1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
|
/* -*- C++ -*- */
// $Id$
// The following configuration file is designed to work for Windows NT
// 3.51 and Win95 platforms using the Microsoft Visual C++ 4.x
// compiler.
#if !defined (ACE_CONFIG_H)
#define ACE_CONFIG_H
// We are using STL's min and max (in algobase.h). Therefore the
// macros in window.h are extra
#if !defined NOMINMAX
#define NOMINMAX
#endif /* NOMINMAX */
#if defined (_MSC_VER)
// "C4355: 'this' : used in base member initializer list"
#pragma warning(disable:4355) /* disable C4514 warning */
// #pragma warning(default:4355) // use this to reenable, if desired
#pragma warning(disable:4201) /* winnt.h uses nameless structs */
#endif /* _MSC_VER */
// While digging the MSVC 4.0 include files, I found how to disable
// MSVC warnings: --Amos Shapira
// Comment this out for now since it will break existing application
// code.
// #define ACE_HAS_STRICT
// <windows.h> and MFC's <afxwin.h> are mutually
// incompatible. <windows.h> is brain-dead about MFC; it doesn't check
// to see whether MFC stuff is anticipated or already in progress
// before doing its thing. ACE needs (practically always) <winsock.h>,
// and winsock in turn needs support either from windows.h or from
// afxwin.h. One or the other, not both.
//
// The MSVC++ V4.0 environment defines preprocessor macros that
// indicate the programmer has chosen something from the
// Build-->Settings-->General-->MFC combo-box. <afxwin.h> defines a
// macro itself to protect against double inclusion. We'll take
// advantage of all this to select the proper support for winsock. -
// trl 26-July-1996
// This is necessary since MFC users apparently can't #include
// <windows.h> directly.
#if defined (_AFXDLL) || defined (_WINDLL)
#include /**/ <afxwin.h> /* He is doing MFC */
// Windows.h will be included via afxwin.h->afx.h->afx_ver_.h->afxv_w32.h
// #define _INC_WINDOWS // Prevent winsock.h from including windows.h
#endif
#if !defined (_INC_WINDOWS) /* Already include windows.h ? */
// Must define strict before including windows.h !
#if defined (ACE_HAS_STRICT)
#define STRICT 1
#endif /* ACE_HAS_STRICT */
#if !defined (WIN32_LEAN_AND_MEAN)
#define WIN32_LEAN_AND_MEAN
#endif /* WIN32_LEAN_AND_MEAN */
#if defined (_UNICODE)
#if !defined (UNICODE)
#define UNICODE /* UNICODE is used by Windows headers */
#endif /* UNICODE */
#endif /* _UNICODE */
#if defined (UNICODE)
#if !defined (_UNICODE)
#define _UNICODE /* _UNICODE is used by C-runtime/MFC headers */
#endif /* _UNICODE */
#endif /* UNICODE */
#endif /* !defined (_INC_INWDOWS) */
// Define the following macro if you're compiling with WinSock 2.0.
// #define ACE_HAS_WINSOCK2
#if defined (ACE_HAS_WINSOCK2)
#if !defined (_WINSOCK2API_)
#include /**/ <winsock2.h> /* will also include windows.h, if not present */
#if defined (_MSC_VER)
#pragma comment(lib, "ws2_32.lib")
#endif /* _MSC_VER */
#endif /* _WINSOCK2API */
#define ACE_WSOCK_VERSION 2, 0
#else
#if !defined (_WINSOCKAPI_)
#include /**/ <winsock.h> /* will also include windows.h, if not present */
#if defined (_MSC_VER)
#pragma comment(lib, "wsock32.lib")
#endif /* _MSC_VER */
#endif /* _WINSOCKAPI */
// Version 1.1 of WinSock
#define ACE_WSOCK_VERSION 1, 1
#endif /* ACE_HAS_WINSOCK2 */
#if defined (_MSC_VER)
#pragma warning(default: 4201) /* winnt.h uses nameless structs */
#endif /* _MSC_VER */
#define ACE_HAS_UNICODE
//#define ACE_HAS_STANDARD_CPP_LIBRARY
// Uncomment these if you want to integrate ACE and Orbix in Win32.
