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// This may look like C, but it's really -*- C++ -*-
// $Id$
// ============================================================================
//
// = LIBRARY
// TAO
//
// = FILENAME
// UIOP_Acceptor.cpp
//
// = DESCRIPTION
//
// = AUTHOR
// Fred Kuhns <fredk@cs.wustl.edu> and
// Ossama Othman <othman@cs.wustl.edu>
//
// ============================================================================
#include "tao/UIOP_Acceptor.h"
#if TAO_HAS_UIOP == 1
#include "tao/UIOP_Profile.h"
#include "tao/MProfile.h"
#include "tao/ORB_Core.h"
#include "tao/Server_Strategy_Factory.h"
#include "tao/debug.h"
#include "tao/RT_Policy_i.h"
ACE_RCSID(tao, UIOP_Acceptor, "$Id$")
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class ACE_Acceptor<TAO_UIOP_Server_Connection_Handler, ACE_LSOCK_ACCEPTOR>;
template class ACE_Strategy_Acceptor<TAO_UIOP_Server_Connection_Handler, ACE_LSOCK_ACCEPTOR>;
template class ACE_Accept_Strategy<TAO_UIOP_Server_Connection_Handler, ACE_LSOCK_ACCEPTOR>;
template class ACE_Creation_Strategy<TAO_UIOP_Server_Connection_Handler>;
template class ACE_Concurrency_Strategy<TAO_UIOP_Server_Connection_Handler>;
template class ACE_Scheduling_Strategy<TAO_UIOP_Server_Connection_Handler>;
template class TAO_Creation_Strategy<TAO_UIOP_Server_Connection_Handler>;
template class TAO_Concurrency_Strategy<TAO_UIOP_Server_Connection_Handler>;
template class TAO_Accept_Strategy<TAO_UIOP_Server_Connection_Handler, ACE_LSOCK_ACCEPTOR>;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate ACE_Acceptor<TAO_UIOP_Server_Connection_Handler, ACE_LSOCK_ACCEPTOR>
#pragma instantiate ACE_Strategy_Acceptor<TAO_UIOP_Server_Connection_Handler, ACE_LSOCK_ACCEPTOR>
#pragma instantiate ACE_Accept_Strategy<TAO_UIOP_Server_Connection_Handler, ACE_LSOCK_ACCEPTOR>
#pragma instantiate ACE_Creation_Strategy<TAO_UIOP_Server_Connection_Handler>
#pragma instantiate ACE_Concurrency_Strategy<TAO_UIOP_Server_Connection_Handler>
#pragma instantiate ACE_Scheduling_Strategy<TAO_UIOP_Server_Connection_Handler>
#pragma instantiate TAO_Creation_Strategy<TAO_UIOP_Server_Connection_Handler>
#pragma instantiate TAO_Concurrency_Strategy<TAO_UIOP_Server_Connection_Handler>
#pragma instantiate TAO_Accept_Strategy<TAO_UIOP_Server_Connection_Handler, ACE_LSOCK_ACCEPTOR>
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
TAO_UIOP_Acceptor::TAO_UIOP_Acceptor (CORBA::Boolean flag)
: TAO_Acceptor (TAO_TAG_UIOP_PROFILE),
base_acceptor_ (),
creation_strategy_ (0),
concurrency_strategy_ (0),
accept_strategy_ (0),
version_ (TAO_DEF_GIOP_MAJOR, TAO_DEF_GIOP_MINOR),
orb_core_ (0),
unlink_on_close_ (1),
lite_flag_ (flag)
{
}
TAO_UIOP_Acceptor::~TAO_UIOP_Acceptor (void)
{
// Make sure we are closed before we start destroying the
// strategies.
