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+// -*- C++ -*-
+
+//==========================================================================
+/**
+ * @file Dynamic.h
+ *
+ * $Id$
+ *
+ * @author Doug Schmidt
+ * @author Irfan Pyarali.
+ */
+//==========================================================================
+
+#ifndef ACE_DYNAMIC_H
+#define ACE_DYNAMIC_H
+#include /**/ "ace/pre.h"
+
+#include "ace/ACE_export.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+/**
+ * @class ACE_Dynamic
+ *
+ * @brief Checks to see if an object was dynamically allocated.
+ *
+ * This class holds the pointer in a thread-safe manner between
+ * the call to operator new and the call to the constructor.
+ */
+class ACE_Export ACE_Dynamic
+{
+public:
+ // = Initialization and termination method.
+ /// Constructor.
+ ACE_Dynamic (void);
+
+ /// Destructor.
+ ~ACE_Dynamic (void);
+
+ /**
+ * Sets a flag that indicates that the object was dynamically
+ * created. This method is usually called in operator new and then
+ * checked and reset in the constructor.
+ */
+ void set (void);
+
+ /// @c true if we were allocated dynamically, else @c false.
+ bool is_dynamic (void);
+
+ /// Resets state flag.
+ void reset (void);
+
+ static ACE_Dynamic *instance (void);
+
+private:
+ /**
+ * Flag that indicates that the object was dynamically created. This
+ * method is usually called in operator new and then checked and
+ * reset in the constructor.
+ */
+ bool is_dynamic_;
+};
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+#if defined (__ACE_INLINE__)
+#include "ace/Dynamic.inl"
+#endif /* __ACE_INLINE__ */
+
+#include /**/ "ace/post.h"
+#endif /* ACE_DYNAMIC_H */