diff options
Diffstat (limited to 'src/compositor-fbdev.c')
-rw-r--r-- | src/compositor-fbdev.c | 973 |
1 files changed, 973 insertions, 0 deletions
diff --git a/src/compositor-fbdev.c b/src/compositor-fbdev.c new file mode 100644 index 00000000..24140eff --- /dev/null +++ b/src/compositor-fbdev.c @@ -0,0 +1,973 @@ +/* + * Copyright © 2008-2011 Kristian Høgsberg + * Copyright © 2011 Intel Corporation + * Copyright © 2012 Raspberry Pi Foundation + * Copyright © 2013 Philip Withnall + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the name of the copyright holders not be used in + * advertising or publicity pertaining to distribution of the software + * without specific, written prior permission. The copyright holders make + * no representations about the suitability of this software for any + * purpose. It is provided "as is" without express or implied warranty. + * + * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS + * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY + * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER + * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF + * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN + * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + */ + +#include "config.h" + +#include <errno.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <math.h> +#include <sys/mman.h> +#include <sys/types.h> +#include <fcntl.h> +#include <unistd.h> +#include <linux/fb.h> +#include <linux/input.h> + +#include <libudev.h> + +#include "compositor.h" +#include "launcher-util.h" +#include "pixman-renderer.h" +#include "udev-seat.h" +#include "gl-renderer.h" + +struct fbdev_compositor { + struct weston_compositor base; + uint32_t prev_state; + + struct udev *udev; + struct udev_input input; + int use_pixman; + struct wl_listener session_listener; +}; + +struct fbdev_screeninfo { + unsigned int x_resolution; /* pixels, visible area */ + unsigned int y_resolution; /* pixels, visible area */ + unsigned int width_mm; /* visible screen width in mm */ + unsigned int height_mm; /* visible screen height in mm */ + unsigned int bits_per_pixel; + + size_t buffer_length; /* length of frame buffer memory in bytes */ + size_t line_length; /* length of a line in bytes */ + char id[16]; /* screen identifier */ + + pixman_format_code_t pixel_format; /* frame buffer pixel format */ + unsigned int refresh_rate; /* Hertz */ +}; + +struct fbdev_output { + struct fbdev_compositor *compositor; + struct weston_output base; + + struct weston_mode mode; + struct wl_event_source *finish_frame_timer; + + /* Frame buffer details. */ + const char *device; /* ownership shared with fbdev_parameters */ + struct fbdev_screeninfo fb_info; + void *fb; /* length is fb_info.buffer_length */ + + /* pixman details. */ + pixman_image_t *hw_surface; + pixman_image_t *shadow_surface; + void *shadow_buf; + uint8_t depth; +}; + +struct fbdev_parameters { + int tty; + char *device; + int use_gl; +}; + +static const char default_seat[] = "seat0"; + +static inline struct fbdev_output * +to_fbdev_output(struct weston_output *base) +{ + return container_of(base, struct fbdev_output, base); +} + +static inline struct fbdev_compositor * +to_fbdev_compositor(struct weston_compositor *base) +{ + return container_of(base, struct fbdev_compositor, base); +} + +static void +fbdev_output_start_repaint_loop(struct weston_output *output) +{ + uint32_t msec; + struct timeval tv; + + gettimeofday(&tv, NULL); + msec = tv.tv_sec * 1000 + tv.tv_usec / 1000; + weston_output_finish_frame(output, msec); +} + +static void +fbdev_output_repaint_pixman(struct weston_output *base, pixman_region32_t *damage) +{ + struct fbdev_output *output = to_fbdev_output(base); + struct weston_compositor *ec = output->base.compositor; + pixman_box32_t *rects; + int nrects, i, src_x, src_y, x1, y1, x2, y2, width, height; + + /* Repaint the damaged region onto