summaryrefslogtreecommitdiff
path: root/src/compositor-fbdev.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/compositor-fbdev.c')
-rw-r--r--src/compositor-fbdev.c973
1 files changed, 973 insertions, 0 deletions
diff --git a/src/compositor-fbdev.c b/src/compositor-fbdev.c
new file mode 100644
index 00000000..24140eff
--- /dev/null
+++ b/src/compositor-fbdev.c
@@ -0,0 +1,973 @@
+/*
+ * Copyright © 2008-2011 Kristian Høgsberg
+ * Copyright © 2011 Intel Corporation
+ * Copyright © 2012 Raspberry Pi Foundation
+ * Copyright © 2013 Philip Withnall
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of the copyright holders not be used in
+ * advertising or publicity pertaining to distribution of the software
+ * without specific, written prior permission. The copyright holders make
+ * no representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
+ * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
+ * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
+ * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#include "config.h"
+
+#include <errno.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <math.h>
+#include <sys/mman.h>
+#include <sys/types.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <linux/fb.h>
+#include <linux/input.h>
+
+#include <libudev.h>
+
+#include "compositor.h"
+#include "launcher-util.h"
+#include "pixman-renderer.h"
+#include "udev-seat.h"
+#include "gl-renderer.h"
+
+struct fbdev_compositor {
+ struct weston_compositor base;
+ uint32_t prev_state;
+
+ struct udev *udev;
+ struct udev_input input;
+ int use_pixman;
+ struct wl_listener session_listener;
+};
+
+struct fbdev_screeninfo {
+ unsigned int x_resolution; /* pixels, visible area */
+ unsigned int y_resolution; /* pixels, visible area */
+ unsigned int width_mm; /* visible screen width in mm */
+ unsigned int height_mm; /* visible screen height in mm */
+ unsigned int bits_per_pixel;
+
+ size_t buffer_length; /* length of frame buffer memory in bytes */
+ size_t line_length; /* length of a line in bytes */
+ char id[16]; /* screen identifier */
+
+ pixman_format_code_t pixel_format; /* frame buffer pixel format */
+ unsigned int refresh_rate; /* Hertz */
+};
+
+struct fbdev_output {
+ struct fbdev_compositor *compositor;
+ struct weston_output base;
+
+ struct weston_mode mode;
+ struct wl_event_source *finish_frame_timer;
+
+ /* Frame buffer details. */
+ const char *device; /* ownership shared with fbdev_parameters */
+ struct fbdev_screeninfo fb_info;
+ void *fb; /* length is fb_info.buffer_length */
+
+ /* pixman details. */
+ pixman_image_t *hw_surface;
+ pixman_image_t *shadow_surface;
+ void *shadow_buf;
+ uint8_t depth;
+};
+
+struct fbdev_parameters {
+ int tty;
+ char *device;
+ int use_gl;
+};
+
+static const char default_seat[] = "seat0";
+
+static inline struct fbdev_output *
+to_fbdev_output(struct weston_output *base)
+{
+ return container_of(base, struct fbdev_output, base);
+}
+
+static inline struct fbdev_compositor *
+to_fbdev_compositor(struct weston_compositor *base)
+{
+ return container_of(base, struct fbdev_compositor, base);
+}
+
+static void
+fbdev_output_start_repaint_loop(struct weston_output *output)
+{
+ uint32_t msec;
+ struct timeval tv;
+
+ gettimeofday(&tv, NULL);
+ msec = tv.tv_sec * 1000 + tv.tv_usec / 1000;
+ weston_output_finish_frame(output, msec);
+}
+
+static void
