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Diffstat (limited to 'src/VBox/GuestHost/OpenGL/state_tracker/state_framebuffer.c')
-rw-r--r--src/VBox/GuestHost/OpenGL/state_tracker/state_framebuffer.c620
1 files changed, 435 insertions, 185 deletions
diff --git a/src/VBox/GuestHost/OpenGL/state_tracker/state_framebuffer.c b/src/VBox/GuestHost/OpenGL/state_tracker/state_framebuffer.c
index cdd3cecd..2f150361 100644
--- a/src/VBox/GuestHost/OpenGL/state_tracker/state_framebuffer.c
+++ b/src/VBox/GuestHost/OpenGL/state_tracker/state_framebuffer.c
@@ -5,7 +5,7 @@
*/
/*
- * Copyright (C) 2009 Oracle Corporation
+ * Copyright (C) 2009-2013 Oracle Corporation
*
* This file is part of VirtualBox Open Source Edition (OSE), as
* available from http://www.virtualbox.org. This file is free software;
@@ -22,12 +22,6 @@
#include "state_internals.h"
#include "cr_mem.h"
-#define CRSTATE_FBO_CHECKERR(expr, result, message) \
- if (expr) { \
- crStateError(__LINE__, __FILE__, result, message); \
- return; \
- }
-
DECLEXPORT(void) STATE_APIENTRY
crStateFramebufferObjectInit(CRContext *ctx)
{
@@ -39,6 +33,82 @@ crStateFramebufferObjectInit(CRContext *ctx)
ctx->shared->bFBOResyncNeeded = GL_FALSE;
}
+void STATE_APIENTRY crStateGenFramebuffersEXT(GLsizei n, GLuint *buffers)
+{
+ CRContext *g = GetCurrentContext();
+ crStateGenNames(g, g->shared->fbTable, n, buffers);
+}
+
+void STATE_APIENTRY crStateGenRenderbuffersEXT(GLsizei n, GLuint *buffers)
+{
+ CRContext *g = GetCurrentContext();
+ crStateGenNames(g, g->shared->rbTable, n, buffers);
+}
+
+void crStateRegFramebuffers(GLsizei n, GLuint *buffers)
+{
+ CRContext *g = GetCurrentContext();
+ crStateRegNames(g, g->shared->fbTable, n, buffers);
+}
+
+void crStateRegRenderbuffers(GLsizei n, GLuint *buffers)
+{
+ CRContext *g = GetCurrentContext();
+ crStateRegNames(g, g->shared->rbTable, n, buffers);
+}
+
+static void crStateInitFrameBuffer(CRFramebufferObject *fbo);
+
+static CRFramebufferObject *
+crStateFramebufferAllocate(CRContext *ctx, GLuint name)
+{
+ CRFramebufferObject *buffer = (CRFramebufferObject*) crCalloc(sizeof(CRFramebufferObject));
+ CRSTATE_CHECKERR_RET(!buffer, GL_OUT_OF_MEMORY, "crStateFramebufferAllocate", NULL);
+ buffer->id = name;
+#ifndef IN_GUEST
+ diff_api.GenFramebuffersEXT(1, &buffer->hwid);
+ if (!buffer->hwid)
+ {
+ crWarning("GenFramebuffersEXT failed!");
+ crFree(buffer);
+ return NULL;
+ }
+#else
+ buffer->hwid = name;
+#endif
+
+ crStateInitFrameBuffer(buffer);
+ crHashtableAdd(ctx->shared->fbTable, name, buffer);
+ CR_STATE_SHAREDOBJ_USAGE_INIT(buffer);
+
+ return buffer;
+}
+
+static CRRenderbufferObject *
+crStateRenderbufferAllocate(CRContext *ctx, GLuint name)
+{
+ CRRenderbufferObject *buffer = (CRRenderbufferObject*) crCalloc(sizeof(CRRenderbufferObject));
+ CRSTATE_CHECKERR_RET(!buffer, GL_OUT_OF_MEMORY, "crStateRenderbufferAllocate", NULL);
+ buffer->id = name;
+#ifndef IN_GUEST
+ diff_api.GenRenderbuffersEXT(1, &buffer->hwid);
+ if (!buffer->hwid)
+ {
+ crWarning("GenRenderbuffersEXT failed!");
+ crFree(buffer);
+ return NULL;
+ }
+#else
+ buffer->hwid = name;
+#endif
+
+ buffer->internalformat = GL_RGBA;
+ crHashtableAdd(ctx->shared->rbTable, name, buffer);
+ CR_STATE_SHAREDOBJ_USAGE_INIT(buffer);
+
+ return buffer;
+}
+
void crStateFreeFBO(void *data)
{
CRFramebufferObject *pObj = (CRFramebufferObject *)data;
@@ -83,28 +153,18 @@ crStateBindRenderbufferEXT(GLenum target, GLuint renderbuffer)
CRContext *g = GetCurrentContext();
CRFramebufferObjectState *fbo = &g->framebufferobject;
- CRSTATE_FBO_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
- CRSTATE_FBO_CHECKERR(target!=GL_RENDERBUFFER_EXT, GL_INVALID_ENUM, "invalid target");
+ CRSTATE_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
+ CRSTATE_CHECKERR(target!=GL_RENDERBUFFER_EXT, GL_INVALID_ENUM, "invalid target");
if (renderbuffer)
{
fbo->renderbuffer = (CRRenderbufferObject*) crHashtableSearch(g->shared->rbTable, renderbuffer);