this->close ();
delete this->creation_strategy_;
delete this->concurrency_strategy_;
delete this->accept_strategy_;
}
int
TAO_UIOP_Acceptor::create_mprofile (const TAO_ObjectKey &object_key,
TAO_MProfile &mprofile)
{
ACE_UNIX_Addr addr;
if (this->base_acceptor_.acceptor ().get_local_addr (addr) == -1)
return 0;
// we only make one
int count = mprofile.profile_count ();
if ((mprofile.size () - count) < 1
&& mprofile.grow (count + 1) == -1)
return -1;
TAO_UIOP_Profile *pfile = 0;
ACE_NEW_RETURN (pfile,
TAO_UIOP_Profile (addr,
object_key,
this->version_,
this->orb_core_),
-1);
if (mprofile.give_profile (pfile) == -1)
{
pfile->_decr_refcnt ();
pfile = 0;
return -1;
}
if (this->orb_core_->orb_params ()->std_profile_components () == 0)
return 0;
pfile->tagged_components ().set_orb_type (TAO_ORB_TYPE);
CONV_FRAME::CodeSetComponentInfo code_set_info;
code_set_info.ForCharData.native_code_set = TAO_DEFAULT_CHAR_CODESET_ID;
code_set_info.ForWcharData.native_code_set = TAO_DEFAULT_WCHAR_CODESET_ID;
pfile->tagged_components ().set_code_sets (code_set_info);
pfile->tagged_components ().set_tao_priority (this->priority ());
return 0;
}
int
TAO_UIOP_Acceptor::is_collocated (const TAO_Profile *pfile)
{
const TAO_UIOP_Profile *profile =
ACE_dynamic_cast (const TAO_UIOP_Profile *,
pfile);
// Make sure the dynamically cast pointer is valid.
if (profile == 0)
return 0;
// For UNIX Files this is relatively cheap.
ACE_UNIX_Addr address;
if (this->base_acceptor_.acceptor ().get_local_addr (address) == -1)
return 0;
return profile->object_addr () == address;
}
int
TAO_UIOP_Acceptor::close (void)
{
if (this->unlink_on_close_)
{
ACE_UNIX_Addr addr;
if (this->base_acceptor_.acceptor ().get_local_addr (addr) == 0)
(void) ACE_OS::unlink (addr.get_path_name ());
this->unlink_on_close_ = 0;
}
return this->base_acceptor_.close ();
}
int
TAO_UIOP_Acceptor::open (TAO_ORB_Core *orb_core,
int major,
int minor,
const char *address,
const char *options)
{
this->orb_core_ = orb_core;
if (this->init_uiop_properties () != 0)
return -1;
if (address == 0)
return -1;
if (major >= 0 && minor >= 0)
this->version_.set_version (ACE_static_cast (CORBA::Octet,
major),
ACE_static_cast (CORBA::Octet,
minor));
// Parse options
if (this->parse_options (options) == -1)
return -1;
else
return this->open_i (orb_core, address);
}
int
TAO_UIOP_Acceptor::open_default (TAO_ORB_Core *orb_core,
int major,
int minor,
const char *options)
{
this->orb_core_ = orb_core;
if (this->init_uiop_properties () != 0)
return -1;
if (major >=0 && minor >= 0)
this->version_.set_version (ACE_static_cast (CORBA::Octet,
major),
ACE_static_cast (CORBA::Octet,
minor));
// Parse options
if (this->parse_options (options) == -1)
return -1;
ACE_Auto_String_Free tempname (ACE_OS::tempnam (0,
"TAO"));
if (tempname.get () == 0)
return -1;
return this->open_i (orb_core,
tempname.get ());
}
int
TAO_UIOP_Acceptor::open_i (TAO_ORB_Core *orb_core,
const char *rendezvous)
{
ACE_NEW_RETURN (this->creation_strategy_,
TAO_UIOP_CREATION_STRATEGY (this->orb_core_,
&(this->uiop_properties_),
this->lite_flag_),
-1);
ACE_NEW_RETURN (this->concurrency_strategy_,
TAO_UIOP_CONCURRENCY_STRATEGY (this->orb_core_),
-1);
ACE_NEW_RETURN (this->accept_strategy_,
TAO_UIOP_ACCEPT_STRATEGY (this->orb_core_),
-1);
ACE_UNIX_Addr addr;
this->rendezvous_point (addr, rendezvous);
if (this->base_acceptor_.open (addr,
this->orb_core_->reactor (this),
this->creation_strategy_,
this->accept_strategy_,
this->concurrency_strategy_) == -1)
{
// Don't unlink an existing rendezvous point since it may be in
// use by another UIOP server/client.
if (errno == EADDRINUSE)
this->unlink_on_close_ = 0;
return -1;
}
// @@ If Profile creation is slow we may need to cache the
// rendezvous point here
if (TAO_debug_level > 5)
ACE_DEBUG ((LM_DEBUG,
"\nTAO (%P|%t) UIOP_Acceptor::open_i - "
"listening on: <%s>\n",
addr.get_path_name ()));
return 0;
}
void
TAO_UIOP_Acceptor::rendezvous_point (ACE_UNIX_Addr &addr,
const char *rendezvous)
{
// To guarantee portability, local IPC rendezvous points (including
// the path and filename) should not be longer than 99 characters
// long. Some platforms may support longer rendezvous points,
// usually 108 characters including the null terminator, but
// Posix.1g only requires that local IPC rendezvous point arrays
// contain a maximum of at least 100 characters, including the null
// terminator. If an endpoint is longer than what the platform
// supports then it will be truncated so that it fits, and a warning
// will be issued.
