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authorEmilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>2014-01-30 14:01:10 +0100
committerKristian Høgsberg <krh@bitplanet.net>2014-04-29 16:33:56 -0700
commit9e7c7598aa44a9caaa5ebd525426623e8e86880e (patch)
tree5271fac90b4aeeb9b2c2d9c27c6d187679c3b01e /desktop-shell/shell.h
parentae356aef58866f32fbb5d127fce77ce31808fe86 (diff)
downloadweston-9e7c7598aa44a9caaa5ebd525426623e8e86880e.tar.gz
desktop-shell: Properly handle lowered fullscreen surfaces
lower_fullscreen_surface() was removing fullscreen surfaces from the fullscreen layer and inserting them in the normal workspace layer. However, those fullscreen surfaces were never put back in the fullscreen layer, causing bugs such as unrelated surfaces being drawn between a fullscreen surface and its black view. Change the lower_fullscreen_surface() logic so that it lowers fullscreen surfaces to the workspace layer *and* hides the black views. Make this reversible by re-configuring the lowered fullscreen surface: when it is re-configured, the black view will be shown again and the surface will be restacked in the fullscreen layer. https://bugs.freedesktop.org/show_bug.cgi?id=73575 https://bugs.freedesktop.org/show_bug.cgi?id=74221 https://bugs.freedesktop.org/show_bug.cgi?id=74222
Diffstat (limited to 'desktop-shell/shell.h')
-rw-r--r--desktop-shell/shell.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/desktop-shell/shell.h b/desktop-shell/shell.h
index 4ed11d54..09f8b79f 100644
--- a/desktop-shell/shell.h
+++ b/desktop-shell/shell.h
@@ -206,9 +206,6 @@ struct desktop_shell {
char *client;
};
-void
-set_alpha_if_fullscreen(struct shell_surface *shsurf);
-
struct weston_output *
get_default_output(struct weston_compositor *compositor);
@@ -226,7 +223,7 @@ lower_fullscreen_layer(struct desktop_shell *shell);
void
activate(struct desktop_shell *shell, struct weston_surface *es,
- struct weston_seat *seat);
+ struct weston_seat *seat, bool configure);
void
exposay_binding(struct weston_seat *seat,