if (!fbo->renderbuffer)
{
- fbo->renderbuffer = (CRRenderbufferObject*) crCalloc(sizeof(CRRenderbufferObject));
- CRSTATE_FBO_CHECKERR(!fbo->renderbuffer, GL_OUT_OF_MEMORY, "glBindRenderbufferEXT");
- fbo->renderbuffer->id = renderbuffer;
- fbo->renderbuffer->hwid = renderbuffer;
- fbo->renderbuffer->internalformat = GL_RGBA;
- crHashtableAdd(g->shared->rbTable, renderbuffer, fbo->renderbuffer);
-#ifndef IN_GUEST
- CR_STATE_SHAREDOBJ_USAGE_INIT(fbo->renderbuffer);
-#endif
+ CRSTATE_CHECKERR(!crHashtableIsKeyUsed(g->shared->rbTable, renderbuffer), GL_INVALID_OPERATION, "name is not a renderbuffer");
+ fbo->renderbuffer = crStateRenderbufferAllocate(g, renderbuffer);
}
-#ifndef IN_GUEST
CR_STATE_SHAREDOBJ_USAGE_SET(fbo->renderbuffer, g);
-#endif
-
}
else fbo->renderbuffer = NULL;
}
@@ -147,6 +207,22 @@ static void crStateCheckFBOAttachments(CRFramebufferObject *pFBO, GLuint rbo, GL
}
}
+static void ctStateRenderbufferRefsCleanup(CRContext *g, GLuint fboId, CRRenderbufferObject *rbo)
+{
+ CRFramebufferObjectState *fbo = &g->framebufferobject;
+
+ if (fbo->renderbuffer==rbo)
+ {
+ fbo->renderbuffer = NULL;
+ }
+
+ /* check the attachments of current framebuffers */
+ crStateCheckFBOAttachments(fbo->readFB, fboId, GL_READ_FRAMEBUFFER);
+ crStateCheckFBOAttachments(fbo->drawFB, fboId, GL_DRAW_FRAMEBUFFER);
+
+ CR_STATE_SHAREDOBJ_USAGE_CLEAR(rbo, g);
+}
+
DECLEXPORT(void) STATE_APIENTRY
crStateDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers)
{
@@ -154,8 +230,8 @@ crStateDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers)
CRFramebufferObjectState *fbo = &g->framebufferobject;
int i;
- CRSTATE_FBO_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
- CRSTATE_FBO_CHECKERR(n<0, GL_INVALID_OPERATION, "n<0");
+ CRSTATE_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
+ CRSTATE_CHECKERR(n<0, GL_INVALID_OPERATION, "n<0");
for (i = 0; i < n; i++)
{
@@ -165,15 +241,29 @@ crStateDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers)
rbo = (CRRenderbufferObject*) crHashtableSearch(g->shared->rbTable, renderbuffers[i]);
if (rbo)
{
- if (fbo->renderbuffer==rbo)
+ int j;
+
+ ctStateRenderbufferRefsCleanup(g, renderbuffers[i], rbo);
+ CR_STATE_SHAREDOBJ_USAGE_FOREACH_USED_IDX(rbo, j)
{
- fbo->renderbuffer = NULL;
+ /* saved state version <= SHCROGL_SSM_VERSION_BEFORE_CTXUSAGE_BITS does not have usage bits info,
+ * so on restore, we set mark bits as used.
+ * This is why g_pAvailableContexts[j] could be NULL
+ * also g_pAvailableContexts[0] will hold default context, which we should discard */
+ CRContext *ctx = g_pAvailableContexts[j];
+ if (j && ctx)
+ {
+ CRFramebufferObjectState *ctxFbo;
+ CRASSERT(ctx);
+ ctxFbo = &ctx->framebufferobject;
+ if (ctxFbo->renderbuffer==rbo)
+ crWarning("deleting RBO being used by another context %d", ctx->id);
+
+ ctStateRenderbufferRefsCleanup(ctx, renderbuffers[i], rbo);
+ }
+ else
+ CR_STATE_SHAREDOBJ_USAGE_CLEAR_IDX(rbo, j);
}
-
- /* check the attachments of current framebuffers */
- crStateCheckFBOAttachments(fbo->readFB, renderbuffers[i], GL_READ_FRAMEBUFFER);
- crStateCheckFBOAttachments(fbo->drawFB, renderbuffers[i], GL_DRAW_FRAMEBUFFER);
-
crHashtableDelete(g->shared->rbTable, renderbuffers[i], crStateFreeRBO);
}
}
@@ -187,9 +277,9 @@ crStateRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei widt
CRFramebufferObjectState *fbo = &g->framebufferobject;
CRRenderbufferObject *rb = fbo->renderbuffer;
- CRSTATE_FBO_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
- CRSTATE_FBO_CHECKERR(target!=GL_RENDERBUFFER_EXT, GL_INVALID_ENUM, "invalid target");
- CRSTATE_FBO_CHECKERR(!rb, GL_INVALID_OPERATION, "no bound renderbuffer");
+ CRSTATE_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
+ CRSTATE_CHECKERR(target!=GL_RENDERBUFFER_EXT, GL_INVALID_ENUM, "invalid target");
+ CRSTATE_CHECKERR(!rb, GL_INVALID_OPERATION, "no bound renderbuffer");
rb->width = width;
rb->height = height;