+fbdev_output_repaint_pixman(struct weston_output *base, pixman_region32_t *damage)
+{
+ struct fbdev_output *output = to_fbdev_output(base);
+ struct weston_compositor *ec = output->base.compositor;
+ pixman_box32_t *rects;
+ int nrects, i, src_x, src_y, x1, y1, x2, y2, width, height;
+
+ /* Repaint the damaged region onto the back buffer. */
+ pixman_renderer_output_set_buffer(base, output->shadow_surface);
+ ec->renderer->repaint_output(base, damage);
+
+ /* Transform and composite onto the frame buffer. */
+ width = pixman_image_get_width(output->shadow_surface);
+ height = pixman_image_get_height(output->shadow_surface);
+ rects = pixman_region32_rectangles(damage, &nrects);
+
+ for (i = 0; i < nrects; i++) {
+ switch (base->transform) {
+ default:
+ case WL_OUTPUT_TRANSFORM_NORMAL:
+ x1 = rects[i].x1;
+ x2 = rects[i].x2;
+ y1 = rects[i].y1;
+ y2 = rects[i].y2;
+ break;
+ case WL_OUTPUT_TRANSFORM_180:
+ x1 = width - rects[i].x2;
+ x2 = width - rects[i].x1;
+ y1 = height - rects[i].y2;
+ y2 = height - rects[i].y1;
+ break;
+ case WL_OUTPUT_TRANSFORM_90:
+ x1 = height - rects[i].y2;
+ x2 = height - rects[i].y1;
+ y1 = rects[i].x1;
+ y2 = rects[i].x2;
+ break;
+ case WL_OUTPUT_TRANSFORM_270:
+ x1 = rects[i].y1;
+ x2 = rects[i].y2;
+ y1 = width - rects[i].x2;
+ y2 = width - rects[i].x1;
+ break;
+ }
+ src_x = x1;
+ src_y = y1;
+
+ pixman_image_composite32(PIXMAN_OP_SRC,
+ output->shadow_surface, /* src */
+ NULL /* mask */,
+ output->hw_surface, /* dest */
+ src_x, src_y, /* src_x, src_y */
+ 0, 0, /* mask_x, mask_y */
+ x1, y1, /* dest_x, dest_y */
+ x2 - x1, /* width */
+ y2 - y1 /* height */);
+ }
+
+ /* Update the damage region. */
+ pixman_region32_subtract(&ec->primary_plane.damage,
+ &ec->primary_plane.damage, damage);
+
+ /* Schedule the end of the frame. We do not sync this to the frame
+ * buffer clock because users who want that should be using the DRM
+ * compositor. FBIO_WAITFORVSYNC blocks and FB_ACTIVATE_VBL requires
+ * panning, which is broken in most kernel drivers.
+ *
+ * Finish the frame synchronised to the specified refresh rate. The
+ * refresh rate is given in mHz and the interval in ms. */
+ wl_event_source_timer_update(output->finish_frame_timer,
+ 1000000 / output->mode.refresh);
+}
+
+static int
+fbdev_output_repaint(struct weston_output *base, pixman_region32_t *damage)
+{
+ struct fbdev_output *output = to_fbdev_output(base);
+ struct fbdev_compositor *fbc = output->compositor;
+ struct weston_compositor *ec = & fbc->base;
+
+ if (fbc->use_pixman) {
+ fbdev_output_repaint_pixman(base,damage);
+ } else {
+ ec->renderer->repaint_output(base, damage);
+ /* Update the damage region. */
+ pixman_region32_subtract(&ec->primary_plane.damage,
+ &ec->primary_plane.damage, damage);
+
+ wl_event_source_timer_update(output->finish_frame_timer,
+ 1000000 / output->mode.refresh);
+ }
+
+ return 0;
+}
+
+static int
+finish_frame_handler(void *data)
+{
+ struct fbdev_output *output = data;
+
+ fbdev_output_start_repaint_loop(&output->base);
+
+ return 1;
+}
+
+static pixman_format_code_t
+calculate_pixman_format(struct fb_var_screeninfo *vinfo,
+ struct fb_fix_screeninfo *finfo)
+{
+ /* Calculate the pixman format supported by the frame buffer from the
+ * buffer's metadata. Return 0 if no known pixman format is supported
+ * (since this has depth 0 it's guaranteed to not conflict with any
+ * actual pixman format).
