#endif + +GLvoid crServerSpriteCoordReplEnable(GLboolean fEnable) +{ + CRContext *g = crStateGetCurrent(); + CRTextureState *t = &(g->texture); + GLuint curTextureUnit = t->curTextureUnit; + GLuint curTextureUnitRestore = curTextureUnit; + GLuint i; + + for (i = 0; i < g->limits.maxTextureUnits; ++i) + { + if (g->point.coordReplacement[i]) + { + if (i != curTextureUnit) + { + curTextureUnit = i; + cr_server.head_spu->dispatch_table.ActiveTextureARB( i + GL_TEXTURE0_ARB ); + } + + cr_server.head_spu->dispatch_table.TexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, (GLint)fEnable); + } + } + + if (curTextureUnit != curTextureUnitRestore) + { + cr_server.head_spu->dispatch_table.ActiveTextureARB( curTextureUnitRestore + GL_TEXTURE0_ARB ); + } +} + +GLvoid SERVER_DISPATCH_APIENTRY crServerDispatchDrawArrays(GLenum mode, GLint first, GLsizei count) +{ +#ifdef DEBUG + GLenum status = cr_server.head_spu->dispatch_table.CheckFramebufferStatusEXT(GL_DRAW_FRAMEBUFFER_EXT); + Assert(GL_FRAMEBUFFER_COMPLETE == status); +#endif + if (mode == GL_POINTS) + crServerSpriteCoordReplEnable(GL_TRUE); + CR_SERVER_DUMP_DRAW_ENTER(); + CR_GLERR_CHECK(cr_server.head_spu->dispatch_table.DrawArrays(mode, first, count);); + CR_SERVER_DUMP_DRAW_LEAVE(); + if (mode == GL_POINTS) + crServerSpriteCoordReplEnable(GL_FALSE); +} + +GLvoid SERVER_DISPATCH_APIENTRY crServerDispatchDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) +{ +#ifdef DEBUG + GLenum status = cr_server.head_spu->dispatch_table.CheckFramebufferStatusEXT(GL_DRAW_FRAMEBUFFER_EXT); + Assert(GL_FRAMEBUFFER_COMPLETE == status); +#endif + if (mode == GL_POINTS) + crServerSpriteCoordReplEnable(GL_TRUE); + CR_SERVER_DUMP_DRAW_ENTER(); + CR_GLERR_CHECK(cr_server.head_spu->dispatch_table.DrawElements(mode, count, type, indices);); + CR_SERVER_DUMP_DRAW_LEAVE(); + if (mode == GL_POINTS) + crServerSpriteCoordReplEnable(GL_FALSE); +} + +void SERVER_DISPATCH_APIENTRY crServerDispatchEnd( void ) +{ + CRContext *g = crStateGetCurrent(); + GLenum mode = g->current.mode; + + crStateEnd(); + cr_server.head_spu->dispatch_table.End(); + + CR_SERVER_DUMP_DRAW_LEAVE(); + + if (mode == GL_POINTS) + crServerSpriteCoordReplEnable(GL_FALSE); +} + +void SERVER_DISPATCH_APIENTRY crServerDispatchBegin(GLenum mode) +{ +#ifdef DEBUG + CRContext *ctx = crStateGetCurrent(); + SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table; + + if (ctx->program.vpProgramBinding) + { + AssertRelease(ctx->program.currentVertexProgram); + + if (ctx->program.currentVertexProgram->isARBprogram) + { + GLint pid=-1; + gl->GetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_BINDING_ARB, &pid); + + if (pid != ctx->program.currentVertexProgram->id) + { + crWarning("pid(%d) != ctx->program.currentVertexProgram->id(%d)", pid, ctx->program.currentVertexProgram->id); + } + AssertRelease(pid == ctx->program.currentVertexProgram->id); + } + else + { + GLint pid=-1; + + gl->GetIntegerv(GL_VERTEX_PROGRAM_BINDING_NV, &pid); + if (pid != ctx->program.currentVertexProgram->id) + { + crWarning("pid(%d) != ctx->program.currentVertexProgram->id(%d)", pid, ctx->program.currentVertexProgram->id); + } + AssertRelease(pid == ctx->program.currentVertexProgram->id); + } + } + else if (ctx->glsl.activeProgram) + { + GLint pid=-1; + + gl->GetIntegerv(GL_CURRENT_PROGRAM, &pid); + crDebug("pid %i, state: id %i, hwid %i", pid, ctx->glsl.activeProgram->id, ctx->glsl.activeProgram->hwid); + if (pid != ctx->glsl.activeProgram->hwid) + { + crWarning("pid(%d) != ctx->glsl.activeProgram->hwid(%d)", pid, ctx->glsl.activeProgram->hwid); + } + AssertRelease(pid == ctx->glsl.activeProgram->hwid); + } +#endif + + if (mode == GL_POINTS) + crServerSpriteCoordReplEnable(GL_TRUE); + + CR_SERVER_DUMP_DRAW_ENTER(); + + crStateBegin(mode); + cr_server.head_spu->dispatch_table.Begin(mode); +} + |
