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// $Id$
// generic_worker_task.cpp
//
// This test program illustrates how the ACE task workers/barrier
// synchronization mechanisms work in conjunction with the ACE_Task
// and the ACE_Thread_Manager. The manual flag not set simulates
// user input, if set input comes from stdin until RETURN only is
// entered which stops all workers via a message block of length
// 0. This is an alernative shutdown of workers compared to queue
// deactivate. The delay_put flag simulates a delay between the
// shutdown puts. All should work with this flag disabled! The
// BARRIER_TYPE is supposed to enable/disable barrier sync on each svc
// a worker has done.
#include "ace/stdcpp.h"
#include "ace/Task.h"
#include "ace/Service_Config.h"
#if defined (ACE_HAS_THREADS)
#define BARRIER_TYPE ACE_Null_Barrier
//#define BARRIER_TYPE ACE_Barrier
//#ifdef delay_put
//#define manual
template <class BARRIER>
class Worker_Task : public ACE_Task<ACE_MT_SYNCH>
{
public:
Worker_Task (ACE_Thread_Manager *thr_mgr,
int n_threads,
int inp_serialize = 1);
virtual int Producer (void);
// produce input for workers
virtual int input (ACE_Message_Block *mb);
// Fill one message block via a certain input strategy.
virtual int output (ACE_Message_Block *mb);
// Forward one message block via a certain output strategy to the
// next task if any.
virtual int service (ACE_Message_Block *mb, int iter);
// Perform one message block dependant service.
private:
virtual int put (ACE_Message_Block *mb, ACE_Time_Value *tv=0);
virtual int svc (void);
// Iterate <n_iterations> time printing off a message and "waiting"
// for all other threads to complete this iteration.
// = Not needed for this test.
virtual int open (void *) { return 0; }
virtual int close (u_long) {ACE_DEBUG ((LM_DEBUG,"(%t) in close of worker\n")); return 0; }
int nt_;
// Number of worker threads to run.
int inp_serialize_;
BARRIER barrier_;
};
template <class BARRIER>
Worker_Task<BARRIER>::Worker_Task (ACE_Thread_Manager *thr_mgr,
int n_threads,
int inp_serialize)
: ACE_Task<ACE_MT_SYNCH> (thr_mgr),
barrier_ (n_threads)
{
nt_ = n_threads;
// Create worker threads.
inp_serialize_ = inp_serialize;
// Use the task's message queue for serialization (default) or run
// service in the context of the caller thread.
if (nt_ > 0 && inp_serialize == 1)
if (this->activate (THR_NEW_LWP, n_threads) == -1)
ACE_ERROR ((LM_ERROR, "%p\n", "activate failed"));
}
// Simply enqueue the Message_Block into the end of the queue.
template <class BARRIER> int
Worker_Task<BARRIER>::put (ACE_Message_Block *mb, ACE_Time_Value *tv)
{
int result;
if (this->inp_serialize_)
result = this->putq (mb, tv);
else
{
static int iter = 0;
result = this->service (mb, iter++);
if (this->output (mb) < 0)
ACE_DEBUG ((LM_DEBUG, "(%t) output not connected!\n"));
mb->release ();
}
return result;
}
template <class BARRIER> int
Worker_Task<BARRIER>::service (ACE_Message_Block *mb, int iter)
{
int length = mb->length ();
if (length > 0)
{
ACE_DEBUG ((LM_DEBUG,"(%t) in iteration %d len=%d text got:\n",iter,length));
ACE_OS::write (ACE_STDOUT, mb->rd_ptr (), length);
ACE_DEBUG ((LM_DEBUG,"\n"));
}
return 0;
}
// Iterate <n_iterations> time printing off a message and "waiting"
// for all other threads to complete this iteration.
template <class BARRIER> int
Worker_Task<BARRIER>::svc (void)
{
// Note that the ACE_Task::svc_run () method automatically adds us
// to the Thread_Manager when the thread begins.