+ *
+ * Documentation on the vinfo and finfo structures:
+ * http://www.mjmwired.net/kernel/Documentation/fb/api.txt
+ *
+ * TODO: Try a bit harder to support other formats, including setting
+ * the preferred format in the hardware. */
+ int type;
+
+ weston_log("Calculating pixman format from:\n"
+ STAMP_SPACE " - type: %i (aux: %i)\n"
+ STAMP_SPACE " - visual: %i\n"
+ STAMP_SPACE " - bpp: %i (grayscale: %i)\n"
+ STAMP_SPACE " - red: offset: %i, length: %i, MSB: %i\n"
+ STAMP_SPACE " - green: offset: %i, length: %i, MSB: %i\n"
+ STAMP_SPACE " - blue: offset: %i, length: %i, MSB: %i\n"
+ STAMP_SPACE " - transp: offset: %i, length: %i, MSB: %i\n",
+ finfo->type, finfo->type_aux, finfo->visual,
+ vinfo->bits_per_pixel, vinfo->grayscale,
+ vinfo->red.offset, vinfo->red.length, vinfo->red.msb_right,
+ vinfo->green.offset, vinfo->green.length,
+ vinfo->green.msb_right,
+ vinfo->blue.offset, vinfo->blue.length,
+ vinfo->blue.msb_right,
+ vinfo->transp.offset, vinfo->transp.length,
+ vinfo->transp.msb_right);
+
+ /* We only handle packed formats at the moment. */
+ if (finfo->type != FB_TYPE_PACKED_PIXELS)
+ return 0;
+
+ /* We only handle true-colour frame buffers at the moment. */
+ switch(finfo->visual) {
+ case FB_VISUAL_TRUECOLOR:
+ case FB_VISUAL_DIRECTCOLOR:
+ if (vinfo->grayscale != 0)
+ return 0;
+ break;
+ default:
+ return 0;
+ }
+
+ /* We only support formats with MSBs on the left. */
+ if (vinfo->red.msb_right != 0 || vinfo->green.msb_right != 0 ||
+ vinfo->blue.msb_right != 0)
+ return 0;
+
+ /* Work out the format type from the offsets. We only support RGBA and
+ * ARGB at the moment. */
+ type = PIXMAN_TYPE_OTHER;
+
+ if ((vinfo->transp.offset >= vinfo->red.offset ||
+ vinfo->transp.length == 0) &&
+ vinfo->red.offset >= vinfo->green.offset &&
+ vinfo->green.offset >= vinfo->blue.offset)
+ type = PIXMAN_TYPE_ARGB;
+ else if (vinfo->red.offset >= vinfo->green.offset &&
+ vinfo->green.offset >= vinfo->blue.offset &&
+ vinfo->blue.offset >= vinfo->transp.offset)
+ type = PIXMAN_TYPE_RGBA;
+
+ if (type == PIXMAN_TYPE_OTHER)
+ return 0;
+
+ /* Build the format. */
+ return PIXMAN_FORMAT(vinfo->bits_per_pixel, type,
+ vinfo->transp.length,
+ vinfo->red.length,
+ vinfo->green.length,
+ vinfo->blue.length);
+}
+
+static int
+calculate_refresh_rate(struct fb_var_screeninfo *vinfo)
+{
+ uint64_t quot;
+
+ /* Calculate monitor refresh rate. Default is 60 Hz. Units are mHz. */
+ quot = (vinfo->upper_margin + vinfo->lower_margin + vinfo->yres);
+ quot *= (vinfo->left_margin + vinfo->right_margin + vinfo->xres);
+ quot *= vinfo->pixclock;
+
+ if (quot > 0) {
+ uint64_t refresh_rate;
+
+ refresh_rate = 1000000000000000LLU / quot;
+ if (refresh_rate > 200000)
+ refresh_rate = 200000; /* cap at 200 Hz */
+
+ return refresh_rate;
+ }
+
+ return 60 * 1000; /* default to 60 Hz */
+}
+
+static int
+fbdev_query_screen_info(struct fbdev_output *output, int fd,
+ struct fbdev_screeninfo *info)
+{
+ struct fb_var_screeninfo varinfo;
+ struct fb_fix_screeninfo fixinfo;
+
+ /* Probe the device for screen information. */
+ if (ioctl(fd, FBIOGET_FSCREENINFO, &fixinfo) < 0 ||
+ ioctl(fd, FBIOGET_VSCREENINFO, &varinfo) < 0) {
+ return -1;
+ }
+
+ /* Store the pertinent data. */
+ info->x_resolution = varinfo.xres;
+ info->y_resolution = varinfo.yres;
+ info->width_mm = varinfo.width;
+ info->height_mm = varinfo.height;