// #define ACE_HAS_ORBIX
// #define ACE_HAS_MT_ORBIX
#define ACE_HAS_TEMPLATE_TYPEDEFS
#define ACE_LACKS_SBRK
#define ACE_LACKS_UTSNAME_T
#define ACE_LACKS_SEMBUF_T
#define ACE_LACKS_MSGBUF_T
#define ACE_LACKS_SYSV_SHMEM
// Build as as a DLL. Zap this line if you want to build a static
// lib.
#define ACE_HAS_DLL
// Compiler/platform correctly calls init()/fini() for shared
// libraries. - applied for DLLs ?
//define ACE_HAS_AUTOMATIC_INIT_FINI
// Compiler doesn't support static data member templates.
#define ACE_LACKS_STATIC_DATA_MEMBER_TEMPLATES
#define ACE_LACKS_RECVMSG
#define ACE_LACKS_SENDMSG
// Platform supports POSIX O_NONBLOCK semantics.
//define ACE_HAS_POSIX_NONBLOCK
#define ACE_LACKS_MODE_MASKS
#define ACE_LACKS_STRRECVFD
// Compiler/platform has correctly prototyped header files.
#define ACE_HAS_CPLUSPLUS_HEADERS
// Platform supports IP multicast
#define ACE_HAS_IP_MULTICAST
// Sockets may be called in multi-threaded programs.
#define ACE_HAS_MT_SAFE_SOCKETS
// Platform contains <poll.h>.
//define ACE_HAS_POLL
// Platform supports POSIX timers via timestruc_t.
//define ACE_HAS_POSIX_TIME
// Platform supports the /proc file system.
//define ACE_HAS_PROC_FS
// Platform supports the rusage struct.
#define ACE_HAS_GETRUSAGE
// Compiler/platform supports strerror ().
#define ACE_HAS_STRERROR
// Andreas Ueltschi tells me this is a good thing...
#define ACE_HAS_SVR5_GETTIMEOFDAY
// Compiler/platform supports poll().
//define ACE_HAS_SVR4_POLL
// Compiler/platform supports SVR4 signal typedef.
//define ACE_HAS_SVR4_SIGNAL_T
// Platform provides <sys/filio.h> header.
//define ACE_HAS_SYS_FILIO_H
// Compiler/platform supports sys_siglist array.
//define ACE_HAS_SYS_SIGLIST
/* Turn off the following four defines if you want to disable threading. */
// Compile using multi-thread libraries.
#define ACE_MT_SAFE
// Platform supports threads.
#define ACE_HAS_THREADS
// Platform supports Windows32 threads.
#define ACE_HAS_WTHREADS
// Compiler/platform has thread-specific storage
#define ACE_HAS_THREAD_SPECIFIC_STORAGE
#define ACE_WIN32
#define ACE_HAS_TEMPLATE_INSTANTIATION
//#define ACE_HAS_ALLOC_HOOKS
#define ACE_TEMPLATES_REQUIRE_SOURCE
// Platform supports ACE_TLI timod STREAMS module.
//define ACE_HAS_TIMOD_H
// Platform supports ACE_TLI tiuser header.
//define ACE_HAS_TIUSER_H
// Platform provides ACE_TLI function prototypes.
// For Win32, this is not really true, but saves a lot of hassle!
#define ACE_HAS_TLI_PROTOTYPES
#define ACE_HAS_GNU_CSTRING_H
// Platform supports ACE_TLI.
//define ACE_HAS_TLI
// Turns off the tracing feature.
#if !defined (ACE_NTRACE)
#define ACE_NTRACE 1
#endif /* ACE_NTRACE */
// #define ACE_NLOGGING
// Defines the page size of the system.
#define ACE_PAGE_SIZE 4096
// I'm pretty sure NT lacks these
#define ACE_LACKS_UNIX_DOMAIN_SOCKETS
// Windows NT needs readv() and writev()
#define ACE_NEEDS_WRITEV
#define ACE_NEEDS_READV
// Compiler/Platform supports the "using" keyword.
#define ACE_HAS_USING_KEYWORD
#define ACE_LACKS_COND_T
#define ACE_LACKS_RWLOCK_T
#endif /* ACE_CONFIG_H */
|