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authorArnaud Vrac <avrac@freebox.fr>2014-08-25 20:56:43 +0200
committerPekka Paalanen <pekka.paalanen@collabora.co.uk>2014-08-27 16:37:44 +0300
commit38d90be5bbe8fe25aee762228b80aa0bb385f8f9 (patch)
tree6bc8b151ef2fea6ae5567289935e7389c2d73457
parent33eb5ed574e931565659bf5bfab808952c5d0b90 (diff)
downloadweston-38d90be5bbe8fe25aee762228b80aa0bb385f8f9.tar.gz
window: unbind egl surface and context on surface release
Binding null read and write surfaces to an egl context is not standard Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
-rw-r--r--clients/window.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/clients/window.c b/clients/window.c
index 5d64022e..85c25f7e 100644
--- a/clients/window.c
+++ b/clients/window.c
@@ -576,8 +576,8 @@ egl_window_surface_release(struct toysurface *base)
if (!device)
return;
- if (!eglMakeCurrent(surface->display->dpy, NULL, NULL,
- surface->display->argb_ctx))
+ if (!eglMakeCurrent(surface->display->dpy,
+ EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT))
fprintf(stderr, "failed to make context current\n");
cairo_device_release(device);