+ info->bits_per_pixel = varinfo.bits_per_pixel;
+
+ info->buffer_length = fixinfo.smem_len;
+ info->line_length = fixinfo.line_length;
+ strncpy(info->id, fixinfo.id, sizeof(info->id) / sizeof(*info->id));
+
+ info->pixel_format = calculate_pixman_format(&varinfo, &fixinfo);
+ info->refresh_rate = calculate_refresh_rate(&varinfo);
+
+ if (info->pixel_format == 0) {
+ weston_log("Frame buffer uses an unsupported format.\n");
+ return -1;
+ }
+
+ return 1;
+}
+
+static int
+fbdev_set_screen_info(struct fbdev_output *output, int fd,
+ struct fbdev_screeninfo *info)
+{
+ struct fb_var_screeninfo varinfo;
+
+ /* Grab the current screen information. */
+ if (ioctl(fd, FBIOGET_VSCREENINFO, &varinfo) < 0) {
+ return -1;
+ }
+
+ /* Update the information. */
+ varinfo.xres = info->x_resolution;
+ varinfo.yres = info->y_resolution;
+ varinfo.width = info->width_mm;
+ varinfo.height = info->height_mm;
+ varinfo.bits_per_pixel = info->bits_per_pixel;
+
+ /* Try to set up an ARGB (x8r8g8b8) pixel format. */
+ varinfo.grayscale = 0;
+ varinfo.transp.offset = 24;
+ varinfo.transp.length = 0;
+ varinfo.transp.msb_right = 0;
+ varinfo.red.offset = 16;
+ varinfo.red.length = 8;
+ varinfo.red.msb_right = 0;
+ varinfo.green.offset = 8;
+ varinfo.green.length = 8;
+ varinfo.green.msb_right = 0;
+ varinfo.blue.offset = 0;
+ varinfo.blue.length = 8;
+ varinfo.blue.msb_right = 0;
+
+ /* Set the device's screen information. */
+ if (ioctl(fd, FBIOPUT_VSCREENINFO, &varinfo) < 0) {
+ return -1;
+ }
+
+ return 1;
+}
+
+static void fbdev_frame_buffer_destroy(struct fbdev_output *output);
+
+/* Returns an FD for the frame buffer device. */
+static int
+fbdev_frame_buffer_open(struct fbdev_output *output, const char *fb_dev,
+ struct fbdev_screeninfo *screen_info)
+{
+ int fd = -1;
+
+ weston_log("Opening fbdev frame buffer.\n");
+
+ /* Open the frame buffer device. */
+ fd = open(fb_dev, O_RDWR | O_CLOEXEC);
+ if (fd < 0) {
+ weston_log("Failed to open frame buffer device ‘%s’: %s\n",
+ fb_dev, strerror(errno));
+ return -1;
+ }
+
+ /* Grab the screen info. */
+ if (fbdev_query_screen_info(output, fd, screen_info) < 0) {
+ weston_log("Failed to get frame buffer info: %s\n",
+ strerror(errno));
+
+ close(fd);
+ return -1;
+ }
+
+ return fd;
+}
+
+/* Closes the FD on success or failure. */
+static int
+fbdev_frame_buffer_map(struct fbdev_output *output, int fd)
+{
+ int retval = -1;
+
+ weston_log("Mapping fbdev frame buffer.\n");
+
+ /* Map the frame buffer. Write-only mode, since we don't want to read
+ * anything back (because it's slow). */
+ output->fb = mmap(NULL, output->fb_info.buffer_length,
+ PROT_WRITE, MAP_SHARED, fd, 0);
+ if (output->fb == MAP_FAILED) {
+ weston_log("Failed to mmap frame buffer: %s\n",
+ strerror(errno));
+ goto out_close;
+ }
+
+ /* Create a pixman image to wrap the memory mapped frame buffer. */
+ output->hw_surface =
+ pixman_image_create_bits(output->fb_info.pixel_format,
+ output->fb_info.x_resolution,
+ output->fb_info.y_resolution,
+ output->fb,
+ output->fb_info.line_length);
+ if (output->hw_surface == NULL) {
+ weston_log("Failed to create surface for frame buffer.\n");
+ goto out_unmap;
+ }
+
+ /* Success! */
+ retval = 0;
+
+out_unmap:
+ if (retval != 0 && output->fb != NULL)
+ fbdev_frame_buffer_destroy(output);
+
+out_close:
+ if (fd >= 0)
+ close(fd);
+
+ return retval;
+}
+
+static void
+fbdev_frame_buffer_destroy(struct fbdev_output *output)