// Avoid using relative paths in your UIOP endpoints. If possible,
// use absolute paths instead. Imagine that the server is given an
// endpoint to create using -ORBEndpoint uiop://foobar. A local IPC
// rendezvous point called foobar will be created in the current
// working directory. If the client is not started in the directory
// where the foobar rendezvous point exists then the client will not
// be able to communicate with the server since its point of
// communication, the rendezvous point, was not found. On the other
// hand, if an absolute path was used, the client would know exactly
// where to find the rendezvous point. It is up to the user to make
// sure that a given UIOP endpoint is accessible by both the server
// and the client.
addr.set (rendezvous);
size_t length = ACE_OS::strlen (addr.get_path_name ());
// Check if rendezvous point was truncated by ACE_UNIX_Addr since
// most UNIX domain socket rendezvous points can only be less than
// 108 characters long.
if (length < ACE_OS::strlen (rendezvous))
ACE_DEBUG ((LM_WARNING,
"TAO (%P|%t) UIOP rendezvous point was truncated to <%s>\n"
"since it was longer than %d characters long.\n",
addr.get_path_name (),
length));
}
CORBA::ULong
TAO_UIOP_Acceptor::endpoint_count (void)
{
return 1;
}
int
TAO_UIOP_Acceptor::object_key (IOP::TaggedProfile &profile,
TAO_ObjectKey &object_key)
{
// Create the decoding stream from the encapsulation in the buffer,
#if (TAO_NO_COPY_OCTET_SEQUENCES == 1)
TAO_InputCDR cdr (profile.profile_data.mb ());
#else
TAO_InputCDR cdr (ACE_reinterpret_cast(char*,profile.profile_data.get_buffer ()),
profile.profile_data.length ());
#endif /* TAO_NO_COPY_OCTET_SEQUENCES == 1 */
CORBA::Octet major, minor;
// Read the version. We just read it here. We don't*do any*
// processing.
if (!(cdr.read_octet (major)
&& cdr.read_octet (minor)))
{
if (TAO_debug_level > 0)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("TAO (%P|%t) IIOP_Profile::decode - v%d.%d\n"),
major,
minor));
}
return -1;
}
char *rendezvous = 0;
// Get rendezvous_point
if (cdr.read_string (rendezvous) == 0)
{
ACE_DEBUG ((LM_DEBUG, "error decoding UIOP rendezvous_point"));
return -1;
}
// delete the rendezvous point. We don't do any processing.
delete [] rendezvous;
// ... and object key.
if ((cdr >> object_key) == 0)
return -1;
return 1;
}
int
TAO_UIOP_Acceptor::parse_options (const char *str)
{
if (str == 0)
return 0; // No options to parse. Not a problem.
// Use an option format similar to the one used for CGI scripts in
// HTTP URLs.
// e.g.: option1=foo&option2=bar
ACE_CString options (str);
size_t len = options.length ();
const char option_delimiter = '&';
// Count the number of options.
CORBA::ULong option_count = 1;
// Number of endpoints in the string (initialized to 1).
// Only check for endpoints after the protocol specification and
// before the object key.
for (size_t i = 0; i < len; ++i)
if (options[i] == option_delimiter)
option_count++;
// The idea behind the following loop is to split the options into
// (option, name) pairs.
