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/*
 * Copyright © 2012 John Kåre Alsaker
 *
 * Permission to use, copy, modify, distribute, and sell this software and
 * its documentation for any purpose is hereby granted without fee, provided
 * that the above copyright notice appear in all copies and that both that
 * copyright notice and this permission notice appear in supporting
 * documentation, and that the name of the copyright holders not be used in
 * advertising or publicity pertaining to distribution of the software
 * without specific, written prior permission.  The copyright holders make
 * no representations about the suitability of this software for any
 * purpose.  It is provided "as is" without express or implied warranty.
 *
 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
 * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
 * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#include "config.h"

#include "compositor.h"

#ifdef ENABLE_EGL

#include <EGL/egl.h>

#else

typedef int EGLint;
typedef void *EGLDisplay;
typedef void *EGLSurface;
typedef intptr_t EGLNativeDisplayType;
typedef intptr_t EGLNativeWindowType;
#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)

#endif

enum gl_renderer_border_side {
	GL_RENDERER_BORDER_TOP = 0,
	GL_RENDERER_BORDER_LEFT = 1,
	GL_RENDERER_BORDER_RIGHT = 2,
	GL_RENDERER_BORDER_BOTTOM = 3,
};

struct gl_renderer_interface {
	const EGLint *opaque_attribs;
	const EGLint *alpha_attribs;

	int (*create)(struct weston_compositor *ec,
		      EGLNativeDisplayType display,
		      const EGLint *attribs,
		      const EGLint *visual_id);

	EGLDisplay (*display)(struct weston_compositor *ec);

	int (*output_create)(struct weston_output *output,
			     EGLNativeWindowType window,
			     const EGLint *attribs,
			     const EGLint *visual_id);

	void (*output_destroy)(struct weston_output *output);

	EGLSurface (*output_surface)(struct weston_output *output);

	/* Sets the output border.
	 *
	 * The side specifies the side for which we are setting the border.
	 * The width and height are the width and height of the border.
	 * The tex_width patemeter specifies the width of the actual
	 * texture; this may be larger than width if the data is not
	 * tightly packed.
	 *
	 * The top and bottom textures will extend over the sides to the
	 * full width of the bordered window.  The right and left edges,
	 * however, will extend only to the top and bottom of the
	 * compositor surface.  This is demonstrated by the picture below:
	 *
	 * +-----------------------+
	 * |          TOP          |
	 * +-+-------------------+-+
	 * | |                   | |
	 * |L|                   |R|
	 * |E|                   |I|
	 * |F|                   |G|
	 * |T|                   |H|
	 * | |                   |T|
	 * | |                   | |
	 * +-+-------------------+-+
	 * |        BOTTOM         |
	 * +-----------------------+
	 */
	void (*output_set_border)(struct weston_output *output,
				  enum gl_renderer_border_side side,
				  int32_t width, int32_t height,
				  int32_t tex_width, unsigned char *data);

	void (*print_egl_error_state)(void);
};