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authorGiulio Camuffo <giuliocamuffo@gmail.com>2014-03-24 14:13:22 +0200
committerKristian Høgsberg <krh@bitplanet.net>2014-04-01 16:46:41 -0700
commit0ea14f51e5afd7d1e891dfdd24d34998e4be2ea4 (patch)
treeb4779054922d12bcfcf4ebd8e34d4190626ff3ac /protocol
parenta093502891568ea30bb96572307527fb04e37ace (diff)
downloadweston-0ea14f51e5afd7d1e891dfdd24d34998e4be2ea4.tar.gz
xdg-shell: rename the xdg_surface.delete event to close.
'close' is more consistent with the purpose of the event than 'delete', and it is also c++ friendly, since 'delete' is a keyword. Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net>
Diffstat (limited to 'protocol')
-rw-r--r--protocol/xdg-shell.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/protocol/xdg-shell.xml b/protocol/xdg-shell.xml
index a2913c4c..79a28317 100644
--- a/protocol/xdg-shell.xml
+++ b/protocol/xdg-shell.xml
@@ -384,9 +384,9 @@
</description>
</event>
- <event name="delete">
+ <event name="close">
<description summary="surface wants to be closed">
- The delete event is sent by the compositor when the user
+ The close event is sent by the compositor when the user
wants the surface to be closed. This should be equivalent to
the user clicking the close button in client-side decorations,
if your application has any...