@@ -203,9 +293,9 @@ crStateGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params)
CRFramebufferObjectState *fbo = &g->framebufferobject;
CRRenderbufferObject *rb = fbo->renderbuffer;
- CRSTATE_FBO_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
- CRSTATE_FBO_CHECKERR(target!=GL_RENDERBUFFER_EXT, GL_INVALID_ENUM, "invalid target");
- CRSTATE_FBO_CHECKERR(!rb, GL_INVALID_OPERATION, "no bound renderbuffer");
+ CRSTATE_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
+ CRSTATE_CHECKERR(target!=GL_RENDERBUFFER_EXT, GL_INVALID_ENUM, "invalid target");
+ CRSTATE_CHECKERR(!rb, GL_INVALID_OPERATION, "no bound renderbuffer");
switch (pname)
{
@@ -224,10 +314,10 @@ crStateGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params)
case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
- CRSTATE_FBO_CHECKERR(GL_TRUE, GL_INVALID_OPERATION, "unimplemented");
+ CRSTATE_CHECKERR(GL_TRUE, GL_INVALID_OPERATION, "unimplemented");
break;
default:
- CRSTATE_FBO_CHECKERR(GL_TRUE, GL_INVALID_ENUM, "invalid pname");
+ CRSTATE_CHECKERR(GL_TRUE, GL_INVALID_ENUM, "invalid pname");
}
}
@@ -286,8 +376,8 @@ crStateBindFramebufferEXT(GLenum target, GLuint framebuffer)
CRFramebufferObjectState *fbo = &g->framebufferobject;
CRFramebufferObject *pFBO=NULL;
- CRSTATE_FBO_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
- CRSTATE_FBO_CHECKERR(((target!=GL_FRAMEBUFFER_EXT) && (target!=GL_READ_FRAMEBUFFER) && (target!=GL_DRAW_FRAMEBUFFER)),
+ CRSTATE_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
+ CRSTATE_CHECKERR(((target!=GL_FRAMEBUFFER_EXT) && (target!=GL_READ_FRAMEBUFFER) && (target!=GL_DRAW_FRAMEBUFFER)),
GL_INVALID_ENUM, "invalid target");
if (framebuffer)
@@ -295,20 +385,12 @@ crStateBindFramebufferEXT(GLenum target, GLuint framebuffer)
pFBO = (CRFramebufferObject*) crHashtableSearch(g->shared->fbTable, framebuffer);
if (!pFBO)
{
- pFBO = (CRFramebufferObject*) crCalloc(sizeof(CRFramebufferObject));
- CRSTATE_FBO_CHECKERR(!pFBO, GL_OUT_OF_MEMORY, "glBindFramebufferEXT");
- pFBO->id = framebuffer;
- pFBO->hwid = framebuffer;
- crStateInitFrameBuffer(pFBO);
- crHashtableAdd(g->shared->fbTable, framebuffer, pFBO);
-#ifndef IN_GUEST
- CR_STATE_SHAREDOBJ_USAGE_INIT(pFBO);
-#endif
+ CRSTATE_CHECKERR(!crHashtableIsKeyUsed(g->shared->fbTable, framebuffer), GL_INVALID_OPERATION, "name is not a framebuffer");
+ pFBO = crStateFramebufferAllocate(g, framebuffer);
}
-#ifndef IN_GUEST
+
CR_STATE_SHAREDOBJ_USAGE_SET(pFBO, g);
-#endif
}
/* @todo: http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
@@ -331,15 +413,29 @@ crStateBindFramebufferEXT(GLenum target, GLuint framebuffer)
}
}
+static void ctStateFramebufferRefsCleanup(CRContext *g, CRFramebufferObject *fb)
+{
+ CRFramebufferObjectState *fbo = &g->framebufferobject;
+ if (fbo->readFB==fb)
+ {
+ fbo->readFB = NULL;
+ }
+ if (fbo->drawFB==fb)
+ {
+ fbo->drawFB = NULL;
+ }
+
+ CR_STATE_SHAREDOBJ_USAGE_CLEAR(fb, g);
+}
+
DECLEXPORT(void) STATE_APIENTRY
crStateDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers)
{
CRContext *g = GetCurrentContext();
- CRFramebufferObjectState *fbo = &g->framebufferobject;
int i;
- CRSTATE_FBO_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
- CRSTATE_FBO_CHECKERR(n<0, GL_INVALID_OPERATION, "n<0");
+ CRSTATE_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
+ CRSTATE_CHECKERR(n<0, GL_INVALID_OPERATION, "n<0");
for (i = 0; i < n; i++)
{
@@ -349,13 +445,32 @@ crStateDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers)
fb = (CRFramebufferObject*) crHashtableSearch(g->shared->fbTable, framebuffers[i]);
if (fb)
{
- if (fbo->readFB==fb)
- {
- fbo->readFB = NULL;
- }
- if (fbo->drawFB==fb)
+ int j;
+
+ ctStateFramebufferRefsCleanup(g, fb);
+
+ CR_STATE_SHAREDOBJ_USAGE_FOREACH_USED_IDX(fb, j)
{
- fbo->drawFB = NULL;
+ /* saved state version <= SHCROGL_SSM_VERSION_BEFORE_CTXUSAGE_BITS does not have usage bits info,
+ * so on restore, we set mark bits as used.