the back buffer. */ + pixman_renderer_output_set_buffer(base, output->shadow_surface); + ec->renderer->repaint_output(base, damage); + + /* Transform and composite onto the frame buffer. */ + width = pixman_image_get_width(output->shadow_surface); + height = pixman_image_get_height(output->shadow_surface); + rects = pixman_region32_rectangles(damage, &nrects); + + for (i = 0; i < nrects; i++) { + switch (base->transform) { + default: + case WL_OUTPUT_TRANSFORM_NORMAL: + x1 = rects[i].x1; + x2 = rects[i].x2; + y1 = rects[i].y1; + y2 = rects[i].y2; + break; + case WL_OUTPUT_TRANSFORM_180: + x1 = width - rects[i].x2; + x2 = width - rects[i].x1; + y1 = height - rects[i].y2; + y2 = height - rects[i].y1; + break; + case WL_OUTPUT_TRANSFORM_90: + x1 = height - rects[i].y2; + x2 = height - rects[i].y1; + y1 = rects[i].x1; + y2 = rects[i].x2; + break; + case WL_OUTPUT_TRANSFORM_270: + x1 = rects[i].y1; + x2 = rects[i].y2; + y1 = width - rects[i].x2; + y2 = width - rects[i].x1; + break; + } + src_x = x1; + src_y = y1; + + pixman_image_composite32(PIXMAN_OP_SRC, + output->shadow_surface, /* src */ + NULL /* mask */, + output->hw_surface, /* dest */ + src_x, src_y, /* src_x, src_y */ + 0, 0, /* mask_x, mask_y */ + x1, y1, /* dest_x, dest_y */ + x2 - x1, /* width */ + y2 - y1 /* height */); + } + + /* Update the damage region. */ + pixman_region32_subtract(&ec->primary_plane.damage, + &ec->primary_plane.damage, damage); + + /* Schedule the end of the frame. We do not sync this to the frame + * buffer clock because users who want that should be using the DRM + * compositor. FBIO_WAITFORVSYNC blocks and FB_ACTIVATE_VBL requires + * panning, which is broken in most kernel drivers. + * + * Finish the frame synchronised to the specified refresh rate. The + * refresh rate is given in mHz and the interval in ms. */ + wl_event_source_timer_update(output->finish_frame_timer, + 1000000 / output->mode.refresh); +} + +static int +fbdev_output_repaint(struct weston_output *base, pixman_region32_t *damage) +{ + struct fbdev_output *output = to_fbdev_output(base); + struct fbdev_compositor *fbc = output->compositor; + struct weston_compositor *ec = & fbc->base; + + if (fbc->use_pixman) { + fbdev_output_repaint_pixman(base,damage); + } else { + ec->renderer->repaint_output(base, damage); + /* Update the damage region. */ + pixman_region32_subtract(&ec->primary_plane.damage, + &ec->primary_plane.damage, damage); + + wl_event_source_timer_update(output->finish_frame_timer, + 1000000 / output->mode.refresh); + } + + return 0; +} + +static int +finish_frame_handler(void *data) +{ + struct fbdev_output *output = data; + + fbdev_output_start_repaint_loop(&output->base); + + return 1; +} + +static pixman_format_code_t +calculate_pixman_format(struct fb_var_screeninfo *vinfo, + struct fb_fix_screeninfo *finfo) +{ + /* Calculate the pixman format supported by the frame buffer from the + * buffer's metadata. Return 0 if no known pixman format is supported + * (since this has depth 0 it's guaranteed to not conflict with any + * actual pixman format). + * + * Documentation on the vinfo and finfo structures: + * http://www.mjmwired.net/kernel/Documentation/fb/api.txt + * + * TODO: Try a bit harder to support other formats, including setting + * the preferred format in the hardware. */ + int type; + + weston_log("Calculating pixman format from:\n" + STAMP_SPACE " - type: %i (aux: %i)\n" + STAMP_SPACE " - visual: %i\n" + STAMP_SPACE " - bpp: %i (grayscale: %i)\n" + STAMP_SPACE " - red: offset: %i, length: %i, MSB: %i\n" + STAMP_SPACE " - green: offset: %i, length: %i, MSB: %i\n" + STAMP_SPACE " - blue: offset: %i, length: %i, MSB: %i\n" + STAMP_SPACE " - transp: offset: %i, length: %i, MSB: %i\n", + finfo->type, finfo->type_aux, finfo->visual, + vinfo->bits_per_pixel, vinfo->grayscale, + vinfo->red.offset, vinfo->red.length, vinfo->red.msb_right, + vinfo->green.offset, vinfo->green.length, + vinfo->green.msb_right, + vinfo->blue.offset, vinfo->blue.length, + vinfo->blue.msb_right, + vinfo->transp.offset, vinfo->transp.length, + vinfo->transp.msb_right); + + /* We only handle packed formats at the moment. */ + if (finfo->type != FB_TYPE_PACKED_PIXELS) + return 0; + + /* We only handle true-colour frame buffers at the moment. */ + switch(finfo->visual) { + case FB_VISUAL_TRUECOLOR: + case FB_VISUAL_DIRECTCOLOR: + if (vinfo->grayscale != 0) + return 0; + break; + default: + return 0; + } + + /* We only support formats with MSBs on the left. */ + if (vinfo->red.msb_right != 0 || vinfo->green.msb_right != 0 || + vinfo->blue.msb_right != 0) + return 0; + + /* Work out the format type from the offsets. We only support RGBA and + * ARGB at the moment. */ + type = PIXMAN_TYPE_OTHER; + + if ((vinfo->transp.offset >= vinfo->red.offset || + vinfo->transp.length == 0) && + vinfo->red.offset >= vinfo->green.offset && + vinfo->green.offset >= vinfo->blue.offset) + type = PIXMAN_TYPE_ARGB; + else if (vinfo->red.offset >= vinfo->green.offset && + vinfo->green.offset >= vinfo->blue.offset && + vinfo->blue.offset >= vinfo->transp.offset) + type = PIXMAN_TYPE_RGBA; + + if (type == PIXMAN_TYPE_OTHER) + return 0; + + /* Build the format. */ + return PIXMAN_FORMAT(vinfo->bits_per_pixel, type, + vinfo->transp.length, + vinfo->red.length, + vinfo->green.length, + vinfo->blue.length); +} + +static int +calculate_refresh_rate(struct fb_var_screeninfo *vinfo) +{ + uint64_t quot; + + /* Calculate monitor refresh rate. Default is 60 Hz. Units are mHz. */ + quot = (vinfo->upper_margin + vinfo->lower_margin + vinfo->yres); + quot *= (vinfo->left_margin + vinfo->right_margin + vinfo->xres); + quot *= vinfo->pixclock; + + if (quot > 0) { + uint64_t refresh_rate; + + refresh_rate = 1000000000000000LLU / quot; + if (refresh_rate > 200000) + refresh_rate = 200000; /* cap at 200 Hz */ + + return refresh_rate; + } + + return 60 * 1000; /* default to 60 Hz */ +} + +static int +fbdev_query_screen_info(struct fbdev_output *output, int fd, + struct fbdev_screeninfo *info) +{ + struct fb_var_screeninfo varinfo; + struct fb_fix_screeninfo fixinfo; + + /* Probe the device for screen information. */ + if (ioctl(fd, FBIOGET_FSCREENINFO, &fixinfo) < 0 || + ioctl(fd, FBIOGET_VSCREENINFO, &varinfo) < 0) { + return -1; + } + + /* Store the pertinent data. */ + info->x_resolution = varinfo.xres; + info->y_resolution = varinfo.yres; + info->width_mm = varinfo.width; + info->height_mm = varinfo.height; + info->bits_per_pixel = varinfo.bits_per_pixel; + + info->buffer_length = fixinfo.smem_len; + info->line_length = fixinfo.line_length; + strncpy(info->id, fixinfo.id, sizeof(info->id) / sizeof(*info->id)); + + info->pixel_format = calculate_pixman_format(&varinfo, &fixinfo); + info->refresh_rate = calculate_refresh_rate(&varinfo); + + if (info->pixel_format == 0) { + weston_log("Frame buffer uses an unsupported format.\n"); + return -1; + } + + return 1; +} + +static int +fbdev_set_screen_info(struct fbdev_output *output, int fd, + struct fbdev_screeninfo *info) +{ + struct fb_var_screeninfo varinfo; + + /* Grab the current screen information. */ + if (ioctl(fd, FBIOGET_VSCREENINFO, &varinfo) < 0) { + return -1; + } + + /* Update the information. */ + varinfo.xres = info->x_resolution; + varinfo.yres = info->y_resolution; + varinfo.width = info->width_mm; + varinfo.height = info->height_mm; + varinfo.bits_per_pixel = info->bits_per_pixel; + + /* Try to set up an ARGB (x8r8g8b8) pixel format. */ + varinfo.grayscale = 0; + varinfo.transp.offset = 24; + varinfo.transp.length = 0; + varinfo.transp.msb_right = 0; + varinfo.red.offset = 16; + varinfo.red.length = 8; + varinfo.red.msb_right = 0; + varinfo.green.offset = 8; + varinfo.green.length = 8; + varinfo.green.msb_right = 0; + varinfo.blue.offset = 0; + varinfo.blue.length = 8; + varinfo.blue.msb_right = 0; + + /* Set the device's screen information. */ + if (ioctl(fd, FBIOPUT_VSCREENINFO, &varinfo) < 0) { + return -1; + } + + return 1; +} + +static void fbdev_frame_buffer_destroy(struct fbdev_output *output); + +/* Returns an FD for the frame buffer device. */ +static int +fbdev_frame_buffer_open(struct fbdev_output *output, const char *fb_dev, + struct fbdev_screeninfo *screen_info) +{ + int fd = -1; + + weston_log("Opening fbdev frame buffer.