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/*
* Copyright (C) 2013 DENSO CORPORATION
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/**
* The ivi-layout library supports API set of controlling properties of
* surface and layer which groups surfaces. An unique ID whose type is integer
* is required to create surface and layer. With the unique ID, surface and
* layer are identified to control them. The API set consists of APIs to control
* properties of surface and layers about followings,
* - visibility.
* - opacity.
* - clipping (x,y,width,height).
* - position and size of it to be displayed.
* - orientation per 90 degree.
* - add or remove surfaces to a layer.
* - order of surfaces/layers in layer/screen to be displayed.
* - commit to apply property changes.
* - notifications of property change.
*
* Management of surfaces and layers grouping these surfaces are common way in
* In-Vehicle Infotainment system, which integrate several domains in one system.
* A layer is allocated to a domain in order to control application surfaces
* grouped to the layer all together.
*/
#ifndef _IVI_LAYOUT_H_
#define _IVI_LAYOUT_H_
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
#include "compositor.h"
struct ivi_layout_surface;
struct ivi_layout_layer;
struct ivi_layout_screen;
struct ivi_layout_SurfaceProperties
{
float opacity;
uint32_t sourceX;
uint32_t sourceY;
uint32_t sourceWidth;
uint32_t sourceHeight;
uint32_t origSourceWidth;
uint32_t origSourceHeight;
int32_t destX;
int32_t destY;
uint32_t destWidth;
uint32_t destHeight;
uint32_t orientation;
uint32_t visibility;
uint32_t frameCounter;
uint32_t drawCounter;
uint32_t updateCounter;
uint32_t pixelformat;
uint32_t nativeSurface;
uint32_t inputDevicesAcceptance;
uint32_t chromaKeyEnabled;
uint32_t chromaKeyRed;
uint32_t chromaKeyGreen;
uint32_t chromaKeyBlue;
int32_t creatorPid;
};
struct ivi_layout_LayerProperties
{
float opacity;
uint32_t sourceX;
uint32_t sourceY;
uint32_t sourceWidth;
uint32_t sourceHeight;
uint32_t origSourceWidth;
uint32_t origSourceHeight;
int32_t destX;
int32_t destY;
uint32_t destWidth;
uint32_t destHeight;
uint32_t orientation;
uint32_t visibility;
uint32_t type;
uint32_t chromaKeyEnabled;
uint32_t chromaKeyRed;
uint32_t chromaKeyGreen;
uint32_t chromaKeyBlue;
int32_t creatorPid;
};
struct ivi_layout_interface {
struct weston_view* (*get_weston_view)(struct ivi_layout_surface *surface);
void (*surfaceConfigure)(struct ivi_layout_surface *ivisurf,
uint32_t width, uint32_t height);
int32_t (*surfaceSetNativeContent)(struct weston_surface *wl_surface,
uint32_t width,
uint32_t height,
uint32_t id_surface);
struct ivi_layout_surface* (*surfaceCreate)(struct weston_surface *wl_surface,
uint32_t id_surface);
void (*initWithCompositor)(struct weston_compositor *ec);
};
WL_EXPORT struct ivi_layout_interface ivi_layout_interface;
#ifdef __cplusplus
} /**/
#endif /* __cplusplus */
#endif /* _IVI_LAYOUT_H_ */
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