+ * This is why g_pAvailableContexts[j] could be NULL
+ * also g_pAvailableContexts[0] will hold default context, which we should discard */
+ CRContext *ctx = g_pAvailableContexts[j];
+ if (j && ctx)
+ {
+ CRFramebufferObjectState *ctxFbo;
+ CRASSERT(ctx);
+ ctxFbo = &ctx->framebufferobject;
+ if (ctxFbo->readFB==fb)
+ crWarning("deleting FBO being used as read buffer by another context %d", ctx->id);
+
+ if (ctxFbo->drawFB==fb)
+ crWarning("deleting FBO being used as draw buffer by another context %d", ctx->id);
+
+ ctStateFramebufferRefsCleanup(ctx, fb);
+ }
+ else
+ CR_STATE_SHAREDOBJ_USAGE_CLEAR_IDX(fb, j);
}
crHashtableDelete(g->shared->fbTable, framebuffers[i], crStateFreeFBO);
}
@@ -380,27 +495,72 @@ unsigned int crLog2Floor(unsigned int x)
return (x & 0x0000003f) - 1;
}
-static void crStateFramebufferTextureCheck(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level,
- GLboolean *failed, CRFBOAttachmentPoint **ap, CRTextureObj **tobj)
+static GLuint crStateFramebufferGet(CRFramebufferObjectState *fbo, GLenum target, CRFramebufferObject **apFBOs)
+{
+ GLuint cPBOs = 0;
+ switch (target)
+ {
+ case GL_READ_FRAMEBUFFER:
+ cPBOs = 1;
+ apFBOs[0] = fbo->readFB;
+ break;
+ case GL_DRAW_FRAMEBUFFER:
+ cPBOs = 1;
+ apFBOs[0] = fbo->drawFB;
+ break;
+ case GL_FRAMEBUFFER:
+ if (fbo->readFB == fbo->drawFB)
+ {
+ cPBOs = 1;
+ apFBOs[0] = fbo->readFB;
+ }
+ else
+ {
+ cPBOs = 2;
+ apFBOs[0] = fbo->readFB;
+ apFBOs[1] = fbo->drawFB;
+ }
+ break;
+ default:
+ crWarning("unexpected target value: 0x%x", target);
+ cPBOs = 0;
+ break;
+ }
+
+ return cPBOs;
+}
+
+static GLuint crStateFramebufferTextureCheck(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level,
+ CRFBOAttachmentPoint **aap, CRTextureObj **tobj)
{
CRContext *g = GetCurrentContext();
CRFramebufferObjectState *fbo = &g->framebufferobject;
- CRFramebufferObject *pFBO;
+ CRFramebufferObject *apFBOs[2];
+ GLuint cFBOs = 0, i;
GLuint maxtexsizelog2;
- *failed = GL_TRUE;
+ CRSTATE_CHECKERR_RET(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end", 0);
+ CRSTATE_CHECKERR_RET(((target!=GL_FRAMEBUFFER_EXT) && (target!=GL_READ_FRAMEBUFFER) && (target!=GL_DRAW_FRAMEBUFFER)),
+ GL_INVALID_ENUM, "invalid target", 0);
- CRSTATE_FBO_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
- CRSTATE_FBO_CHECKERR(((target!=GL_FRAMEBUFFER_EXT) && (target!=GL_READ_FRAMEBUFFER) && (target!=GL_DRAW_FRAMEBUFFER)),
- GL_INVALID_ENUM, "invalid target");
- pFBO = GL_READ_FRAMEBUFFER==target ? fbo->readFB : fbo->drawFB;
- CRSTATE_FBO_CHECKERR(!pFBO, GL_INVALID_OPERATION, "no fbo bound");
- CRSTATE_FBO_CHECKERR(!crStateGetFBOAttachmentPoint(pFBO, attachment, ap), GL_INVALID_ENUM, "invalid attachment");
+ cFBOs = crStateFramebufferGet(fbo, target, apFBOs);
+ CRSTATE_CHECKERR_RET(!cFBOs, GL_INVALID_ENUM, "unexpected target", 0);
+ for (i = 0; i < cFBOs; ++i)
+ {
+ CRSTATE_CHECKERR_RET(!apFBOs[i], GL_INVALID_OPERATION, "zero fbo bound", 0);
+ }
+
+ Assert(cFBOs);
+ Assert(cFBOs <= 2);
+
+ for (i = 0; i < cFBOs; ++i)
+ {
+ CRSTATE_CHECKERR_RET(!crStateGetFBOAttachmentPoint(apFBOs[i], attachment, &aap[i]), GL_INVALID_ENUM, "invalid attachment", 0);
+ }
if (!texture)
{
- *failed = GL_FALSE;
- return;
+ return cFBOs;
}
switch (textarget)
@@ -428,27 +588,33 @@ static void crStateFramebufferTextureCheck(GLenum target, GLenum attachment, GLe
*tobj = crStateTextureGet(textarget, texture);
break;
default:
- CRSTATE_FBO_CHECKERR(GL_TRUE, GL_INVALID_OPERATION, "invalid textarget");
+ CRSTATE_CHECKERR_RET(GL_TRUE, GL_INVALID_OPERATION, "invalid textarget", 0);
}
- CRSTATE_FBO_CHECKERR(!*tobj, GL_INVALID_OPERATION, "invalid textarget/texture combo");
+ CRSTATE_CHECKERR_RET(!*tobj, GL_INVALID_OPERATION, "invalid textarget/texture combo", 0);
if (GL_TEXTURE_RECTANGLE_ARB==textarget)
{
- CRSTATE_FBO_CHECKERR(level!=0, GL_INVALID_VALUE, "non zero mipmap level");