// For example,
// `option1=foo&option2=bar'
// will be parsed into:
// `option1=foo'
// `option2=bar'
int begin = 0;
int end = -1;
for (CORBA::ULong j = 0; j < option_count; ++j)
{
begin += end + 1;
if (j < option_count - 1)
end = options.find (option_delimiter, begin);
else
end = len - begin; // Handle last endpoint differently
if (end == begin)
ACE_ERROR_RETURN ((LM_ERROR,
"TAO (%P|%t) Zero length UIOP option.\n"),
-1);
else if (end != ACE_CString::npos)
{
ACE_CString opt =
options.substring (begin, end);
int slot = opt.find ("=");
if (slot == ACE_static_cast (int, len - 1)
|| slot == ACE_CString::npos)
ACE_ERROR_RETURN ((LM_ERROR,
"TAO (%P|%t) UIOP option <%s> is "
"missing a value.\n",
opt.c_str ()),
-1);
ACE_CString name = opt.substring (0, slot);
ACE_CString value = opt.substring (slot + 1);
if (name.length () == 0)
ACE_ERROR_RETURN ((LM_ERROR,
"TAO (%P|%t) Zero length UIOP "
"option name.\n"),
-1);
if (name == "priority")
{
CORBA::Short corba_priority =
ACE_static_cast (CORBA::Short,
ACE_OS::atoi (value.c_str ()));
if (corba_priority >= 0
/* && corba_priority < 32768 */)
// priority_ and corba_priority will always be less
// than 32768 since CORBA::Short is a signed 16 bit
// integer.
this->priority_ = corba_priority;
else
ACE_ERROR_RETURN ((LM_ERROR,
"TAO (%P|%t) Invalid UIOP endpoint "
"priority: <%s>\n",
value.c_str ()),
-1);
}
else
ACE_ERROR_RETURN ((LM_ERROR,
"TAO (%P|%t) Invalid UIOP option: <%s>\n",
name.c_str ()),
-1);
}
}
return 0;
}
int
TAO_UIOP_Acceptor::init_uiop_properties (void)
{
#if (TAO_HAS_RT_CORBA == 1)
// @@ Currently (in the code below), we obtain protocol properties from
// ORB-level ServerProtocol, even though the policy may
// have been overridden on POA level. That's because currently all
// endpoints (acceptors) are global. Once endpoints become per POA,
// the code below will have to be changed to look at the POA-level
// ServerProtocol policy first.
// ServerProtocolProperties policy controls protocols configuration.
// Look for protocol properties in the effective ServerProtocolPolicy.
TAO_ServerProtocolPolicy *server_protocols =
this->orb_core_->server_protocol ();
// Automatically release the policy.
CORBA::Object_var auto_release = server_protocols;
RTCORBA::UnixDomainProtocolProperties_var uiop_properties =
RTCORBA::UnixDomainProtocolProperties::_nil ();
RTCORBA::ProtocolList & protocols = server_protocols->protocols_rep ();
// Find protocol properties for UIOP.
ACE_DECLARE_NEW_CORBA_ENV;
for (CORBA::ULong j = 0; j < protocols.length (); ++j)
if (protocols[j].protocol_type == TAO_TAG_UIOP_PROFILE)
{
uiop_properties =
RTCORBA::UnixDomainProtocolProperties::_narrow
(protocols[j].transport_protocol_properties.in (),
ACE_TRY_ENV);
ACE_CHECK_RETURN (-1);
break;
}
if (CORBA::is_nil (uiop_properties.in ()))
{
// TCP Properties were not specified in the effective policy.
// We must use orb defaults.
server_protocols = this->orb_core_->default_server_protocol ();
// Automatically release the policy.
auto_release = server_protocols;
// Find protocol properties for IIOP.
RTCORBA::ProtocolList & protocols = server_protocols->protocols_rep ();
for (CORBA::ULong j = 0; j < protocols.length (); ++j)
if (protocols[j].protocol_type == TAO_TAG_UIOP_PROFILE)
{
uiop_properties =
RTCORBA::UnixDomainProtocolProperties::_narrow
(protocols[j].transport_protocol_properties.in (),
ACE_TRY_ENV);
ACE_CHECK_RETURN (-1);
break;
}
// Orb defaults should never be null, since the ORB initializes
// them in ORB_init ...
}
// Extract and locally store properties of interest.
this->uiop_properties_.send_buffer_size =
uiop_properties->send_buffer_size ();
this->uiop_properties_.recv_buffer_size =
uiop_properties->recv_buffer_size ();
#else /* TAO_HAS_RT_CORBA == 1 */
this->uiop_properties_.send_buffer_size =
this->orb_core_->orb_params ()->sock_sndbuf_size ();
this->uiop_properties_.recv_buffer_size =
this->orb_core_->orb_params ()->sock_rcvbuf_size ();
#endif /* TAO_HAS_RT_CORBA == 1 */
return 0;
}
#endif /* TAO_HAS_UIOP == 1 */
|