\n"); + + /* Open the frame buffer device. */ + fd = open(fb_dev, O_RDWR | O_CLOEXEC); + if (fd < 0) { + weston_log("Failed to open frame buffer device ‘%s’: %s\n", + fb_dev, strerror(errno)); + return -1; + } + + /* Grab the screen info. */ + if (fbdev_query_screen_info(output, fd, screen_info) < 0) { + weston_log("Failed to get frame buffer info: %s\n", + strerror(errno)); + + close(fd); + return -1; + } + + return fd; +} + +/* Closes the FD on success or failure. */ +static int +fbdev_frame_buffer_map(struct fbdev_output *output, int fd) +{ + int retval = -1; + + weston_log("Mapping fbdev frame buffer.\n"); + + /* Map the frame buffer. Write-only mode, since we don't want to read + * anything back (because it's slow). */ + output->fb = mmap(NULL, output->fb_info.buffer_length, + PROT_WRITE, MAP_SHARED, fd, 0); + if (output->fb == MAP_FAILED) { + weston_log("Failed to mmap frame buffer: %s\n", + strerror(errno)); + goto out_close; + } + + /* Create a pixman image to wrap the memory mapped frame buffer. */ + output->hw_surface = + pixman_image_create_bits(output->fb_info.pixel_format, + output->fb_info.x_resolution, + output->fb_info.y_resolution, + output->fb, + output->fb_info.line_length); + if (output->hw_surface == NULL) { + weston_log("Failed to create surface for frame buffer.\n"); + goto out_unmap; + } + + /* Success! */ + retval = 0; + +out_unmap: + if (retval != 0 && output->fb != NULL) + fbdev_frame_buffer_destroy(output); + +out_close: + if (fd >= 0) + close(fd); + + return retval; +} + +static void +fbdev_frame_buffer_destroy(struct fbdev_output *output) +{ + weston_log("Destroying fbdev frame buffer.\n"); + + if (munmap(output->fb, output->fb_info.buffer_length) < 0) + weston_log("Failed to munmap frame buffer: %s\n", + strerror(errno)); + + output->fb = NULL; +} + +static void fbdev_output_destroy(struct weston_output *base); +static void fbdev_output_disable(struct weston_output *base); + +static int +fbdev_output_create(struct fbdev_compositor *compositor, + const char *device) +{ + struct fbdev_output *output; + pixman_transform_t transform; + int fb_fd; + int shadow_width, shadow_height; + int width, height; + unsigned int bytes_per_pixel; + struct wl_event_loop *loop; + + weston_log("Creating fbdev output.\n"); + + output = calloc(1, sizeof *output); + if (!output) + return -1; + + output->compositor = compositor; + output->device = device; + + /* Create the frame buffer. */ + fb_fd = fbdev_frame_buffer_open(output, device, &output->fb_info); + if (fb_fd < 0) { + weston_log("Creating frame buffer failed.\n"); + goto out_free; + } + if (compositor->use_pixman) { + if (fbdev_frame_buffer_map(output, fb_fd) < 0) { + weston_log("Mapping frame buffer failed.\n"); + goto out_free; + } + } else { + close(fb_fd); + } + + output->base.start_repaint_loop = fbdev_output_start_repaint_loop; + output->base.repaint = fbdev_output_repaint; + output->base.destroy = fbdev_output_destroy; + output->base.assign_planes = NULL; + output->base.set_backlight = NULL; + output->base.set_dpms = NULL; + output->base.switch_mode = NULL; + + /* only one static mode in list */ + output->mode.flags = + WL_OUTPUT_MODE_CURRENT | WL_OUTPUT_MODE_PREFERRED; + output->mode.width = output->fb_info.x_resolution; + output->mode.height = output->fb_info.y_resolution; + output->mode.refresh = output->fb_info.refresh_rate; + wl_list_init(&output->base.mode_list); + wl_list_insert(&output->base.mode_list, &output->mode.link); + + output->base.current_mode = &output->mode; + output->base.subpixel = WL_OUTPUT_SUBPIXEL_UNKNOWN; + output->base.make = "unknown"; + output->base.model = output->fb_info.id; + + weston_output_init(&output->base, &compositor->base, + 0, 0, output->fb_info.width_mm, + output->fb_info.height_mm, + WL_OUTPUT_TRANSFORM_NORMAL, + 1); + + width = output->fb_info.x_resolution; + height = output->fb_info.y_resolution; + + pixman_transform_init_identity(&transform); + switch (output->base.transform) { + default: + case WL_OUTPUT_TRANSFORM_NORMAL: + shadow_width = width; + shadow_height = height; + pixman_transform_rotate(&transform, + NULL, 0, 0); + pixman_transform_translate(&transform, NULL, + 0, 0); + break; + case WL_OUTPUT_TRANSFORM_180: + shadow_width = width; + shadow_height = height; + pixman_transform_rotate(&transform, + NULL, -pixman_fixed_1, 0); + pixman_transform_translate(NULL, &transform, + pixman_int_to_fixed(shadow_width), + pixman_int_to_fixed(shadow_height)); + break; + case WL_OUTPUT_TRANSFORM_270: + shadow_width = height; + shadow_height = width; + pixman_transform_rotate(&transform, + NULL, 0, pixman_fixed_1); + pixman_transform_translate(&transform, + NULL, + pixman_int_to_fixed(shadow_width), + 0); + break; + case WL_OUTPUT_TRANSFORM_90: + shadow_width = height; + shadow_height = width; + pixman_transform_rotate(&transform, + NULL, 0, -pixman_fixed_1); + pixman_transform_translate(&transform, + NULL, + 0, + pixman_int_to_fixed(shadow_height)); + break; + } + + bytes_per_pixel = output->fb_info.bits_per_pixel / 8; + + output->shadow_buf = malloc(width * height * bytes_per_pixel); + output->shadow_surface = + pixman_image_create_bits(output->fb_info.pixel_format, + shadow_width, shadow_height, + output->shadow_buf, + shadow_width * bytes_per_pixel); + if (output->shadow_buf == NULL || output->shadow_surface == NULL) { + weston_log("Failed to create surface for frame buffer.\n"); + goto out_hw_surface; + } + + /* No need in transform for normal output */ + if (output->base.transform != WL_OUTPUT_TRANSFORM_NORMAL) + pixman_image_set_transform(output->shadow_surface, &transform); + + if (compositor->use_pixman) { + if (pixman_renderer_output_create(&output->base) < 0) + goto out_shadow_surface; + } else { + setenv("HYBRIS_EGLPLATFORM", "wayland", 1); + if (gl_renderer_output_create(&output->base, + (EGLNativeWindowType)NULL) < 0) { + weston_log("gl_renderer_output_create failed.\n"); + goto out_shadow_surface; + } + } + + + loop = wl_display_get_event_loop(compositor->base.wl_display); + output->finish_frame_timer = + wl_event_loop_add_timer(loop, finish_frame_handler, output); + + wl_list_insert(compositor->base.output_list.prev, &output->base.link); + + weston_log("fbdev output %d×%d px\n", + output->mode.width, output->mode.height); + weston_log_continue(STAMP_SPACE "guessing %d Hz and 96 dpi\n", + output->mode.refresh / 1000); + + return 0; + +out_shadow_surface: + pixman_image_unref(output->shadow_surface); + output->shadow_surface = NULL; +out_hw_surface: + free(output->shadow_buf); + pixman_image_unref(output->hw_surface); + output->hw_surface = NULL; + weston_output_destroy(&output->base); + fbdev_frame_buffer_destroy(output); +out_free: + free(output); + + return -1; +} + +static void +fbdev_output_destroy(struct weston_output *base) +{ + struct fbdev_output *output = to_fbdev_output(base); + struct fbdev_compositor *compositor = output->compositor; + + weston_log("Destroying fbdev output.