+ CRSTATE_CHECKERR_RET(level!=0, GL_INVALID_VALUE, "non zero mipmap level", 0);
}
- CRSTATE_FBO_CHECKERR(level<0, GL_INVALID_VALUE, "level<0");
- CRSTATE_FBO_CHECKERR(level>maxtexsizelog2, GL_INVALID_VALUE, "level too big");
-
- *failed = GL_FALSE;
+ CRSTATE_CHECKERR_RET(level<0, GL_INVALID_VALUE, "level<0", 0);
+ CRSTATE_CHECKERR_RET(level>maxtexsizelog2, GL_INVALID_VALUE, "level too big", 0);
#ifdef IN_GUEST
- if ((*ap)->type!=GL_TEXTURE || (*ap)->name!=texture || (*ap)->level!=level)
+ for (i = 0; i < cFBOs; ++i)
{
- pFBO->status = GL_FRAMEBUFFER_UNDEFINED;
+ if ((aap[i])->type!=GL_TEXTURE || (aap[i])->name!=texture || (aap[i])->level!=level)
+ {
+ apFBOs[i]->status = GL_FRAMEBUFFER_UNDEFINED;
+ }
}
#endif
+
+ Assert(cFBOs);
+ Assert(cFBOs <= 2);
+
+ return cFBOs;
}
DECLEXPORT(void) STATE_APIENTRY
@@ -456,29 +622,33 @@ crStateFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarge
{
CRContext *g = GetCurrentContext();
CRFramebufferObjectState *fbo = &g->framebufferobject;
- CRFBOAttachmentPoint *ap;
+ CRFBOAttachmentPoint *aap[2];
+ GLuint cap, i;
CRTextureObj *tobj;
- GLboolean failed;
- crStateFramebufferTextureCheck(target, attachment, textarget, texture, level, &failed, &ap, &tobj);
- if (failed) return;
+ cap = crStateFramebufferTextureCheck(target, attachment, textarget, texture, level, aap, &tobj);
+ if (!cap) return;
if (!texture)
{
- crStateInitFBOAttachmentPoint(ap);
+ for (i = 0; i < cap; ++i)
+ {
+ crStateInitFBOAttachmentPoint(aap[i]);
+ }
return;
}
- CRSTATE_FBO_CHECKERR(textarget!=GL_TEXTURE_1D, GL_INVALID_OPERATION, "textarget");
+ CRSTATE_CHECKERR(textarget!=GL_TEXTURE_1D, GL_INVALID_OPERATION, "textarget");
-#ifndef IN_GUEST
CR_STATE_SHAREDOBJ_USAGE_SET(tobj, g);
-#endif
- crStateInitFBOAttachmentPoint(ap);
- ap->type = GL_TEXTURE;
- ap->name = texture;
- ap->level = level;
+ for (i = 0; i < cap; ++i)
+ {
+ crStateInitFBOAttachmentPoint(aap[i]);
+ aap[i]->type = GL_TEXTURE;
+ aap[i]->name = texture;
+ aap[i]->level = level;
+ }
}
DECLEXPORT(void) STATE_APIENTRY
@@ -486,32 +656,36 @@ crStateFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarge
{
CRContext *g = GetCurrentContext();
CRFramebufferObjectState *fbo = &g->framebufferobject;
- CRFBOAttachmentPoint *ap;
+ CRFBOAttachmentPoint *aap[2];
+ GLuint cap, i;
CRTextureObj *tobj;
- GLboolean failed;
- crStateFramebufferTextureCheck(target, attachment, textarget, texture, level, &failed, &ap, &tobj);
- if (failed) return;
+ cap = crStateFramebufferTextureCheck(target, attachment, textarget, texture, level, aap, &tobj);
+ if (!cap) return;
if (!texture)
{
- crStateInitFBOAttachmentPoint(ap);
+ for (i = 0; i < cap; ++i)
+ {
+ crStateInitFBOAttachmentPoint(aap[i]);
+ }
return;
}
- CRSTATE_FBO_CHECKERR(GL_TEXTURE_1D==textarget || GL_TEXTURE_3D==textarget, GL_INVALID_OPERATION, "textarget");
+ CRSTATE_CHECKERR(GL_TEXTURE_1D==textarget || GL_TEXTURE_3D==textarget, GL_INVALID_OPERATION, "textarget");
-#ifndef IN_GUEST
CR_STATE_SHAREDOBJ_USAGE_SET(tobj, g);
-#endif
- crStateInitFBOAttachmentPoint(ap);
- ap->type = GL_TEXTURE;
- ap->name = texture;
- ap->level = level;
- if (textarget!=GL_TEXTURE_2D && textarget!=GL_TEXTURE_RECTANGLE_ARB)
+ for (i = 0; i < cap; ++i)
{
- ap->face = textarget;
+ crStateInitFBOAttachmentPoint(aap[i]);
+ aap[i]->type = GL_TEXTURE;
+ aap[i]->name = texture;
+ aap[i]->level = level;
+ if (textarget!=GL_TEXTURE_2D && textarget!=GL_TEXTURE_RECTANGLE_ARB)
+ {
+ aap[i]->face = textarget;
+ }
}
}
@@ -520,31 +694,35 @@ crStateFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarge
{
CRContext *g = GetCurrentContext();
CRFramebufferObjectState *fbo = &g->framebufferobject;
- CRFBOAttachmentPoint *ap;
+ CRFBOAttachmentPoint *aap[2];
+ GLuint cap, i;
CRTextureObj *tobj;
- GLboolean failed;