+{
+ weston_log("Destroying fbdev frame buffer.\n");
+
+ if (munmap(output->fb, output->fb_info.buffer_length) < 0)
+ weston_log("Failed to munmap frame buffer: %s\n",
+ strerror(errno));
+
+ output->fb = NULL;
+}
+
+static void fbdev_output_destroy(struct weston_output *base);
+static void fbdev_output_disable(struct weston_output *base);
+
+static int
+fbdev_output_create(struct fbdev_compositor *compositor,
+ const char *device)
+{
+ struct fbdev_output *output;
+ pixman_transform_t transform;
+ int fb_fd;
+ int shadow_width, shadow_height;
+ int width, height;
+ unsigned int bytes_per_pixel;
+ struct wl_event_loop *loop;
+
+ weston_log("Creating fbdev output.\n");
+
+ output = calloc(1, sizeof *output);
+ if (!output)
+ return -1;
+
+ output->compositor = compositor;
+ output->device = device;
+
+ /* Create the frame buffer. */
+ fb_fd = fbdev_frame_buffer_open(output, device, &output->fb_info);
+ if (fb_fd < 0) {
+ weston_log("Creating frame buffer failed.\n");
+ goto out_free;
+ }
+ if (compositor->use_pixman) {
+ if (fbdev_frame_buffer_map(output, fb_fd) < 0) {
+ weston_log("Mapping frame buffer failed.\n");
+ goto out_free;
+ }
+ } else {
+ close(fb_fd);
+ }
+
+ output->base.start_repaint_loop = fbdev_output_start_repaint_loop;
+ output->base.repaint = fbdev_output_repaint;
+ output->base.destroy = fbdev_output_destroy;
+ output->base.assign_planes = NULL;
+ output->base.set_backlight = NULL;
+ output->base.set_dpms = NULL;
+ output->base.switch_mode = NULL;
+
+ /* only one static mode in list */
+ output->mode.flags =
+ WL_OUTPUT_MODE_CURRENT | WL_OUTPUT_MODE_PREFERRED;
+ output->mode.width = output->fb_info.x_resolution;
+ output->mode.height = output->fb_info.y_resolution;
+ output->mode.refresh = output->fb_info.refresh_rate;
+ wl_list_init(&output->base.mode_list);
+ wl_list_insert(&output->base.mode_list, &output->mode.link);
+
+ output->base.current_mode = &output->mode;
+ output->base.subpixel = WL_OUTPUT_SUBPIXEL_UNKNOWN;
+ output->base.make = "unknown";
+ output->base.model = output->fb_info.id;
+
+ weston_output_init(&output->base, &compositor->base,
+ 0, 0, output->fb_info.width_mm,
+ output->fb_info.height_mm,
+ WL_OUTPUT_TRANSFORM_NORMAL,
+ 1);
+
+ width = output->fb_info.x_resolution;
+ height = output->fb_info.y_resolution;
+
+ pixman_transform_init_identity(&transform);
+ switch (output->base.transform) {
+ default:
+ case WL_OUTPUT_TRANSFORM_NORMAL:
+ shadow_width = width;
+ shadow_height = height;
+ pixman_transform_rotate(&transform,
+ NULL, 0, 0);
+ pixman_transform_translate(&transform, NULL,
+ 0, 0);
+ break;
+ case WL_OUTPUT_TRANSFORM_180:
+ shadow_width = width;
+ shadow_height = height;
+ pixman_transform_rotate(&transform,
+ NULL, -pixman_fixed_1, 0);
+ pixman_transform_translate(NULL, &transform,
+ pixman_int_to_fixed(shadow_width),
+ pixman_int_to_fixed(shadow_height));
+ break;
+ case WL_OUTPUT_TRANSFORM_270:
+ shadow_width = height;
+ shadow_height = width;
+ pixman_transform_rotate(&transform,
+ NULL, 0, pixman_fixed_1);
+ pixman_transform_translate(&transform,
+ NULL,
+ pixman_int_to_fixed(shadow_width),
+ 0);
+ break;
+ case WL_OUTPUT_TRANSFORM_90:
+ shadow_width = height;
+ shadow_height = width;
+ pixman_transform_rotate(&transform,
+ NULL, 0, -pixman_fixed_1);
+ pixman_transform_translate(&transform,
+ NULL,
+ 0,
+ pixman_int_to_fixed(shadow_height));
+ break;
+ }
+
