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authorDaniel Stone <daniel@fooishbar.org>2012-05-30 16:31:51 +0100
committerKristian Høgsberg <krh@bitplanet.net>2012-05-31 15:42:47 -0400
commit4dbadb1556f296cf148ed91a1044004ec6c80707 (patch)
tree1bc7caaadce31fca754d003c379b5b026c31d6e0 /clients/clickdot.c
parent11d7139989860a1405124b889db2fbad087a5a09 (diff)
downloadweston-4dbadb1556f296cf148ed91a1044004ec6c80707.tar.gz
Use enum wl_pointer_button_state instead of integer
Instead of using a uint32_t for state everywhere (except on the wire, where that's still the call signature), use the new wl_pointer_button_state enum, and explicit comparisons. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Diffstat (limited to 'clients/clickdot.c')
-rw-r--r--clients/clickdot.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/clients/clickdot.c b/clients/clickdot.c
index d935ae5e..be4ee181 100644
--- a/clients/clickdot.c
+++ b/clients/clickdot.c
@@ -197,11 +197,12 @@ key_handler(struct window *window, struct input *input, uint32_t time,
static void
button_handler(struct widget *widget,
struct input *input, uint32_t time,
- uint32_t button, uint32_t state, void *data)
+ uint32_t button,
+ enum wl_pointer_button_state state, void *data)
{
struct clickdot *clickdot = data;
- if (state && button == BTN_LEFT)
+ if (state == WL_POINTER_BUTTON_STATE_PRESSED && button == BTN_LEFT)
input_get_position(input, &clickdot->dot.x, &clickdot->dot.y);
widget_schedule_redraw(widget);