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author | Oliver McFadden <oliver.mcfadden@nokia.com> | 2009-08-02 12:03:04 +0300 |
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committer | Peter Hutterer <peter.hutterer@who-t.net> | 2009-08-04 16:07:17 +1000 |
commit | 69d6ff3e01263ce2d52ed18b08f054bf3fdb923c (patch) | |
tree | 117bd91d00a9e6e2ee572d7de40c6facddfba4e4 /src/evdev.h | |
parent | 6f4634111a83808bc52e7e53733cf2d3bab0cccd (diff) | |
download | xorg-driver-xf86-input-evdev-69d6ff3e01263ce2d52ed18b08f054bf3fdb923c.tar.gz |
evdev: Use the EvdevPost...Event() functions in the emulation code.
This is similar to commit 1f641d75edba7394201c1c53938215bae696791b.
It provides the same functionality of queuing the (in this case
emulated) events and waiting until an EV_SYN synchronization event is
received before posting them to the server.
This preserves the order of events (both real and emulated) and ensures
that MotionNotify events will always be posted first. It also unifies
the event posting into a few small functions which improves
maintainability.
From this point on, you should never use the xf86Post...Event()
functions in new code, but rather the EvdevPost...Event() versions.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Diffstat (limited to 'src/evdev.h')
-rw-r--r-- | src/evdev.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/evdev.h b/src/evdev.h index 23ee003..142801c 100644 --- a/src/evdev.h +++ b/src/evdev.h @@ -25,6 +25,7 @@ * Kristian Høgsberg (krh@redhat.com) * Adam Jackson (ajax@redhat.com) * Peter Hutterer (peter@cs.unisa.edu.au) + * Oliver McFadden (oliver.mcfadden@nokia.com) */ #ifndef EVDEV_H @@ -179,6 +180,14 @@ typedef struct { EventQueueRec queue[EVDEV_MAXQUEUE]; } EvdevRec, *EvdevPtr; +/* Event posting functions */ +void EvdevPostKbdEvent(InputInfoPtr pInfo, struct input_event *ev, int value); +void EvdevPostButtonEvent(InputInfoPtr pInfo, int button, int value); +void EvdevPostButtonClicks(InputInfoPtr pInfo, int button, int count); +void EvdevPostRelativeMotionEvents(InputInfoPtr pInfo, int *num_v, int *first_v, + int v[MAX_VALUATORS]); +void EvdevPostAbsoluteMotionEvents(InputInfoPtr pInfo, int *num_v, int *first_v, + int v[MAX_VALUATORS]); unsigned int EvdevUtilButtonEventToButtonNumber(EvdevPtr pEvdev, int code); /* Middle Button emulation */ |