// Keep looping, reading a message out of the queue, until we get a
// message with a length == 0, which signals us to quit.
for (int iter = 1; ;iter++)
{
ACE_Message_Block *mb = 0;
int result = this->getq (mb);
if (result == -1)
{
ACE_ERROR ((LM_ERROR,
"(%t) in iteration %d\n", "error waiting for message in iteration", iter));
break;
}
int length = mb->length ();
this->service (mb,iter);
if (length == 0)
{
ACE_DEBUG ((LM_DEBUG, "(%t) in iteration %d got quit, exit!\n", iter));
mb->release ();
break;
}
this->barrier_.wait ();
this->output (mb);
mb->release ();
}
// Note that the ACE_Task::svc_run () method automatically removes
// us from the Thread_Manager when the thread exits.
return 0;
}
template <class BARRIER> int
Worker_Task<BARRIER>::Producer (void)
{
// Keep reading stdin, until we reach EOF.
for (;;)
{
// Allocate a new message.
ACE_Message_Block *mb = new ACE_Message_Block (BUFSIZ);
if (this->input (mb) == -1)
return -1;
}
ACE_NOTREACHED(return 0);
}
template <class BARRIER>int
Worker_Task<BARRIER>::output (ACE_Message_Block *mb)
{
return this->put_next (mb);
}
template <class BARRIER>int
Worker_Task<BARRIER>::input (ACE_Message_Block *mb)
{
ACE_Message_Block *mb1;
#ifndef manual
static int l= 0;
char str[]="kalle";
strcpy (mb->rd_ptr (),str);
int n=strlen (str);
if (l==1000)
n=1;
l++;
if (l==0 || (l%100 == 0)) ACE_OS::sleep (5);
if (n <= 1)
#else
ACE_DEBUG ((LM_DEBUG,"(%t) press chars and enter to put a new message into task queue ...\n"));
if ((n = read (0, mb->rd_ptr (), mb->size ())) <= 1)
#endif // manual
{
// Send a shutdown message to the waiting threads and exit.
// cout << "\nvor loop, dump of task msg queue:\n" << endl;
// this->msg_queue ()->dump ();
for (int i=0;i<nt_;i++)
{
ACE_DEBUG ((LM_DEBUG,"(%t) eof, sending block for thread=%d\n",i+1));
mb1 = new ACE_Message_Block (2);
mb1->length (0);
if (this->put (mb1) == -1)
ACE_ERROR ((LM_ERROR, "(%t) %p\n", "put"));
#ifdef delay_put
ACE_OS::sleep (1); // this sleep helps to shutdown correctly -> was an error!
#endif /* delay_put */
}
// cout << "\nnach loop, dump of task msg queue:\n" << endl;
// this->msg_queue ()->dump ();
return (-1);
}
else
{
// Send a normal message to the waiting threads and continue producing.
mb->wr_ptr (n);
if (this->put (mb) == -1)
ACE_ERROR ((LM_ERROR, "(%t) %p\n", "put"));
}
return 0;
}
int
main (int argc, char *argv[])
{
int n_threads = argc > 1 ? ACE_OS::atoi (argv[1]) : ACE_DEFAULT_THREADS;
ACE_DEBUG ((LM_DEBUG,"(%t) worker threads running=%d\n",n_threads));
Worker_Task<BARRIER_TYPE> *worker_task =
new Worker_Task<BARRIER_TYPE> (ACE_Thread_Manager::instance (),
/*n_threads*/ 0,0);
worker_task->Producer ();
// Wait for all the threads to reach their exit point.
ACE_DEBUG ((LM_DEBUG,"(%t) waiting with thread manager ...\n"));
ACE_Thread_Manager::instance ()->wait ();
ACE_DEBUG ((LM_DEBUG,"(%t) delete worker task ...\n"));
delete worker_task;
ACE_DEBUG ((LM_DEBUG,"(%t) done correct!\n"));
return 0;
}
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class Worker_Task<ACE_Null_Barrier>;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate Worker_Task<ACE_Null_Barrier>
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
#else
int
main (int, char *[])
{
ACE_ERROR ((LM_ERROR, "threads not supported on this platform\n"));
return 0;
}
#endif /* ACE_HAS_THREADS */
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