+ bytes_per_pixel = output->fb_info.bits_per_pixel / 8;
+
+ output->shadow_buf = malloc(width * height * bytes_per_pixel);
+ output->shadow_surface =
+ pixman_image_create_bits(output->fb_info.pixel_format,
+ shadow_width, shadow_height,
+ output->shadow_buf,
+ shadow_width * bytes_per_pixel);
+ if (output->shadow_buf == NULL || output->shadow_surface == NULL) {
+ weston_log("Failed to create surface for frame buffer.\n");
+ goto out_hw_surface;
+ }
+
+ /* No need in transform for normal output */
+ if (output->base.transform != WL_OUTPUT_TRANSFORM_NORMAL)
+ pixman_image_set_transform(output->shadow_surface, &transform);
+
+ if (compositor->use_pixman) {
+ if (pixman_renderer_output_create(&output->base) < 0)
+ goto out_shadow_surface;
+ } else {
+ setenv("HYBRIS_EGLPLATFORM", "wayland", 1);
+ if (gl_renderer_output_create(&output->base,
+ (EGLNativeWindowType)NULL) < 0) {
+ weston_log("gl_renderer_output_create failed.\n");
+ goto out_shadow_surface;
+ }
+ }
+
+
+ loop = wl_display_get_event_loop(compositor->base.wl_display);
+ output->finish_frame_timer =
+ wl_event_loop_add_timer(loop, finish_frame_handler, output);
+
+ wl_list_insert(compositor->base.output_list.prev, &output->base.link);
+
+ weston_log("fbdev output %d×%d px\n",
+ output->mode.width, output->mode.height);
+ weston_log_continue(STAMP_SPACE "guessing %d Hz and 96 dpi\n",
+ output->mode.refresh / 1000);
+
+ return 0;
+
+out_shadow_surface:
+ pixman_image_unref(output->shadow_surface);
+ output->shadow_surface = NULL;
+out_hw_surface:
+ free(output->shadow_buf);
+ pixman_image_unref(output->hw_surface);
+ output->hw_surface = NULL;
+ weston_output_destroy(&output->base);
+ fbdev_frame_buffer_destroy(output);
+out_free:
+ free(output);
+
+ return -1;
+}
+
+static void
+fbdev_output_destroy(struct weston_output *base)
+{
+ struct fbdev_output *output = to_fbdev_output(base);
+ struct fbdev_compositor *compositor = output->compositor;
+
+ weston_log("Destroying fbdev output.\n");
+
+ /* Close the frame buffer. */
+ fbdev_output_disable(base);
+
+ if (compositor->use_pixman) {
+ if (base->renderer_state != NULL)
+ pixman_renderer_output_destroy(base);
+
+ if (output->shadow_surface != NULL) {
+ pixman_image_unref(output->shadow_surface);
+ output->shadow_surface = NULL;
+ }
+
+ if (output->shadow_buf != NULL) {
+ free(output->shadow_buf);
+ output->shadow_buf = NULL;
+ }
+ } else {
+ gl_renderer_output_destroy(base);
+ }
+
+ /* Remove the output. */
+ wl_list_remove(&output->base.link);
+ weston_output_destroy(&output->base);
+
+ free(output);
+}
+
+/* strcmp()-style return values. */
+static int
+compare_screen_info (const struct fbdev_screeninfo *a,
+ const struct fbdev_screeninfo *b)
+{
+ if (a->x_resolution == b->x_resolution &&
+ a->y_resolution == b->y_resolution &&
+ a->width_mm == b->width_mm &&
+ a->height_mm == b->height_mm &&
+ a->bits_per_pixel == b->bits_per_pixel &&
+ a->pixel_format == b->pixel_format &&
+ a->refresh_rate == b->refresh_rate)
+ return 0;
+
+ return 1;
+}
+
+static int
+fbdev_output_reenable(struct fbdev_compositor *compositor,
+ struct weston_output *base)
+{
+ struct fbdev_output *output = to_fbdev_output(base);
+ struct fbdev_screeninfo new_screen_info;
+ int fb_fd;
+ const char *device;
+
+ weston_log("Re-enabling fbdev output.\n");
+
+ /* Create the frame buffer. */
+ fb_fd = fbdev_frame_buffer_open(output, output->device,