- crStateFramebufferTextureCheck(target, attachment, textarget, texture, level, &failed, &ap, &tobj);
- if (failed) return;
+ cap = crStateFramebufferTextureCheck(target, attachment, textarget, texture, level, aap, &tobj);
+ if (!cap) return;
if (!texture)
{
- crStateInitFBOAttachmentPoint(ap);
+ for (i = 0; i < cap; ++i)
+ {
+ crStateInitFBOAttachmentPoint(aap[i]);
+ }
return;
}
- CRSTATE_FBO_CHECKERR(zoffset>(g->limits.max3DTextureSize-1), GL_INVALID_VALUE, "zoffset too big");
- CRSTATE_FBO_CHECKERR(textarget!=GL_TEXTURE_3D, GL_INVALID_OPERATION, "textarget");
+ CRSTATE_CHECKERR(zoffset>(g->limits.max3DTextureSize-1), GL_INVALID_VALUE, "zoffset too big");
+ CRSTATE_CHECKERR(textarget!=GL_TEXTURE_3D, GL_INVALID_OPERATION, "textarget");
-#ifndef IN_GUEST
CR_STATE_SHAREDOBJ_USAGE_SET(tobj, g);
-#endif
- crStateInitFBOAttachmentPoint(ap);
- ap->type = GL_TEXTURE;
- ap->name = texture;
- ap->level = level;
- ap->zoffset = zoffset;
+ for (i = 0; i < cap; ++i)
+ {
+ crStateInitFBOAttachmentPoint(aap[i]);
+ aap[i]->type = GL_TEXTURE;
+ aap[i]->name = texture;
+ aap[i]->level = level;
+ aap[i]->zoffset = zoffset;
+ }
}
DECLEXPORT(void) STATE_APIENTRY
@@ -552,41 +730,62 @@ crStateFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum rende
{
CRContext *g = GetCurrentContext();
CRFramebufferObjectState *fbo = &g->framebufferobject;
- CRFramebufferObject *pFBO;
- CRFBOAttachmentPoint *ap;
+ CRFramebufferObject *apFBOs[2];
+ GLuint cFBOs, i;
+ CRFBOAttachmentPoint *aap[2];
CRRenderbufferObject *rb;
- CRSTATE_FBO_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
- CRSTATE_FBO_CHECKERR(((target!=GL_FRAMEBUFFER_EXT) && (target!=GL_READ_FRAMEBUFFER) && (target!=GL_DRAW_FRAMEBUFFER)),
+ CRSTATE_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
+ CRSTATE_CHECKERR(((target!=GL_FRAMEBUFFER_EXT) && (target!=GL_READ_FRAMEBUFFER) && (target!=GL_DRAW_FRAMEBUFFER)),
GL_INVALID_ENUM, "invalid target");
- pFBO = GL_READ_FRAMEBUFFER==target ? fbo->readFB : fbo->drawFB;
- CRSTATE_FBO_CHECKERR(!pFBO, GL_INVALID_OPERATION, "no fbo bound");
- CRSTATE_FBO_CHECKERR(!crStateGetFBOAttachmentPoint(pFBO, attachment, &ap), GL_INVALID_ENUM, "invalid attachment");
+ cFBOs = crStateFramebufferGet(fbo, target, apFBOs);
+ CRSTATE_CHECKERR(!cFBOs, GL_INVALID_OPERATION, "no fbo bound");
+ for (i = 0; i < cFBOs; ++i)
+ {
+ CRSTATE_CHECKERR(!apFBOs[i], GL_INVALID_OPERATION, "zero fbo bound");
+ }
+
+ for (i = 0; i < cFBOs; ++i)
+ {
+ CRSTATE_CHECKERR(!crStateGetFBOAttachmentPoint(apFBOs[i], attachment, &aap[i]), GL_INVALID_ENUM, "invalid attachment");
+ }
if (!renderbuffer)
{
-#ifdef IN_GUEST
- if (ap->type!=GL_NONE)
+ for (i = 0; i < cFBOs; ++i)
{
- pFBO->status = GL_FRAMEBUFFER_UNDEFINED;
- }
+#ifdef IN_GUEST
+ if (&aap[i]->type!=GL_NONE)
+ {
+ apFBOs[i]->status = GL_FRAMEBUFFER_UNDEFINED;
+ }
#endif
- crStateInitFBOAttachmentPoint(ap);
+ crStateInitFBOAttachmentPoint(aap[i]);
+ }
return;
}
rb = (CRRenderbufferObject*) crHashtableSearch(g->shared->rbTable, renderbuffer);
- CRSTATE_FBO_CHECKERR(!rb, GL_INVALID_OPERATION, "rb doesn't exist");
+ if (!rb)
+ {
+ CRSTATE_CHECKERR(!crHashtableIsKeyUsed(g->shared->rbTable, renderbuffer), GL_INVALID_OPERATION, "rb doesn't exist");
+ rb = crStateRenderbufferAllocate(g, renderbuffer);
+ }
+ CR_STATE_SHAREDOBJ_USAGE_SET(rb, g);
+
+ for (i = 0; i < cFBOs; ++i)
+ {
#ifdef IN_GUEST
- if (ap->type!=GL_RENDERBUFFER_EXT || ap->name!=renderbuffer)
+ if (aap[i]->type!=GL_RENDERBUFFER_EXT || aap[i]->name!=renderbuffer)
{
- pFBO->status = GL_FRAMEBUFFER_UNDEFINED;
+ apFBOs[i]->status = GL_FRAMEBUFFER_UNDEFINED;
}
#endif
- crStateInitFBOAttachmentPoint(ap);
- ap->type = GL_RENDERBUFFER_EXT;
- ap->name = renderbuffer;
+ crStateInitFBOAttachmentPoint(aap[i]);
+ aap[i]->type = GL_RENDERBUFFER_EXT;
+ aap[i]->name = renderbuffer;
+ }
}
DECLEXPORT(void) STATE_APIENTRY
