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authorCyril Brulebois <kibi@debian.org>2011-03-03 15:50:08 +0100
committerCyril Brulebois <kibi@debian.org>2011-04-01 03:22:07 +0200
commitd77cd6cc30bd9ebaea7c3b1c97e6984844a607f9 (patch)
tree19b1063f4f6efbe679b750d835d4634e45812804
parent58b664ba4c8c8d34a2c6169dbaf55f0d21fc0139 (diff)
downloadxorg-lib-libXrandr-d77cd6cc30bd9ebaea7c3b1c97e6984844a607f9.tar.gz
Xrandr.man: Try to make some sense.
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net> Reviewed-by: Alan Coopersmith <alan.coopersmith@oracle.com> Reviewed-by: Magnus Kessler <Magnus.Kessler@gmx.net> Signed-off-by: Cyril Brulebois <kibi@debian.org>
-rw-r--r--man/Xrandr.man4
1 files changed, 2 insertions, 2 deletions
diff --git a/man/Xrandr.man b/man/Xrandr.man
index 0124181..f2692ac 100644
--- a/man/Xrandr.man
+++ b/man/Xrandr.man
@@ -224,8 +224,8 @@ Randr, the coordinate system is rotated in a counter-clockwise
direction relative to the normal orientation. Reflection is along the
window system coordinate system, not the physical screen X and Y axis,
so that rotation and reflection do not interact. The other way to
-consider reflection is to is specified in the "normal" orientation,
-before rotation, if you find the other way confusing.
+consider reflection is to treat it as specified in the "normal"
+orientation, before rotation.
.PP
The
.B XRRScreenChangeNotify