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/* -*- C++ -*- */
// $Id$
// ===================================================================
//
// = LIBRARY
// TAO
//
// = FILENAME
// DynSequence_i.h
//
// = AUTHOR
// Jeff Parsons <jp4@cs.wustl.edu>
//
// ===================================================================
#ifndef TAO_DYNSEQUENCE_I_H
#define TAO_DYNSEQUENCE_I_H
#include "ace/Containers.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
class TAO_Export TAO_DynSequence_i : public POA_CORBA::DynSequence
{
// = TITLE
// TAO_DynSequence_i
//
// = DESCRIPTION
// Implementation of Dynamic Any type for Sequences
//
public:
TAO_DynSequence_i (const CORBA_Any& any);
// constructor taking an Any argument
TAO_DynSequence_i (CORBA_TypeCode_ptr tc);
// constructor taking a typecode argument
~TAO_DynSequence_i (void);
// destructor
// Functions specific to DynSequence
// Get and set length of sequence
CORBA::ULong length (CORBA::Environment &);
void length (CORBA::ULong length,
CORBA::Environment& env);
// Assign and dump elements using IDL defined type AnySeq
AnySeq_ptr get_elements (CORBA::Environment& env);
void set_elements (const AnySeq& value,
CORBA::Environment& env);
// Functions common to all Dynamic Any types
void assign (CORBA_DynAny_ptr dyn_any,
CORBA::Environment &env);
// Sets the value of the receiver to the value of the argument
CORBA_DynAny_ptr copy (CORBA::Environment &env);
// Creates a copy
void destroy (CORBA::Environment &env);
// Makes sure the contents are disposed of correctly
void from_any (const CORBA::Any& any,
CORBA::Environment &env);
// Assigns value from an Any argument
CORBA::Any_ptr to_any (CORBA::Environment &env);
// Outputs contents as an Any
CORBA::TypeCode_ptr type (CORBA::Environment &);
// Returns the (constant) type
CORBA_DynAny_ptr current_component (CORBA::Environment &env);
// Used in iterating through the contents
CORBA::Boolean next (CORBA::Environment &);
// Returns next component
CORBA::Boolean seek (CORBA::Long index,
CORBA::Environment &);
// Jump to component at <index>
void rewind (CORBA::Environment &);
// Makes first component the current one
// Insert and get functions
void insert_boolean (CORBA::Boolean value,
CORBA::Environment &env);
void insert_octet (CORBA::Octet value,
CORBA::Environment &env);
void insert_char (CORBA::Char value,
CORBA::Environment &env);
void insert_short (CORBA::Short value,
CORBA::Environment &env);
void insert_ushort (CORBA::UShort value,
CORBA::Environment &env);
void insert_long (CORBA::Long value,
CORBA::Environment &env);
void insert_ulong (CORBA::ULong value,
CORBA::Environment &env);
void insert_float (CORBA::Float value,
CORBA::Environment &env);
void insert_double (CORBA::Double value,
CORBA::Environment &env);
void insert_string (const char * value,
CORBA::Environment &env);
void insert_reference (CORBA::Object_ptr value,
CORBA::Environment &env);
void insert_typecode (CORBA::TypeCode_ptr value,
CORBA::Environment &env);
void insert_longlong (CORBA::LongLong value,
CORBA::Environment &env);
void insert_ulonglong (CORBA::ULongLong value,
CORBA::Environment &env);
void insert_wchar (CORBA::WChar value,
CORBA::Environment &env);
void insert_any (const CORBA::Any& value,
CORBA::Environment &env);
CORBA::Boolean get_boolean (CORBA::Environment &env);
CORBA::Octet get_octet (CORBA::Environment &env);
CORBA::Char get_char (CORBA::Environment &env);
CORBA::Short get_short (CORBA::Environment &env);
CORBA::UShort get_ushort (CORBA::Environment &env);
CORBA::Long get_long (CORBA::Environment &env);
CORBA::ULong get_ulong (CORBA::Environment &env);
CORBA::Float get_float (CORBA::Environment &env);
CORBA::Double get_double (CORBA::Environment &env);
char * get_string (CORBA::Environment &env);
CORBA::Object_ptr get_reference (CORBA::Environment &env);
CORBA::TypeCode_ptr get_typecode (CORBA::Environment &env);
CORBA::LongLong get_longlong (CORBA::Environment &env);
CORBA::ULongLong get_ulonglong (CORBA::Environment &env);
CORBA::WChar get_wchar (CORBA::Environment &env);
CORBA::Any_ptr get_any (CORBA::Environment &env);
private:
CORBA::TypeCode_ptr get_element_type (CORBA::Environment& env);
// Utility, turns the type of elements contained in the sequence.
CORBA::TypeCode_var type_;
// Holds the typecode of the Sequence
CORBA::Long index_;
// Index of the current component
ACE_Array<CORBA_DynAny_var> da_members_;
// Each component is also a DynAny
TAO_DynSequence_i (void);
// Must be instantiated with at least a typecode
// Use copy() or assign() instead of these
TAO_DynSequence_i (const TAO_DynSequence_i &src);
TAO_DynSequence_i &operator= (const TAO_DynSequence_i &src);
};
#endif /* TAO_DYNSEQUENCE_I_H */
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