@@ -594,40 +793,87 @@ crStateGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
{
CRContext *g = GetCurrentContext();
CRFramebufferObjectState *fbo = &g->framebufferobject;
- CRFramebufferObject *pFBO;
+ CRFramebufferObject *apFBOs[2];
+ GLint cFBOs = 0, i;
CRFBOAttachmentPoint *ap;
- CRSTATE_FBO_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
- CRSTATE_FBO_CHECKERR(((target!=GL_FRAMEBUFFER_EXT) && (target!=GL_READ_FRAMEBUFFER) && (target!=GL_DRAW_FRAMEBUFFER)),
+ CRSTATE_CHECKERR(g->current.inBeginEnd, GL_INVALID_OPERATION, "called in begin/end");
+ CRSTATE_CHECKERR(((target!=GL_FRAMEBUFFER_EXT) && (target!=GL_READ_FRAMEBUFFER) && (target!=GL_DRAW_FRAMEBUFFER)),
GL_INVALID_ENUM, "invalid target");
- pFBO = GL_READ_FRAMEBUFFER==target ? fbo->readFB : fbo->drawFB;
- CRSTATE_FBO_CHECKERR(!pFBO, GL_INVALID_OPERATION, "no fbo bound");
- CRSTATE_FBO_CHECKERR(!crStateGetFBOAttachmentPoint(pFBO, attachment, &ap), GL_INVALID_ENUM, "invalid attachment");
- switch (pname)
+ cFBOs = crStateFramebufferGet(fbo, target, apFBOs);
+
+ CRSTATE_CHECKERR(!cFBOs, GL_INVALID_OPERATION, "no fbo bound");
+ for (i = 0; i < cFBOs; ++i)
{
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
- *params = ap->type;
- break;
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
- CRSTATE_FBO_CHECKERR(ap->type!=GL_RENDERBUFFER_EXT && ap->type!=GL_TEXTURE, GL_INVALID_ENUM, "can't query object name when it's not bound")
- *params = ap->name;
- break;
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
- CRSTATE_FBO_CHECKERR(ap->type!=GL_TEXTURE, GL_INVALID_ENUM, "not a texture");
- *params = ap->level;
- break;
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
- CRSTATE_FBO_CHECKERR(ap->type!=GL_TEXTURE, GL_INVALID_ENUM, "not a texture");
- *params = ap->face;
- break;
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
- CRSTATE_FBO_CHECKERR(ap->type!=GL_TEXTURE, GL_INVALID_ENUM, "not a texture");
- *params = ap->zoffset;
- break;
- default:
- CRSTATE_FBO_CHECKERR(GL_TRUE, GL_INVALID_ENUM, "invalid pname");
+ CRSTATE_CHECKERR(!apFBOs[i], GL_INVALID_OPERATION, "zero fbo bound");
+ }
+
+ if(cFBOs != 1)
+ {
+ crWarning("different FBPs attached to draw and read buffers, returning info for the read buffer");
+ }
+
+ for (i = 0; i < 1; ++i)
+ {
+ CRSTATE_CHECKERR(!crStateGetFBOAttachmentPoint(apFBOs[i], attachment, &ap), GL_INVALID_ENUM, "invalid attachment");
+
+ switch (pname)
+ {
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
+ *params = ap->type;
+ break;
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
+ CRSTATE_CHECKERR(ap->type!=GL_RENDERBUFFER_EXT && ap->type!=GL_TEXTURE, GL_INVALID_ENUM, "can't query object name when it's not bound")
+ *params = ap->name;
+ break;
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
+ CRSTATE_CHECKERR(ap->type!=GL_TEXTURE, GL_INVALID_ENUM, "not a texture");
+ *params = ap->level;
+ break;
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
+ CRSTATE_CHECKERR(ap->type!=GL_TEXTURE, GL_INVALID_ENUM, "not a texture");
+ *params = ap->face;
+ break;
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
+ CRSTATE_CHECKERR(ap->type!=GL_TEXTURE, GL_INVALID_ENUM, "not a texture");
+ *params = ap->zoffset;
+ break;
+ default:
+ CRSTATE_CHECKERR(GL_TRUE, GL_INVALID_ENUM, "invalid pname");
+ }
+ }
+}
+
+DECLEXPORT(GLboolean) STATE_APIENTRY crStateIsFramebufferEXT( GLuint framebuffer )
+{
+ CRContext *g = GetCurrentContext();
+
+ FLUSH();
+
+ if (g->current.inBeginEnd) {
+ crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
+ "glIsFramebufferEXT called in begin/end");
+ return GL_FALSE;
}
+
+ return framebuffer ? crHashtableIsKeyUsed(g->shared->fbTable, framebuffer) : GL_FALSE;
+}
+
+DECLEXPORT(GLboolean) STATE_APIENTRY crStateIsRenderbufferEXT( GLuint renderbuffer )
+{
+ CRContext *g = GetCurrentContext();
+
+
+ FLUSH();
+
+ if (g->current.inBeginEnd) {
+ crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
+ "glIsRenderbufferEXT called in begin/end");
+ return GL_FALSE;
+ }
+
+ return renderbuffer ? crHashtableIsKeyUsed(g->shared->rbTable, renderbuffer) : GL_FALSE;
}
DECLEXPORT(void) STATE_APIENTRY
@@ -642,8 +888,11 @@ static void crStateSyncRenderbuffersCB(unsigned long key, void *data1, void *dat
diff_api.GenRenderbuffersEXT(1, &pRBO->hwid);
- diff_api.BindRenderbufferEXT(GL_RENDERBUFFER_EXT, pRBO->hwid);
- diff_api.RenderbufferStorageEXT(GL_RENDERBUFFER_EXT, pRBO->internalformat, pRBO->width, pRBO->height);
+ if (pRBO->width && pRBO->height)
+ {
+ diff_api.BindRenderbufferEXT(GL_RENDERBUFFER_EXT, pRBO->hwid);
+ diff_api.RenderbufferStorageEXT(GL_RENDERBUFFER_EXT, pRBO->internalformat, pRBO->width, pRBO->height);
+ }
}
static void crStateSyncAP(CRFBOAttachmentPoint *pAP, GLenum ap, CRContext *ctx)
@@ -774,36 +1023,37 @@ crStateFramebufferObjectSwitch(CRContext *from, CRContext *to)
}
DECLEXPORT(void) STATE_APIENTRY
-crStateFramebufferObjectDisableHW(CRContext *ctx, GLuint idFBO)
+crStateFramebufferObjectDisableHW(CRContext *ctx, GLuint idDrawFBO, GLuint idReadFBO)
{
- GLboolean fAdjustDrawReadBuffers = GL_FALSE;
+ GLenum idDrawBuffer = 0, idReadBuffer = 0;
- if (ctx->framebufferobject.drawFB || idFBO)
+ if (ctx->framebufferobject.drawFB || idDrawFBO)
{
diff_api.BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, 0);
- fAdjustDrawReadBuffers = GL_TRUE;
+ idDrawBuffer = ctx->buffer.drawBuffer;
}
- if (ctx->framebufferobject.readFB ||idFBO)
+ if (ctx->framebufferobject.readFB || idReadFBO)
{
diff_api.BindFramebufferEXT(GL_READ_FRAMEBUFFER, 0);
- fAdjustDrawReadBuffers = GL_TRUE;
+ idReadBuffer = ctx->buffer.readBuffer;
}
- if (fAdjustDrawReadBuffers)
- {
- diff_api.DrawBuffer(GL_BACK);
- diff_api.ReadBuffer(GL_BACK);
- }
+ if (idDrawBuffer)
+ diff_api.DrawBuffer(idDrawBuffer);
+ if (idReadBuffer)
+ diff_api.ReadBuffer(idReadBuffer);
if (ctx->framebufferobject.renderbuffer)
diff_api.BindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);
}
DECLEXPORT(void) STATE_APIENTRY
-crStateFramebufferObjectReenableHW(CRContext *fromCtx, CRContext *toCtx, GLuint idFBO)
+crStateFramebufferObjectReenableHW(CRContext *fromCtx, CRContext *toCtx, GLuint idDrawFBO, GLuint idReadFBO)
{
GLuint idReadBuffer = 0, idDrawBuffer = 0;
+ if (!fromCtx)
+ fromCtx = toCtx; /* <- in case fromCtx is zero, set it to toCtx to ensure framebuffer state gets re-enabled correctly */
if ((fromCtx->framebufferobject.drawFB) /* <- the FBO state was reset in crStateFramebufferObjectDisableHW */
&& fromCtx->framebufferobject.drawFB == toCtx->framebufferobject.drawFB) /* .. and it was NOT restored properly in crStateFramebufferObjectSwitch */
@@ -811,9 +1061,9 @@ crStateFramebufferObjectReenableHW(CRContext *fromCtx, CRContext *toCtx, GLuint
diff_api.BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, toCtx->framebufferobject.drawFB->hwid);
idDrawBuffer = toCtx->framebufferobject.drawFB->drawbuffer[0];
}
- else if (idFBO && !toCtx->framebufferobject.drawFB)
+ else if (idDrawFBO && !toCtx->framebufferobject.drawFB)
{
- diff_api.BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, idFBO);
+ diff_api.BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, idDrawFBO);
idDrawBuffer = GL_COLOR_ATTACHMENT0;
}
@@ -823,9 +1073,9 @@ crStateFramebufferObjectReenableHW(CRContext *fromCtx, CRContext *toCtx, GLuint
diff_api.BindFramebufferEXT(GL_READ_FRAMEBUFFER, toCtx->framebufferobject.readFB->hwid);
idReadBuffer = toCtx->framebufferobject.readFB->readbuffer;
}
- else if (idFBO && !toCtx->framebufferobject.readFB)
+ else if (idReadFBO && !toCtx->framebufferobject.readFB)
{
- diff_api.BindFramebufferEXT(GL_READ_FRAMEBUFFER, idFBO);
+ diff_api.BindFramebufferEXT(GL_READ_FRAMEBUFFER, idReadFBO);
idReadBuffer = GL_COLOR_ATTACHMENT0;
}