+ &new_screen_info);
+ if (fb_fd < 0) {
+ weston_log("Creating frame buffer failed.\n");
+ goto err;
+ }
+
+ /* Check whether the frame buffer details have changed since we were
+ * disabled. */
+ if (compare_screen_info (&output->fb_info, &new_screen_info) != 0) {
+ /* Perform a mode-set to restore the old mode. */
+ if (fbdev_set_screen_info(output, fb_fd,
+ &output->fb_info) < 0) {
+ weston_log("Failed to restore mode settings. "
+ "Attempting to re-open output anyway.\n");
+ }
+
+ close(fb_fd);
+
+ /* Remove and re-add the output so that resources depending on
+ * the frame buffer X/Y resolution (such as the shadow buffer)
+ * are re-initialised. */
+ device = output->device;
+ fbdev_output_destroy(base);
+ fbdev_output_create(compositor, device);
+
+ return 0;
+ }
+
+ /* Map the device if it has the same details as before. */
+ if (compositor->use_pixman) {
+ if (fbdev_frame_buffer_map(output, fb_fd) < 0) {
+ weston_log("Mapping frame buffer failed.\n");
+ goto err;
+ }
+ }
+
+ return 0;
+
+err:
+ return -1;
+}
+
+/* NOTE: This leaves output->fb_info populated, caching data so that if
+ * fbdev_output_reenable() is called again, it can determine whether a mode-set
+ * is needed. */
+static void
+fbdev_output_disable(struct weston_output *base)
+{
+ struct fbdev_output *output = to_fbdev_output(base);
+ struct fbdev_compositor *compositor = output->compositor;
+
+ weston_log("Disabling fbdev output.\n");
+
+ if ( ! compositor->use_pixman) return;
+
+ if (output->hw_surface != NULL) {
+ pixman_image_unref(output->hw_surface);
+ output->hw_surface = NULL;
+ }
+
+ fbdev_frame_buffer_destroy(output);
+}
+
+static void
+fbdev_compositor_destroy(struct weston_compositor *base)
+{
+ struct fbdev_compositor *compositor = to_fbdev_compositor(base);
+
+ udev_input_destroy(&compositor->input);
+
+ /* Destroy the output. */
+ weston_compositor_shutdown(&compositor->base);
+
+ /* Chain up. */
+ compositor->base.renderer->destroy(&compositor->base);
+ weston_launcher_destroy(compositor->base.launcher);
+
+ free(compositor);
+}
+
+static void
+session_notify(struct wl_listener *listener, void *data)
+{
+ struct fbdev_compositor *compositor = data;
+ struct weston_output *output;
+
+ if (compositor->base.session_active) {
+ weston_log("entering VT\n");
+ compositor->base.focus = 1;
+ compositor->base.state = compositor->prev_state;
+
+ wl_list_for_each(output, &compositor->base.output_list, link) {
+ fbdev_output_reenable(compositor, output);
+ }
+
+ weston_compositor_damage_all(&compositor->base);
+
+ udev_input_enable(&compositor->input, compositor->udev);
+ } else {
+ weston_log("leaving VT\n");
+ udev_input_disable(&compositor->input);
+
+ wl_list_for_each(output, &compositor->base.output_list, link) {
+ fbdev_output_disable(output);
+ }
+
+ compositor->base.focus = 0;
+ compositor->prev_state = compositor->base.state;
+ weston_compositor_offscreen(&compositor->base);
+
+ /* If we have a repaint scheduled (from the idle handler), make
+ * sure we cancel that so we don't try to pageflip when we're
+ * vt switched away. The OFFSCREEN state will prevent
+ * further attemps at repainting. When we switch
+ * back, we schedule a repaint, which will process
+ * pending frame callbacks. */
+
+ wl_list_for_each(output,
+ &compositor->base.output_list, link) {
+ output->repaint_needed = 0;
+ }
+ };
+}
+
+static void