\n"); + + /* Close the frame buffer. */ + fbdev_output_disable(base); + + if (compositor->use_pixman) { + if (base->renderer_state != NULL) + pixman_renderer_output_destroy(base); + + if (output->shadow_surface != NULL) { + pixman_image_unref(output->shadow_surface); + output->shadow_surface = NULL; + } + + if (output->shadow_buf != NULL) { + free(output->shadow_buf); + output->shadow_buf = NULL; + } + } else { + gl_renderer_output_destroy(base); + } + + /* Remove the output. */ + wl_list_remove(&output->base.link); + weston_output_destroy(&output->base); + + free(output); +} + +/* strcmp()-style return values. */ +static int +compare_screen_info (const struct fbdev_screeninfo *a, + const struct fbdev_screeninfo *b) +{ + if (a->x_resolution == b->x_resolution && + a->y_resolution == b->y_resolution && + a->width_mm == b->width_mm && + a->height_mm == b->height_mm && + a->bits_per_pixel == b->bits_per_pixel && + a->pixel_format == b->pixel_format && + a->refresh_rate == b->refresh_rate) + return 0; + + return 1; +} + +static int +fbdev_output_reenable(struct fbdev_compositor *compositor, + struct weston_output *base) +{ + struct fbdev_output *output = to_fbdev_output(base); + struct fbdev_screeninfo new_screen_info; + int fb_fd; + const char *device; + + weston_log("Re-enabling fbdev output.\n"); + + /* Create the frame buffer. */ + fb_fd = fbdev_frame_buffer_open(output, output->device, + &new_screen_info); + if (fb_fd < 0) { + weston_log("Creating frame buffer failed.\n"); + goto err; + } + + /* Check whether the frame buffer details have changed since we were + * disabled. */ + if (compare_screen_info (&output->fb_info, &new_screen_info) != 0) { + /* Perform a mode-set to restore the old mode. */ + if (fbdev_set_screen_info(output, fb_fd, + &output->fb_info) < 0) { + weston_log("Failed to restore mode settings. " + "Attempting to re-open output anyway.\n"); + } + + close(fb_fd); + + /* Remove and re-add the output so that resources depending on + * the frame buffer X/Y resolution (such as the shadow buffer) + * are re-initialised. */ + device = output->device; + fbdev_output_destroy(base); + fbdev_output_create(compositor, device); + + return 0; + } + + /* Map the device if it has the same details as before. */ + if (compositor->use_pixman) { + if (fbdev_frame_buffer_map(output, fb_fd) < 0) { + weston_log("Mapping frame buffer failed.\n"); + goto err; + } + } + + return 0; + +err: + return -1; +} + +/* NOTE: This leaves output->fb_info populated, caching data so that if + * fbdev_output_reenable() is called again, it can determine whether a mode-set + * is needed. */ +static void +fbdev_output_disable(struct weston_output *base) +{ + struct fbdev_output *output = to_fbdev_output(base); + struct fbdev_compositor *compositor = output->compositor; + + weston_log("Disabling fbdev output.\n"); + + if ( ! compositor->use_pixman) return; + + if (output->hw_surface != NULL) { + pixman_image_unref(output->hw_surface); + output->hw_surface = NULL; + } + + fbdev_frame_buffer_destroy(output); +} + +static void +fbdev_compositor_destroy(struct weston_compositor *base) +{ + struct fbdev_compositor *compositor = to_fbdev_compositor(base); + + udev_input_destroy(&compositor->input); + + /* Destroy the output. */ + weston_compositor_shutdown(&compositor->base); + + /* Chain up. */ + compositor->base.renderer->destroy(&compositor->base); + weston_launcher_destroy(compositor->base.launcher); + + free(compositor); +} + +static void +session_notify(struct wl_listener *listener, void *data) +{ + struct fbdev_compositor *compositor = data; + struct weston_output *output; + + if (compositor->base.session_active) { + weston_log("entering VT\n"); + compositor->base.focus = 1; + compositor->base.state = compositor->prev_state; + + wl_list_for_each(output, &compositor->base.output_list, link) { + fbdev_output_reenable(compositor, output); + } + + weston_compositor_damage_all(&compositor->base); + + udev_input_enable(&compositor->input, compositor->udev); + } else { + weston_log("leaving VT\n"); + udev_input_disable(&compositor->input); + + wl_list_for_each(output, &compositor->base.output_list, link) { + fbdev_output_disable(output); + } + + compositor->base.focus = 0; + compositor->prev_state = compositor->base.state; + weston_compositor_offscreen(&compositor->base); + + /* If we have a repaint scheduled (from the idle handler), make + * sure we cancel that so we don't try to pageflip when we're + * vt switched away. The OFFSCREEN state will prevent + * further attemps at repainting. When we switch + * back, we schedule a repaint, which will process + * pending frame callbacks. */ + + wl_list_for_each(output, + &compositor->base.output_list, link) { + output->repaint_needed = 0; + } + }; +} + +static void +fbdev_restore(struct weston_compositor *compositor) +{ + weston_launcher_restore(compositor->launcher); +} + +static void +switch_vt_binding(struct weston_seat *seat, uint32_t time, uint32_t key, void *data) +{ + struct weston_compositor *compositor = data; + + weston_launcher_activate_vt(compositor->launcher, key - KEY_F1 + 1); +} + +static struct weston_compositor * +fbdev_compositor_create(struct wl_display *display, int *argc, char *argv[], + struct weston_config *config, + struct fbdev_parameters *param) +{ + struct fbdev_compositor *compositor; + const char *seat_id = default_seat; + uint32_t key; + + weston_log("initializing fbdev backend\n"); + + compositor = calloc(1, sizeof *compositor); + if (compositor == NULL) + return NULL; + + if (weston_compositor_init(&compositor->base, display, argc, argv, + config) < 0) + goto out_free; + + compositor->udev = udev_new(); + if (compositor->udev == NULL) { + weston_log("Failed to initialize udev context.\n"); + goto out_compositor; + } + + /* Set up the TTY. */ + compositor->session_listener.notify = session_notify; + wl_signal_add(&compositor->base.session_signal, + &compositor->session_listener); + compositor->base.launcher = + weston_launcher_connect(&compositor->base, param->tty); + if (!compositor->base.launcher) { + weston_log("fatal: fbdev backend should be run " + "using weston-launch binary or as root\n"); + goto out_udev; + } + + compositor->base.destroy = fbdev_compositor_destroy; + compositor->base.restore = fbdev_restore; + + compositor->base.focus = 1; + compositor->prev_state = WESTON_COMPOSITOR_ACTIVE; + compositor->use_pixman = !param->use_gl; + + for (key = KEY_F1; key < KEY_F9; key++) + weston_compositor_add_key_binding(&compositor->base, key, + MODIFIER_CTRL | MODIFIER_ALT, + switch_vt_binding, + compositor); + if (compositor->use_pixman) { + if (pixman_renderer_init(&compositor->base) < 0) + goto out_launcher; + } else { + if (gl_renderer_create(&compositor->base, EGL_DEFAULT_DISPLAY, + gl_renderer_opaque_attribs, NULL) < 0) { + weston_log("gl_renderer_create failed.\n"); + goto out_launcher; + } + } + + if (fbdev_output_create(compositor, param->device) < 0) + goto out_pixman; + + udev_input_init(&compositor->input, &compositor->base, compositor->udev, seat_id); + + return &compositor->base; + +out_pixman: + compositor->base.renderer->destroy(&compositor->base); + +out_launcher: + weston_launcher_destroy(compositor->base.launcher); + +out_udev: + udev_unref(compositor->udev); + +out_compositor: + weston_compositor_shutdown(&compositor->base); + +out_free: + free(compositor); + + return NULL; +} + +WL_EXPORT struct weston_compositor * +backend_init(struct wl_display *display, int *argc, char *argv[], + struct weston_config *config) +{ + /* TODO: Ideally, available frame buffers should be enumerated using + * udev, rather than passing a device node in as a parameter. */ + struct fbdev_parameters param = { + .tty = 0, /* default to current tty */ + .device = "/dev/fb0", /* default frame buffer */ + .use_gl = 0, + }; + + const struct weston_option fbdev_options[] = { + { WESTON_OPTION_INTEGER, "tty", 0, ¶m.tty }, + { WESTON_OPTION_STRING, "device", 0, ¶m.device }, + { WESTON_OPTION_BOOLEAN, "use-gl", 0, ¶m.use_gl }, + }; + + parse_options(fbdev_options, ARRAY_LENGTH(fbdev_options), argc, argv); + + return fbdev_compositor_create(display, argc, argv, config, ¶m); +} |