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The conversion was made so that the build command was used instead of
the build-morphology command.
Change-Id: I67c43d765ed603ecdd806bc649815526243b7b87
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This adds a new 'Defaults' class to represent definitions defaults
The Python 'jsonschema' module is used to validate the contents of the
Defaults file. This module is already included in Baserock 'build' and
'devel' reference systems by way of the 'openstack-common' stratum.
This commit embeds a copy of the JSON-Schema schema for the DEFAULTS
file. I think the canonical location of this schema should be in the
reference definitions.git, for now. In future, the schemas should maybe
have their own repos. Either way, Morph should embed a copy for the time
being so that we are sure the schema matches how Morph expects to parse
the file.
Morph's automated tests are all updated to use definitions version 7.
I removed most of the tests for built-in build systems, because the
built-ins themselves are no longer part of Morph. Only the mechanism for
defining them needs to be tested now.
Change-Id: I65f8f1c967683ef605852bfae5c68518e53f9981
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Change-Id: Iad95af65bd5c528d2e72f5b2ffa80a01152f50ff
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Change-Id: I992dc0c1d40f563ade56a833162d409b02be90a0
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Cross-bootstrap is a way to build baserock on an architecture that
does not currently have Baserock. It can be used by `morph
cross-bootstrap <ARCH> <REPO> <REF> <MORPH>`, and will build an artifact
that can be used as a root filesystem with a basic build environment
with a script named `native-bootstrap` which will build and install
every chunk in the system.
If done with a devel system, this will give you a suitable environment
for building a proper Baserock system.
This does not currently provide a kernel for the target architecture.
Apart from adding the cross-bootstrap plugin, it also makes the
following changes:
* Moves the lit of valid_archs into morphlib (instead of locally-scoped
in MorphologyFactory)
* BuildCommand takes an extra argument, build_env
* split BuildCommand's get_artifact_object into create_source_pool and
resolve_artifacts (plus changes things that use get_artifact_object to
use the new way)
* setup_mounts finds out whether to do so by whether build_mode is
'staging', instead of by whether the setting 'staging-chroot' is true.
* Makes ChunkBuilder's get_sources use the
morphlib.builder2.extract_sources() method, and moved
set_mtime_recursively into morphlib.builder2, since it's not currently
used anywhere else.
* moved ChunkBuilder's get_commands into the Morphology class (plus
changes to anything that used get_commands)
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