+fbdev_restore(struct weston_compositor *compositor)
+{
+ weston_launcher_restore(compositor->launcher);
+}
+
+static void
+switch_vt_binding(struct weston_seat *seat, uint32_t time, uint32_t key, void *data)
+{
+ struct weston_compositor *compositor = data;
+
+ weston_launcher_activate_vt(compositor->launcher, key - KEY_F1 + 1);
+}
+
+static struct weston_compositor *
+fbdev_compositor_create(struct wl_display *display, int *argc, char *argv[],
+ struct weston_config *config,
+ struct fbdev_parameters *param)
+{
+ struct fbdev_compositor *compositor;
+ const char *seat_id = default_seat;
+ uint32_t key;
+
+ weston_log("initializing fbdev backend\n");
+
+ compositor = calloc(1, sizeof *compositor);
+ if (compositor == NULL)
+ return NULL;
+
+ if (weston_compositor_init(&compositor->base, display, argc, argv,
+ config) < 0)
+ goto out_free;
+
+ compositor->udev = udev_new();
+ if (compositor->udev == NULL) {
+ weston_log("Failed to initialize udev context.\n");
+ goto out_compositor;
+ }
+
+ /* Set up the TTY. */
+ compositor->session_listener.notify = session_notify;
+ wl_signal_add(&compositor->base.session_signal,
+ &compositor->session_listener);
+ compositor->base.launcher =
+ weston_launcher_connect(&compositor->base, param->tty);
+ if (!compositor->base.launcher) {
+ weston_log("fatal: fbdev backend should be run "
+ "using weston-launch binary or as root\n");
+ goto out_udev;
+ }
+
+ compositor->base.destroy = fbdev_compositor_destroy;
+ compositor->base.restore = fbdev_restore;
+
+ compositor->base.focus = 1;
+ compositor->prev_state = WESTON_COMPOSITOR_ACTIVE;
+ compositor->use_pixman = !param->use_gl;
+
+ for (key = KEY_F1; key < KEY_F9; key++)
+ weston_compositor_add_key_binding(&compositor->base, key,
+ MODIFIER_CTRL | MODIFIER_ALT,
+ switch_vt_binding,
+ compositor);
+ if (compositor->use_pixman) {
+ if (pixman_renderer_init(&compositor->base) < 0)
+ goto out_launcher;
+ } else {
+ if (gl_renderer_create(&compositor->base, EGL_DEFAULT_DISPLAY,
+ gl_renderer_opaque_attribs, NULL) < 0) {
+ weston_log("gl_renderer_create failed.\n");
+ goto out_launcher;
+ }
+ }
+
+ if (fbdev_output_create(compositor, param->device) < 0)
+ goto out_pixman;
+
+ udev_input_init(&compositor->input, &compositor->base, compositor->udev, seat_id);
+
+ return &compositor->base;
+
+out_pixman:
+ compositor->base.renderer->destroy(&compositor->base);
+
+out_launcher:
+ weston_launcher_destroy(compositor->base.launcher);
+
+out_udev:
+ udev_unref(compositor->udev);
+
+out_compositor:
+ weston_compositor_shutdown(&compositor->base);
+
+out_free:
+ free(compositor);
+
+ return NULL;
+}
+
+WL_EXPORT struct weston_compositor *
+backend_init(struct wl_display *display, int *argc, char *argv[],
+ struct weston_config *config)
+{
+ /* TODO: Ideally, available frame buffers should be enumerated using
+ * udev, rather than passing a device node in as a parameter. */
+ struct fbdev_parameters param = {
+ .tty = 0, /* default to current tty */
+ .device = "/dev/fb0", /* default frame buffer */
+ .use_gl = 0,
+ };
+
+ const struct weston_option fbdev_options[] = {
+ { WESTON_OPTION_INTEGER, "tty", 0, &param.tty },
+ { WESTON_OPTION_STRING, "device", 0, &param.device },
+ { WESTON_OPTION_BOOLEAN, "use-gl", 0, &param.use_gl },
+ };
+
+ parse_options(fbdev_options, ARRAY_LENGTH(fbdev_options), argc, argv);
+
+ return fbdev_compositor_create(display, argc, argv, config, &param);
+}